From 2db53374cf4ce4917ef411ad5c4bf9d1940b6675 Mon Sep 17 00:00:00 2001 From: moJIto-ice Date: Tue, 8 Mar 2016 11:55:01 +0300 Subject: Core: fixed typo at locale checking on GameTables loading --- src/server/game/DataStores/DBCStores.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/DataStores/DBCStores.cpp b/src/server/game/DataStores/DBCStores.cpp index b1a8a1179c6..460a9e5dac2 100644 --- a/src/server/game/DataStores/DBCStores.cpp +++ b/src/server/game/DataStores/DBCStores.cpp @@ -252,7 +252,7 @@ inline void LoadGameTable(StoreProblemList& errors, std::string const& tableName for (uint32 l = 0; l < TOTAL_LOCALES; ++l) { - if (i != LOCALE_none && tableName == gt->Name->Str[l]) + if (l != LOCALE_none && tableName == gt->Name->Str[l]) { found = true; storage.SetGameTableEntry(gt); -- cgit v1.2.3