From 2ef2fee3e7768ec3975e61c497fb277cc8da64ae Mon Sep 17 00:00:00 2001 From: ariel- Date: Thu, 18 Jan 2018 19:14:09 -0300 Subject: Core/Auras: fixed EquippedItemClass check follow-up to 29c3b7d8f60c18e52ec22fec6de9abc3dc468166 (cherry picked from commit f1896144c00e9dc8f37590207feb8d7714e7132f) --- src/server/game/Spells/Auras/SpellAuras.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp index 62c5454a251..5adc1ff71a3 100644 --- a/src/server/game/Spells/Auras/SpellAuras.cpp +++ b/src/server/game/Spells/Auras/SpellAuras.cpp @@ -1718,7 +1718,7 @@ uint32 Aura::GetProcEffectMask(AuraApplication* aurApp, ProcEventInfo& eventInfo // do that only for passive spells /// @todo this needs to be unified for all kinds of auras Unit* target = aurApp->GetTarget(); - if (IsPassive() && target->GetTypeId() == TYPEID_PLAYER) + if (IsPassive() && target->GetTypeId() == TYPEID_PLAYER && GetSpellInfo()->EquippedItemClass != -1) { if (!GetSpellInfo()->HasAttribute(SPELL_ATTR3_NO_PROC_EQUIP_REQUIREMENT)) { -- cgit v1.2.3