From 2ec461c547dc23dddaadf2a00f10937b2954a511 Mon Sep 17 00:00:00 2001 From: Krudor Date: Tue, 22 Mar 2022 20:35:39 +0100 Subject: Core/PacketIO: Fixed ScenarioState packet structure (#27880) --- src/server/game/Server/Packets/ScenarioPackets.cpp | 1 + src/server/game/Server/Packets/ScenarioPackets.h | 1 + 2 files changed, 2 insertions(+) (limited to 'src') diff --git a/src/server/game/Server/Packets/ScenarioPackets.cpp b/src/server/game/Server/Packets/ScenarioPackets.cpp index c833e6a2104..56cd7ebcfd1 100644 --- a/src/server/game/Server/Packets/ScenarioPackets.cpp +++ b/src/server/game/Server/Packets/ScenarioPackets.cpp @@ -46,6 +46,7 @@ WorldPacket const* WorldPackets::Scenario::ScenarioState::Write() _worldPacket << uint32(BonusObjectives.size()); _worldPacket << uint32(PickedSteps.size()); _worldPacket << uint32(Spells.size()); + _worldPacket << PlayerGUID; for (uint32 i = 0; i < PickedSteps.size(); ++i) _worldPacket << uint32(PickedSteps[i]); diff --git a/src/server/game/Server/Packets/ScenarioPackets.h b/src/server/game/Server/Packets/ScenarioPackets.h index 7e58d9bb502..8997129e094 100644 --- a/src/server/game/Server/Packets/ScenarioPackets.h +++ b/src/server/game/Server/Packets/ScenarioPackets.h @@ -59,6 +59,7 @@ namespace WorldPackets std::vector BonusObjectives; std::vector PickedSteps; std::vector Spells; + ObjectGuid PlayerGUID; bool ScenarioComplete = false; }; -- cgit v1.2.3