From 30c55a4a97fc7b67db908754a01af49bb0140470 Mon Sep 17 00:00:00 2001 From: Machiavelli Date: Tue, 21 Dec 2010 13:53:29 +0100 Subject: Scripts/Ulduar: Remove a silly coordinate based reset condition in Ignis script --HG-- branch : trunk --- src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp | 8 -------- 1 file changed, 8 deletions(-) (limited to 'src') diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp index bb33d9efdeb..6b6ca975e72 100644 --- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp +++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp @@ -182,14 +182,6 @@ public: if (!UpdateVictim()) return; - if(me->GetPositionY() < 150 || me->GetPositionX() < 450 || me->getVictim()->GetTypeId() == !TYPEID_PLAYER) - { - me->RemoveAllAuras(); - me->DeleteThreatList(); - me->CombatStop(false); - me->GetMotionMaster()->MoveTargetedHome(); - } - events.Update(diff); if (me->HasUnitState(UNIT_STAT_CASTING)) -- cgit v1.2.3