From 334c078184e313f3591b43421dc40e613f0eada4 Mon Sep 17 00:00:00 2001 From: Nay Date: Thu, 6 Sep 2012 19:09:02 +0100 Subject: Core/SmartAI: Tiny tiny optimization in an if --- src/server/game/AI/SmartScripts/SmartAI.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index a7660a0a44b..7dd4053b82f 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -634,7 +634,7 @@ void SmartAI::SpellHitTarget(Unit* target, const SpellInfo* spellInfo) void SmartAI::DamageTaken(Unit* doneBy, uint32& damage) { GetScript()->ProcessEventsFor(SMART_EVENT_DAMAGED, doneBy, damage); - if ((damage >= me->GetHealth() - mInvincibilityHpLevel) && (mInvincibilityHpLevel > 0)) + if (mInvincibilityHpLevel && (damage >= me->GetHealth() - mInvincibilityHpLevel)) { damage = 0; me->SetHealth(mInvincibilityHpLevel); -- cgit v1.2.3