From 2d0e5e2e0c16ce1a7683ecf9cdc83cdc644d1eb0 Mon Sep 17 00:00:00 2001 From: Nay Date: Sun, 8 Apr 2012 12:56:18 +0100 Subject: Core/Conditions: Add missing code for CONDITION_TITLE DB/Char: Add changes to character base Thanks to manuel and QAston for noticing --- src/server/game/Conditions/ConditionMgr.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src') diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 1fb0a78605b..96f454fd3e2 100755 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -274,6 +274,12 @@ bool Condition::Meets(ConditionSourceInfo& sourceInfo) condMeets = object->GetPhaseMask() & ConditionValue1; break; } + case CONDITION_TITLE: + { + if (Player* player = object->ToPlayer()) + condMeets = player->HasTitle(ConditionValue1); + break; + } default: condMeets = false; break; -- cgit v1.2.3