From 3384dc3a24418d75ddb05f2dd6c458f86677b1f4 Mon Sep 17 00:00:00 2001 From: VladimirMangos Date: Fri, 18 Mar 2011 07:01:51 -0600 Subject: Core/Misc: Drop unused define GAMEOBJECT_FISHINGNODE_ENTRY --- src/server/game/Miscellaneous/SharedDefines.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'src') diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index a05bb933fee..19e68b37e31 100755 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -1448,8 +1448,6 @@ enum GameobjectTypes #define MAX_GAMEOBJECT_TYPE 36 // sending to client this or greater value can crash client. -#define GAMEOBJECT_FISHINGNODE_ENTRY 35591 // Better to define it somewhere instead of hardcoding everywhere - enum GameObjectFlags { GO_FLAG_IN_USE = 0x00000001, //disables interaction while animated -- cgit v1.2.3