From 3189b57bf527fa82faea289400c61a3f969d390a Mon Sep 17 00:00:00 2001 From: kaelima Date: Tue, 17 Apr 2012 02:14:41 +0200 Subject: Core/Unit: Always initialize a pointer before using it. (less segfaults, more fun) --- src/server/game/Entities/Unit/Unit.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 259f428dfb4..da23a7ba010 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -252,6 +252,7 @@ m_HostileRefManager(this) _focusSpell = NULL; _targetLocked = false; + _lastLiquid = NULL; } //////////////////////////////////////////////////////////// -- cgit v1.2.3