From 325881841418d0363f48905996ec8fd724b437db Mon Sep 17 00:00:00 2001 From: Nyeriah Date: Sun, 23 Nov 2014 03:28:59 -0200 Subject: Scripts/CoS: Added SetDespawnAtFar, fixes Arthas despawning if no players are in range (specially during waves) (cherry picked from commit 0a0e9b196fe3e4db0d807beb17d90895c174ce84) --- .../Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp index b84d24d66d3..794496382c2 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp @@ -292,6 +292,7 @@ public: break; } player->CLOSE_GOSSIP_MENU(); + ai->SetDespawnAtFar(false); creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); return true; } -- cgit v1.2.3