From 2d0311b7d9222302ae737b029d770c625c1973d6 Mon Sep 17 00:00:00 2001 From: ModoX Date: Tue, 29 Aug 2023 08:40:51 +0200 Subject: Core/GameObjects: Fixed GAMEOBJECT_TYPE_NEW_FLAG_DROP casting impl from wrong object --- src/server/game/Entities/GameObject/GameObject.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 420c20f90fc..fcd6007fac7 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -3000,7 +3000,7 @@ void GameObject::Use(Unit* user) { if (owner->GetGoType() == GAMEOBJECT_TYPE_NEW_FLAG) { - GameObjectType::NewFlag const* newFlag = dynamic_cast(m_goTypeImpl.get()); + GameObjectType::NewFlag const* newFlag = dynamic_cast(owner->m_goTypeImpl.get()); if (!newFlag) return; -- cgit v1.2.3