From 2df1bc3ec12d4a3ed7bac1274d8810ca3538607d Mon Sep 17 00:00:00 2001 From: robinsch Date: Thu, 12 Oct 2023 12:48:23 +0200 Subject: Core/Object: Remove casts in WorldObject::setActive --- src/server/game/Entities/Object/Object.cpp | 14 ++------------ 1 file changed, 2 insertions(+), 12 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index a265ec4c77c..3fa2ebf40c0 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -1011,19 +1011,9 @@ void WorldObject::setActive(bool on) return; if (on) - { - if (GetTypeId() == TYPEID_UNIT) - map->AddToActive(ToCreature()); - else if (GetTypeId() == TYPEID_DYNAMICOBJECT) - map->AddToActive((DynamicObject*)this); - } + map->AddToActive(this); else - { - if (GetTypeId() == TYPEID_UNIT) - map->RemoveFromActive(ToCreature()); - else if (GetTypeId() == TYPEID_DYNAMICOBJECT) - map->RemoveFromActive((DynamicObject*)this); - } + map->RemoveFromActive(this); } void WorldObject::SetFarVisible(bool on) -- cgit v1.2.3