From d74dcabd859ec70ae6a466e1e5e0e9d15d14591b Mon Sep 17 00:00:00 2001 From: Sebastian Valle Date: Thu, 3 Oct 2013 17:47:38 -0500 Subject: Core/MMaps: Started this new branch as my playground for mmaps. Made some refactoring Free memory taken by mmaps when a map is destroyed. --- src/server/collision/Management/MMapFactory.cpp | 18 +-- src/server/collision/Management/MMapFactory.h | 8 +- src/server/collision/Management/MMapManager.cpp | 175 +++++++++++------------- src/server/collision/Management/MMapManager.h | 28 ++-- src/server/game/Maps/Map.cpp | 16 ++- src/server/game/Maps/MapInstanced.cpp | 2 +- src/server/game/Movement/PathGenerator.cpp | 3 +- src/server/game/World/World.cpp | 2 +- src/server/scripts/Commands/cs_misc.cpp | 2 +- src/server/scripts/Commands/cs_mmaps.cpp | 13 +- 10 files changed, 128 insertions(+), 139 deletions(-) (limited to 'src') diff --git a/src/server/collision/Management/MMapFactory.cpp b/src/server/collision/Management/MMapFactory.cpp index 6aa71d77ed8..28a1caf14ba 100644 --- a/src/server/collision/Management/MMapFactory.cpp +++ b/src/server/collision/Management/MMapFactory.cpp @@ -25,14 +25,14 @@ namespace MMAP { // ######################## MMapFactory ######################## // our global singleton copy - MMapManager* g_MMapManager = NULL; + MMapManager* _manager = NULL; - MMapManager* MMapFactory::createOrGetMMapManager() + MMapManager* MMapFactory::CreateOrGetMMapManager() { - if (g_MMapManager == NULL) - g_MMapManager = new MMapManager(); + if (_manager == NULL) + _manager = new MMapManager(); - return g_MMapManager; + return _manager; } bool MMapFactory::IsPathfindingEnabled(uint32 mapId) @@ -41,12 +41,12 @@ namespace MMAP && !DisableMgr::IsDisabledFor(DISABLE_TYPE_MMAP, mapId, NULL, MMAP_DISABLE_PATHFINDING); } - void MMapFactory::clear() + void MMapFactory::Clear() { - if (g_MMapManager) + if (_manager) { - delete g_MMapManager; - g_MMapManager = NULL; + delete _manager; + _manager = NULL; } } } \ No newline at end of file diff --git a/src/server/collision/Management/MMapFactory.h b/src/server/collision/Management/MMapFactory.h index 038d44a941c..c7e3283d22d 100644 --- a/src/server/collision/Management/MMapFactory.h +++ b/src/server/collision/Management/MMapFactory.h @@ -20,10 +20,6 @@ #define _MMAP_FACTORY_H #include "MMapManager.h" -#include "UnorderedMap.h" -#include "DetourAlloc.h" -#include "DetourNavMesh.h" -#include "DetourNavMeshQuery.h" namespace MMAP { @@ -40,8 +36,8 @@ namespace MMAP class MMapFactory { public: - static MMapManager* createOrGetMMapManager(); - static void clear(); + static MMapManager* CreateOrGetMMapManager(); + static void Clear(); static bool IsPathfindingEnabled(uint32 mapId); }; } diff --git a/src/server/collision/Management/MMapManager.cpp b/src/server/collision/Management/MMapManager.cpp index 65c13c07e66..71867ff5554 100644 --- a/src/server/collision/Management/MMapManager.cpp +++ b/src/server/collision/Management/MMapManager.cpp @@ -22,32 +22,29 @@ namespace MMAP { - // ######################## MMapManager ######################## MMapManager::~MMapManager() { - for (MMapDataSet::iterator i = loadedMMaps.begin(); i != loadedMMaps.end(); ++i) + for (MMapDataSet::iterator i = _loadedMaps.begin(); i != _loadedMaps.end(); ++i) delete i->second; - - // by now we should not have maps loaded - // if we had, tiles in MMapData->mmapLoadedTiles, their actual data is lost! } - bool MMapManager::loadMapData(uint32 mapId) + bool MMapManager::LoadMap(uint32 mapId) { - // we already have this map loaded? - if (loadedMMaps.find(mapId) != loadedMMaps.end()) + // Do not load a map twice. + if (_loadedMaps.find(mapId) != _loadedMaps.end()) return true; // load and init dtNavMesh - read parameters from file - uint32 pathLen = sWorld->GetDataPath().length() + strlen("mmaps/%03i.mmap")+1; - char *fileName = new char[pathLen]; - snprintf(fileName, pathLen, (sWorld->GetDataPath()+"mmaps/%03i.mmap").c_str(), mapId); + std::string basePath = sWorld->GetDataPath(); + uint32 pathLen = basePath.length() + strlen("mmaps/%03i.mmap") + 1; + char* fileName = new char[pathLen]; + snprintf(fileName, pathLen, (basePath + "mmaps/%03i.mmap").c_str(), mapId); FILE* file = fopen(fileName, "rb"); if (!file) { - TC_LOG_DEBUG(LOG_FILTER_MAPS, "MMAP:loadMapData: Error: Could not open mmap file '%s'", fileName); - delete [] fileName; + TC_LOG_DEBUG(LOG_FILTER_MAPS, "MMAP::LoadMap: Error: Could not open mmap file '%s'", fileName); + delete[] fileName; return false; } @@ -56,80 +53,75 @@ namespace MMAP fclose(file); if (count != 1) { - TC_LOG_DEBUG(LOG_FILTER_MAPS, "MMAP:loadMapData: Error: Could not read params from file '%s'", fileName); - delete [] fileName; + TC_LOG_DEBUG(LOG_FILTER_MAPS, "MMAP::LoadMap: Error: Could not read params from file '%s'", fileName); + delete[] fileName; return false; } dtNavMesh* mesh = dtAllocNavMesh(); - ASSERT(mesh); if (dtStatusFailed(mesh->init(¶ms))) { dtFreeNavMesh(mesh); - TC_LOG_ERROR(LOG_FILTER_MAPS, "MMAP:loadMapData: Failed to initialize dtNavMesh for mmap %03u from file %s", mapId, fileName); - delete [] fileName; + TC_LOG_ERROR(LOG_FILTER_MAPS, "MMAP::LoadMap: Failed to initialize dtNavMesh for mmap %03u from file %s", mapId, fileName); + delete[] fileName; return false; } - delete [] fileName; + delete[] fileName; - TC_LOG_INFO(LOG_FILTER_MAPS, "MMAP:loadMapData: Loaded %03i.mmap", mapId); + TC_LOG_INFO(LOG_FILTER_MAPS, "MMAP::LoadMap: Loaded %03i.mmap", mapId); // store inside our map list - MMapData* mmap_data = new MMapData(mesh); - mmap_data->mmapLoadedTiles.clear(); + MMapData* mmapData = new MMapData(mesh); + mmapData->_loadedTiles.clear(); - loadedMMaps.insert(std::pair(mapId, mmap_data)); + _loadedMaps.insert(std::pair(mapId, mmapData)); return true; } - uint32 MMapManager::packTileID(int32 x, int32 y) - { - return uint32(x << 16 | y); - } - - bool MMapManager::loadMap(const std::string& /*basePath*/, uint32 mapId, int32 x, int32 y) + bool MMapManager::LoadMapTile(uint32 mapId, int32 x, int32 y) { // make sure the mmap is loaded and ready to load tiles - if (!loadMapData(mapId)) + if (!LoadMap(mapId)) return false; // get this mmap data - MMapData* mmap = loadedMMaps[mapId]; + MMapData* mmap = _loadedMaps[mapId]; ASSERT(mmap->navMesh); - // check if we already have this tile loaded - uint32 packedGridPos = packTileID(x, y); - if (mmap->mmapLoadedTiles.find(packedGridPos) != mmap->mmapLoadedTiles.end()) + // Check if we already have this tile loaded + uint32 pos = PackTileId(x, y); + if (mmap->_loadedTiles.find(pos) != mmap->_loadedTiles.end()) return false; - // load this tile :: mmaps/MMMXXYY.mmtile - uint32 pathLen = sWorld->GetDataPath().length() + strlen("mmaps/%03i%02i%02i.mmtile")+1; - char *fileName = new char[pathLen]; + std::string basePath = sWorld->GetDataPath(); + uint32 pathLen = basePath.length() + strlen("mmaps/%03i%02i%02i.mmtile") + 1; + char* fileName = new char[pathLen]; - snprintf(fileName, pathLen, (sWorld->GetDataPath()+"mmaps/%03i%02i%02i.mmtile").c_str(), mapId, x, y); + snprintf(fileName, pathLen, (basePath + "mmaps/%03i%02i%02i.mmtile").c_str(), mapId, x, y); FILE* file = fopen(fileName, "rb"); if (!file) { - TC_LOG_DEBUG(LOG_FILTER_MAPS, "MMAP:loadMap: Could not open mmtile file '%s'", fileName); - delete [] fileName; + TC_LOG_DEBUG(LOG_FILTER_MAPS, "MMAP::LoadMapTile: Could not open mmtile file '%s'", fileName); + delete[] fileName; return false; } - delete [] fileName; + + delete[] fileName; // read header MmapTileHeader fileHeader; if (fread(&fileHeader, sizeof(MmapTileHeader), 1, file) != 1 || fileHeader.mmapMagic != MMAP_MAGIC) { - TC_LOG_ERROR(LOG_FILTER_MAPS, "MMAP:loadMap: Bad header in mmap %03u%02i%02i.mmtile", mapId, x, y); + TC_LOG_ERROR(LOG_FILTER_MAPS, "MMAP::LoadMapTile: Bad header in mmap %03u%02i%02i.mmtile", mapId, x, y); fclose(file); return false; } if (fileHeader.mmapVersion != MMAP_VERSION) { - TC_LOG_ERROR(LOG_FILTER_MAPS, "MMAP:loadMap: %03u%02i%02i.mmtile was built with generator v%i, expected v%i", + TC_LOG_ERROR(LOG_FILTER_MAPS, "MMAP::LoadMapTile: %03u%02i%02i.mmtile was built with generator v%i, expected v%i", mapId, x, y, fileHeader.mmapVersion, MMAP_VERSION); fclose(file); return false; @@ -139,9 +131,9 @@ namespace MMAP ASSERT(data); size_t result = fread(data, fileHeader.size, 1, file); - if (!result) + if (result != 1) { - TC_LOG_ERROR(LOG_FILTER_MAPS, "MMAP:loadMap: Bad header or data in mmap %03u%02i%02i.mmtile", mapId, x, y); + TC_LOG_ERROR(LOG_FILTER_MAPS, "MMAP::LoadMapTile: Bad header or data in mmap %03u%02i%02i.mmtile", mapId, x, y); fclose(file); return false; } @@ -154,14 +146,14 @@ namespace MMAP // memory allocated for data is now managed by detour, and will be deallocated when the tile is removed if (dtStatusSucceed(mmap->navMesh->addTile(data, fileHeader.size, DT_TILE_FREE_DATA, 0, &tileRef))) { - mmap->mmapLoadedTiles.insert(std::pair(packedGridPos, tileRef)); - ++loadedTiles; - TC_LOG_INFO(LOG_FILTER_MAPS, "MMAP:loadMap: Loaded mmtile %03i[%02i, %02i] into %03i[%02i, %02i]", mapId, x, y, mapId, header->x, header->y); + mmap->_loadedTiles.insert(std::pair(pos, tileRef)); + ++_loadedTiles; + TC_LOG_INFO(LOG_FILTER_MAPS, "MMAP::LoadMapTile: Loaded mmtile %03i[%02i, %02i] into %03i[%02i, %02i]", mapId, x, y, mapId, header->x, header->y); return true; } else { - TC_LOG_ERROR(LOG_FILTER_MAPS, "MMAP:loadMap: Could not load %03u%02i%02i.mmtile into navmesh", mapId, x, y); + TC_LOG_ERROR(LOG_FILTER_MAPS, "MMAP::LoadMapTile: Could not load %03u%02i%02i.mmtile into navmesh", mapId, x, y); dtFree(data); return false; } @@ -169,28 +161,26 @@ namespace MMAP return false; } - bool MMapManager::unloadMap(uint32 mapId, int32 x, int32 y) + bool MMapManager::UnloadMapTile(uint32 mapId, int32 x, int32 y) { - // check if we have this map loaded - if (loadedMMaps.find(mapId) == loadedMMaps.end()) + // Do not attempt to remove tiles from a not-loaded map + if (_loadedMaps.find(mapId) == _loadedMaps.end()) { - // file may not exist, therefore not loaded - TC_LOG_DEBUG(LOG_FILTER_MAPS, "MMAP:unloadMap: Asked to unload not loaded navmesh map. %03u%02i%02i.mmtile", mapId, x, y); + TC_LOG_DEBUG(LOG_FILTER_MAPS, "MMAP::UnloadMapTile: Asked to unload not loaded navmesh map. %03u%02i%02i.mmtile", mapId, x, y); return false; } - MMapData* mmap = loadedMMaps[mapId]; + MMapData* mmap = _loadedMaps[mapId]; // check if we have this tile loaded - uint32 packedGridPos = packTileID(x, y); - if (mmap->mmapLoadedTiles.find(packedGridPos) == mmap->mmapLoadedTiles.end()) + uint32 pos = PackTileId(x, y); + if (mmap->_loadedTiles.find(pos) == mmap->_loadedTiles.end()) { - // file may not exist, therefore not loaded - TC_LOG_DEBUG(LOG_FILTER_MAPS, "MMAP:unloadMap: Asked to unload not loaded navmesh tile. %03u%02i%02i.mmtile", mapId, x, y); + TC_LOG_DEBUG(LOG_FILTER_MAPS, "MMAP::UnloadMapTile: Asked to unload not loaded navmesh tile. %03u%02i%02i.mmtile", mapId, x, y); return false; } - dtTileRef tileRef = mmap->mmapLoadedTiles[packedGridPos]; + dtTileRef tileRef = mmap->_loadedTiles[pos]; // unload, and mark as non loaded if (dtStatusFailed(mmap->navMesh->removeTile(tileRef, NULL, NULL))) @@ -198,107 +188,106 @@ namespace MMAP // this is technically a memory leak // if the grid is later reloaded, dtNavMesh::addTile will return error but no extra memory is used // we cannot recover from this error - assert out - TC_LOG_ERROR(LOG_FILTER_MAPS, "MMAP:unloadMap: Could not unload %03u%02i%02i.mmtile from navmesh", mapId, x, y); + TC_LOG_ERROR(LOG_FILTER_MAPS, "MMAP::UnloadMapTile: Could not unload %03u%02i%02i.mmtile from navmesh", mapId, x, y); ASSERT(false); } else { - mmap->mmapLoadedTiles.erase(packedGridPos); - --loadedTiles; - TC_LOG_INFO(LOG_FILTER_MAPS, "MMAP:unloadMap: Unloaded mmtile %03i[%02i, %02i] from %03i", mapId, x, y, mapId); + mmap->_loadedTiles.erase(pos); + --_loadedTiles; + TC_LOG_INFO(LOG_FILTER_MAPS, "MMAP::UnloadMapTile: Unloaded mmtile [%02i, %02i] from %03i", x, y, mapId); return true; } return false; } - bool MMapManager::unloadMap(uint32 mapId) + bool MMapManager::UnloadMap(uint32 mapId) { - if (loadedMMaps.find(mapId) == loadedMMaps.end()) + if (_loadedMaps.find(mapId) == _loadedMaps.end()) { // file may not exist, therefore not loaded - TC_LOG_DEBUG(LOG_FILTER_MAPS, "MMAP:unloadMap: Asked to unload not loaded navmesh map %03u", mapId); + TC_LOG_DEBUG(LOG_FILTER_MAPS, "MMAP::UnloadMap: Asked to unload not loaded navmesh map %03u", mapId); return false; } // unload all tiles from given map - MMapData* mmap = loadedMMaps[mapId]; - for (MMapTileSet::iterator i = mmap->mmapLoadedTiles.begin(); i != mmap->mmapLoadedTiles.end(); ++i) + MMapData* mmap = _loadedMaps[mapId]; + for (MMapTileSet::iterator i = mmap->_loadedTiles.begin(); i != mmap->_loadedTiles.end(); ++i) { uint32 x = (i->first >> 16); uint32 y = (i->first & 0x0000FFFF); if (dtStatusFailed(mmap->navMesh->removeTile(i->second, NULL, NULL))) - TC_LOG_ERROR(LOG_FILTER_MAPS, "MMAP:unloadMap: Could not unload %03u%02i%02i.mmtile from navmesh", mapId, x, y); + TC_LOG_ERROR(LOG_FILTER_MAPS, "MMAP::UnloadMap: Could not unload %03u%02u%02u.mmtile from navmesh", mapId, x, y); else { - --loadedTiles; - TC_LOG_INFO(LOG_FILTER_MAPS, "MMAP:unloadMap: Unloaded mmtile %03i[%02i, %02i] from %03i", mapId, x, y, mapId); + --_loadedTiles; + TC_LOG_INFO(LOG_FILTER_MAPS, "MMAP::UnloadMap: Unloaded mmtile [%02u, %02u] from %03u", mapId, x, y, mapId); } } delete mmap; - loadedMMaps.erase(mapId); - TC_LOG_INFO(LOG_FILTER_MAPS, "MMAP:unloadMap: Unloaded %03i.mmap", mapId); + _loadedMaps.erase(mapId); + TC_LOG_INFO(LOG_FILTER_MAPS, "MMAP::UnloadMap: Unloaded %03u.mmap", mapId); return true; } - bool MMapManager::unloadMapInstance(uint32 mapId, uint32 instanceId) + bool MMapManager::UnloadMapInstance(uint32 mapId, uint32 instanceId) { // check if we have this map loaded - if (loadedMMaps.find(mapId) == loadedMMaps.end()) + if (_loadedMaps.find(mapId) == _loadedMaps.end()) { // file may not exist, therefore not loaded - TC_LOG_DEBUG(LOG_FILTER_MAPS, "MMAP:unloadMapInstance: Asked to unload not loaded navmesh map %03u", mapId); + TC_LOG_DEBUG(LOG_FILTER_MAPS, "MMAP::UnloadMapInstance: Asked to unload not loaded navmesh map %03u", mapId); return false; } - MMapData* mmap = loadedMMaps[mapId]; - if (mmap->navMeshQueries.find(instanceId) == mmap->navMeshQueries.end()) + MMapData* mmap = _loadedMaps[mapId]; + if (mmap->_navMeshQueries.find(instanceId) == mmap->_navMeshQueries.end()) { - TC_LOG_DEBUG(LOG_FILTER_MAPS, "MMAP:unloadMapInstance: Asked to unload not loaded dtNavMeshQuery mapId %03u instanceId %u", mapId, instanceId); + TC_LOG_DEBUG(LOG_FILTER_MAPS, "MMAP::UnloadMapInstance: Asked to unload not loaded dtNavMeshQuery mapId %03u instanceId %u", mapId, instanceId); return false; } - dtNavMeshQuery* query = mmap->navMeshQueries[instanceId]; + dtNavMeshQuery* query = mmap->_navMeshQueries[instanceId]; dtFreeNavMeshQuery(query); - mmap->navMeshQueries.erase(instanceId); - TC_LOG_INFO(LOG_FILTER_MAPS, "MMAP:unloadMapInstance: Unloaded mapId %03u instanceId %u", mapId, instanceId); + mmap->_navMeshQueries.erase(instanceId); + TC_LOG_INFO(LOG_FILTER_MAPS, "MMAP::UnloadMapInstance: Unloaded mapId %03u instanceId %u", mapId, instanceId); return true; } dtNavMesh const* MMapManager::GetNavMesh(uint32 mapId) { - if (loadedMMaps.find(mapId) == loadedMMaps.end()) + if (_loadedMaps.find(mapId) == _loadedMaps.end()) return NULL; - return loadedMMaps[mapId]->navMesh; + return _loadedMaps[mapId]->navMesh; } dtNavMeshQuery const* MMapManager::GetNavMeshQuery(uint32 mapId, uint32 instanceId) { - if (loadedMMaps.find(mapId) == loadedMMaps.end()) + if (_loadedMaps.find(mapId) == _loadedMaps.end()) return NULL; - MMapData* mmap = loadedMMaps[mapId]; - if (mmap->navMeshQueries.find(instanceId) == mmap->navMeshQueries.end()) + MMapData* mmap = _loadedMaps[mapId]; + if (mmap->_navMeshQueries.find(instanceId) == mmap->_navMeshQueries.end()) { // allocate mesh query dtNavMeshQuery* query = dtAllocNavMeshQuery(); - ASSERT(query); - if (dtStatusFailed(query->init(mmap->navMesh, 1024))) + if (dtStatusFailed(query->init(mmap->navMesh, 2048))) { dtFreeNavMeshQuery(query); - TC_LOG_ERROR(LOG_FILTER_MAPS, "MMAP:GetNavMeshQuery: Failed to initialize dtNavMeshQuery for mapId %03u instanceId %u", mapId, instanceId); + TC_LOG_ERROR(LOG_FILTER_MAPS, "MMAP::GetNavMeshQuery: Failed to initialize dtNavMeshQuery for mapId %03u instanceId %u", mapId, instanceId); return NULL; } TC_LOG_INFO(LOG_FILTER_MAPS, "MMAP:GetNavMeshQuery: created dtNavMeshQuery for mapId %03u instanceId %u", mapId, instanceId); - mmap->navMeshQueries.insert(std::pair(instanceId, query)); + mmap->_navMeshQueries.insert(std::pair(instanceId, query)); } - return mmap->navMeshQueries[instanceId]; + return mmap->_navMeshQueries[instanceId]; } } diff --git a/src/server/collision/Management/MMapManager.h b/src/server/collision/Management/MMapManager.h index 56b1b856d65..c23c12f9a49 100644 --- a/src/server/collision/Management/MMapManager.h +++ b/src/server/collision/Management/MMapManager.h @@ -36,7 +36,7 @@ namespace MMAP MMapData(dtNavMesh* mesh) : navMesh(mesh) {} ~MMapData() { - for (NavMeshQuerySet::iterator i = navMeshQueries.begin(); i != navMeshQueries.end(); ++i) + for (NavMeshQuerySet::iterator i = _navMeshQueries.begin(); i != _navMeshQueries.end(); ++i) dtFreeNavMeshQuery(i->second); if (navMesh) @@ -46,8 +46,8 @@ namespace MMAP dtNavMesh* navMesh; // we have to use single dtNavMeshQuery for every instance, since those are not thread safe - NavMeshQuerySet navMeshQueries; // instanceId to query - MMapTileSet mmapLoadedTiles; // maps [map grid coords] to [dtTile] + NavMeshQuerySet _navMeshQueries; // instanceId to query + MMapTileSet _loadedTiles; // maps [map grid coords] to [dtTile] }; @@ -58,26 +58,26 @@ namespace MMAP class MMapManager { public: - MMapManager() : loadedTiles(0) {} + MMapManager() : _loadedTiles(0) {} ~MMapManager(); - bool loadMap(const std::string& basePath, uint32 mapId, int32 x, int32 y); - bool unloadMap(uint32 mapId, int32 x, int32 y); - bool unloadMap(uint32 mapId); - bool unloadMapInstance(uint32 mapId, uint32 instanceId); + bool LoadMapTile(uint32 mapId, int32 x, int32 y); + bool UnloadMapTile(uint32 mapId, int32 x, int32 y); + bool UnloadMap(uint32 mapId); + bool UnloadMapInstance(uint32 mapId, uint32 instanceId); // the returned [dtNavMeshQuery const*] is NOT threadsafe dtNavMeshQuery const* GetNavMeshQuery(uint32 mapId, uint32 instanceId); dtNavMesh const* GetNavMesh(uint32 mapId); - uint32 getLoadedTilesCount() const { return loadedTiles; } - uint32 getLoadedMapsCount() const { return loadedMMaps.size(); } + uint32 GetLoadedTilesCount() const { return _loadedTiles; } + uint32 GetLoadedMapsCount() const { return _loadedMaps.size(); } private: - bool loadMapData(uint32 mapId); - uint32 packTileID(int32 x, int32 y); + bool LoadMap(uint32 mapId); + uint32 PackTileId(int32 x, int32 y) { return uint32(x << 16 | y); } - MMapDataSet loadedMMaps; - uint32 loadedTiles; + MMapDataSet _loadedMaps; + uint32 _loadedTiles; }; } diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 4660489004d..3156a071854 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -66,7 +66,9 @@ Map::~Map() if (!m_scriptSchedule.empty()) sScriptMgr->DecreaseScheduledScriptCount(m_scriptSchedule.size()); - MMAP::MMapFactory::createOrGetMMapManager()->unloadMapInstance(GetId(), i_InstanceId); + MMAP::MMapManager* manager = MMAP::MMapFactory::CreateOrGetMMapManager(); + manager->UnloadMapInstance(GetId(), i_InstanceId); // Delete the dtNavMeshQuery + manager->UnloadMap(GetId()); // Unload the loaded tiles and delete the dtNavMesh } bool Map::ExistMap(uint32 mapid, int gx, int gy) @@ -119,12 +121,12 @@ bool Map::ExistVMap(uint32 mapid, int gx, int gy) void Map::LoadMMap(int gx, int gy) { - bool mmapLoadResult = MMAP::MMapFactory::createOrGetMMapManager()->loadMap((sWorld->GetDataPath() + "mmaps").c_str(), GetId(), gx, gy); + bool mmapLoadResult = MMAP::MMapFactory::CreateOrGetMMapManager()->LoadMapTile(GetId(), gx, gy); if (mmapLoadResult) - TC_LOG_INFO(LOG_FILTER_MAPS, "MMAP loaded name:%s, id:%d, x:%d, y:%d (mmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy); + TC_LOG_INFO(LOG_FILTER_MAPS, "MMAP loaded name: %s, id: %d, x: %d, y: %d", GetMapName(), GetId(), gx, gy); else - TC_LOG_INFO(LOG_FILTER_MAPS, "Could not load MMAP name:%s, id:%d, x:%d, y:%d (mmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy); + TC_LOG_INFO(LOG_FILTER_MAPS, "Could not load MMAP name: %s, id: %d, x: %d, y: %d", GetMapName(), GetId(), gx, gy); } void Map::LoadVMap(int gx, int gy) @@ -224,9 +226,9 @@ m_activeNonPlayersIter(m_activeNonPlayers.end()), i_gridExpiry(expiry), i_scriptLock(false) { m_parentMap = (_parent ? _parent : this); - for (unsigned int idx=0; idx < MAX_NUMBER_OF_GRIDS; ++idx) + for (unsigned int idx = 0; idx < MAX_NUMBER_OF_GRIDS; ++idx) { - for (unsigned int j=0; j < MAX_NUMBER_OF_GRIDS; ++j) + for (unsigned int j = 0; j < MAX_NUMBER_OF_GRIDS; ++j) { //z code GridMaps[idx][j] =NULL; @@ -1009,7 +1011,7 @@ bool Map::UnloadGrid(NGridType& ngrid, bool unloadAll) delete GridMaps[gx][gy]; } VMAP::VMapFactory::createOrGetVMapManager()->unloadMap(GetId(), gx, gy); - MMAP::MMapFactory::createOrGetMMapManager()->unloadMap(GetId(), gx, gy); + MMAP::MMapFactory::CreateOrGetMMapManager()->UnloadMapTile(GetId(), gx, gy); } else ((MapInstanced*)m_parentMap)->RemoveGridMapReference(GridCoord(gx, gy)); diff --git a/src/server/game/Maps/MapInstanced.cpp b/src/server/game/Maps/MapInstanced.cpp index 385683d66af..05c430c4d00 100644 --- a/src/server/game/Maps/MapInstanced.cpp +++ b/src/server/game/Maps/MapInstanced.cpp @@ -260,7 +260,7 @@ bool MapInstanced::DestroyInstance(InstancedMaps::iterator &itr) if (m_InstancedMaps.size() <= 1 && sWorld->getBoolConfig(CONFIG_GRID_UNLOAD)) { VMAP::VMapFactory::createOrGetVMapManager()->unloadMap(itr->second->GetId()); - MMAP::MMapFactory::createOrGetMMapManager()->unloadMap(itr->second->GetId()); + MMAP::MMapFactory::CreateOrGetMMapManager()->UnloadMap(itr->second->GetId()); // in that case, unload grids of the base map, too // so in the next map creation, (EnsureGridCreated actually) VMaps will be reloaded Map::UnloadAll(); diff --git a/src/server/game/Movement/PathGenerator.cpp b/src/server/game/Movement/PathGenerator.cpp index c902eb850f6..3216cb8103e 100644 --- a/src/server/game/Movement/PathGenerator.cpp +++ b/src/server/game/Movement/PathGenerator.cpp @@ -1,4 +1,5 @@ /* + * Copyright (C) 2008-2013 TrinityCore * Copyright (C) 2005-2011 MaNGOS * * This program is free software; you can redistribute it and/or modify @@ -38,7 +39,7 @@ PathGenerator::PathGenerator(const Unit* owner) : uint32 mapId = _sourceUnit->GetMapId(); if (MMAP::MMapFactory::IsPathfindingEnabled(mapId)) { - MMAP::MMapManager* mmap = MMAP::MMapFactory::createOrGetMMapManager(); + MMAP::MMapManager* mmap = MMAP::MMapFactory::CreateOrGetMMapManager(); _navMesh = mmap->GetNavMesh(mapId); _navMeshQuery = mmap->GetNavMeshQuery(mapId, _sourceUnit->GetInstanceId()); } diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 8ca2e1db56e..d3258aa3401 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -137,7 +137,7 @@ World::~World() delete command; VMAP::VMapFactory::clear(); - MMAP::MMapFactory::clear(); + MMAP::MMapFactory::Clear(); /// @todo free addSessQueue } diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 513d378287b..d15ff64745f 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -187,7 +187,7 @@ public: uint32 haveMap = Map::ExistMap(mapId, gridX, gridY) ? 1 : 0; uint32 haveVMap = Map::ExistVMap(mapId, gridX, gridY) ? 1 : 0; - uint32 haveMMap = (MMAP::MMapFactory::IsPathfindingEnabled(mapId) && MMAP::MMapFactory::createOrGetMMapManager()->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId())) ? 1 : 0; + uint32 haveMMap = (MMAP::MMapFactory::IsPathfindingEnabled(mapId) && MMAP::MMapFactory::CreateOrGetMMapManager()->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId())) ? 1 : 0; if (haveVMap) { diff --git a/src/server/scripts/Commands/cs_mmaps.cpp b/src/server/scripts/Commands/cs_mmaps.cpp index 690988ebac1..e4822236a9a 100644 --- a/src/server/scripts/Commands/cs_mmaps.cpp +++ b/src/server/scripts/Commands/cs_mmaps.cpp @@ -35,6 +35,7 @@ #include "GridNotifiers.h" #include "GridNotifiersImpl.h" #include "CellImpl.h" +#include "MMapManager.h" class mmaps_commandscript : public CommandScript { @@ -63,7 +64,7 @@ public: static bool HandleMmapPathCommand(ChatHandler* handler, char const* args) { - if (!MMAP::MMapFactory::createOrGetMMapManager()->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId())) + if (!MMAP::MMapFactory::CreateOrGetMMapManager()->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId())) { handler->PSendSysMessage("NavMesh not loaded for current map."); return true; @@ -131,8 +132,8 @@ public: handler->PSendSysMessage("gridloc [%i, %i]", gx, gy); // calculate navmesh tile location - dtNavMesh const* navmesh = MMAP::MMapFactory::createOrGetMMapManager()->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId()); - dtNavMeshQuery const* navmeshquery = MMAP::MMapFactory::createOrGetMMapManager()->GetNavMeshQuery(handler->GetSession()->GetPlayer()->GetMapId(), player->GetInstanceId()); + dtNavMesh const* navmesh = MMAP::MMapFactory::CreateOrGetMMapManager()->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId()); + dtNavMeshQuery const* navmeshquery = MMAP::MMapFactory::CreateOrGetMMapManager()->GetNavMeshQuery(handler->GetSession()->GetPlayer()->GetMapId(), player->GetInstanceId()); if (!navmesh || !navmeshquery) { handler->PSendSysMessage("NavMesh not loaded for current map."); @@ -183,8 +184,8 @@ public: static bool HandleMmapLoadedTilesCommand(ChatHandler* handler, char const* /*args*/) { uint32 mapid = handler->GetSession()->GetPlayer()->GetMapId(); - dtNavMesh const* navmesh = MMAP::MMapFactory::createOrGetMMapManager()->GetNavMesh(mapid); - dtNavMeshQuery const* navmeshquery = MMAP::MMapFactory::createOrGetMMapManager()->GetNavMeshQuery(mapid, handler->GetSession()->GetPlayer()->GetInstanceId()); + dtNavMesh const* navmesh = MMAP::MMapFactory::CreateOrGetMMapManager()->GetNavMesh(mapid); + dtNavMeshQuery const* navmeshquery = MMAP::MMapFactory::CreateOrGetMMapManager()->GetNavMeshQuery(mapid, handler->GetSession()->GetPlayer()->GetInstanceId()); if (!navmesh || !navmeshquery) { handler->PSendSysMessage("NavMesh not loaded for current map."); @@ -211,7 +212,7 @@ public: handler->PSendSysMessage("mmap stats:"); handler->PSendSysMessage(" global mmap pathfinding is %sabled", MMAP::MMapFactory::IsPathfindingEnabled(mapId) ? "en" : "dis"); - MMAP::MMapManager* manager = MMAP::MMapFactory::createOrGetMMapManager(); + MMAP::MMapManager* manager = MMAP::MMapFactory::CreateOrGetMMapManager(); handler->PSendSysMessage(" %u maps loaded with %u tiles overall", manager->getLoadedMapsCount(), manager->getLoadedTilesCount()); dtNavMesh const* navmesh = manager->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId()); -- cgit v1.2.3 From e62f64b5912fb1b249680d0bd026b8e4c7d7a022 Mon Sep 17 00:00:00 2001 From: Sebastian Valle Date: Fri, 4 Oct 2013 10:25:44 -0500 Subject: Tools/MeshExtractor: Fixed loading of locale patch MPQs (This fixes DBC extraction) --- src/server/scripts/Commands/cs_mmaps.cpp | 2 +- src/tools/mesh_extractor/MPQManager.cpp | 75 ++++++++++++++++++++++++++---- src/tools/mesh_extractor/MPQManager.h | 5 +- src/tools/mesh_extractor/MeshExtractor.cpp | 13 ++++-- 4 files changed, 80 insertions(+), 15 deletions(-) (limited to 'src') diff --git a/src/server/scripts/Commands/cs_mmaps.cpp b/src/server/scripts/Commands/cs_mmaps.cpp index e4822236a9a..d0b1fdc2abd 100644 --- a/src/server/scripts/Commands/cs_mmaps.cpp +++ b/src/server/scripts/Commands/cs_mmaps.cpp @@ -213,7 +213,7 @@ public: handler->PSendSysMessage(" global mmap pathfinding is %sabled", MMAP::MMapFactory::IsPathfindingEnabled(mapId) ? "en" : "dis"); MMAP::MMapManager* manager = MMAP::MMapFactory::CreateOrGetMMapManager(); - handler->PSendSysMessage(" %u maps loaded with %u tiles overall", manager->getLoadedMapsCount(), manager->getLoadedTilesCount()); + handler->PSendSysMessage(" %u maps loaded with %u tiles overall", manager->GetLoadedMapsCount(), manager->GetLoadedTilesCount()); dtNavMesh const* navmesh = manager->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId()); if (!navmesh) diff --git a/src/tools/mesh_extractor/MPQManager.cpp b/src/tools/mesh_extractor/MPQManager.cpp index 4d3ab808a2e..950e284f92e 100644 --- a/src/tools/mesh_extractor/MPQManager.cpp +++ b/src/tools/mesh_extractor/MPQManager.cpp @@ -14,6 +14,12 @@ char const* MPQManager::Files[] = { "patch-3.MPQ" }; +char const* MPQManager::LocalePatchFiles[] = { + "Data/%s/patch-%s.MPQ", + "Data/%s/patch-%s-2.MPQ", + "Data/%s/patch-%s-3.MPQ" +}; + char const* MPQManager::Languages[] = { "enGB", "enUS", "deDE", "esES", "frFR", "koKR", "zhCN", "zhTW", "enCN", "enTW", "esMX", "ruRU" }; void MPQManager::Initialize() @@ -31,7 +37,6 @@ void MPQManager::Initialize() void MPQManager::InitializeDBC() { BaseLocale = -1; - std::string fileName; uint32 size = sizeof(Languages) / sizeof(char*); MPQArchive* _baseLocale = NULL; for (uint32 i = 0; i < size; ++i) @@ -41,20 +46,34 @@ void MPQManager::InitializeDBC() if (file) { if (BaseLocale == -1) - { BaseLocale = i; - _baseLocale = new MPQArchive(_fileName.c_str()); - fileName = _fileName; - LocaleFiles[i] = _baseLocale; + + // Load the base locale file + MPQArchive* arch = new MPQArchive(_fileName.c_str()); + LocaleFiles[i].push_front(arch); + + Archives.push_front(arch); // For lookup in GetFile + + // Load the locale patches + for (uint32 j = 0; j < sizeof(LocalePatchFiles) / sizeof(char*); ++j) + { + char patchName[100]; + sprintf(patchName, LocalePatchFiles[j], Languages[i], Languages[i]); + FILE* patch = fopen(patchName, "rb"); + if (file) + { + MPQArchive* archP = new MPQArchive(patchName); + LocaleFiles[i].push_front(archP); + Archives.push_front(archP); // For lookup in GetFile + fclose(patch); + } } - else - LocaleFiles[i] = new MPQArchive(_fileName.c_str()); AvailableLocales.insert(i); printf("Detected locale: %s\n", Languages[i]); } } - Archives.push_front(_baseLocale); + if (BaseLocale == -1) { printf("No locale data detected. Please make sure that the executable is in the same folder as your WoW installation.\n"); @@ -79,6 +98,46 @@ DBC* MPQManager::GetDBC(const std::string& name ) return new DBC(GetFile(path)); } +FILE* MPQManager::GetFileFromLocale( const std::string& path, uint32 locale ) +{ + ACE_GUARD_RETURN(ACE_Thread_Mutex, g, mutex, NULL); + std::deque files = LocaleFiles[locale]; + FILE* ret = NULL; + for (std::deque::iterator itr = files.begin(); itr != files.end(); ++itr) + { + mpq_archive* mpq_a = (*itr)->mpq_a; + + uint32_t filenum; + if(libmpq__file_number(mpq_a, path.c_str(), &filenum)) + continue; + libmpq__off_t transferred; + libmpq__off_t size = 0; + libmpq__file_unpacked_size(mpq_a, filenum, &size); + + // HACK: in patch.mpq some files don't want to open and give 1 for filesize + if (size <= 1) + continue; + + char* buffer = new char[size]; + + //libmpq_file_getdata + libmpq__file_read(mpq_a, filenum, (unsigned char*)buffer, size, &transferred); + + // Pack the return into a FILE stream + ret = tmpfile(); + if (!ret) + { + printf("Could not create temporary file. Please run as Administrator or root\n"); + exit(1); + } + fwrite(buffer, sizeof(uint8), size, ret); + fseek(ret, 0, SEEK_SET); + delete[] buffer; + break; + } + return ret; +} + FILE* MPQManager::GetFileFrom(const std::string& path, MPQArchive* file ) { ACE_GUARD_RETURN(ACE_Thread_Mutex, g, mutex, NULL); diff --git a/src/tools/mesh_extractor/MPQManager.h b/src/tools/mesh_extractor/MPQManager.h index 7f9d675c4d4..3514674b9bf 100644 --- a/src/tools/mesh_extractor/MPQManager.h +++ b/src/tools/mesh_extractor/MPQManager.h @@ -16,15 +16,18 @@ public: void Initialize(); FILE* GetFile(const std::string& path); FILE* GetFileFrom(const std::string& path, MPQArchive* file); + FILE* GetFileFromLocale(const std::string& path, uint32 locale); + DBC* GetDBC(const std::string& name); std::vector GetAllFiles(std::string extension); std::deque Archives; int32 BaseLocale; std::set AvailableLocales; - std::map LocaleFiles; + std::map > LocaleFiles; static char const* Files[]; + static char const* LocalePatchFiles[]; static char const* Languages[]; protected: void InitializeDBC(); diff --git a/src/tools/mesh_extractor/MeshExtractor.cpp b/src/tools/mesh_extractor/MeshExtractor.cpp index 0d9160a610b..9cc7eea5509 100644 --- a/src/tools/mesh_extractor/MeshExtractor.cpp +++ b/src/tools/mesh_extractor/MeshExtractor.cpp @@ -58,9 +58,12 @@ void ExtractDBCs() // Populate list of DBC files // We get the DBC names by going over the (guaranteed to exist) default locale files // Then we look in other locale files in case that they are available. - for (std::vector::iterator itr = MPQHandler->LocaleFiles[MPQHandler->BaseLocale]->Files.begin(); itr != MPQHandler->LocaleFiles[MPQHandler->BaseLocale]->Files.end(); ++itr) - if (itr->rfind(".dbc") == itr->length() - extLen) // Check if the extension is ".dbc" - DBCFiles.insert(*itr); + for (std::map >::iterator itr = MPQHandler->LocaleFiles.begin(); itr != MPQHandler->LocaleFiles.end(); ++itr) + for (std::deque::iterator itr2 = itr->second.begin(); itr2 != itr->second.end(); ++itr2) + for (std::vector::iterator itr3 = (*itr2)->Files.begin(); itr3 != (*itr2)->Files.end(); ++itr3) + if (itr3->rfind(".dbc") == itr3->length() - extLen) // Check if the extension is ".dbc" + if (DBCFiles.find(*itr3) == DBCFiles.end()) + DBCFiles.insert(*itr3); const size_t folderLen = strlen("DBFilesClient\\"); // Iterate over all available locales @@ -76,10 +79,10 @@ void ExtractDBCs() std::string component = "component.wow-" + std::string(MPQManager::Languages[*itr]) + ".txt"; // Extract the component file - Utils::SaveToDisk(MPQHandler->GetFileFrom(component, MPQHandler->LocaleFiles[*itr]), path + component); + Utils::SaveToDisk(MPQHandler->GetFileFromLocale(component, *itr), path + component); // Extract the DBC files for the given locale for (std::set::iterator itr2 = DBCFiles.begin(); itr2 != DBCFiles.end(); ++itr2) - Utils::SaveToDisk(MPQHandler->GetFileFrom(*itr2, MPQHandler->LocaleFiles[*itr]), path + (itr2->c_str() + folderLen)); + Utils::SaveToDisk(MPQHandler->GetFileFromLocale(*itr2, *itr), path + (itr2->c_str() + folderLen)); } printf("DBC extraction finished!\n"); } -- cgit v1.2.3 From a27237dedd1b770ab4e66570e7a236a44d2c9e00 Mon Sep 17 00:00:00 2001 From: Sebastian Valle Date: Fri, 4 Oct 2013 22:23:17 -0500 Subject: Core/MMaps: MMaps are now correctly loaded into TC P.S: They do behave better in some places, but are still a bit weird in some others, will have to look into that. P.P.S: I'll have to re-implement all the previous PathGenerator code --- src/server/game/Maps/Map.cpp | 6 +- src/server/game/Miscellaneous/SharedDefines.h | 2 +- .../ConfusedMovementGenerator.cpp | 1 - .../FleeingMovementGenerator.cpp | 1 - src/server/game/Movement/PathGenerator.cpp | 755 ++------------------- src/server/game/Movement/PathGenerator.h | 52 -- src/server/game/Spells/Spell.cpp | 1 - src/server/scripts/Commands/cs_mmaps.cpp | 68 +- src/tools/mesh_extractor/MeshExtractor.cpp | 8 +- src/tools/mesh_extractor/TileBuilder.cpp | 4 +- 10 files changed, 125 insertions(+), 773 deletions(-) (limited to 'src') diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 3156a071854..aaeb06462ef 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -121,7 +121,11 @@ bool Map::ExistVMap(uint32 mapid, int gx, int gy) void Map::LoadMMap(int gx, int gy) { - bool mmapLoadResult = MMAP::MMapFactory::CreateOrGetMMapManager()->LoadMapTile(GetId(), gx, gy); + bool mmapLoadResult = false; + if (GetEntry()->Instanceable()) + mmapLoadResult = MMAP::MMapFactory::CreateOrGetMMapManager()->LoadMapTile(GetId(), 0, 0); // Ignore the tile entry for instances, as they only have 1 tile. + else + mmapLoadResult = MMAP::MMapFactory::CreateOrGetMMapManager()->LoadMapTile(GetId(), gx, gy); if (mmapLoadResult) TC_LOG_INFO(LOG_FILTER_MAPS, "MMAP loaded name: %s, id: %d, x: %d, y: %d", GetMapName(), GetId(), gx, gy); diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index e561d37ed36..6ed0982e631 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -3541,7 +3541,7 @@ enum PartyResult }; const uint32 MMAP_MAGIC = 0x4d4d4150; // 'MMAP' -#define MMAP_VERSION 4 +#define MMAP_VERSION 3 struct MmapTileHeader { diff --git a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp index ef24b112253..63b1cf283a4 100755 --- a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp @@ -86,7 +86,6 @@ bool ConfusedMovementGenerator::DoUpdate(T* unit, uint32 diff) unit->MovePositionToFirstCollision(pos, dest, 0.0f); PathGenerator path(unit); - path.SetPathLengthLimit(30.0f); bool result = path.CalculatePath(pos.m_positionX, pos.m_positionY, pos.m_positionZ); if (!result || (path.GetPathType() & PATHFIND_NOPATH)) { diff --git a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp index f78411fc547..1c65499fe50 100644 --- a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp @@ -44,7 +44,6 @@ void FleeingMovementGenerator::_setTargetLocation(T* owner) _getPoint(owner, x, y, z); PathGenerator path(owner); - path.SetPathLengthLimit(30.0f); bool result = path.CalculatePath(x, y, z); if (!result || (path.GetPathType() & PATHFIND_NOPATH)) { diff --git a/src/server/game/Movement/PathGenerator.cpp b/src/server/game/Movement/PathGenerator.cpp index 3216cb8103e..c5922156939 100644 --- a/src/server/game/Movement/PathGenerator.cpp +++ b/src/server/game/Movement/PathGenerator.cpp @@ -29,12 +29,10 @@ ////////////////// PathGenerator ////////////////// PathGenerator::PathGenerator(const Unit* owner) : - _polyLength(0), _type(PATHFIND_BLANK), _useStraightPath(false), - _forceDestination(false), _pointPathLimit(MAX_POINT_PATH_LENGTH), - _endPosition(G3D::Vector3::zero()), _sourceUnit(owner), _navMesh(NULL), - _navMeshQuery(NULL) + _type(PATHFIND_BLANK), _endPosition(G3D::Vector3::zero()), + _sourceUnit(owner), _navMesh(NULL), _navMeshQuery(NULL) { - TC_LOG_DEBUG(LOG_FILTER_MAPS, "++ PathGenerator::PathGenerator for %u \n", _sourceUnit->GetGUIDLow()); + TC_LOG_DEBUG(LOG_FILTER_MAPS, "PathGenerator::PathGenerator for %u \n", _sourceUnit->GetGUIDLow()); uint32 mapId = _sourceUnit->GetMapId(); if (MMAP::MMapFactory::IsPathfindingEnabled(mapId)) @@ -49,7 +47,7 @@ PathGenerator::PathGenerator(const Unit* owner) : PathGenerator::~PathGenerator() { - TC_LOG_DEBUG(LOG_FILTER_MAPS, "++ PathGenerator::~PathGenerator() for %u \n", _sourceUnit->GetGUIDLow()); + TC_LOG_DEBUG(LOG_FILTER_MAPS, "PathGenerator::~PathGenerator() for %u \n", _sourceUnit->GetGUIDLow()); } bool PathGenerator::CalculatePath(float destX, float destY, float destZ, bool forceDest) @@ -66,463 +64,88 @@ bool PathGenerator::CalculatePath(float destX, float destY, float destZ, bool fo G3D::Vector3 start(x, y, z); SetStartPosition(start); - _forceDestination = forceDest; - - TC_LOG_DEBUG(LOG_FILTER_MAPS, "++ PathGenerator::CalculatePath() for %u \n", _sourceUnit->GetGUIDLow()); + TC_LOG_DEBUG(LOG_FILTER_MAPS, "PathGenerator::CalculatePath() for %u \n", _sourceUnit->GetGUIDLow()); // make sure navMesh works - we can run on map w/o mmap // check if the start and end point have a .mmtile loaded (can we pass via not loaded tile on the way?) - if (!_navMesh || !_navMeshQuery || _sourceUnit->HasUnitState(UNIT_STATE_IGNORE_PATHFINDING) || - !HaveTile(start) || !HaveTile(dest)) + if (!_navMesh || !_navMeshQuery || _sourceUnit->HasUnitState(UNIT_STATE_IGNORE_PATHFINDING)) { - BuildShortcut(); _type = PathType(PATHFIND_NORMAL | PATHFIND_NOT_USING_PATH); return true; } UpdateFilter(); - BuildPolyPath(start, dest); - return true; -} - -dtPolyRef PathGenerator::GetPathPolyByPosition(dtPolyRef const* polyPath, uint32 polyPathSize, float const* point, float* distance) const -{ - if (!polyPath || !polyPathSize) - return INVALID_POLYREF; - - dtPolyRef nearestPoly = INVALID_POLYREF; - float minDist2d = FLT_MAX; - float minDist3d = 0.0f; + float startPos[3]; + startPos[0] = -y; + startPos[1] = z; + startPos[2] = -x; - for (uint32 i = 0; i < polyPathSize; ++i) - { - float closestPoint[VERTEX_SIZE]; - if (dtStatusFailed(_navMeshQuery->closestPointOnPoly(polyPath[i], point, closestPoint))) - continue; - - float d = dtVdist2DSqr(point, closestPoint); - if (d < minDist2d) - { - minDist2d = d; - nearestPoly = polyPath[i]; - minDist3d = dtVdistSqr(point, closestPoint); - } + float endPos[3]; + endPos[0] = -destY; + endPos[1] = destZ; + endPos[2] = -destX; - if (minDist2d < 1.0f) // shortcut out - close enough for us - break; - } + float polyPickExt[3]; + polyPickExt[0] = 2.5f; + polyPickExt[1] = 2.5f; + polyPickExt[2] = 2.5f; - if (distance) - *distance = dtSqrt(minDist3d); + // + dtPolyRef startRef; + dtPolyRef endRef; - return (minDist2d < 3.0f) ? nearestPoly : INVALID_POLYREF; -} + float nearestPt[3]; -dtPolyRef PathGenerator::GetPolyByLocation(float const* point, float* distance) const -{ - // first we check the current path - // if the current path doesn't contain the current poly, - // we need to use the expensive navMesh.findNearestPoly - dtPolyRef polyRef = GetPathPolyByPosition(_pathPolyRefs, _polyLength, point, distance); - if (polyRef != INVALID_POLYREF) - return polyRef; + _navMeshQuery->findNearestPoly(startPos, polyPickExt, &_filter, &startRef, nearestPt); + _navMeshQuery->findNearestPoly(endPos, polyPickExt, &_filter, &endRef, nearestPt); - // we don't have it in our old path - // try to get it by findNearestPoly() - // first try with low search box - float extents[VERTEX_SIZE] = {3.0f, 5.0f, 3.0f}; // bounds of poly search area - float closestPoint[VERTEX_SIZE] = {0.0f, 0.0f, 0.0f}; - if (dtStatusSucceed(_navMeshQuery->findNearestPoly(point, extents, &_filter, &polyRef, closestPoint)) && polyRef != INVALID_POLYREF) + if (!startRef || !endRef) { - *distance = dtVdist(closestPoint, point); - return polyRef; - } - - // still nothing .. - // try with bigger search box - // Note that the extent should not overlap more than 128 polygons in the navmesh (see dtNavMeshQuery::findNearestPoly) - extents[1] = 50.0f; - - if (dtStatusSucceed(_navMeshQuery->findNearestPoly(point, extents, &_filter, &polyRef, closestPoint)) && polyRef != INVALID_POLYREF) - { - *distance = dtVdist(closestPoint, point); - return polyRef; - } - - return INVALID_POLYREF; -} - -void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 const& endPos) -{ - // *** getting start/end poly logic *** - - float distToStartPoly, distToEndPoly; - float startPoint[VERTEX_SIZE] = {startPos.y, startPos.z, startPos.x}; - float endPoint[VERTEX_SIZE] = {endPos.y, endPos.z, endPos.x}; - - dtPolyRef startPoly = GetPolyByLocation(startPoint, &distToStartPoly); - dtPolyRef endPoly = GetPolyByLocation(endPoint, &distToEndPoly); - - // we have a hole in our mesh - // make shortcut path and mark it as NOPATH ( with flying and swimming exception ) - // its up to caller how he will use this info - if (startPoly == INVALID_POLYREF || endPoly == INVALID_POLYREF) - { - TC_LOG_DEBUG(LOG_FILTER_MAPS, "++ BuildPolyPath :: (startPoly == 0 || endPoly == 0)\n"); - BuildShortcut(); - bool path = _sourceUnit->GetTypeId() == TYPEID_UNIT && _sourceUnit->ToCreature()->CanFly(); - - bool waterPath = _sourceUnit->GetTypeId() == TYPEID_UNIT && _sourceUnit->ToCreature()->CanSwim(); - if (waterPath) - { - // Check both start and end points, if they're both in water, then we can *safely* let the creature move - for (uint32 i = 0; i < _pathPoints.size(); ++i) - { - ZLiquidStatus status = _sourceUnit->GetBaseMap()->getLiquidStatus(_pathPoints[i].x, _pathPoints[i].y, _pathPoints[i].z, MAP_ALL_LIQUIDS, NULL); - // One of the points is not in the water, cancel movement. - if (status == LIQUID_MAP_NO_WATER) - { - waterPath = false; - break; - } - } - } - - _type = (path || waterPath) ? PathType(PATHFIND_NORMAL | PATHFIND_NOT_USING_PATH) : PATHFIND_NOPATH; - return; - } - - // we may need a better number here - bool farFromPoly = (distToStartPoly > 7.0f || distToEndPoly > 7.0f); - if (farFromPoly) - { - TC_LOG_DEBUG(LOG_FILTER_MAPS, "++ BuildPolyPath :: farFromPoly distToStartPoly=%.3f distToEndPoly=%.3f\n", distToStartPoly, distToEndPoly); - - bool buildShotrcut = false; - if (_sourceUnit->GetTypeId() == TYPEID_UNIT) - { - Creature* owner = (Creature*)_sourceUnit; - - G3D::Vector3 const& p = (distToStartPoly > 7.0f) ? startPos : endPos; - if (_sourceUnit->GetBaseMap()->IsUnderWater(p.x, p.y, p.z)) - { - TC_LOG_DEBUG(LOG_FILTER_MAPS, "++ BuildPolyPath :: underWater case\n"); - if (owner->CanSwim()) - buildShotrcut = true; - } - else - { - TC_LOG_DEBUG(LOG_FILTER_MAPS, "++ BuildPolyPath :: flying case\n"); - if (owner->CanFly()) - buildShotrcut = true; - } - } - - if (buildShotrcut) - { - BuildShortcut(); - _type = PathType(PATHFIND_NORMAL | PATHFIND_NOT_USING_PATH); - return; - } - else - { - float closestPoint[VERTEX_SIZE]; - // we may want to use closestPointOnPolyBoundary instead - if (dtStatusSucceed(_navMeshQuery->closestPointOnPoly(endPoly, endPoint, closestPoint))) - { - dtVcopy(endPoint, closestPoint); - SetActualEndPosition(G3D::Vector3(endPoint[2], endPoint[0], endPoint[1])); - } - - _type = PATHFIND_INCOMPLETE; - } - } - - // *** poly path generating logic *** - - // start and end are on same polygon - // just need to move in straight line - if (startPoly == endPoly) - { - TC_LOG_DEBUG(LOG_FILTER_MAPS, "++ BuildPolyPath :: (startPoly == endPoly)\n"); - - BuildShortcut(); - - _pathPolyRefs[0] = startPoly; - _polyLength = 1; - - _type = farFromPoly ? PATHFIND_INCOMPLETE : PATHFIND_NORMAL; - TC_LOG_DEBUG(LOG_FILTER_MAPS, "++ BuildPolyPath :: path type %d\n", _type); - return; - } - - // look for startPoly/endPoly in current path - /// @todo we can merge it with getPathPolyByPosition() loop - bool startPolyFound = false; - bool endPolyFound = false; - uint32 pathStartIndex = 0; - uint32 pathEndIndex = 0; - - if (_polyLength) - { - for (; pathStartIndex < _polyLength; ++pathStartIndex) - { - // here to carch few bugs - ASSERT(_pathPolyRefs[pathStartIndex] != INVALID_POLYREF); - - if (_pathPolyRefs[pathStartIndex] == startPoly) - { - startPolyFound = true; - break; - } - } - - for (pathEndIndex = _polyLength-1; pathEndIndex > pathStartIndex; --pathEndIndex) - if (_pathPolyRefs[pathEndIndex] == endPoly) - { - endPolyFound = true; - break; - } - } - - if (startPolyFound && endPolyFound) - { - TC_LOG_DEBUG(LOG_FILTER_MAPS, "++ BuildPolyPath :: (startPolyFound && endPolyFound)\n"); - - // we moved along the path and the target did not move out of our old poly-path - // our path is a simple subpath case, we have all the data we need - // just "cut" it out - - _polyLength = pathEndIndex - pathStartIndex + 1; - memmove(_pathPolyRefs, _pathPolyRefs + pathStartIndex, _polyLength * sizeof(dtPolyRef)); + TC_LOG_DEBUG(LOG_FILTER_MAPS, "PathGenerator::CalculatePath() for %u no polygons found for start and end locations\n", _sourceUnit->GetGUIDLow()); + _type = PATHFIND_NOPATH; + return false; } - else if (startPolyFound && !endPolyFound) - { - TC_LOG_DEBUG(LOG_FILTER_MAPS, "++ BuildPolyPath :: (startPolyFound && !endPolyFound)\n"); - - // we are moving on the old path but target moved out - // so we have atleast part of poly-path ready - - _polyLength -= pathStartIndex; - // try to adjust the suffix of the path instead of recalculating entire length - // at given interval the target cannot get too far from its last location - // thus we have less poly to cover - // sub-path of optimal path is optimal - - // take ~80% of the original length - /// @todo play with the values here - uint32 prefixPolyLength = uint32(_polyLength * 0.8f + 0.5f); - memmove(_pathPolyRefs, _pathPolyRefs+pathStartIndex, prefixPolyLength * sizeof(dtPolyRef)); - - dtPolyRef suffixStartPoly = _pathPolyRefs[prefixPolyLength-1]; - - // we need any point on our suffix start poly to generate poly-path, so we need last poly in prefix data - float suffixEndPoint[VERTEX_SIZE]; - if (dtStatusFailed(_navMeshQuery->closestPointOnPoly(suffixStartPoly, endPoint, suffixEndPoint))) - { - // we can hit offmesh connection as last poly - closestPointOnPoly() don't like that - // try to recover by using prev polyref - --prefixPolyLength; - suffixStartPoly = _pathPolyRefs[prefixPolyLength-1]; - if (dtStatusFailed(_navMeshQuery->closestPointOnPoly(suffixStartPoly, endPoint, suffixEndPoint))) - { - // suffixStartPoly is still invalid, error state - BuildShortcut(); - _type = PATHFIND_NOPATH; - return; - } - } - - // generate suffix - uint32 suffixPolyLength = 0; - dtStatus dtResult = _navMeshQuery->findPath( - suffixStartPoly, // start polygon - endPoly, // end polygon - suffixEndPoint, // start position - endPoint, // end position - &_filter, // polygon search filter - _pathPolyRefs + prefixPolyLength - 1, // [out] path - (int*)&suffixPolyLength, - MAX_PATH_LENGTH-prefixPolyLength); // max number of polygons in output path - - if (!suffixPolyLength || dtStatusFailed(dtResult)) - { - // this is probably an error state, but we'll leave it - // and hopefully recover on the next Update - // we still need to copy our preffix - TC_LOG_ERROR(LOG_FILTER_MAPS, "%u's Path Build failed: 0 length path", _sourceUnit->GetGUIDLow()); - } - - TC_LOG_DEBUG(LOG_FILTER_MAPS, "++ m_polyLength=%u prefixPolyLength=%u suffixPolyLength=%u \n", _polyLength, prefixPolyLength, suffixPolyLength); - - // new path = prefix + suffix - overlap - _polyLength = prefixPolyLength + suffixPolyLength - 1; - } - else + int hops; + dtPolyRef* hopBuffer = new dtPolyRef[8192]; + dtStatus status = _navMeshQuery->findPath(startRef, endRef, startPos, endPos, &_filter, hopBuffer, &hops, 8192); + + if (!dtStatusSucceed(status)) { - TC_LOG_DEBUG(LOG_FILTER_MAPS, "++ BuildPolyPath :: (!startPolyFound && !endPolyFound)\n"); - - // either we have no path at all -> first run - // or something went really wrong -> we aren't moving along the path to the target - // just generate new path - - // free and invalidate old path data - Clear(); - - dtStatus dtResult = _navMeshQuery->findPath( - startPoly, // start polygon - endPoly, // end polygon - startPoint, // start position - endPoint, // end position - &_filter, // polygon search filter - _pathPolyRefs, // [out] path - (int*)&_polyLength, - MAX_PATH_LENGTH); // max number of polygons in output path - - if (!_polyLength || dtStatusFailed(dtResult)) - { - // only happens if we passed bad data to findPath(), or navmesh is messed up - TC_LOG_ERROR(LOG_FILTER_MAPS, "%u's Path Build failed: 0 length path", _sourceUnit->GetGUIDLow()); - BuildShortcut(); - _type = PATHFIND_NOPATH; - return; - } + TC_LOG_DEBUG(LOG_FILTER_MAPS, "PathGenerator::CalculatePath() for %u no path found for start and end locations\n", _sourceUnit->GetGUIDLow()); + _type = PATHFIND_NOPATH; + return false; } - // by now we know what type of path we can get - if (_pathPolyRefs[_polyLength - 1] == endPoly && !(_type & PATHFIND_INCOMPLETE)) - _type = PATHFIND_NORMAL; - else - _type = PATHFIND_INCOMPLETE; - - // generate the point-path out of our up-to-date poly-path - BuildPointPath(startPoint, endPoint); -} - -void PathGenerator::BuildPointPath(const float *startPoint, const float *endPoint) -{ - float pathPoints[MAX_POINT_PATH_LENGTH*VERTEX_SIZE]; - uint32 pointCount = 0; - dtStatus dtResult = DT_FAILURE; - if (_useStraightPath) - { - dtResult = _navMeshQuery->findStraightPath( - startPoint, // start position - endPoint, // end position - _pathPolyRefs, // current path - _polyLength, // lenth of current path - pathPoints, // [out] path corner points - NULL, // [out] flags - NULL, // [out] shortened path - (int*)&pointCount, - _pointPathLimit); // maximum number of points/polygons to use - } - else - { - dtResult = FindSmoothPath( - startPoint, // start position - endPoint, // end position - _pathPolyRefs, // current path - _polyLength, // length of current path - pathPoints, // [out] path corner points - (int*)&pointCount, - _pointPathLimit); // maximum number of points - } + int resultHopCount; + float* straightPath = new float[2048 * 3]; + unsigned char* pathFlags = new unsigned char[2048]; + dtPolyRef* pathRefs = new dtPolyRef[2048]; - if (pointCount < 2 || dtStatusFailed(dtResult)) + status = _navMeshQuery->findStraightPath(startPos, endPos, hopBuffer, hops, straightPath, pathFlags, pathRefs, &resultHopCount, 2048); + if (!dtStatusSucceed(status)) { - // only happens if pass bad data to findStraightPath or navmesh is broken - // single point paths can be generated here - /// @todo check the exact cases - TC_LOG_DEBUG(LOG_FILTER_MAPS, "++ PathGenerator::BuildPointPath FAILED! path sized %d returned\n", pointCount); - BuildShortcut(); + TC_LOG_DEBUG(LOG_FILTER_MAPS, "PathGenerator::CalculatePath() for %u no straight path found for start and end locations\n", _sourceUnit->GetGUIDLow()); _type = PATHFIND_NOPATH; - return; - } - else if (pointCount == _pointPathLimit) - { - TC_LOG_DEBUG(LOG_FILTER_MAPS, "++ PathGenerator::BuildPointPath FAILED! path sized %d returned, lower than limit set to %d\n", pointCount, _pointPathLimit); - BuildShortcut(); - _type = PATHFIND_SHORT; - return; + return false; } - _pathPoints.resize(pointCount); - for (uint32 i = 0; i < pointCount; ++i) - _pathPoints[i] = G3D::Vector3(pathPoints[i*VERTEX_SIZE+2], pathPoints[i*VERTEX_SIZE], pathPoints[i*VERTEX_SIZE+1]); + for (uint32 i = 0; i < resultHopCount; ++i) + _pathPoints.push_back(G3D::Vector3(-straightPath[i * 3 + 2], -straightPath[i * 3 + 0], straightPath[i * 3 + 1])); - NormalizePath(); - - // first point is always our current location - we need the next one - SetActualEndPosition(_pathPoints[pointCount-1]); - - // force the given destination, if needed - if (_forceDestination && - (!(_type & PATHFIND_NORMAL) || !InRange(GetEndPosition(), GetActualEndPosition(), 1.0f, 1.0f))) - { - // we may want to keep partial subpath - if (Dist3DSqr(GetActualEndPosition(), GetEndPosition()) < 0.3f * Dist3DSqr(GetStartPosition(), GetEndPosition())) - { - SetActualEndPosition(GetEndPosition()); - _pathPoints[_pathPoints.size()-1] = GetEndPosition(); - } - else - { - SetActualEndPosition(GetEndPosition()); - BuildShortcut(); - } - - _type = PathType(PATHFIND_NORMAL | PATHFIND_NOT_USING_PATH); - } - - TC_LOG_DEBUG(LOG_FILTER_MAPS, "++ PathGenerator::BuildPointPath path type %d size %d poly-size %d\n", _type, pointCount, _polyLength); -} - -void PathGenerator::NormalizePath() -{ - for (uint32 i = 0; i < _pathPoints.size(); ++i) - _sourceUnit->UpdateAllowedPositionZ(_pathPoints[i].x, _pathPoints[i].y, _pathPoints[i].z); -} - -void PathGenerator::BuildShortcut() -{ - TC_LOG_DEBUG(LOG_FILTER_MAPS, "++ BuildShortcut :: making shortcut\n"); - - Clear(); - - // make two point path, our curr pos is the start, and dest is the end - _pathPoints.resize(2); - - // set start and a default next position - _pathPoints[0] = GetStartPosition(); - _pathPoints[1] = GetActualEndPosition(); - - NormalizePath(); - - _type = PATHFIND_SHORTCUT; + return true; } void PathGenerator::CreateFilter() { - uint16 includeFlags = 0; + uint16 includeFlags = 1 | 2; uint16 excludeFlags = 0; - - if (_sourceUnit->GetTypeId() == TYPEID_UNIT) - { - Creature* creature = (Creature*)_sourceUnit; - if (creature->CanWalk()) - includeFlags |= NAV_GROUND; // walk - - // creatures don't take environmental damage - if (creature->CanSwim()) - includeFlags |= (NAV_WATER | NAV_MAGMA | NAV_SLIME); // swim - } - else // assume Player + + if (_sourceUnit->GetTypeId() == TYPEID_UNIT && !_sourceUnit->ToCreature()->CanSwim()) { - // perfect support not possible, just stay 'safe' - includeFlags |= (NAV_GROUND | NAV_WATER | NAV_MAGMA | NAV_SLIME); + includeFlags = 1; + excludeFlags = 2; } _filter.setIncludeFlags(includeFlags); @@ -533,275 +156,5 @@ void PathGenerator::CreateFilter() void PathGenerator::UpdateFilter() { - // allow creatures to cheat and use different movement types if they are moved - // forcefully into terrain they can't normally move in - if (_sourceUnit->IsInWater() || _sourceUnit->IsUnderWater()) - { - uint16 includedFlags = _filter.getIncludeFlags(); - includedFlags |= GetNavTerrain(_sourceUnit->GetPositionX(), - _sourceUnit->GetPositionY(), - _sourceUnit->GetPositionZ()); - - _filter.setIncludeFlags(includedFlags); - } -} - -NavTerrain PathGenerator::GetNavTerrain(float x, float y, float z) -{ - LiquidData data; - ZLiquidStatus liquidStatus = _sourceUnit->GetBaseMap()->getLiquidStatus(x, y, z, MAP_ALL_LIQUIDS, &data); - if (liquidStatus == LIQUID_MAP_NO_WATER) - return NAV_GROUND; - - switch (data.type_flags) - { - case MAP_LIQUID_TYPE_WATER: - case MAP_LIQUID_TYPE_OCEAN: - return NAV_WATER; - case MAP_LIQUID_TYPE_MAGMA: - return NAV_MAGMA; - case MAP_LIQUID_TYPE_SLIME: - return NAV_SLIME; - default: - return NAV_GROUND; - } -} - -bool PathGenerator::HaveTile(const G3D::Vector3& p) const -{ - int tx = -1, ty = -1; - float point[VERTEX_SIZE] = {p.y, p.z, p.x}; - - _navMesh->calcTileLoc(point, &tx, &ty); - - /// Workaround - /// For some reason, often the tx and ty variables wont get a valid value - /// Use this check to prevent getting negative tile coords and crashing on getTileAt - if (tx < 0 || ty < 0) - return false; - - return (_navMesh->getTileAt(tx, ty, 0) != NULL); -} - -uint32 PathGenerator::FixupCorridor(dtPolyRef* path, uint32 npath, uint32 maxPath, dtPolyRef const* visited, uint32 nvisited) -{ - int32 furthestPath = -1; - int32 furthestVisited = -1; - - // Find furthest common polygon. - for (int32 i = npath-1; i >= 0; --i) - { - bool found = false; - for (int32 j = nvisited-1; j >= 0; --j) - { - if (path[i] == visited[j]) - { - furthestPath = i; - furthestVisited = j; - found = true; - } - } - if (found) - break; - } - - // If no intersection found just return current path. - if (furthestPath == -1 || furthestVisited == -1) - return npath; - - // Concatenate paths. - - // Adjust beginning of the buffer to include the visited. - uint32 req = nvisited - furthestVisited; - uint32 orig = uint32(furthestPath + 1) < npath ? furthestPath + 1 : npath; - uint32 size = npath > orig ? npath - orig : 0; - if (req + size > maxPath) - size = maxPath-req; - - if (size) - memmove(path + req, path + orig, size * sizeof(dtPolyRef)); - - // Store visited - for (uint32 i = 0; i < req; ++i) - path[i] = visited[(nvisited - 1) - i]; - - return req+size; -} - -bool PathGenerator::GetSteerTarget(float const* startPos, float const* endPos, - float minTargetDist, dtPolyRef const* path, uint32 pathSize, - float* steerPos, unsigned char& steerPosFlag, dtPolyRef& steerPosRef) -{ - // Find steer target. - static const uint32 MAX_STEER_POINTS = 3; - float steerPath[MAX_STEER_POINTS*VERTEX_SIZE]; - unsigned char steerPathFlags[MAX_STEER_POINTS]; - dtPolyRef steerPathPolys[MAX_STEER_POINTS]; - uint32 nsteerPath = 0; - dtStatus dtResult = _navMeshQuery->findStraightPath(startPos, endPos, path, pathSize, - steerPath, steerPathFlags, steerPathPolys, (int*)&nsteerPath, MAX_STEER_POINTS); - if (!nsteerPath || dtStatusFailed(dtResult)) - return false; - - // Find vertex far enough to steer to. - uint32 ns = 0; - while (ns < nsteerPath) - { - // Stop at Off-Mesh link or when point is further than slop away. - if ((steerPathFlags[ns] & DT_STRAIGHTPATH_OFFMESH_CONNECTION) || - !InRangeYZX(&steerPath[ns*VERTEX_SIZE], startPos, minTargetDist, 1000.0f)) - break; - ns++; - } - // Failed to find good point to steer to. - if (ns >= nsteerPath) - return false; - - dtVcopy(steerPos, &steerPath[ns*VERTEX_SIZE]); - steerPos[1] = startPos[1]; // keep Z value - steerPosFlag = steerPathFlags[ns]; - steerPosRef = steerPathPolys[ns]; - - return true; -} - -dtStatus PathGenerator::FindSmoothPath(float const* startPos, float const* endPos, - dtPolyRef const* polyPath, uint32 polyPathSize, - float* smoothPath, int* smoothPathSize, uint32 maxSmoothPathSize) -{ - *smoothPathSize = 0; - uint32 nsmoothPath = 0; - - dtPolyRef polys[MAX_PATH_LENGTH]; - memcpy(polys, polyPath, sizeof(dtPolyRef)*polyPathSize); - uint32 npolys = polyPathSize; - - float iterPos[VERTEX_SIZE], targetPos[VERTEX_SIZE]; - if (dtStatusFailed(_navMeshQuery->closestPointOnPolyBoundary(polys[0], startPos, iterPos))) - return DT_FAILURE; - - if (dtStatusFailed(_navMeshQuery->closestPointOnPolyBoundary(polys[npolys-1], endPos, targetPos))) - return DT_FAILURE; - - dtVcopy(&smoothPath[nsmoothPath*VERTEX_SIZE], iterPos); - nsmoothPath++; - - // Move towards target a small advancement at a time until target reached or - // when ran out of memory to store the path. - while (npolys && nsmoothPath < maxSmoothPathSize) - { - // Find location to steer towards. - float steerPos[VERTEX_SIZE]; - unsigned char steerPosFlag; - dtPolyRef steerPosRef = INVALID_POLYREF; - - if (!GetSteerTarget(iterPos, targetPos, SMOOTH_PATH_SLOP, polys, npolys, steerPos, steerPosFlag, steerPosRef)) - break; - - bool endOfPath = (steerPosFlag & DT_STRAIGHTPATH_END); - bool offMeshConnection = (steerPosFlag & DT_STRAIGHTPATH_OFFMESH_CONNECTION); - - // Find movement delta. - float delta[VERTEX_SIZE]; - dtVsub(delta, steerPos, iterPos); - float len = dtSqrt(dtVdot(delta, delta)); - // If the steer target is end of path or off-mesh link, do not move past the location. - if ((endOfPath || offMeshConnection) && len < SMOOTH_PATH_STEP_SIZE) - len = 1.0f; - else - len = SMOOTH_PATH_STEP_SIZE / len; - - float moveTgt[VERTEX_SIZE]; - dtVmad(moveTgt, iterPos, delta, len); - - // Move - float result[VERTEX_SIZE]; - const static uint32 MAX_VISIT_POLY = 16; - dtPolyRef visited[MAX_VISIT_POLY]; - - uint32 nvisited = 0; - _navMeshQuery->moveAlongSurface(polys[0], iterPos, moveTgt, &_filter, result, visited, (int*)&nvisited, MAX_VISIT_POLY); - npolys = FixupCorridor(polys, npolys, MAX_PATH_LENGTH, visited, nvisited); - - _navMeshQuery->getPolyHeight(polys[0], result, &result[1]); - result[1] += 0.5f; - dtVcopy(iterPos, result); - - // Handle end of path and off-mesh links when close enough. - if (endOfPath && InRangeYZX(iterPos, steerPos, SMOOTH_PATH_SLOP, 1.0f)) - { - // Reached end of path. - dtVcopy(iterPos, targetPos); - if (nsmoothPath < maxSmoothPathSize) - { - dtVcopy(&smoothPath[nsmoothPath*VERTEX_SIZE], iterPos); - nsmoothPath++; - } - break; - } - else if (offMeshConnection && InRangeYZX(iterPos, steerPos, SMOOTH_PATH_SLOP, 1.0f)) - { - // Advance the path up to and over the off-mesh connection. - dtPolyRef prevRef = INVALID_POLYREF; - dtPolyRef polyRef = polys[0]; - uint32 npos = 0; - while (npos < npolys && polyRef != steerPosRef) - { - prevRef = polyRef; - polyRef = polys[npos]; - npos++; - } - - for (uint32 i = npos; i < npolys; ++i) - polys[i-npos] = polys[i]; - - npolys -= npos; - - // Handle the connection. - float startPos[VERTEX_SIZE], endPos[VERTEX_SIZE]; - if (dtStatusSucceed(_navMesh->getOffMeshConnectionPolyEndPoints(prevRef, polyRef, startPos, endPos))) - { - if (nsmoothPath < maxSmoothPathSize) - { - dtVcopy(&smoothPath[nsmoothPath*VERTEX_SIZE], startPos); - nsmoothPath++; - } - // Move position at the other side of the off-mesh link. - dtVcopy(iterPos, endPos); - _navMeshQuery->getPolyHeight(polys[0], iterPos, &iterPos[1]); - iterPos[1] += 0.5f; - } - } - - // Store results. - if (nsmoothPath < maxSmoothPathSize) - { - dtVcopy(&smoothPath[nsmoothPath*VERTEX_SIZE], iterPos); - nsmoothPath++; - } - } - - *smoothPathSize = nsmoothPath; - - // this is most likely a loop - return nsmoothPath < MAX_POINT_PATH_LENGTH ? DT_SUCCESS : DT_FAILURE; -} - -bool PathGenerator::InRangeYZX(const float* v1, const float* v2, float r, float h) const -{ - const float dx = v2[0] - v1[0]; - const float dy = v2[1] - v1[1]; // elevation - const float dz = v2[2] - v1[2]; - return (dx * dx + dz * dz) < r * r && fabsf(dy) < h; -} - -bool PathGenerator::InRange(G3D::Vector3 const& p1, G3D::Vector3 const& p2, float r, float h) const -{ - G3D::Vector3 d = p1 - p2; - return (d.x * d.x + d.y * d.y) < r * r && fabsf(d.z) < h; -} - -float PathGenerator::Dist3DSqr(G3D::Vector3 const& p1, G3D::Vector3 const& p2) const -{ - return (p1 - p2).squaredLength(); -} + +} \ No newline at end of file diff --git a/src/server/game/Movement/PathGenerator.h b/src/server/game/Movement/PathGenerator.h index ac66b7cec57..507f8e8defb 100644 --- a/src/server/game/Movement/PathGenerator.h +++ b/src/server/game/Movement/PathGenerator.h @@ -26,18 +26,6 @@ class Unit; -// 74*4.0f=296y number_of_points*interval = max_path_len -// this is way more than actual evade range -// I think we can safely cut those down even more -#define MAX_PATH_LENGTH 74 -#define MAX_POINT_PATH_LENGTH 74 - -#define SMOOTH_PATH_STEP_SIZE 4.0f -#define SMOOTH_PATH_SLOP 0.3f - -#define VERTEX_SIZE 3 -#define INVALID_POLYREF 0 - enum PathType { PATHFIND_BLANK = 0x00, // path not built yet @@ -59,10 +47,6 @@ class PathGenerator // return: true if new path was calculated, false otherwise (no change needed) bool CalculatePath(float destX, float destY, float destZ, bool forceDest = false); - // option setters - use optional - void SetUseStraightPath(bool useStraightPath) { _useStraightPath = useStraightPath; } - void SetPathLengthLimit(float distance) { _pointPathLimit = std::min(uint32(distance/SMOOTH_PATH_STEP_SIZE), MAX_POINT_PATH_LENGTH); } - // result getters G3D::Vector3 const& GetStartPosition() const { return _startPosition; } G3D::Vector3 const& GetEndPosition() const { return _endPosition; } @@ -73,17 +57,9 @@ class PathGenerator PathType GetPathType() const { return _type; } private: - - dtPolyRef _pathPolyRefs[MAX_PATH_LENGTH]; // array of detour polygon references - uint32 _polyLength; // number of polygons in the path - Movement::PointsArray _pathPoints; // our actual (x,y,z) path to the target PathType _type; // tells what kind of path this is - bool _useStraightPath; // type of path will be generated - bool _forceDestination; // when set, we will always arrive at given point - uint32 _pointPathLimit; // limit point path size; min(this, MAX_POINT_PATH_LENGTH) - G3D::Vector3 _startPosition; // {x, y, z} of current location G3D::Vector3 _endPosition; // {x, y, z} of the destination G3D::Vector3 _actualEndPosition; // {x, y, z} of the closest possible point to given destination @@ -97,37 +73,9 @@ class PathGenerator void SetStartPosition(G3D::Vector3 const& point) { _startPosition = point; } void SetEndPosition(G3D::Vector3 const& point) { _actualEndPosition = point; _endPosition = point; } void SetActualEndPosition(G3D::Vector3 const& point) { _actualEndPosition = point; } - void NormalizePath(); - - void Clear() - { - _polyLength = 0; - _pathPoints.clear(); - } - - bool InRange(G3D::Vector3 const& p1, G3D::Vector3 const& p2, float r, float h) const; - float Dist3DSqr(G3D::Vector3 const& p1, G3D::Vector3 const& p2) const; - bool InRangeYZX(float const* v1, float const* v2, float r, float h) const; - dtPolyRef GetPathPolyByPosition(dtPolyRef const* polyPath, uint32 polyPathSize, float const* Point, float* Distance = NULL) const; - dtPolyRef GetPolyByLocation(float const* Point, float* Distance) const; - bool HaveTile(G3D::Vector3 const& p) const; - - void BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 const& endPos); - void BuildPointPath(float const* startPoint, float const* endPoint); - void BuildShortcut(); - - NavTerrain GetNavTerrain(float x, float y, float z); void CreateFilter(); void UpdateFilter(); - - // smooth path aux functions - uint32 FixupCorridor(dtPolyRef* path, uint32 npath, uint32 maxPath, dtPolyRef const* visited, uint32 nvisited); - bool GetSteerTarget(float const* startPos, float const* endPos, float minTargetDist, dtPolyRef const* path, uint32 pathSize, float* steerPos, - unsigned char& steerPosFlag, dtPolyRef& steerPosRef); - dtStatus FindSmoothPath(float const* startPos, float const* endPos, - dtPolyRef const* polyPath, uint32 polyPathSize, - float* smoothPath, int* smoothPathSize, uint32 smoothPathMaxSize); }; #endif diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index b2e8a89c86d..804a7f25a12 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5162,7 +5162,6 @@ SpellCastResult Spell::CheckCast(bool strict) target->GetContactPoint(m_caster, pos.m_positionX, pos.m_positionY, pos.m_positionZ); target->GetFirstCollisionPosition(pos, CONTACT_DISTANCE, target->GetRelativeAngle(m_caster)); - m_preGeneratedPath.SetPathLengthLimit(m_spellInfo->GetMaxRange(true) * 1.5f); bool result = m_preGeneratedPath.CalculatePath(pos.m_positionX, pos.m_positionY, pos.m_positionZ + target->GetObjectSize()); if (m_preGeneratedPath.GetPathType() & PATHFIND_SHORT) return SPELL_FAILED_OUT_OF_RANGE; diff --git a/src/server/scripts/Commands/cs_mmaps.cpp b/src/server/scripts/Commands/cs_mmaps.cpp index d0b1fdc2abd..0beb10af4fc 100644 --- a/src/server/scripts/Commands/cs_mmaps.cpp +++ b/src/server/scripts/Commands/cs_mmaps.cpp @@ -92,10 +92,10 @@ public: player->GetPosition(x, y, z); // path - PathGenerator path(target); + /*PathGenerator path(target); path.SetUseStraightPath(useStraightPath); bool result = path.CalculatePath(x, y, z); - + Movement::PointsArray const& pointPath = path.GetPath(); handler->PSendSysMessage("%s's path to %s:", target->GetName().c_str(), player->GetName().c_str()); handler->PSendSysMessage("Building: %s", useStraightPath ? "StraightPath" : "SmoothPath"); @@ -108,13 +108,63 @@ public: handler->PSendSysMessage("StartPosition (%.3f, %.3f, %.3f)", start.x, start.y, start.z); handler->PSendSysMessage("EndPosition (%.3f, %.3f, %.3f)", end.x, end.y, end.z); handler->PSendSysMessage("ActualEndPosition (%.3f, %.3f, %.3f)", actualEnd.x, actualEnd.y, actualEnd.z); + */ + float m_spos[3]; + m_spos[0] = -y; + m_spos[1] = z; + m_spos[2] = -x; + + // + float m_epos[3]; + m_epos[0] = -target->GetPositionY(); + m_epos[1] = target->GetPositionZ(); + m_epos[2] = -target->GetPositionX(); + + // + dtQueryFilter m_filter; + m_filter.setIncludeFlags(3); + m_filter.setExcludeFlags(2); + + // + float m_polyPickExt[3]; + m_polyPickExt[0] = 2.5f; + m_polyPickExt[1] = 2.5f; + m_polyPickExt[2] = 2.5f; + + // + dtPolyRef m_startRef; + dtPolyRef m_endRef; + + const dtNavMesh* navMesh = MMAP::MMapFactory::CreateOrGetMMapManager()->GetNavMesh(player->GetMapId()); + const dtNavMeshQuery* navMeshQuery = MMAP::MMapFactory::CreateOrGetMMapManager()->GetNavMeshQuery(player->GetMapId(), handler->GetSession()->GetPlayer()->GetInstanceId()); + + float nearestPt[3]; + + navMeshQuery->findNearestPoly(m_spos, m_polyPickExt, &m_filter, &m_startRef, nearestPt); + navMeshQuery->findNearestPoly(m_epos, m_polyPickExt, &m_filter, &m_endRef, nearestPt); + + if ( !m_startRef || !m_endRef ) + { + std::cerr << "Could not find any nearby poly's (" << m_startRef << "," << m_endRef << ")" << std::endl; + return 0; + } + + int hops; + dtPolyRef* hopBuffer = new dtPolyRef[8192]; + dtStatus status = navMeshQuery->findPath(m_startRef, m_endRef, m_spos, m_epos, &m_filter, hopBuffer, &hops, 8192); + + int resultHopCount; + float* straightPath = new float[2048*3]; + unsigned char* pathFlags = new unsigned char[2048]; + dtPolyRef* pathRefs = new dtPolyRef[2048]; + + status = navMeshQuery->findStraightPath(m_spos, m_epos, hopBuffer, hops, straightPath, pathFlags, pathRefs, &resultHopCount, 2048); + for (uint32 i = 0; i < resultHopCount; ++i) + player->SummonCreature(VISUAL_WAYPOINT, -straightPath[i * 3 + 2], -straightPath[i * 3 + 0], straightPath[i * 3 + 1], 0, TEMPSUMMON_TIMED_DESPAWN, 9000); if (!player->IsGameMaster()) handler->PSendSysMessage("Enable GM mode to see the path points."); - for (uint32 i = 0; i < pointPath.size(); ++i) - player->SummonCreature(VISUAL_WAYPOINT, pointPath[i].x, pointPath[i].y, pointPath[i].z, 0, TEMPSUMMON_TIMED_DESPAWN, 9000); - return true; } @@ -143,8 +193,8 @@ public: float const* min = navmesh->getParams()->orig; float x, y, z; player->GetPosition(x, y, z); - float location[VERTEX_SIZE] = {y, z, x}; - float extents[VERTEX_SIZE] = {3.0f, 5.0f, 3.0f}; + float location[] = {y, z, x}; + float extents[] = {3.0f, 5.0f, 3.0f}; int32 tilex = int32((y - min[0]) / SIZE_OF_GRIDS); int32 tiley = int32((x - min[2]) / SIZE_OF_GRIDS); @@ -153,14 +203,14 @@ public: // navmesh poly -> navmesh tile location dtQueryFilter filter = dtQueryFilter(); - dtPolyRef polyRef = INVALID_POLYREF; + dtPolyRef polyRef = 0; if (dtStatusFailed(navmeshquery->findNearestPoly(location, extents, &filter, &polyRef, NULL))) { handler->PSendSysMessage("Dt [??,??] (invalid poly, probably no tile loaded)"); return true; } - if (polyRef == INVALID_POLYREF) + if (polyRef == 0) handler->PSendSysMessage("Dt [??, ??] (invalid poly, probably no tile loaded)"); else { diff --git a/src/tools/mesh_extractor/MeshExtractor.cpp b/src/tools/mesh_extractor/MeshExtractor.cpp index 9cc7eea5509..51b13ce6fd0 100644 --- a/src/tools/mesh_extractor/MeshExtractor.cpp +++ b/src/tools/mesh_extractor/MeshExtractor.cpp @@ -381,8 +381,8 @@ int main(int argc, char* argv[]) if (extractFlags & Constants::EXTRACT_FLAG_TEST) { - float start[] = { 16226.200195f, 16257.000000f, 13.202200f }; - float end[] = { 16245.725586f, 16382.465820f, 47.384956f }; + float start[] = { -1.37402868f, -21.7641087f, -20.1751060f }; + float end[] = { -22.756405f, -62.745014f, -21.371508f }; // float m_spos[3]; @@ -411,7 +411,7 @@ int main(int argc, char* argv[]) dtPolyRef m_startRef; dtPolyRef m_endRef; - FILE* mmap = fopen("mmaps/001.mmap", "rb"); + FILE* mmap = fopen("mmaps/389.mmap", "rb"); dtNavMeshParams params; int count = fread(¶ms, sizeof(dtNavMeshParams), 1, mmap); fclose(mmap); @@ -430,7 +430,7 @@ int main(int argc, char* argv[]) for (int j = 0; j <= 32; ++j) { char buff[100]; - sprintf(buff, "mmaps/001%02i%02i.mmtile", i, j); + sprintf(buff, "mmaps/389%02i%02i.mmtile", i, j); LoadTile(navMesh, buff); } } diff --git a/src/tools/mesh_extractor/TileBuilder.cpp b/src/tools/mesh_extractor/TileBuilder.cpp index 51df91d2652..cdc3131b3db 100644 --- a/src/tools/mesh_extractor/TileBuilder.cpp +++ b/src/tools/mesh_extractor/TileBuilder.cpp @@ -42,13 +42,13 @@ TileBuilder::TileBuilder(ContinentBuilder* _cBuilder, std::string world, int x, InstanceConfig.mergeRegionArea = 100; InstanceConfig.walkableSlopeAngle = 50.0f; InstanceConfig.detailSampleDist = 3.0f; - InstanceConfig.detailSampleMaxError = 1.5f; + InstanceConfig.detailSampleMaxError = 1.25f; InstanceConfig.walkableClimb = 1.0f / InstanceConfig.ch; InstanceConfig.walkableHeight = 2.1f / InstanceConfig.ch; InstanceConfig.walkableRadius = 0.6f / InstanceConfig.cs; InstanceConfig.maxEdgeLen = 8 * InstanceConfig.walkableRadius; InstanceConfig.maxVertsPerPoly = 6; - InstanceConfig.maxSimplificationError = 1.25f; + InstanceConfig.maxSimplificationError = 1.3f; InstanceConfig.borderSize = 0; Context = new rcContext; -- cgit v1.2.3 From 6b149d18cd1fc537ed33b314ded0c4d13714ec00 Mon Sep 17 00:00:00 2001 From: Sebastian Valle Date: Sat, 5 Oct 2013 14:28:53 -0500 Subject: Core/MMaps: Use an enum for the poly flags --- src/server/game/Movement/PathGenerator.cpp | 6 +++--- src/server/game/Movement/PathGenerator.h | 6 ++++++ 2 files changed, 9 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/server/game/Movement/PathGenerator.cpp b/src/server/game/Movement/PathGenerator.cpp index c5922156939..b5735e74d99 100644 --- a/src/server/game/Movement/PathGenerator.cpp +++ b/src/server/game/Movement/PathGenerator.cpp @@ -139,13 +139,13 @@ bool PathGenerator::CalculatePath(float destX, float destY, float destZ, bool fo void PathGenerator::CreateFilter() { - uint16 includeFlags = 1 | 2; + uint16 includeFlags = POLY_FLAG_WALK | POLY_FLAG_SWIM; uint16 excludeFlags = 0; if (_sourceUnit->GetTypeId() == TYPEID_UNIT && !_sourceUnit->ToCreature()->CanSwim()) { - includeFlags = 1; - excludeFlags = 2; + includeFlags = POLY_FLAG_WALK; + excludeFlags = POLY_FLAG_SWIM; } _filter.setIncludeFlags(includeFlags); diff --git a/src/server/game/Movement/PathGenerator.h b/src/server/game/Movement/PathGenerator.h index 507f8e8defb..90e0f3b8f75 100644 --- a/src/server/game/Movement/PathGenerator.h +++ b/src/server/game/Movement/PathGenerator.h @@ -37,6 +37,12 @@ enum PathType PATHFIND_SHORT = 0x20, // path is longer or equal to its limited path length }; +enum PolyFlag +{ + POLY_FLAG_WALK = 1, + POLY_FLAG_SWIM = 2 +}; + class PathGenerator { public: -- cgit v1.2.3 From e07d76836d3e2d9ee67f63489b5ced155c821c4a Mon Sep 17 00:00:00 2001 From: Sebastian Valle Date: Sat, 5 Oct 2013 18:11:39 -0500 Subject: Core/MMaps: Separate the path from the walls to prevent falling off the edges client-side and improve the behavior. Thanks to Game2Mesh user in ownedcore. --- src/server/game/Movement/PathGenerator.cpp | 129 ++++++++++++++++++++++++++++ src/server/game/Movement/PathGenerator.h | 9 ++ src/server/scripts/Commands/cs_mmaps.cpp | 130 +++++++++++++++++++++++++++++ 3 files changed, 268 insertions(+) (limited to 'src') diff --git a/src/server/game/Movement/PathGenerator.cpp b/src/server/game/Movement/PathGenerator.cpp index b5735e74d99..9704bd1feb2 100644 --- a/src/server/game/Movement/PathGenerator.cpp +++ b/src/server/game/Movement/PathGenerator.cpp @@ -27,6 +27,8 @@ #include "DetourCommon.h" #include "DetourNavMeshQuery.h" +float PathGenerator::MinWallDistance = 2.5f; + ////////////////// PathGenerator ////////////////// PathGenerator::PathGenerator(const Unit* owner) : _type(PATHFIND_BLANK), _endPosition(G3D::Vector3::zero()), @@ -131,6 +133,8 @@ bool PathGenerator::CalculatePath(float destX, float destY, float destZ, bool fo return false; } + SmoothPath(polyPickExt, resultHopCount, straightPath); // Separate the path from the walls + for (uint32 i = 0; i < resultHopCount; ++i) _pathPoints.push_back(G3D::Vector3(-straightPath[i * 3 + 2], -straightPath[i * 3 + 0], straightPath[i * 3 + 1])); @@ -157,4 +161,129 @@ void PathGenerator::CreateFilter() void PathGenerator::UpdateFilter() { +} + +float PathGenerator::GetTriangleArea(float* verts, int nv) +{ + float area = 0; + for (int i = 0; i < nv - 1; i++) + area += verts[i * 3] * verts[i * 3 + 5] - verts[i * 3 + 3] * verts[i * 3 + 2]; + area += verts[(nv - 1) * 3] * verts[2] - verts[0] * verts[(nv - 1) * 3 + 2]; + return area * 0.5f; +} + +bool PathGenerator::PointInPoly(float* pos, float* verts, int nv, float err) +{ + // Poly area + float area = abs(PathGenerator::GetTriangleArea(verts, nv)); + + // Calculate each area of the triangles + float testTri[9]; + memcpy(testTri, pos, sizeof(float) * 3); + float area1 = 0; + for(int i = 0; i < nv - 1; ++i) + { + memcpy(&testTri[3], &verts[i * 3], sizeof(float) * 3); + memcpy(&testTri[6], &verts[i * 3 + 3], sizeof(float) * 3); + area1 += abs(PathGenerator::GetTriangleArea(testTri, 3)); + if (area1 - err > area) + return false; + } + + // Last one + memcpy(&testTri[3], verts, sizeof(float) * 3); + memcpy(&testTri[6], &verts[nv * 3 - 3] , sizeof(float) * 3); + area1 += abs(PathGenerator::GetTriangleArea(testTri, 3)); + + return abs(area1 - area) < err; +} + +float PathGenerator::DistanceToWall(float* polyPickExt, float* pos, float* hitPos, float* hitNormal) +{ + float distanceToWall = 0; + dtPolyRef ref; + + dtStatus status = _navMeshQuery->findNearestPoly(pos, polyPickExt, &_filter, &ref, 0); + + if (!dtStatusSucceed(status) || ref == 0) + return -1; + + const dtMeshTile* tile = 0; + const dtPoly* poly = 0; + if (dtStatusFailed(_navMesh->getTileAndPolyByRef(ref, &tile, &poly))) + return -1; + + // Collect vertices. + float verts[DT_VERTS_PER_POLYGON * 3]; + int nv = 0; + for (unsigned char i = 0; i < poly->vertCount; ++i) + { + dtVcopy(&verts[nv * 3], &tile->verts[poly->verts[i] * 3]); + nv++; + } + + bool inside = PathGenerator::PointInPoly(pos, verts, nv, 0.05f); + if (!inside) + return -1; + + if (!dtStatusSucceed(_navMeshQuery->findDistanceToWall(ref, pos, 100.0f, &_filter, &distanceToWall, hitPos, hitNormal))) + return -1; + + return distanceToWall; +} + +void PathGenerator::SmoothPath(float* polyPickExt, int pathLength, float*& straightPath) +{ + float hitPos[3]; + float hitNormal[3]; + float testPos[3]; + float distanceToWall = 0; + float up[]= { 0, 1, 0 }; + float origDis = 0; + + for (int i = 1; i < pathLength - 1; ++i) + { + dtPolyRef pt; + float* curPoi = &straightPath[i * 3]; + distanceToWall = DistanceToWall(polyPickExt, curPoi, hitPos, hitNormal); + + if (distanceToWall < PathGenerator::MinWallDistance && distanceToWall >= 0) + { + float vec[3]; + dtVsub(vec, &straightPath[i * 3 - 3], &straightPath[i * 3]); + // If distanceToWall is 0 means the point is in the edge, so we can't get the hitpos. + if (distanceToWall == 0) + { + // Test the left side + dtVcross(testPos, vec, up); + dtVadd(testPos, testPos, curPoi); + float ft = PathGenerator::MinWallDistance / dtVdist(testPos, curPoi); + dtVlerp(testPos, curPoi, testPos, ft); + distanceToWall = DistanceToWall(polyPickExt, testPos, hitPos, hitNormal); + if (abs(PathGenerator::MinWallDistance - distanceToWall) > 0.1f) + { + // Test the right side + dtVcross(testPos, up, vec); + dtVadd(testPos, testPos, curPoi); + ft = PathGenerator::MinWallDistance / dtVdist(testPos, curPoi); + dtVlerp(testPos, curPoi, testPos, ft); + distanceToWall = DistanceToWall(polyPickExt, testPos, hitPos, hitNormal); + } + + // If the test point is better than the orig point, replace it. + if (abs(distanceToWall - PathGenerator::MinWallDistance) < 0.1f) + dtVcopy(curPoi, testPos); + } + else + { + // We get the hitpos with a ray + float ft = PathGenerator::MinWallDistance / distanceToWall; + dtVlerp(testPos, hitPos, curPoi, ft); + distanceToWall = DistanceToWall(polyPickExt, testPos, hitPos, hitNormal); + + if (abs(distanceToWall - PathGenerator::MinWallDistance) < 0.1f) + dtVcopy(curPoi, testPos); + } + } + } } \ No newline at end of file diff --git a/src/server/game/Movement/PathGenerator.h b/src/server/game/Movement/PathGenerator.h index 90e0f3b8f75..075d6dabc9f 100644 --- a/src/server/game/Movement/PathGenerator.h +++ b/src/server/game/Movement/PathGenerator.h @@ -61,6 +61,8 @@ class PathGenerator Movement::PointsArray const& GetPath() const { return _pathPoints; } PathType GetPathType() const { return _type; } + + static float MinWallDistance; private: Movement::PointsArray _pathPoints; // our actual (x,y,z) path to the target @@ -80,6 +82,13 @@ class PathGenerator void SetEndPosition(G3D::Vector3 const& point) { _actualEndPosition = point; _endPosition = point; } void SetActualEndPosition(G3D::Vector3 const& point) { _actualEndPosition = point; } + // Path smoothing + void SmoothPath(float* polyPickExt, int pathLength, float*& straightPath); + float DistanceToWall(float* polyPickExt, float* pos, float* hitPos, float* hitNormal); + // dtPointInPolygon will return false when the point is too close to the edge, so we rewrite the test function. + static bool PointInPoly(float* pos, float* verts, int nv, float err); + static float GetTriangleArea(float* verts, int nv); + void CreateFilter(); void UpdateFilter(); }; diff --git a/src/server/scripts/Commands/cs_mmaps.cpp b/src/server/scripts/Commands/cs_mmaps.cpp index 0beb10af4fc..88e364878cc 100644 --- a/src/server/scripts/Commands/cs_mmaps.cpp +++ b/src/server/scripts/Commands/cs_mmaps.cpp @@ -30,6 +30,7 @@ #include "PointMovementGenerator.h" #include "PathGenerator.h" #include "MMapFactory.h" +#include "DetourCommon.h" #include "Map.h" #include "TargetedMovementGenerator.h" #include "GridNotifiers.h" @@ -62,6 +63,134 @@ public: return commandTable; } + static float Fix_GetXZArea(float* verts, int nv) + { + float area = 0; + for(int i=0; iarea) + return false; + } + + //last one + memcpy(&TestTri[3],verts,sizeof(float)*3); + memcpy(&TestTri[6],&verts[nv*3-3],sizeof(float)*3); + area1+= abs(Fix_GetXZArea(TestTri,3)); + + return abs(area1-area)findNearestPoly(pos, polyPickExt, &filter, &ref, 0))==false || ref ==0) + return -1; + + const dtMeshTile* tile = 0; + const dtPoly* poly = 0; + if (dtStatusFailed(navMesh->getTileAndPolyByRef(ref, &tile, &poly))) + return -1; + + // Collect vertices. + float verts[DT_VERTS_PER_POLYGON*3]; + int nv = 0; + for (int i = 0; i < (int)poly->vertCount; ++i) + { + dtVcopy(&verts[nv*3], &tile->verts[poly->verts[i]*3]); + nv++; + } + + bool inside = Fix_PointIsInPoly(pos, verts, nv,0.05f); + if(inside == false) + return -1; + + if(dtStatusSucceed(navQuery->findDistanceToWall(ref, pos, 100.0f, &filter, &distanceToWall, hitPos, hitNormal))==false) + return -1; + + return distanceToWall; + } + + #define MIN_WALL_DISTANCE 1.5f //set this value bigger to make the path point far way from wall + + //Try to fix the path, + static void FixPath(dtNavMesh* navMesh, dtNavMeshQuery* navQuery, float* polyPickExt, dtQueryFilter& filter, int pathLength, float*& straightPath) + { + float hitPos[3]; + float hitNormal[3]; + float TestPos[3]; + float distanceToWall=0; + float up[3]={0,1,0}; + float origDis = 0; + + for(int i=1;i=0) + { + float vec[3]; + dtVsub(vec,&straightPath[i*3-3],&straightPath[i*3]); + //distanceToWall is 0 means the point is in the edge.so we can't get the hitpos. + if(distanceToWall == 0) + { + //test left side + dtVcross(TestPos,vec,up); + dtVadd(TestPos,TestPos,pCurPoi); + float ft = MIN_WALL_DISTANCE/dtVdist(TestPos,pCurPoi); + dtVlerp(TestPos,pCurPoi,TestPos,ft); + distanceToWall = DistanceToWall(navQuery, navMesh, polyPickExt, filter,TestPos,hitPos,hitNormal); + if(abs(MIN_WALL_DISTANCE - distanceToWall)>0.1f) + { + //test right side + dtVcross(TestPos,up,vec); + dtVadd(TestPos,TestPos,pCurPoi); + ft = MIN_WALL_DISTANCE/dtVdist(TestPos,pCurPoi); + dtVlerp(TestPos,pCurPoi,TestPos,ft); + distanceToWall = DistanceToWall(navQuery, navMesh, polyPickExt, filter,TestPos,hitPos,hitNormal); + } + + //if test point is better than the orig point,replace it. + if(abs(distanceToWall-MIN_WALL_DISTANCE)<0.1f) + dtVcopy(pCurPoi,TestPos); + } + else + { + //ok,we get the hitpos,just make a ray + float ft = MIN_WALL_DISTANCE/distanceToWall; + dtVlerp(TestPos,hitPos,pCurPoi,ft); + distanceToWall = DistanceToWall(navQuery, navMesh, polyPickExt, filter, TestPos,hitPos,hitNormal); + + if(abs(distanceToWall-MIN_WALL_DISTANCE)<0.1f) + dtVcopy(pCurPoi,TestPos); + } + } + } + } + static bool HandleMmapPathCommand(ChatHandler* handler, char const* args) { if (!MMAP::MMapFactory::CreateOrGetMMapManager()->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId())) @@ -159,6 +288,7 @@ public: dtPolyRef* pathRefs = new dtPolyRef[2048]; status = navMeshQuery->findStraightPath(m_spos, m_epos, hopBuffer, hops, straightPath, pathFlags, pathRefs, &resultHopCount, 2048); + FixPath(const_cast(navMesh), const_cast(navMeshQuery), m_polyPickExt, m_filter, resultHopCount, straightPath); for (uint32 i = 0; i < resultHopCount; ++i) player->SummonCreature(VISUAL_WAYPOINT, -straightPath[i * 3 + 2], -straightPath[i * 3 + 0], straightPath[i * 3 + 1], 0, TEMPSUMMON_TIMED_DESPAWN, 9000); -- cgit v1.2.3 From 6e994f11894d639f8566a14a60026df7749f79e3 Mon Sep 17 00:00:00 2001 From: Sebastian Valle Date: Sat, 5 Oct 2013 18:52:46 -0500 Subject: Core/MMaps: Bump mmaps version to 5 --- src/server/game/Miscellaneous/SharedDefines.h | 2 +- src/tools/mesh_extractor/Utils.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index 6ed0982e631..c2daca325e4 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -3541,7 +3541,7 @@ enum PartyResult }; const uint32 MMAP_MAGIC = 0x4d4d4150; // 'MMAP' -#define MMAP_VERSION 3 +#define MMAP_VERSION 5 struct MmapTileHeader { diff --git a/src/tools/mesh_extractor/Utils.h b/src/tools/mesh_extractor/Utils.h index d6bb421a633..472cf6dbd1b 100644 --- a/src/tools/mesh_extractor/Utils.h +++ b/src/tools/mesh_extractor/Utils.h @@ -334,7 +334,7 @@ public: }; #define MMAP_MAGIC 0x4d4d4150 // 'MMAP' -#define MMAP_VERSION 3 +#define MMAP_VERSION 5 struct MmapTileHeader { -- cgit v1.2.3 From 64ab895f1e36470bc0623111d77bf7b815984ed1 Mon Sep 17 00:00:00 2001 From: Sebastian Valle Date: Sat, 5 Oct 2013 18:56:09 -0500 Subject: Tools/MeshExtractor: Create the mmaps output directory automatically. --- src/tools/mesh_extractor/MeshExtractor.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src') diff --git a/src/tools/mesh_extractor/MeshExtractor.cpp b/src/tools/mesh_extractor/MeshExtractor.cpp index 51b13ce6fd0..1ed09e5d9dc 100644 --- a/src/tools/mesh_extractor/MeshExtractor.cpp +++ b/src/tools/mesh_extractor/MeshExtractor.cpp @@ -19,6 +19,9 @@ CacheClass* Cache; void ExtractMMaps(std::set& mapIds, uint32 threads) { + std::string basePath = "mmaps/"; + Utils::CreateDir(basePath); + DBC* dbc = MPQHandler->GetDBC("Map"); printf("Map.dbc contains %u rows.\n", dbc->Records.size()); for (std::vector::iterator itr = dbc->Records.begin(); itr != dbc->Records.end(); ++itr) -- cgit v1.2.3 From 79ad827895acc0439336a48055164c4242a89a90 Mon Sep 17 00:00:00 2001 From: Sebastian Valle Date: Sat, 5 Oct 2013 22:18:38 -0500 Subject: Tools/MeshExtractor: Rewrote the MeshExtractor to use a custom Stream class instead of FILE pointers, this way we avoid the errors that were caused by reaching the maximum limit of the tmpfile function, and the maximum number of open file streams at any given time. P.S: This was no easy task, damnit. --- src/tools/mesh_extractor/ADT.cpp | 2 +- src/tools/mesh_extractor/CMakeLists.txt | 2 +- src/tools/mesh_extractor/Chunk.cpp | 16 +- src/tools/mesh_extractor/Chunk.h | 8 +- src/tools/mesh_extractor/ChunkedData.cpp | 37 ++- src/tools/mesh_extractor/ChunkedData.h | 5 +- src/tools/mesh_extractor/DBC.cpp | 37 +-- src/tools/mesh_extractor/DBC.h | 4 +- src/tools/mesh_extractor/DoodadHandler.cpp | 31 +- src/tools/mesh_extractor/DoodadHandler.h | 17 +- src/tools/mesh_extractor/LiquidHandler.cpp | 20 +- src/tools/mesh_extractor/MPQ.cpp | 14 +- src/tools/mesh_extractor/MPQ.h | 9 +- src/tools/mesh_extractor/MPQManager.cpp | 29 +- src/tools/mesh_extractor/MPQManager.h | 7 +- src/tools/mesh_extractor/MapChunk.cpp | 14 +- src/tools/mesh_extractor/MapChunk.h | 2 +- src/tools/mesh_extractor/MeshExtractor.cpp | 1 - src/tools/mesh_extractor/Model.cpp | 31 +- src/tools/mesh_extractor/Model.h | 3 +- src/tools/mesh_extractor/Stream.cpp | 47 +++ src/tools/mesh_extractor/Stream.h | 53 ++++ src/tools/mesh_extractor/TileBuilder.cpp | 2 +- src/tools/mesh_extractor/Utils.cpp | 424 ++++++++++--------------- src/tools/mesh_extractor/Utils.h | 44 +-- src/tools/mesh_extractor/WDT.cpp | 14 +- src/tools/mesh_extractor/WorldModelGroup.cpp | 45 +-- src/tools/mesh_extractor/WorldModelHandler.cpp | 46 ++- src/tools/mesh_extractor/WorldModelHandler.h | 2 +- src/tools/mesh_extractor/WorldModelRoot.cpp | 14 +- 30 files changed, 468 insertions(+), 512 deletions(-) create mode 100644 src/tools/mesh_extractor/Stream.cpp create mode 100644 src/tools/mesh_extractor/Stream.h (limited to 'src') diff --git a/src/tools/mesh_extractor/ADT.cpp b/src/tools/mesh_extractor/ADT.cpp index 79ece1213d4..3d3fbdd6365 100644 --- a/src/tools/mesh_extractor/ADT.cpp +++ b/src/tools/mesh_extractor/ADT.cpp @@ -8,7 +8,7 @@ ADT::ADT( std::string file, int x, int y ) : ObjectData(NULL), Data(NULL), HasOb { Data = new ChunkedData(file); ObjectData = new ChunkedData(file); - if (ObjectData->Stream) + if (ObjectData->_Stream) HasObjectData = true; else ObjectData = NULL; diff --git a/src/tools/mesh_extractor/CMakeLists.txt b/src/tools/mesh_extractor/CMakeLists.txt index 9ed8472051d..f5dbb0fd7ff 100644 --- a/src/tools/mesh_extractor/CMakeLists.txt +++ b/src/tools/mesh_extractor/CMakeLists.txt @@ -47,4 +47,4 @@ if( UNIX ) install(TARGETS MeshExtractor DESTINATION bin) elseif( WIN32 ) install(TARGETS MeshExtractor DESTINATION "${CMAKE_INSTALL_PREFIX}") -endif() +endif() \ No newline at end of file diff --git a/src/tools/mesh_extractor/Chunk.cpp b/src/tools/mesh_extractor/Chunk.cpp index 4605ae0f0dd..a89bb5cadce 100644 --- a/src/tools/mesh_extractor/Chunk.cpp +++ b/src/tools/mesh_extractor/Chunk.cpp @@ -8,24 +8,24 @@ int32 Chunk::FindSubChunkOffset(std::string name) if (name.size() != 4) return -1; - FILE* stream = GetStream(); + Stream* stream = GetStream(); uint32 matched = 0; - while (uint32(ftell(stream)) < Utils::Size(stream)) + while (stream->GetPos() < stream->GetSize()) { - char b = 0; - if (fread(&b, sizeof(char), 1, stream) != 1 || b != name[matched]) + char b = stream->Read(); + if (b != name[matched]) matched = 0; else ++matched; if (matched == 4) - return ftell(stream) - 4; + return stream->GetPos() - 4; } return -1; } -FILE* Chunk::GetStream() +Stream* Chunk::GetStream() { - fseek(Stream, Offset, SEEK_SET); - return Stream; + _Stream->Seek(Offset, SEEK_SET); + return _Stream; } diff --git a/src/tools/mesh_extractor/Chunk.h b/src/tools/mesh_extractor/Chunk.h index f3681a9f576..917a85531da 100644 --- a/src/tools/mesh_extractor/Chunk.h +++ b/src/tools/mesh_extractor/Chunk.h @@ -2,19 +2,21 @@ #define CHUNK_H #include "Define.h" #include +#include "Stream.h" + class ChunkedData; class Chunk { public: - Chunk(const char* name, uint32 length, uint32 offset, FILE* stream) : Name(name), Length(length), Offset(offset), Stream(stream) {} + Chunk(const char* name, uint32 length, uint32 offset, Stream* stream) : Name(name), Length(length), Offset(offset), _Stream(stream) {} int32 FindSubChunkOffset(std::string name); - FILE* GetStream(); + Stream* GetStream(); std::string Name; uint32 Length; uint32 Offset; - FILE* Stream; + Stream* _Stream; }; #endif \ No newline at end of file diff --git a/src/tools/mesh_extractor/ChunkedData.cpp b/src/tools/mesh_extractor/ChunkedData.cpp index f273ef946dd..cec6dae7fbe 100644 --- a/src/tools/mesh_extractor/ChunkedData.cpp +++ b/src/tools/mesh_extractor/ChunkedData.cpp @@ -4,18 +4,18 @@ #include -ChunkedData::ChunkedData( FILE* stream, uint32 maxLength, uint32 chunksHint /*= 300*/ ) : -Stream(stream) +ChunkedData::ChunkedData(Stream* stream, uint32 maxLength, uint32 chunksHint /*= 300*/ ) : +_Stream(stream) { - if (!Stream) + if (!_Stream) return; Load(maxLength, chunksHint); } ChunkedData::ChunkedData( const std::string& file, uint32 chunksHint /*= 300*/ ) { - Stream = MPQHandler->GetFile(file); - if (!Stream) + _Stream = MPQHandler->GetFile(file); + if (!_Stream) return; Load(0, chunksHint); } @@ -23,27 +23,26 @@ ChunkedData::ChunkedData( const std::string& file, uint32 chunksHint /*= 300*/ ) void ChunkedData::Load( uint32 maxLength, uint32 chunksHint ) { if (!maxLength) - maxLength = Utils::Size(Stream); + maxLength = _Stream->GetSize(); Chunks.reserve(chunksHint); - uint32 baseOffset = ftell(Stream); + uint32 baseOffset = _Stream->GetPos(); uint32 calcOffset = 0; - while ((calcOffset + baseOffset) < Utils::Size(Stream) && (calcOffset < maxLength)) + while ((calcOffset + baseOffset) < _Stream->GetSize() && (calcOffset < maxLength)) { char nameBytes[5]; - uint32 read = fread(&nameBytes, sizeof(char), 4, Stream); - nameBytes[read] = '\0'; + _Stream->Read(nameBytes, sizeof(char) * 4); + nameBytes[4] = '\0'; std::string name = std::string(nameBytes); - // Utils::Reverse(nameBytes); name = std::string(name.rbegin(), name.rend()); - uint32 length; - if (fread(&length, sizeof(uint32), 1, Stream) != 1) - continue; + + uint32 length = _Stream->Read(); calcOffset += 8; - Chunks.push_back(new Chunk(name.c_str(), length, calcOffset + baseOffset, Stream)); + + Chunks.push_back(new Chunk(name.c_str(), length, calcOffset + baseOffset, _Stream)); calcOffset += length; // save an extra seek at the end - if ((calcOffset + baseOffset) < Utils::Size(Stream) && calcOffset < maxLength) - fseek(Stream, length, SEEK_CUR); + if ((calcOffset + baseOffset) < _Stream->GetSize() && calcOffset < maxLength) + _Stream->Seek(length, SEEK_CUR); } } @@ -69,6 +68,6 @@ ChunkedData::~ChunkedData() delete *itr; Chunks.clear(); - if (Stream) - fclose(Stream); + if (_Stream) + delete _Stream; } diff --git a/src/tools/mesh_extractor/ChunkedData.h b/src/tools/mesh_extractor/ChunkedData.h index 1e1cb17749e..1b47b54f272 100644 --- a/src/tools/mesh_extractor/ChunkedData.h +++ b/src/tools/mesh_extractor/ChunkedData.h @@ -3,11 +3,12 @@ #include #include "Chunk.h" +#include "Stream.h" class ChunkedData { public: - ChunkedData(FILE* stream, uint32 maxLength, uint32 chunksHint = 300); + ChunkedData(Stream* stream, uint32 maxLength, uint32 chunksHint = 300); ChunkedData(const std::string &file, uint32 chunksHint = 300); ~ChunkedData(); @@ -16,6 +17,6 @@ public: void Load(uint32 maxLength, uint32 chunksHint); std::vector Chunks; - FILE* Stream; + Stream* _Stream; }; #endif \ No newline at end of file diff --git a/src/tools/mesh_extractor/DBC.cpp b/src/tools/mesh_extractor/DBC.cpp index 281a11d10dc..52e4d8c3760 100644 --- a/src/tools/mesh_extractor/DBC.cpp +++ b/src/tools/mesh_extractor/DBC.cpp @@ -2,19 +2,15 @@ #include "DBC.h" #include "Define.h" -DBC::DBC( FILE* stream ) : StringBlock(NULL), StringBlockSize(0), IsFaulty(true) +DBC::DBC(Stream* stream) : StringBlock(NULL), StringBlockSize(0), IsFaulty(true) { - char magic[5]; - uint32 count = 0; - count += fread(&magic, sizeof(char), 4, stream); - magic[4] = '\0'; - count += fread(&RecordCount, sizeof(uint32), 1, stream); + stream->Read(4); // Read the magic "WDBC" + + RecordCount = stream->Read(); Records.reserve(RecordCount); - count += fread(&Fields, sizeof(uint32), 1, stream); - count += fread(&RecordSize, sizeof(uint32), 1, stream); - count += fread(&StringBlockSize, sizeof(uint32), 1, stream); - if (count != 8) - printf("DBC::DBC: Failed to read some data expected 8, read %u\n", count); + Fields = stream->Read(); + RecordSize = stream->Read(); + StringBlockSize = stream->Read(); for (int i = 0; i < RecordCount; i++) { @@ -28,17 +24,18 @@ DBC::DBC( FILE* stream ) : StringBlock(NULL), StringBlockSize(0), IsFaulty(true) IsFaulty = true; break; } - uint32 tmp; - if (fread(&tmp, sizeof(uint32), 1, stream) != 1) - printf("DBC::DBC: Failed to read some data expected 1, read 0\n"); - rec->Values.push_back(tmp); + rec->Values.push_back(stream->Read()); size += 4; } } - StringBlock = new uint8[StringBlockSize]; - count = fread(StringBlock, sizeof(uint8), StringBlockSize, stream); - if (count != StringBlockSize) - printf("DBC::DBC: Failed to read some data expected %u, read %u\n", StringBlockSize, count); + StringBlock = (uint8*)stream->Read(StringBlockSize); +} + +DBC::~DBC() +{ + delete[] StringBlock; + for (std::vector::iterator itr = Records.begin(); itr != Records.end(); ++itr) + delete *itr; } std::string DBC::GetStringByOffset( int offset ) @@ -56,7 +53,7 @@ std::string DBC::GetStringByOffset( int offset ) strcpy(d, (const char*)(StringBlock + offset)); d[len] = '\0'; std::string val = std::string(d); - delete [] d; + delete[] d; return val; } diff --git a/src/tools/mesh_extractor/DBC.h b/src/tools/mesh_extractor/DBC.h index 5ed57754e73..339e896949d 100644 --- a/src/tools/mesh_extractor/DBC.h +++ b/src/tools/mesh_extractor/DBC.h @@ -3,13 +3,15 @@ #include #include #include "Define.h" +#include "Stream.h" class Record; class DBC { public: - DBC(FILE* stream); + DBC(Stream* stream); + ~DBC(); std::string GetStringByOffset(int offset); diff --git a/src/tools/mesh_extractor/DoodadHandler.cpp b/src/tools/mesh_extractor/DoodadHandler.cpp index 72c051500e1..4619f418e55 100644 --- a/src/tools/mesh_extractor/DoodadHandler.cpp +++ b/src/tools/mesh_extractor/DoodadHandler.cpp @@ -17,20 +17,18 @@ DoodadHandler::DoodadHandler( ADT* adt ) : ReadDoodadPaths(mmid, mmdx); } -void DoodadHandler::ProcessInternal( MapChunk* mcnk ) +void DoodadHandler::ProcessInternal(MapChunk* mcnk) { if (!IsSane()) return; uint32 refCount = mcnk->Header.DoodadRefs; - FILE* stream = mcnk->Source->GetStream(); - fseek(stream, mcnk->Source->Offset + mcnk->Header.OffsetMCRF, SEEK_SET); + Stream* stream = mcnk->Source->GetStream(); + stream->Seek(mcnk->Source->Offset + mcnk->Header.OffsetMCRF, SEEK_SET); + for (uint32 i = 0; i < refCount; i++) { - int32 index; - int32 count; - if ((count = fread(&index, sizeof(int32), 1, stream)) != 1) - printf("DoodadHandler::ProcessInternal: Failed to read some data expected 1, read %d\n", count); + int32 index = stream->Read(); if (index < 0 || uint32(index) >= _definitions->size()) continue; DoodadDefinition doodad = (*_definitions)[index]; @@ -56,7 +54,7 @@ void DoodadHandler::ProcessInternal( MapChunk* mcnk ) InsertModelGeometry(doodad, model); } // Restore the stream position - fseek(stream, mcnk->Source->Offset, SEEK_SET); + stream->Seek(mcnk->Source->Offset, SEEK_SET); } void DoodadHandler::ReadDoodadDefinitions( Chunk* chunk ) @@ -64,7 +62,7 @@ void DoodadHandler::ReadDoodadDefinitions( Chunk* chunk ) int32 count = chunk->Length / 36; _definitions = new std::vector; _definitions->reserve(count); - FILE* stream = chunk->GetStream(); + Stream* stream = chunk->GetStream(); for (int i = 0; i < count; i++) { DoodadDefinition def; @@ -80,14 +78,13 @@ void DoodadHandler::ReadDoodadPaths( Chunk* id, Chunk* data ) _paths->reserve(paths); for (int i = 0; i < paths; i++) { - FILE* idStream = id->GetStream(); - fseek(idStream, i * 4, SEEK_CUR); - uint32 offset; - if (fread(&offset, sizeof(uint32), 1, idStream) != 1) - printf("DoodadHandler::ReadDoodadPaths: Failed to read some data expected 1, read 0\n"); - FILE* dataStream = data->GetStream(); - fseek(dataStream, offset + data->Offset, SEEK_SET); - _paths->push_back(Utils::ReadString(dataStream)); + Stream* idStream = id->GetStream(); + idStream->Seek(i * 4, SEEK_CUR); + uint32 offset = idStream->Read(); + + Stream* dataStream = data->GetStream(); + dataStream->Seek(offset + data->Offset, SEEK_SET); + _paths->push_back(dataStream->ReadString()); } } diff --git a/src/tools/mesh_extractor/DoodadHandler.h b/src/tools/mesh_extractor/DoodadHandler.h index 51377f32d01..fcf8c2ede28 100644 --- a/src/tools/mesh_extractor/DoodadHandler.h +++ b/src/tools/mesh_extractor/DoodadHandler.h @@ -4,6 +4,7 @@ #include "Utils.h" #include "Chunk.h" #include "Model.h" +#include "Stream.h" #include #include @@ -22,18 +23,14 @@ public: return Vector3(vec.z, vec.x, vec.y); } - void Read(FILE* stream) + void Read(Stream* stream) { - int count = 0; - - count += fread(&MmidIndex, sizeof(uint32), 1, stream); - count += fread(&UniqueId, sizeof(uint32), 1, stream); - Position = (Vector3::Read(stream)); + MmidIndex = stream->Read(); + UniqueId = stream->Read(); + Position = Vector3::Read(stream); Rotation = Vector3::Read(stream); - count += fread(&DecimalScale, sizeof(uint16), 1, stream); - count += fread(&Flags, sizeof(uint16), 1, stream); - if (count != 4) - printf("DoodadDefinition::Read: Failed to read some data expected 4, read %d\n", count); + DecimalScale = stream->Read(); + Flags = stream->Read(); } }; diff --git a/src/tools/mesh_extractor/LiquidHandler.cpp b/src/tools/mesh_extractor/LiquidHandler.cpp index 33a661a9adf..6317748ea23 100644 --- a/src/tools/mesh_extractor/LiquidHandler.cpp +++ b/src/tools/mesh_extractor/LiquidHandler.cpp @@ -15,7 +15,7 @@ void LiquidHandler::HandleNewLiquid() Vertices.reserve(1000); Triangles.reserve(1000); - FILE* stream = chunk->GetStream(); + Stream* stream = chunk->GetStream(); H2OHeader header[256]; MCNKData.reserve(256); for (int i = 0; i < 256; i++) @@ -30,7 +30,7 @@ void LiquidHandler::HandleNewLiquid() MCNKData.push_back(MCNKLiquidData(NULL, H2ORenderMask())); continue; } - fseek(stream, chunk->Offset + h.OffsetInformation, SEEK_SET); + stream->Seek(chunk->Offset + h.OffsetInformation, SEEK_SET); H2OInformation information = H2OInformation::Read(stream); float** heights = new float*[9]; @@ -43,24 +43,22 @@ void LiquidHandler::HandleNewLiquid() H2ORenderMask renderMask; if (information.LiquidType != 2) { - fseek(stream, chunk->Offset + h.OffsetRender, SEEK_SET); + stream->Seek(chunk->Offset + h.OffsetRender, SEEK_SET); renderMask = H2ORenderMask::Read(stream); if ((Utils::IsAllZero(renderMask.Mask, 8) || (information.Width == 8 && information.Height == 8)) && information.OffsetMask2) { - fseek(stream, chunk->Offset + information.OffsetMask2, SEEK_SET); + stream->Seek(chunk->Offset + information.OffsetMask2, SEEK_SET); uint32 size = ceil(information.Width * information.Height / 8.0f); - uint8* altMask = new uint8[size]; - if (fread(altMask, sizeof(uint8), size, stream) == size) - for (uint32 mi = 0; mi < size; mi++) - renderMask.Mask[mi + information.OffsetY] |= altMask[mi]; + uint8* altMask = (uint8*)stream->Read(size); + for (uint32 mi = 0; mi < size; mi++) + renderMask.Mask[mi + information.OffsetY] |= altMask[mi]; delete[] altMask; } - fseek(stream, chunk->Offset + information.OffsetHeightmap, SEEK_SET); + stream->Seek(chunk->Offset + information.OffsetHeightmap, SEEK_SET); for (int y = information.OffsetY; y < (information.OffsetY + information.Height); y++) for (int x = information.OffsetX; x < (information.OffsetX + information.Width); x++) - if (fread(&heights[x][y], sizeof(float), 1, stream) != 1) - return; + heights[x][y] = stream->Read(); } else { diff --git a/src/tools/mesh_extractor/MPQ.cpp b/src/tools/mesh_extractor/MPQ.cpp index 896d7bc32ac..5e822a6835c 100644 --- a/src/tools/mesh_extractor/MPQ.cpp +++ b/src/tools/mesh_extractor/MPQ.cpp @@ -1,5 +1,6 @@ #include "MPQ.h" #include "MPQManager.h" +#include "Stream.h" #include #include @@ -108,15 +109,8 @@ void MPQFile::close() eof = true; } -FILE* MPQFile::GetFileStream() +Stream* MPQFile::GetFileStream() { - FILE* file = tmpfile(); - if (!file) - { - printf("Could not create temporary file. Please run as Administrator or root\n"); - exit(1); - } - fwrite(buffer, sizeof(char), size, file); - fseek(file, 0, SEEK_SET); - return file; + Stream* stream = new Stream(buffer, size); + return stream; } diff --git a/src/tools/mesh_extractor/MPQ.h b/src/tools/mesh_extractor/MPQ.h index 30e11741550..d548f16adc1 100644 --- a/src/tools/mesh_extractor/MPQ.h +++ b/src/tools/mesh_extractor/MPQ.h @@ -3,6 +3,7 @@ #include "libmpq/mpq.h" #include "Define.h" +#include "Stream.h" #include #include #include @@ -13,7 +14,7 @@ class MPQArchive { public: - mpq_archive_s *mpq_a; + mpq_archive_s* mpq_a; std::vector Files; @@ -53,8 +54,8 @@ class MPQFile { //MPQHANDLE handle; bool eof; - char *buffer; - libmpq__off_t pointer,size; + char* buffer; + libmpq__off_t pointer, size; // disable copying MPQFile(const MPQFile& /*f*/) {} @@ -64,7 +65,7 @@ public: MPQFile(const char* filename); // filenames are not case sensitive ~MPQFile() { close(); } size_t Read(void* dest, size_t bytes); - FILE* GetFileStream(); + Stream* GetFileStream(); size_t getSize() { return size; } size_t getPos() { return pointer; } char* getBuffer() { return buffer; } diff --git a/src/tools/mesh_extractor/MPQManager.cpp b/src/tools/mesh_extractor/MPQManager.cpp index 950e284f92e..cd98a5e017b 100644 --- a/src/tools/mesh_extractor/MPQManager.cpp +++ b/src/tools/mesh_extractor/MPQManager.cpp @@ -2,6 +2,7 @@ #include "MPQ.h" #include "DBC.h" #include "Utils.h" +#include "Stream.h" #include char const* MPQManager::Files[] = { @@ -83,7 +84,7 @@ void MPQManager::InitializeDBC() printf("Using default locale: %s\n", Languages[BaseLocale]); } -FILE* MPQManager::GetFile(const std::string& path ) +Stream* MPQManager::GetFile(const std::string& path ) { ACE_GUARD_RETURN(ACE_Thread_Mutex, g, mutex, NULL); MPQFile file(path.c_str()); @@ -98,11 +99,11 @@ DBC* MPQManager::GetDBC(const std::string& name ) return new DBC(GetFile(path)); } -FILE* MPQManager::GetFileFromLocale( const std::string& path, uint32 locale ) +Stream* MPQManager::GetFileFromLocale( const std::string& path, uint32 locale ) { ACE_GUARD_RETURN(ACE_Thread_Mutex, g, mutex, NULL); std::deque files = LocaleFiles[locale]; - FILE* ret = NULL; + Stream* ret = NULL; for (std::deque::iterator itr = files.begin(); itr != files.end(); ++itr) { mpq_archive* mpq_a = (*itr)->mpq_a; @@ -123,22 +124,15 @@ FILE* MPQManager::GetFileFromLocale( const std::string& path, uint32 locale ) //libmpq_file_getdata libmpq__file_read(mpq_a, filenum, (unsigned char*)buffer, size, &transferred); - // Pack the return into a FILE stream - ret = tmpfile(); - if (!ret) - { - printf("Could not create temporary file. Please run as Administrator or root\n"); - exit(1); - } - fwrite(buffer, sizeof(uint8), size, ret); - fseek(ret, 0, SEEK_SET); + ret = new Stream(buffer, size); + delete[] buffer; break; } return ret; } -FILE* MPQManager::GetFileFrom(const std::string& path, MPQArchive* file ) +Stream* MPQManager::GetFileFrom(const std::string& path, MPQArchive* file ) { ACE_GUARD_RETURN(ACE_Thread_Mutex, g, mutex, NULL); mpq_archive* mpq_a = file->mpq_a; @@ -161,14 +155,7 @@ FILE* MPQManager::GetFileFrom(const std::string& path, MPQArchive* file ) libmpq__file_read(mpq_a, filenum, (unsigned char*)buffer, size, &transferred); // Pack the return into a FILE stream - FILE* ret = tmpfile(); - if (!ret) - { - printf("Could not create temporary file. Please run as Administrator or root\n"); - exit(1); - } - fwrite(buffer, sizeof(uint8), size, ret); - fseek(ret, 0, SEEK_SET); + Stream* ret = new Stream((char*)buffer, size); delete[] buffer; return ret; } diff --git a/src/tools/mesh_extractor/MPQManager.h b/src/tools/mesh_extractor/MPQManager.h index 3514674b9bf..3fd27b6bffd 100644 --- a/src/tools/mesh_extractor/MPQManager.h +++ b/src/tools/mesh_extractor/MPQManager.h @@ -2,6 +2,7 @@ #define MPQ_MANAGER_H #include "MPQ.h" +#include "Stream.h" #include #include #include @@ -14,9 +15,9 @@ public: ~MPQManager() {} void Initialize(); - FILE* GetFile(const std::string& path); - FILE* GetFileFrom(const std::string& path, MPQArchive* file); - FILE* GetFileFromLocale(const std::string& path, uint32 locale); + Stream* GetFile(const std::string& path); + Stream* GetFileFrom(const std::string& path, MPQArchive* file); + Stream* GetFileFromLocale(const std::string& path, uint32 locale); DBC* GetDBC(const std::string& name); std::vector GetAllFiles(std::string extension); diff --git a/src/tools/mesh_extractor/MapChunk.cpp b/src/tools/mesh_extractor/MapChunk.cpp index 789166d5c9b..ffed64b13af 100644 --- a/src/tools/mesh_extractor/MapChunk.cpp +++ b/src/tools/mesh_extractor/MapChunk.cpp @@ -4,9 +4,9 @@ MapChunk::MapChunk( ADT* _adt, Chunk* chunk ) : Adt(_adt), Source(chunk) { - FILE* stream = chunk->GetStream(); + Stream* stream = chunk->GetStream(); Header.Read(stream); - fseek(stream, chunk->Offset, SEEK_SET); + stream->Seek(chunk->Offset, SEEK_SET); Index = Header.IndexX + Header.IndexY * 16; GenerateVertices(stream); } @@ -47,9 +47,9 @@ void MapChunk::GenerateTriangles() } } -void MapChunk::GenerateVertices( FILE* stream ) +void MapChunk::GenerateVertices(Stream* stream) { - fseek(stream, Header.OffsetMCVT, SEEK_CUR); + stream->Seek(Header.OffsetMCVT, SEEK_CUR); Vertices.reserve(125); for (int j = 0; j < 17; j++) @@ -57,9 +57,7 @@ void MapChunk::GenerateVertices( FILE* stream ) int values = j % 2 ? 8 : 9; for (int i = 0; i < values; i++) { - float tmp; - if (fread(&tmp, sizeof(float), 1, stream) != 1) - printf("MapChunk::GenerateVertices: Failed to read some data expected 1, read 0\n"); + float tmp = stream->Read(); Vector3 vert(Header.Position.x - (j * (Constants::UnitSize * 0.5f)), Header.Position.y - (i * Constants::UnitSize), Header.Position.z + tmp); if (values == 8) vert.y -= Constants::UnitSize * 0.5f; @@ -67,7 +65,7 @@ void MapChunk::GenerateVertices( FILE* stream ) } } // Restore stream position. - fseek(stream, Source->Offset, SEEK_SET); + stream->Seek(Source->Offset, SEEK_SET); } bool MapChunk::HasHole( uint32 map, int x, int y ) diff --git a/src/tools/mesh_extractor/MapChunk.h b/src/tools/mesh_extractor/MapChunk.h index e7d835ae0e3..a317c3a371b 100644 --- a/src/tools/mesh_extractor/MapChunk.h +++ b/src/tools/mesh_extractor/MapChunk.h @@ -12,7 +12,7 @@ public: MapChunk(ADT* _adt, Chunk* chunk); void GenerateTriangles(); - void GenerateVertices(FILE* stream); + void GenerateVertices(Stream* stream); static bool HasHole(uint32 map, int x, int y); ADT* Adt; Chunk* Source; diff --git a/src/tools/mesh_extractor/MeshExtractor.cpp b/src/tools/mesh_extractor/MeshExtractor.cpp index 1ed09e5d9dc..22afa763099 100644 --- a/src/tools/mesh_extractor/MeshExtractor.cpp +++ b/src/tools/mesh_extractor/MeshExtractor.cpp @@ -352,7 +352,6 @@ void LoadTile(dtNavMesh*& navMesh, const char* tile) int main(int argc, char* argv[]) { - _setmaxstdio(2048); uint32 threads = 4, extractFlags = 0; std::set mapIds; diff --git a/src/tools/mesh_extractor/Model.cpp b/src/tools/mesh_extractor/Model.cpp index 5fb521d5a36..0b21ad1027d 100644 --- a/src/tools/mesh_extractor/Model.cpp +++ b/src/tools/mesh_extractor/Model.cpp @@ -2,15 +2,15 @@ #include "MPQManager.h" #include "Utils.h" -Model::Model( std::string path ) : IsCollidable(false), IsBad(false) +Model::Model(std::string path) : IsCollidable(false), IsBad(false) { - Stream = MPQHandler->GetFile(Utils::FixModelPath(path)); - if (!Stream) + _Stream = MPQHandler->GetFile(Utils::FixModelPath(path)); + if (!_Stream) { IsBad = true; return; } - Header.Read(Stream); + Header.Read(_Stream); if (Header.OffsetBoundingNormals > 0 && Header.OffsetBoundingVertices > 0 && Header.OffsetBoundingTriangles > 0 && Header.BoundingRadius > 0.0f) { @@ -23,17 +23,17 @@ Model::Model( std::string path ) : IsCollidable(false), IsBad(false) Model::~Model() { - if (Stream) - fclose(Stream); + if (_Stream) + delete _Stream; } void Model::ReadVertices() { - fseek(Stream, Header.OffsetBoundingVertices, SEEK_SET); + _Stream->Seek(Header.OffsetBoundingVertices, SEEK_SET); Vertices.reserve(Header.CountBoundingVertices); for (uint32 i = 0; i < Header.CountBoundingVertices; ++i) { - Vertices.push_back(Vector3::Read(Stream)); + Vertices.push_back(Vector3::Read(_Stream)); if (Constants::ToWoWCoords) Vertices[i] = Utils::ToWoWCoords(Vertices[i]); } @@ -41,27 +41,24 @@ void Model::ReadVertices() void Model::ReadBoundingTriangles() { - fseek(Stream, Header.OffsetBoundingTriangles, SEEK_SET); + _Stream->Seek(Header.OffsetBoundingTriangles, SEEK_SET); Triangles.reserve(Header.CountBoundingTriangles / 3); for (uint32 i = 0; i < Header.CountBoundingTriangles / 3; i++) { Triangle tri; tri.Type = Constants::TRIANGLE_TYPE_DOODAD; - int count = 0; - count += fread(&tri.V0, sizeof(uint16), 1, Stream); - count += fread(&tri.V1, sizeof(uint16), 1, Stream); - count += fread(&tri.V2, sizeof(uint16), 1, Stream); - if (count != 3) - printf("Model::ReadBoundingTriangles: Error reading data, expected 3, read %d\n", count); + tri.V0 = _Stream->Read(); + tri.V1 = _Stream->Read(); + tri.V2 = _Stream->Read(); Triangles.push_back(tri); } } void Model::ReadBoundingNormals() { - fseek(Stream, Header.OffsetBoundingNormals, SEEK_SET); + _Stream->Seek(Header.OffsetBoundingNormals, SEEK_SET); Normals.reserve(Header.CountBoundingNormals); for (uint32 i = 0; i < Header.CountBoundingNormals; i++) - Normals.push_back(Vector3::Read(Stream)); + Normals.push_back(Vector3::Read(_Stream)); } diff --git a/src/tools/mesh_extractor/Model.h b/src/tools/mesh_extractor/Model.h index ed8627dad6f..fcbdd81145c 100644 --- a/src/tools/mesh_extractor/Model.h +++ b/src/tools/mesh_extractor/Model.h @@ -2,6 +2,7 @@ #define MODEL_H #include #include "Utils.h" +#include "Stream.h" class Model { @@ -17,7 +18,7 @@ public: std::vector Normals; std::vector > Triangles; bool IsCollidable; - FILE* Stream; + Stream* _Stream; bool IsBad; }; #endif \ No newline at end of file diff --git a/src/tools/mesh_extractor/Stream.cpp b/src/tools/mesh_extractor/Stream.cpp new file mode 100644 index 00000000000..f775d97d114 --- /dev/null +++ b/src/tools/mesh_extractor/Stream.cpp @@ -0,0 +1,47 @@ +#include "Stream.h" +#include + +Stream::Stream(char* buffer, uint32 size) : _size(size), _position(0) +{ + _buffer = new char[size]; + memcpy(_buffer, buffer, size); // Initialize the buffer +} + +Stream::~Stream() +{ + delete[] _buffer; +} + +char* Stream::Read(uint32 size) +{ + char* buff = new char[size]; + memcpy(buff, &_buffer[_position], size); + _position += size; + return buff; +} + +void Stream::Seek(uint32 position, uint32 type) +{ + switch (type) + { + case SEEK_SET: + _position = position; + break; + case SEEK_CUR: + _position += position; + break; + } +} + +std::string Stream::ReadString() +{ + std::string str; + while (true) + { + char b = Read(); + if (b == 0) + break; + str.push_back(b); + } + return str; +} \ No newline at end of file diff --git a/src/tools/mesh_extractor/Stream.h b/src/tools/mesh_extractor/Stream.h new file mode 100644 index 00000000000..76d9511bbc4 --- /dev/null +++ b/src/tools/mesh_extractor/Stream.h @@ -0,0 +1,53 @@ +#ifndef STREAM_H +#define STREAM_H + +#include "Define.h" +#include + +class Stream +{ +public: + Stream(char* buffer, uint32 size); + ~Stream(); + + template + T Read() + { + T ret = *((T*)(&_buffer[_position])); + _position += sizeof(T); + return ret; + } + + template + void Read(T* dest, uint32 size) + { + memcpy(dest, &_buffer[_position], size); + _position += size; + } + + char* Read(uint32 size); + std::string ReadString(); + + void Reset() + { + _position = 0; + } + + void Seek(uint32 position, uint32 type); + + uint32 GetSize() + { + return _size; + } + + uint32 GetPos() + { + return _position; + } + +private: + char* _buffer; + uint32 _size; + uint32 _position; +}; +#endif \ No newline at end of file diff --git a/src/tools/mesh_extractor/TileBuilder.cpp b/src/tools/mesh_extractor/TileBuilder.cpp index cdc3131b3db..5d82fb17e25 100644 --- a/src/tools/mesh_extractor/TileBuilder.cpp +++ b/src/tools/mesh_extractor/TileBuilder.cpp @@ -228,7 +228,7 @@ uint8* TileBuilder::BuildTiled(dtNavMeshParams& navMeshParams) ADT* _adt = new ADT(Utils::GetAdtPath(World, tx, ty), tx, ty); // If this condition is met, it means that this WDT does not contain the ADT - if (!_adt->Data->Stream) + if (!_adt->Data->_Stream) { delete _adt; continue; diff --git a/src/tools/mesh_extractor/Utils.cpp b/src/tools/mesh_extractor/Utils.cpp index 24cfb5cd1db..834303d164f 100644 --- a/src/tools/mesh_extractor/Utils.cpp +++ b/src/tools/mesh_extractor/Utils.cpp @@ -1,6 +1,7 @@ #include "Utils.h" #include "WorldModelHandler.h" #include "Constants.h" +#include "Stream.h" #include #include "G3D/Matrix4.h" #include "G3D/Quat.h" @@ -47,31 +48,6 @@ void Utils::Reverse(char word[]) } } -std::string Utils::ReadString( FILE* file ) -{ - std::string ret; - while (true) - { - char b; - if (fread(&b, sizeof(char), 1, file) != 1 || b == 0) - break; - ret.push_back(b); - } - return ret; -} - -uint32 Utils::Size( FILE* file ) -{ - // store the old position - uint32 offset = ftell(file); - // Get file size - fseek(file, 0, SEEK_END); - uint32 size = ftell(file); - // reset back to the old position - fseek(file, offset, SEEK_SET); - return size; -} - Vector3 Utils::ToRecast(const Vector3& val ) { return Vector3(-val.y, val.z, -val.x); @@ -136,12 +112,9 @@ std::string Utils::GetPathBase(const std::string& path ) return path; } -Vector3 Vector3::Read( FILE* file ) +Vector3 Vector3::Read(Stream* file) { - Vector3 ret; - if (fread(&ret, sizeof(Vector3), 1, file) != 1) - printf("Vector3::Read: Failed to read some data expected 1, read 0\n"); - return ret; + return file->Read(); } Vector3 Utils::GetLiquidVert(const IDefinition& def, Vector3 basePosition, float height, int x, int y, bool translate) @@ -167,41 +140,36 @@ std::string Utils::Replace( std::string str, const std::string& oldStr, const st return str; } -void Utils::SaveToDisk( FILE* stream, const std::string& path ) +void Utils::SaveToDisk(Stream* stream, const std::string& path) { FILE* disk = fopen(path.c_str(), "wb"); if (!disk) { printf("SaveToDisk: Could not save file %s to disk, please verify that you have write permissions on that directory\n", path.c_str()); - fclose(stream); + delete stream; return; } - uint32 size = Utils::Size(stream); - uint8* data = new uint8[size]; - // Read the data to an array - size_t read = fread(data, size, 1, stream); - if (read != 1) - { - printf("SaveToDisk: Error reading from Stream while trying to save file %s to disk.\n", path.c_str()); - fclose(disk); - fclose(stream); - return; - } + uint32 size = stream->GetSize(); + stream->Reset(); // Reset the stream just in case + // Read the data to an array + char* data = stream->Read(size); + // And write it in the file size_t wrote = fwrite(data, size, 1, disk); if (wrote != 1) { printf("SaveToDisk: Error writing to the file while trying to save %s to disk.\n", path.c_str()); - fclose(stream); + delete[] data; + delete stream; fclose(disk); return; } // Close the filestream fclose(disk); - fclose(stream); + delete stream; // Free the used memory delete[] data; @@ -222,206 +190,172 @@ std::string Utils::GetExtension( std::string path ) return extension; } -void MapChunkHeader::Read(FILE* stream) -{ - int count = 0; - - count += fread(&Flags, sizeof(uint32), 1, stream); - count += fread(&IndexX, sizeof(uint32), 1, stream); - count += fread(&IndexY, sizeof(uint32), 1, stream); - count += fread(&Layers, sizeof(uint32), 1, stream); - count += fread(&DoodadRefs, sizeof(uint32), 1, stream); - count += fread(&OffsetMCVT, sizeof(uint32), 1, stream); - count += fread(&OffsetMCNR, sizeof(uint32), 1, stream); - count += fread(&OffsetMCLY, sizeof(uint32), 1, stream); - count += fread(&OffsetMCRF, sizeof(uint32), 1, stream); - count += fread(&OffsetMCAL, sizeof(uint32), 1, stream); - count += fread(&SizeMCAL, sizeof(uint32), 1, stream); - count += fread(&OffsetMCSH, sizeof(uint32), 1, stream); - count += fread(&SizeMCSH, sizeof(uint32), 1, stream); - count += fread(&AreaId, sizeof(uint32), 1, stream); - count += fread(&MapObjectRefs, sizeof(uint32), 1, stream); - count += fread(&Holes, sizeof(uint32), 1, stream); +void MapChunkHeader::Read(Stream* stream) +{ + Flags = stream->Read(); + IndexX = stream->Read(); + IndexY = stream->Read(); + Layers = stream->Read(); + DoodadRefs = stream->Read(); + OffsetMCVT = stream->Read(); + OffsetMCNR = stream->Read(); + OffsetMCLY = stream->Read(); + OffsetMCRF = stream->Read(); + OffsetMCAL = stream->Read(); + SizeMCAL = stream->Read(); + OffsetMCSH = stream->Read(); + SizeMCSH = stream->Read(); + AreaId = stream->Read(); + MapObjectRefs = stream->Read(); + Holes = stream->Read(); LowQualityTextureMap = new uint32[4]; - count += fread(LowQualityTextureMap, sizeof(uint32), 4, stream); - count += fread(&PredTex, sizeof(uint32), 1, stream); - count += fread(&NumberEffectDoodad, sizeof(uint32), 1, stream); - count += fread(&OffsetMCSE, sizeof(uint32), 1, stream); - count += fread(&SoundEmitters, sizeof(uint32), 1, stream); - count += fread(&OffsetMCLQ, sizeof(uint32), 1, stream); - count += fread(&SizeMCLQ, sizeof(uint32), 1, stream); + stream->Read(LowQualityTextureMap, sizeof(uint32) * 4); + PredTex = stream->Read(); + NumberEffectDoodad = stream->Read(); + OffsetMCSE = stream->Read(); + SoundEmitters = stream->Read(); + OffsetMCLQ = stream->Read(); + SizeMCLQ = stream->Read(); Position = Vector3::Read(stream); - count += fread(&OffsetMCCV, sizeof(uint32), 1, stream); - - if (count != 27) - printf("MapChunkHeader::Read: Failed to read some data expected 27, read %d\n", count); + OffsetMCCV = stream->Read(); } -void MHDR::Read(FILE* stream) +void MHDR::Read(Stream* stream) { int count = 0; - count += fread(&Flags, sizeof(uint32), 1, stream); - count += fread(&OffsetMCIN, sizeof(uint32), 1, stream); - count += fread(&OffsetMTEX, sizeof(uint32), 1, stream); - count += fread(&OffsetMMDX, sizeof(uint32), 1, stream); - count += fread(&OffsetMMID, sizeof(uint32), 1, stream); - count += fread(&OffsetMWMO, sizeof(uint32), 1, stream); - count += fread(&OffsetMWID, sizeof(uint32), 1, stream); - count += fread(&OffsetMDDF, sizeof(uint32), 1, stream); - count += fread(&OffsetMODF, sizeof(uint32), 1, stream); - count += fread(&OffsetMFBO, sizeof(uint32), 1, stream); - count += fread(&OffsetMH2O, sizeof(uint32), 1, stream); - count += fread(&OffsetMTFX, sizeof(uint32), 1, stream); - - if (count != 12) - printf("MHDR::Read: Failed to read some data expected 12, read %d\n", count); + Flags = stream->Read(); + OffsetMCIN = stream->Read(); + OffsetMTEX = stream->Read(); + OffsetMMDX = stream->Read(); + OffsetMMID = stream->Read(); + OffsetMWMO = stream->Read(); + OffsetMWID = stream->Read(); + OffsetMDDF = stream->Read(); + OffsetMODF = stream->Read(); + OffsetMFBO = stream->Read(); + OffsetMH2O = stream->Read(); + OffsetMTFX = stream->Read(); } -void ModelHeader::Read(FILE* stream) +void ModelHeader::Read(Stream* stream) { - int count = 0; - - count += fread(&Magic, sizeof(char), 4, stream); + stream->Read(Magic, 4); Magic[4] = '\0'; // null-terminate it. - count += fread(&Version, sizeof(uint32), 1, stream); - count += fread(&LengthModelName, sizeof(uint32), 1, stream); - count += fread(&OffsetName, sizeof(uint32), 1, stream); - count += fread(&ModelFlags, sizeof(uint32), 1, stream); - count += fread(&CountGlobalSequences, sizeof(uint32), 1, stream); - count += fread(&OffsetGlobalSequences, sizeof(uint32), 1, stream); - count += fread(&CountAnimations, sizeof(uint32), 1, stream); - count += fread(&OffsetAnimations, sizeof(uint32), 1, stream); - count += fread(&CountAnimationLookup, sizeof(uint32), 1, stream); - count += fread(&OffsetAnimationLookup, sizeof(uint32), 1, stream); - count += fread(&CountBones, sizeof(uint32), 1, stream); - count += fread(&OffsetBones, sizeof(uint32), 1, stream); - count += fread(&CountKeyBoneLookup, sizeof(uint32), 1, stream); - count += fread(&OffsetKeyBoneLookup, sizeof(uint32), 1, stream); - count += fread(&CountVertices, sizeof(uint32), 1, stream); - count += fread(&OffsetVertices, sizeof(uint32), 1, stream); - count += fread(&CountViews, sizeof(uint32), 1, stream); - count += fread(&CountColors, sizeof(uint32), 1, stream); - count += fread(&OffsetColors, sizeof(uint32), 1, stream); - count += fread(&CountTextures, sizeof(uint32), 1, stream); - count += fread(&OffsetTextures, sizeof(uint32), 1, stream); - count += fread(&CountTransparency, sizeof(uint32), 1, stream); - count += fread(&OffsetTransparency, sizeof(uint32), 1, stream); - count += fread(&CountUvAnimation, sizeof(uint32), 1, stream); - count += fread(&OffsetUvAnimation, sizeof(uint32), 1, stream); - count += fread(&CountTexReplace, sizeof(uint32), 1, stream); - count += fread(&OffsetTexReplace, sizeof(uint32), 1, stream); - count += fread(&CountRenderFlags, sizeof(uint32), 1, stream); - count += fread(&OffsetRenderFlags, sizeof(uint32), 1, stream); - count += fread(&CountBoneLookup, sizeof(uint32), 1, stream); - count += fread(&OffsetBoneLookup, sizeof(uint32), 1, stream); - count += fread(&CountTexLookup, sizeof(uint32), 1, stream); - count += fread(&OffsetTexLookup, sizeof(uint32), 1, stream); - count += fread(&CountTexUnits, sizeof(uint32), 1, stream); - count += fread(&OffsetTexUnits, sizeof(uint32), 1, stream); - count += fread(&CountTransLookup, sizeof(uint32), 1, stream); - count += fread(&OffsetTransLookup, sizeof(uint32), 1, stream); - count += fread(&CountUvAnimLookup, sizeof(uint32), 1, stream); - count += fread(&OffsetUvAnimLookup, sizeof(uint32), 1, stream); + Version = stream->Read(); + LengthModelName = stream->Read(); + OffsetName = stream->Read(); + ModelFlags = stream->Read(); + CountGlobalSequences = stream->Read(); + OffsetGlobalSequences = stream->Read(); + CountAnimations = stream->Read(); + OffsetAnimations = stream->Read(); + CountAnimationLookup = stream->Read(); + OffsetAnimationLookup = stream->Read(); + CountBones = stream->Read(); + OffsetBones = stream->Read(); + CountKeyBoneLookup = stream->Read(); + OffsetKeyBoneLookup = stream->Read(); + CountVertices = stream->Read(); + OffsetVertices = stream->Read(); + CountViews = stream->Read(); + CountColors = stream->Read(); + OffsetColors = stream->Read(); + CountTextures = stream->Read(); + OffsetTextures = stream->Read(); + CountTransparency = stream->Read(); + OffsetTransparency = stream->Read(); + CountUvAnimation = stream->Read(); + OffsetUvAnimation = stream->Read(); + CountTexReplace = stream->Read(); + OffsetTexReplace = stream->Read(); + CountRenderFlags = stream->Read(); + OffsetRenderFlags = stream->Read(); + CountBoneLookup = stream->Read(); + OffsetBoneLookup = stream->Read(); + CountTexLookup = stream->Read(); + OffsetTexLookup = stream->Read(); + CountTexUnits = stream->Read(); + OffsetTexUnits = stream->Read(); + CountTransLookup = stream->Read(); + OffsetTransLookup = stream->Read(); + CountUvAnimLookup = stream->Read(); + OffsetUvAnimLookup = stream->Read(); VertexBox[0] = Vector3::Read(stream); VertexBox[1] = Vector3::Read(stream); - count += fread(&VertexRadius, sizeof(float), 1, stream); + VertexRadius = stream->Read(); BoundingBox[0] = Vector3::Read(stream); BoundingBox[1] = Vector3::Read(stream); - count += fread(&BoundingRadius, sizeof(float), 1, stream); - count += fread(&CountBoundingTriangles, sizeof(uint32), 1, stream); - count += fread(&OffsetBoundingTriangles, sizeof(uint32), 1, stream); - count += fread(&CountBoundingVertices, sizeof(uint32), 1, stream); - count += fread(&OffsetBoundingVertices, sizeof(uint32), 1, stream); - count += fread(&CountBoundingNormals, sizeof(uint32), 1, stream); - count += fread(&OffsetBoundingNormals, sizeof(uint32), 1, stream); - - if (count != 51) - printf("ModelHeader::Read: Failed to read some data expected 51, read %d\n", count); - + BoundingRadius = stream->Read(); + CountBoundingTriangles = stream->Read(); + OffsetBoundingTriangles = stream->Read(); + CountBoundingVertices = stream->Read(); + OffsetBoundingVertices = stream->Read(); + CountBoundingNormals = stream->Read(); + OffsetBoundingNormals = stream->Read(); } -WorldModelHeader WorldModelHeader::Read(FILE* stream) +WorldModelHeader WorldModelHeader::Read(Stream* stream) { WorldModelHeader ret; int count = 0; - - count += fread(&ret.CountMaterials, sizeof(uint32), 1, stream); - count += fread(&ret.CountGroups, sizeof(uint32), 1, stream); - count += fread(&ret.CountPortals, sizeof(uint32), 1, stream); - count += fread(&ret.CountLights, sizeof(uint32), 1, stream); - count += fread(&ret.CountModels, sizeof(uint32), 1, stream); - count += fread(&ret.CountDoodads, sizeof(uint32), 1, stream); - count += fread(&ret.CountSets, sizeof(uint32), 1, stream); - count += fread(&ret.AmbientColorUnk, sizeof(uint32), 1, stream); - count += fread(&ret.WmoId, sizeof(uint32), 1, stream); + ret.CountMaterials = stream->Read(); + ret.CountGroups = stream->Read(); + ret.CountPortals = stream->Read(); + ret.CountLights = stream->Read(); + ret.CountModels = stream->Read(); + ret.CountDoodads = stream->Read(); + ret.CountSets = stream->Read(); + ret.AmbientColorUnk = stream->Read(); + ret.WmoId = stream->Read(); ret.BoundingBox[0] = Vector3::Read(stream); ret.BoundingBox[1] = Vector3::Read(stream); - count += fread(&ret.LiquidTypeRelated, sizeof(uint32), 1, stream); - - if (count != 10) - printf("WorldModelHeader::Read: Failed to read some data expected 10, read %d\n", count); + ret.LiquidTypeRelated = stream->Read(); return ret; } -DoodadInstance DoodadInstance::Read(FILE* stream) +DoodadInstance DoodadInstance::Read(Stream* stream) { DoodadInstance ret; - int count = 0; - count += fread(&ret.FileOffset, sizeof(uint32), 1, stream); + ret.FileOffset = stream->Read(); ret.Position = Vector3::Read(stream); - count += fread(&ret.QuatW, sizeof(float), 1, stream); - count += fread(&ret.QuatX, sizeof(float), 1, stream); - count += fread(&ret.QuatY, sizeof(float), 1, stream); - count += fread(&ret.QuatZ, sizeof(float), 1, stream); - count += fread(&ret.Scale, sizeof(float), 1, stream); - count += fread(&ret.LightColor, sizeof(uint32), 1, stream); - - if (count != 7) - printf("DoodadInstance::Read: Failed to read some data expected 7, read %d\n", count); - + ret.QuatW = stream->Read(); + ret.QuatX = stream->Read(); + ret.QuatY = stream->Read(); + ret.QuatZ = stream->Read(); + ret.Scale = stream->Read(); + ret.LightColor = stream->Read(); return ret; } -DoodadSet DoodadSet::Read(FILE* stream) +DoodadSet DoodadSet::Read(Stream* stream) { DoodadSet ret; - char name[21]; - int count = 0; - - count += fread(&name, sizeof(char), 20, stream); - name[20] = '\0'; - ret.Name = name; - count += fread(&ret.FirstInstanceIndex, sizeof(uint32), 1, stream); - count += fread(&ret.CountInstances, sizeof(uint32), 1, stream); - count += fread(&ret.UnknownZero, sizeof(uint32), 1, stream); - - if (count != 23) - printf("DoodadSet::Read: Failed to read some data expected 23, read %d\n", count); + ret.Name = std::string(stream->Read(20), 20); + ret.FirstInstanceIndex = stream->Read(); + ret.CountInstances = stream->Read(); + ret.UnknownZero = stream->Read(); + return ret; } -LiquidHeader LiquidHeader::Read(FILE* stream) +LiquidHeader LiquidHeader::Read(Stream* stream) { LiquidHeader ret; - int count = 0; - count += fread(&ret.CountXVertices, sizeof(uint32), 1, stream); - count += fread(&ret.CountYVertices, sizeof(uint32), 1, stream); - count += fread(&ret.Width, sizeof(uint32), 1, stream); - count += fread(&ret.Height, sizeof(uint32), 1, stream); + ret.CountXVertices = stream->Read(); + ret.CountYVertices = stream->Read(); + ret.Width = stream->Read(); + ret.Height = stream->Read(); ret.BaseLocation = Vector3::Read(stream); - count += fread(&ret.MaterialId, sizeof(uint16), 1, stream); - - if (count != 5) - printf("LiquidHeader::Read: Failed to read some data expected 5, read %d\n", count); + ret.MaterialId = stream->Read(); return ret; } -LiquidData LiquidData::Read(FILE* stream, LiquidHeader& header) +LiquidData LiquidData::Read(Stream* stream, LiquidHeader& header) { LiquidData ret; ret.HeightMap = new float*[header.CountXVertices]; @@ -436,35 +370,22 @@ LiquidData LiquidData::Read(FILE* stream, LiquidHeader& header) { for (uint32 x = 0; x < header.CountXVertices; x++) { - uint32 discard; - float tmp; - if (fread(&discard, sizeof(uint32), 1, stream) == 1 && - fread(&tmp, sizeof(float), 1, stream) == 1) - { - ret.HeightMap[x][y] = tmp; - } + stream->Read(); // Dummy value + ret.HeightMap[x][y] = stream->Read(); } } for (uint32 y = 0; y < header.Height; y++) - { for (uint32 x = 0; x < header.Width; x++) - { - uint8 tmp = 0; - if (fread(&tmp, sizeof(uint8), 1, stream) == 1) - ret.RenderFlags[x][y] = tmp; - } - } + ret.RenderFlags[x][y] = stream->Read(); return ret; } -H2ORenderMask H2ORenderMask::Read(FILE* stream) +H2ORenderMask H2ORenderMask::Read(Stream* stream) { H2ORenderMask ret; - int32 count; - if ((count = fread(&ret.Mask, sizeof(uint8), 8, stream)) != 8) - printf("H2OHeader::Read: Failed to read some data expected 8, read %d\n", count); + stream->Read(ret.Mask, sizeof(uint8) * 8); return ret; } @@ -480,38 +401,31 @@ bool MCNKLiquidData::IsWater(int x, int y, float height) return false; } -H2OHeader H2OHeader::Read(FILE* stream) +H2OHeader H2OHeader::Read(Stream* stream) { H2OHeader ret; - int count = 0; - count += fread(&ret.OffsetInformation, sizeof(uint32), 1, stream); - count += fread(&ret.LayerCount, sizeof(uint32), 1, stream); - count += fread(&ret.OffsetRender, sizeof(uint32), 1, stream); - - if (count != 3) - printf("H2OHeader::Read: Failed to read some data expected 3, read %d\n", count); - + + ret.OffsetInformation = stream->Read(); + ret.LayerCount = stream->Read(); + ret.OffsetRender = stream->Read(); + return ret; } -H2OInformation H2OInformation::Read(FILE* stream) +H2OInformation H2OInformation::Read(Stream* stream) { H2OInformation ret; - int count = 0; - count += fread(&ret.LiquidType, sizeof(uint16), 1, stream); - count += fread(&ret.Flags, sizeof(uint16), 1, stream); - count += fread(&ret.HeightLevel1, sizeof(float), 1, stream); - count += fread(&ret.HeightLevel2, sizeof(float), 1, stream); - count += fread(&ret.OffsetX, sizeof(uint8), 1, stream); - count += fread(&ret.OffsetY, sizeof(uint8), 1, stream); - count += fread(&ret.Width, sizeof(uint8), 1, stream); - count += fread(&ret.Height, sizeof(uint8), 1, stream); - count += fread(&ret.OffsetMask2, sizeof(uint32), 1, stream); - count += fread(&ret.OffsetHeightmap, sizeof(uint32), 1, stream); - - if (count != 10) - printf("H2OInformation::Read: Failed to read some data expected 10, read %d\n", count); - + ret.LiquidType = stream->Read(); + ret.Flags = stream->Read(); + ret.HeightLevel1 = stream->Read(); + ret.HeightLevel2 = stream->Read(); + ret.OffsetX = stream->Read(); + ret.OffsetY = stream->Read(); + ret.Width = stream->Read(); + ret.Height = stream->Read(); + ret.OffsetMask2 = stream->Read(); + ret.OffsetHeightmap = stream->Read(); + return ret; } @@ -524,24 +438,20 @@ char* Utils::GetPlainName(const char* FileName) return (char*)FileName; } -WMOGroupHeader WMOGroupHeader::Read( FILE* stream ) +WMOGroupHeader WMOGroupHeader::Read(Stream* stream) { WMOGroupHeader ret; - int count = 0; - count += fread(&ret.OffsetGroupName, sizeof(uint32), 1, stream); - count += fread(&ret.OffsetDescriptiveName, sizeof(uint32), 1, stream); - count += fread(&ret.Flags, sizeof(uint32), 1, stream); + ret.OffsetGroupName = stream->Read(); + ret.OffsetDescriptiveName = stream->Read(); + ret.Flags = stream->Read(); ret.BoundingBox[0] = Vector3::Read(stream); ret.BoundingBox[1] = Vector3::Read(stream); - count += fread(&ret.OffsetPortals, sizeof(uint32), 1, stream); - count += fread(&ret.CountPortals, sizeof(uint32), 1, stream); - count += fread(&ret.CountBatches, sizeof(uint16), 4, stream); - count += fread(&ret.Fogs, sizeof(uint8), 4, stream); - count += fread(&ret.LiquidTypeRelated, sizeof(uint32), 1, stream); - count += fread(&ret.WmoId, sizeof(uint32), 1, stream); - - if (count != 15) - printf("WMOGroupHeader::Read: Failed to read some data expected 15, read %d\n", count); - + ret.OffsetPortals = stream->Read(); + ret.CountPortals = stream->Read(); + stream->Read(ret.CountBatches, sizeof(uint16) * 4); + stream->Read(ret.Fogs, sizeof(uint8) * 4); + ret.LiquidTypeRelated = stream->Read(); + ret.WmoId = stream->Read(); + return ret; } diff --git a/src/tools/mesh_extractor/Utils.h b/src/tools/mesh_extractor/Utils.h index 472cf6dbd1b..617da2b2244 100644 --- a/src/tools/mesh_extractor/Utils.h +++ b/src/tools/mesh_extractor/Utils.h @@ -10,6 +10,8 @@ #include "Define.h" #include "Constants.h" +#include "Stream.h" + #include struct WorldModelDefinition; @@ -42,7 +44,7 @@ struct Vector3 return Vector3(x * s, y * s, z * s); } - static Vector3 Read(FILE* file); + static Vector3 Read(Stream* file); }; struct TilePos @@ -93,7 +95,7 @@ public: Vector3 Position; uint32 OffsetMCCV; - void Read(FILE* stream); + void Read(Stream* stream); }; class MHDR @@ -113,7 +115,7 @@ public: uint32 OffsetMH2O; uint32 OffsetMTFX; - void Read(FILE* stream); + void Read(Stream* stream); }; class ModelHeader @@ -170,7 +172,7 @@ public: uint32 CountBoundingNormals; uint32 OffsetBoundingNormals; - void Read(FILE* stream); + void Read(Stream* stream); }; class WorldModelHeader @@ -189,7 +191,7 @@ public: Vector3 BoundingBox[2]; uint32 LiquidTypeRelated; - static WorldModelHeader Read(FILE* stream); + static WorldModelHeader Read(Stream* stream); }; class DoodadInstance @@ -206,7 +208,7 @@ public: float Scale; uint32 LightColor; - static DoodadInstance Read(FILE* stream); + static DoodadInstance Read(Stream* stream); }; class DoodadSet @@ -218,7 +220,7 @@ public: uint32 CountInstances; uint32 UnknownZero; - static DoodadSet Read(FILE* stream); + static DoodadSet Read(Stream* stream); }; class LiquidHeader @@ -232,7 +234,7 @@ public: Vector3 BaseLocation; uint16 MaterialId; - static LiquidHeader Read(FILE* stream); + static LiquidHeader Read(Stream* stream); }; class LiquidData @@ -247,7 +249,7 @@ public: return RenderFlags[x][y] != 0x0F; } - static LiquidData Read(FILE* stream, LiquidHeader& header); + static LiquidData Read(Stream* stream, LiquidHeader& header); }; class H2ORenderMask @@ -261,7 +263,7 @@ public: return (Mask[y] >> x & 1) != 0; } - static H2ORenderMask Read(FILE* stream); + static H2ORenderMask Read(Stream* stream); }; class MCNKLiquidData @@ -284,7 +286,7 @@ public: uint32 LayerCount; uint32 OffsetRender; - static H2OHeader Read(FILE* stream); + static H2OHeader Read(Stream* stream); }; class H2OInformation @@ -302,7 +304,7 @@ public: uint32 OffsetMask2; uint32 OffsetHeightmap; - static H2OInformation Read(FILE* stream); + static H2OInformation Read(Stream* stream); }; class WMOGroupHeader @@ -321,7 +323,7 @@ public: uint32 LiquidTypeRelated; uint32 WmoId; - static WMOGroupHeader Read(FILE* stream); + static WMOGroupHeader Read(Stream* stream); }; // Dummy class to act as an interface. @@ -352,8 +354,6 @@ class Utils { public: static void Reverse(char word[]); - static std::string ReadString(FILE* file); - static uint32 Size(FILE* file); static Vector3 ToRecast(const Vector3& val ); static std::string GetAdtPath(const std::string& world, int x, int y); static std::string FixModelPath(const std::string& path); @@ -377,14 +377,14 @@ public: return false; return true; } - static std::string Replace( std::string str, const std::string& oldStr, const std::string& newStr ); - static void CreateDir( const std::string& Path ); - static void SaveToDisk(FILE* stream, const std::string& path); - static Vector3 ToWoWCoords(const Vector3& vec ); - static std::string GetExtension( std::string path ); + static std::string Replace(std::string str, const std::string& oldStr, const std::string& newStr); + static void CreateDir(const std::string& Path); + static void SaveToDisk(Stream* stream, const std::string& path); + static Vector3 ToWoWCoords(const Vector3& vec); + static std::string GetExtension( std::string path); static char* GetPlainName(const char* FileName); static Vector3 TransformDoodadVertex(const IDefinition& def, Vector3& vec, bool translate = true); - static Vector3 VectorTransform(const Vector3& vec, const G3D::Matrix4& matrix, bool normal = false ); - static Vector3 TransformWmoDoodad(const DoodadInstance& inst, const WorldModelDefinition& root, Vector3& vec, bool translate = true ); + static Vector3 VectorTransform(const Vector3& vec, const G3D::Matrix4& matrix, bool normal = false); + static Vector3 TransformWmoDoodad(const DoodadInstance& inst, const WorldModelDefinition& root, Vector3& vec, bool translate = true); }; #endif diff --git a/src/tools/mesh_extractor/WDT.cpp b/src/tools/mesh_extractor/WDT.cpp index 2a5a18c9848..4a1d9c45b58 100644 --- a/src/tools/mesh_extractor/WDT.cpp +++ b/src/tools/mesh_extractor/WDT.cpp @@ -20,7 +20,7 @@ void WDT::ReadGlobalModel() IsGlobalModel = true; ModelDefinition = WorldModelDefinition::Read(defChunk->GetStream()); - ModelFile = Utils::ReadString(fileChunk->GetStream()); + ModelFile = fileChunk->GetStream()->ReadString(); Model = new WorldModelRoot(ModelFile); } @@ -30,20 +30,14 @@ void WDT::ReadTileTable() if (!chunk) return; IsValid = true; - FILE* stream = chunk->GetStream(); + Stream* stream = chunk->GetStream(); for (int y = 0; y < 64; ++y) { for (int x = 0; x < 64; ++x) { const uint32 hasTileFlag = 0x1; - uint32 flags; - uint32 discard; - int count = 0; - count += fread(&flags, sizeof(uint32), 1, stream); - count += fread(&discard, sizeof(uint32), 1, stream); - - if (count != 2) - printf("WDT::ReadTileTable: Failed to read some data expected 2, read %d\n", count); + uint32 flags = stream->Read(); + uint32 discard = stream->Read(); if (flags & hasTileFlag) TileTable.push_back(TilePos(x, y)); diff --git a/src/tools/mesh_extractor/WorldModelGroup.cpp b/src/tools/mesh_extractor/WorldModelGroup.cpp index f76df73aaa6..08b315b9db3 100644 --- a/src/tools/mesh_extractor/WorldModelGroup.cpp +++ b/src/tools/mesh_extractor/WorldModelGroup.cpp @@ -3,10 +3,10 @@ #include "Chunk.h" #include "Utils.h" -WorldModelGroup::WorldModelGroup( std::string path, int groupIndex ) : GroupIndex(groupIndex), MOBA(NULL), IsBad(false), HasLiquidData(false) +WorldModelGroup::WorldModelGroup(std::string path, int groupIndex) : GroupIndex(groupIndex), MOBA(NULL), IsBad(false), HasLiquidData(false) { Data = new ChunkedData(path); - if (!Data->Stream) + if (!Data->_Stream) { IsBad = true; return; @@ -18,8 +18,8 @@ WorldModelGroup::WorldModelGroup( std::string path, int groupIndex ) : GroupInde Name = Utils::GetPlainName(path.c_str()); - FILE* stream = mainChunk->GetStream(); - fseek(stream, firstSub, SEEK_SET); + Stream* stream = mainChunk->GetStream(); + stream->Seek(firstSub, SEEK_SET); SubData = new ChunkedData(stream, mainChunk->Length - firstSub); ReadHeader(); @@ -40,7 +40,7 @@ void WorldModelGroup::ReadNormals() uint32 normalCount = chunk->Length / 12; ASSERT(normalCount == Vertices.size() && "normalCount is different than the Vertices count"); Normals.reserve(normalCount); - FILE* stream = chunk->GetStream(); + Stream* stream = chunk->GetStream(); for (uint32 i = 0; i < normalCount; i++) Normals.push_back(Vector3::Read(stream)); } @@ -52,7 +52,7 @@ void WorldModelGroup::ReadLiquid() return; HasLiquidData = true; - FILE* stream = chunk->GetStream(); + Stream* stream = chunk->GetStream(); LiquidDataHeader = LiquidHeader::Read(stream); LiquidDataGeometry = LiquidData::Read(stream, LiquidDataHeader); } @@ -65,7 +65,7 @@ void WorldModelGroup::ReadVertices() uint32 verticeCount = chunk->Length / 12; Vertices.reserve(verticeCount); - FILE* stream = chunk->GetStream(); + Stream* stream = chunk->GetStream(); for (uint32 i = 0; i < verticeCount; i++) Vertices.push_back(Vector3::Read(stream)); } @@ -78,19 +78,13 @@ void WorldModelGroup::ReadTriangles() uint32 triangleCount = chunk->Length / 6; ASSERT(triangleCount == TriangleFlags.size() && "triangleCount != TriangleFlags.size()"); - FILE* stream = chunk->GetStream(); + Stream* stream = chunk->GetStream(); Triangles.reserve(triangleCount); for (uint32 i = 0; i < triangleCount; i++) { - uint16 v0; - uint16 v1; - uint16 v2; - int count = 0; - count += fread(&v0, sizeof(uint16), 1, stream); - count += fread(&v1, sizeof(uint16), 1, stream); - count += fread(&v2, sizeof(uint16), 1, stream); - if (count != 3) - printf("WorldModelGroup::ReadMaterials: Error reading data, expected 3, read %d\n", count); + uint16 v0 = stream->Read(); + uint16 v1 = stream->Read(); + uint16 v2 = stream->Read(); Triangles.push_back(Triangle(Constants::TRIANGLE_TYPE_WMO, v0, v1, v2)); } @@ -102,20 +96,15 @@ void WorldModelGroup::ReadMaterials() if (!chunk) return; - FILE* stream = chunk->GetStream(); + Stream* stream = chunk->GetStream(); uint32 triangleCount = chunk->Length / 2; TriangleFlags.reserve(triangleCount); TriangleMaterials.reserve(triangleCount); for (uint32 i = 0; i < triangleCount; i++) { - uint8 tmp; - if (fread(&tmp, sizeof(uint8), 1, stream) != 1) - printf("WorldModelGroup::ReadMaterials: Error reading data, expected 1, read 0\n"); - TriangleFlags.push_back(tmp); + TriangleFlags.push_back(stream->Read()); // Read again for material. - if (fread(&tmp, sizeof(uint8), 1, stream) != 1) - printf("WorldModelGroup::ReadMaterials: Error reading data, expected 1, read 0\n"); - TriangleMaterials.push_back(tmp); + TriangleMaterials.push_back(stream->Read()); } } @@ -125,7 +114,7 @@ void WorldModelGroup::ReadHeader() if (!chunk) return; - FILE* stream = chunk->GetStream(); + Stream* stream = chunk->GetStream(); Header = WMOGroupHeader::Read(stream); } @@ -137,7 +126,5 @@ void WorldModelGroup::ReadBatches() MOBALength = chunk->Length / 2; MOBA = new uint16[MOBALength]; - uint32 count = (uint32)fread(MOBA, sizeof(uint16), MOBALength, chunk->GetStream()); - if (count != MOBALength) - printf("WorldModelGroup::ReadBatches: Error reading data, expected %u, read %u\n", MOBALength, count); + chunk->GetStream()->Read(MOBA, sizeof(uint16) * MOBALength); } diff --git a/src/tools/mesh_extractor/WorldModelHandler.cpp b/src/tools/mesh_extractor/WorldModelHandler.cpp index 3565a1d6af0..d9f9cef2b96 100644 --- a/src/tools/mesh_extractor/WorldModelHandler.cpp +++ b/src/tools/mesh_extractor/WorldModelHandler.cpp @@ -4,27 +4,24 @@ #include "Cache.h" #include "Model.h" #include "Define.h" +#include "Stream.h" #include "G3D/Matrix4.h" #include "G3D/Quat.h" #include -WorldModelDefinition WorldModelDefinition::Read( FILE* file ) +WorldModelDefinition WorldModelDefinition::Read(Stream* file) { WorldModelDefinition ret; - int count = 0; - count += fread(&ret.MwidIndex, sizeof(uint32), 1, file); - count += fread(&ret.UniqueId, sizeof(uint32), 1, file); + ret.MwidIndex = file->Read(); + ret.UniqueId = file->Read(); ret.Position = Vector3::Read(file); ret.Rotation = Vector3::Read(file); ret.UpperExtents = Vector3::Read(file); ret.LowerExtents = Vector3::Read(file); - count += fread(&ret.Flags, sizeof(uint16), 1, file); - count += fread(&ret.DoodadSet, sizeof(uint16), 1, file); - uint32 discard; - count += fread(&discard, sizeof(uint32), 1, file); - - if (count != 5) - printf("WorldModelDefinition::Read: Error reading data, expected 5, read %d\n", count); + ret.Flags = file->Read(); + ret.DoodadSet = file->Read(); + file->Read(); // Discarded + return ret; } @@ -41,14 +38,12 @@ void WorldModelHandler::ProcessInternal( MapChunk* mcnk ) return; uint32 refCount = mcnk->Header.MapObjectRefs; - FILE* stream = mcnk->Source->GetStream(); - fseek(stream, mcnk->Source->Offset + mcnk->Header.OffsetMCRF, SEEK_SET); + Stream* stream = mcnk->Source->GetStream(); + stream->Seek(mcnk->Source->Offset + mcnk->Header.OffsetMCRF, SEEK_SET); // Start looping at the last Doodad Ref index for (uint32 i = mcnk->Header.DoodadRefs; i < refCount; i++) { - int32 index; - if (fread(&index, sizeof(int32), 1, stream) != 1) - printf("WorldModelDefinition::Read: Error reading data, expected 1, read 0\n"); + int32 index = stream->Read(); if (index < 0 || uint32(index) >= _definitions->size()) continue; @@ -76,7 +71,7 @@ void WorldModelHandler::ProcessInternal( MapChunk* mcnk ) InsertModelGeometry(Vertices, Triangles, wmo, model); } // Restore the stream position - fseek(stream, mcnk->Source->Offset, SEEK_SET); + stream->Seek(mcnk->Source->Offset, SEEK_SET); } void WorldModelHandler::InsertModelGeometry( std::vector& verts, std::vector >& tris, const WorldModelDefinition& def, WorldModelRoot* root, bool translate ) @@ -185,7 +180,7 @@ void WorldModelHandler::ReadDefinitions() uint32 definitionCount = chunk->Length / definitionSize; _definitions = new std::vector; _definitions->reserve(definitionCount); - FILE* stream = chunk->GetStream(); + Stream* stream = chunk->GetStream(); for (uint32 i = 0; i < definitionCount; i++) _definitions->push_back(WorldModelDefinition::Read(stream)); } @@ -202,14 +197,13 @@ void WorldModelHandler::ReadModelPaths() _paths->reserve(paths); for (uint32 i = 0; i < paths; i++) { - FILE* stream = mwid->GetStream(); - fseek(stream, i * 4, SEEK_CUR); - uint32 offset; - if (fread(&offset, sizeof(uint32), 1, stream) != 1) - printf("WorldModelDefinition::Read: Error reading data, expected 1, read 0\n"); - FILE* dataStream = mwmo->GetStream(); - fseek(dataStream, offset + mwmo->Offset, SEEK_SET); - _paths->push_back(Utils::ReadString(dataStream)); + Stream* stream = mwid->GetStream(); + stream->Seek(i * 4, SEEK_CUR); + uint32 offset = stream->Read(); + + Stream* dataStream = mwmo->GetStream(); + dataStream->Seek(offset + mwmo->Offset, SEEK_SET); + _paths->push_back(dataStream->ReadString()); } } diff --git a/src/tools/mesh_extractor/WorldModelHandler.h b/src/tools/mesh_extractor/WorldModelHandler.h index 87a5ad62938..7924eb3f1a9 100644 --- a/src/tools/mesh_extractor/WorldModelHandler.h +++ b/src/tools/mesh_extractor/WorldModelHandler.h @@ -22,7 +22,7 @@ public: uint16 Flags; uint16 DoodadSet; - static WorldModelDefinition Read(FILE* file); + static WorldModelDefinition Read(Stream* file); }; class WorldModelHandler : public ObjectDataHandler diff --git a/src/tools/mesh_extractor/WorldModelRoot.cpp b/src/tools/mesh_extractor/WorldModelRoot.cpp index a00506f3b16..db909ad919c 100644 --- a/src/tools/mesh_extractor/WorldModelRoot.cpp +++ b/src/tools/mesh_extractor/WorldModelRoot.cpp @@ -37,7 +37,7 @@ void WorldModelRoot::ReadDoodadSets() if (!chunk) return; - FILE* stream = chunk->GetStream(); + Stream* stream = chunk->GetStream(); ASSERT(chunk->Length / 32 == Header.CountSets && "chunk.Length / 32 == Header.CountSets"); DoodadSets.reserve(Header.CountSets); for (uint32 i = 0; i < Header.CountSets; i++) @@ -56,14 +56,14 @@ void WorldModelRoot::ReadDoodadInstances() DoodadInstances.reserve(countInstances); for (uint32 i = 0; i < countInstances; i++) { - FILE* stream = chunk->GetStream(); - fseek(stream, instanceSize * i, SEEK_CUR); + Stream* stream = chunk->GetStream(); + stream->Seek(instanceSize * i, SEEK_CUR); DoodadInstance instance = DoodadInstance::Read(stream); - FILE* nameStream = nameChunk->GetStream(); + Stream* nameStream = nameChunk->GetStream(); if (instance.FileOffset >= nameChunk->Length) continue; - fseek(nameStream, instance.FileOffset, SEEK_CUR); - instance.File = Utils::ReadString(nameStream); + nameStream->Seek(instance.FileOffset, SEEK_CUR); + instance.File = nameStream->ReadString(); DoodadInstances.push_back(instance); } } @@ -74,6 +74,6 @@ void WorldModelRoot::ReadHeader() if (!chunk) return; - FILE* stream = chunk->GetStream(); + Stream* stream = chunk->GetStream(); Header = WorldModelHeader::Read(stream); } -- cgit v1.2.3 From 58912635a7a24d53632da35bbae8c6d15e217b41 Mon Sep 17 00:00:00 2001 From: Sebastian Valle Date: Sun, 6 Oct 2013 13:47:22 -0500 Subject: Tools/MeshExtractor: Fixed a few errors under GCC and changed a bit how the GenericCache class works. --- src/tools/mesh_extractor/Cache.h | 16 ++++++++++------ src/tools/mesh_extractor/DoodadHandler.cpp | 5 ----- src/tools/mesh_extractor/Geometry.cpp | 4 ++-- src/tools/mesh_extractor/Utils.cpp | 2 +- src/tools/mesh_extractor/Utils.h | 2 +- src/tools/mesh_extractor/WorldModelHandler.cpp | 10 ---------- 6 files changed, 14 insertions(+), 25 deletions(-) (limited to 'src') diff --git a/src/tools/mesh_extractor/Cache.h b/src/tools/mesh_extractor/Cache.h index 9b3e046fe1e..6c84324d7fb 100644 --- a/src/tools/mesh_extractor/Cache.h +++ b/src/tools/mesh_extractor/Cache.h @@ -14,15 +14,14 @@ class GenericCache public: GenericCache() {} - static const uint32 FlushLimit = 300; // We can't get too close to filling up all the memory, and we have to be wary of the maximum number of open streams. + static const uint32 FlushLimit = 300; void Insert(K key, T* val) { ACE_GUARD(ACE_Thread_Mutex, g, mutex); - - if (_items.size() > FlushLimit) - Clear(); - _items[key] = val; + if (_items.find(key) != _items.end()) // Make sure that the object isn't in the cache already + delete _items[key]; // Delete the previous item + _items[key] = val; // Reassign it } T* Get(K key) @@ -31,7 +30,12 @@ public: typename std::map::iterator itr = _items.find(key); if (itr != _items.end()) return itr->second; - return NULL; + else + { + T* t = new T(key); // Create the object + _items[key] = t; + return t; + } } void Clear() diff --git a/src/tools/mesh_extractor/DoodadHandler.cpp b/src/tools/mesh_extractor/DoodadHandler.cpp index 4619f418e55..506f3192344 100644 --- a/src/tools/mesh_extractor/DoodadHandler.cpp +++ b/src/tools/mesh_extractor/DoodadHandler.cpp @@ -40,11 +40,6 @@ void DoodadHandler::ProcessInternal(MapChunk* mcnk) std::string path = (*_paths)[doodad.MmidIndex]; Model* model = Cache->ModelCache.Get(path); - if (!model) - { - model = new Model(path); - Cache->ModelCache.Insert(path, model); - } if (!model->IsCollidable) continue; diff --git a/src/tools/mesh_extractor/Geometry.cpp b/src/tools/mesh_extractor/Geometry.cpp index df828dcd573..49be7ef71e7 100644 --- a/src/tools/mesh_extractor/Geometry.cpp +++ b/src/tools/mesh_extractor/Geometry.cpp @@ -17,7 +17,7 @@ void Geometry::CalculateBoundingBox( float*& min, float*& max ) max = new float[3]; for (int i = 0; i < 3; ++i) { - max[i] = std::numeric_limits::lowest(); + max[i] = -FLT_MAX; min[i] = std::numeric_limits::max(); } @@ -43,7 +43,7 @@ void Geometry::CalculateBoundingBox( float*& min, float*& max ) void Geometry::CalculateMinMaxHeight( float& min, float& max ) { min = std::numeric_limits::max(); - max = std::numeric_limits::lowest(); + max = -FLT_MAX; for (std::vector::iterator itr = Vertices.begin(); itr != Vertices.end(); ++itr) { diff --git a/src/tools/mesh_extractor/Utils.cpp b/src/tools/mesh_extractor/Utils.cpp index 834303d164f..d533c37f9f7 100644 --- a/src/tools/mesh_extractor/Utils.cpp +++ b/src/tools/mesh_extractor/Utils.cpp @@ -63,7 +63,7 @@ std::string Utils::FixModelPath(const std::string& path ) return Utils::GetPathBase(path) + ".M2"; } -Vector3 Utils::TransformDoodadVertex(const IDefinition& def, Vector3& vec, bool translate) +Vector3 Utils::TransformDoodadVertex(const IDefinition& def, Vector3 vec, bool translate) { // Sources of information: /// http://www.pxr.dk/wowdev/wiki/index.php?title=ADT/v18&oldid=3715 diff --git a/src/tools/mesh_extractor/Utils.h b/src/tools/mesh_extractor/Utils.h index 617da2b2244..45cfc6cfd4b 100644 --- a/src/tools/mesh_extractor/Utils.h +++ b/src/tools/mesh_extractor/Utils.h @@ -383,7 +383,7 @@ public: static Vector3 ToWoWCoords(const Vector3& vec); static std::string GetExtension( std::string path); static char* GetPlainName(const char* FileName); - static Vector3 TransformDoodadVertex(const IDefinition& def, Vector3& vec, bool translate = true); + static Vector3 TransformDoodadVertex(const IDefinition& def, Vector3 vec, bool translate = true); static Vector3 VectorTransform(const Vector3& vec, const G3D::Matrix4& matrix, bool normal = false); static Vector3 TransformWmoDoodad(const DoodadInstance& inst, const WorldModelDefinition& root, Vector3& vec, bool translate = true); }; diff --git a/src/tools/mesh_extractor/WorldModelHandler.cpp b/src/tools/mesh_extractor/WorldModelHandler.cpp index d9f9cef2b96..bf54609ca5b 100644 --- a/src/tools/mesh_extractor/WorldModelHandler.cpp +++ b/src/tools/mesh_extractor/WorldModelHandler.cpp @@ -59,11 +59,6 @@ void WorldModelHandler::ProcessInternal( MapChunk* mcnk ) std::string path = (*_paths)[wmo.MwidIndex]; WorldModelRoot* model = Cache->WorldModelCache.Get(path); - if (!model) - { - model = new WorldModelRoot(path); - Cache->WorldModelCache.Insert(path, model); - } Vertices.reserve(1000); Triangles.reserve(1000); @@ -111,11 +106,6 @@ void WorldModelHandler::InsertModelGeometry( std::vector& verts, std::v for (std::vector::iterator instance = instances.begin(); instance != instances.end(); ++instance) { Model* model = Cache->ModelCache.Get(instance->File); - if (!model) - { - model = new Model(instance->File); - Cache->ModelCache.Insert(instance->File, model); - } if (!model->IsCollidable) continue; -- cgit v1.2.3 From e7b93044fbb07a1a74fda3a977acbb5c01c98961 Mon Sep 17 00:00:00 2001 From: jackpoz Date: Sun, 6 Oct 2013 21:30:20 +0200 Subject: Tools/MeshExtractor: Code cleanup and fix threading issue Remove GenericCache:Insert() as no longer needed. Mark BuilderThread as not free anymore as soon as they are assigned to a Tile. Fix signed/unsigned comparison mismatch. --- src/tools/mesh_extractor/Cache.h | 10 ---------- src/tools/mesh_extractor/ContinentBuilder.cpp | 2 +- src/tools/mesh_extractor/MeshExtractor.cpp | 2 +- 3 files changed, 2 insertions(+), 12 deletions(-) (limited to 'src') diff --git a/src/tools/mesh_extractor/Cache.h b/src/tools/mesh_extractor/Cache.h index 6c84324d7fb..5625b6f8926 100644 --- a/src/tools/mesh_extractor/Cache.h +++ b/src/tools/mesh_extractor/Cache.h @@ -14,16 +14,6 @@ class GenericCache public: GenericCache() {} - static const uint32 FlushLimit = 300; - - void Insert(K key, T* val) - { - ACE_GUARD(ACE_Thread_Mutex, g, mutex); - if (_items.find(key) != _items.end()) // Make sure that the object isn't in the cache already - delete _items[key]; // Delete the previous item - _items[key] = val; // Reassign it - } - T* Get(K key) { ACE_GUARD_RETURN(ACE_Thread_Mutex, g, mutex, NULL); diff --git a/src/tools/mesh_extractor/ContinentBuilder.cpp b/src/tools/mesh_extractor/ContinentBuilder.cpp index c90a6e527f7..c85e4df8d0e 100644 --- a/src/tools/mesh_extractor/ContinentBuilder.cpp +++ b/src/tools/mesh_extractor/ContinentBuilder.cpp @@ -24,11 +24,11 @@ public: Y = y; MapId = map; Continent = cont; + Free = false; } int svc() { - Free = false; printf("[%02i,%02i] Building tile\n", X, Y); TileBuilder builder(cBuilder, Continent, X, Y, MapId); char buff[100]; diff --git a/src/tools/mesh_extractor/MeshExtractor.cpp b/src/tools/mesh_extractor/MeshExtractor.cpp index 22afa763099..b55965cfc29 100644 --- a/src/tools/mesh_extractor/MeshExtractor.cpp +++ b/src/tools/mesh_extractor/MeshExtractor.cpp @@ -462,7 +462,7 @@ int main(int argc, char* argv[]) status = navMeshQuery->findStraightPath(m_spos, m_epos, hopBuffer, hops, straightPath, pathFlags, pathRefs, &resultHopCount, 2048); std::vector FinalPath; FinalPath.reserve(resultHopCount); - for (uint32 i = 0; i < resultHopCount; ++i) + for (int i = 0; i < resultHopCount; ++i) { Vector3 finalV = Utils::ToWoWCoords(Vector3(straightPath[i * 3 + 0], straightPath[i * 3 + 1], straightPath[i * 3 + 2])); FinalPath.push_back(finalV); -- cgit v1.2.3 From 7d6a47c128527b3ab5e7ebeae6e8c1d5e06f0c7a Mon Sep 17 00:00:00 2001 From: jackpoz Date: Sun, 6 Oct 2013 21:59:52 +0200 Subject: Tools/MeshExtractor: Fix memory cleanup Free memory created with new[] with delete[] . --- src/tools/mesh_extractor/TileBuilder.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/tools/mesh_extractor/TileBuilder.cpp b/src/tools/mesh_extractor/TileBuilder.cpp index 5d82fb17e25..534a2e68601 100644 --- a/src/tools/mesh_extractor/TileBuilder.cpp +++ b/src/tools/mesh_extractor/TileBuilder.cpp @@ -334,11 +334,11 @@ uint8* TileBuilder::BuildTiled(dtNavMeshParams& navMeshParams) rcFreeHeightField(hf); rcFreeCompactHeightfield(chf); rcFreeContourSet(contours); - delete vertices; - delete triangles; - delete areas; - delete bmin; - delete bmax; + delete[] vertices; + delete[] triangles; + delete[] areas; + delete[] bmin; + delete[] bmax; if (!params.polyCount || !params.polys || Constants::TilesPerMap * Constants::TilesPerMap == params.polyCount) { -- cgit v1.2.3 From e7f035fdd3aafd33383a162a8c634f3837358ffa Mon Sep 17 00:00:00 2001 From: Sebastian Valle Date: Sun, 6 Oct 2013 15:29:42 -0500 Subject: Tools/MeshExtractor: Fixed a logic mistake. --- src/tools/mesh_extractor/ContinentBuilder.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/tools/mesh_extractor/ContinentBuilder.cpp b/src/tools/mesh_extractor/ContinentBuilder.cpp index c85e4df8d0e..4cb0a676e79 100644 --- a/src/tools/mesh_extractor/ContinentBuilder.cpp +++ b/src/tools/mesh_extractor/ContinentBuilder.cpp @@ -72,7 +72,7 @@ void ContinentBuilder::getTileBounds(uint32 tileX, uint32 tileY, float* verts, i rcCalcBounds(verts, vertCount, bmin, bmax); else { - bmin[1] = FLT_MIN; + bmin[1] = -FLT_MAX; bmax[1] = FLT_MAX; } @@ -185,12 +185,12 @@ void ContinentBuilder::Build() } } - Cache->Clear(); - // Free memory for (std::vector::iterator _th = Threads.begin(); _th != Threads.end(); ++_th) { (*_th)->wait(); delete *_th; } + + Cache->Clear(); } -- cgit v1.2.3 From b1ed66b52dc63240d73e55cf43bc3e4c60e183ef Mon Sep 17 00:00:00 2001 From: Sebastian Valle Date: Sun, 6 Oct 2013 21:22:38 -0500 Subject: Tools/MeshExtractor: Added some locks because concurrency. Race conditions were detected with a race condition detection tool. --- src/tools/mesh_extractor/ContinentBuilder.cpp | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/tools/mesh_extractor/ContinentBuilder.cpp b/src/tools/mesh_extractor/ContinentBuilder.cpp index 4cb0a676e79..5130f467403 100644 --- a/src/tools/mesh_extractor/ContinentBuilder.cpp +++ b/src/tools/mesh_extractor/ContinentBuilder.cpp @@ -8,9 +8,14 @@ #include "Recast.h" #include "DetourCommon.h" +#include +#include +#include + class BuilderThread : public ACE_Task_Base { private: + ACE_Thread_Mutex lock; int X, Y, MapId; std::string Continent; dtNavMeshParams Params; @@ -19,7 +24,8 @@ public: BuilderThread(ContinentBuilder* _cBuilder, dtNavMeshParams& params) : Params(params), cBuilder(_cBuilder), Free(true) {} void SetData(int x, int y, int map, const std::string& cont) - { + { + ACE_GUARD(ACE_Thread_Mutex, g, lock); X = x; Y = y; MapId = map; @@ -29,6 +35,7 @@ public: int svc() { + ACE_GUARD_RETURN(ACE_Thread_Mutex, g, lock, 0); printf("[%02i,%02i] Building tile\n", X, Y); TileBuilder builder(cBuilder, Continent, X, Y, MapId); char buff[100]; @@ -62,7 +69,7 @@ public: return 0; } - bool Free; + ACE_Atomic_Op Free; }; void ContinentBuilder::getTileBounds(uint32 tileX, uint32 tileY, float* verts, int vertCount, float* bmin, float* bmax) @@ -171,7 +178,7 @@ void ContinentBuilder::Build() { for (std::vector::iterator _th = Threads.begin(); _th != Threads.end(); ++_th) { - if ((*_th)->Free) + if ((*_th)->Free.value()) { (*_th)->SetData(itr->X, itr->Y, MapId, Continent); (*_th)->activate(); -- cgit v1.2.3 From 6f63d430b089908c85446dbe9c2d0e2ab3acb591 Mon Sep 17 00:00:00 2001 From: jackpoz Date: Tue, 8 Oct 2013 20:38:42 +0200 Subject: Tools/MeshExtractor: Fix uninitialized values Fix uninitialized struct padding bytes written to output files. These bytes are actually ignored when loading these files, so the main point of this fix is to shut up the Valgrind log. Valgrind log: Syscall param write(buf) points to uninitialised byte(s) at : ??? (syscall-template.S:81) by : _IO_file_write@@GLIBC_2.2.5 (fileops.c:1270) by : new_do_write (fileops.c:546) by : _IO_do_write@@GLIBC_2.2.5 (fileops.c:519) by : _IO_file_xsputn@@GLIBC_2.2.5 (fileops.c:1341) by : fwrite (iofwrite.c:43) by BuilderThread::svc() (ContinentBuilder.cpp:56) by : ACE_Task_Base::svc_run(void*) (in /usr/lib/libACE-6.0.3.so) by : ACE_Thread_Adapter::invoke_i() (in /usr/lib/libACE-6.0.3.so) by : ACE_Thread_Adapter::invoke() (in /usr/lib/libACE-6.0.3.so) by : start_thread (pthread_create.c:311) by : clone (clone.S:113) Address 0x4039011 is not stack'd, malloc'd or (recently) free'd Uninitialised value was created by a stack allocation at: BuilderThread::svc() (ContinentBuilder.cpp:30) --- src/tools/mesh_extractor/ContinentBuilder.cpp | 2 ++ src/tools/mesh_extractor/Utils.cpp | 10 ++++++++++ src/tools/mesh_extractor/Utils.h | 6 ++---- 3 files changed, 14 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/tools/mesh_extractor/ContinentBuilder.cpp b/src/tools/mesh_extractor/ContinentBuilder.cpp index 5130f467403..b4b29325171 100644 --- a/src/tools/mesh_extractor/ContinentBuilder.cpp +++ b/src/tools/mesh_extractor/ContinentBuilder.cpp @@ -58,6 +58,7 @@ public: return 0; } MmapTileHeader header; + Utils::InitializeMmapTileHeader(header); header.size = builder.DataSize; fwrite(&header, sizeof(MmapTileHeader), 1, f); fwrite(nav, sizeof(unsigned char), builder.DataSize, f); @@ -149,6 +150,7 @@ void ContinentBuilder::Build() } MmapTileHeader mheader; + Utils::InitializeMmapTileHeader(mheader); mheader.size = builder->DataSize; fwrite(&mheader, sizeof(MmapTileHeader), 1, f); fwrite(nav, sizeof(unsigned char), builder->DataSize, f); diff --git a/src/tools/mesh_extractor/Utils.cpp b/src/tools/mesh_extractor/Utils.cpp index d533c37f9f7..255362d0e9c 100644 --- a/src/tools/mesh_extractor/Utils.cpp +++ b/src/tools/mesh_extractor/Utils.cpp @@ -455,3 +455,13 @@ WMOGroupHeader WMOGroupHeader::Read(Stream* stream) return ret; } + +void Utils::InitializeMmapTileHeader(MmapTileHeader& header) +{ + memset(&header, 0, sizeof(MmapTileHeader)); + header.mmapMagic = MMAP_MAGIC; + header.dtVersion = DT_NAVMESH_VERSION; + header.mmapVersion = MMAP_VERSION; + header.size = 0; + header.usesLiquids = true; +} diff --git a/src/tools/mesh_extractor/Utils.h b/src/tools/mesh_extractor/Utils.h index 45cfc6cfd4b..231aa181e01 100644 --- a/src/tools/mesh_extractor/Utils.h +++ b/src/tools/mesh_extractor/Utils.h @@ -344,10 +344,7 @@ struct MmapTileHeader uint32 dtVersion; uint32 mmapVersion; uint32 size; - bool usesLiquids; - - MmapTileHeader() : mmapMagic(MMAP_MAGIC), dtVersion(DT_NAVMESH_VERSION), - mmapVersion(MMAP_VERSION), size(0), usesLiquids(true) {} + bool usesLiquids : 1; }; class Utils @@ -386,5 +383,6 @@ public: static Vector3 TransformDoodadVertex(const IDefinition& def, Vector3 vec, bool translate = true); static Vector3 VectorTransform(const Vector3& vec, const G3D::Matrix4& matrix, bool normal = false); static Vector3 TransformWmoDoodad(const DoodadInstance& inst, const WorldModelDefinition& root, Vector3& vec, bool translate = true); + static void InitializeMmapTileHeader(MmapTileHeader& header); }; #endif -- cgit v1.2.3 From 4ce12dc481323c11b4830d06f8080412d855cc64 Mon Sep 17 00:00:00 2001 From: Sebastian Valle Date: Thu, 17 Oct 2013 11:10:42 -0500 Subject: Tools/MeshExtractor: Don't load neighbor ADTs each time we generate an ADT. --- src/tools/mesh_extractor/TileBuilder.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/tools/mesh_extractor/TileBuilder.cpp b/src/tools/mesh_extractor/TileBuilder.cpp index 534a2e68601..7e2f7fe3c47 100644 --- a/src/tools/mesh_extractor/TileBuilder.cpp +++ b/src/tools/mesh_extractor/TileBuilder.cpp @@ -217,7 +217,8 @@ uint8* TileBuilder::BuildTiled(dtNavMeshParams& navMeshParams) CalculateTileBounds(bmin, bmax, navMeshParams); _Geometry->CalculateMinMaxHeight(bmin[1], bmax[1]); - // again, we load everything - wasteful but who cares + // This is commented out to reduce the size of the resulting files (and the time it takes to generate them), we shouldn't need to load 4 more ADTs each time. + /*// again, we load everything - wasteful but who cares for (int ty = Y - 1; ty <= Y + 1; ty++) { for (int tx = X - 1; tx <= X + 1; tx++) @@ -237,7 +238,7 @@ uint8* TileBuilder::BuildTiled(dtNavMeshParams& navMeshParams) _Geometry->AddAdt(_adt); delete _adt; } - } + }*/ OutputDebugVertices(); -- cgit v1.2.3 From a316b86a7969fdfbe6e0430455c25f246a113f0c Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 23 Dec 2013 14:25:34 +0100 Subject: Core/Spells: Prevent adding sockets to items that have 3 sockets in item_template or already had a socket added to them --- src/server/game/Spells/Spell.cpp | 32 ++++++++++++++++++++++++++------ 1 file changed, 26 insertions(+), 6 deletions(-) (limited to 'src') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index a88ee634be8..9eff094114f 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -6123,19 +6123,39 @@ SpellCastResult Spell::CheckItems() } } - SpellItemEnchantmentEntry const* pEnchant = sSpellItemEnchantmentStore.LookupEntry(m_spellInfo->Effects[i].MiscValue); + SpellItemEnchantmentEntry const* enchantEntry = sSpellItemEnchantmentStore.LookupEntry(m_spellInfo->Effects[i].MiscValue); // do not allow adding usable enchantments to items that have use effect already - if (pEnchant && isItemUsable) + if (enchantEntry) + { for (uint8 s = 0; s < MAX_ITEM_ENCHANTMENT_EFFECTS; ++s) - if (pEnchant->type[s] == ITEM_ENCHANTMENT_TYPE_USE_SPELL) - return SPELL_FAILED_ON_USE_ENCHANT; + { + switch (enchantEntry->type[s]) + { + case ITEM_ENCHANTMENT_TYPE_USE_SPELL: + if (isItemUsable) + return SPELL_FAILED_ON_USE_ENCHANT; + break; + case ITEM_ENCHANTMENT_TYPE_PRISMATIC_SOCKET: + { + uint32 numSockets = 0; + for (uint32 socket = 0; socket < MAX_ITEM_PROTO_SOCKETS; ++socket) + if (targetItem->GetTemplate()->Socket[socket].Color) + ++numSockets; + + if (numSockets == MAX_ITEM_PROTO_SOCKETS || targetItem->GetEnchantmentId(PRISMATIC_ENCHANTMENT_SLOT)) + return SPELL_FAILED_MAX_SOCKETS; + break; + } + } + } + } // Not allow enchant in trade slot for some enchant type if (targetItem->GetOwner() != m_caster) { - if (!pEnchant) + if (!enchantEntry) return SPELL_FAILED_ERROR; - if (pEnchant->slot & ENCHANTMENT_CAN_SOULBOUND) + if (enchantEntry->slot & ENCHANTMENT_CAN_SOULBOUND) return SPELL_FAILED_NOT_TRADEABLE; } break; -- cgit v1.2.3 From 59eca906ef6c545a98558f1087232e3b9e2c0165 Mon Sep 17 00:00:00 2001 From: Malcrom Date: Mon, 23 Dec 2013 11:19:21 -0330 Subject: Scripting/Blades Edge: Moved gossip to db for Overseer Nuaar and Sai'kkal the Elder. --- sql/updates/world/2013_12_23_01_world_misc.sql | 28 +++++++ .../scripts/Outland/zone_blades_edge_mountains.cpp | 86 ++-------------------- 2 files changed, 33 insertions(+), 81 deletions(-) create mode 100644 sql/updates/world/2013_12_23_01_world_misc.sql (limited to 'src') diff --git a/sql/updates/world/2013_12_23_01_world_misc.sql b/sql/updates/world/2013_12_23_01_world_misc.sql new file mode 100644 index 00000000000..e586667fb84 --- /dev/null +++ b/sql/updates/world/2013_12_23_01_world_misc.sql @@ -0,0 +1,28 @@ +-- Overseer Nuaar SAI +SET @ENTRY := 21981; +UPDATE `creature_template` SET `AIName`='SmartAI', `ScriptName`= '' WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,62,0,100,0,8429,0,0,0,26,10682,0,0,0,0,0,7,0,0,0,0,0,0,0,"Overseer Nuaar - On Gossip Option - Complete quest 10682"); + +-- Add Conditions for Overseer Nuaar gossip +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=15 AND `SourceGroup`=8429; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES +(15,8429,0,0,0,9,0,10682,0,0,0,0,0, '', 'Gossip Option - Show Option if Quest 10682 is taken'); + +-- Add Conditions for Sai'kkal the Elder gossip +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=15 AND `SourceGroup`=8616; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES +(15,8616,0,0,0,9,0,10980,0,0,0,0,0, '', 'Gossip Option - Show Option if Quest 10980 is taken'); + +UPDATE `creature_template` SET `gossip_menu_id`=8616 WHERE `entry`=22932; +DELETE FROM `gossip_menu` WHERE (`entry`=8616 AND `text_id`=10794); +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (8616,10794); +DELETE FROM `gossip_menu` WHERE (`entry`=8617 AND `text_id`=10795); +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (8617,10795); +DELETE FROM `gossip_menu` WHERE (`entry`=8618 AND `text_id`=10796); +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (8618,10796); +DELETE FROM `gossip_menu_option` WHERE `menu_id` IN (8616,8617); +INSERT INTO `gossip_menu_option` (menu_id, id, option_icon, option_text, option_id, npc_option_npcflag, action_menu_id, action_poi_id, box_coded, box_money, box_text) VALUES +(8616,0,0, 'Yes... yes, it''s me.',1,1,8617,0,0,0, ''), +(8617,0,0, 'Yes elder. Tell me more of the book.',1,1,8618,0,0,0, ''); diff --git a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp index dcb9f71615d..a6daf3b420d 100644 --- a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp +++ b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp @@ -19,7 +19,7 @@ /* ScriptData SDName: Blades_Edge_Mountains SD%Complete: 90 -SDComment: Quest support: 10503, 10504, 10556, 10594, 10609, 10682, 10821, 10980. Ogri'la->Skettis Flight. (npc_daranelle needs bit more work before consider complete) +SDComment: Quest support: 10503, 10504, 10556, 10594, 10609, 10821. Ogri'la->Skettis Flight. (npc_daranelle needs bit more work before consider complete) SDCategory: Blade's Edge Mountains EndScriptData */ @@ -28,8 +28,6 @@ npc_bloodmaul_brutebane npc_bloodmaul_brute npc_nether_drake npc_daranelle -npc_overseer_nuaar -npc_saikkal_the_elder go_legion_obelisk go_thunderspike EndContentData */ @@ -401,8 +399,9 @@ public: enum Daranelle { - SAY_SPELL_INFLUENCE = 0, - SPELL_LASHHAN_CHANNEL = 36904 + SAY_SPELL_INFLUENCE = 0, + SPELL_LASHHAN_CHANNEL = 36904, + SPELL_DISPELLING_ANALYSIS = 37028 }; class npc_daranelle : public CreatureScript @@ -427,7 +426,7 @@ public: { Talk(SAY_SPELL_INFLUENCE, who); /// @todo Move the below to updateAI and run if this statement == true - DoCast(who, 37028, true); + DoCast(who, SPELL_DISPELLING_ANALYSIS, true); } } @@ -441,79 +440,6 @@ public: } }; -/*###### -## npc_overseer_nuaar -######*/ - -#define GOSSIP_HELLO_ON "Overseer, I am here to negotiate on behalf of the Cenarion Expedition." - -class npc_overseer_nuaar : public CreatureScript -{ -public: - npc_overseer_nuaar() : CreatureScript("npc_overseer_nuaar") { } - - bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE - { - player->PlayerTalkClass->ClearMenus(); - if (action == GOSSIP_ACTION_INFO_DEF+1) - { - player->SEND_GOSSIP_MENU(10533, creature->GetGUID()); - player->AreaExploredOrEventHappens(10682); - } - return true; - } - - bool OnGossipHello(Player* player, Creature* creature) OVERRIDE - { - if (player->GetQuestStatus(10682) == QUEST_STATUS_INCOMPLETE) - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_ON, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - - player->SEND_GOSSIP_MENU(10532, creature->GetGUID()); - - return true; - } -}; - -/*###### -## npc_saikkal_the_elder -######*/ - -#define GOSSIP_HELLO_STE "Yes... yes, it's me." -#define GOSSIP_SELECT_STE "Yes elder. Tell me more of the book." - -class npc_saikkal_the_elder : public CreatureScript -{ -public: - npc_saikkal_the_elder() : CreatureScript("npc_saikkal_the_elder") { } - - bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE - { - player->PlayerTalkClass->ClearMenus(); - switch (action) - { - case GOSSIP_ACTION_INFO_DEF+1: - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_STE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - player->SEND_GOSSIP_MENU(10795, creature->GetGUID()); - break; - case GOSSIP_ACTION_INFO_DEF+2: - player->TalkedToCreature(creature->GetEntry(), creature->GetGUID()); - player->SEND_GOSSIP_MENU(10796, creature->GetGUID()); - break; - } - return true; - } - - bool OnGossipHello(Player* player, Creature* creature) OVERRIDE - { - if (player->GetQuestStatus(10980) == QUEST_STATUS_INCOMPLETE) - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_STE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - - player->SEND_GOSSIP_MENU(10794, creature->GetGUID()); - - return true; - } -}; - //Support for quest: You're Fired! (10821) bool obelisk_one, obelisk_two, obelisk_three, obelisk_four, obelisk_five; @@ -1279,8 +1205,6 @@ void AddSC_blades_edge_mountains() new npc_bloodmaul_brute(); new npc_nether_drake(); new npc_daranelle(); - new npc_overseer_nuaar(); - new npc_saikkal_the_elder(); new go_legion_obelisk(); new go_thunderspike(); new npc_simon_bunny(); -- cgit v1.2.3 From ab3eced989fdc8804ee0f2e1d12d1b8f0680d269 Mon Sep 17 00:00:00 2001 From: Malcrom Date: Mon, 23 Dec 2013 12:12:31 -0330 Subject: Scripting/Misc: Some cleanup. --- sql/updates/world/2013_12_23_02_world_gossip.sql | 12 +++++ .../EasternKingdoms/zone_arathi_highlands.cpp | 6 +-- src/server/scripts/Kalimdor/zone_ashenvale.cpp | 13 ++---- src/server/scripts/Kalimdor/zone_azshara.cpp | 36 +++++++++------ .../scripts/Kalimdor/zone_azuremyst_isle.cpp | 54 ++++++++-------------- 5 files changed, 59 insertions(+), 62 deletions(-) create mode 100644 sql/updates/world/2013_12_23_02_world_gossip.sql (limited to 'src') diff --git a/sql/updates/world/2013_12_23_02_world_gossip.sql b/sql/updates/world/2013_12_23_02_world_gossip.sql new file mode 100644 index 00000000000..63995655888 --- /dev/null +++ b/sql/updates/world/2013_12_23_02_world_gossip.sql @@ -0,0 +1,12 @@ +-- Add Missing gossip for Engineer "Spark" Overgrind +UPDATE `creature_template` SET `gossip_menu_id`=7426 WHERE `entry`=17243; +DELETE FROM `gossip_menu` WHERE (`entry`=7426 AND `text_id`=8978); +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (7426,8978); +DELETE FROM `gossip_menu_option` WHERE `menu_id` IN (7426); +INSERT INTO `gossip_menu_option` (menu_id, id, option_icon, option_text, option_id, npc_option_npcflag, action_menu_id, action_poi_id, box_coded, box_money, box_text) VALUES +(7426,0,0, 'It''s over, Spark. The admiral knows it was you who betrayed the Alliance. Now you''re either going to cooperate with me and tell me everything that you know or we''re going to engage in some fisticuff.',1,1,0,0,0,0, ''); + +-- Add Conditions for Engineer "Spark" Overgrind gossip +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=15 AND `SourceGroup`=7426; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES +(15,7426,0,0,0,9,0,9537,0,0,0,0,0, '', 'Gossip Option - Show Option if Quest 9537 is taken'); diff --git a/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp b/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp index c3fe8823bc0..b8939f16c5d 100644 --- a/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp @@ -60,11 +60,7 @@ enum ProfessorPhizzlethorpe class npc_professor_phizzlethorpe : public CreatureScript { public: - - npc_professor_phizzlethorpe() - : CreatureScript("npc_professor_phizzlethorpe") - { - } + npc_professor_phizzlethorpe() : CreatureScript("npc_professor_phizzlethorpe") { } struct npc_professor_phizzlethorpeAI : public npc_escortAI { diff --git a/src/server/scripts/Kalimdor/zone_ashenvale.cpp b/src/server/scripts/Kalimdor/zone_ashenvale.cpp index b4aeced5e9b..c278c12ee23 100644 --- a/src/server/scripts/Kalimdor/zone_ashenvale.cpp +++ b/src/server/scripts/Kalimdor/zone_ashenvale.cpp @@ -65,10 +65,7 @@ enum TorekMisc class npc_torek : public CreatureScript { public: - - npc_torek() : CreatureScript("npc_torek") - { - } + npc_torek() : CreatureScript("npc_torek") { } struct npc_torekAI : public npc_escortAI { @@ -411,22 +408,22 @@ class npc_muglash : public CreatureScript } } - void UpdateAI(uint32 uiDiff) OVERRIDE + void UpdateAI(uint32 diff) OVERRIDE { - npc_escortAI::UpdateAI(uiDiff); + npc_escortAI::UpdateAI(diff); if (!me->GetVictim()) { if (HasEscortState(STATE_ESCORT_PAUSED) && IsBrazierExtinguished) { - if (EventTimer < uiDiff) + if (EventTimer < diff) { ++WaveId; DoWaveSummon(); EventTimer = 10000; } else - EventTimer -= uiDiff; + EventTimer -= diff; } return; } diff --git a/src/server/scripts/Kalimdor/zone_azshara.cpp b/src/server/scripts/Kalimdor/zone_azshara.cpp index 84f9df4ed60..2d7d2b3e8a9 100644 --- a/src/server/scripts/Kalimdor/zone_azshara.cpp +++ b/src/server/scripts/Kalimdor/zone_azshara.cpp @@ -40,16 +40,22 @@ EndContentData */ ## npc_spitelashes ######*/ +enum Spitelashes +{ + SPELL_POLYMORPH_RANK1 = 118, + SPELL_POLYMORPH_RANK2 = 12824, + SPELL_POLYMORPH_RANK3 = 12825, + SPELL_POLYMORPH_RANK4 = 12826, + SPELL_POLYMORPH = 29124, + SPELL_POLYMORPH_BACKFIRE = 28406, + SPELL_REMOVE_POLYMORPH = 6924 +}; + class npc_spitelashes : public CreatureScript { public: npc_spitelashes() : CreatureScript("npc_spitelashes") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_spitelashesAI(creature); - } - struct npc_spitelashesAI : public ScriptedAI { npc_spitelashesAI(Creature* creature) : ScriptedAI(creature) { } @@ -72,15 +78,15 @@ public: switch (spell->Id) { - case 118: - case 12824: - case 12825: - case 12826: + case SPELL_POLYMORPH_RANK1: + case SPELL_POLYMORPH_RANK2: + case SPELL_POLYMORPH_RANK3: + case SPELL_POLYMORPH_RANK4: if (Player* player = unit->ToPlayer()) if (player->GetQuestStatus(9364) == QUEST_STATUS_INCOMPLETE) { spellhit = true; - DoCast(me, 29124); + DoCast(me, SPELL_POLYMORPH); } break; default: @@ -102,18 +108,22 @@ public: morphtimer+=diff; if (morphtimer >= 5000) { - DoCast(me, 28406); //summon copies - DoCast(me, 6924); //visual explosion + DoCast(me, SPELL_POLYMORPH_BACKFIRE); // summon copies + DoCast(me, SPELL_REMOVE_POLYMORPH); // visual explosion } } if (!UpdateVictim()) return; - /// @todo add abilities for the different creatures + // @todo add abilities for the different creatures DoMeleeAttackIfReady(); } }; + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new npc_spitelashesAI(creature); + } }; /*###### diff --git a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp index ddfe5307a3a..98ba62a0a57 100644 --- a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp +++ b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp @@ -187,39 +187,11 @@ enum Overgrind SPELL_DYNAMITE = 7978 }; -#define GOSSIP_FIGHT "Traitor! You will be brought to justice!" - class npc_engineer_spark_overgrind : public CreatureScript { public: npc_engineer_spark_overgrind() : CreatureScript("npc_engineer_spark_overgrind") { } - bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE - { - player->PlayerTalkClass->ClearMenus(); - if (action == GOSSIP_ACTION_INFO_DEF) - { - player->CLOSE_GOSSIP_MENU(); - creature->setFaction(FACTION_HOSTILE); - CAST_AI(npc_engineer_spark_overgrind::npc_engineer_spark_overgrindAI, creature->AI())->AttackStart(player); - } - return true; - } - - bool OnGossipHello(Player* player, Creature* creature) OVERRIDE - { - if (player->GetQuestStatus(QUEST_GNOMERCY) == QUEST_STATUS_INCOMPLETE) - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FIGHT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - - player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); - return true; - } - - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_engineer_spark_overgrindAI(creature); - } - struct npc_engineer_spark_overgrindAI : public ScriptedAI { npc_engineer_spark_overgrindAI(Creature* creature) : ScriptedAI(creature) @@ -231,14 +203,6 @@ public: IsTreeEvent = true; } - uint32 NormFaction; - uint32 NpcFlags; - - uint32 DynamiteTimer; - uint32 EmoteTimer; - - bool IsTreeEvent; - void Reset() OVERRIDE { DynamiteTimer = 8000; @@ -255,6 +219,13 @@ public: Talk(ATTACK_YELL, who); } + void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) OVERRIDE + { + player->CLOSE_GOSSIP_MENU(); + me->setFaction(FACTION_HOSTILE); + me->Attack(player, true); + } + void UpdateAI(uint32 diff) OVERRIDE { if (!me->IsInCombat() && !IsTreeEvent) @@ -280,8 +251,19 @@ public: DoMeleeAttackIfReady(); } + + private: + uint32 NormFaction; + uint32 NpcFlags; + uint32 DynamiteTimer; + uint32 EmoteTimer; + bool IsTreeEvent; }; + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new npc_engineer_spark_overgrindAI(creature); + } }; /*###### -- cgit v1.2.3 From 59ac2437d81f968d4db784ca2b55b126780aa7fe Mon Sep 17 00:00:00 2001 From: Malcrom Date: Mon, 23 Dec 2013 13:36:36 -0330 Subject: Scripting/Blasted Lands: Fixed up gossip and teleport spell for quest 3628. Can someone please test this. I can't do group testing locally. Also snuck in a fix for zone_axshara.cpp --- sql/updates/world/2013_12_23_03_world_misc.sql | 9 +++ .../scripts/EasternKingdoms/zone_blasted_lands.cpp | 86 ++++++++++++++++------ src/server/scripts/Kalimdor/zone_azshara.cpp | 2 +- 3 files changed, 72 insertions(+), 25 deletions(-) create mode 100644 sql/updates/world/2013_12_23_03_world_misc.sql (limited to 'src') diff --git a/sql/updates/world/2013_12_23_03_world_misc.sql b/sql/updates/world/2013_12_23_03_world_misc.sql new file mode 100644 index 00000000000..6b5fe812c3c --- /dev/null +++ b/sql/updates/world/2013_12_23_03_world_misc.sql @@ -0,0 +1,9 @@ +-- Add Conditions for Deathly Usher gossip +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=15 AND `SourceGroup`=1541; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES +(15,1541,0,0,0,9,0,3628,0,0,0,0,0, '', 'Gossip Option - Show Option if Quest 9537 is taken'), +(15,1541,0,0,1,2,0,10757,1,0,0,0,0, '', 'Gossip Option - Show Option if player has item 10757'); + +DELETE FROM `spell_script_names` WHERE `spell_id`=27686; +INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES +(27686, 'spell_razelikh_teleport_group'); diff --git a/src/server/scripts/EasternKingdoms/zone_blasted_lands.cpp b/src/server/scripts/EasternKingdoms/zone_blasted_lands.cpp index b102873e940..a8f335e6d81 100644 --- a/src/server/scripts/EasternKingdoms/zone_blasted_lands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_blasted_lands.cpp @@ -1,6 +1,5 @@ /* * Copyright (C) 2008-2013 TrinityCore - * Copyright (C) 2006-2009 ScriptDev2 * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the @@ -16,28 +15,25 @@ * with this program. If not, see . */ -/* ScriptData -SDName: Blasted_Lands -SD%Complete: 90 -SDComment: Quest support: 3628. Teleporter to Rise of the Defiler missing group support. -SDCategory: Blasted Lands -EndScriptData */ +/* +Blasted_Lands +Quest support: 3628. Teleporter to Rise of the Defiler. +*/ -/* ContentData +/* npc_deathly_usher -EndContentData */ +*/ #include "ScriptMgr.h" #include "ScriptedCreature.h" -#include "ScriptedGossip.h" +#include "SpellScript.h" #include "Player.h" +#include "Group.h" /*###### ## npc_deathly_usher ######*/ -#define GOSSIP_ITEM_USHER "I wish to to visit the Rise of the Defiler." - enum DeathlyUsher { SPELL_TELEPORT_SINGLE = 12885, @@ -50,30 +46,72 @@ class npc_deathly_usher : public CreatureScript public: npc_deathly_usher() : CreatureScript("npc_deathly_usher") { } - bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE + struct npc_deathly_usherAI : public ScriptedAI { - player->PlayerTalkClass->ClearMenus(); - if (action == GOSSIP_ACTION_INFO_DEF) + npc_deathly_usherAI(Creature* creature) : ScriptedAI(creature) { } + + void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) OVERRIDE { player->CLOSE_GOSSIP_MENU(); - creature->CastSpell(player, SPELL_TELEPORT_SINGLE, true); + me->CastSpell(player, SPELL_TELEPORT_GROUP, true); } + }; - return true; + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new npc_deathly_usherAI(creature); } +}; - bool OnGossipHello(Player* player, Creature* creature) OVERRIDE - { - if (player->GetQuestStatus(3628) == QUEST_STATUS_INCOMPLETE && player->HasItemCount(10757)) - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_USHER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); +/*##### +# spell_razelikh_teleport_group +#####*/ + +class spell_razelikh_teleport_group : public SpellScriptLoader +{ + public: spell_razelikh_teleport_group() : SpellScriptLoader("spell_razelikh_teleport_group") { } + + class spell_razelikh_teleport_group_SpellScript : public SpellScript + { + PrepareSpellScript(spell_razelikh_teleport_group_SpellScript); - player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); + bool Validate(SpellInfo const* /*spell*/) OVERRIDE + { + if (!sSpellMgr->GetSpellInfo(SPELL_TELEPORT_SINGLE) && !sSpellMgr->GetSpellInfo(SPELL_TELEPORT_SINGLE_IN_GROUP)) + return false; + return true; + } - return true; - } + void HandleScriptEffect(SpellEffIndex /* effIndex */) + { + if (Player* player = GetHitPlayer()) + { + if (Group* group = player->GetGroup()) + { + for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next()) + if (Player* member = itr->GetSource()) + if (member->IsWithinDistInMap(player, 20.0f) && !member->isDead()) + member->CastSpell(member, SPELL_TELEPORT_SINGLE_IN_GROUP, true); + } + else + player->CastSpell(player, SPELL_TELEPORT_SINGLE, true); + } + } + + void Register() OVERRIDE + { + OnEffectHitTarget += SpellEffectFn(spell_razelikh_teleport_group_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const OVERRIDE + { + return new spell_razelikh_teleport_group_SpellScript(); + } }; void AddSC_blasted_lands() { new npc_deathly_usher(); + new spell_razelikh_teleport_group(); } diff --git a/src/server/scripts/Kalimdor/zone_azshara.cpp b/src/server/scripts/Kalimdor/zone_azshara.cpp index 2d7d2b3e8a9..9fd6ebd5d34 100644 --- a/src/server/scripts/Kalimdor/zone_azshara.cpp +++ b/src/server/scripts/Kalimdor/zone_azshara.cpp @@ -115,7 +115,7 @@ public: if (!UpdateVictim()) return; - // @todo add abilities for the different creatures + /// @todo add abilities for the different creatures DoMeleeAttackIfReady(); } }; -- cgit v1.2.3 From 464632b0bc49add0c1ed4ca6292cbd1e9fcc07aa Mon Sep 17 00:00:00 2001 From: Malcrom Date: Mon, 23 Dec 2013 13:48:49 -0330 Subject: Scripting/Blasted Lands: Shouldn't have removed ScriptedGossip.h --- src/server/scripts/EasternKingdoms/zone_blasted_lands.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/server/scripts/EasternKingdoms/zone_blasted_lands.cpp b/src/server/scripts/EasternKingdoms/zone_blasted_lands.cpp index a8f335e6d81..c212592d49b 100644 --- a/src/server/scripts/EasternKingdoms/zone_blasted_lands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_blasted_lands.cpp @@ -26,6 +26,7 @@ npc_deathly_usher #include "ScriptMgr.h" #include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "SpellScript.h" #include "Player.h" #include "Group.h" -- cgit v1.2.3 From 7ef49db25db9bcecdecf4c1bc69779b334694ddf Mon Sep 17 00:00:00 2001 From: Malcrom Date: Mon, 23 Dec 2013 16:20:04 -0330 Subject: Scripting/Bloodmyst Isle: Moved Captured Sunhawk Agent gossip to db. --- sql/updates/world/2013_12_23_04_world_misc.sql | 26 +++++++ .../scripts/Kalimdor/zone_bloodmyst_isle.cpp | 81 +++------------------- 2 files changed, 35 insertions(+), 72 deletions(-) create mode 100644 sql/updates/world/2013_12_23_04_world_misc.sql (limited to 'src') diff --git a/sql/updates/world/2013_12_23_04_world_misc.sql b/sql/updates/world/2013_12_23_04_world_misc.sql new file mode 100644 index 00000000000..725fe0239f0 --- /dev/null +++ b/sql/updates/world/2013_12_23_04_world_misc.sql @@ -0,0 +1,26 @@ +-- Captured Sunhawk Agent SAI +SET @ENTRY := 17824; +UPDATE `creature_template` SET `gossip_menu_id`=7531, `AIName`='SmartAI', `ScriptName`= '' WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,1,62,0,100,0,7533,0,0,0,33,17974,0,0,0,0,0,7,0,0,0,0,0,0,0,"Captured Sunhawk Agent - On Gossip Option - Kill Credit"), +(@ENTRY,0,1,0,61,0,100,0,0,0,0,0,72,0,0,0,0,0,0,7,0,0,0,0,0,0,0,"Captured Sunhawk Agent - On Gossip Option - Close Gossip"); + +-- Add missing gossip for Captured Sunhawk Agent +DELETE FROM `gossip_menu` WHERE `entry` IN (7531,7533,7534,7535,7536,7537); +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES +(7531,9134),(7531,9136),(7533,9141),(7534,9140),(7535,9139),(7536,9138),(7537,9137); +DELETE FROM `gossip_menu_option` WHERE `menu_id` IN (7531,7537,7536,7535,7534,7533); +INSERT INTO `gossip_menu_option` (menu_id, id, option_icon, option_text, option_id, npc_option_npcflag, action_menu_id, action_poi_id, box_coded, box_money, box_text) VALUES +(7531,0,0, 'I''m a prisoner, what does it look like? The draenei filth captured me as I exited the sun gate. They killed our portal controllers and destroyed the gate. The Sun King will be most displeased with this turn of events.',1,1,7537,0,0,0, ''), +(7537,0,0, 'Ah yes, Sironas. I had nearly forgotten that Sironas was here. I served under Sironas back on Outland. I hadn''t heard of this abomination, though; those damnable draenei captured me before I even fully materialized on this world.',1,1,7536,0,0,0, ''), +(7536,0,0, 'Incredible. How did Sironas accomplish such a thing?',1,1,7535,0,0,0, ''), +(7535,0,0, 'Sironas is an eredar... I mean, yes, obviously.',1,1,7534,0,0,0, ''), +(7534,0,0, 'The Vector Coil is massive. I hope we have more than one abomination guarding the numerous weak points.',1,1,7533,0,0,0, ''), +(7533,0,0, 'I did and you believed me. Thank you for the information, blood elf. You have helped us more than you could know.',1,1,0,0,0,0, ''); + +-- Add Conditions for Captured Sunhawk Agent gossip option +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=15 AND `SourceGroup`=7531; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES +(15,7531,0,0,0,9,0,9756,0,0,0,0,0, '', 'Gossip Option - Show Option if Quest 9756 is taken'), +(15,7531,0,0,1,1,0,31609,0,0,0,0,0, '', 'Gossip Option - Show Option if player has aura 31609'); diff --git a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp index 694d63d5295..f717a5721af 100644 --- a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp +++ b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp @@ -19,18 +19,18 @@ /* ScriptData SDName: Bloodmyst_Isle SD%Complete: 80 -SDComment: Quest support: 9670, 9756(gossip items text needed). +SDComment: Quest support: 9670, 9667 SDCategory: Bloodmyst Isle EndScriptData */ /* ContentData npc_webbed_creature -npc_captured_sunhawk_agent +npc_princess_stillpine +go_princess_stillpines_cage EndContentData */ #include "ScriptMgr.h" #include "ScriptedCreature.h" -#include "ScriptedGossip.h" #include "Player.h" /*###### @@ -40,6 +40,11 @@ EndContentData */ //possible creatures to be spawned uint32 const possibleSpawns[32] = {17322, 17661, 17496, 17522, 17340, 17352, 17333, 17524, 17654, 17348, 17339, 17345, 17359, 17353, 17336, 17550, 17330, 17701, 17321, 17680, 17325, 17320, 17683, 17342, 17715, 17334, 17341, 17338, 17337, 17346, 17344, 17327}; +enum WebbedCreature +{ + NPC_EXPEDITION_RESEARCHER = 17681 +}; + class npc_webbed_creature : public CreatureScript { public: @@ -65,9 +70,8 @@ public: switch (urand(0, 2)) { case 0: - spawnCreatureID = 17681; if (Player* player = killer->ToPlayer()) - player->KilledMonsterCredit(spawnCreatureID, 0); + player->KilledMonsterCredit(NPC_EXPEDITION_RESEARCHER, 0); break; case 1: case 2: @@ -82,72 +86,6 @@ public: }; -/*###### -## npc_captured_sunhawk_agent -######*/ - -#define C_SUNHAWK_TRIGGER 17974 - -#define GOSSIP_HELLO_CSA "[PH] " -#define GOSSIP_SELECT_CSA1 "[PH] " -#define GOSSIP_SELECT_CSA2 "[PH] " -#define GOSSIP_SELECT_CSA3 "[PH] " -#define GOSSIP_SELECT_CSA4 "[PH] " -#define GOSSIP_SELECT_CSA5 "[PH] " - -class npc_captured_sunhawk_agent : public CreatureScript -{ -public: - npc_captured_sunhawk_agent() : CreatureScript("npc_captured_sunhawk_agent") { } - - bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE - { - player->PlayerTalkClass->ClearMenus(); - switch (action) - { - case GOSSIP_ACTION_INFO_DEF+1: - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_CSA1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - player->SEND_GOSSIP_MENU(9137, creature->GetGUID()); - break; - case GOSSIP_ACTION_INFO_DEF+2: - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_CSA2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3); - player->SEND_GOSSIP_MENU(9138, creature->GetGUID()); - break; - case GOSSIP_ACTION_INFO_DEF+3: - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_CSA3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4); - player->SEND_GOSSIP_MENU(9139, creature->GetGUID()); - break; - case GOSSIP_ACTION_INFO_DEF+4: - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_CSA4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5); - player->SEND_GOSSIP_MENU(9140, creature->GetGUID()); - break; - case GOSSIP_ACTION_INFO_DEF+5: - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_CSA5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6); - player->SEND_GOSSIP_MENU(9141, creature->GetGUID()); - break; - case GOSSIP_ACTION_INFO_DEF+6: - player->CLOSE_GOSSIP_MENU(); - player->TalkedToCreature(C_SUNHAWK_TRIGGER, creature->GetGUID()); - break; - } - return true; - } - - bool OnGossipHello(Player* player, Creature* creature) OVERRIDE - { - if (player->HasAura(31609) && player->GetQuestStatus(9756) == QUEST_STATUS_INCOMPLETE) - { - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_CSA, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - player->SEND_GOSSIP_MENU(9136, creature->GetGUID()); - } - else - player->SEND_GOSSIP_MENU(9134, creature->GetGUID()); - - return true; - } - -}; - /*###### ## Quest 9667: Saving Princess Stillpine ######*/ @@ -206,7 +144,6 @@ public: void AddSC_bloodmyst_isle() { new npc_webbed_creature(); - new npc_captured_sunhawk_agent(); new npc_princess_stillpine(); new go_princess_stillpines_cage(); } -- cgit v1.2.3 From 6858a234b3c5e6f7fd2e75547d5295ebd8de5133 Mon Sep 17 00:00:00 2001 From: Malcrom Date: Mon, 23 Dec 2013 19:13:29 -0330 Subject: Scripting/Borean Tundra: Fix some magic numbers. --- .../scripts/Northrend/zone_borean_tundra.cpp | 73 +++++++++++++--------- 1 file changed, 45 insertions(+), 28 deletions(-) (limited to 'src') diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp index ccb18df7f0d..cef6c3388de 100644 --- a/src/server/scripts/Northrend/zone_borean_tundra.cpp +++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp @@ -51,6 +51,9 @@ EndContentData */ enum Sinkhole { + GO_EXPLOSIVES_CART = 188160, + NPC_SCOURGED_BURROWER = 26250, + QUEST_PLUG_THE_SINKHOLES = 11897, SPELL_SET_CART = 46797, SPELL_EXPLODE_CART = 46799, SPELL_SUMMON_CART = 46798, @@ -83,7 +86,7 @@ public: return; Player* player = caster->ToPlayer(); - if (player && player->GetQuestStatus(11897) == QUEST_STATUS_INCOMPLETE) + if (player && player->GetQuestStatus(QUEST_PLUG_THE_SINKHOLES) == QUEST_STATUS_INCOMPLETE) { phase = 1; casterGuid = caster->GetGUID(); @@ -104,13 +107,13 @@ public: case 1: DoCast(me, SPELL_EXPLODE_CART, true); DoCast(me, SPELL_SUMMON_CART, true); - if (GameObject* cart = me->FindNearestGameObject(188160, 3)) + if (GameObject* cart = me->FindNearestGameObject(GO_EXPLOSIVES_CART, 3.0f)) cart->SetUInt32Value(GAMEOBJECT_FACTION, 14); phaseTimer = 3000; phase = 2; break; case 2: - if (GameObject* cart = me->FindNearestGameObject(188160, 3)) + if (GameObject* cart = me->FindNearestGameObject(GO_EXPLOSIVES_CART, 3.0f)) cart->UseDoorOrButton(); DoCast(me, SPELL_EXPLODE_CART, true); phaseTimer = 3000; @@ -123,7 +126,7 @@ public: break; case 5: DoCast(me, SPELL_SUMMON_WORM, true); - if (Unit* worm = me->FindNearestCreature(26250, 3)) + if (Unit* worm = me->FindNearestCreature(NPC_SCOURGED_BURROWER, 3.0f)) { worm->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); worm->HandleEmoteCommand(EMOTE_ONESHOT_EMERGE); @@ -133,7 +136,7 @@ public: break; case 6: DoCast(me, SPELL_EXPLODE_CART, true); - if (Unit* worm = me->FindNearestCreature(26250, 3)) + if (Unit* worm = me->FindNearestCreature(NPC_SCOURGED_BURROWER, 3.0f)) { me->Kill(worm); worm->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE); @@ -168,6 +171,12 @@ public: ## npc_khunok_the_behemoth ######*/ +enum Khunok +{ + NPC_ORPHANED_MAMMOTH_CALF = 25861, + SPELL_MAMMOTH_CALF_ESCORT_CREDIT = 46231 +}; + class npc_khunok_the_behemoth : public CreatureScript { public: @@ -185,13 +194,13 @@ public: if (who->GetTypeId() != TYPEID_UNIT) return; - if (who->GetEntry() == 25861 && me->IsWithinDistInMap(who, 10.0f)) + if (who->GetEntry() == NPC_ORPHANED_MAMMOTH_CALF && me->IsWithinDistInMap(who, 10.0f)) { if (Unit* owner = who->GetOwner()) { if (owner->GetTypeId() == TYPEID_PLAYER) { - owner->CastSpell(owner, 46231, true); + owner->CastSpell(owner, SPELL_MAMMOTH_CALF_ESCORT_CREDIT, true); who->ToCreature()->DespawnOrUnsummon(); } } @@ -341,11 +350,19 @@ public: ## npc_nerubar_victim ######*/ -#define WARSONG_PEON 25270 +enum Nerubar +{ + NPC_WARSONG_PEON = 25270, + QUEST_TAKEN_BY_THE_SCOURGE = 11611, + SPELL_FREED_WARSONG_MAGE = 45526, + SPELL_FREED_WARSONG_SHAMAN = 45527, + SPELL_FREED_WARSONG_WARRIOR = 45514, + SPELL_FREED_WARSONG_PEON = 45532 +}; const uint32 nerubarVictims[3] = { - 45526, 45527, 45514 + SPELL_FREED_WARSONG_MAGE, SPELL_FREED_WARSONG_SHAMAN, SPELL_FREED_WARSONG_WARRIOR }; class npc_nerubar_victim : public CreatureScript @@ -368,13 +385,13 @@ public: if (!player) return; - if (player->GetQuestStatus(11611) == QUEST_STATUS_INCOMPLETE) + if (player->GetQuestStatus(QUEST_TAKEN_BY_THE_SCOURGE) == QUEST_STATUS_INCOMPLETE) { uint8 uiRand = urand(0, 99); if (uiRand < 25) { - player->CastSpell(me, 45532, true); - player->KilledMonsterCredit(WARSONG_PEON, 0); + player->CastSpell(me, SPELL_FREED_WARSONG_PEON, true); + player->KilledMonsterCredit(NPC_WARSONG_PEON, 0); } else if (uiRand < 75) player->CastSpell(me, nerubarVictims[urand(0, 2)], true); @@ -1026,9 +1043,9 @@ public: } } - void UpdateAI(uint32 uiDiff) OVERRIDE + void UpdateAI(uint32 diff) OVERRIDE { - npc_escortAI::UpdateAI(uiDiff); + npc_escortAI::UpdateAI(diff); if (arthasInPosition && talbotInPosition) { @@ -1045,7 +1062,7 @@ public: SetEscortPaused(false); } - if (phaseTimer <= uiDiff) + if (phaseTimer <= diff) { Creature* talbot = me->GetCreature(*me, talbotGUID); Creature* arthas = me->GetCreature(*me, arthasGUID); @@ -1196,7 +1213,7 @@ public: phaseTimer = 0; phase = 0; } - } else phaseTimer -= uiDiff; + } else phaseTimer -= diff; if (!UpdateVictim()) return; @@ -1369,7 +1386,7 @@ public: CAST_AI(npc_thassarian::npc_thassarianAI, summoner->ToCreature()->AI())->talbotInPosition = true; } - void UpdateAI(uint32 uiDiff) OVERRIDE + void UpdateAI(uint32 diff) OVERRIDE { if (bCheck) { @@ -1385,23 +1402,23 @@ public: if (me->GetAreaId() == 4125) { - if (shadowBoltTimer <= uiDiff) + if (shadowBoltTimer <= diff) { DoCastVictim(SPELL_SHADOW_BOLT); shadowBoltTimer = urand(5000, 12000); - } else shadowBoltTimer -= uiDiff; + } else shadowBoltTimer -= diff; - if (deflectionTimer <= uiDiff) + if (deflectionTimer <= diff) { DoCastVictim(SPELL_DEFLECTION); deflectionTimer = urand(20000, 25000); - } else deflectionTimer -= uiDiff; + } else deflectionTimer -= diff; - if (soulBlastTimer <= uiDiff) + if (soulBlastTimer <= diff) { DoCastVictim(SPELL_SOUL_BLAST); soulBlastTimer = urand(12000, 18000); - } else soulBlastTimer -= uiDiff; + } else soulBlastTimer -= diff; } DoMeleeAttackIfReady(); @@ -1491,11 +1508,11 @@ public: } } - void UpdateAI(uint32 uiDiff) OVERRIDE + void UpdateAI(uint32 diff) OVERRIDE { - ScriptedAI::UpdateAI(uiDiff); + ScriptedAI::UpdateAI(diff); - if (phaseTimer <= uiDiff) + if (phaseTimer <= diff) { switch (phase) { @@ -1551,7 +1568,7 @@ public: phase = 0; break; } - } else phaseTimer -= uiDiff; + } else phaseTimer -= diff; if (!UpdateVictim()) return; @@ -1632,7 +1649,7 @@ public: } } - void UpdateAI(uint32 /*uiDiff*/) OVERRIDE + void UpdateAI(uint32 /*diff*/) OVERRIDE { if (!UpdateVictim()) return; -- cgit v1.2.3 From fd6167cf66d3acf56f11bdcfac0d395e33c9a242 Mon Sep 17 00:00:00 2001 From: joschiwald Date: Mon, 23 Dec 2013 23:55:15 +0100 Subject: Scripts: - cleanup obsidian sanctum script - prevent yelling texts if non player died in some scripts --- .../world/2013_12_23_08_world_creature_text.sql | 1 + .../EasternKingdoms/ZulAman/boss_akilzon.cpp | 5 +- .../BattleForMountHyjal/boss_anetheron.cpp | 5 +- .../CavernsOfTime/TheBlackMorass/boss_aeonus.cpp | 5 +- .../boss_amnennar_the_coldbringer.cpp | 5 +- src/server/scripts/Kalimdor/zone_the_barrens.cpp | 5 - .../AzjolNerub/Ahnkahet/boss_herald_volazj.cpp | 5 +- .../ObsidianSanctum/boss_sartharion.cpp | 144 +++---- .../ObsidianSanctum/obsidian_sanctum.cpp | 437 +++++++++------------ .../ObsidianSanctum/obsidian_sanctum.h | 12 +- .../ForgeOfSouls/boss_devourer_of_souls.cpp | 4 +- .../scripts/Northrend/Gundrak/boss_slad_ran.cpp | 5 +- .../Northrend/Nexus/Nexus/boss_keristrasza.cpp | 5 +- .../Northrend/Nexus/Nexus/boss_magus_telestra.cpp | 5 +- .../scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp | 5 +- .../scripts/Northrend/Nexus/Oculus/boss_eregos.cpp | 5 +- .../Ulduar/HallsOfLightning/boss_ionar.cpp | 5 +- .../Ulduar/HallsOfLightning/boss_loken.cpp | 5 +- .../Ulduar/HallsOfLightning/boss_volkhan.cpp | 5 +- .../UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp | 5 +- .../UtgardeKeep/UtgardePinnacle/boss_skadi.cpp | 5 +- .../Outland/TempestKeep/arcatraz/arcatraz.cpp | 7 +- .../Outland/TempestKeep/arcatraz/arcatraz.h | 10 +- 23 files changed, 298 insertions(+), 397 deletions(-) create mode 100644 sql/updates/world/2013_12_23_08_world_creature_text.sql (limited to 'src') diff --git a/sql/updates/world/2013_12_23_08_world_creature_text.sql b/sql/updates/world/2013_12_23_08_world_creature_text.sql new file mode 100644 index 00000000000..3ea746f24ee --- /dev/null +++ b/sql/updates/world/2013_12_23_08_world_creature_text.sql @@ -0,0 +1 @@ +UPDATE `creature_text` SET `type`=41 WHERE `entry`=28860 AND `groupid`=9; diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp index 526daaffee1..f436b3c89ab 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp @@ -126,9 +126,10 @@ class boss_akilzon : public CreatureScript _JustDied(); } - void KilledUnit(Unit* /*victim*/) OVERRIDE + void KilledUnit(Unit* who) OVERRIDE { - Talk(SAY_KILL); + if (who->GetTypeId() == TYPEID_PLAYER) + Talk(SAY_KILL); } void SetWeather(uint32 weather, float grade) diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp index 52f706d5626..d61fbc153e9 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp @@ -83,9 +83,10 @@ public: Talk(SAY_ONAGGRO); } - void KilledUnit(Unit* /*victim*/) OVERRIDE + void KilledUnit(Unit* who) OVERRIDE { - Talk(SAY_ONSLAY); + if (who->GetTypeId() == TYPEID_PLAYER) + Talk(SAY_ONSLAY); } void WaypointReached(uint32 waypointId) OVERRIDE diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp index c929a1b6a55..3817c2628e3 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp @@ -97,9 +97,10 @@ public: } } - void KilledUnit(Unit* /*victim*/) OVERRIDE + void KilledUnit(Unit* who) OVERRIDE { - Talk(SAY_SLAY); + if (who->GetTypeId() == TYPEID_PLAYER) + Talk(SAY_SLAY); } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp index 323fd92a8f6..952ed5679f9 100644 --- a/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp +++ b/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp @@ -69,9 +69,10 @@ public: Talk(SAY_AGGRO); } - void KilledUnit(Unit* /*victim*/) OVERRIDE + void KilledUnit(Unit* who) OVERRIDE { - Talk(SAY_KILL); + if (who->GetTypeId() == TYPEID_PLAYER) + Talk(SAY_KILL); } void JustDied(Unit* /*killer*/) OVERRIDE diff --git a/src/server/scripts/Kalimdor/zone_the_barrens.cpp b/src/server/scripts/Kalimdor/zone_the_barrens.cpp index a97803cb9ce..5b057f27a48 100644 --- a/src/server/scripts/Kalimdor/zone_the_barrens.cpp +++ b/src/server/scripts/Kalimdor/zone_the_barrens.cpp @@ -345,10 +345,7 @@ public: BigWill = 0; } - void EnterCombat(Unit* /*who*/) OVERRIDE { } - void MoveInLineOfSight(Unit* who) OVERRIDE - { if (!who || !who->IsAlive() || EventInProgress) return; @@ -362,8 +359,6 @@ public: } } - void KilledUnit(Unit* /*victim*/) OVERRIDE { } - void UpdateAI(uint32 diff) OVERRIDE { if (EventInProgress) diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp index 5bb68a4c886..e8e815db5d4 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp @@ -302,9 +302,10 @@ public: ResetPlayersPhaseMask(); } - void KilledUnit(Unit* /*victim*/) OVERRIDE + void KilledUnit(Unit* who) OVERRIDE { - Talk(SAY_SLAY); + if (who->GetTypeId() == TYPEID_PLAYER) + Talk(SAY_SLAY); } }; diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp index 8c470f73e04..8375fb7f0a8 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp @@ -78,44 +78,34 @@ enum Misc DATA_CAN_LOOT = 0 }; -struct Location -{ - float x, y, z; -}; - -static Location FlameRight1Spawn = { 3200.00f, 573.211f, 57.1551f }; -static Location FlameRight1Direction = { 3289.28f, 573.211f, 57.1551f }; -static Location FlameRight2Spawn = { 3200.00f, 532.211f, 57.1551f }; -static Location FlameRight2Direction = { 3289.28f, 532.211f, 57.1551f }; -static Location FlameRight3Spawn = { 3200.00f, 491.211f, 57.1551f }; -static Location FlameRight3Direction = { 3289.28f, 491.211f, 57.1551f }; -static Location FlameLeft1Spawn = { 3289.28f, 511.711f, 57.1551f }; -static Location FlameLeft1Direction = { 3200.00f, 511.711f, 57.1551f }; -static Location FlameLeft2Spawn = { 3289.28f, 552.711f, 57.1551f }; -static Location FlameLeft2Direction = { 3200.00f, 552.711f, 57.1551f }; - -struct Waypoint -{ - float m_fX, m_fY, m_fZ; -}; +Position const FlameRight1Spawn = { 3200.00f, 573.211f, 57.1551f, 0.0f }; +Position const FlameRight1Direction = { 3289.28f, 573.211f, 57.1551f, 0.0f }; +Position const FlameRight2Spawn = { 3200.00f, 532.211f, 57.1551f, 0.0f }; +Position const FlameRight2Direction = { 3289.28f, 532.211f, 57.1551f, 0.0f }; +Position const FlameRight3Spawn = { 3200.00f, 491.211f, 57.1551f, 0.0f }; +Position const FlameRight3Direction = { 3289.28f, 491.211f, 57.1551f, 0.0f }; +Position const FlameLeft1Spawn = { 3289.28f, 511.711f, 57.1551f, 0.0f }; +Position const FlameLeft1Direction = { 3200.00f, 511.711f, 57.1551f, 0.0f }; +Position const FlameLeft2Spawn = { 3289.28f, 552.711f, 57.1551f, 0.0f }; +Position const FlameLeft2Direction = { 3200.00f, 552.711f, 57.1551f, 0.0f }; //each dragons special points. First where fly to before connect to connon, second where land point is. -Waypoint m_aTene[]= +Position const TenebronPositions[] = { - {3212.854f, 575.597f, 109.856f}, // init - {3246.425f, 565.367f, 61.249f} // end + { 3212.854f, 575.597f, 109.856f, 0.0f }, // init + { 3246.425f, 565.367f, 61.249f, 0.0f } // end }; -Waypoint m_aShad[]= +Position const ShadronPositions[] = { - {3293.238f, 472.223f, 106.968f}, - {3271.669f, 526.907f, 61.931f} + { 3293.238f, 472.223f, 106.968f, 0.0f }, + { 3271.669f, 526.907f, 61.931f, 0.0f } }; -Waypoint m_aVesp[]= +Position const VesperonPositions[] = { - {3193.310f, 472.861f, 102.697f}, - {3227.268f, 533.238f, 59.995f} + { 3193.310f, 472.861f, 102.697f, 0.0f }, + { 3227.268f, 533.238f, 59.995f, 0.0f } }; enum SartharionEvents @@ -156,11 +146,8 @@ public: me->SetHomePosition(3246.57f, 551.263f, 58.6164f, 4.66003f); - if (instance) - { - DrakeRespawn(); - instance->SetBossState(DATA_PORTAL_OPEN, NOT_STARTED); - } + DrakeRespawn(); + instance->SetBossState(DATA_PORTAL_OPEN, NOT_STARTED); } void JustReachedHome() OVERRIDE @@ -174,8 +161,7 @@ public: _EnterCombat(); DoZoneInCombat(); - if (instance) - FetchDragons(); + FetchDragons(); events.ScheduleEvent(EVENT_LAVA_STRIKE, 5000); events.ScheduleEvent(EVENT_CLEAVE_ATTACK, 7000); @@ -192,25 +178,23 @@ public: Talk(SAY_SARTHARION_DEATH); _JustDied(); - if (instance) - { - if (Creature* tenebron = Unit::GetCreature(*me, instance->GetData64(DATA_TENEBRON))) - if (tenebron->IsAlive()) - tenebron->DisappearAndDie(); + if (Creature* tenebron = Unit::GetCreature(*me, instance->GetData64(DATA_TENEBRON))) + if (tenebron->IsAlive()) + tenebron->DisappearAndDie(); - if (Creature* shadron = Unit::GetCreature(*me, instance->GetData64(DATA_SHADRON))) - if (shadron->IsAlive()) - shadron->DisappearAndDie(); + if (Creature* shadron = Unit::GetCreature(*me, instance->GetData64(DATA_SHADRON))) + if (shadron->IsAlive()) + shadron->DisappearAndDie(); - if (Creature* vesperon = Unit::GetCreature(*me, instance->GetData64(DATA_VESPERON))) - if (vesperon->IsAlive()) - vesperon->DisappearAndDie(); - } + if (Creature* vesperon = Unit::GetCreature(*me, instance->GetData64(DATA_VESPERON))) + if (vesperon->IsAlive()) + vesperon->DisappearAndDie(); } - void KilledUnit(Unit* /*victim*/) OVERRIDE + void KilledUnit(Unit* who) OVERRIDE { - Talk(SAY_SARTHARION_SLAY); + if (who->GetTypeId() == TYPEID_PLAYER) + Talk(SAY_SARTHARION_SLAY); } // me->ResetLootMode() is called from Reset() @@ -307,7 +291,7 @@ public: AddDrakeLootMode(); ++drakeCount; } - fetchTene->GetMotionMaster()->MovePoint(POINT_ID_INIT, m_aTene[0].m_fX, m_aTene[0].m_fY, m_aTene[0].m_fZ); + fetchTene->GetMotionMaster()->MovePoint(POINT_ID_INIT, TenebronPositions[0]); if (!fetchTene->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) fetchTene->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); @@ -325,7 +309,7 @@ public: AddDrakeLootMode(); ++drakeCount; } - fetchShad->GetMotionMaster()->MovePoint(POINT_ID_INIT, m_aShad[0].m_fX, m_aShad[0].m_fY, m_aShad[0].m_fZ); + fetchShad->GetMotionMaster()->MovePoint(POINT_ID_INIT, ShadronPositions[0]); if (!fetchShad->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) fetchShad->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); @@ -343,7 +327,7 @@ public: AddDrakeLootMode(); ++drakeCount; } - fetchVesp->GetMotionMaster()->MovePoint(POINT_ID_INIT, m_aVesp[0].m_fX, m_aVesp[0].m_fY, m_aVesp[0].m_fZ); + fetchVesp->GetMotionMaster()->MovePoint(POINT_ID_INIT, VesperonPositions[0]); if (!fetchVesp->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) fetchVesp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); @@ -367,24 +351,24 @@ public: if (temp->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - int32 textId = 0; + uint8 textId = 0; switch (temp->GetEntry()) { case NPC_TENEBRON: textId = SAY_SARTHARION_CALL_TENEBRON; temp->AddAura(SPELL_POWER_OF_TENEBRON, temp); - temp->GetMotionMaster()->MovePoint(POINT_ID_LAND, m_aTene[1].m_fX, m_aTene[1].m_fY, m_aTene[1].m_fZ); + temp->GetMotionMaster()->MovePoint(POINT_ID_LAND, TenebronPositions[1]); break; case NPC_SHADRON: textId = SAY_SARTHARION_CALL_SHADRON; temp->AddAura(SPELL_POWER_OF_SHADRON, temp); - temp->GetMotionMaster()->MovePoint(POINT_ID_LAND, m_aShad[1].m_fX, m_aShad[1].m_fY, m_aShad[1].m_fZ); + temp->GetMotionMaster()->MovePoint(POINT_ID_LAND, ShadronPositions[1]); break; case NPC_VESPERON: textId = SAY_SARTHARION_CALL_VESPERON; temp->AddAura(SPELL_POWER_OF_VESPERON, temp); - temp->GetMotionMaster()->MovePoint(POINT_ID_LAND, m_aVesp[1].m_fX, m_aVesp[1].m_fY, m_aVesp[1].m_fZ); + temp->GetMotionMaster()->MovePoint(POINT_ID_LAND, VesperonPositions[1]); break; } @@ -402,20 +386,6 @@ public: return 0; } - void SendFlameTsunami() - { - if (Map* map = me->GetMap()) - if (map->IsDungeon()) - { - Map::PlayerList const &PlayerList = map->GetPlayers(); - - if (!PlayerList.isEmpty()) - for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) - if (i->GetSource() && i->GetSource()->IsAlive()) - Talk(WHISPER_LAVA_CHURN, i->GetSource()); - } - } - // Selects a random Fire Cyclone and makes it cast Lava Strike. // FIXME: Frequency of the casts reduced to compensate 100% chance of spawning a Lava Blaze add void CastLavaStrikeOnTarget(Unit* target) @@ -428,13 +398,7 @@ public: if (fireCyclonesList.empty()) return; - std::list::iterator itr = fireCyclonesList.begin(); - uint32 rnd = rand()%fireCyclonesList.size(); - - for (uint32 i = 0; i < rnd; ++i) - ++itr; - - (*itr)->CastSpell(target, SPELL_LAVA_STRIKE, true); + Trinity::Containers::SelectRandomContainerElement(fireCyclonesList)->CastSpell(target, SPELL_LAVA_STRIKE, true); } void UpdateAI(uint32 diff) OVERRIDE @@ -456,25 +420,25 @@ public: } break; case EVENT_FLAME_TSUNAMI: - SendFlameTsunami(); + Talk(WHISPER_LAVA_CHURN); switch (urand(0, 1)) { case 0: { - if (Creature* right1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight1Spawn.x, FlameRight1Spawn.y, FlameRight1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000)) - right1->GetMotionMaster()->MovePoint(0, FlameRight1Direction.x, FlameRight1Direction.y, FlameRight1Direction.z); - if (Creature* right2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight2Spawn.x, FlameRight2Spawn.y, FlameRight2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000)) - right2->GetMotionMaster()->MovePoint(0, FlameRight2Direction.x, FlameRight2Direction.y, FlameRight2Direction.z); - if (Creature* right3 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight3Spawn.x, FlameRight3Spawn.y, FlameRight3Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000)) - right3->GetMotionMaster()->MovePoint(0, FlameRight3Direction.x, FlameRight3Direction.y, FlameRight3Direction.z); + if (Creature* right1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight1Spawn, TEMPSUMMON_TIMED_DESPAWN, 12000)) + right1->GetMotionMaster()->MovePoint(0, FlameRight1Direction); + if (Creature* right2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight2Spawn, TEMPSUMMON_TIMED_DESPAWN, 12000)) + right2->GetMotionMaster()->MovePoint(0, FlameRight2Direction); + if (Creature* right3 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight3Spawn, TEMPSUMMON_TIMED_DESPAWN, 12000)) + right3->GetMotionMaster()->MovePoint(0, FlameRight3Direction); break; } case 1: { - if (Creature* left1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft1Spawn.x, FlameLeft1Spawn.y, FlameLeft1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000)) - left1->GetMotionMaster()->MovePoint(0, FlameLeft1Direction.x, FlameLeft1Direction.y, FlameLeft1Direction.z); - if (Creature* left2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft2Spawn.x, FlameLeft2Spawn.y, FlameLeft2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000)) - left2->GetMotionMaster()->MovePoint(0, FlameLeft2Direction.x, FlameLeft2Direction.y, FlameLeft2Direction.z); + if (Creature* left1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft1Spawn, TEMPSUMMON_TIMED_DESPAWN, 12000)) + left1->GetMotionMaster()->MovePoint(0, FlameLeft1Direction); + if (Creature* left2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft2Spawn, TEMPSUMMON_TIMED_DESPAWN, 12000)) + left2->GetMotionMaster()->MovePoint(0, FlameLeft2Direction); break; } } @@ -547,7 +511,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_sartharionAI(creature); + return GetObsidianSanctumAI(creature); } }; diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp index 6aa1eb74706..9476f4161aa 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp @@ -94,58 +94,44 @@ enum Misc DATA_CAN_LOOT = 0 }; -struct Location -{ - float x, y, z; -}; - -struct Locations -{ - float x, y, z; -}; - -struct Waypoint -{ - float m_fX, m_fY, m_fZ; -}; - #define MAX_WAYPOINT 6 //points around raid "isle", counter clockwise. should probably be adjusted to be more alike -Waypoint dragonCommon[MAX_WAYPOINT]= +Position const dragonCommon[MAX_WAYPOINT]= { - {3214.012f, 468.932f, 98.652f}, - {3244.950f, 468.427f, 98.652f}, - {3283.520f, 496.869f, 98.652f}, - {3287.316f, 555.875f, 98.652f}, - {3250.479f, 585.827f, 98.652f}, - {3209.969f, 566.523f, 98.652f} + { 3214.012f, 468.932f, 98.652f, 0.0f }, + { 3244.950f, 468.427f, 98.652f, 0.0f }, + { 3283.520f, 496.869f, 98.652f, 0.0f }, + { 3287.316f, 555.875f, 98.652f, 0.0f }, + { 3250.479f, 585.827f, 98.652f, 0.0f }, + { 3209.969f, 566.523f, 98.652f, 0.0f } }; -static Location AcolyteofShadron = { 3363.92f, 534.703f, 97.2683f }; -static Location AcolyteofShadron2 = { 3246.57f, 551.263f, 58.6164f }; -static Location AcolyteofVesperon = { 3145.68f, 520.71f, 89.7f }; -static Location AcolyteofVesperon2 = { 3246.57f, 551.263f, 58.6164f }; +Position const AcolyteofShadron = { 3363.92f, 534.703f, 97.2683f, 0.0f }; +Position const AcolyteofShadron2 = { 3246.57f, 551.263f, 58.6164f, 0.0f }; +Position const AcolyteofVesperon = { 3145.68f, 520.71f, 89.7f, 0.0f }; +Position const AcolyteofVesperon2 = { 3246.57f, 551.263f, 58.6164f, 0.0f }; -Locations TwilightEggs[] = +Position const TwilightEggs[] = { - {3219.28f, 669.121f, 88.5549f}, - {3221.55f, 682.852f, 90.5361f}, - {3239.77f, 685.94f, 90.3168f}, - {3250.33f, 669.749f, 88.7637f}, - {3246.6f, 642.365f, 84.8752f}, - {3233.68f, 653.117f, 85.7051f} + { 3219.28f, 669.121f, 88.5549f, 0.0f }, + { 3221.55f, 682.852f, 90.5361f, 0.0f }, + { 3239.77f, 685.94f, 90.3168f, 0.0f }, + { 3250.33f, 669.749f, 88.7637f, 0.0f }, + { 3246.6f, 642.365f, 84.8752f, 0.0f }, + { 3233.68f, 653.117f, 85.7051f, 0.0f } }; -Locations TwilightEggsSarth[] = + +Position const TwilightEggsSarth[] = { - {3252.73f, 515.762f, 58.5501f}, - {3256.56f, 521.119f, 58.6061f}, - {3255.63f, 527.513f, 58.7568f}, - {3264.90f, 525.865f, 58.6436f}, - {3264.26f, 516.364f, 58.8011f}, - {3257.54f, 502.285f, 58.2077f} + { 3252.73f, 515.762f, 58.5501f, 0.0f }, + { 3256.56f, 521.119f, 58.6061f, 0.0f }, + { 3255.63f, 527.513f, 58.7568f, 0.0f }, + { 3264.90f, 525.865f, 58.6436f, 0.0f }, + { 3264.26f, 516.364f, 58.8011f, 0.0f }, + { 3257.54f, 502.285f, 58.2077f, 0.0f } }; -enum SharedTextIDs +enum SharedTextIds { SAY_AGGRO = 0, SAY_SLAY = 1, @@ -157,12 +143,24 @@ enum SharedTextIDs WHISPER_OPENED_PORTAL = 7 }; -enum DummyDragonEvents +enum DragonEvents { - EVENT_FREE_MOVEMENT = 1 + // Shared Events + EVENT_FREE_MOVEMENT = 1, + EVENT_SHADOW_FISSURE = 2, + EVENT_SHADOW_BREATH = 3, + + // Tenebron + EVENT_HATCH_EGGS = 4, + + // Shadron + EVENT_ACOLYTE_SHADRON = 5, + + // Vesperon + EVENT_ACOLYTE_VESPERON = 6 }; -//to control each dragons common abilities +// to control each dragons common abilities struct dummy_dragonAI : public ScriptedAI { dummy_dragonAI(Creature* creature) : ScriptedAI(creature) @@ -175,12 +173,22 @@ struct dummy_dragonAI : public ScriptedAI if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + events.Reset(); waypointId = 0; portalRespawnTime = 30000; _canMoveFree = false; _canLoot = true; } + void EnterCombat(Unit* /*who*/) OVERRIDE + { + Talk(SAY_AGGRO); + DoZoneInCombat(); + + events.ScheduleEvent(EVENT_SHADOW_FISSURE, 5000); + events.ScheduleEvent(EVENT_SHADOW_BREATH, 20000); + } + void SetData(uint32 type, uint32 value) OVERRIDE { if (type == DATA_CAN_LOOT) @@ -217,14 +225,11 @@ struct dummy_dragonAI : public ScriptedAI return; } - // get amount of common points - uint32 commonWPCount = sizeof(dragonCommon)/sizeof(Waypoint); - // increase - waypointId = pointId+1; + waypointId = pointId + 1; // if we have reached a point bigger or equal to count, it mean we must reset to point 0 - if (waypointId >= commonWPCount) + if (waypointId >= MAX_WAYPOINT) { if (!_canMoveFree) _canMoveFree = true; @@ -235,23 +240,6 @@ struct dummy_dragonAI : public ScriptedAI events.ScheduleEvent(EVENT_FREE_MOVEMENT, 500); } - // used when open portal and spawn mobs in phase - void DoRaidWhisper(int32 iTextId) - { - Map* map = me->GetMap(); - - if (map && map->IsDungeon()) - { - Map::PlayerList const &PlayerList = map->GetPlayers(); - - if (!PlayerList.isEmpty()) - { - for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) - Talk(iTextId, i->GetSource()); - } - } - } - // "opens" the portal and does the "opening" whisper void OpenPortal() { @@ -268,21 +256,21 @@ struct dummy_dragonAI : public ScriptedAI if (instance && !instance->GetBossState(DATA_SARTHARION) == IN_PROGRESS) { for (uint32 i = 0; i < 6; ++i) - me->SummonCreature(NPC_TWILIGHT_EGG, TwilightEggs[i].x, TwilightEggs[i].y, TwilightEggs[i].z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000); + me->SummonCreature(NPC_TWILIGHT_EGG, TwilightEggs[i], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000); } else { for (uint32 i = 0; i < 6; ++i) - me->SummonCreature(NPC_SARTHARION_TWILIGHT_EGG, TwilightEggsSarth[i].x, TwilightEggsSarth[i].y, TwilightEggsSarth[i].z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000); + me->SummonCreature(NPC_SARTHARION_TWILIGHT_EGG, TwilightEggsSarth[i], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000); } break; } case NPC_SHADRON: { if (instance && !instance->GetBossState(DATA_SARTHARION) == IN_PROGRESS) - me->SummonCreature(NPC_ACOLYTE_OF_SHADRON, AcolyteofShadron.x, AcolyteofShadron.y, AcolyteofShadron.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 28000); + me->SummonCreature(NPC_ACOLYTE_OF_SHADRON, AcolyteofShadron, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 28000); else - me->SummonCreature(NPC_ACOLYTE_OF_SHADRON, AcolyteofShadron2.x, AcolyteofShadron2.y, AcolyteofShadron2.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 28000); + me->SummonCreature(NPC_ACOLYTE_OF_SHADRON, AcolyteofShadron2, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 28000); break; } @@ -290,7 +278,7 @@ struct dummy_dragonAI : public ScriptedAI { if (instance && !instance->GetBossState(DATA_SARTHARION) == IN_PROGRESS) { - if (Creature* acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon.x, AcolyteofVesperon.y, AcolyteofVesperon.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000)) + if (Creature* acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000)) { me->InterruptNonMeleeSpells(true); acolyte->InterruptNonMeleeSpells(true); @@ -299,7 +287,7 @@ struct dummy_dragonAI : public ScriptedAI } else { - if (Creature* acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon2.x, AcolyteofVesperon2.y, AcolyteofVesperon2.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000)) + if (Creature* acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon2, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000)) { me->InterruptNonMeleeSpells(true); acolyte->InterruptNonMeleeSpells(true); @@ -307,12 +295,12 @@ struct dummy_dragonAI : public ScriptedAI } } - break; + break; } } - DoRaidWhisper(WHISPER_OPEN_PORTAL); - DoRaidWhisper(WHISPER_OPENED_PORTAL); + Talk(WHISPER_OPEN_PORTAL); + Talk(WHISPER_OPENED_PORTAL); // By using SetRespawnTime() we will actually "spawn" the object with our defined time. // Once time is up, portal will disappear again. @@ -323,6 +311,12 @@ struct dummy_dragonAI : public ScriptedAI // Refresh respawnTime so time again are set to 30secs? } + void KilledUnit(Unit* who) OVERRIDE + { + if (who->GetTypeId() == TYPEID_PLAYER) + Talk(SAY_SLAY); + } + void JustDied(Unit* /*killer*/) OVERRIDE { if (!_canLoot) @@ -365,7 +359,7 @@ struct dummy_dragonAI : public ScriptedAI return; // Twilight Revenge to main boss - if (Unit* sartharion = Unit::GetUnit(*me, instance->GetData64(DATA_SARTHARION))) + if (Unit* sartharion = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_SARTHARION))) if (sartharion->IsAlive()) { sartharion->RemoveAurasDueToSpell(spellId); @@ -381,11 +375,30 @@ struct dummy_dragonAI : public ScriptedAI if (events.ExecuteEvent() == EVENT_FREE_MOVEMENT) { if (_canMoveFree && waypointId < MAX_WAYPOINT) - me->GetMotionMaster()->MovePoint(waypointId, dragonCommon[waypointId].m_fX, dragonCommon[waypointId].m_fY, dragonCommon[waypointId].m_fZ); + me->GetMotionMaster()->MovePoint(waypointId, dragonCommon[waypointId]); } } - private: + void ExecuteEvent(uint32 eventId) + { + switch (eventId) + { + case EVENT_SHADOW_FISSURE: + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true)) + DoCast(target, RAID_MODE(SPELL_SHADOW_FISSURE, SPELL_SHADOW_FISSURE)); + events.ScheduleEvent(eventId, urand(15000, 20000)); + break; + case EVENT_SHADOW_BREATH: + Talk(SAY_BREATH); + DoCastVictim(RAID_MODE(SPELL_SHADOW_BREATH, SPELL_SHADOW_BREATH_H)); + events.ScheduleEvent(eventId, urand(20000, 25000)); + break; + default: + break; + } + } + + protected: InstanceScript* instance; EventMap events; uint32 waypointId; @@ -398,13 +411,6 @@ struct dummy_dragonAI : public ScriptedAI ## Tenebron ######*/ -enum TenebronEvents -{ - EVENT_SHADOW_FISSURE_TENEBRON = 2, - EVENT_HATCH_EGGS = 3, - EVENT_SHADOW_BREATH_TENEBRON = 4 -}; - class npc_tenebron : public CreatureScript { public: @@ -419,23 +425,16 @@ public: dummy_dragonAI::Reset(); } - void EnterCombat(Unit* /*who*/) OVERRIDE + void EnterCombat(Unit* who) OVERRIDE { - Talk(SAY_AGGRO); - DoZoneInCombat(); - events.ScheduleEvent(EVENT_SHADOW_FISSURE_TENEBRON, 5000); - events.ScheduleEvent(EVENT_HATCH_EGGS, 30000); - events.ScheduleEvent(EVENT_SHADOW_BREATH_TENEBRON, 20000); - } + dummy_dragonAI::EnterCombat(who); - void KilledUnit(Unit* /*victim*/) OVERRIDE - { - Talk(SAY_SLAY); + events.ScheduleEvent(EVENT_HATCH_EGGS, 30000); } void UpdateAI(uint32 diff) OVERRIDE { - //if no target, update dummy and return + // if no target, update dummy and return if (!UpdateVictim()) { dummy_dragonAI::UpdateAI(diff); @@ -448,32 +447,23 @@ public: { switch (eventId) { - case EVENT_SHADOW_FISSURE_TENEBRON: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) - DoCast(target, RAID_MODE(SPELL_SHADOW_FISSURE, SPELL_SHADOW_FISSURE)); - events.ScheduleEvent(EVENT_SHADOW_FISSURE_TENEBRON, urand(15000, 20000)); - break; case EVENT_HATCH_EGGS: OpenPortal(); events.ScheduleEvent(EVENT_HATCH_EGGS, 30000); break; - case EVENT_SHADOW_BREATH_TENEBRON: - Talk(SAY_BREATH); - DoCastVictim(RAID_MODE(SPELL_SHADOW_BREATH, SPELL_SHADOW_BREATH_H)); - events.ScheduleEvent(EVENT_SHADOW_BREATH_TENEBRON, urand(20000, 25000)); + default: + dummy_dragonAI::ExecuteEvent(eventId); break; } } + DoMeleeAttackIfReady(); } - - private: - EventMap events; }; CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_tenebronAI(creature); + return GetObsidianSanctumAI(creature); } }; @@ -481,13 +471,6 @@ public: ## Shadron ######*/ -enum ShadronEvents -{ - EVENT_SHADOW_FISSURE_SHADRON = 5, - EVENT_ACOLYTE_SHADRON = 6, - EVENT_SHADOW_BREATH_SHADRON = 7 -}; - class npc_shadron : public CreatureScript { public: @@ -495,10 +478,7 @@ public: struct npc_shadronAI : public dummy_dragonAI { - npc_shadronAI(Creature* creature) : dummy_dragonAI(creature) - { - instance = creature->GetInstanceScript(); - } + npc_shadronAI(Creature* creature) : dummy_dragonAI(creature) { } void Reset() OVERRIDE { @@ -510,27 +490,19 @@ public: if (me->HasAura(SPELL_GIFT_OF_TWILIGTH_SHA)) me->RemoveAurasDueToSpell(SPELL_GIFT_OF_TWILIGTH_SHA); - if (instance) - instance->SetBossState(DATA_PORTAL_OPEN, NOT_STARTED); + instance->SetBossState(DATA_PORTAL_OPEN, NOT_STARTED); } - void EnterCombat(Unit* /*who*/) OVERRIDE + void EnterCombat(Unit* who) OVERRIDE { - Talk(SAY_AGGRO); - DoZoneInCombat(); - events.ScheduleEvent(EVENT_SHADOW_FISSURE_SHADRON, 5000); - events.ScheduleEvent(EVENT_ACOLYTE_SHADRON, 60000); - events.ScheduleEvent(EVENT_SHADOW_BREATH_SHADRON, 20000); - } + dummy_dragonAI::EnterCombat(who); - void KilledUnit(Unit* /*victim*/) OVERRIDE - { - Talk(SAY_SLAY); + events.ScheduleEvent(EVENT_ACOLYTE_SHADRON, 60000); } void UpdateAI(uint32 diff) OVERRIDE { - //if no target, update dummy and return + // if no target, update dummy and return if (!UpdateVictim()) { dummy_dragonAI::UpdateAI(diff); @@ -543,11 +515,6 @@ public: { switch (eventId) { - case EVENT_SHADOW_FISSURE_SHADRON: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) - DoCast(target, RAID_MODE(SPELL_SHADOW_FISSURE, SPELL_SHADOW_FISSURE_H)); - events.ScheduleEvent(EVENT_SHADOW_FISSURE_SHADRON, urand(15000, 20000)); - break; case EVENT_ACOLYTE_SHADRON: if (instance->GetBossState(DATA_PORTAL_OPEN) == NOT_STARTED) events.ScheduleEvent(EVENT_ACOLYTE_SHADRON, 10000); @@ -558,30 +525,24 @@ public: OpenPortal(); - if (instance) - instance->SetBossState(DATA_PORTAL_OPEN, IN_PROGRESS); + instance->SetBossState(DATA_PORTAL_OPEN, IN_PROGRESS); events.ScheduleEvent(EVENT_ACOLYTE_SHADRON, urand(60000, 65000)); } break; - case EVENT_SHADOW_BREATH_SHADRON: - Talk(SAY_BREATH); - DoCastVictim(RAID_MODE(SPELL_SHADOW_BREATH, SPELL_SHADOW_BREATH_H)); - events.ScheduleEvent(EVENT_SHADOW_BREATH_SHADRON, urand(20000, 25000)); + default: + dummy_dragonAI::ExecuteEvent(eventId); break; } } + DoMeleeAttackIfReady(); } - - private: - InstanceScript* instance; - EventMap events; }; CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_shadronAI(creature); + return GetObsidianSanctumAI(creature); } }; @@ -589,13 +550,6 @@ public: ## Vesperon ######*/ -enum VesperonEvents -{ - EVENT_SHADOW_FISSURE_VESPERON = 8, - EVENT_ACOLYTE_VESPERON = 9, - EVENT_SHADOW_BREATH_VESPERON = 10 -}; - class npc_vesperon : public CreatureScript { public: @@ -603,33 +557,23 @@ public: struct npc_vesperonAI : public dummy_dragonAI { - npc_vesperonAI(Creature* creature) : dummy_dragonAI(creature) - { - instance = creature->GetInstanceScript(); - } + npc_vesperonAI(Creature* creature) : dummy_dragonAI(creature) { } void Reset() OVERRIDE { dummy_dragonAI::Reset(); } - void EnterCombat(Unit* /*who*/) OVERRIDE + void EnterCombat(Unit* who) OVERRIDE { - Talk(SAY_AGGRO); - DoZoneInCombat(); - events.ScheduleEvent(EVENT_SHADOW_FISSURE_VESPERON, 5000); - events.ScheduleEvent(EVENT_ACOLYTE_VESPERON, 60000); - events.ScheduleEvent(EVENT_SHADOW_BREATH_VESPERON, 20000); - } + dummy_dragonAI::EnterCombat(who); - void KilledUnit(Unit* /*victim*/) OVERRIDE - { - Talk(SAY_SLAY); + events.ScheduleEvent(EVENT_ACOLYTE_VESPERON, 60000); } void UpdateAI(uint32 diff) OVERRIDE { - //if no target, update dummy and return + // if no target, update dummy and return if (!UpdateVictim()) { dummy_dragonAI::UpdateAI(diff); @@ -642,11 +586,6 @@ public: { switch (eventId) { - case EVENT_SHADOW_FISSURE_VESPERON: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) - DoCast(target, RAID_MODE(SPELL_SHADOW_FISSURE, SPELL_SHADOW_FISSURE_H)); - events.ScheduleEvent(EVENT_SHADOW_FISSURE_VESPERON, urand(15000, 20000)); - break; case EVENT_ACOLYTE_VESPERON: if (instance->GetBossState(DATA_PORTAL_OPEN) == IN_PROGRESS) events.ScheduleEvent(EVENT_ACOLYTE_VESPERON, 10000); @@ -657,24 +596,19 @@ public: events.ScheduleEvent(EVENT_ACOLYTE_VESPERON, urand(60000, 70000)); } break; - case EVENT_SHADOW_BREATH_VESPERON: - Talk(SAY_BREATH); - DoCastVictim(RAID_MODE(SPELL_SHADOW_BREATH, SPELL_SHADOW_BREATH_H)); - events.ScheduleEvent(EVENT_SHADOW_BREATH_VESPERON, urand(20000, 25000)); + default: + dummy_dragonAI::ExecuteEvent(eventId); break; } } + DoMeleeAttackIfReady(); } - - private: - InstanceScript* instance; - EventMap events; }; CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_vesperonAI(creature); + return GetObsidianSanctumAI(creature); } }; @@ -684,23 +618,21 @@ public: class npc_acolyte_of_shadron : public CreatureScript { -public: - npc_acolyte_of_shadron() : CreatureScript("npc_acolyte_of_shadron") { } - - struct npc_acolyte_of_shadronAI : public ScriptedAI - { - npc_acolyte_of_shadronAI(Creature* creature) : ScriptedAI(creature) - { - instance = creature->GetInstanceScript(); - } + public: + npc_acolyte_of_shadron() : CreatureScript("npc_acolyte_of_shadron") { } - void Reset() OVERRIDE + struct npc_acolyte_of_shadronAI : public ScriptedAI { - // Despawn the NPC automatically after 28 seconds - me->DespawnOrUnsummon(28000); + npc_acolyte_of_shadronAI(Creature* creature) : ScriptedAI(creature) + { + instance = creature->GetInstanceScript(); + } - if (instance) + void Reset() OVERRIDE { + // Despawn the NPC automatically after 28 seconds + me->DespawnOrUnsummon(28000); + //if not solo fight, buff main boss, else place debuff on mini-boss. both spells TARGET_SCRIPT if (instance->GetBossState(DATA_SARTHARION) == IN_PROGRESS) { @@ -712,14 +644,11 @@ public: if (Creature* shadron = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_SHADRON))) shadron->AddAura(SPELL_GIFT_OF_TWILIGTH_SHA, shadron); } - } - me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER, me); - } + me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER, me); + } - void JustDied(Unit* /*killer*/) OVERRIDE - { - if (instance) + void JustDied(Unit* /*killer*/) OVERRIDE { if (ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_SHADRON))) instance->SetBossState(DATA_PORTAL_OPEN, NOT_STARTED); @@ -727,7 +656,7 @@ public: Map* map = me->GetMap(); if (map->IsDungeon()) { - Map::PlayerList const &PlayerList = map->GetPlayers(); + Map::PlayerList const& PlayerList = map->GetPlayers(); if (PlayerList.isEmpty()) return; @@ -741,7 +670,7 @@ public: i->GetSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT); i->GetSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT_ENTER); } - } + } } // not solo fight, so main boss has debuff @@ -754,24 +683,23 @@ public: if (debuffTarget->IsAlive() && debuffTarget->HasAura(SPELL_GIFT_OF_TWILIGTH_SHA)) debuffTarget->RemoveAurasDueToSpell(SPELL_GIFT_OF_TWILIGTH_SHA); } - } - void UpdateAI(uint32 /*diff*/) OVERRIDE - { - if (!UpdateVictim()) - return; + void UpdateAI(uint32 /*diff*/) OVERRIDE + { + if (!UpdateVictim()) + return; - DoMeleeAttackIfReady(); - } + DoMeleeAttackIfReady(); + } - private: - InstanceScript* instance; - }; + private: + InstanceScript* instance; + }; - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_acolyte_of_shadronAI(creature); - } + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return GetObsidianSanctumAI(creature); + } }; /*###### @@ -780,34 +708,31 @@ public: class npc_acolyte_of_vesperon : public CreatureScript { -public: - npc_acolyte_of_vesperon() : CreatureScript("npc_acolyte_of_vesperon") { } + public: + npc_acolyte_of_vesperon() : CreatureScript("npc_acolyte_of_vesperon") { } - struct npc_acolyte_of_vesperonAI : public ScriptedAI - { - npc_acolyte_of_vesperonAI(Creature* creature) : ScriptedAI(creature) + struct npc_acolyte_of_vesperonAI : public ScriptedAI { - instance = creature->GetInstanceScript(); - } + npc_acolyte_of_vesperonAI(Creature* creature) : ScriptedAI(creature) + { + instance = creature->GetInstanceScript(); + } - void Reset() OVERRIDE - { - // Despawn the NPC automatically after 28 seconds - me->DespawnOrUnsummon(28000); + void Reset() OVERRIDE + { + // Despawn the NPC automatically after 28 seconds + me->DespawnOrUnsummon(28000); - if (instance) me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER, me); - DoCast(me, SPELL_TWILIGHT_TORMENT_VESP_ACO); - } - - void JustDied(Unit* /*killer*/) OVERRIDE - { - me->RemoveAurasDueToSpell(SPELL_TWILIGHT_TORMENT_VESP_ACO); + DoCast(me, SPELL_TWILIGHT_TORMENT_VESP_ACO); + } - // remove twilight torment on Vesperon - if (instance) + void JustDied(Unit* /*killer*/) OVERRIDE { + me->RemoveAurasDueToSpell(SPELL_TWILIGHT_TORMENT_VESP_ACO); + + // remove twilight torment on Vesperon if (Creature* vesperon = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_VESPERON))) { instance->SetBossState(DATA_PORTAL_OPEN, NOT_STARTED); @@ -842,24 +767,23 @@ public: instance->DoRemoveAurasDueToSpellOnPlayers(57935); instance->DoRemoveAurasDueToSpellOnPlayers(58835); // Components of spell Twilight Torment } - } - void UpdateAI(uint32 /*diff*/) OVERRIDE - { - if (!UpdateVictim()) - return; + void UpdateAI(uint32 /*diff*/) OVERRIDE + { + if (!UpdateVictim()) + return; - DoMeleeAttackIfReady(); - } + DoMeleeAttackIfReady(); + } - private: - InstanceScript* instance; - }; + private: + InstanceScript* instance; + }; - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_acolyte_of_vesperonAI(creature); - } + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return GetObsidianSanctumAI(creature); + } }; /*###### @@ -886,8 +810,7 @@ public: void Reset() OVERRIDE { - if (instance) - me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER, me); + me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER, me); events.ScheduleEvent(EVENT_TWILIGHT_EGGS, 20000); } @@ -928,7 +851,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_twilight_eggsAI(creature); + return GetObsidianSanctumAI(creature); } }; diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.h b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.h index 8cfb3931372..d8f49a06578 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.h +++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.h @@ -15,8 +15,8 @@ * with this program. If not, see . */ -#ifndef DEF_OBSIDIAN_SANCTUM_H -#define DEF_OBSIDIAN_SANCTUM_H +#ifndef OBSIDIAN_SANCTUM_H_ +#define OBSIDIAN_SANCTUM_H_ #define OSScriptName "instance_obsidian_sanctum" @@ -45,4 +45,10 @@ enum GameObjectIds GO_TWILIGHT_PORTAL = 193988 }; -#endif +template +AI* GetObsidianSanctumAI(Creature* creature) +{ + return GetInstanceAI(creature, OSScriptName); +} + +#endif // OBSIDIAN_SANCTUM_H_ diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp index 7d923e7686f..f3ed568fe23 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp @@ -480,9 +480,7 @@ class spell_devourer_of_souls_mirrored_soul_target_selector : public SpellScript class achievement_three_faced : public AchievementCriteriaScript { public: - achievement_three_faced() : AchievementCriteriaScript("achievement_three_faced") - { - } + achievement_three_faced() : AchievementCriteriaScript("achievement_three_faced") { } bool OnCheck(Player* /*player*/, Unit* target) OVERRIDE { diff --git a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp index 441149c6dd8..4c25bead1b4 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp @@ -184,9 +184,10 @@ public: instance->SetData(DATA_SLAD_RAN_EVENT, DONE); } - void KilledUnit(Unit* /*victim*/) OVERRIDE + void KilledUnit(Unit* who) OVERRIDE { - Talk(SAY_SLAY); + if (who->GetTypeId() == TYPEID_PLAYER) + Talk(SAY_SLAY); } void JustSummoned(Creature* summoned) OVERRIDE diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp index 455653a136e..f598de52e49 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp @@ -116,9 +116,10 @@ public: instance->SetData(DATA_KERISTRASZA_EVENT, DONE); } - void KilledUnit(Unit* /*victim*/) OVERRIDE + void KilledUnit(Unit* who) OVERRIDE { - Talk(SAY_SLAY); + if (who->GetTypeId() == TYPEID_PLAYER) + Talk(SAY_SLAY); } bool CheckContainmentSpheres(bool remove_prison = false) diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp index 8a01c40186e..1656d4c5a72 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp @@ -138,9 +138,10 @@ public: instance->SetData(DATA_MAGUS_TELESTRA_EVENT, DONE); } - void KilledUnit(Unit* /*victim*/) OVERRIDE + void KilledUnit(Unit* who) OVERRIDE { - Talk(SAY_KILL); + if (who->GetTypeId() == TYPEID_PLAYER) + Talk(SAY_KILL); } void DoAction(int32 action) OVERRIDE diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp index e2789995ec7..d911aa8ed1a 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp @@ -106,9 +106,10 @@ public: instance->SetData(DATA_ORMOROK_EVENT, DONE); } - void KilledUnit(Unit* /*victim*/) OVERRIDE + void KilledUnit(Unit* who) OVERRIDE { - Talk(SAY_KILL); + if (who->GetTypeId() == TYPEID_PLAYER) + Talk(SAY_KILL); } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp index ca6f580633c..875ddf8c9da 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp @@ -99,9 +99,10 @@ class boss_eregos : public CreatureScript DoAction(ACTION_SET_NORMAL_EVENTS); } - void KilledUnit(Unit* /*victim*/) OVERRIDE + void KilledUnit(Unit* who) OVERRIDE { - Talk(SAY_KILL); + if (who->GetTypeId() == TYPEID_PLAYER) + Talk(SAY_KILL); } void EnterCombat(Unit* /*who*/) OVERRIDE diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp index af6beca608d..af89c7815ba 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp @@ -137,9 +137,10 @@ public: instance->SetBossState(DATA_IONAR, DONE); } - void KilledUnit(Unit* /*victim*/) OVERRIDE + void KilledUnit(Unit* who) OVERRIDE { - Talk(SAY_SLAY); + if (who->GetTypeId() == TYPEID_PLAYER) + Talk(SAY_SLAY); } void SpellHit(Unit* /*caster*/, const SpellInfo* spell) OVERRIDE diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp index 61687de1b58..af6cc7350c3 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp @@ -124,9 +124,10 @@ public: } } - void KilledUnit(Unit* /*victim*/) OVERRIDE + void KilledUnit(Unit* who) OVERRIDE { - Talk(SAY_SLAY); + if (who->GetTypeId() == TYPEID_PLAYER) + Talk(SAY_SLAY); } void UpdateAI(uint32 uiDiff) OVERRIDE diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp index b6790a088ad..5cd17a2c8d2 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp @@ -154,9 +154,10 @@ public: instance->SetBossState(DATA_VOLKHAN, DONE); } - void KilledUnit(Unit* /*victim*/) OVERRIDE + void KilledUnit(Unit* who) OVERRIDE { - Talk(SAY_SLAY); + if (who->GetTypeId() == TYPEID_PLAYER) + Talk(SAY_SLAY); } void DespawnGolem() diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp index 77c19422da0..7a25077cadd 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp @@ -193,9 +193,10 @@ public: //Talk(SAY_DEATH); } - void KilledUnit(Unit* /*victim*/) OVERRIDE + void KilledUnit(Unit* who) OVERRIDE { - Talk(SAY_SLAY); + if (who->GetTypeId() == TYPEID_PLAYER) + Talk(SAY_SLAY); } void DoAction(int32 actionId) OVERRIDE diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp index 01fcd9a665d..12d25045a92 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp @@ -415,9 +415,10 @@ public: instance->SetBossState(DATA_SKADI_THE_RUTHLESS, DONE); } - void KilledUnit(Unit* /*victim*/) OVERRIDE + void KilledUnit(Unit* who) OVERRIDE { - Talk(SAY_KILL); + if (who->GetTypeId() == TYPEID_PLAYER) + Talk(SAY_KILL); } void SpawnMobs() diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp index ff3145c5c78..0e3018d3f98 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp @@ -116,11 +116,10 @@ class npc_millhouse_manastorm : public CreatureScript } } - void EnterCombat(Unit* /*who*/) OVERRIDE { } - - void KilledUnit(Unit* /*victim*/) OVERRIDE + void KilledUnit(Unit* who) OVERRIDE { - Talk(SAY_KILL); + if (who->GetTypeId() == TYPEID_PLAYER) + Talk(SAY_KILL); } void JustDied(Unit* /*killer*/) OVERRIDE diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.h b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.h index 1ebfad4dfeb..c3b7d754a0d 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.h +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.h @@ -32,11 +32,11 @@ enum DataTypes // Additional Data DATA_CONVERSATION = 4, - DATA_WARDEN_1 = 5, // used by EventAI - DATA_WARDEN_2 = 6, // used by EventAI - DATA_WARDEN_3 = 7, // used by EventAI - DATA_WARDEN_4 = 8, // used by EventAI - DATA_WARDEN_5 = 9, // used by EventAI + DATA_WARDEN_1 = 5, // used by SmartAI + DATA_WARDEN_2 = 6, // used by SmartAI + DATA_WARDEN_3 = 7, // used by SmartAI + DATA_WARDEN_4 = 8, // used by SmartAI + DATA_WARDEN_5 = 9, // used by SmartAI DATA_MELLICHAR = 10, DATA_WARDENS_SHIELD = 11 }; -- cgit v1.2.3 From 8f4011cf6e0aad2af07b47b39a3672583acba2ad Mon Sep 17 00:00:00 2001 From: Malcrom Date: Tue, 24 Dec 2013 00:56:15 -0330 Subject: Scripting/Zones: Some cleanup. --- .../EasternKingdoms/zone_burning_steppes.cpp | 61 ++++---- .../scripts/EasternKingdoms/zone_duskwood.cpp | 132 +++++++++-------- src/server/scripts/Kalimdor/zone_darkshore.cpp | 161 ++++++++++----------- src/server/scripts/Kalimdor/zone_desolace.cpp | 91 ++++++------ src/server/scripts/Kalimdor/zone_durotar.cpp | 6 +- .../scripts/Northrend/zone_crystalsong_forest.cpp | 16 +- src/server/scripts/Northrend/zone_dalaran.cpp | 16 +- 7 files changed, 249 insertions(+), 234 deletions(-) (limited to 'src') diff --git a/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp b/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp index 5a61663a0bb..c5e0c5a1391 100644 --- a/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp +++ b/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp @@ -49,11 +49,43 @@ EndContentData */ #define GOSSIP_SELECT10 "Ahh... Ironfoe" #define GOSSIP_SELECT11 "Thanks, Ragged John. Your story was very uplifting and informative" +enum RaggedJohn +{ + QUEST_THE_TRUE_MASTERS = 4224, + QUEST_MOTHERS_MILK = 4866, + SPELL_MOTHERS_MILK = 16468, + SPELL_WICKED_MILKING = 16472 +}; + class npc_ragged_john : public CreatureScript { public: npc_ragged_john() : CreatureScript("npc_ragged_john") { } + struct npc_ragged_johnAI : public ScriptedAI + { + npc_ragged_johnAI(Creature* creature) : ScriptedAI(creature) { } + + void Reset() OVERRIDE { } + + void MoveInLineOfSight(Unit* who) OVERRIDE + { + if (who->HasAura(SPELL_MOTHERS_MILK)) + { + if (who->GetTypeId() == TYPEID_PLAYER && me->IsWithinDistInMap(who, 15) && who->isInAccessiblePlaceFor(me)) + { + DoCast(who, SPELL_WICKED_MILKING); + if (Player* player = who->ToPlayer()) + player->AreaExploredOrEventHappens(QUEST_MOTHERS_MILK); + } + } + + ScriptedAI::MoveInLineOfSight(who); + } + + void EnterCombat(Unit* /*who*/) OVERRIDE { } + }; + bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE { player->PlayerTalkClass->ClearMenus(); @@ -105,7 +137,7 @@ public: break; case GOSSIP_ACTION_INFO_DEF+11: player->CLOSE_GOSSIP_MENU(); - player->AreaExploredOrEventHappens(4224); + player->AreaExploredOrEventHappens(QUEST_THE_TRUE_MASTERS); break; } return true; @@ -116,7 +148,7 @@ public: if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); - if (player->GetQuestStatus(4224) == QUEST_STATUS_INCOMPLETE) + if (player->GetQuestStatus(QUEST_THE_TRUE_MASTERS) == QUEST_STATUS_INCOMPLETE) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); player->SEND_GOSSIP_MENU(2713, creature->GetGUID()); @@ -127,31 +159,6 @@ public: { return new npc_ragged_johnAI(creature); } - - struct npc_ragged_johnAI : public ScriptedAI - { - npc_ragged_johnAI(Creature* creature) : ScriptedAI(creature) { } - - void Reset() OVERRIDE { } - - void MoveInLineOfSight(Unit* who) OVERRIDE - - { - if (who->HasAura(16468)) - { - if (who->GetTypeId() == TYPEID_PLAYER && me->IsWithinDistInMap(who, 15) && who->isInAccessiblePlaceFor(me)) - { - DoCast(who, 16472); - if (Player* player = who->ToPlayer()) - player->AreaExploredOrEventHappens(4866); - } - } - - ScriptedAI::MoveInLineOfSight(who); - } - - void EnterCombat(Unit* /*who*/) OVERRIDE { } - }; }; void AddSC_burning_steppes() diff --git a/src/server/scripts/EasternKingdoms/zone_duskwood.cpp b/src/server/scripts/EasternKingdoms/zone_duskwood.cpp index a7fa73fa4a5..7c9e33c98b7 100644 --- a/src/server/scripts/EasternKingdoms/zone_duskwood.cpp +++ b/src/server/scripts/EasternKingdoms/zone_duskwood.cpp @@ -27,81 +27,45 @@ EndScriptData */ #include "ScriptedCreature.h" #include "Player.h" -enum Yells -{ - YELL_TWILIGHTCORRUPTOR_RESPAWN = 0, - YELL_TWILIGHTCORRUPTOR_AGGRO = 1, - YELL_TWILIGHTCORRUPTOR_KILL = 2, -}; - - -/*###### -# at_twilight_grove -######*/ - -class at_twilight_grove : public AreaTriggerScript +enum TwilightCorrupter { -public: - at_twilight_grove() : AreaTriggerScript("at_twilight_grove") { } + ITEM_FRAGMENT = 21149, + NPC_TWILIGHT_CORRUPTER = 15625, + YELL_TWILIGHTCORRUPTOR_RESPAWN = 0, + YELL_TWILIGHTCORRUPTOR_AGGRO = 1, + YELL_TWILIGHTCORRUPTOR_KILL = 2, + SPELL_SOUL_CORRUPTION = 25805, + SPELL_CREATURE_OF_NIGHTMARE = 25806, + SPELL_LEVEL_UP = 24312, - bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/) OVERRIDE - { - if (player->HasQuestForItem(21149)) - { - if (Unit* TCorrupter = player->SummonCreature(15625, -10328.16f, -489.57f, 49.95f, 0, TEMPSUMMON_MANUAL_DESPAWN, 60000)) - { - TCorrupter->setFaction(14); - TCorrupter->SetMaxHealth(832750); - } - if (Creature* CorrupterSpeaker = player->SummonCreature(1, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()-1, 0, TEMPSUMMON_TIMED_DESPAWN, 15000)) - { - CorrupterSpeaker->SetName("Twilight Corrupter"); - CorrupterSpeaker->SetVisible(true); - CorrupterSpeaker->AI()->Talk(YELL_TWILIGHTCORRUPTOR_RESPAWN, player); - } - } - return false; - }; + EVENT_SOUL_CORRUPTION = 1, + EVENT_CREATURE_OF_NIGHTMARE = 2, + FACTION_HOSTILE = 14 }; /*###### # boss_twilight_corrupter ######*/ -enum TwilightCorrupter -{ - SPELL_SOUL_CORRUPTION = 25805, - SPELL_CREATURE_OF_NIGHTMARE = 25806, - SPELL_LEVEL_UP = 24312 -}; - class boss_twilight_corrupter : public CreatureScript { public: boss_twilight_corrupter() : CreatureScript("boss_twilight_corrupter") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new boss_twilight_corrupterAI(creature); - } - struct boss_twilight_corrupterAI : public ScriptedAI { boss_twilight_corrupterAI(Creature* creature) : ScriptedAI(creature) { } - uint32 SoulCorruption_Timer; - uint32 CreatureOfNightmare_Timer; - uint8 KillCount; - void Reset() OVERRIDE { - SoulCorruption_Timer = 15000; - CreatureOfNightmare_Timer = 30000; - KillCount = 0; + KillCount = 0; } + void EnterCombat(Unit* /*who*/) OVERRIDE { Talk(YELL_TWILIGHTCORRUPTOR_AGGRO); + _events.ScheduleEvent(EVENT_SOUL_CORRUPTION, 15000); + _events.ScheduleEvent(EVENT_CREATURE_OF_NIGHTMARE, 30000); } void KilledUnit(Unit* victim) OVERRIDE @@ -123,19 +87,63 @@ public: { if (!UpdateVictim()) return; - if (SoulCorruption_Timer <= diff) - { - DoCastVictim(SPELL_SOUL_CORRUPTION); - SoulCorruption_Timer = rand()%4000+15000; //gotta confirm Timers - } else SoulCorruption_Timer-=diff; - if (CreatureOfNightmare_Timer <= diff) + _events.Update(diff); + + while (uint32 eventId = _events.ExecuteEvent()) { - DoCastVictim(SPELL_CREATURE_OF_NIGHTMARE); - CreatureOfNightmare_Timer = 45000; //gotta confirm Timers - } else CreatureOfNightmare_Timer-=diff; + switch (eventId) + { + case EVENT_SOUL_CORRUPTION: + DoCastVictim(SPELL_SOUL_CORRUPTION); + _events.ScheduleEvent(EVENT_SOUL_CORRUPTION, rand()%4000+15000); + break; + case EVENT_CREATURE_OF_NIGHTMARE: + DoCastVictim(SPELL_CREATURE_OF_NIGHTMARE); + _events.ScheduleEvent(EVENT_CREATURE_OF_NIGHTMARE, 45000); + break; + default: + break; + } + } DoMeleeAttackIfReady(); - }; + } + + private: + EventMap _events; + uint8 KillCount; + }; + + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new boss_twilight_corrupterAI(creature); + } +}; + +/*###### +# at_twilight_grove +######*/ + +class at_twilight_grove : public AreaTriggerScript +{ +public: + at_twilight_grove() : AreaTriggerScript("at_twilight_grove") { } + + bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/) OVERRIDE + { + if (player->HasQuestForItem(ITEM_FRAGMENT)) + { + if (Unit* corrupter = player->SummonCreature(NPC_TWILIGHT_CORRUPTER, -10328.16f, -489.57f, 49.95f, 0, TEMPSUMMON_MANUAL_DESPAWN, 60000)) + corrupter->setFaction(FACTION_HOSTILE); + + if (Creature* CorrupterSpeaker = player->SummonCreature(1, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()-1, 0, TEMPSUMMON_TIMED_DESPAWN, 15000)) + { + CorrupterSpeaker->SetName("Twilight Corrupter"); + CorrupterSpeaker->SetVisible(true); + CorrupterSpeaker->AI()->Talk(YELL_TWILIGHTCORRUPTOR_RESPAWN, player); + } + } + return false; }; }; diff --git a/src/server/scripts/Kalimdor/zone_darkshore.cpp b/src/server/scripts/Kalimdor/zone_darkshore.cpp index b9b436002b8..5bb1a937035 100644 --- a/src/server/scripts/Kalimdor/zone_darkshore.cpp +++ b/src/server/scripts/Kalimdor/zone_darkshore.cpp @@ -63,26 +63,6 @@ class npc_kerlonian : public CreatureScript public: npc_kerlonian() : CreatureScript("npc_kerlonian") { } - bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) OVERRIDE - { - if (quest->GetQuestId() == QUEST_SLEEPER_AWAKENED) - { - if (npc_kerlonianAI* pKerlonianAI = CAST_AI(npc_kerlonian::npc_kerlonianAI, creature->AI())) - { - creature->SetStandState(UNIT_STAND_STATE_STAND); - creature->AI()->Talk(SAY_KER_START, player); - pKerlonianAI->StartFollow(player, FACTION_KER_ESCORTEE, quest); - } - } - - return true; - } - - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_kerlonianAI(creature); - } - struct npc_kerlonianAI : public FollowerAI { npc_kerlonianAI(Creature* creature) : FollowerAI(creature) { } @@ -144,7 +124,7 @@ public: SetFollowPaused(false); } - void UpdateFollowerAI(uint32 Diff) OVERRIDE + void UpdateFollowerAI(uint32 diff) OVERRIDE { if (!UpdateVictim()) { @@ -153,13 +133,13 @@ public: if (!HasFollowState(STATE_FOLLOW_PAUSED)) { - if (FallAsleepTimer <= Diff) + if (FallAsleepTimer <= diff) { SetSleeping(); FallAsleepTimer = urand(25000, 90000); } else - FallAsleepTimer -= Diff; + FallAsleepTimer -= diff; } return; @@ -169,6 +149,25 @@ public: } }; + bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) OVERRIDE + { + if (quest->GetQuestId() == QUEST_SLEEPER_AWAKENED) + { + if (npc_kerlonianAI* pKerlonianAI = CAST_AI(npc_kerlonian::npc_kerlonianAI, creature->AI())) + { + creature->SetStandState(UNIT_STAND_STATE_STAND); + creature->AI()->Talk(SAY_KER_START, player); + pKerlonianAI->StartFollow(player, FACTION_KER_ESCORTEE, quest); + } + } + + return true; + } + + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new npc_kerlonianAI(creature); + } }; /*#### @@ -203,27 +202,23 @@ class npc_prospector_remtravel : public CreatureScript public: npc_prospector_remtravel() : CreatureScript("npc_prospector_remtravel") { } - bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) OVERRIDE + struct npc_prospector_remtravelAI : public npc_escortAI { - if (quest->GetQuestId() == QUEST_ABSENT_MINDED_PT2) - { - if (npc_escortAI* pEscortAI = CAST_AI(npc_prospector_remtravel::npc_prospector_remtravelAI, creature->AI())) - pEscortAI->Start(false, false, player->GetGUID()); - - creature->setFaction(FACTION_ESCORTEE); - } + npc_prospector_remtravelAI(Creature* creature) : npc_escortAI(creature) { } - return true; - } + void Reset() OVERRIDE { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_prospector_remtravelAI(creature); - } + void EnterCombat(Unit* who) OVERRIDE + { + if (urand(0, 1)) + Talk(SAY_REM_AGGRO, who); + } - struct npc_prospector_remtravelAI : public npc_escortAI - { - npc_prospector_remtravelAI(Creature* creature) : npc_escortAI(creature) { } + void JustSummoned(Creature* /*pSummoned*/) OVERRIDE + { + //unsure if it should be any + //pSummoned->AI()->AttackStart(me); + } void WaypointReached(uint32 waypointId) OVERRIDE { @@ -285,22 +280,25 @@ public: } } } + }; - void Reset() OVERRIDE { } - - void EnterCombat(Unit* who) OVERRIDE + bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) OVERRIDE + { + if (quest->GetQuestId() == QUEST_ABSENT_MINDED_PT2) { - if (urand(0, 1)) - Talk(SAY_REM_AGGRO, who); - } + if (npc_escortAI* pEscortAI = CAST_AI(npc_prospector_remtravel::npc_prospector_remtravelAI, creature->AI())) + pEscortAI->Start(false, false, player->GetGUID()); - void JustSummoned(Creature* /*pSummoned*/) OVERRIDE - { - //unsure if it should be any - //pSummoned->AI()->AttackStart(me); + creature->setFaction(FACTION_ESCORTEE); } - }; + return true; + } + + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new npc_prospector_remtravelAI(creature); + } }; /*#### @@ -323,37 +321,6 @@ class npc_threshwackonator : public CreatureScript public: npc_threshwackonator() : CreatureScript("npc_threshwackonator") { } - bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE - { - player->PlayerTalkClass->ClearMenus(); - if (action == GOSSIP_ACTION_INFO_DEF+1) - { - player->CLOSE_GOSSIP_MENU(); - - if (npc_threshwackonatorAI* pThreshAI = CAST_AI(npc_threshwackonator::npc_threshwackonatorAI, creature->AI())) - { - creature->AI()->Talk(EMOTE_START); - pThreshAI->StartFollow(player); - } - } - - return true; - } - - bool OnGossipHello(Player* player, Creature* creature) OVERRIDE - { - if (player->GetQuestStatus(QUEST_GYROMAST_REV) == QUEST_STATUS_INCOMPLETE) - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_INSERT_KEY, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - - player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); - return true; - } - - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_threshwackonatorAI(creature); - } - struct npc_threshwackonatorAI : public FollowerAI { npc_threshwackonatorAI(Creature* creature) : FollowerAI(creature) { } @@ -386,6 +353,36 @@ public: } }; + bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE + { + player->PlayerTalkClass->ClearMenus(); + if (action == GOSSIP_ACTION_INFO_DEF+1) + { + player->CLOSE_GOSSIP_MENU(); + + if (npc_threshwackonatorAI* pThreshAI = CAST_AI(npc_threshwackonator::npc_threshwackonatorAI, creature->AI())) + { + creature->AI()->Talk(EMOTE_START); + pThreshAI->StartFollow(player); + } + } + + return true; + } + + bool OnGossipHello(Player* player, Creature* creature) OVERRIDE + { + if (player->GetQuestStatus(QUEST_GYROMAST_REV) == QUEST_STATUS_INCOMPLETE) + player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_INSERT_KEY, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); + + player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); + return true; + } + + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new npc_threshwackonatorAI(creature); + } }; void AddSC_darkshore() diff --git a/src/server/scripts/Kalimdor/zone_desolace.cpp b/src/server/scripts/Kalimdor/zone_desolace.cpp index b748db4592c..07609dac61f 100644 --- a/src/server/scripts/Kalimdor/zone_desolace.cpp +++ b/src/server/scripts/Kalimdor/zone_desolace.cpp @@ -61,18 +61,6 @@ class npc_aged_dying_ancient_kodo : public CreatureScript public: npc_aged_dying_ancient_kodo() : CreatureScript("npc_aged_dying_ancient_kodo") { } - bool OnGossipHello(Player* player, Creature* creature) OVERRIDE - { - if (player->HasAura(SPELL_KODO_KOMBO_PLAYER_BUFF) && creature->HasAura(SPELL_KODO_KOMBO_DESPAWN_BUFF)) - { - player->TalkedToCreature(creature->GetEntry(), 0); - player->RemoveAurasDueToSpell(SPELL_KODO_KOMBO_PLAYER_BUFF); - } - - player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); - return true; - } - struct npc_aged_dying_ancient_kodoAI : public ScriptedAI { npc_aged_dying_ancient_kodoAI(Creature* creature) : ScriptedAI(creature) { } @@ -111,6 +99,18 @@ public: } }; + bool OnGossipHello(Player* player, Creature* creature) OVERRIDE + { + if (player->HasAura(SPELL_KODO_KOMBO_PLAYER_BUFF) && creature->HasAura(SPELL_KODO_KOMBO_DESPAWN_BUFF)) + { + player->TalkedToCreature(creature->GetEntry(), 0); + player->RemoveAurasDueToSpell(SPELL_KODO_KOMBO_PLAYER_BUFF); + } + + player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); + return true; + } + CreatureAI* GetAI(Creature* creature) const OVERRIDE { return new npc_aged_dying_ancient_kodoAI(creature); @@ -126,7 +126,7 @@ public: enum Iruxos { QUEST_HAND_IRUXOS = 5381, - NPC_DEMON_SPIRIT = 11876, + NPC_DEMON_SPIRIT = 11876 }; class go_iruxos : public GameObjectScript @@ -157,28 +157,21 @@ class npc_dalinda : public CreatureScript public: npc_dalinda() : CreatureScript("npc_dalinda") { } - bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE - { - if (quest->GetQuestId() == QUEST_RETURN_TO_VAHLARRIEL) - { - if (npc_escortAI* escortAI = CAST_AI(npc_dalinda::npc_dalindaAI, creature->AI())) - { - escortAI->Start(true, false, player->GetGUID()); - creature->setFaction(113); - } - } - return true; - } - - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_dalindaAI(creature); - } - struct npc_dalindaAI : public npc_escortAI { npc_dalindaAI(Creature* creature) : npc_escortAI(creature) { } + void Reset() OVERRIDE { } + + void EnterCombat(Unit* /*who*/) OVERRIDE { } + + void JustDied(Unit* /*killer*/) OVERRIDE + { + if (Player* player = GetPlayerForEscort()) + player->FailQuest(QUEST_RETURN_TO_VAHLARRIEL); + return; + } + void WaypointReached(uint32 waypointId) OVERRIDE { Player* player = GetPlayerForEscort(); @@ -195,25 +188,34 @@ public: } } - void EnterCombat(Unit* /*who*/) OVERRIDE { } - - void Reset() OVERRIDE { } - - void JustDied(Unit* /*killer*/) OVERRIDE + void UpdateAI(uint32 diff) OVERRIDE { - if (Player* player = GetPlayerForEscort()) - player->FailQuest(QUEST_RETURN_TO_VAHLARRIEL); - return; - } + npc_escortAI::UpdateAI(diff); - void UpdateAI(uint32 Diff) OVERRIDE - { - npc_escortAI::UpdateAI(Diff); if (!UpdateVictim()) return; + DoMeleeAttackIfReady(); } }; + + bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE + { + if (quest->GetQuestId() == QUEST_RETURN_TO_VAHLARRIEL) + { + if (npc_escortAI* escortAI = CAST_AI(npc_dalinda::npc_dalindaAI, creature->AI())) + { + escortAI->Start(true, false, player->GetGUID()); + creature->setFaction(113); + } + } + return true; + } + + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new npc_dalindaAI(creature); + } }; /*###### @@ -223,8 +225,7 @@ public: enum DemonPortal { NPC_DEMON_GUARDIAN = 11937, - - QUEST_PORTAL_OF_THE_LEGION = 5581, + QUEST_PORTAL_OF_THE_LEGION = 5581 }; class go_demon_portal : public GameObjectScript diff --git a/src/server/scripts/Kalimdor/zone_durotar.cpp b/src/server/scripts/Kalimdor/zone_durotar.cpp index f6d3a5c5e4c..2074598e304 100644 --- a/src/server/scripts/Kalimdor/zone_durotar.cpp +++ b/src/server/scripts/Kalimdor/zone_durotar.cpp @@ -87,17 +87,17 @@ public: } } - void UpdateAI(uint32 Diff) OVERRIDE + void UpdateAI(uint32 diff) OVERRIDE { if (work == true) me->HandleEmoteCommand(EMOTE_ONESHOT_WORK_CHOPWOOD); - if (RebuffTimer <= Diff) + if (RebuffTimer <= diff) { DoCast(me, SPELL_BUFF_SLEEP); RebuffTimer = 300000; //Rebuff agian in 5 minutes } else - RebuffTimer -= Diff; + RebuffTimer -= diff; if (!UpdateVictim()) return; DoMeleeAttackIfReady(); diff --git a/src/server/scripts/Northrend/zone_crystalsong_forest.cpp b/src/server/scripts/Northrend/zone_crystalsong_forest.cpp index 34a217b6418..5c4efcc2430 100644 --- a/src/server/scripts/Northrend/zone_crystalsong_forest.cpp +++ b/src/server/scripts/Northrend/zone_crystalsong_forest.cpp @@ -56,21 +56,21 @@ public: SetCombatMovement(false); } - uint64 uiTargetGUID; + uint64 targetGUID; void Reset() OVERRIDE { - uiTargetGUID = 0; + targetGUID = 0; } - void UpdateAI(uint32 /*uiDiff*/) OVERRIDE + void UpdateAI(uint32 /*diff*/) OVERRIDE { if (me->IsNonMeleeSpellCasted(false)) return; if (me->GetEntry() == NPC_WARMAGE_SARINA) { - if (!uiTargetGUID) + if (!targetGUID) { std::list orbList; GetCreatureListWithEntryInGrid(orbList, me, NPC_TRANSITUS_SHIELD_DUMMY, 32.0f); @@ -82,7 +82,7 @@ public: { if (pOrb->GetPositionY() < 1000) { - uiTargetGUID = pOrb->GetGUID(); + targetGUID = pOrb->GetGUID(); break; } } @@ -91,13 +91,13 @@ public: } }else { - if (!uiTargetGUID) + if (!targetGUID) if (Creature* pOrb = GetClosestCreatureWithEntry(me, NPC_TRANSITUS_SHIELD_DUMMY, 32.0f)) - uiTargetGUID = pOrb->GetGUID(); + targetGUID = pOrb->GetGUID(); } - if (Creature* pOrb = me->GetCreature(*me, uiTargetGUID)) + if (Creature* pOrb = me->GetCreature(*me, targetGUID)) DoCast(pOrb, SPELL_TRANSITUS_SHIELD_BEAM); } diff --git a/src/server/scripts/Northrend/zone_dalaran.cpp b/src/server/scripts/Northrend/zone_dalaran.cpp index 083b4f879ee..cf66ef4fb47 100644 --- a/src/server/scripts/Northrend/zone_dalaran.cpp +++ b/src/server/scripts/Northrend/zone_dalaran.cpp @@ -35,8 +35,8 @@ Script Data End */ enum Spells { - SPELL_TRESPASSER_A = 54028, - SPELL_TRESPASSER_H = 54029, + SPELL_TRESPASSER_A = 54028, + SPELL_TRESPASSER_H = 54029, SPELL_SUNREAVER_DISGUISE_FEMALE = 70973, SPELL_SUNREAVER_DISGUISE_MALE = 70974, @@ -46,8 +46,10 @@ enum Spells enum NPCs // All outdoor guards are within 35.0f of these NPCs { - NPC_APPLEBOUGH_A = 29547, - NPC_SWEETBERRY_H = 29715, + NPC_APPLEBOUGH_A = 29547, + NPC_SWEETBERRY_H = 29715, + NPC_SILVER_COVENANT_GUARDIAN_MAGE = 29254, + NPC_SUNREAVER_GUARDIAN_MAGE = 29255, }; class npc_mageguard_dalaran : public CreatureScript @@ -89,7 +91,7 @@ public: switch (me->GetEntry()) { - case 29254: + case NPC_SILVER_COVENANT_GUARDIAN_MAGE: if (player->GetTeam() == HORDE) // Horde unit found in Alliance area { if (GetClosestCreatureWithEntry(me, NPC_APPLEBOUGH_A, 32.0f)) @@ -101,7 +103,7 @@ public: DoCast(who, SPELL_TRESPASSER_A); // Teleport the Horde unit out } break; - case 29255: + case NPC_SUNREAVER_GUARDIAN_MAGE: if (player->GetTeam() == ALLIANCE) // Alliance unit found in Horde area { if (GetClosestCreatureWithEntry(me, NPC_SWEETBERRY_H, 32.0f)) @@ -133,7 +135,7 @@ public: enum HiraSnowdawn { - SPELL_COLD_WEATHER_FLYING = 54197 + SPELL_COLD_WEATHER_FLYING = 54197 }; #define GOSSIP_TEXT_TRAIN_HIRA "I seek training to ride a steed." -- cgit v1.2.3 From 5e8f8291819430f40559e6c5cba5ad9e53b3da56 Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 24 Dec 2013 11:26:07 +0100 Subject: Core/SAI: Fixed a crash in call for help/flee for assist actions when they had an emote attached --- src/server/game/AI/SmartScripts/SmartScript.cpp | 32 ++++++------------------- 1 file changed, 7 insertions(+), 25 deletions(-) (limited to 'src') diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index e39d66054e8..60a4db511f4 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -17,6 +17,7 @@ #include "Cell.h" #include "CellImpl.h" +#include "Chat.h" #include "CreatureTextMgr.h" #include "DatabaseEnv.h" #include "GossipDef.h" @@ -40,41 +41,22 @@ class TrinityStringTextBuilder { public: - TrinityStringTextBuilder(WorldObject* obj, ChatMsg msgtype, int32 id, uint32 language, uint64 targetGUID) - : _source(obj), _msgType(msgtype), _textId(id), _language(language), _targetGUID(targetGUID) + TrinityStringTextBuilder(WorldObject* obj, ChatMsg msgtype, int32 id, uint32 language, WorldObject* target) + : _source(obj), _msgType(msgtype), _textId(id), _language(language), _target(target) { } size_t operator()(WorldPacket* data, LocaleConstant locale) const { std::string text = sObjectMgr->GetTrinityString(_textId, locale); - std::string localizedName = _source->GetNameForLocaleIdx(locale); - - *data << uint8(_msgType); - *data << uint32(_language); - *data << uint64(_source->GetGUID()); - *data << uint32(1); // 2.1.0 - *data << uint32(localizedName.size() + 1); - *data << localizedName; - size_t whisperGUIDpos = data->wpos(); - *data << uint64(_targetGUID); // Unit Target - if (_targetGUID && !IS_PLAYER_GUID(_targetGUID)) - { - *data << uint32(1); // target name length - *data << uint8(0); // target name - } - *data << uint32(text.length() + 1); - *data << text; - *data << uint8(0); // ChatTag - - return whisperGUIDpos; + return ChatHandler::BuildChatPacket(*data, _msgType, Language(_language), _source, _target, text, 0, "", locale); } WorldObject* _source; ChatMsg _msgType; int32 _textId; uint32 _language; - uint64 _targetGUID; + WorldObject* _target; }; SmartScript::SmartScript() @@ -777,7 +759,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u me->DoFleeToGetAssistance(); if (e.action.flee.withEmote) { - TrinityStringTextBuilder builder(me, CHAT_MSG_MONSTER_EMOTE, LANG_FLEE, LANG_UNIVERSAL, 0); + TrinityStringTextBuilder builder(me, CHAT_MSG_MONSTER_EMOTE, LANG_FLEE, LANG_UNIVERSAL, NULL); sCreatureTextMgr->SendChatPacket(me, builder, CHAT_MSG_MONSTER_EMOTE); } TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction:: SMART_ACTION_FLEE_FOR_ASSIST: Creature %u DoFleeToGetAssistance", me->GetGUIDLow()); @@ -1020,7 +1002,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u me->CallForHelp((float)e.action.callHelp.range); if (e.action.callHelp.withEmote) { - TrinityStringTextBuilder builder(me, CHAT_MSG_MONSTER_EMOTE, LANG_CALL_FOR_HELP, LANG_UNIVERSAL, 0); + TrinityStringTextBuilder builder(me, CHAT_MSG_MONSTER_EMOTE, LANG_CALL_FOR_HELP, LANG_UNIVERSAL, NULL); sCreatureTextMgr->SendChatPacket(me, builder, CHAT_MSG_MONSTER_EMOTE); } TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction: SMART_ACTION_CALL_FOR_HELP: Creature %u", me->GetGUIDLow()); -- cgit v1.2.3 From eacc165a12d8bda6a2353b426704617be8a2028a Mon Sep 17 00:00:00 2001 From: Malcrom Date: Tue, 24 Dec 2013 08:39:35 -0330 Subject: Scripting/Ghostlands: Moved some gossip to db and fixed some magic numbers. --- sql/updates/world/2013_12_24_00_world_misc.sql | 26 ++++++ .../scripts/EasternKingdoms/zone_ghostlands.cpp | 94 ++-------------------- 2 files changed, 33 insertions(+), 87 deletions(-) create mode 100644 sql/updates/world/2013_12_24_00_world_misc.sql (limited to 'src') diff --git a/sql/updates/world/2013_12_24_00_world_misc.sql b/sql/updates/world/2013_12_24_00_world_misc.sql new file mode 100644 index 00000000000..8415acffa7b --- /dev/null +++ b/sql/updates/world/2013_12_24_00_world_misc.sql @@ -0,0 +1,26 @@ +-- Budd Nedreck SAI +SET @ENTRY := 23559; +UPDATE `creature_template` SET `AIName`='SmartAI', `ScriptName`= '' WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,1,62,0,100,0,8775,0,0,0,72,0,0,0,0,0,0,7,0,0,0,0,0,0,0,"Keristrasza - On Gossip Option - Close Gossip"), +(@ENTRY,0,1,0,61,0,100,0,0,0,0,0,11,42540,0,0,0,0,0,7,0,0,0,0,0,0,0,"Keristrasza - On Gossip Option - Cast Zul'aman Disguise Creation"); +-- Gossip Option for Budd Nedreck +DELETE FROM `gossip_menu_option` WHERE `menu_id` IN (8775); +INSERT INTO `gossip_menu_option` (menu_id, id, option_icon, option_text, option_id, npc_option_npcflag, action_menu_id, action_poi_id, box_coded, box_money, box_text) VALUES +(8775,0,0, 'You gave the crew disguises?',1,1,0,0,0,0, ''); +-- Add Conditions for Budd Nedreck gossip +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=15 AND `SourceGroup`=8775; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES +(15,8775,0,0,0,9,0,11166,0,0,0,0,0, '', 'Gossip Option - Show Option if Quest 11166 is taken'); + +-- Remove script for Rathis Tomber +UPDATE `creature_template` SET `AIName`='', `ScriptName`= '' WHERE `entry`=16224; +-- Gossip Option for Rathis Tomber +DELETE FROM `gossip_menu_option` WHERE `menu_id` IN (7162); +INSERT INTO `gossip_menu_option` (menu_id, id, option_icon, option_text, option_id, npc_option_npcflag, action_menu_id, action_poi_id, box_coded, box_money, box_text) VALUES +(7162,0,0, 'I want to browse your goods.',3,128,0,0,0,0, ''); +-- Add Conditions for Rathis Tomber gossip +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=15 AND `SourceGroup`=7162; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES +(15,7162,0,0,0,8,0,9152,0,0,0,0,0, '', 'Gossip Option - Show Option if Quest 9152 is rewarded'); diff --git a/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp b/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp index b5a6bfe2633..1d4769cd716 100644 --- a/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp @@ -19,14 +19,11 @@ /* ScriptData SDName: Ghostlands SD%Complete: 100 -SDComment: Quest support: 9692, 9212. Obtain Budd's Guise of Zul'aman. Vendor Rathis Tomber +SDComment: Quest support: 9212. SDCategory: Ghostlands EndScriptData */ /* ContentData -npc_blood_knight_dawnstar -npc_budd_nedreck -npc_rathis_tomber npc_ranger_lilatha EndContentData */ @@ -37,81 +34,12 @@ EndContentData */ #include "Player.h" #include "WorldSession.h" -/*###### -## npc_budd_nedreck -######*/ - -#define GOSSIP_HBN "You gave the crew disguises?" - -class npc_budd_nedreck : public CreatureScript -{ -public: - npc_budd_nedreck() : CreatureScript("npc_budd_nedreck") { } - - bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE - { - player->PlayerTalkClass->ClearMenus(); - if (action == GOSSIP_ACTION_INFO_DEF) - { - player->CLOSE_GOSSIP_MENU(); - creature->CastSpell(player, 42540, false); - } - return true; - } - - bool OnGossipHello(Player* player, Creature* creature) OVERRIDE - { - if (creature->IsQuestGiver()) - player->PrepareQuestMenu(creature->GetGUID()); - - if (player->GetQuestStatus(11166) == QUEST_STATUS_INCOMPLETE) - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HBN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - - player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); - return true; - } -}; - -/*###### -## npc_rathis_tomber -######*/ - -class npc_rathis_tomber : public CreatureScript -{ -public: - npc_rathis_tomber() : CreatureScript("npc_rathis_tomber") { } - - bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE - { - player->PlayerTalkClass->ClearMenus(); - if (action == GOSSIP_ACTION_TRADE) - player->GetSession()->SendListInventory(creature->GetGUID()); - return true; - } - - bool OnGossipHello(Player* player, Creature* creature) OVERRIDE - { - if (creature->IsQuestGiver()) - player->PrepareQuestMenu(creature->GetGUID()); - - if (creature->IsVendor() && player->GetQuestRewardStatus(9152)) - { - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - player->SEND_GOSSIP_MENU(8432, creature->GetGUID()); - }else - player->SEND_GOSSIP_MENU(8431, creature->GetGUID()); - - return true; - } -}; - /*###### ## npc_ranger_lilatha ######*/ enum RangerLilatha { - // Yells SAY_START = 0, SAY_PROGRESS1 = 1, SAY_PROGRESS2 = 2, @@ -119,18 +47,12 @@ enum RangerLilatha SAY_END1 = 4, SAY_END2 = 5, SAY_CAPTAIN_ANSWER = 0, - - // Quests QUEST_ESCAPE_FROM_THE_CATACOMBS = 9212, - - // Gameobjects GO_CAGE = 181152, - - // Creature NPC_CAPTAIN_HELIOS = 16220, - - // Factions - FACTION_SMOON_E = 1603 + NPC_MUMMIFIED_HEADHUNTER = 16342, + NPC_SHADOWPINE_ORACLE = 16343, + FACTION_QUEST_ESCAPE = 113 }; class npc_ranger_lilatha : public CreatureScript @@ -166,8 +88,8 @@ public: case 18: { Talk(SAY_PROGRESS3, player); - Creature* Summ1 = me->SummonCreature(16342, 7627.083984f, -7532.538086f, 152.128616f, 1.082733f, TEMPSUMMON_DEAD_DESPAWN, 0); - Creature* Summ2 = me->SummonCreature(16343, 7620.432129f, -7532.550293f, 152.454865f, 0.827478f, TEMPSUMMON_DEAD_DESPAWN, 0); + Creature* Summ1 = me->SummonCreature(NPC_MUMMIFIED_HEADHUNTER, 7627.083984f, -7532.538086f, 152.128616f, 1.082733f, TEMPSUMMON_DEAD_DESPAWN, 0); + Creature* Summ2 = me->SummonCreature(NPC_SHADOWPINE_ORACLE, 7620.432129f, -7532.550293f, 152.454865f, 0.827478f, TEMPSUMMON_DEAD_DESPAWN, 0); if (Summ1 && Summ2) { Summ1->Attack(me, true); @@ -210,7 +132,7 @@ public: { if (quest->GetQuestId() == QUEST_ESCAPE_FROM_THE_CATACOMBS) { - creature->setFaction(113); + creature->setFaction(FACTION_QUEST_ESCAPE); if (npc_escortAI* pEscortAI = CAST_AI(npc_ranger_lilatha::npc_ranger_lilathaAI, creature->AI())) pEscortAI->Start(true, false, player->GetGUID()); @@ -227,7 +149,5 @@ public: void AddSC_ghostlands() { - new npc_budd_nedreck(); - new npc_rathis_tomber(); new npc_ranger_lilatha(); } -- cgit v1.2.3 From 9d2d4ba921757d6aaa3d06e5bab2be1a288f3ffd Mon Sep 17 00:00:00 2001 From: Malcrom Date: Tue, 24 Dec 2013 12:15:41 -0330 Subject: Scripting/Hellfire: Moved some gossip to db and fix some magic numbers. --- sql/updates/world/2013_12_24_01_world_misc.sql | 54 +++ .../scripts/Outland/zone_hellfire_peninsula.cpp | 364 ++++++--------------- 2 files changed, 162 insertions(+), 256 deletions(-) create mode 100644 sql/updates/world/2013_12_24_01_world_misc.sql (limited to 'src') diff --git a/sql/updates/world/2013_12_24_01_world_misc.sql b/sql/updates/world/2013_12_24_01_world_misc.sql new file mode 100644 index 00000000000..65abb308f95 --- /dev/null +++ b/sql/updates/world/2013_12_24_01_world_misc.sql @@ -0,0 +1,54 @@ +-- Remove script for Naladu gossip already exist +UPDATE `creature_template` SET `AIName`='', `ScriptName`= '' WHERE `entry`=19361; + +-- Gossip text & Options for Tracy Proudwell +UPDATE `creature_template` SET `gossip_menu_id`=7892 WHERE `entry`=18266; +DELETE FROM `gossip_menu` WHERE `entry` IN (8544); +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (8544,10689); +DELETE FROM `gossip_menu_option` WHERE `menu_id` IN (7892,8544); +INSERT INTO `gossip_menu_option` (menu_id, id, option_icon, option_text, option_id, npc_option_npcflag, action_menu_id, action_poi_id, box_coded, box_money, box_text) VALUES +(7892,0,1, 'I have marks to redeem!',3,128,0,0,0,0, ''), +(7892,1,0, 'I heard that your dog Fei Fei took Klatu''s prayer beads...',1,1,8544,0,0,0, ''), +(8544,0,0, '',1,1,7892,0,0,0, ''); +-- Add Conditions for Budd Nedreck gossip option +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=15 AND `SourceGroup`=7892; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES +(15,7892,1,0,0,9,0,10916,0,0,0,0,0, '', 'Gossip Option - Show Option if Quest 10916 is taken'); + +-- Commander Danath Trollbane SAI +SET @ENTRY := 16819; +UPDATE `creature_template` SET `AIName`='SmartAI', `ScriptName`= '' WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,1,50,0,100,0,10254,0,0,0,1,0,0,0,0,0,0,7,0,0,0,0,0,0,0,"Commander Danath Trollbane - On Quest Rewarded - Say 0"), +(@ENTRY,0,1,0,61,0,100,0,0,0,0,0,11,6245,0,0,0,0,0,7,0,0,0,0,0,0,0,"Commander Danath Trollbane - On Quest Rewarded - Cast Force Target - Salute"); + +-- Creature text for Commander Danath Trollbane +DELETE FROM `creature_text` WHERE `entry`=16819; +INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES +(16819,0,0, 'Welcome to Honor Hold, $N. It''s good to have you.',12,0,100,66,0,0, 'Commander Danath Trollbane'); + +-- Gossip text & Options for Force Commander Danath Trollbane +DELETE FROM `gossip_menu` WHERE `entry` IN (8043,8044,8049,8051); +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (8043,9933),(8044,9932),(8049,9941),(8051,8772); +DELETE FROM `gossip_menu_option` WHERE `menu_id` IN (7352,8044); +INSERT INTO `gossip_menu_option` (menu_id, id, option_icon, option_text, option_id, npc_option_npcflag, action_menu_id, action_poi_id, box_coded, box_money, box_text) VALUES +(7352,0,0, 'Tell me of the Sons of Lothar.',1,1,8044,0,0,0, ''), +(7352,1,0, 'Tell me of the Hellfire orcs.',1,1,8049,0,0,0, ''), +(7352,2,0, 'Tell me of your homeland.',1,1,8051,0,0,0, ''), +(8044,0,0, '',1,1,8043,0,0,0, ''); + +-- Add Conditions for Force Commander Danath Trollbane gossip text +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=14 AND `SourceGroup`=7352; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES +(14,7352,9938,0,0,8,0,10254,0,0,0,1,0, '', 'Gossip Text - Show Text if Quest 10254 is not rewarded'), +(14,7352,9939,0,0,8,0,10254,0,0,0,0,0, '', 'Gossip Text - Show Text if Quest 10254 is rewarded'), +(14,7352,9939,0,1,8,0,10937,0,0,0,1,0, '', 'Gossip Text - Show Text if Quest 10937 is not rewarded'), +(14,7352,9944,0,0,8,0,10937,0,0,0,0,0, '', 'Gossip Text - Show Text if Quest 10937 is rewarded'); + +-- Add Conditions for Force Commander Danath Trollbane gossip options +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=15 AND `SourceGroup`=7352; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES +(15,7352,0,0,0,8,0,10254,0,0,0,0,0, '', 'Gossip Option - Show Option if Quest 10254 is rewarded'), +(15,7352,1,0,0,8,0,10254,0,0,0,0,0, '', 'Gossip Option - Show Option if Quest 10254 is rewarded'), +(15,7352,2,0,0,8,0,10141,0,0,0,0,0, '', 'Gossip Option - Show Option if Quest 10141 is rewarded'); diff --git a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp index 672cf51bdb7..01f0f938501 100644 --- a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp +++ b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp @@ -19,18 +19,15 @@ /* ScriptData SDName: Hellfire_Peninsula SD%Complete: 100 -SDComment: Quest support: 9375, 9410, 9418, 10129, 10146, 10162, 10163, 10340, 10346, 10347, 10382 (Special flight paths) +SDComment: Quest support: 9375, 9410, 9418, 10129, 10146, 10162, 10163, 10340, 10346, 10347, 10382 (Special flight paths) "Needs update" SDCategory: Hellfire Peninsula EndScriptData */ /* ContentData npc_aeranas npc_ancestral_wolf -go_haaleshi_altar -npc_naladu -npc_tracy_proudwell -npc_trollbane npc_wounded_blood_elf +npc_fel_guard_hound EndContentData */ #include "ScriptMgr.h" @@ -46,14 +43,12 @@ EndContentData */ enum Aeranas { - SAY_SUMMON = 0, - SAY_FREE = 1, - - FACTION_HOSTILE = 16, - FACTION_FRIENDLY = 35, - - SPELL_ENVELOPING_WINDS = 15535, - SPELL_SHOCK = 12553 + SAY_SUMMON = 0, + SAY_FREE = 1, + FACTION_HOSTILE = 16, + FACTION_FRIENDLY = 35, + SPELL_ENVELOPING_WINDS = 15535, + SPELL_SHOCK = 12553 }; class npc_aeranas : public CreatureScript @@ -61,24 +56,15 @@ class npc_aeranas : public CreatureScript public: npc_aeranas() : CreatureScript("npc_aeranas") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_aeranasAI(creature); - } - struct npc_aeranasAI : public ScriptedAI { npc_aeranasAI(Creature* creature) : ScriptedAI(creature) { } - uint32 Faction_Timer; - uint32 EnvelopingWinds_Timer; - uint32 Shock_Timer; - void Reset() OVERRIDE { - Faction_Timer = 8000; - EnvelopingWinds_Timer = 9000; - Shock_Timer = 5000; + faction_Timer = 8000; + envelopingWinds_Timer = 9000; + shock_Timer = 5000; me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER); me->setFaction(FACTION_FRIENDLY); @@ -88,13 +74,13 @@ public: void UpdateAI(uint32 diff) OVERRIDE { - if (Faction_Timer) + if (faction_Timer) { - if (Faction_Timer <= diff) + if (faction_Timer <= diff) { me->setFaction(FACTION_HOSTILE); - Faction_Timer = 0; - } else Faction_Timer -= diff; + faction_Timer = 0; + } else faction_Timer -= diff; } if (!UpdateVictim()) @@ -111,21 +97,31 @@ public: return; } - if (Shock_Timer <= diff) + if (shock_Timer <= diff) { DoCastVictim(SPELL_SHOCK); - Shock_Timer = 10000; - } else Shock_Timer -= diff; + shock_Timer = 10000; + } else shock_Timer -= diff; - if (EnvelopingWinds_Timer <= diff) + if (envelopingWinds_Timer <= diff) { DoCastVictim(SPELL_ENVELOPING_WINDS); - EnvelopingWinds_Timer = 25000; - } else EnvelopingWinds_Timer -= diff; + envelopingWinds_Timer = 25000; + } else envelopingWinds_Timer -= diff; DoMeleeAttackIfReady(); } + + private: + uint32 faction_Timer; + uint32 envelopingWinds_Timer; + uint32 shock_Timer; }; + + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new npc_aeranasAI(creature); + } }; /*###### @@ -134,13 +130,11 @@ public: enum AncestralWolf { - EMOTE_WOLF_LIFT_HEAD = 0, - EMOTE_WOLF_HOWL = 1, - SAY_WOLF_WELCOME = 2, - - SPELL_ANCESTRAL_WOLF_BUFF = 29981, - - NPC_RYGA = 17123 + EMOTE_WOLF_LIFT_HEAD = 0, + EMOTE_WOLF_HOWL = 1, + SAY_WOLF_WELCOME = 2, + SPELL_ANCESTRAL_WOLF_BUFF = 29981, + NPC_RYGA = 17123 }; class npc_ancestral_wolf : public CreatureScript @@ -148,11 +142,6 @@ class npc_ancestral_wolf : public CreatureScript public: npc_ancestral_wolf() : CreatureScript("npc_ancestral_wolf") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_ancestral_wolfAI(creature); - } - struct npc_ancestral_wolfAI : public npc_escortAI { npc_ancestral_wolfAI(Creature* creature) : npc_escortAI(creature) @@ -166,20 +155,18 @@ public: Reset(); } - Creature* pRyga; - void Reset() OVERRIDE { - pRyga = NULL; + ryga = NULL; DoCast(me, SPELL_ANCESTRAL_WOLF_BUFF, true); } void MoveInLineOfSight(Unit* who) OVERRIDE { - if (!pRyga && who->GetEntry() == NPC_RYGA && me->IsWithinDistInMap(who, 15.0f)) + if (!ryga && who->GetEntry() == NPC_RYGA && me->IsWithinDistInMap(who, 15.0f)) if (Creature* temp = who->ToCreature()) - pRyga = temp; + ryga = temp; npc_escortAI::MoveInLineOfSight(who); } @@ -195,154 +182,19 @@ public: Talk(EMOTE_WOLF_HOWL); break; case 50: - if (pRyga && pRyga->IsAlive() && !pRyga->IsInCombat()) - pRyga->AI()->Talk(SAY_WOLF_WELCOME); + if (ryga && ryga->IsAlive() && !ryga->IsInCombat()) + ryga->AI()->Talk(SAY_WOLF_WELCOME); break; } } - }; -}; - -/*###### -## npc_naladu -######*/ - -#define GOSSIP_NALADU_ITEM1 "Why don't you escape?" - -enum Naladu -{ - GOSSIP_TEXTID_NALADU1 = 9788 -}; - -class npc_naladu : public CreatureScript -{ -public: - npc_naladu() : CreatureScript("npc_naladu") { } - - bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE - { - player->PlayerTalkClass->ClearMenus(); - if (action == GOSSIP_ACTION_INFO_DEF+1) - player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_NALADU1, creature->GetGUID()); - - return true; - } - - bool OnGossipHello(Player* player, Creature* creature) OVERRIDE - { - if (creature->IsQuestGiver()) - player->PrepareQuestMenu(creature->GetGUID()); - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_NALADU_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); - return true; - } -}; - -/*###### -## npc_tracy_proudwell -######*/ - -#define GOSSIP_TEXT_REDEEM_MARKS "I have marks to redeem!" -#define GOSSIP_TRACY_PROUDWELL_ITEM1 "I heard that your dog Fei Fei took Klatu's prayer beads..." -#define GOSSIP_TRACY_PROUDWELL_ITEM2 "" - -enum Tracy -{ - GOSSIP_TEXTID_TRACY_PROUDWELL1 = 10689, - QUEST_DIGGING_FOR_PRAYER_BEADS = 10916 -}; - -class npc_tracy_proudwell : public CreatureScript -{ -public: - npc_tracy_proudwell() : CreatureScript("npc_tracy_proudwell") { } - - bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE - { - player->PlayerTalkClass->ClearMenus(); - switch (action) - { - case GOSSIP_ACTION_INFO_DEF+1: - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TRACY_PROUDWELL_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TRACY_PROUDWELL1, creature->GetGUID()); - break; - case GOSSIP_ACTION_INFO_DEF+2: - player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); - break; - case GOSSIP_ACTION_TRADE: - player->GetSession()->SendListInventory(creature->GetGUID()); - break; - } - - return true; - } - - bool OnGossipHello(Player* player, Creature* creature) OVERRIDE - { - if (creature->IsQuestGiver()) - player->PrepareQuestMenu(creature->GetGUID()); - - if (creature->IsVendor()) - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_REDEEM_MARKS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - - if (player->GetQuestStatus(QUEST_DIGGING_FOR_PRAYER_BEADS) == QUEST_STATUS_INCOMPLETE) - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TRACY_PROUDWELL_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - - player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); - return true; - } -}; - -/*###### -## npc_trollbane -######*/ - -#define GOSSIP_TROLLBANE_ITEM1 "Tell me of the Sons of Lothar." -#define GOSSIP_TROLLBANE_ITEM2 "" -#define GOSSIP_TROLLBANE_ITEM3 "Tell me of your homeland." - -enum Trollbane -{ - GOSSIP_TEXTID_TROLLBANE1 = 9932, - GOSSIP_TEXTID_TROLLBANE2 = 9933, - GOSSIP_TEXTID_TROLLBANE3 = 8772 -}; - -class npc_trollbane : public CreatureScript -{ -public: - npc_trollbane() : CreatureScript("npc_trollbane") { } - - bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE - { - player->PlayerTalkClass->ClearMenus(); - switch (action) - { - case GOSSIP_ACTION_INFO_DEF+1: - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TROLLBANE_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TROLLBANE1, creature->GetGUID()); - break; - case GOSSIP_ACTION_INFO_DEF+2: - player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TROLLBANE2, creature->GetGUID()); - break; - case GOSSIP_ACTION_INFO_DEF+3: - player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TROLLBANE3, creature->GetGUID()); - break; - } - - return true; - } + private: + Creature* ryga; + }; - bool OnGossipHello(Player* player, Creature* creature) OVERRIDE + CreatureAI* GetAI(Creature* creature) const OVERRIDE { - if (creature->IsQuestGiver()) - player->PrepareQuestMenu(creature->GetGUID()); - - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TROLLBANE_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TROLLBANE_ITEM3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); - return true; + return new npc_ancestral_wolfAI(creature); } }; @@ -358,8 +210,10 @@ enum WoundedBloodElf SAY_ELF_SUMMON2 = 3, SAY_ELF_COMPLETE = 4, SAY_ELF_AGGRO = 5, - - QUEST_ROAD_TO_FALCON_WATCH = 9375 + QUEST_ROAD_TO_FALCON_WATCH = 9375, + NPC_HAALESHI_WINDWALKER = 16966, + NPC_HAALESHI_TALONGUARD = 16967, + FACTION_FALCON_WATCH_QUEST = 775 }; class npc_wounded_blood_elf : public CreatureScript @@ -367,28 +221,22 @@ class npc_wounded_blood_elf : public CreatureScript public: npc_wounded_blood_elf() : CreatureScript("npc_wounded_blood_elf") { } - bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE + struct npc_wounded_blood_elfAI : public npc_escortAI { - if (quest->GetQuestId() == QUEST_ROAD_TO_FALCON_WATCH) - { - if (npc_escortAI* pEscortAI = CAST_AI(npc_wounded_blood_elf::npc_wounded_blood_elfAI, creature->AI())) - pEscortAI->Start(true, false, player->GetGUID()); - - // Change faction so mobs attack - creature->setFaction(775); - } + npc_wounded_blood_elfAI(Creature* creature) : npc_escortAI(creature) { } - return true; - } + void Reset() OVERRIDE { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_wounded_blood_elfAI(creature); - } + void EnterCombat(Unit* /*who*/) OVERRIDE + { + if (HasEscortState(STATE_ESCORT_ESCORTING)) + Talk(SAY_ELF_AGGRO); + } - struct npc_wounded_blood_elfAI : public npc_escortAI - { - npc_wounded_blood_elfAI(Creature* creature) : npc_escortAI(creature) { } + void JustSummoned(Creature* summoned) OVERRIDE + { + summoned->AI()->AttackStart(me); + } void WaypointReached(uint32 waypointId) OVERRIDE { @@ -404,8 +252,8 @@ public: case 9: Talk(SAY_ELF_SUMMON1, player); // Spawn two Haal'eshi Talonguard - DoSpawnCreature(16967, -15, -15, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - DoSpawnCreature(16967, -17, -17, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + DoSpawnCreature(NPC_HAALESHI_TALONGUARD, -15, -15, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + DoSpawnCreature(NPC_HAALESHI_TALONGUARD, -17, -17, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); break; case 13: Talk(SAY_ELF_RESTING, player); @@ -413,8 +261,8 @@ public: case 14: Talk(SAY_ELF_SUMMON2, player); // Spawn two Haal'eshi Windwalker - DoSpawnCreature(16966, -15, -15, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - DoSpawnCreature(16966, -17, -17, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + DoSpawnCreature(NPC_HAALESHI_WINDWALKER, -15, -15, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + DoSpawnCreature(NPC_HAALESHI_WINDWALKER, -17, -17, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); break; case 27: Talk(SAY_ELF_COMPLETE, player); @@ -423,20 +271,26 @@ public: break; } } + }; - void Reset() OVERRIDE { } - - void EnterCombat(Unit* /*who*/) OVERRIDE + bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE + { + if (quest->GetQuestId() == QUEST_ROAD_TO_FALCON_WATCH) { - if (HasEscortState(STATE_ESCORT_ESCORTING)) - Talk(SAY_ELF_AGGRO); - } + if (npc_escortAI* pEscortAI = CAST_AI(npc_wounded_blood_elf::npc_wounded_blood_elfAI, creature->AI())) + pEscortAI->Start(true, false, player->GetGUID()); - void JustSummoned(Creature* summoned) OVERRIDE - { - summoned->AI()->AttackStart(me); + // Change faction so mobs attack + creature->setFaction(FACTION_FALCON_WATCH_QUEST); } - }; + + return true; + } + + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new npc_wounded_blood_elfAI(creature); + } }; /*###### @@ -445,9 +299,8 @@ public: enum FelGuard { - SPELL_SUMMON_POO = 37688, - - NPC_DERANGED_HELBOAR = 16863 + SPELL_SUMMON_POO = 37688, + NPC_DERANGED_HELBOAR = 16863 }; class npc_fel_guard_hound : public CreatureScript @@ -455,32 +308,24 @@ class npc_fel_guard_hound : public CreatureScript public: npc_fel_guard_hound() : CreatureScript("npc_fel_guard_hound") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_fel_guard_houndAI(creature); - } - struct npc_fel_guard_houndAI : public ScriptedAI { npc_fel_guard_houndAI(Creature* creature) : ScriptedAI(creature) { } - uint32 uiCheckTimer; - uint64 uiHelboarGUID; - void Reset() OVERRIDE { - uiCheckTimer = 5000; //check for creature every 5 sec - uiHelboarGUID = 0; + checkTimer = 5000; //check for creature every 5 sec + helboarGUID = 0; } - void MovementInform(uint32 uiType, uint32 uiId) OVERRIDE + void MovementInform(uint32 type, uint32 id) OVERRIDE { - if (uiType != POINT_MOTION_TYPE || uiId != 1) + if (type != POINT_MOTION_TYPE || id != 1) return; - if (Creature* pHelboar = me->GetCreature(*me, uiHelboarGUID)) + if (Creature* helboar = me->GetCreature(*me, helboarGUID)) { - pHelboar->RemoveCorpse(); + helboar->RemoveCorpse(); DoCast(SPELL_SUMMON_POO); if (Player* owner = me->GetCharmerOrOwnerPlayerOrPlayerItself()) @@ -488,36 +333,43 @@ public: } } - void UpdateAI(uint32 uiDiff) OVERRIDE + void UpdateAI(uint32 diff) OVERRIDE { - if (uiCheckTimer <= uiDiff) + if (checkTimer <= diff) { - if (Creature* pHelboar = me->FindNearestCreature(NPC_DERANGED_HELBOAR, 10.0f, false)) + if (Creature* helboar = me->FindNearestCreature(NPC_DERANGED_HELBOAR, 10.0f, false)) { - if (pHelboar->GetGUID() != uiHelboarGUID && me->GetMotionMaster()->GetCurrentMovementGeneratorType() != POINT_MOTION_TYPE && !me->FindCurrentSpellBySpellId(SPELL_SUMMON_POO)) + if (helboar->GetGUID() != helboarGUID && me->GetMotionMaster()->GetCurrentMovementGeneratorType() != POINT_MOTION_TYPE && !me->FindCurrentSpellBySpellId(SPELL_SUMMON_POO)) { - uiHelboarGUID = pHelboar->GetGUID(); - me->GetMotionMaster()->MovePoint(1, pHelboar->GetPositionX(), pHelboar->GetPositionY(), pHelboar->GetPositionZ()); + helboarGUID = helboar->GetGUID(); + me->GetMotionMaster()->MovePoint(1, helboar->GetPositionX(), helboar->GetPositionY(), helboar->GetPositionZ()); } } - uiCheckTimer = 5000; - }else uiCheckTimer -= uiDiff; + checkTimer = 5000; + } + else checkTimer -= diff; if (!UpdateVictim()) return; DoMeleeAttackIfReady(); } + + private: + uint32 checkTimer; + uint64 helboarGUID; }; + + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new npc_fel_guard_houndAI(creature); + } }; void AddSC_hellfire_peninsula() { new npc_aeranas(); new npc_ancestral_wolf(); - new npc_naladu(); - new npc_tracy_proudwell(); - new npc_trollbane(); new npc_wounded_blood_elf(); new npc_fel_guard_hound(); } -- cgit v1.2.3 From dbce8d93f3c3bfa036d5f7ac548c95dd3c6e0a94 Mon Sep 17 00:00:00 2001 From: Malcrom Date: Tue, 24 Dec 2013 13:40:27 -0330 Subject: Scripting/Hinterlands: Convert to TC style. --- .../scripts/EasternKingdoms/zone_hinterlands.cpp | 176 ++++++++++----------- 1 file changed, 83 insertions(+), 93 deletions(-) (limited to 'src') diff --git a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp index 6b272c9080d..0052a9fa299 100644 --- a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp @@ -44,12 +44,9 @@ enum OOX SAY_OOX_AMBUSH = 2, SAY_OOX_AMBUSH_REPLY = 3, SAY_OOX_END = 4, - QUEST_RESQUE_OOX_09 = 836, - NPC_MARAUDING_OWL = 7808, NPC_VILE_AMBUSHER = 7809, - FACTION_ESCORTEE_A = 774, FACTION_ESCORTEE_H = 775 }; @@ -59,35 +56,41 @@ class npc_00x09hl : public CreatureScript public: npc_00x09hl() : CreatureScript("npc_00x09hl") { } - bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) OVERRIDE + struct npc_00x09hlAI : public npc_escortAI { - if (quest->GetQuestId() == QUEST_RESQUE_OOX_09) - { - creature->SetStandState(UNIT_STAND_STATE_STAND); + npc_00x09hlAI(Creature* creature) : npc_escortAI(creature) { } - if (player->GetTeam() == ALLIANCE) - creature->setFaction(FACTION_ESCORTEE_A); - else if (player->GetTeam() == HORDE) - creature->setFaction(FACTION_ESCORTEE_H); + void Reset() OVERRIDE { } - creature->AI()->Talk(SAY_OOX_START, player); + void EnterCombat(Unit* who) OVERRIDE + { + if (who->GetEntry() == NPC_MARAUDING_OWL || who->GetEntry() == NPC_VILE_AMBUSHER) + return; - if (npc_00x09hlAI* pEscortAI = CAST_AI(npc_00x09hl::npc_00x09hlAI, creature->AI())) - pEscortAI->Start(false, false, player->GetGUID(), quest); + Talk(SAY_OOX_AGGRO); } - return true; - } - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_00x09hlAI(creature); - } + void JustSummoned(Creature* summoned) OVERRIDE + { + summoned->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()); + } - struct npc_00x09hlAI : public npc_escortAI - { - npc_00x09hlAI(Creature* creature) : npc_escortAI(creature) { } + void sQuestAccept(Player* player, Quest const* quest) + { + if (quest->GetQuestId() == QUEST_RESQUE_OOX_09) + { + me->SetStandState(UNIT_STAND_STATE_STAND); - void Reset() OVERRIDE { } + if (player->GetTeam() == ALLIANCE) + me->setFaction(FACTION_ESCORTEE_A); + else if (player->GetTeam() == HORDE) + me->setFaction(FACTION_ESCORTEE_H); + + Talk(SAY_OOX_START, player); + + npc_escortAI::Start(false, false, player->GetGUID(), quest); + } + } void WaypointReached(uint32 waypointId) OVERRIDE { @@ -107,9 +110,9 @@ public: } } - void WaypointStart(uint32 uiPointId) OVERRIDE + void WaypointStart(uint32 pointId) OVERRIDE { - switch (uiPointId) + switch (pointId) { case 27: for (uint8 i = 0; i < 3; ++i) @@ -131,20 +134,12 @@ public: break; } } - - void EnterCombat(Unit* who) OVERRIDE - { - if (who->GetEntry() == NPC_MARAUDING_OWL || who->GetEntry() == NPC_VILE_AMBUSHER) - return; - - Talk(SAY_OOX_AGGRO); - } - - void JustSummoned(Creature* summoned) OVERRIDE - { - summoned->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()); - } }; + + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new npc_00x09hlAI(creature); + } }; /*###### @@ -154,13 +149,11 @@ public: enum Rinji { SAY_RIN_BY_OUTRUNNER = 0, - - SAY_RIN_FREE = 0, //from here + SAY_RIN_FREE = 0, // from here SAY_RIN_HELP = 1, SAY_RIN_COMPLETE = 2, SAY_RIN_PROGRESS_1 = 3, SAY_RIN_PROGRESS_2 = 4, - QUEST_RINJI_TRAPPED = 2742, NPC_RANGER = 2694, NPC_OUTRUNNER = 2691, @@ -169,16 +162,16 @@ enum Rinji struct Location { - float m_fX, m_fY, m_fZ; + float posX, posY, posZ; }; -Location m_afAmbushSpawn[] = +Location AmbushSpawn[] = { {191.296204f, -2839.329346f, 107.388f}, {70.972466f, -2848.674805f, 109.459f} }; -Location m_afAmbushMoveTo[] = +Location AmbushMoveTo[] = { {166.630386f, -2824.780273f, 108.153f}, {70.886589f, -2874.335449f, 116.675f} @@ -189,47 +182,24 @@ class npc_rinji : public CreatureScript public: npc_rinji() : CreatureScript("npc_rinji") { } - bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) OVERRIDE - { - if (quest->GetQuestId() == QUEST_RINJI_TRAPPED) - { - if (GameObject* go = creature->FindNearestGameObject(GO_RINJI_CAGE, INTERACTION_DISTANCE)) - go->UseDoorOrButton(); - - if (npc_rinjiAI* pEscortAI = CAST_AI(npc_rinji::npc_rinjiAI, creature->AI())) - pEscortAI->Start(false, false, player->GetGUID(), quest); - } - return true; - } - - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_rinjiAI(creature); - } - struct npc_rinjiAI : public npc_escortAI { npc_rinjiAI(Creature* creature) : npc_escortAI(creature) { - m_bIsByOutrunner = false; - m_iSpawnId = 0; + _IsByOutrunner = false; + spawnId = 0; } - bool m_bIsByOutrunner; - uint32 m_uiPostEventCount; - uint32 m_uiPostEventTimer; - int m_iSpawnId; - void Reset() OVERRIDE { - m_uiPostEventCount = 0; - m_uiPostEventTimer = 3000; + postEventCount = 0; + postEventTimer = 3000; } void JustRespawned() OVERRIDE { - m_bIsByOutrunner = false; - m_iSpawnId = 0; + _IsByOutrunner = false; + spawnId = 0; npc_escortAI::JustRespawned(); } @@ -238,11 +208,11 @@ public: { if (HasEscortState(STATE_ESCORT_ESCORTING)) { - if (who->GetEntry() == NPC_OUTRUNNER && !m_bIsByOutrunner) + if (who->GetEntry() == NPC_OUTRUNNER && !_IsByOutrunner) { if (Creature* talker = who->ToCreature()) talker->AI()->Talk(SAY_RIN_BY_OUTRUNNER); - m_bIsByOutrunner = true; + _IsByOutrunner = true; } if (rand()%4) @@ -253,19 +223,17 @@ public: } } - void DoSpawnAmbush(bool bFirst) + void DoSpawnAmbush(bool _first) { - if (!bFirst) - m_iSpawnId = 1; + if (!_first) + spawnId = 1; - me->SummonCreature(NPC_RANGER, - m_afAmbushSpawn[m_iSpawnId].m_fX, m_afAmbushSpawn[m_iSpawnId].m_fY, m_afAmbushSpawn[m_iSpawnId].m_fZ, 0.0f, + me->SummonCreature(NPC_RANGER, AmbushSpawn[spawnId].posX, AmbushSpawn[spawnId].posY, AmbushSpawn[spawnId].posZ, 0.0f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60000); for (int i = 0; i < 2; ++i) { - me->SummonCreature(NPC_OUTRUNNER, - m_afAmbushSpawn[m_iSpawnId].m_fX, m_afAmbushSpawn[m_iSpawnId].m_fY, m_afAmbushSpawn[m_iSpawnId].m_fZ, 0.0f, + me->SummonCreature(NPC_OUTRUNNER, AmbushSpawn[spawnId].posX, AmbushSpawn[spawnId].posY, AmbushSpawn[spawnId].posZ, 0.0f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60000); } } @@ -273,7 +241,18 @@ public: void JustSummoned(Creature* summoned) OVERRIDE { summoned->SetWalk(false); - summoned->GetMotionMaster()->MovePoint(0, m_afAmbushMoveTo[m_iSpawnId].m_fX, m_afAmbushMoveTo[m_iSpawnId].m_fY, m_afAmbushMoveTo[m_iSpawnId].m_fZ); + summoned->GetMotionMaster()->MovePoint(0, AmbushMoveTo[spawnId].posX, AmbushMoveTo[spawnId].posY, AmbushMoveTo[spawnId].posZ); + } + + void sQuestAccept(Player* player, Quest const* quest) + { + if (quest->GetQuestId() == QUEST_RINJI_TRAPPED) + { + if (GameObject* go = me->FindNearestGameObject(GO_RINJI_CAGE, INTERACTION_DISTANCE)) + go->UseDoorOrButton(); + + npc_escortAI::Start(false, false, player->GetGUID(), quest); + } } void WaypointReached(uint32 waypointId) OVERRIDE @@ -297,33 +276,33 @@ public: Talk(SAY_RIN_COMPLETE, player); player->GroupEventHappens(QUEST_RINJI_TRAPPED, me); SetRun(); - m_uiPostEventCount = 1; + postEventCount = 1; break; } } - void UpdateEscortAI(const uint32 uiDiff) OVERRIDE + void UpdateEscortAI(const uint32 diff) OVERRIDE { //Check if we have a current target if (!UpdateVictim()) { - if (HasEscortState(STATE_ESCORT_ESCORTING) && m_uiPostEventCount) + if (HasEscortState(STATE_ESCORT_ESCORTING) && postEventCount) { - if (m_uiPostEventTimer <= uiDiff) + if (postEventTimer <= diff) { - m_uiPostEventTimer = 3000; + postEventTimer = 3000; if (Player* player = GetPlayerForEscort()) { - switch (m_uiPostEventCount) + switch (postEventCount) { case 1: Talk(SAY_RIN_PROGRESS_1, player); - ++m_uiPostEventCount; + ++postEventCount; break; case 2: Talk(SAY_RIN_PROGRESS_2, player); - m_uiPostEventCount = 0; + postEventCount = 0; break; } } @@ -334,7 +313,7 @@ public: } } else - m_uiPostEventTimer -= uiDiff; + postEventTimer -= diff; } return; @@ -342,7 +321,18 @@ public: DoMeleeAttackIfReady(); } + + private: + uint32 postEventCount; + uint32 postEventTimer; + int spawnId; + bool _IsByOutrunner; }; + + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new npc_rinjiAI(creature); + } }; void AddSC_hinterlands() -- cgit v1.2.3 From 54dbf870b8fc1f0aef1ef95c8786303998762173 Mon Sep 17 00:00:00 2001 From: Malcrom Date: Tue, 24 Dec 2013 14:45:45 -0330 Subject: Scripting: Some cleanup. Please keep broken English comments to yourself. --- .../EasternKingdoms/zone_arathi_highlands.cpp | 56 ++- .../scripts/EasternKingdoms/zone_hinterlands.cpp | 18 +- src/server/scripts/Kalimdor/zone_ashenvale.cpp | 428 ++++++++++----------- src/server/scripts/Kalimdor/zone_azshara.cpp | 184 +++++---- 4 files changed, 323 insertions(+), 363 deletions(-) (limited to 'src') diff --git a/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp b/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp index b8939f16c5d..f5fe9b4046c 100644 --- a/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp @@ -39,22 +39,21 @@ EndContentData */ enum ProfessorPhizzlethorpe { // Yells - SAY_PROGRESS_1 = 0, - SAY_PROGRESS_2 = 1, - SAY_PROGRESS_3 = 2, - EMOTE_PROGRESS_4 = 3, - SAY_AGGRO = 4, - SAY_PROGRESS_5 = 5, - SAY_PROGRESS_6 = 6, - SAY_PROGRESS_7 = 7, - EMOTE_PROGRESS_8 = 8, - SAY_PROGRESS_9 = 9, - + SAY_PROGRESS_1 = 0, + SAY_PROGRESS_2 = 1, + SAY_PROGRESS_3 = 2, + EMOTE_PROGRESS_4 = 3, + SAY_AGGRO = 4, + SAY_PROGRESS_5 = 5, + SAY_PROGRESS_6 = 6, + SAY_PROGRESS_7 = 7, + EMOTE_PROGRESS_8 = 8, + SAY_PROGRESS_9 = 9, // Quests QUEST_SUNKEN_TREASURE = 665, - // Creatures - NPC_VENGEFUL_SURGE = 2776 + NPC_VENGEFUL_SURGE = 2776, + FACTION_SUNKEN_TREASURE = 113 }; class npc_professor_phizzlethorpe : public CreatureScript @@ -115,29 +114,26 @@ class npc_professor_phizzlethorpe : public CreatureScript Talk(SAY_AGGRO); } + void sQuestAccept(Player* player, Quest const* quest) + { + if (quest->GetQuestId() == QUEST_SUNKEN_TREASURE) + { + Talk(SAY_PROGRESS_1, player); + npc_escortAI::Start(false, false, player->GetGUID(), quest); + me->setFaction(FACTION_SUNKEN_TREASURE); + } + } + void UpdateAI(uint32 diff) OVERRIDE { npc_escortAI::UpdateAI(diff); } }; - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_professor_phizzlethorpeAI(creature); - } - - bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE - { - if (quest->GetQuestId() == QUEST_SUNKEN_TREASURE) - { - creature->AI()->Talk(SAY_PROGRESS_1, player); - if (npc_escortAI* pEscortAI = CAST_AI(npc_professor_phizzlethorpeAI, (creature->AI()))) - pEscortAI->Start(false, false, player->GetGUID(), quest); - - creature->setFaction(113); - } - return true; - } + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new npc_professor_phizzlethorpeAI(creature); + } }; void AddSC_arathi_highlands() diff --git a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp index 0052a9fa299..5399e0c858e 100644 --- a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp @@ -80,14 +80,8 @@ public: if (quest->GetQuestId() == QUEST_RESQUE_OOX_09) { me->SetStandState(UNIT_STAND_STATE_STAND); - - if (player->GetTeam() == ALLIANCE) - me->setFaction(FACTION_ESCORTEE_A); - else if (player->GetTeam() == HORDE) - me->setFaction(FACTION_ESCORTEE_H); - + me->setFaction(player->GetTeam() == ALLIANCE ? FACTION_ESCORTEE_A : FACTION_ESCORTEE_H); Talk(SAY_OOX_START, player); - npc_escortAI::Start(false, false, player->GetGUID(), quest); } } @@ -167,14 +161,14 @@ struct Location Location AmbushSpawn[] = { - {191.296204f, -2839.329346f, 107.388f}, - {70.972466f, -2848.674805f, 109.459f} + { 191.296204f, -2839.329346f, 107.388f }, + { 70.972466f, -2848.674805f, 109.459f } }; Location AmbushMoveTo[] = { - {166.630386f, -2824.780273f, 108.153f}, - {70.886589f, -2874.335449f, 116.675f} + { 166.630386f, -2824.780273f, 108.153f }, + { 70.886589f, -2874.335449f, 116.675f } }; class npc_rinji : public CreatureScript @@ -315,10 +309,8 @@ public: else postEventTimer -= diff; } - return; } - DoMeleeAttackIfReady(); } diff --git a/src/server/scripts/Kalimdor/zone_ashenvale.cpp b/src/server/scripts/Kalimdor/zone_ashenvale.cpp index c278c12ee23..8304f5ba9e4 100644 --- a/src/server/scripts/Kalimdor/zone_ashenvale.cpp +++ b/src/server/scripts/Kalimdor/zone_ashenvale.cpp @@ -37,130 +37,118 @@ EndContentData */ # npc_torek ####*/ -enum TorekSays +enum Torek { SAY_READY = 0, SAY_MOVE = 1, SAY_PREPARE = 2, SAY_WIN = 3, SAY_END = 4, + SPELL_REND = 11977, + SPELL_THUNDERCLAP = 8078, + QUEST_TOREK_ASSULT = 6544, + NPC_SPLINTERTREE_RAIDER = 12859, + NPC_DURIEL = 12860, + NPC_SILVERWING_SENTINEL = 12896, + NPC_SILVERWING_WARRIOR = 12897, + FACTION_QUEST = 113 }; -enum TorekSpells +class npc_torek : public CreatureScript { - SPELL_REND = 11977, - SPELL_THUNDERCLAP = 8078, -}; +public: + npc_torek() : CreatureScript("npc_torek") { } -enum TorekMisc -{ - QUEST_TOREK_ASSULT = 6544, + struct npc_torekAI : public npc_escortAI + { + npc_torekAI(Creature* creature) : npc_escortAI(creature) { } - ENTRY_SPLINTERTREE_RAIDER = 12859, - ENTRY_DURIEL = 12860, - ENTRY_SILVERWING_SENTINEL = 12896, - ENTRY_SILVERWING_WARRIOR = 12897, -}; + void Reset() OVERRIDE + { + rend_Timer = 5000; + thunderclap_Timer = 8000; + _completed = false; + } -class npc_torek : public CreatureScript -{ - public: - npc_torek() : CreatureScript("npc_torek") { } + void EnterCombat(Unit* /*who*/) OVERRIDE { } - struct npc_torekAI : public npc_escortAI + void JustSummoned(Creature* summoned) OVERRIDE { - npc_torekAI(Creature* creature) : npc_escortAI(creature) { } + summoned->AI()->AttackStart(me); + } - uint32 Rend_Timer; - uint32 Thunderclap_Timer; - bool Completed; + void sQuestAccept(Player* player, Quest const* quest) + { + if (quest->GetQuestId() == QUEST_TOREK_ASSULT) + { + /// @todo find companions, make them follow Torek, at any time (possibly done by core/database in future?) + Talk(SAY_READY, player); + me->setFaction(FACTION_QUEST); + npc_escortAI::Start(true, true, player->GetGUID()); + } + } - void WaypointReached(uint32 waypointId) OVERRIDE + void WaypointReached(uint32 waypointId) OVERRIDE + { + if (Player* player = GetPlayerForEscort()) { - if (Player* player = GetPlayerForEscort()) + switch (waypointId) { - switch (waypointId) - { - case 1: - Talk(SAY_MOVE, player); - break; - case 8: - Talk(SAY_PREPARE, player); - break; - case 19: - /// @todo verify location and creatures amount. - me->SummonCreature(ENTRY_DURIEL, 1776.73f, -2049.06f, 109.83f, 1.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); - me->SummonCreature(ENTRY_SILVERWING_SENTINEL, 1774.64f, -2049.41f, 109.83f, 1.40f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); - me->SummonCreature(ENTRY_SILVERWING_WARRIOR, 1778.73f, -2049.50f, 109.83f, 1.67f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); - break; - case 20: - Talk(SAY_WIN, player); - Completed = true; - player->GroupEventHappens(QUEST_TOREK_ASSULT, me); - break; - case 21: - Talk(SAY_END, player); - break; - } + case 1: + Talk(SAY_MOVE, player); + break; + case 8: + Talk(SAY_PREPARE, player); + break; + case 19: + /// @todo verify location and creatures amount. + me->SummonCreature(NPC_DURIEL, 1776.73f, -2049.06f, 109.83f, 1.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + me->SummonCreature(NPC_SILVERWING_SENTINEL, 1774.64f, -2049.41f, 109.83f, 1.40f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + me->SummonCreature(NPC_SILVERWING_WARRIOR, 1778.73f, -2049.50f, 109.83f, 1.67f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + break; + case 20: + Talk(SAY_WIN, player); + _completed = true; + player->GroupEventHappens(QUEST_TOREK_ASSULT, me); + break; + case 21: + Talk(SAY_END, player); + break; } } + } - void Reset() OVERRIDE - { - Rend_Timer = 5000; - Thunderclap_Timer = 8000; - Completed = false; - } + void UpdateAI(uint32 diff) OVERRIDE + { + npc_escortAI::UpdateAI(diff); - void EnterCombat(Unit* /*who*/) OVERRIDE - { - } + if (!UpdateVictim()) + return; - void JustSummoned(Creature* summoned) OVERRIDE + if (rend_Timer <= diff) { - summoned->AI()->AttackStart(me); - } + DoCastVictim(SPELL_REND); + rend_Timer = 20000; + } else rend_Timer -= diff; - void UpdateAI(uint32 diff) OVERRIDE + if (thunderclap_Timer <= diff) { - npc_escortAI::UpdateAI(diff); - - if (!UpdateVictim()) - return; - - if (Rend_Timer <= diff) - { - DoCastVictim(SPELL_REND); - Rend_Timer = 20000; - } else Rend_Timer -= diff; - - if (Thunderclap_Timer <= diff) - { - DoCast(me, SPELL_THUNDERCLAP); - Thunderclap_Timer = 30000; - } else Thunderclap_Timer -= diff; - } - }; - - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_torekAI(creature); + DoCast(me, SPELL_THUNDERCLAP); + thunderclap_Timer = 30000; + } else thunderclap_Timer -= diff; } - bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE - { - if (quest->GetQuestId() == QUEST_TOREK_ASSULT) - { - /// @todo find companions, make them follow Torek, at any time (possibly done by core/database in future?) - creature->AI()->Talk(SAY_READY, player); - creature->setFaction(113); + private: + uint32 rend_Timer; + uint32 thunderclap_Timer; + bool _completed; - if (npc_escortAI* pEscortAI = CAST_AI(npc_torekAI, creature->AI())) - pEscortAI->Start(true, true, player->GetGUID()); - } + }; - return true; - } + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new npc_torekAI(creature); + } }; /*#### @@ -172,96 +160,90 @@ enum RuulSnowhoof NPC_THISTLEFUR_URSA = 3921, NPC_THISTLEFUR_TOTEMIC = 3922, NPC_THISTLEFUR_PATHFINDER = 3926, - QUEST_FREEDOM_TO_RUUL = 6482, - GO_CAGE = 178147 }; Position const RuulSnowhoofSummonsCoord[6] = { - {3449.218018f, -587.825073f, 174.978867f, 4.714445f}, - {3446.384521f, -587.830872f, 175.186279f, 4.714445f}, - {3444.218994f, -587.835327f, 175.380600f, 4.714445f}, - {3508.344482f, -492.024261f, 186.929031f, 4.145029f}, - {3506.265625f, -490.531006f, 186.740128f, 4.239277f}, - {3503.682373f, -489.393799f, 186.629684f, 4.349232f} + { 3449.218018f, -587.825073f, 174.978867f, 4.714445f }, + { 3446.384521f, -587.830872f, 175.186279f, 4.714445f }, + { 3444.218994f, -587.835327f, 175.380600f, 4.714445f }, + { 3508.344482f, -492.024261f, 186.929031f, 4.145029f }, + { 3506.265625f, -490.531006f, 186.740128f, 4.239277f }, + { 3503.682373f, -489.393799f, 186.629684f, 4.349232f } }; class npc_ruul_snowhoof : public CreatureScript { - public: - npc_ruul_snowhoof() : CreatureScript("npc_ruul_snowhoof") { } +public: + npc_ruul_snowhoof() : CreatureScript("npc_ruul_snowhoof") { } - struct npc_ruul_snowhoofAI : public npc_escortAI + struct npc_ruul_snowhoofAI : public npc_escortAI + { + npc_ruul_snowhoofAI(Creature* creature) : npc_escortAI(creature) { } + + void Reset() OVERRIDE { - npc_ruul_snowhoofAI(Creature* creature) : npc_escortAI(creature) { } + if (GameObject* Cage = me->FindNearestGameObject(GO_CAGE, 20)) + Cage->SetGoState(GO_STATE_READY); + } - void WaypointReached(uint32 waypointId) OVERRIDE - { - Player* player = GetPlayerForEscort(); - if (!player) - return; + void EnterCombat(Unit* /*who*/) OVERRIDE { } - switch (waypointId) - { - case 0: - me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); - if (GameObject* Cage = me->FindNearestGameObject(GO_CAGE, 20)) - Cage->SetGoState(GO_STATE_ACTIVE); - break; - case 13: - me->SummonCreature(NPC_THISTLEFUR_TOTEMIC, RuulSnowhoofSummonsCoord[0], TEMPSUMMON_DEAD_DESPAWN, 60000); - me->SummonCreature(NPC_THISTLEFUR_URSA, RuulSnowhoofSummonsCoord[1], TEMPSUMMON_DEAD_DESPAWN, 60000); - me->SummonCreature(NPC_THISTLEFUR_PATHFINDER, RuulSnowhoofSummonsCoord[2], TEMPSUMMON_DEAD_DESPAWN, 60000); - break; - case 19: - me->SummonCreature(NPC_THISTLEFUR_TOTEMIC, RuulSnowhoofSummonsCoord[3], TEMPSUMMON_DEAD_DESPAWN, 60000); - me->SummonCreature(NPC_THISTLEFUR_URSA, RuulSnowhoofSummonsCoord[4], TEMPSUMMON_DEAD_DESPAWN, 60000); - me->SummonCreature(NPC_THISTLEFUR_PATHFINDER, RuulSnowhoofSummonsCoord[5], TEMPSUMMON_DEAD_DESPAWN, 60000); - break; - case 21: - player->GroupEventHappens(QUEST_FREEDOM_TO_RUUL, me); - break; - } - } - - void EnterCombat(Unit* /*who*/) OVERRIDE { } + void JustSummoned(Creature* summoned) OVERRIDE + { + summoned->AI()->AttackStart(me); + } - void Reset() OVERRIDE + void sQuestAccept(Player* player, Quest const* quest) + { + if (quest->GetQuestId() == QUEST_TOREK_ASSULT) { - if (GameObject* Cage = me->FindNearestGameObject(GO_CAGE, 20)) - Cage->SetGoState(GO_STATE_READY); + me->setFaction(FACTION_QUEST); + npc_escortAI::Start(true, false, player->GetGUID()); } + } - void JustSummoned(Creature* summoned) OVERRIDE - { - summoned->AI()->AttackStart(me); - } + void WaypointReached(uint32 waypointId) OVERRIDE + { + Player* player = GetPlayerForEscort(); + if (!player) + return; - void UpdateAI(uint32 diff) OVERRIDE + switch (waypointId) { - npc_escortAI::UpdateAI(diff); + case 0: + me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); + if (GameObject* Cage = me->FindNearestGameObject(GO_CAGE, 20)) + Cage->SetGoState(GO_STATE_ACTIVE); + break; + case 13: + me->SummonCreature(NPC_THISTLEFUR_TOTEMIC, RuulSnowhoofSummonsCoord[0], TEMPSUMMON_DEAD_DESPAWN, 60000); + me->SummonCreature(NPC_THISTLEFUR_URSA, RuulSnowhoofSummonsCoord[1], TEMPSUMMON_DEAD_DESPAWN, 60000); + me->SummonCreature(NPC_THISTLEFUR_PATHFINDER, RuulSnowhoofSummonsCoord[2], TEMPSUMMON_DEAD_DESPAWN, 60000); + break; + case 19: + me->SummonCreature(NPC_THISTLEFUR_TOTEMIC, RuulSnowhoofSummonsCoord[3], TEMPSUMMON_DEAD_DESPAWN, 60000); + me->SummonCreature(NPC_THISTLEFUR_URSA, RuulSnowhoofSummonsCoord[4], TEMPSUMMON_DEAD_DESPAWN, 60000); + me->SummonCreature(NPC_THISTLEFUR_PATHFINDER, RuulSnowhoofSummonsCoord[5], TEMPSUMMON_DEAD_DESPAWN, 60000); + break; + case 21: + player->GroupEventHappens(QUEST_FREEDOM_TO_RUUL, me); + break; } - }; - - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_ruul_snowhoofAI(creature); } - bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE + void UpdateAI(uint32 diff) OVERRIDE { - if (quest->GetQuestId() == QUEST_FREEDOM_TO_RUUL) - { - creature->setFaction(113); - - if (npc_escortAI* pEscortAI = CAST_AI(npc_ruul_snowhoofAI, (creature->AI()))) - pEscortAI->Start(true, false, player->GetGUID()); - } - - return true; + npc_escortAI::UpdateAI(diff); } + }; + + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new npc_ruul_snowhoofAI(creature); + } }; enum Muglash @@ -295,37 +277,68 @@ enum Muglash Position const FirstNagaCoord[3] = { - {3603.504150f, 1122.631104f, 1.635f, 0.0f}, // rider - {3589.293945f, 1148.664063f, 5.565f, 0.0f}, // sorceress - {3609.925537f, 1168.759521f, -1.168f, 0.0f} // razortail + { 3603.504150f, 1122.631104f, 1.635f, 0.0f }, // rider + { 3589.293945f, 1148.664063f, 5.565f, 0.0f }, // sorceress + { 3609.925537f, 1168.759521f, -1.168f, 0.0f } // razortail }; Position const SecondNagaCoord[3] = { - {3609.925537f, 1168.759521f, -1.168f, 0.0f}, // witch - {3645.652100f, 1139.425415f, 1.322f, 0.0f}, // priest - {3583.602051f, 1128.405762f, 2.347f, 0.0f} // myrmidon + { 3609.925537f, 1168.759521f, -1.168f, 0.0f }, // witch + { 3645.652100f, 1139.425415f, 1.322f, 0.0f }, // priest + { 3583.602051f, 1128.405762f, 2.347f, 0.0f } // myrmidon }; Position const VorshaCoord = {3633.056885f, 1172.924072f, -5.388f, 0.0f}; class npc_muglash : public CreatureScript { - public: - npc_muglash() : CreatureScript("npc_muglash") { } +public: + npc_muglash() : CreatureScript("npc_muglash") { } - struct npc_muglashAI : public npc_escortAI + struct npc_muglashAI : public npc_escortAI + { + npc_muglashAI(Creature* creature) : npc_escortAI(creature) { } + + void Reset() OVERRIDE { - npc_muglashAI(Creature* creature) : npc_escortAI(creature) { } + eventTimer = 10000; + waveId = 0; + _isBrazierExtinguished = false; + } - uint8 WaveId; - uint32 EventTimer; - bool IsBrazierExtinguished; + void EnterCombat(Unit* /*who*/) OVERRIDE + { + if (Player* player = GetPlayerForEscort()) + if (HasEscortState(STATE_ESCORT_PAUSED)) + { + if (urand(0, 1)) + Talk(SAY_MUG_ON_GUARD, player); + return; + } + } + + void JustDied(Unit* /*killer*/) OVERRIDE + { + if (HasEscortState(STATE_ESCORT_ESCORTING)) + if (Player* player = GetPlayerForEscort()) + player->FailQuest(QUEST_VORSHA); + } - void JustSummoned(Creature* summoned) OVERRIDE + void JustSummoned(Creature* summoned) OVERRIDE + { + summoned->AI()->AttackStart(me); + } + + void sQuestAccept(Player* player, Quest const* quest) + { + if (quest->GetQuestId() == QUEST_VORSHA) { - summoned->AI()->AttackStart(me); + Talk(SAY_MUG_START1); + me->setFaction(FACTION_QUEST); + npc_escortAI::Start(true, false, player->GetGUID()); } + } void WaypointReached(uint32 waypointId) OVERRIDE { @@ -359,34 +372,9 @@ class npc_muglash : public CreatureScript } } - void EnterCombat(Unit* /*who*/) OVERRIDE - { - if (Player* player = GetPlayerForEscort()) - if (HasEscortState(STATE_ESCORT_PAUSED)) - { - if (urand(0, 1)) - Talk(SAY_MUG_ON_GUARD, player); - return; - } - } - - void Reset() OVERRIDE - { - EventTimer = 10000; - WaveId = 0; - IsBrazierExtinguished = false; - } - - void JustDied(Unit* /*killer*/) OVERRIDE - { - if (HasEscortState(STATE_ESCORT_ESCORTING)) - if (Player* player = GetPlayerForEscort()) - player->FailQuest(QUEST_VORSHA); - } - void DoWaveSummon() { - switch (WaveId) + switch (waveId) { case 1: me->SummonCreature(NPC_WRATH_RIDER, FirstNagaCoord[0], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000); @@ -414,42 +402,34 @@ class npc_muglash : public CreatureScript if (!me->GetVictim()) { - if (HasEscortState(STATE_ESCORT_PAUSED) && IsBrazierExtinguished) + if (HasEscortState(STATE_ESCORT_PAUSED) && _isBrazierExtinguished) { - if (EventTimer < diff) + if (eventTimer < diff) { - ++WaveId; + ++waveId; DoWaveSummon(); - EventTimer = 10000; + eventTimer = 10000; } else - EventTimer -= diff; + eventTimer -= diff; } return; } DoMeleeAttackIfReady(); } - }; - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_muglashAI(creature); - } + private: + uint32 eventTimer; + uint8 waveId; + public: + bool _isBrazierExtinguished; - bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE - { - if (quest->GetQuestId() == QUEST_VORSHA) - { - if (npc_muglashAI* pEscortAI = CAST_AI(npc_muglashAI, creature->AI())) - { - creature->AI()->Talk(SAY_MUG_START1); - creature->setFaction(113); + }; - pEscortAI->Start(true, false, player->GetGUID()); - } - } - return true; - } + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new npc_muglashAI(creature); + } }; class go_naga_brazier : public GameObjectScript @@ -465,7 +445,7 @@ class go_naga_brazier : public GameObjectScript { creature->AI()->Talk(SAY_MUG_BRAZIER_WAIT); - pEscortAI->IsBrazierExtinguished = true; + pEscortAI->_isBrazierExtinguished = true; return false; } } diff --git a/src/server/scripts/Kalimdor/zone_azshara.cpp b/src/server/scripts/Kalimdor/zone_azshara.cpp index 9fd6ebd5d34..bde7074923b 100644 --- a/src/server/scripts/Kalimdor/zone_azshara.cpp +++ b/src/server/scripts/Kalimdor/zone_azshara.cpp @@ -229,7 +229,7 @@ Position const WPs[58] = {3675.02f, -3960.49f, 35.9118f, 3.67f}, {3653.19f, -3958.33f, 33.9118f, 3.59f}, {3621.12f, -3958.51f, 29.9118f, 3.48f}, - {3604.86f, -3963, 29.9118f, 3.48f}, + {3604.86f, -3963, 29.9118f, 3.48f}, {3569.94f, -3970.25f, 29.9118f, 3.44f}, {3541.03f, -3975.64f, 29.9118f, 3.41f}, {3510.84f, -3978.71f, 29.9118f, 3.41f}, @@ -270,14 +270,14 @@ Position const WPs[58] = {2521.05f, -3716.6f, 31.9118f, 2.55f}, {2485.26f, -3706.67f, 31.9118f, 2.51f}, {2458.93f, -3696.67f, 31.9118f, 2.51f}, - {2432, -3692.03f, 31.9118f, 2.46f}, + {2432, -3692.03f, 31.9118f, 2.46f}, {2399.59f, -3681.97f, 31.9118f, 2.45f}, {2357.75f, -3666.6f, 31.9118f, 2.44f}, {2311.99f, -3656.88f, 31.9118f, 2.94f}, {2263.41f, -3649.55f, 31.9118f, 3.02f}, {2209.05f, -3641.76f, 31.9118f, 2.99f}, {2164.83f, -3637.64f, 31.9118f, 3.15f}, - {2122.42f, -3639, 31.9118f, 3.21f}, + {2122.42f, -3639, 31.9118f, 3.21f}, {2075.73f, -3643.59f, 31.9118f, 3.22f}, {2033.59f, -3649.52f, 31.9118f, 3.42f}, {1985.22f, -3662.99f, 31.9118f, 3.42f}, @@ -290,51 +290,10 @@ class npc_rizzle_sprysprocket : public CreatureScript public: npc_rizzle_sprysprocket() : CreatureScript("npc_rizzle_sprysprocket") { } - bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE - { - player->PlayerTalkClass->ClearMenus(); - if (action == GOSSIP_ACTION_INFO_DEF + 1 && player->GetQuestStatus(QUEST_CHASING_THE_MOONSTONE) == QUEST_STATUS_INCOMPLETE) - { - player->CLOSE_GOSSIP_MENU(); - creature->CastSpell(player, SPELL_GIVE_SOUTHFURY_MOONSTONE, true); - CAST_AI(npc_rizzle_sprysprocket::npc_rizzle_sprysprocketAI, creature->AI())->MustDieTimer = 3000; - CAST_AI(npc_rizzle_sprysprocket::npc_rizzle_sprysprocketAI, creature->AI())->MustDie = true; - } - return true; - } - - bool OnGossipHello(Player* player, Creature* creature) OVERRIDE - { - if (player->GetQuestStatus(QUEST_CHASING_THE_MOONSTONE) != QUEST_STATUS_INCOMPLETE) - return true; - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_GET_MOONSTONE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - player->SEND_GOSSIP_MENU(10811, creature->GetGUID()); - return true; - } - - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_rizzle_sprysprocketAI(creature); - } - struct npc_rizzle_sprysprocketAI : public ScriptedAI { npc_rizzle_sprysprocketAI(Creature* creature) : ScriptedAI(creature) { } - uint32 SpellEscapeTimer; - uint32 TeleportTimer; - uint32 CheckTimer; - uint32 GrenadeTimer; - uint32 MustDieTimer; - uint32 CurrWP; - - uint64 PlayerGUID; - - bool MustDie; - bool Escape; - bool ContinueWP; - bool Reached; - void Reset() OVERRIDE { SpellEscapeTimer = 1300; @@ -352,6 +311,47 @@ public: Reached = false; } + void EnterCombat(Unit* /*who*/) OVERRIDE { } + + void AttackStart(Unit* who) OVERRIDE + { + if (!who || PlayerGUID) + return; + + Player* player = who->ToPlayer(); + + if (player && player->GetQuestStatus(QUEST_CHASING_THE_MOONSTONE) == QUEST_STATUS_INCOMPLETE) + { + PlayerGUID = who->GetGUID(); + Talk(SAY_RIZZLE_START); + DoCast(who, SPELL_RIZZLE_BLACKJACK, false); + return; + } + } + + void sGossipSelect(Player* player, uint32 sender, uint32 action) OVERRIDE + { + player->CLOSE_GOSSIP_MENU(); + me->CastSpell(player, SPELL_GIVE_SOUTHFURY_MOONSTONE, true); + MustDieTimer = 3000; + MustDie = true; + } + + void MovementInform(uint32 type, uint32 id) OVERRIDE + { + if (type != POINT_MOTION_TYPE) + return; + + if (id == 57) + { + me->DespawnOrUnsummon(); + return; + } + + ++CurrWP; + ContinueWP = true; + } + void UpdateAI(uint32 diff) OVERRIDE { if (MustDie) @@ -434,42 +434,35 @@ public: CheckTimer = 1000; } else CheckTimer -= diff; - - } - - void AttackStart(Unit* who) OVERRIDE - { - if (!who || PlayerGUID) - return; - - Player* player = who->ToPlayer(); - - if (player && player->GetQuestStatus(QUEST_CHASING_THE_MOONSTONE) == QUEST_STATUS_INCOMPLETE) - { - PlayerGUID = who->GetGUID(); - Talk(SAY_RIZZLE_START); - DoCast(who, SPELL_RIZZLE_BLACKJACK, false); - return; - } } - void EnterCombat(Unit* /*who*/) OVERRIDE { } - - void MovementInform(uint32 type, uint32 id) OVERRIDE - { - if (type != POINT_MOTION_TYPE) - return; + private: + uint64 PlayerGUID; + uint32 SpellEscapeTimer; + uint32 TeleportTimer; + uint32 CheckTimer; + uint32 GrenadeTimer; + uint32 MustDieTimer; + uint32 CurrWP; + bool MustDie; + bool Escape; + bool ContinueWP; + bool Reached; + }; - if (id == 57) - { - me->DespawnOrUnsummon(); - return; - } + bool OnGossipHello(Player* player, Creature* creature) OVERRIDE + { + if (player->GetQuestStatus(QUEST_CHASING_THE_MOONSTONE) != QUEST_STATUS_INCOMPLETE) + return true; + player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_GET_MOONSTONE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); + player->SEND_GOSSIP_MENU(10811, creature->GetGUID()); + return true; + } - ++CurrWP; - ContinueWP = true; - } - }; + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new npc_rizzle_sprysprocketAI(creature); + } }; /*#### @@ -480,11 +473,6 @@ class npc_depth_charge : public CreatureScript public: npc_depth_charge() : CreatureScript("npc_depth_charge") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_depth_chargeAI(creature); - } - struct npc_depth_chargeAI : public ScriptedAI { npc_depth_chargeAI(Creature* creature) : ScriptedAI(creature) { } @@ -501,20 +489,11 @@ public: WeMustDieTimer = 1000; } - void UpdateAI(uint32 diff) OVERRIDE - { - if (WeMustDie) - { - if (WeMustDieTimer <= diff) - me->DespawnOrUnsummon(); - else - WeMustDieTimer -= diff; - } - return; - } + void EnterCombat(Unit* /*who*/) OVERRIDE { } - void MoveInLineOfSight(Unit* who) OVERRIDE + void AttackStart(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* who) OVERRIDE { if (!who) return; @@ -527,10 +506,23 @@ public: } } - void AttackStart(Unit* /*who*/) OVERRIDE { } - - void EnterCombat(Unit* /*who*/) OVERRIDE { } + void UpdateAI(uint32 diff) OVERRIDE + { + if (WeMustDie) + { + if (WeMustDieTimer <= diff) + me->DespawnOrUnsummon(); + else + WeMustDieTimer -= diff; + } + return; + } }; + + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new npc_depth_chargeAI(creature); + } }; void AddSC_azshara() -- cgit v1.2.3 From 20a2b691785b66a8a265f691c5ffd8affd6298f0 Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 24 Dec 2013 20:21:13 +0100 Subject: Core/Chat: Fixed GM messages in chat channels after refactoring --- src/server/game/Chat/Channels/Channel.cpp | 14 +++++--------- 1 file changed, 5 insertions(+), 9 deletions(-) (limited to 'src') diff --git a/src/server/game/Chat/Channels/Channel.cpp b/src/server/game/Chat/Channels/Channel.cpp index c65d76cecd0..1faa168b3a8 100644 --- a/src/server/game/Chat/Channels/Channel.cpp +++ b/src/server/game/Chat/Channels/Channel.cpp @@ -600,14 +600,6 @@ void Channel::Say(uint64 guid, std::string const& what, uint32 lang) if (what.empty()) return; - uint8 chatTag = 0; - bool isGM = false; - if (Player* player = ObjectAccessor::FindPlayer(guid)) - { - chatTag = player->GetChatTag(); - isGM = player->GetSession()->HasPermission(rbac::RBAC_PERM_COMMAND_GM_CHAT); - } - // TODO: Add proper RBAC check if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL)) lang = LANG_UNIVERSAL; @@ -629,7 +621,11 @@ void Channel::Say(uint64 guid, std::string const& what, uint32 lang) } WorldPacket data; - ChatHandler::BuildChatPacket(data, CHAT_MSG_CHANNEL, Language(lang), guid, guid, what, chatTag, "", "", 0, isGM, _name); + if (Player* player = ObjectAccessor::FindPlayer(guid)) + ChatHandler::BuildChatPacket(data, CHAT_MSG_CHANNEL, Language(lang), player, player, what, 0, _name); + else + ChatHandler::BuildChatPacket(data, CHAT_MSG_CHANNEL, Language(lang), guid, guid, what, 0, "", "", 0, false, _name); + SendToAll(&data, !playersStore[guid].IsModerator() ? guid : false); } -- cgit v1.2.3 From b8e626199c9a894464eb7a71f030e8c6d75348cf Mon Sep 17 00:00:00 2001 From: Malcrom Date: Tue, 24 Dec 2013 17:56:38 -0330 Subject: Scripting/Multi: Some cleanup. --- .../2013_12_24_03_world_creature_template.sql | 1 + .../scripts/EasternKingdoms/zone_hinterlands.cpp | 16 +-- .../EasternKingdoms/zone_redridge_mountains.cpp | 117 ++++++++++----------- .../EasternKingdoms/zone_swamp_of_sorrows.cpp | 74 ++++++------- .../scripts/Kalimdor/zone_azuremyst_isle.cpp | 84 +++++++-------- .../scripts/Kalimdor/zone_bloodmyst_isle.cpp | 9 +- .../scripts/Outland/zone_hellfire_peninsula.cpp | 23 ++-- 7 files changed, 151 insertions(+), 173 deletions(-) create mode 100644 sql/updates/world/2013_12_24_03_world_creature_template.sql (limited to 'src') diff --git a/sql/updates/world/2013_12_24_03_world_creature_template.sql b/sql/updates/world/2013_12_24_03_world_creature_template.sql new file mode 100644 index 00000000000..e12a8f66be4 --- /dev/null +++ b/sql/updates/world/2013_12_24_03_world_creature_template.sql @@ -0,0 +1 @@ +UPDATE `creature_template` SET `ScriptName`= 'npc_oox09hl' WHERE `ScriptName`= 'npc_00x09hl'; diff --git a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp index 5399e0c858e..718e69f78f0 100644 --- a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp @@ -24,7 +24,7 @@ SDCategory: The Hinterlands EndScriptData */ /* ContentData -npc_00x09hl +npc_oox09hl npc_rinji EndContentData */ @@ -34,7 +34,7 @@ EndContentData */ #include "Player.h" /*###### -## npc_00x09hl +## npc_oox09hl ######*/ enum OOX @@ -51,14 +51,14 @@ enum OOX FACTION_ESCORTEE_H = 775 }; -class npc_00x09hl : public CreatureScript +class npc_oox09hl : public CreatureScript { public: - npc_00x09hl() : CreatureScript("npc_00x09hl") { } + npc_oox09hl() : CreatureScript("npc_oox09hl") { } - struct npc_00x09hlAI : public npc_escortAI + struct npc_oox09hlAI : public npc_escortAI { - npc_00x09hlAI(Creature* creature) : npc_escortAI(creature) { } + npc_oox09hlAI(Creature* creature) : npc_escortAI(creature) { } void Reset() OVERRIDE { } @@ -132,7 +132,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_00x09hlAI(creature); + return new npc_oox09hlAI(creature); } }; @@ -329,6 +329,6 @@ public: void AddSC_hinterlands() { - new npc_00x09hl(); + new npc_oox09hl(); new npc_rinji(); } diff --git a/src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp b/src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp index 604d51f9d8f..8369c3c5560 100644 --- a/src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp +++ b/src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp @@ -29,15 +29,13 @@ Script Data End */ enum CorporalKeeshan { QUEST_MISSING_IN_ACTION = 219, - - SAY_CORPORAL_1 = 0, - SAY_CORPORAL_2 = 1, - SAY_CORPORAL_3 = 2, - SAY_CORPORAL_4 = 3, - SAY_CORPORAL_5 = 4, - - SPELL_MOCKING_BLOW = 21008, - SPELL_SHIELD_BASH = 11972, + SAY_CORPORAL_1 = 0, + SAY_CORPORAL_2 = 1, + SAY_CORPORAL_3 = 2, + SAY_CORPORAL_4 = 3, + SAY_CORPORAL_5 = 4, + SPELL_MOCKING_BLOW = 21008, + SPELL_SHIELD_BASH = 11972 }; class npc_corporal_keeshan : public CreatureScript @@ -45,37 +43,25 @@ class npc_corporal_keeshan : public CreatureScript public: npc_corporal_keeshan() : CreatureScript("npc_corporal_keeshan") { } - bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE - { - if (quest->GetQuestId() == QUEST_MISSING_IN_ACTION) - { - CAST_AI(npc_corporal_keeshan::npc_corporal_keeshanAI, creature->AI())->Start(true, false, player->GetGUID(), quest); - creature->AI()->Talk(SAY_CORPORAL_1); - } - - return false; - } - - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_corporal_keeshanAI(creature); - } - struct npc_corporal_keeshanAI : public npc_escortAI { npc_corporal_keeshanAI(Creature* creature) : npc_escortAI(creature) { } - uint32 uiPhase; - uint32 uiTimer; - uint32 uiMockingBlowTimer; - uint32 uiShieldBashTimer; - void Reset() OVERRIDE { - uiTimer = 0; - uiPhase = 0; - uiMockingBlowTimer = 5000; - uiShieldBashTimer = 8000; + timer = 0; + phase = 0; + mockingBlowTimer = 5000; + shieldBashTimer = 8000; + } + + void sQuestAccept(Player* player, Quest const* quest) + { + if (quest->GetQuestId() == QUEST_MISSING_IN_ACTION) + { + Talk(SAY_CORPORAL_1, player); + npc_escortAI::Start(true, false, player->GetGUID(), quest); + } } void WaypointReached(uint32 waypointId) OVERRIDE @@ -91,82 +77,93 @@ public: { case 39: SetEscortPaused(true); - uiTimer = 2000; - uiPhase = 1; + timer = 2000; + phase = 1; break; case 65: me->SetWalk(false); break; case 115: player->AreaExploredOrEventHappens(QUEST_MISSING_IN_ACTION); - uiTimer = 2000; - uiPhase = 4; + timer = 2000; + phase = 4; break; } } - void UpdateAI(uint32 uiDiff) OVERRIDE + void UpdateAI(uint32 diff) OVERRIDE { if (HasEscortState(STATE_ESCORT_NONE)) return; - npc_escortAI::UpdateAI(uiDiff); + npc_escortAI::UpdateAI(diff); - if (uiPhase) + if (phase) { - if (uiTimer <= uiDiff) + if (timer <= diff) { - switch (uiPhase) + switch (phase) { case 1: me->SetStandState(UNIT_STAND_STATE_SIT); - uiTimer = 1000; - uiPhase = 2; + timer = 1000; + phase = 2; break; case 2: Talk(SAY_CORPORAL_2); - uiTimer = 15000; - uiPhase = 3; + timer = 15000; + phase = 3; break; case 3: Talk(SAY_CORPORAL_3); me->SetStandState(UNIT_STAND_STATE_STAND); SetEscortPaused(false); - uiTimer = 0; - uiPhase = 0; + timer = 0; + phase = 0; break; case 4: Talk(SAY_CORPORAL_4); - uiTimer = 2500; - uiPhase = 5; + timer = 2500; + phase = 5; break; case 5: Talk(SAY_CORPORAL_5); - uiTimer = 0; - uiPhase = 0; + timer = 0; + phase = 0; break; } - } else uiTimer -= uiDiff; + } else timer -= diff; } if (!UpdateVictim()) return; - if (uiMockingBlowTimer <= uiDiff) + if (mockingBlowTimer <= diff) { DoCastVictim(SPELL_MOCKING_BLOW); - uiMockingBlowTimer = 5000; - } else uiMockingBlowTimer -= uiDiff; + mockingBlowTimer = 5000; + } else mockingBlowTimer -= diff; - if (uiShieldBashTimer <= uiDiff) + if (shieldBashTimer <= diff) { DoCastVictim(SPELL_MOCKING_BLOW); - uiShieldBashTimer = 8000; - } else uiShieldBashTimer -= uiDiff; + shieldBashTimer = 8000; + } else shieldBashTimer -= diff; DoMeleeAttackIfReady(); } + + private: + uint32 phase; + uint32 timer; + uint32 mockingBlowTimer; + uint32 shieldBashTimer; }; + + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new npc_corporal_keeshanAI(creature); + } }; void AddSC_redridge_mountains() diff --git a/src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp b/src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp index 666ba8e592e..740200d3fdc 100644 --- a/src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp +++ b/src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp @@ -28,53 +28,31 @@ enum Galen { QUEST_GALENS_ESCAPE = 1393, - GO_GALENS_CAGE = 37118, - SAY_PERIODIC = 0, SAY_QUEST_ACCEPTED = 1, SAY_ATTACKED = 2, SAY_QUEST_COMPLETE = 3, EMOTE_WHISPER = 4, - EMOTE_DISAPPEAR = 5, + EMOTE_DISAPPEAR = 5 }; class npc_galen_goodward : public CreatureScript { public: - npc_galen_goodward() : CreatureScript("npc_galen_goodward") { } - bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE - { - if (quest->GetQuestId() == QUEST_GALENS_ESCAPE) - { - CAST_AI(npc_galen_goodward::npc_galen_goodwardAI, creature->AI())->Start(false, false, player->GetGUID()); - creature->setFaction(FACTION_ESCORT_N_NEUTRAL_ACTIVE); - creature->AI()->Talk(SAY_QUEST_ACCEPTED); - } - return true; - } - - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_galen_goodwardAI(creature); - } - struct npc_galen_goodwardAI : public npc_escortAI { npc_galen_goodwardAI(Creature* creature) : npc_escortAI(creature) { - m_uiGalensCageGUID = 0; + galensCageGUID = 0; Reset(); } - uint64 m_uiGalensCageGUID; - uint32 m_uiPeriodicSay; - void Reset() OVERRIDE { - m_uiPeriodicSay = 6000; + periodicSay = 6000; } void EnterCombat(Unit* who) OVERRIDE @@ -83,21 +61,30 @@ public: Talk(SAY_ATTACKED, who); } + void sQuestAccept(Player* player, Quest const* quest) + { + if (quest->GetQuestId() == QUEST_GALENS_ESCAPE) + { + Talk(SAY_QUEST_ACCEPTED, player); + npc_escortAI::Start(false, false, player->GetGUID(), quest); + } + } + void WaypointStart(uint32 uiPointId) OVERRIDE { switch (uiPointId) { case 0: { - GameObject* pCage = NULL; - if (m_uiGalensCageGUID) - pCage = me->GetMap()->GetGameObject(m_uiGalensCageGUID); + GameObject* cage = NULL; + if (galensCageGUID) + cage = me->GetMap()->GetGameObject(galensCageGUID); else - pCage = GetClosestGameObjectWithEntry(me, GO_GALENS_CAGE, INTERACTION_DISTANCE); - if (pCage) + cage = GetClosestGameObjectWithEntry(me, GO_GALENS_CAGE, INTERACTION_DISTANCE); + if (cage) { - pCage->UseDoorOrButton(); - m_uiGalensCageGUID = pCage->GetGUID(); + cage->UseDoorOrButton(); + galensCageGUID = cage->GetGUID(); } break; } @@ -112,8 +99,8 @@ public: switch (waypointId) { case 0: - if (GameObject* pCage = me->GetMap()->GetGameObject(m_uiGalensCageGUID)) - pCage->ResetDoorOrButton(); + if (GameObject* cage = me->GetMap()->GetGameObject(galensCageGUID)) + cage->ResetDoorOrButton(); break; case 20: if (Player* player = GetPlayerForEscort()) @@ -128,25 +115,34 @@ public: } } - void UpdateAI(uint32 uiDiff) OVERRIDE + void UpdateAI(uint32 diff) OVERRIDE { - npc_escortAI::UpdateAI(uiDiff); + npc_escortAI::UpdateAI(diff); if (HasEscortState(STATE_ESCORT_NONE)) return; - if (m_uiPeriodicSay < uiDiff) + if (periodicSay < diff) { if (!HasEscortState(STATE_ESCORT_ESCORTING)) Talk(SAY_PERIODIC); - m_uiPeriodicSay = 15000; + periodicSay = 15000; } else - m_uiPeriodicSay -= uiDiff; + periodicSay -= diff; DoMeleeAttackIfReady(); } + + private: + uint64 galensCageGUID; + uint32 periodicSay; }; + + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new npc_galen_goodwardAI(creature); + } }; void AddSC_swamp_of_sorrows() diff --git a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp index 98ba62a0a57..2d588508b3f 100644 --- a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp +++ b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp @@ -49,9 +49,7 @@ EndContentData */ enum draeneiSurvivor { SAY_HEAL = 0, - SAY_HELP = 1, - SPELL_IRRIDATION = 35046, SPELL_STUNNED = 28630 }; @@ -61,11 +59,6 @@ class npc_draenei_survivor : public CreatureScript public: npc_draenei_survivor() : CreatureScript("npc_draenei_survivor") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_draenei_survivorAI(creature); - } - struct npc_draenei_survivorAI : public ScriptedAI { npc_draenei_survivorAI(Creature* creature) : ScriptedAI(creature) { } @@ -168,6 +161,10 @@ public: } }; + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new npc_draenei_survivorAI(creature); + } }; /*###### @@ -275,11 +272,6 @@ class npc_injured_draenei : public CreatureScript public: npc_injured_draenei() : CreatureScript("npc_injured_draenei") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_injured_draeneiAI(creature); - } - struct npc_injured_draeneiAI : public ScriptedAI { npc_injured_draeneiAI(Creature* creature) : ScriptedAI(creature) { } @@ -304,10 +296,13 @@ public: void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } - void UpdateAI(uint32 /*diff*/) OVERRIDE { } }; + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new npc_injured_draeneiAI(creature); + } }; /*###### @@ -322,8 +317,8 @@ enum Magwin SAY_END1 = 3, SAY_END2 = 4, EMOTE_HUG = 5, - - QUEST_A_CRY_FOR_SAY_HELP = 9528 + QUEST_A_CRY_FOR_SAY_HELP = 9528, + FACTION_QUEST = 113 }; class npc_magwin : public CreatureScript @@ -331,25 +326,25 @@ class npc_magwin : public CreatureScript public: npc_magwin() : CreatureScript("npc_magwin") { } - bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE + struct npc_magwinAI : public npc_escortAI { - if (quest->GetQuestId() == QUEST_A_CRY_FOR_SAY_HELP) + npc_magwinAI(Creature* creature) : npc_escortAI(creature) { } + + void Reset() OVERRIDE { } + + void EnterCombat(Unit* who) OVERRIDE { - creature->setFaction(113); - if (npc_escortAI* pEscortAI = CAST_AI(npc_escortAI, creature->AI())) - pEscortAI->Start(true, false, player->GetGUID()); + Talk(SAY_AGGRO, who); } - return true; - } - - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_magwinAI(creature); - } - struct npc_magwinAI : public npc_escortAI - { - npc_magwinAI(Creature* creature) : npc_escortAI(creature) { } + void sQuestAccept(Player* player, Quest const* quest) + { + if (quest->GetQuestId() == QUEST_A_CRY_FOR_SAY_HELP) + { + me->setFaction(FACTION_QUEST); + npc_escortAI::Start(true, false, player->GetGUID()); + } + } void WaypointReached(uint32 waypointId) OVERRIDE { @@ -374,15 +369,12 @@ public: } } } - - void EnterCombat(Unit* who) OVERRIDE - { - Talk(SAY_AGGRO, who); - } - - void Reset() OVERRIDE { } }; + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new npc_magwinAI(creature); + } }; /*###### @@ -416,11 +408,6 @@ class npc_geezle : public CreatureScript public: npc_geezle() : CreatureScript("npc_geezle") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_geezleAI(creature); - } - struct npc_geezleAI : public ScriptedAI { npc_geezleAI(Creature* creature) : ScriptedAI(creature) { } @@ -551,6 +538,10 @@ public: } }; + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new npc_geezleAI(creature); + } }; enum RavegerCage @@ -589,11 +580,6 @@ class npc_death_ravager : public CreatureScript public: npc_death_ravager() : CreatureScript("npc_death_ravager") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_death_ravagerAI(creature); - } - struct npc_death_ravagerAI : public ScriptedAI { npc_death_ravagerAI(Creature* creature) : ScriptedAI(creature){ } @@ -633,6 +619,10 @@ public: } }; + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new npc_death_ravagerAI(creature); + } }; /*######## diff --git a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp index f717a5721af..f71c07b5c7d 100644 --- a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp +++ b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp @@ -50,11 +50,6 @@ class npc_webbed_creature : public CreatureScript public: npc_webbed_creature() : CreatureScript("npc_webbed_creature") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new npc_webbed_creatureAI(creature); - } - struct npc_webbed_creatureAI : public ScriptedAI { npc_webbed_creatureAI(Creature* creature) : ScriptedAI(creature) { } @@ -84,6 +79,10 @@ public: } }; + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new npc_webbed_creatureAI(creature); + } }; /*###### diff --git a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp index 01f0f938501..5e70b7f9fc4 100644 --- a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp +++ b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp @@ -238,6 +238,15 @@ public: summoned->AI()->AttackStart(me); } + void sQuestAccept(Player* player, Quest const* quest) + { + if (quest->GetQuestId() == QUEST_ROAD_TO_FALCON_WATCH) + { + me->setFaction(FACTION_FALCON_WATCH_QUEST); + npc_escortAI::Start(true, false, player->GetGUID()); + } + } + void WaypointReached(uint32 waypointId) OVERRIDE { Player* player = GetPlayerForEscort(); @@ -273,20 +282,6 @@ public: } }; - bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE - { - if (quest->GetQuestId() == QUEST_ROAD_TO_FALCON_WATCH) - { - if (npc_escortAI* pEscortAI = CAST_AI(npc_wounded_blood_elf::npc_wounded_blood_elfAI, creature->AI())) - pEscortAI->Start(true, false, player->GetGUID()); - - // Change faction so mobs attack - creature->setFaction(FACTION_FALCON_WATCH_QUEST); - } - - return true; - } - CreatureAI* GetAI(Creature* creature) const OVERRIDE { return new npc_wounded_blood_elfAI(creature); -- cgit v1.2.3 From 293915db392b193580d1b2d3f61eca310a822ed8 Mon Sep 17 00:00:00 2001 From: Shauren Date: Wed, 25 Dec 2013 02:08:05 +0100 Subject: Core/Quests: Fixed icon shown above questgivers with daily quests that have already been completed once by a character Closes #11331 --- src/server/game/Entities/Creature/GossipDef.cpp | 2 +- src/server/game/Entities/Creature/GossipDef.h | 2 +- src/server/game/Handlers/QuestHandler.cpp | 48 ++++++++++++------------- src/server/game/Quests/QuestDef.h | 5 ++- src/server/game/Scripting/ScriptMgr.cpp | 6 ++-- src/server/game/Server/WorldSession.h | 2 +- 6 files changed, 32 insertions(+), 33 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Creature/GossipDef.cpp b/src/server/game/Entities/Creature/GossipDef.cpp index d04fde46713..9a6dce7d9f0 100644 --- a/src/server/game/Entities/Creature/GossipDef.cpp +++ b/src/server/game/Entities/Creature/GossipDef.cpp @@ -297,7 +297,7 @@ void QuestMenu::ClearMenu() _questMenuItems.clear(); } -void PlayerMenu::SendQuestGiverQuestList(QEmote eEmote, const std::string& Title, uint64 npcGUID) +void PlayerMenu::SendQuestGiverQuestList(QEmote const& eEmote, const std::string& Title, uint64 npcGUID) { WorldPacket data(SMSG_QUESTGIVER_QUEST_LIST, 100); // guess size data << uint64(npcGUID); diff --git a/src/server/game/Entities/Creature/GossipDef.h b/src/server/game/Entities/Creature/GossipDef.h index b43ab8ec332..0c5b7e8c9eb 100644 --- a/src/server/game/Entities/Creature/GossipDef.h +++ b/src/server/game/Entities/Creature/GossipDef.h @@ -273,7 +273,7 @@ class PlayerMenu /*********************************************************/ void SendQuestGiverStatus(uint8 questStatus, uint64 npcGUID) const; - void SendQuestGiverQuestList(QEmote eEmote, const std::string& Title, uint64 npcGUID); + void SendQuestGiverQuestList(QEmote const& eEmote, const std::string& Title, uint64 npcGUID); void SendQuestQueryResponse(Quest const* quest) const; void SendQuestGiverQuestDetails(Quest const* quest, uint64 npcGUID, bool activateAccept) const; diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp index a84d8e33812..c73a4c845bb 100644 --- a/src/server/game/Handlers/QuestHandler.cpp +++ b/src/server/game/Handlers/QuestHandler.cpp @@ -36,8 +36,7 @@ void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket& recvData) { uint64 guid; recvData >> guid; - uint8 questStatus = DIALOG_STATUS_NONE; - uint8 defstatus = DIALOG_STATUS_NONE; + uint32 questStatus = DIALOG_STATUS_NONE; Object* questgiver = ObjectAccessor::GetObjectByTypeMask(*_player, guid, TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT); if (!questgiver) @@ -50,23 +49,23 @@ void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket& recvData) { case TYPEID_UNIT: { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for npc, guid = %u", uint32(GUID_LOPART(guid))); - Creature* cr_questgiver=questgiver->ToCreature(); + TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for npc, guid = %u", questgiver->GetGUIDLow()); + Creature* cr_questgiver = questgiver->ToCreature(); if (!cr_questgiver->IsHostileTo(_player)) // do not show quest status to enemies { questStatus = sScriptMgr->GetDialogStatus(_player, cr_questgiver); - if (questStatus > 6) - questStatus = getDialogStatus(_player, cr_questgiver, defstatus); + if (questStatus == DIALOG_STATUS_SCRIPTED_NO_STATUS) + questStatus = getDialogStatus(_player, cr_questgiver); } break; } case TYPEID_GAMEOBJECT: { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for GameObject guid = %u", uint32(GUID_LOPART(guid))); - GameObject* go_questgiver=(GameObject*)questgiver; + TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for GameObject guid = %u", questgiver->GetGUIDLow()); + GameObject* go_questgiver = questgiver->ToGameObject(); questStatus = sScriptMgr->GetDialogStatus(_player, go_questgiver); - if (questStatus > 6) - questStatus = getDialogStatus(_player, go_questgiver, defstatus); + if (questStatus == DIALOG_STATUS_SCRIPTED_NO_STATUS) + questStatus = getDialogStatus(_player, go_questgiver); break; } default: @@ -75,7 +74,7 @@ void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket& recvData) } //inform client about status of quest - _player->PlayerTalkClass->SendQuestGiverStatus(questStatus, guid); + _player->PlayerTalkClass->SendQuestGiverStatus(uint8(questStatus), guid); } void WorldSession::HandleQuestgiverHelloOpcode(WorldPacket& recvData) @@ -639,9 +638,9 @@ void WorldSession::HandleQuestPushResult(WorldPacket& recvPacket) } } -uint32 WorldSession::getDialogStatus(Player* player, Object* questgiver, uint32 defstatus) +uint32 WorldSession::getDialogStatus(Player* player, Object* questgiver) { - uint32 result = defstatus; + uint32 result = DIALOG_STATUS_NONE; QuestRelationBounds qr; QuestRelationBounds qir; @@ -682,7 +681,7 @@ uint32 WorldSession::getDialogStatus(Player* player, Object* questgiver, uint32 if ((status == QUEST_STATUS_COMPLETE && !player->GetQuestRewardStatus(quest_id)) || (quest->IsAutoComplete() && player->CanTakeQuest(quest, false))) { - if (quest->IsAutoComplete() && quest->IsRepeatable()) + if (quest->IsAutoComplete() && quest->IsRepeatable() && !quest->IsDailyOrWeekly()) result2 = DIALOG_STATUS_REWARD_REP; else result2 = DIALOG_STATUS_REWARD; @@ -713,11 +712,11 @@ uint32 WorldSession::getDialogStatus(Player* player, Object* questgiver, uint32 { if (player->SatisfyQuestLevel(quest, false)) { - if (quest->IsAutoComplete() || (quest->IsRepeatable() && player->IsQuestRewarded(quest_id))) + if (quest->IsAutoComplete()) result2 = DIALOG_STATUS_REWARD_REP; else if (player->getLevel() <= ((player->GetQuestLevel(quest) == -1) ? player->getLevel() : player->GetQuestLevel(quest) + sWorld->getIntConfig(CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF))) { - if (quest->HasFlag(QUEST_FLAGS_DAILY) || quest->HasFlag(QUEST_FLAGS_WEEKLY)) + if (quest->IsDaily()) result2 = DIALOG_STATUS_AVAILABLE_REP; else result2 = DIALOG_STATUS_AVAILABLE; @@ -748,8 +747,7 @@ void WorldSession::HandleQuestgiverStatusMultipleQuery(WorldPacket& /*recvPacket for (Player::ClientGUIDs::const_iterator itr = _player->m_clientGUIDs.begin(); itr != _player->m_clientGUIDs.end(); ++itr) { - uint8 questStatus = DIALOG_STATUS_NONE; - uint8 defstatus = DIALOG_STATUS_NONE; + uint32 questStatus = DIALOG_STATUS_NONE; if (IS_CRE_OR_VEH_OR_PET_GUID(*itr)) { @@ -759,9 +757,10 @@ void WorldSession::HandleQuestgiverStatusMultipleQuery(WorldPacket& /*recvPacket continue; if (!questgiver->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER)) continue; + questStatus = sScriptMgr->GetDialogStatus(_player, questgiver); - if (questStatus > 6) - questStatus = getDialogStatus(_player, questgiver, defstatus); + if (questStatus == DIALOG_STATUS_SCRIPTED_NO_STATUS) + questStatus = getDialogStatus(_player, questgiver); data << uint64(questgiver->GetGUID()); data << uint8(questStatus); @@ -770,13 +769,12 @@ void WorldSession::HandleQuestgiverStatusMultipleQuery(WorldPacket& /*recvPacket else if (IS_GAMEOBJECT_GUID(*itr)) { GameObject* questgiver = GetPlayer()->GetMap()->GetGameObject(*itr); - if (!questgiver) - continue; - if (questgiver->GetGoType() != GAMEOBJECT_TYPE_QUESTGIVER) + if (!questgiver || questgiver->GetGoType() != GAMEOBJECT_TYPE_QUESTGIVER) continue; + questStatus = sScriptMgr->GetDialogStatus(_player, questgiver); - if (questStatus > 6) - questStatus = getDialogStatus(_player, questgiver, defstatus); + if (questStatus == DIALOG_STATUS_SCRIPTED_NO_STATUS) + questStatus = getDialogStatus(_player, questgiver); data << uint64(questgiver->GetGUID()); data << uint8(questStatus); diff --git a/src/server/game/Quests/QuestDef.h b/src/server/game/Quests/QuestDef.h index 88a4ddfcad9..f763777fe15 100644 --- a/src/server/game/Quests/QuestDef.h +++ b/src/server/game/Quests/QuestDef.h @@ -118,7 +118,10 @@ enum QuestGiverStatus DIALOG_STATUS_AVAILABLE_REP = 7, DIALOG_STATUS_AVAILABLE = 8, DIALOG_STATUS_REWARD2 = 9, // no yellow dot on minimap - DIALOG_STATUS_REWARD = 10 // yellow dot on minimap + DIALOG_STATUS_REWARD = 10, // yellow dot on minimap + + // Custom value meaning that script call did not return any valid quest status + DIALOG_STATUS_SCRIPTED_NO_STATUS = 0x1000, }; enum QuestFlags diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 3674f8fe15e..6a1ab28efed 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -778,8 +778,7 @@ uint32 ScriptMgr::GetDialogStatus(Player* player, Creature* creature) ASSERT(player); ASSERT(creature); - /// @todo 100 is a funny magic number to have hanging around here... - GET_SCRIPT_RET(CreatureScript, creature->GetScriptId(), tmpscript, 100); + GET_SCRIPT_RET(CreatureScript, creature->GetScriptId(), tmpscript, DIALOG_STATUS_SCRIPTED_NO_STATUS); player->PlayerTalkClass->ClearMenus(); return tmpscript->GetDialogStatus(player, creature); } @@ -864,8 +863,7 @@ uint32 ScriptMgr::GetDialogStatus(Player* player, GameObject* go) ASSERT(player); ASSERT(go); - /// @todo 100 is a funny magic number to have hanging around here... - GET_SCRIPT_RET(GameObjectScript, go->GetScriptId(), tmpscript, 100); + GET_SCRIPT_RET(GameObjectScript, go->GetScriptId(), tmpscript, DIALOG_STATUS_SCRIPTED_NO_STATUS); player->PlayerTalkClass->ClearMenus(); return tmpscript->GetDialogStatus(player, go); } diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 2d7ec9c68c6..4aef02206c4 100644 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -357,7 +357,7 @@ class WorldSession uint32 GetLatency() const { return m_latency; } void SetLatency(uint32 latency) { m_latency = latency; } void ResetClientTimeDelay() { m_clientTimeDelay = 0; } - uint32 getDialogStatus(Player* player, Object* questgiver, uint32 defstatus); + uint32 getDialogStatus(Player* player, Object* questgiver); ACE_Atomic_Op m_timeOutTime; void UpdateTimeOutTime(uint32 diff) -- cgit v1.2.3 From 8bcde415383a539afeefe02caddb94c541bd100d Mon Sep 17 00:00:00 2001 From: Shauren Date: Wed, 25 Dec 2013 12:17:23 +0100 Subject: Core/Quests: Added stuff missing in previous commit --- src/server/game/AI/CoreAI/GameObjectAI.h | 2 +- src/server/game/AI/SmartScripts/SmartAI.cpp | 5 ++++- src/server/game/Scripting/ScriptMgr.h | 5 +++-- 3 files changed, 8 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/server/game/AI/CoreAI/GameObjectAI.h b/src/server/game/AI/CoreAI/GameObjectAI.h index 0d5af4f8802..41443294100 100644 --- a/src/server/game/AI/CoreAI/GameObjectAI.h +++ b/src/server/game/AI/CoreAI/GameObjectAI.h @@ -51,7 +51,7 @@ class GameObjectAI virtual bool GossipSelectCode(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/, char const* /*code*/) { return false; } virtual bool QuestAccept(Player* /*player*/, Quest const* /*quest*/) { return false; } virtual bool QuestReward(Player* /*player*/, Quest const* /*quest*/, uint32 /*opt*/) { return false; } - virtual uint32 GetDialogStatus(Player* /*player*/) { return 100; } + virtual uint32 GetDialogStatus(Player* /*player*/) { return DIALOG_STATUS_SCRIPTED_NO_STATUS; } virtual void Destroyed(Player* /*player*/, uint32 /*eventId*/) { } virtual uint32 GetData(uint32 /*id*/) const { return 0; } virtual void SetData64(uint32 /*id*/, uint64 /*value*/) { } diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index 1ced9e79672..8b914d7ca20 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -905,7 +905,10 @@ bool SmartGameObjectAI::QuestReward(Player* player, Quest const* quest, uint32 o } // Called when the dialog status between a player and the gameobject is requested. -uint32 SmartGameObjectAI::GetDialogStatus(Player* /*player*/) { return 100; } +uint32 SmartGameObjectAI::GetDialogStatus(Player* /*player*/) +{ + return DIALOG_STATUS_SCRIPTED_NO_STATUS; +} // Called when the gameobject is destroyed (destructible buildings only). void SmartGameObjectAI::Destroyed(Player* player, uint32 eventId) diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 401be45a4e1..18ed549029d 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -24,6 +24,7 @@ #include #include "DBCStores.h" +#include "QuestDef.h" #include "SharedDefines.h" #include "World.h" #include "Weather.h" @@ -447,7 +448,7 @@ class CreatureScript : public UnitScript, public UpdatableScript virtual bool OnQuestReward(Player* /*player*/, Creature* /*creature*/, Quest const* /*quest*/, uint32 /*opt*/) { return false; } // Called when the dialog status between a player and the creature is requested. - virtual uint32 GetDialogStatus(Player* /*player*/, Creature* /*creature*/) { return 100; } + virtual uint32 GetDialogStatus(Player* /*player*/, Creature* /*creature*/) { return DIALOG_STATUS_SCRIPTED_NO_STATUS; } // Called when a CreatureAI object is needed for the creature. virtual CreatureAI* GetAI(Creature* /*creature*/) const { return NULL; } @@ -482,7 +483,7 @@ class GameObjectScript : public ScriptObject, public UpdatableScript virtual bool OnQuestReward(Player* /*player*/, GameObject* /*go*/, Quest const* /*quest*/, uint32 /*opt*/) { return false; } // Called when the dialog status between a player and the gameobject is requested. - virtual uint32 GetDialogStatus(Player* /*player*/, GameObject* /*go*/) { return 100; } + virtual uint32 GetDialogStatus(Player* /*player*/, GameObject* /*go*/) { return DIALOG_STATUS_SCRIPTED_NO_STATUS; } // Called when the game object is destroyed (destructible buildings only). virtual void OnDestroyed(GameObject* /*go*/, Player* /*player*/) { } -- cgit v1.2.3 From 890b47c8617ab21bdb2c737e90f38238d6cc6b78 Mon Sep 17 00:00:00 2001 From: Shauren Date: Wed, 25 Dec 2013 12:37:00 +0100 Subject: Build fix --- src/server/game/AI/CoreAI/GameObjectAI.h | 1 + src/server/scripts/Kalimdor/zone_azshara.cpp | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/AI/CoreAI/GameObjectAI.h b/src/server/game/AI/CoreAI/GameObjectAI.h index 41443294100..7c0e04aa957 100644 --- a/src/server/game/AI/CoreAI/GameObjectAI.h +++ b/src/server/game/AI/CoreAI/GameObjectAI.h @@ -22,6 +22,7 @@ #include "Define.h" #include #include "Object.h" +#include "QuestDef.h" #include "GameObject.h" #include "CreatureAI.h" diff --git a/src/server/scripts/Kalimdor/zone_azshara.cpp b/src/server/scripts/Kalimdor/zone_azshara.cpp index bde7074923b..5d28c7f018e 100644 --- a/src/server/scripts/Kalimdor/zone_azshara.cpp +++ b/src/server/scripts/Kalimdor/zone_azshara.cpp @@ -329,7 +329,7 @@ public: } } - void sGossipSelect(Player* player, uint32 sender, uint32 action) OVERRIDE + void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) OVERRIDE { player->CLOSE_GOSSIP_MENU(); me->CastSpell(player, SPELL_GIVE_SOUTHFURY_MOONSTONE, true); -- cgit v1.2.3 From fa29ddc529ab43d43353c83578772758bcf264c4 Mon Sep 17 00:00:00 2001 From: Malcrom Date: Wed, 25 Dec 2013 12:39:47 -0330 Subject: Db/Misc: Fix more dup aura messages. --- sql/updates/world/2013_12_25_03_world_misc.sql | 38 ++++++++++++++++++++++ .../Scholomance/boss_lord_alexei_barov.cpp | 9 +++-- 2 files changed, 44 insertions(+), 3 deletions(-) create mode 100644 sql/updates/world/2013_12_25_03_world_misc.sql (limited to 'src') diff --git a/sql/updates/world/2013_12_25_03_world_misc.sql b/sql/updates/world/2013_12_25_03_world_misc.sql new file mode 100644 index 00000000000..8976384619a --- /dev/null +++ b/sql/updates/world/2013_12_25_03_world_misc.sql @@ -0,0 +1,38 @@ +-- Tunnel Rat Scout SAI +SET @ENTRY := 1173; +UPDATE `creature_template` SET `AIName`="SmartAI" WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,4,0,10,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,"Tunnel Rat Scout - On Aggro - Say Line 0"), +(@ENTRY,0,1,0,0,0,100,0,0,0,2300,2700,11,6660,64,0,0,0,0,2,0,0,0,0,0,0,0,"Tunnel Rat Scout - In Combat CMC - Cast 'Shoot'"), +(@ENTRY,0,2,0,2,0,100,1,0,15,0,0,25,1,0,0,0,0,0,1,0,0,0,0,0,0,0,"Tunnel Rat Scout - Between 0-15% Health - Flee For Assist (No Repeat)"); + +-- Deatholme Necromancer SAI +SET @ENTRY := 16317; +UPDATE `creature_template` SET `AIName`="SmartAI" WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,1,0,100,0,1000,1000,300000,300000,11,29066,1,0,0,0,0,1,0,0,0,0,0,0,0,"Deatholme Necromancer - Out of Combat - Cast 'Summon Dreadbone Skeleton'"), +(@ENTRY,0,1,0,0,0,100,0,0,0,3400,4800,11,9613,64,0,0,0,0,2,0,0,0,0,0,0,0,"Deatholme Necromancer - In Combat CMC - Cast 'Shadow Bolt'"), +(@ENTRY,0,2,0,2,0,100,0,0,20,8000,12000,11,29067,1,0,0,0,0,1,0,0,0,0,0,0,0,"Deatholme Necromancer - Between 0-20% Health - Cast 'Slave Drain'"), +(@ENTRY,0,3,0,2,0,100,1,0,15,0,0,25,1,0,0,0,0,0,1,0,0,0,0,0,0,0,"Deatholme Necromancer - Between 0-15% Health - Flee For Assist (No Repeat)"); +DELETE FROM `creature_addon` WHERE `guid` IN (SELECT `guid` FROM `creature` WHERE `id`=16317) AND `emote`=0; + +DELETE FROM `creature_addon` WHERE `guid` IN (SELECT `guid` FROM `creature` WHERE `id`=18453); + +-- Shattered Hand Warlock SAI +SET @ENTRY := 19411; +UPDATE `creature_template` SET `AIName`="SmartAI" WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,1,0,100,0,1000,1000,1800000,1800000,11,13787,1,0,0,0,0,1,0,0,0,0,0,0,0,"Shattered Hand Warlock - Out of Combat - Cast 'Demon Armor'"), +(@ENTRY,0,1,0,0,0,100,0,0,0,2400,3800,11,9613,64,0,0,0,0,2,0,0,0,0,0,0,0,"Shattered Hand Warlock - In Combat CMC - Cast 'Shadow Bolt'"), +(@ENTRY,0,2,0,0,0,85,0,5800,11800,16000,22000,11,11962,0,0,0,0,0,2,0,0,0,0,0,0,0,"Shattered Hand Warlock - In Combat - Cast 'Immolate'"), +(@ENTRY,0,3,0,2,0,100,1,0,15,0,0,25,1,0,0,0,0,0,1,0,0,0,0,0,0,0,"Shattered Hand Warlock - Between 0-15% Health - Flee For Assist (No Repeat)"), +(@ENTRY,0,4,0,6,0,10,0,0,0,0,0,11,38879,7,0,0,0,0,2,0,0,0,0,0,0,0,"Shattered Hand Warlock - On Just Died - Cast 'Soul Burden'"); +DELETE FROM `creature_addon` WHERE `guid` IN (SELECT `guid` FROM `creature` WHERE `id`=19411) AND `bytes1`=0; +UPDATE `creature_addon` SET `auras`= '' WHERE `guid` IN (SELECT `guid` FROM `creature` WHERE `id`=19411); + +DELETE FROM `creature_addon` WHERE `guid` IN (SELECT `guid` FROM `creature` WHERE `id`=10504); +DELETE FROM `creature_template_addon` WHERE `entry`=10504; +INSERT INTO `creature_template_addon` (`entry`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (10504,0,4097,0, ''); diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp index e06c0d6bfbb..17524ddf2b2 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp @@ -28,8 +28,9 @@ EndScriptData */ enum Spells { - SPELL_IMMOLATE = 20294, // Old ID was 15570 - SPELL_VEILOFSHADOW = 17820 + SPELL_IMMOLATE = 20294, + SPELL_VEILOFSHADOW = 17820, + SPELL_UNHOLY_AURA = 17467 }; enum Events @@ -49,7 +50,9 @@ class boss_lord_alexei_barov : public CreatureScript void Reset() OVERRIDE { _Reset(); - me->LoadCreaturesAddon(); + + if (!me->HasAura(SPELL_UNHOLY_AURA)) + DoCast(me, SPELL_UNHOLY_AURA); } void EnterCombat(Unit* /*who*/) OVERRIDE -- cgit v1.2.3 From fe95371d9a8b485d3028a8d0bf1481e2cae20c1c Mon Sep 17 00:00:00 2001 From: Malcrom Date: Wed, 25 Dec 2013 14:16:55 -0330 Subject: Core/Scripting: Replace casted with cast as casted is not a word. --- dep/mysqllite/libmysql/libmysql.c | 2 +- src/server/game/AI/CoreAI/PetAI.cpp | 2 +- src/server/game/AI/CoreAI/TotemAI.cpp | 2 +- src/server/game/AI/ScriptedAI/ScriptedCreature.cpp | 2 +- src/server/game/AI/SmartScripts/SmartScript.cpp | 12 +++--- src/server/game/Achievements/AchievementMgr.cpp | 2 +- .../game/Battlefield/Zones/BattlefieldWG.cpp | 2 +- .../game/Battlegrounds/Zones/BattlegroundDS.h | 2 +- src/server/game/DataStores/DBCEnums.h | 2 +- src/server/game/Entities/Creature/GossipDef.cpp | 12 +++--- src/server/game/Entities/GameObject/GameObject.cpp | 4 +- src/server/game/Entities/Item/Item.cpp | 2 +- src/server/game/Entities/Player/Player.cpp | 20 +++++----- src/server/game/Entities/Player/Player.h | 2 +- src/server/game/Entities/Unit/Unit.cpp | 46 +++++++++++----------- src/server/game/Entities/Unit/Unit.h | 12 +++--- src/server/game/Globals/ObjectMgr.cpp | 6 +-- src/server/game/Handlers/LootHandler.cpp | 2 +- src/server/game/Handlers/SpellHandler.cpp | 12 +++--- src/server/game/Handlers/TradeHandler.cpp | 6 +-- src/server/game/Miscellaneous/SharedDefines.h | 2 +- src/server/game/Quests/QuestDef.h | 18 ++++----- src/server/game/Scripting/MapScripts.cpp | 4 +- src/server/game/Spells/Auras/SpellAuraEffects.cpp | 6 +-- src/server/game/Spells/Auras/SpellAuras.cpp | 14 +++---- src/server/game/Spells/Auras/SpellAuras.h | 2 +- src/server/game/Spells/Spell.cpp | 40 +++++++++---------- src/server/game/Spells/Spell.h | 2 +- src/server/game/Spells/SpellEffects.cpp | 4 +- src/server/game/Spells/SpellInfo.cpp | 8 ++-- src/server/game/Spells/SpellMgr.cpp | 6 +-- src/server/game/Spells/SpellScript.h | 6 +-- src/server/scripts/Commands/cs_misc.cpp | 2 +- src/server/scripts/Commands/cs_quest.cpp | 2 +- .../boss_emperor_dagran_thaurissan.cpp | 2 +- .../EasternKingdoms/Karazhan/boss_netherspite.cpp | 6 +-- .../Karazhan/boss_prince_malchezaar.cpp | 2 +- .../Karazhan/boss_shade_of_aran.cpp | 6 +-- .../MagistersTerrace/boss_priestess_delrissa.cpp | 2 +- .../MagistersTerrace/boss_selin_fireheart.cpp | 2 +- .../ScarletMonastery/boss_arcanist_doan.cpp | 2 +- .../ScarletMonastery/boss_azshir_the_sleepless.cpp | 2 +- .../ScarletMonastery/boss_herod.cpp | 2 +- .../boss_high_inquisitor_fairbanks.cpp | 2 +- .../boss_mograine_and_whitemane.cpp | 4 +- .../Scholomance/boss_instructor_malicia.cpp | 4 +- .../Stratholme/boss_dathrohan_balnazzar.cpp | 2 +- .../SunwellPlateau/boss_eredar_twins.cpp | 22 +++++------ .../SunwellPlateau/boss_felmyst.cpp | 2 +- .../SunwellPlateau/boss_kiljaeden.cpp | 10 ++--- .../EasternKingdoms/Uldaman/boss_ironaya.cpp | 16 ++++---- .../EasternKingdoms/ZulAman/boss_halazzi.cpp | 2 +- .../EasternKingdoms/ZulAman/boss_janalai.cpp | 2 +- .../EasternKingdoms/ZulAman/boss_zuljin.cpp | 2 +- src/server/scripts/Examples/example_spell.cpp | 2 +- .../CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp | 2 +- .../EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp | 2 +- .../TheBlackMorass/the_black_morass.cpp | 2 +- .../scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp | 2 +- .../Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp | 2 +- .../Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp | 2 +- .../TempleOfAhnQiraj/boss_twinemperors.cpp | 12 +++--- .../AzjolNerub/Ahnkahet/boss_herald_volazj.cpp | 2 +- .../Ahnkahet/boss_jedoga_shadowseeker.cpp | 20 +++++----- .../ObsidianSanctum/boss_sartharion.cpp | 2 +- .../TrialOfTheCrusader/boss_northrend_beasts.cpp | 14 +++---- .../Northrend/DraktharonKeep/boss_king_dred.cpp | 2 +- .../Northrend/DraktharonKeep/boss_tharon_ja.cpp | 2 +- .../IcecrownCitadel/boss_professor_putricide.cpp | 2 +- .../Northrend/Nexus/EyeOfEternity/boss_malygos.cpp | 8 ++-- .../scripts/Northrend/Nexus/Oculus/boss_eregos.cpp | 2 +- .../scripts/Northrend/Nexus/Oculus/boss_urom.cpp | 2 +- .../Ulduar/HallsOfLightning/boss_bjarngrim.cpp | 2 +- .../Ulduar/HallsOfLightning/boss_ionar.cpp | 2 +- .../Ulduar/HallsOfLightning/boss_volkhan.cpp | 4 +- .../scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp | 2 +- .../scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp | 2 +- .../Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp | 4 +- .../UtgardeKeep/UtgardeKeep/boss_keleseth.cpp | 2 +- .../UtgardeKeep/boss_skarvald_dalronn.cpp | 6 +-- .../UtgardeKeep/UtgardePinnacle/boss_skadi.cpp | 2 +- .../Northrend/VioletHold/instance_violet_hold.cpp | 4 +- .../scripts/Northrend/VioletHold/violet_hold.cpp | 2 +- .../scripts/Northrend/zone_crystalsong_forest.cpp | 2 +- src/server/scripts/Northrend/zone_dragonblight.cpp | 2 +- .../AuchenaiCrypts/boss_exarch_maladaar.cpp | 4 +- .../ManaTombs/boss_nexusprince_shaffar.cpp | 8 ++-- .../Auchindoun/ManaTombs/boss_pandemonius.cpp | 2 +- .../SethekkHalls/boss_darkweaver_syth.cpp | 2 +- .../SethekkHalls/boss_tailonking_ikiss.cpp | 2 +- .../scripts/Outland/BlackTemple/boss_illidan.cpp | 2 +- .../SerpentShrine/boss_lady_vashj.cpp | 8 ++-- .../BloodFurnace/boss_kelidan_the_breaker.cpp | 12 +++--- .../MagtheridonsLair/boss_magtheridon.cpp | 6 +-- .../scripts/Outland/TempestKeep/Eye/boss_alar.cpp | 2 +- .../Outland/TempestKeep/Eye/boss_kaelthas.cpp | 14 +++---- .../Outland/TempestKeep/arcatraz/arcatraz.cpp | 2 +- .../arcatraz/boss_harbinger_skyriss.cpp | 8 ++-- .../botanica/boss_high_botanist_freywinn.cpp | 2 +- .../scripts/Outland/zone_blades_edge_mountains.cpp | 2 +- src/server/scripts/Pet/pet_mage.cpp | 2 +- src/server/scripts/Spells/spell_generic.cpp | 28 ++++++------- src/server/scripts/Spells/spell_quest.cpp | 2 +- src/server/scripts/World/guards.cpp | 4 +- src/server/scripts/World/mob_generic_creature.cpp | 4 +- src/server/shared/Database/Field.cpp | 2 +- 106 files changed, 299 insertions(+), 299 deletions(-) (limited to 'src') diff --git a/dep/mysqllite/libmysql/libmysql.c b/dep/mysqllite/libmysql/libmysql.c index f802387cf9a..3af9165de8c 100644 --- a/dep/mysqllite/libmysql/libmysql.c +++ b/dep/mysqllite/libmysql/libmysql.c @@ -2303,7 +2303,7 @@ stmt_read_row_no_result_set(MYSQL_STMT *stmt __attribute__((unused)), mysql_stmt_attr_set() attr_type statement attribute - value casted to const void * pointer to value. + value cast to const void * pointer to value. RETURN VALUE 0 success diff --git a/src/server/game/AI/CoreAI/PetAI.cpp b/src/server/game/AI/CoreAI/PetAI.cpp index 18daf1ef8de..bc131724484 100644 --- a/src/server/game/AI/CoreAI/PetAI.cpp +++ b/src/server/game/AI/CoreAI/PetAI.cpp @@ -131,7 +131,7 @@ void PetAI::UpdateAI(uint32 diff) HandleReturnMovement(); } - // Autocast (casted only in combat or persistent spells in any state) + // Autocast (cast only in combat or persistent spells in any state) if (!me->HasUnitState(UNIT_STATE_CASTING)) { typedef std::vector > TargetSpellList; diff --git a/src/server/game/AI/CoreAI/TotemAI.cpp b/src/server/game/AI/CoreAI/TotemAI.cpp index 6f8452176e5..508554a7a32 100644 --- a/src/server/game/AI/CoreAI/TotemAI.cpp +++ b/src/server/game/AI/CoreAI/TotemAI.cpp @@ -52,7 +52,7 @@ void TotemAI::UpdateAI(uint32 /*diff*/) if (me->ToTotem()->GetTotemType() != TOTEM_ACTIVE) return; - if (!me->IsAlive() || me->IsNonMeleeSpellCasted(false)) + if (!me->IsAlive() || me->IsNonMeleeSpellCast(false)) return; // Search spell diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp index 68c7869f8b7..d00f686a98a 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp @@ -156,7 +156,7 @@ void ScriptedAI::DoStopAttack() void ScriptedAI::DoCastSpell(Unit* target, SpellInfo const* spellInfo, bool triggered) { - if (!target || me->IsNonMeleeSpellCasted(false)) + if (!target || me->IsNonMeleeSpellCast(false)) return; me->StopMoving(); diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 60a4db511f4..0069cd3dd45 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -529,7 +529,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u me->GetGUIDLow(), e.action.cast.spell, (*itr)->GetGUIDLow(), e.action.cast.flags); } else - TC_LOG_DEBUG("scripts.ai", "Spell %u not casted because it has flag SMARTCAST_AURA_NOT_PRESENT and the target (Guid: " UI64FMTD " Entry: %u Type: %u) already has the aura", e.action.cast.spell, (*itr)->GetGUID(), (*itr)->GetEntry(), uint32((*itr)->GetTypeId())); + TC_LOG_DEBUG("scripts.ai", "Spell %u not cast because it has flag SMARTCAST_AURA_NOT_PRESENT and the target (Guid: " UI64FMTD " Entry: %u Type: %u) already has the aura", e.action.cast.spell, (*itr)->GetGUID(), (*itr)->GetEntry(), uint32((*itr)->GetTypeId())); } delete targets; @@ -560,7 +560,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u tempLastInvoker->GetGUIDLow(), e.action.cast.spell, (*itr)->GetGUIDLow(), e.action.cast.flags); } else - TC_LOG_DEBUG("scripts.ai", "Spell %u not casted because it has flag SMARTCAST_AURA_NOT_PRESENT and the target (Guid: " UI64FMTD " Entry: %u Type: %u) already has the aura", e.action.cast.spell, (*itr)->GetGUID(), (*itr)->GetEntry(), uint32((*itr)->GetTypeId())); + TC_LOG_DEBUG("scripts.ai", "Spell %u not cast because it has flag SMARTCAST_AURA_NOT_PRESENT and the target (Guid: " UI64FMTD " Entry: %u Type: %u) already has the aura", e.action.cast.spell, (*itr)->GetGUID(), (*itr)->GetEntry(), uint32((*itr)->GetTypeId())); } delete targets; @@ -1730,7 +1730,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u unit->CastSpell((*it)->ToUnit(), e.action.cast.spell, (e.action.cast.flags & SMARTCAST_TRIGGERED)); } else - TC_LOG_DEBUG("scripts.ai", "Spell %u not casted because it has flag SMARTCAST_AURA_NOT_PRESENT and the target (Guid: " UI64FMTD " Entry: %u Type: %u) already has the aura", e.action.cast.spell, (*it)->GetGUID(), (*it)->GetEntry(), uint32((*it)->GetTypeId())); + TC_LOG_DEBUG("scripts.ai", "Spell %u not cast because it has flag SMARTCAST_AURA_NOT_PRESENT and the target (Guid: " UI64FMTD " Entry: %u Type: %u) already has the aura", e.action.cast.spell, (*it)->GetGUID(), (*it)->GetEntry(), uint32((*it)->GetTypeId())); } } @@ -2731,7 +2731,7 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui Unit* victim = me->GetVictim(); - if (!victim || !victim->IsNonMeleeSpellCasted(false, false, true)) + if (!victim || !victim->IsNonMeleeSpellCast(false, false, true)) return; if (e.event.targetCasting.spellId > 0) @@ -3157,12 +3157,12 @@ void SmartScript::UpdateTimer(SmartScriptHolder& e, uint32 const diff) if (e.GetEventType() == SMART_EVENT_UPDATE_IC && (!me || !me->IsInCombat())) return; - if (e.GetEventType() == SMART_EVENT_UPDATE_OOC && (me && me->IsInCombat()))//can be used with me=NULL (go script) + if (e.GetEventType() == SMART_EVENT_UPDATE_OOC && (me && me->IsInCombat())) //can be used with me=NULL (go script) return; if (e.timer < diff) { - // delay spell cast event if another spell is being casted + // delay spell cast event if another spell is being cast if (e.GetActionType() == SMART_ACTION_CAST) { if (!(e.action.cast.flags & SMARTCAST_INTERRUPT_PREVIOUS)) diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp index 60056fe324d..191acdefcac 100644 --- a/src/server/game/Achievements/AchievementMgr.cpp +++ b/src/server/game/Achievements/AchievementMgr.cpp @@ -771,7 +771,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui case ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_AUCTION_SOLD: /* FIXME: for online player only currently */ case ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HIT_DEALT: case ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HIT_RECEIVED: - case ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEAL_CASTED: + case ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEAL_CAST: case ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEALING_RECEIVED: // AchievementMgr::UpdateAchievementCriteria might also be called on login - skip in this case if (!miscValue1) diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp index a5602a1b415..67288e0fadb 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp +++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp @@ -804,7 +804,7 @@ uint32 BattlefieldWG::GetData(uint32 data) const { switch (data) { - // Used to determine when the phasing spells must be casted + // Used to determine when the phasing spells must be cast // See: SpellArea::IsFitToRequirements case AREA_THE_SUNKEN_RING: case AREA_THE_BROKEN_TEMPLATE: diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundDS.h b/src/server/game/Battlegrounds/Zones/BattlegroundDS.h index cdfbbc480bb..74c5e70a633 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundDS.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundDS.h @@ -58,7 +58,7 @@ enum BattlegroundDSCreatures enum BattlegroundDSSpells { BG_DS_SPELL_FLUSH = 57405, // Visual and target selector for the starting knockback from the pipe - BG_DS_SPELL_FLUSH_KNOCKBACK = 61698, // Knockback effect for previous spell (triggered, not need to be casted) + BG_DS_SPELL_FLUSH_KNOCKBACK = 61698, // Knockback effect for previous spell (triggered, not needed to be cast) BG_DS_SPELL_WATER_SPOUT = 58873 // Knockback effect of the central waterfall }; diff --git a/src/server/game/DataStores/DBCEnums.h b/src/server/game/DataStores/DBCEnums.h index e976704c215..ec2ab308cd7 100644 --- a/src/server/game/DataStores/DBCEnums.h +++ b/src/server/game/DataStores/DBCEnums.h @@ -201,7 +201,7 @@ enum AchievementCriteriaTypes ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HIT_DEALT = 101, ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HIT_RECEIVED = 102, ACHIEVEMENT_CRITERIA_TYPE_TOTAL_DAMAGE_RECEIVED = 103, - ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEAL_CASTED = 104, + ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEAL_CAST = 104, ACHIEVEMENT_CRITERIA_TYPE_TOTAL_HEALING_RECEIVED = 105, ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEALING_RECEIVED = 106, ACHIEVEMENT_CRITERIA_TYPE_QUEST_ABANDONED = 107, diff --git a/src/server/game/Entities/Creature/GossipDef.cpp b/src/server/game/Entities/Creature/GossipDef.cpp index 9a6dce7d9f0..6c13b921d3e 100644 --- a/src/server/game/Entities/Creature/GossipDef.cpp +++ b/src/server/game/Entities/Creature/GossipDef.cpp @@ -436,8 +436,8 @@ void PlayerMenu::SendQuestGiverQuestDetails(Quest const* quest, uint64 npcGUID, // rewarded honor points. Multiply with 10 to satisfy client data << uint32(10 * quest->CalculateHonorGain(_session->GetPlayer()->GetQuestLevel(quest))); data << float(0.0f); // unk, honor multiplier? - data << uint32(quest->GetRewSpell()); // reward spell, this spell will display (icon) (casted if RewSpellCast == 0) - data << int32(quest->GetRewSpellCast()); // casted spell + data << uint32(quest->GetRewSpell()); // reward spell, this spell will display (icon) (cast if RewSpellCast == 0) + data << int32(quest->GetRewSpellCast()); // cast spell data << uint32(quest->GetCharTitleId()); // CharTitleId, new 2.4.0, player gets this title (id from CharTitles) data << uint32(quest->GetBonusTalents()); // bonus talents data << uint32(quest->GetRewArenaPoints()); // reward arena points @@ -517,8 +517,8 @@ void PlayerMenu::SendQuestQueryResponse(Quest const* quest) const data << uint32(quest->GetRewOrReqMoney()); // reward money (below max lvl) data << uint32(quest->GetRewMoneyMaxLevel()); // used in XP calculation at client - data << uint32(quest->GetRewSpell()); // reward spell, this spell will display (icon) (casted if RewSpellCast == 0) - data << int32(quest->GetRewSpellCast()); // casted spell + data << uint32(quest->GetRewSpell()); // reward spell, this spell will display (icon) (cast if RewSpellCast == 0) + data << int32(quest->GetRewSpellCast()); // cast spell // rewarded honor points data << uint32(quest->GetRewHonorAddition()); @@ -674,8 +674,8 @@ void PlayerMenu::SendQuestGiverOfferReward(Quest const* quest, uint64 npcGUID, b data << uint32(10 * quest->CalculateHonorGain(_session->GetPlayer()->GetQuestLevel(quest))); data << float(0.0f); // unk, honor multiplier? data << uint32(0x08); // unused by client? - data << uint32(quest->GetRewSpell()); // reward spell, this spell will display (icon) (casted if RewSpellCast == 0) - data << int32(quest->GetRewSpellCast()); // casted spell + data << uint32(quest->GetRewSpell()); // reward spell, this spell will display (icon) (cast if RewSpellCast == 0) + data << int32(quest->GetRewSpellCast()); // cast spell data << uint32(0); // unknown data << uint32(quest->GetBonusTalents()); // bonus talents data << uint32(quest->GetRewArenaPoints()); // arena points diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 3c44c8e6035..e4d69a1f690 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -651,7 +651,7 @@ void GameObject::Update(uint32 diff) void GameObject::Refresh() { - // not refresh despawned not casted GO (despawned casted GO destroyed in all cases anyway) + // Do not refresh despawned GO from spellcast (GO's from spellcast are destroyed after despawn) if (m_respawnTime > 0 && m_spawnedByDefault) return; @@ -1485,7 +1485,7 @@ void GameObject::Use(Unit* user) if (spellId == 62330) // GO store nonexistent spell, replace by expected { // spell have reagent and mana cost but it not expected use its - // it triggered spell in fact casted at currently channeled GO + // it triggered spell in fact cast at currently channeled GO spellId = 61993; triggered = true; } diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index 747884e197c..b69c5f05714 100644 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -102,7 +102,7 @@ void AddItemsSetItem(Player* player, Item* item) break; } - // spell casted only if fit form requirement, in other case will casted at form change + // spell cast only if fit form requirement, in other case will cast at form change player->ApplyEquipSpell(spellInfo, NULL, true); eff->spells[y] = spellInfo; break; diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index a8b92a70ae1..934acc223b0 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -2180,7 +2180,7 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati SetSemaphoreTeleportFar(false); //setup delayed teleport flag SetDelayedTeleportFlag(IsCanDelayTeleport()); - //if teleport spell is casted in Unit::Update() func + //if teleport spell is cast in Unit::Update() func //then we need to delay it until update process will be finished if (IsHasDelayedTeleport()) { @@ -2244,7 +2244,7 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati SetSemaphoreTeleportNear(false); //setup delayed teleport flag SetDelayedTeleportFlag(IsCanDelayTeleport()); - //if teleport spell is casted in Unit::Update() func + //if teleport spell is cast in Unit::Update() func //then we need to delay it until update process will be finished if (IsHasDelayedTeleport()) { @@ -2290,7 +2290,7 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati // stop spellcasting // not attempt interrupt teleportation spell at caster teleport if (!(options & TELE_TO_SPELL)) - if (IsNonMeleeSpellCasted(true)) + if (IsNonMeleeSpellCast(true)) InterruptNonMeleeSpells(true); //remove auras before removing from map... @@ -8422,7 +8422,7 @@ void Player::CastItemCombatSpell(Unit* target, WeaponAttackType attType, uint32 SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(pEnchant->spellid[s]); if (!spellInfo) { - TC_LOG_ERROR("entities.player.items", "Player::CastItemCombatSpell(GUID: %u, name: %s, enchant: %i): unknown spell %i is casted, ignoring...", + TC_LOG_ERROR("entities.player.items", "Player::CastItemCombatSpell(GUID: %u, name: %s, enchant: %i): unknown spell %i is cast, ignoring...", GetGUIDLow(), GetName().c_str(), pEnchant->ID, pEnchant->spellid[s]); continue; } @@ -8483,7 +8483,7 @@ void Player::CastItemUseSpell(Item* item, SpellCastTargets const& targets, uint8 // use triggered flag only for items with many spell casts and for not first cast uint8 count = 0; - // item spells casted at use + // item spells cast at use for (uint8 i = 0; i < MAX_ITEM_PROTO_SPELLS; ++i) { _Spell const& spellData = proto->Spells[i]; @@ -8512,7 +8512,7 @@ void Player::CastItemUseSpell(Item* item, SpellCastTargets const& targets, uint8 ++count; } - // Item enchantments spells casted at use + // Item enchantments spells cast at use for (uint8 e_slot = 0; e_slot < MAX_ENCHANTMENT_SLOT; ++e_slot) { uint32 enchant_id = item->GetEnchantmentId(EnchantmentSlot(e_slot)); @@ -11554,7 +11554,7 @@ InventoryResult Player::CanEquipItem(uint8 slot, uint16 &dest, Item* pItem, bool if (IsInCombat()&& (pProto->Class == ITEM_CLASS_WEAPON || pProto->InventoryType == INVTYPE_RELIC) && m_weaponChangeTimer != 0) return EQUIP_ERR_CANT_DO_RIGHT_NOW; // maybe exist better err - if (IsNonMeleeSpellCasted(false)) + if (IsNonMeleeSpellCast(false)) return EQUIP_ERR_CANT_DO_RIGHT_NOW; } @@ -21052,7 +21052,7 @@ bool Player::ActivateTaxiPathTo(std::vector const& nodes, Creature* npc } // not let cheating with start flight in time of logout process || if casting not finished || while in combat || if not use Spell's with EffectSendTaxi - if (IsNonMeleeSpellCasted(false)) + if (IsNonMeleeSpellCast(false)) { GetSession()->SendActivateTaxiReply(ERR_TAXIPLAYERBUSY); return false; @@ -23544,7 +23544,7 @@ void Player::RemoveItemDependentAurasAndCasts(Item* pItem) RemoveOwnedAura(itr); } - // currently casted spells can be dependent from item + // currently cast spells can be dependent from item for (uint32 i = 0; i < CURRENT_MAX_SPELL; ++i) if (Spell* spell = GetCurrentSpell(CurrentSpellTypes(i))) if (spell->getState() != SPELL_STATE_DELAYED && !HasItemFitToSpellRequirements(spell->m_spellInfo, pItem)) @@ -25805,7 +25805,7 @@ void Player::ActivateSpec(uint8 spec) if (spec > GetSpecsCount()) return; - if (IsNonMeleeSpellCasted(false)) + if (IsNonMeleeSpellCast(false)) InterruptNonMeleeSpells(false); SQLTransaction trans = CharacterDatabase.BeginTransaction(); diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index da25e04bc2f..44b35c9482f 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1021,7 +1021,7 @@ class TradeData uint32 m_money; // m_player place money to trade uint32 m_spell; // m_player apply spell to non-traded slot item - uint64 m_spellCastItem; // applied spell casted by item use + uint64 m_spellCastItem; // applied spell cast by item use uint64 m_items[TRADE_SLOT_COUNT]; // traded items from m_player side including non-traded slot }; diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 32dfee3409b..ea6eb49e99a 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -1936,7 +1936,7 @@ void Unit::AttackerStateUpdate (Unit* victim, WeaponAttackType attType, bool ext if (attType != BASE_ATTACK && attType != OFF_ATTACK) return; // ignore ranged case - // melee attack spell casted at main hand attack only - no normal melee dmg dealt + // melee attack spell cast at main hand attack only - no normal melee dmg dealt if (attType == BASE_ATTACK && m_currentSpells[CURRENT_MELEE_SPELL] && !extra) m_currentSpells[CURRENT_MELEE_SPELL]->cast(); else @@ -2673,7 +2673,7 @@ uint32 Unit::GetDefenseSkillValue(Unit const* target) const float Unit::GetUnitDodgeChance() const { - if (IsNonMeleeSpellCasted(false) || HasUnitState(UNIT_STATE_CONTROLLED)) + if (IsNonMeleeSpellCast(false) || HasUnitState(UNIT_STATE_CONTROLLED)) return 0.0f; if (GetTypeId() == TYPEID_PLAYER) @@ -2693,7 +2693,7 @@ float Unit::GetUnitDodgeChance() const float Unit::GetUnitParryChance() const { - if (IsNonMeleeSpellCasted(false) || HasUnitState(UNIT_STATE_CONTROLLED)) + if (IsNonMeleeSpellCast(false) || HasUnitState(UNIT_STATE_CONTROLLED)) return 0.0f; float chance = 0.0f; @@ -2739,7 +2739,7 @@ float Unit::GetUnitMissChance(WeaponAttackType attType) const float Unit::GetUnitBlockChance() const { - if (IsNonMeleeSpellCasted(false) || HasUnitState(UNIT_STATE_CONTROLLED)) + if (IsNonMeleeSpellCast(false) || HasUnitState(UNIT_STATE_CONTROLLED)) return 0.0f; if (Player const* player = ToPlayer()) @@ -2931,7 +2931,7 @@ void Unit::_UpdateSpells(uint32 time) void Unit::_UpdateAutoRepeatSpell() { // check "realtime" interrupts - if ((GetTypeId() == TYPEID_PLAYER && ToPlayer()->isMoving()) || IsNonMeleeSpellCasted(false, false, true, m_currentSpells[CURRENT_AUTOREPEAT_SPELL]->m_spellInfo->Id == 75)) + if ((GetTypeId() == TYPEID_PLAYER && ToPlayer()->isMoving()) || IsNonMeleeSpellCast(false, false, true, m_currentSpells[CURRENT_AUTOREPEAT_SPELL]->m_spellInfo->Id == 75)) { // cancel wand shoot if (m_currentSpells[CURRENT_AUTOREPEAT_SPELL]->m_spellInfo->Id != 75) @@ -2964,7 +2964,7 @@ void Unit::_UpdateAutoRepeatSpell() } } -void Unit::SetCurrentCastedSpell(Spell* pSpell) +void Unit::SetCurrentCastSpell(Spell* pSpell) { ASSERT(pSpell); // NULL may be never passed here, use InterruptSpell or InterruptNonMeleeSpells @@ -3077,16 +3077,16 @@ void Unit::FinishSpell(CurrentSpellTypes spellType, bool ok /*= true*/) spell->finish(ok); } -bool Unit::IsNonMeleeSpellCasted(bool withDelayed, bool skipChanneled, bool skipAutorepeat, bool isAutoshoot, bool skipInstant) const +bool Unit::IsNonMeleeSpellCast(bool withDelayed, bool skipChanneled, bool skipAutorepeat, bool isAutoshoot, bool skipInstant) const { // We don't do loop here to explicitly show that melee spell is excluded. // Maybe later some special spells will be excluded too. - // if skipInstant then instant spells shouldn't count as being casted + // if skipInstant then instant spells shouldn't count as being cast if (skipInstant && m_currentSpells[CURRENT_GENERIC_SPELL] && !m_currentSpells[CURRENT_GENERIC_SPELL]->GetCastTime()) return false; - // generic spells are casted when they are not finished and not delayed + // generic spells are cast when they are not finished and not delayed if (m_currentSpells[CURRENT_GENERIC_SPELL] && (m_currentSpells[CURRENT_GENERIC_SPELL]->getState() != SPELL_STATE_FINISHED) && (withDelayed || m_currentSpells[CURRENT_GENERIC_SPELL]->getState() != SPELL_STATE_DELAYED)) @@ -3094,14 +3094,14 @@ bool Unit::IsNonMeleeSpellCasted(bool withDelayed, bool skipChanneled, bool skip if (!isAutoshoot || !(m_currentSpells[CURRENT_GENERIC_SPELL]->m_spellInfo->AttributesEx2 & SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS)) return true; } - // channeled spells may be delayed, but they are still considered casted + // channeled spells may be delayed, but they are still considered cast else if (!skipChanneled && m_currentSpells[CURRENT_CHANNELED_SPELL] && (m_currentSpells[CURRENT_CHANNELED_SPELL]->getState() != SPELL_STATE_FINISHED)) { if (!isAutoshoot || !(m_currentSpells[CURRENT_CHANNELED_SPELL]->m_spellInfo->AttributesEx2 & SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS)) return true; } - // autorepeat spells may be finished or delayed, but they are still considered casted + // autorepeat spells may be finished or delayed, but they are still considered cast else if (!skipAutorepeat && m_currentSpells[CURRENT_AUTOREPEAT_SPELL]) return true; @@ -5682,7 +5682,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere // Second Wind if (dummySpell->SpellIconID == 1697) { - // only for spells and hit/crit (trigger start always) and not start from self casted spells (5530 Mace Stun Effect for example) + // only for spells and hit/crit (trigger start always) and not start from self cast spells (5530 Mace Stun Effect for example) if (procSpell == 0 || !(procEx & (PROC_EX_NORMAL_HIT|PROC_EX_CRITICAL_HIT)) || this == victim) return false; // Need stun or root mechanic @@ -6352,7 +6352,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere { if (Player* member = itr->GetSource()) { - // check if it was heal by paladin which casted this beacon of light + // check if it was heal by paladin which cast this beacon of light if (member->GetAura(53563, victim->GetGUID())) { // do not proc when target of beacon of light is healed @@ -7304,7 +7304,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere // Runic Power Back on Snare/Root if (dummySpell->Id == 61257) { - // only for spells and hit/crit (trigger start always) and not start from self casted spells + // only for spells and hit/crit (trigger start always) and not start from self cast spells if (procSpell == 0 || !(procEx & (PROC_EX_NORMAL_HIT|PROC_EX_CRITICAL_HIT)) || this == victim) return false; // Need snare or root mechanic @@ -8026,7 +8026,7 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg { if (!procSpell) return false; - // procspell is triggered spell but we need mana cost of original casted spell + // procspell is triggered spell but we need mana cost of original cast spell uint32 originalSpellId = procSpell->Id; // Holy Shock heal if (procSpell->SpellFamilyFlags[1] & 0x00010000) @@ -9050,7 +9050,7 @@ bool Unit::AttackStop() void Unit::CombatStop(bool includingCast) { - if (includingCast && IsNonMeleeSpellCasted(false)) + if (includingCast && IsNonMeleeSpellCast(false)) InterruptNonMeleeSpells(false); AttackStop(); @@ -9605,7 +9605,7 @@ int32 Unit::DealHeal(Unit* victim, uint32 addhealth) if (gain) player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HEALING_DONE, gain, 0, victim); - player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEAL_CASTED, addhealth); + player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEAL_CAST, addhealth); } if (Player* player = victim->ToPlayer()) @@ -12404,7 +12404,7 @@ void Unit::setDeathState(DeathState s) getHostileRefManager().deleteReferences(); ClearComboPointHolders(); // any combo points pointed to unit lost at it death - if (IsNonMeleeSpellCasted(false)) + if (IsNonMeleeSpellCast(false)) InterruptNonMeleeSpells(false); ExitVehicle(); // Exit vehicle before calling RemoveAllControlled @@ -12823,7 +12823,7 @@ int32 Unit::ModSpellDuration(SpellInfo const* spellProto, Unit const* target, in } } - // Glyphs which increase duration of selfcasted buffs + // Glyphs which increase duration of selfcast buffs if (target == this) { switch (spellProto->SpellFamilyName) @@ -12884,7 +12884,7 @@ DiminishingLevels Unit::GetDiminishing(DiminishingGroup group) if (!i->hitTime) return DIMINISHING_LEVEL_1; - // If last spell was casted more than 15 seconds ago - reset the count. + // If last spell was cast more than 15 seconds ago - reset the count. if (i->stack == 0 && getMSTimeDiff(i->hitTime, getMSTime()) > 15000) { i->hitCount = DIMINISHING_LEVEL_1; @@ -13495,7 +13495,7 @@ void Unit::CleanupBeforeRemoveFromMap(bool finalCleanup) if (finalCleanup) m_cleanupDone = true; - m_Events.KillAllEvents(false); // non-delatable (currently casted spells) will not deleted now but it will deleted at call in Map::RemoveAllObjectsInRemoveList + m_Events.KillAllEvents(false); // non-delatable (currently cast spells) will not deleted now but it will deleted at call in Map::RemoveAllObjectsInRemoveList CombatStop(); ClearComboPointHolders(); DeleteThreatList(); @@ -14652,7 +14652,7 @@ void Unit::ApplyCastTimePercentMod(float val, bool apply) uint32 Unit::GetCastingTimeForBonus(SpellInfo const* spellProto, DamageEffectType damagetype, uint32 CastingTime) const { - // Not apply this to creature casted spells with casttime == 0 + // Not apply this to creature cast spells with casttime == 0 if (CastingTime == 0 && GetTypeId() == TYPEID_UNIT && !ToCreature()->IsPet()) return 3500; @@ -17174,7 +17174,7 @@ void Unit::StopAttackFaction(uint32 faction_id) if (victim->GetFactionTemplateEntry()->faction == faction_id) { AttackStop(); - if (IsNonMeleeSpellCasted(false)) + if (IsNonMeleeSpellCast(false)) InterruptNonMeleeSpells(false); // melee and ranged forced attack cancel diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index d9e49ab6a4d..4508b1f0090 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1816,15 +1816,15 @@ class Unit : public WorldObject float GetNegStat(Stats stat) const { return GetFloatValue(UNIT_FIELD_NEGSTAT0+stat); } float GetCreateStat(Stats stat) const { return m_createStats[stat]; } - void SetCurrentCastedSpell(Spell* pSpell); + void SetCurrentCastSpell(Spell* pSpell); virtual void ProhibitSpellSchool(SpellSchoolMask /*idSchoolMask*/, uint32 /*unTimeMs*/) { } void InterruptSpell(CurrentSpellTypes spellType, bool withDelayed = true, bool withInstant = true); void FinishSpell(CurrentSpellTypes spellType, bool ok = true); - // set withDelayed to true to account delayed spells as casted - // delayed+channeled spells are always accounted as casted + // set withDelayed to true to account delayed spells as cast + // delayed+channeled spells are always accounted as cast // we can skip channeled or delayed checks using flags - bool IsNonMeleeSpellCasted(bool withDelayed, bool skipChanneled = false, bool skipAutorepeat = false, bool isAutoshoot = false, bool skipInstant = true) const; + bool IsNonMeleeSpellCast(bool withDelayed, bool skipChanneled = false, bool skipAutorepeat = false, bool isAutoshoot = false, bool skipInstant = true) const; // set withDelayed to true to interrupt delayed spells too // delayed+channeled spells are always interrupted @@ -2170,8 +2170,8 @@ class Unit : public WorldObject uint32 m_removedAurasCount; AuraEffectList m_modAuras[TOTAL_AURAS]; - AuraList m_scAuras; // casted singlecast auras - AuraApplicationList m_interruptableAuras; // auras which have interrupt mask applied on unit + AuraList m_scAuras; // cast singlecast auras + AuraApplicationList m_interruptableAuras; // auras which have interrupt mask applied on unit AuraStateAurasMap m_auraStateAuras; // Used for improve performance of aura state checks on aura apply/remove uint32 m_interruptMask; diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 3d56225bc00..e4d20cbc391 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -4234,21 +4234,21 @@ void ObjectMgr::LoadQuests() { TC_LOG_ERROR("sql.sql", "Quest %u has `RewardSpellCast` = %u but spell %u does not exist, quest will not have a spell reward.", qinfo->GetQuestId(), qinfo->RewardSpellCast, qinfo->RewardSpellCast); - qinfo->RewardSpellCast = 0; // no spell will be casted on player + qinfo->RewardSpellCast = 0; // no spell will be cast on player } else if (!SpellMgr::IsSpellValid(spellInfo)) { TC_LOG_ERROR("sql.sql", "Quest %u has `RewardSpellCast` = %u but spell %u is broken, quest will not have a spell reward.", qinfo->GetQuestId(), qinfo->RewardSpellCast, qinfo->RewardSpellCast); - qinfo->RewardSpellCast = 0; // no spell will be casted on player + qinfo->RewardSpellCast = 0; // no spell will be cast on player } else if (GetTalentSpellCost(qinfo->RewardSpellCast)) { TC_LOG_ERROR("sql.sql", "Quest %u has `RewardSpell` = %u but spell %u is talent, quest will not have a spell reward.", qinfo->GetQuestId(), qinfo->RewardSpellCast, qinfo->RewardSpellCast); - qinfo->RewardSpellCast = 0; // no spell will be casted on player + qinfo->RewardSpellCast = 0; // no spell will be cast on player } } diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp index 9a371178044..94578b83c20 100644 --- a/src/server/game/Handlers/LootHandler.cpp +++ b/src/server/game/Handlers/LootHandler.cpp @@ -229,7 +229,7 @@ void WorldSession::HandleLootOpcode(WorldPacket& recvData) GetPlayer()->SendLoot(guid, LOOT_CORPSE); // interrupt cast - if (GetPlayer()->IsNonMeleeSpellCasted(false)) + if (GetPlayer()->IsNonMeleeSpellCast(false)) GetPlayer()->InterruptNonMeleeSpells(false); } diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp index b264b0d2fff..62c4dfe5497 100644 --- a/src/server/game/Handlers/SpellHandler.cpp +++ b/src/server/game/Handlers/SpellHandler.cpp @@ -67,10 +67,10 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket) return; uint8 bagIndex, slot, castFlags; - uint8 castCount; // next cast if exists (single or not) + uint8 castCount; // next cast if exists (single or not) uint64 itemGUID; uint32 glyphIndex; // something to do with glyphs? - uint32 spellId; // casted spell id + uint32 spellId; // cast spell id recvPacket >> bagIndex >> slot >> castCount >> spellId >> itemGUID >> glyphIndex >> castFlags; @@ -357,7 +357,7 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket) return; } - // Client is resending autoshot cast opcode when other spell is casted during shoot rotation + // Client is resending autoshot cast opcode when other spell is cast during shoot rotation // Skip it to prevent "interrupt" message if (spellInfo->IsAutoRepeatRangedSpell() && caster->GetCurrentSpell(CURRENT_AUTOREPEAT_SPELL) && caster->GetCurrentSpell(CURRENT_AUTOREPEAT_SPELL)->m_spellInfo == spellInfo) @@ -383,7 +383,7 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket) { SpellInfo const* actualSpellInfo = spellInfo->GetAuraRankForLevel(targets.GetUnitTarget()->getLevel()); - // if rank not found then function return NULL but in explicit cast case original spell can be casted and later failed with appropriate error message + // if rank not found then function return NULL but in explicit cast case original spell can be cast and later failed with appropriate error message if (actualSpellInfo) spellInfo = actualSpellInfo; } @@ -400,7 +400,7 @@ void WorldSession::HandleCancelCastOpcode(WorldPacket& recvPacket) recvPacket.read_skip(); // counter, increments with every CANCEL packet, don't use for now recvPacket >> spellId; - if (_player->IsNonMeleeSpellCasted(false)) + if (_player->IsNonMeleeSpellCast(false)) _player->InterruptNonMeleeSpells(false, spellId, false); } @@ -417,7 +417,7 @@ void WorldSession::HandleCancelAuraOpcode(WorldPacket& recvPacket) if (spellInfo->Attributes & SPELL_ATTR0_CANT_CANCEL) return; - // channeled spell case (it currently casted then) + // channeled spell case (it currently cast then) if (spellInfo->IsChanneled()) { if (Spell* curSpell = _player->GetCurrentSpell(CURRENT_CHANNELED_SPELL)) diff --git a/src/server/game/Handlers/TradeHandler.cpp b/src/server/game/Handlers/TradeHandler.cpp index 8befde46550..7acd599eda3 100644 --- a/src/server/game/Handlers/TradeHandler.cpp +++ b/src/server/game/Handlers/TradeHandler.cpp @@ -90,7 +90,7 @@ void WorldSession::SendUpdateTrade(bool trader_data /*= true*/) data << uint32(TRADE_SLOT_COUNT); // trade slots count/number?, = next field in most cases data << uint32(TRADE_SLOT_COUNT); // trade slots count/number?, = prev field in most cases data << uint32(view_trade->GetMoney()); // trader gold - data << uint32(view_trade->GetSpell()); // spell casted on lowest slot item + data << uint32(view_trade->GetSpell()); // spell cast on lowest slot item for (uint8 i = 0; i < TRADE_SLOT_COUNT; ++i) { @@ -351,7 +351,7 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/) Spell* his_spell = NULL; SpellCastTargets his_targets; - // not accept if spell can't be casted now (cheating) + // not accept if spell can't be cast now (cheating) if (uint32 my_spell_id = my_trade->GetSpell()) { SpellInfo const* spellEntry = sSpellMgr->GetSpellInfo(my_spell_id); @@ -386,7 +386,7 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/) } } - // not accept if spell can't be casted now (cheating) + // not accept if spell can't be cast now (cheating) if (uint32 his_spell_id = his_trade->GetSpell()) { SpellInfo const* spellEntry = sSpellMgr->GetSpellInfo(his_spell_id); diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index a3be268110c..cb5156b2b64 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -386,7 +386,7 @@ enum SpellAttr3 SPELL_ATTR3_ONLY_TARGET_PLAYERS = 0x00000100, // 8 can only target players SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2 = 0x00000200, // 9 triggered from effect? SPELL_ATTR3_MAIN_HAND = 0x00000400, // 10 Main hand weapon required - SPELL_ATTR3_BATTLEGROUND = 0x00000800, // 11 Can casted only on battleground + SPELL_ATTR3_BATTLEGROUND = 0x00000800, // 11 Can only be cast in battleground SPELL_ATTR3_ONLY_TARGET_GHOSTS = 0x00001000, // 12 SPELL_ATTR3_UNK13 = 0x00002000, // 13 SPELL_ATTR3_IS_HONORLESS_TARGET = 0x00004000, // 14 "Honorless Target" only this spells have this flag diff --git a/src/server/game/Quests/QuestDef.h b/src/server/game/Quests/QuestDef.h index f763777fe15..7c0db146a4a 100644 --- a/src/server/game/Quests/QuestDef.h +++ b/src/server/game/Quests/QuestDef.h @@ -109,15 +109,15 @@ enum QuestStatus enum QuestGiverStatus { DIALOG_STATUS_NONE = 0, - DIALOG_STATUS_UNAVAILABLE = 1, - DIALOG_STATUS_LOW_LEVEL_AVAILABLE = 2, - DIALOG_STATUS_LOW_LEVEL_REWARD_REP = 3, - DIALOG_STATUS_LOW_LEVEL_AVAILABLE_REP = 4, - DIALOG_STATUS_INCOMPLETE = 5, - DIALOG_STATUS_REWARD_REP = 6, - DIALOG_STATUS_AVAILABLE_REP = 7, - DIALOG_STATUS_AVAILABLE = 8, - DIALOG_STATUS_REWARD2 = 9, // no yellow dot on minimap + DIALOG_STATUS_UNAVAILABLE = 2, + DIALOG_STATUS_LOW_LEVEL_AVAILABLE = 3, + DIALOG_STATUS_LOW_LEVEL_REWARD_REP = 4, + DIALOG_STATUS_LOW_LEVEL_AVAILABLE_REP = 5, + DIALOG_STATUS_INCOMPLETE = 6, + DIALOG_STATUS_REWARD_REP = 7, + DIALOG_STATUS_AVAILABLE_REP = 8, + DIALOG_STATUS_AVAILABLE = 9, + DIALOG_STATUS_REWARD2 = 10, // no yellow dot on minimap DIALOG_STATUS_REWARD = 10, // yellow dot on minimap // Custom value meaning that script call did not return any valid quest status diff --git a/src/server/game/Scripting/MapScripts.cpp b/src/server/game/Scripting/MapScripts.cpp index 7f2e1f095e4..b9765bbbdc2 100644 --- a/src/server/game/Scripting/MapScripts.cpp +++ b/src/server/game/Scripting/MapScripts.cpp @@ -166,7 +166,7 @@ inline Unit* Map::_GetScriptUnit(Object* obj, bool isSource, const ScriptInfo* s { unit = obj->ToUnit(); if (!unit) - TC_LOG_ERROR("scripts", "%s %s object could not be casted to unit.", + TC_LOG_ERROR("scripts", "%s %s object could not be cast to unit.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target"); } return unit; @@ -242,7 +242,7 @@ inline void Map::_ScriptProcessDoor(Object* source, Object* target, const Script { WorldObject* wSource = dynamic_cast (source); if (!wSource) - TC_LOG_ERROR("scripts", "%s source object could not be casted to world object (TypeId: %u, Entry: %u, GUID: %u), skipping.", + TC_LOG_ERROR("scripts", "%s source object could not be cast to world object (TypeId: %u, Entry: %u, GUID: %u), skipping.", scriptInfo->GetDebugInfo().c_str(), source->GetTypeId(), source->GetEntry(), source->GetGUIDLow()); else { diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 2a6d53089b9..9ac1862c016 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -709,7 +709,7 @@ void AuraEffect::ApplySpellMod(Unit* target, bool apply) { Aura* aura = iter->second->GetBase(); // only passive and permament auras-active auras should have amount set on spellcast and not be affected - // if aura is casted by others, it will not be affected + // if aura is cast by others, it will not be affected if ((aura->IsPassive() || aura->IsPermanent()) && aura->GetCasterGUID() == guid && aura->GetSpellInfo()->IsAffectedBySpellMod(m_spellmod)) { if (GetMiscValue() == SPELLMOD_ALL_EFFECTS) @@ -4531,7 +4531,7 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool if (target->GetTypeId() != TYPEID_PLAYER) return; // ..while they are casting - if (target->IsNonMeleeSpellCasted(false, false, true, false, true)) + if (target->IsNonMeleeSpellCast(false, false, true, false, true)) if (AuraEffect* aurEff = caster->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_WARRIOR, 2775, 0)) switch (aurEff->GetId()) { @@ -4727,7 +4727,7 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool case 42783: // Wrath of the Astromancer target->CastSpell(target, GetAmount(), true, NULL, this); break; - case 46308: // Burning Winds casted only at creatures at spawn + case 46308: // Burning Winds cast only at creatures at spawn target->CastSpell(target, 47287, true, NULL, this); break; case 52172: // Coyote Spirit Despawn Aura diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp index 70769b50b29..90679ad17b6 100644 --- a/src/server/game/Spells/Auras/SpellAuras.cpp +++ b/src/server/game/Spells/Auras/SpellAuras.cpp @@ -114,12 +114,12 @@ void AuraApplication::_Remove() void AuraApplication::_InitFlags(Unit* caster, uint8 effMask) { - // mark as selfcasted if needed + // mark as selfcast if needed _flags |= (GetBase()->GetCasterGUID() == GetTarget()->GetGUID()) ? AFLAG_CASTER : AFLAG_NONE; - // aura is casted by self or an enemy + // aura is cast by self or an enemy // one negative effect and we know aura is negative - if (IsSelfcasted() || !caster || !caster->IsFriendlyTo(GetTarget())) + if (IsSelfcast() || !caster || !caster->IsFriendlyTo(GetTarget())) { bool negativeFound = false; for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) @@ -132,7 +132,7 @@ void AuraApplication::_InitFlags(Unit* caster, uint8 effMask) } _flags |= negativeFound ? AFLAG_NEGATIVE : AFLAG_POSITIVE; } - // aura is casted by friend + // aura is cast by friend // one positive effect and we know aura is positive else { @@ -306,7 +306,7 @@ Aura* Aura::Create(SpellInfo const* spellproto, uint8 effMask, WorldObject* owne // check if aura can be owned by owner if (owner->isType(TYPEMASK_UNIT)) if (!owner->IsInWorld() || ((Unit*)owner)->IsDuringRemoveFromWorld()) - // owner not in world so don't allow to own not self casted single target auras + // owner not in world so don't allow to own not self cast single target auras if (casterGUID != owner->GetGUID() && spellproto->IsSingleTarget()) return NULL; @@ -1279,7 +1279,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b } break; case SPELLFAMILY_ROGUE: - // Sprint (skip non player casted spells by category) + // Sprint (skip non player cast spells by category) if (GetSpellInfo()->SpellFamilyFlags[0] & 0x40 && GetSpellInfo()->GetCategory() == 44) // in official maybe there is only one icon? if (target->HasAura(58039)) // Glyph of Blurred Speed @@ -1675,7 +1675,7 @@ bool Aura::CanBeAppliedOn(Unit* target) // area auras mustn't be applied if (GetOwner() != target) return false; - // not selfcasted single target auras mustn't be applied + // do not apply non-selfcast single target auras if (GetCasterGUID() != GetOwner()->GetGUID() && GetSpellInfo()->IsSingleTarget()) return false; return true; diff --git a/src/server/game/Spells/Auras/SpellAuras.h b/src/server/game/Spells/Auras/SpellAuras.h index 9e7d0cce82c..123ad9d5a8a 100644 --- a/src/server/game/Spells/Auras/SpellAuras.h +++ b/src/server/game/Spells/Auras/SpellAuras.h @@ -69,7 +69,7 @@ class AuraApplication uint8 GetEffectMask() const { return _flags & (AFLAG_EFF_INDEX_0 | AFLAG_EFF_INDEX_1 | AFLAG_EFF_INDEX_2); } bool HasEffect(uint8 effect) const { ASSERT(effect < MAX_SPELL_EFFECTS); return _flags & (1<AttributesEx3 & SPELL_ATTR3_CANT_TRIGGER_PROC) && unitTarget->CanProc() && CanExecuteTriggersOnHit(mask); Unit* spellHitTarget = NULL; @@ -3007,7 +3007,7 @@ void Spell::prepare(SpellCastTargets const* targets, AuraEffect const* triggered m_caster->m_Events.AddEvent(Event, m_caster->m_Events.CalculateTime(1)); //Prevent casting at cast another spell (ServerSide check) - if (!(_triggeredCastFlags & TRIGGERED_IGNORE_CAST_IN_PROGRESS) && m_caster->IsNonMeleeSpellCasted(false, true, true) && m_cast_count) + if (!(_triggeredCastFlags & TRIGGERED_IGNORE_CAST_IN_PROGRESS) && m_caster->IsNonMeleeSpellCast(false, true, true) && m_cast_count) { SendCastResult(SPELL_FAILED_SPELL_IN_PROGRESS); finish(false); @@ -3070,7 +3070,7 @@ void Spell::prepare(SpellCastTargets const* targets, AuraEffect const* triggered else m_casttime = m_spellInfo->CalcCastTime(this); - // don't allow channeled spells / spells with cast time to be casted while moving + // don't allow channeled spells / spells with cast time to be cast while moving // (even if they are interrupted on moving, spells with almost immediate effect get to have their effect processed before movement interrupter kicks in) if ((m_spellInfo->IsChanneled() || m_casttime) && m_caster->GetTypeId() == TYPEID_PLAYER && m_caster->isMoving() && m_spellInfo->InterruptFlags & SPELL_INTERRUPT_FLAG_MOVEMENT) { @@ -3085,7 +3085,7 @@ void Spell::prepare(SpellCastTargets const* targets, AuraEffect const* triggered TC_LOG_DEBUG("spells", "Spell::prepare: spell id %u source %u caster %d customCastFlags %u mask %u", m_spellInfo->Id, m_caster->GetEntry(), m_originalCaster ? m_originalCaster->GetEntry() : -1, _triggeredCastFlags, m_targets.GetTargetMask()); //Containers for channeled spells have to be set - /// @todoApply this to all casted spells if needed + /// @todoApply this to all cast spells if needed // Why check duration? 29350: channelled triggers channelled if ((_triggeredCastFlags & TRIGGERED_CAST_DIRECTLY) && (!m_spellInfo->IsChanneled() || !m_spellInfo->GetMaxDuration())) cast(true); @@ -3104,7 +3104,7 @@ void Spell::prepare(SpellCastTargets const* targets, AuraEffect const* triggered } } - m_caster->SetCurrentCastedSpell(this); + m_caster->SetCurrentCastSpell(this); SendSpellStart(); // set target for proper facing @@ -3214,7 +3214,7 @@ void Spell::cast(bool skipCheck) if (m_caster->GetTypeId() == TYPEID_PLAYER) { // Set spell which will drop charges for triggered cast spells - // if not successfully casted, will be remove in finish(false) + // if not successfully cast, will be remove in finish(false) m_caster->ToPlayer()->SetSpellModTakingSpell(this, true); } @@ -3251,7 +3251,7 @@ void Spell::cast(bool skipCheck) { if (!my_trade->IsInAcceptProcess()) { - // Spell will be casted at completing the trade. Silently ignore at this place + // Spell will be cast after completing the trade. Silently ignore at this place my_trade->SetSpell(m_spellInfo->Id, m_CastItem); SendCastResult(SPELL_FAILED_DONT_REPORT); SendInterrupted(0); @@ -3341,7 +3341,7 @@ void Spell::cast(bool skipCheck) m_spellState = SPELL_STATE_DELAYED; SetDelayStart(0); - if (m_caster->HasUnitState(UNIT_STATE_CASTING) && !m_caster->IsNonMeleeSpellCasted(false, false, true)) + if (m_caster->HasUnitState(UNIT_STATE_CASTING) && !m_caster->IsNonMeleeSpellCast(false, false, true)) m_caster->ClearUnitState(UNIT_STATE_CASTING); } else @@ -3663,7 +3663,7 @@ void Spell::finish(bool ok) if (m_spellInfo->IsChanneled()) m_caster->UpdateInterruptMask(); - if (m_caster->HasUnitState(UNIT_STATE_CASTING) && !m_caster->IsNonMeleeSpellCasted(false, false, true)) + if (m_caster->HasUnitState(UNIT_STATE_CASTING) && !m_caster->IsNonMeleeSpellCast(false, false, true)) m_caster->ClearUnitState(UNIT_STATE_CASTING); // Unsummon summon as possessed creatures on spell cancel @@ -3999,7 +3999,7 @@ void Spell::SendSpellGo() if (castFlags & CAST_FLAG_RUNE_LIST) // rune cooldowns list { - /// @todo There is a crash caused by a spell with CAST_FLAG_RUNE_LIST casted by a creature + /// @todo There is a crash caused by a spell with CAST_FLAG_RUNE_LIST cast by a creature //The creature is the mover of a player, so HandleCastSpellOpcode uses it as the caster if (Player* player = m_caster->ToPlayer()) { @@ -4920,7 +4920,7 @@ SpellCastResult Spell::CheckCast(bool strict) if ((m_spellInfo->AttributesCu & SPELL_ATTR0_CU_REQ_TARGET_FACING_CASTER) && !target->HasInArc(static_cast(M_PI), m_caster)) return SPELL_FAILED_NOT_INFRONT; - if (m_caster->GetEntry() != WORLD_TRIGGER) // Ignore LOS for gameobjects casts (wrongly casted by a trigger) + if (m_caster->GetEntry() != WORLD_TRIGGER) // Ignore LOS for gameobjects casts (wrongly cast by a trigger) if (!(m_spellInfo->AttributesEx2 & SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS) && !DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, m_spellInfo->Id, NULL, SPELL_DISABLE_LOS) && !m_caster->IsWithinLOSInMap(target)) return SPELL_FAILED_LINE_OF_SIGHT; } @@ -4952,7 +4952,7 @@ SpellCastResult Spell::CheckCast(bool strict) } } - // Spell casted only on battleground + // Spell cast only in battleground if ((m_spellInfo->AttributesEx3 & SPELL_ATTR3_BATTLEGROUND) && m_caster->GetTypeId() == TYPEID_PLAYER) if (!m_caster->ToPlayer()->InBattleground()) return SPELL_FAILED_ONLY_BATTLEGROUNDS; @@ -5501,7 +5501,7 @@ SpellCastResult Spell::CheckCast(bool strict) if (!m_targets.GetUnitTarget()) return SPELL_FAILED_BAD_IMPLICIT_TARGETS; - // can be casted at non-friendly unit or own pet/charm + // can be cast at non-friendly unit or own pet/charm if (m_caster->IsFriendlyTo(m_targets.GetUnitTarget())) return SPELL_FAILED_TARGET_FRIENDLY; @@ -5729,7 +5729,7 @@ SpellCastResult Spell::CheckCasterAuras() const } } } - // You are prevented from casting and the spell casted does not grant immunity. Return a failed error. + // You are prevented from casting and the spell cast does not grant immunity. Return a failed error. else return prevented_reason; } @@ -6665,11 +6665,11 @@ bool SpellEvent::Execute(uint64 e_time, uint32 p_time) /* if (m_Spell->m_spellInfo->IsChanneled()) { - // evented channeled spell is processed separately, casted once after delay, and not destroyed till finish + // evented channeled spell is processed separately, cast once after delay, and not destroyed till finish // check, if we have casting anything else except this channeled spell and autorepeat - if (m_Spell->GetCaster()->IsNonMeleeSpellCasted(false, true, true)) + if (m_Spell->GetCaster()->IsNonMeleeSpellCast(false, true, true)) { - // another non-melee non-delayed spell is casted now, abort + // another non-melee non-delayed spell is cast now, abort m_Spell->cancel(); } else @@ -6898,7 +6898,7 @@ SpellCastResult Spell::CanOpenLock(uint32 effIndex, uint32 lockId, SkillType& sk 0 : m_caster->ToPlayer()->GetSkillValue(skillId); // skill bonus provided by casting spell (mostly item spells) - // add the effect base points modifier from the spell casted (cheat lock / skeleton key etc.) + // add the effect base points modifier from the spell cast (cheat lock / skeleton key etc.) if (m_spellInfo->Effects[effIndex].TargetA.GetTarget() == TARGET_GAMEOBJECT_ITEM_TARGET || m_spellInfo->Effects[effIndex].TargetB.GetTarget() == TARGET_GAMEOBJECT_ITEM_TARGET) skillValue += m_spellInfo->Effects[effIndex].CalcValue(); @@ -7199,7 +7199,7 @@ bool Spell::CheckScriptEffectImplicitTargets(uint32 effIndex, uint32 effIndexToC bool Spell::CanExecuteTriggersOnHit(uint8 effMask, SpellInfo const* triggeredByAura) const { bool only_on_caster = (triggeredByAura && (triggeredByAura->AttributesEx4 & SPELL_ATTR4_PROC_ONLY_ON_CASTER)); - // If triggeredByAura has SPELL_ATTR4_PROC_ONLY_ON_CASTER then it can only proc on a casted spell with TARGET_UNIT_CASTER + // If triggeredByAura has SPELL_ATTR4_PROC_ONLY_ON_CASTER then it can only proc on a cast spell with TARGET_UNIT_CASTER for (uint8 i = 0;i < MAX_SPELL_EFFECTS; ++i) { if ((effMask & (1 << i)) && (!only_on_caster || (m_spellInfo->Effects[i].TargetA.GetTarget() == TARGET_UNIT_CASTER))) @@ -7289,7 +7289,7 @@ void Spell::TriggerGlobalCooldown() return; // Global cooldown can't leave range 1..1.5 secs - // There are some spells (mostly not casted directly by player) that have < 1 sec and > 1.5 sec global cooldowns + // There are some spells (mostly not cast directly by player) that have < 1 sec and > 1.5 sec global cooldowns // but as tests show are not affected by any spell mods. if (m_spellInfo->StartRecoveryTime >= MIN_GCD && m_spellInfo->StartRecoveryTime <= MAX_GCD) { diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h index 927ecd32f29..6fc0c9b749d 100644 --- a/src/server/game/Spells/Spell.h +++ b/src/server/game/Spells/Spell.h @@ -209,7 +209,7 @@ enum SpellEffectHandleMode class Spell { - friend void Unit::SetCurrentCastedSpell(Spell* pSpell); + friend void Unit::SetCurrentCastSpell(Spell* pSpell); friend class SpellScript; public: diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index d6a43e89494..90334281a8a 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -4901,8 +4901,8 @@ void Spell::EffectKnockBack(SpellEffIndex effIndex) if (unitTarget->HasUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED)) return; - // Instantly interrupt non melee spells being casted - if (unitTarget->IsNonMeleeSpellCasted(true)) + // Instantly interrupt non melee spells being cast + if (unitTarget->IsNonMeleeSpellCast(true)) unitTarget->InterruptNonMeleeSpells(true); float ratio = 0.1f; diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 6b54df27596..bd10f484f64 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -1311,10 +1311,10 @@ SpellCastResult SpellInfo::CheckShapeshift(uint32 form) const uint32 stanceMask = (form ? 1 << (form - 1) : 0); - if (stanceMask & StancesNot) // can explicitly not be casted in this stance + if (stanceMask & StancesNot) // can explicitly not be cast in this stance return SPELL_FAILED_NOT_SHAPESHIFT; - if (stanceMask & Stances) // can explicitly be casted in this stance + if (stanceMask & Stances) // can explicitly be cast in this stance return SPELL_CAST_OK; bool actAsShifted = false; @@ -2518,12 +2518,12 @@ bool SpellInfo::_IsPositiveEffect(uint8 effIndex, bool deep) const case SPELL_AURA_PREVENT_RESURRECTION: return false; case SPELL_AURA_PERIODIC_DAMAGE: // used in positive spells also. - // part of negative spell if casted at self (prevent cancel) + // part of negative spell if cast at self (prevent cancel) if (Effects[effIndex].TargetA.GetTarget() == TARGET_UNIT_CASTER) return false; break; case SPELL_AURA_MOD_DECREASE_SPEED: // used in positive spells also - // part of positive spell if casted at self + // part of positive spell if cast at self if (Effects[effIndex].TargetA.GetTarget() != TARGET_UNIT_CASTER) return false; // but not this if this first effect (didn't find better check) diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 730f89a7b6b..ff9c57d8521 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -1534,8 +1534,8 @@ void SpellMgr::LoadSpellLearnSpells() if (!GetSpellInfo(dbc_node.spell)) continue; - // talent or passive spells or skill-step spells auto-casted and not need dependent learning, - // pet teaching spells must not be dependent learning (casted) + // talent or passive spells or skill-step spells auto-cast and not need dependent learning, + // pet teaching spells must not be dependent learning (cast) // other required explicit dependent learning dbc_node.autoLearned = entry->Effects[i].TargetA.GetTarget() == TARGET_UNIT_PET || GetTalentSpellCost(spell) > 0 || entry->IsPassive() || entry->HasEffect(SPELL_EFFECT_SKILL_STEP); @@ -3719,7 +3719,7 @@ void SpellMgr::LoadSpellInfoCorrections() break; // This would never crit on retail and it has attribute for SPELL_ATTR3_NO_DONE_BONUS because is handled from player, // until someone figures how to make scions not critting without hack and without making them main casters this should stay here. - case 63934: // Arcane Barrage (casted by players and NONMELEEDAMAGELOG with caster Scion of Eternity (original caster)). + case 63934: // Arcane Barrage (cast by players and NONMELEEDAMAGELOG with caster Scion of Eternity (original caster)). spellInfo->AttributesEx2 |= SPELL_ATTR2_CANT_CRIT; break; // ENDOF EYE OF ETERNITY SPELLS diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h index 0d5643bc50c..4c25adb0476 100644 --- a/src/server/game/Spells/SpellScript.h +++ b/src/server/game/Spells/SpellScript.h @@ -775,11 +775,11 @@ class AuraScript : public _SpellScript // returns spellid of the spell uint32 GetId() const; - // returns guid of object which casted the aura (m_originalCaster of the Spell class) + // returns guid of object which cast the aura (m_originalCaster of the Spell class) uint64 GetCasterGUID() const; - // returns unit which casted the aura or NULL if not avalible (caster logged out for example) + // returns unit which cast the aura or NULL if not avalible (caster logged out for example) Unit* GetCaster() const; - // returns object on which aura was casted, target for non-area auras, area aura source for area auras + // returns object on which aura was cast, target for non-area auras, area aura source for area auras WorldObject* GetOwner() const; // returns owner if it's unit or unit derived object, NULL otherwise (only for persistent area auras NULL is returned) Unit* GetUnitOwner() const; diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 019a962c4b1..3eba91cdab5 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -2280,7 +2280,7 @@ public: // stop combat + make player unattackable + duel stop + stop some spells player->setFaction(35); player->CombatStop(); - if (player->IsNonMeleeSpellCasted(true)) + if (player->IsNonMeleeSpellCast(true)) player->InterruptNonMeleeSpells(true); player->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); diff --git a/src/server/scripts/Commands/cs_quest.cpp b/src/server/scripts/Commands/cs_quest.cpp index 83e65d2f01f..cdae7a88387 100644 --- a/src/server/scripts/Commands/cs_quest.cpp +++ b/src/server/scripts/Commands/cs_quest.cpp @@ -201,7 +201,7 @@ public: } } - // All creature/GO slain/casted (not required, but otherwise it will display "Creature slain 0/10") + // All creature/GO slain/cast (not required, but otherwise it will display "Creature slain 0/10") for (uint8 i = 0; i < QUEST_OBJECTIVES_COUNT; ++i) { int32 creature = quest->RequiredNpcOrGo[i]; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp index 25f93a2b6b7..dcf5ef56848 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp @@ -92,7 +92,7 @@ public: if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(target, SPELL_HANDOFTHAURISSAN); - //3 Hands of Thaurissan will be casted + //3 Hands of Thaurissan will be cast //if (Counter < 3) //{ // HandOfThaurissan_Timer = 1000; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp index f80ff5b6028..7111056cc69 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp @@ -172,7 +172,7 @@ public: for (int j=0; j<3; ++j) // j = color if (Creature* portal = Unit::GetCreature(*me, PortalGUID[j])) { - // the one who's been casted upon before + // the one who's been cast upon before Unit* current = Unit::GetUnit(*portal, BeamTarget[j]); // temporary store for the best suitable beam reciever Unit* target = me; @@ -308,7 +308,7 @@ public: if (PhaseTimer <= diff) { - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) { SwitchToBanishPhase(); return; @@ -327,7 +327,7 @@ public: if (PhaseTimer <= diff) { - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) { SwitchToPortalPhase(); return; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp index 7c6cdd4cb3e..9f7db5813d4 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp @@ -569,7 +569,7 @@ public: void DoMeleeAttacksIfReady() { - if (me->IsWithinMeleeRange(me->GetVictim()) && !me->IsNonMeleeSpellCasted(false)) + if (me->IsWithinMeleeRange(me->GetVictim()) && !me->IsNonMeleeSpellCast(false)) { //Check for base attack if (me->isAttackReady() && me->GetVictim()) diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp index 2d3fabb810b..2036d083f6b 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp @@ -305,7 +305,7 @@ public: //Normal casts if (NormalCastTimer <= diff) { - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) { Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true); if (!target) @@ -486,10 +486,10 @@ public: void SpellHit(Unit* /*pAttacker*/, const SpellInfo* Spell) OVERRIDE { - //We only care about interrupt effects and only if they are durring a spell currently being casted + //We only care about interrupt effects and only if they are durring a spell currently being cast if ((Spell->Effects[0].Effect != SPELL_EFFECT_INTERRUPT_CAST && Spell->Effects[1].Effect != SPELL_EFFECT_INTERRUPT_CAST && - Spell->Effects[2].Effect != SPELL_EFFECT_INTERRUPT_CAST) || !me->IsNonMeleeSpellCasted(false)) + Spell->Effects[2].Effect != SPELL_EFFECT_INTERRUPT_CAST) || !me->IsNonMeleeSpellCast(false)) return; //Interrupt effect diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp index c8ab4a147ff..af78b250ae1 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp @@ -1068,7 +1068,7 @@ public: if (Freezing_Trap_Timer <= diff) { - //attempt find go summoned from spell (casted by me) + //attempt find go summoned from spell (cast by me) GameObject* go = me->GetGameObject(SPELL_FREEZING_TRAP); //if we have a go, we need to wait (only one trap at a time) diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp index 849713d72bf..d2dbc85f52a 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp @@ -271,7 +271,7 @@ public: if (FelExplosionTimer <= diff) { - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) { DoCast(me, SPELL_FEL_EXPLOSION); FelExplosionTimer = 2000; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp index 694fdf9d84e..7389d9afbff 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp @@ -93,7 +93,7 @@ public: if (!bShielded && !HealthAbovePct(50)) { //wait if we already casting - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) return; Talk(SAY_SPECIALAE); diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp index 6f028e33726..274be80b7b0 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp @@ -66,7 +66,7 @@ public: return; //If we are <50% hp cast Soul Siphon rank 1 - if (!HealthAbovePct(50) && !me->IsNonMeleeSpellCasted(false)) + if (!HealthAbovePct(50) && !me->IsNonMeleeSpellCast(false)) { //SoulSiphon_Timer if (SoulSiphon_Timer <= diff) diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp index 40fe93155a5..e4974ef7eb0 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp @@ -99,7 +99,7 @@ public: return; //If we are <30% hp goes Enraged - if (!Enrage && !HealthAbovePct(30) && !me->IsNonMeleeSpellCasted(false)) + if (!Enrage && !HealthAbovePct(30) && !me->IsNonMeleeSpellCast(false)) { Talk(EMOTE_ENRAGE); Talk(SAY_ENRAGE); diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp index 46680730f7e..ea624576dbc 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp @@ -83,7 +83,7 @@ public: return; //If we are <25% hp cast Heal - if (!HealthAbovePct(25) && !me->IsNonMeleeSpellCasted(false) && Heal_Timer <= diff) + if (!HealthAbovePct(25) && !me->IsNonMeleeSpellCast(false) && Heal_Timer <= diff) { DoCast(me, SPELL_HEAL); Heal_Timer = 30000; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp index 403416bb202..6e71729ab50 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp @@ -145,7 +145,7 @@ public: me->SetHealth(0); - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) me->InterruptNonMeleeSpells(false); me->ClearComboPointHolders(); @@ -313,7 +313,7 @@ public: //Cast Deep sleep when health is less than 50% if (!_bCanResurrectCheck && !HealthAbovePct(50)) { - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) me->InterruptNonMeleeSpells(false); DoCastVictim(SPELL_DEEPSLEEP); diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp index 88f95df69c4..0f3929bda36 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp @@ -99,7 +99,7 @@ class boss_instructor_malicia : public CreatureScript events.ScheduleEvent(EVENT_RENEW, 10000); break; case EVENT_FLASHHEAL: - //5 Flashheals will be casted + //5 Flashheals will be cast DoCast(me, SPELL_FLASHHEAL); if (FlashCounter < 2) { @@ -113,7 +113,7 @@ class boss_instructor_malicia : public CreatureScript } break; case EVENT_HEALINGTOUCH: - //3 Healing Touch will be casted + //3 Healing Touch will be cast DoCast(me, SPELL_HEALINGTOUCH); if (TouchCounter < 2) { diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp index 5847f7b132b..951cb8e2659 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp @@ -162,7 +162,7 @@ public: //BalnazzarTransform if (HealthBelowPct(40)) { - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) me->InterruptNonMeleeSpells(false); //restore hp, mana and stun diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp index 37dda5a969a..d80196f79ee 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp @@ -217,7 +217,7 @@ public: { if (ConflagrationTimer <= diff) { - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) { me->InterruptSpell(CURRENT_GENERIC_SPELL); if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) @@ -230,7 +230,7 @@ public: { if (ShadownovaTimer <= diff) { - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) { Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0); if (target) @@ -249,7 +249,7 @@ public: if (ConfoundingblowTimer <= diff) { - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(target, SPELL_CONFOUNDING_BLOW); @@ -276,7 +276,7 @@ public: if (ShadowbladesTimer <= diff) { - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) { DoCast(me, SPELL_SHADOW_BLADES); ShadowbladesTimer = 10000; @@ -291,7 +291,7 @@ public: Enraged = true; } else EnrageTimer -= diff; - if (me->isAttackReady() && !me->IsNonMeleeSpellCasted(false)) + if (me->isAttackReady() && !me->IsNonMeleeSpellCast(false)) { //If we are within range melee the target if (me->IsWithinMeleeRange(me->GetVictim())) @@ -548,7 +548,7 @@ public: { if (ShadownovaTimer <= diff) { - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(target, SPELL_SHADOW_NOVA); @@ -560,7 +560,7 @@ public: { if (ConflagrationTimer <= diff) { - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) { me->InterruptSpell(CURRENT_GENERIC_SPELL); Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0); @@ -582,7 +582,7 @@ public: if (FlamesearTimer <= diff) { - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) { DoCast(me, SPELL_FLAME_SEAR); FlamesearTimer = 15000; @@ -591,7 +591,7 @@ public: if (PyrogenicsTimer <= diff) { - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) { DoCast(me, SPELL_PYROGENICS, true); PyrogenicsTimer = 15000; @@ -600,7 +600,7 @@ public: if (BlazeTimer <= diff) { - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) { DoCastVictim(SPELL_BLAZE); BlazeTimer = 3800; @@ -691,7 +691,7 @@ public: if (DarkstrikeTimer <= diff) { - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) { //If we are within range melee the target if (me->IsWithinMeleeRange(me->GetVictim())) diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp index 80b4b98b0a4..a52c008a16c 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp @@ -404,7 +404,7 @@ public: events.Update(diff); - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) return; if (phase == PHASE_GROUND) diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp index b3982200a10..5db7e182ea1 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp @@ -710,7 +710,7 @@ public: SpeechTimer += diff; break; case TIMER_SOUL_FLAY: - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) { DoCastVictim(SPELL_SOUL_FLAY_SLOW, false); DoCastVictim(SPELL_SOUL_FLAY, false); @@ -718,7 +718,7 @@ public: } break; case TIMER_LEGION_LIGHTNING: - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) { Unit* pRandomPlayer = NULL; @@ -740,7 +740,7 @@ public: } break; case TIMER_FIRE_BLOOM: - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) { me->RemoveAurasDueToSpell(SPELL_SOUL_FLAY); DoCastAOE(SPELL_FIRE_BLOOM, false); @@ -760,7 +760,7 @@ public: Timer[TIMER_SOUL_FLAY] = 2000; break; case TIMER_SHADOW_SPIKE: //Phase 3 - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) { CastSinisterReflection(); DoCastAOE(SPELL_SHADOW_SPIKE, false); @@ -774,7 +774,7 @@ public: Timer[TIMER_FLAME_DART] = 3000; /// @todo Timer break; case TIMER_DARKNESS: //Phase 3 - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) { // Begins to channel for 8 seconds, then deals 50'000 damage to all raid members. if (!IsInDarkness) diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp index 830942ae2c3..8ab31cc08fa 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp @@ -48,14 +48,14 @@ class boss_ironaya : public CreatureScript boss_ironayaAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiArcingTimer; - bool bHasCastedWstomp; - bool bHasCastedKnockaway; + bool bHasCastWstomp; + bool bHasCastKnockaway; void Reset() OVERRIDE { uiArcingTimer = 3000; - bHasCastedKnockaway = false; - bHasCastedWstomp = false; + bHasCastKnockaway = false; + bHasCastWstomp = false; } void EnterCombat(Unit* /*who*/) OVERRIDE @@ -70,7 +70,7 @@ class boss_ironaya : public CreatureScript return; //If we are <50% hp do knockaway ONCE - if (!bHasCastedKnockaway && HealthBelowPct(50)) + if (!bHasCastKnockaway && HealthBelowPct(50)) { DoCastVictim(SPELL_KNOCKAWAY, true); @@ -84,7 +84,7 @@ class boss_ironaya : public CreatureScript me->TauntApply(target); //Shouldn't cast this agian - bHasCastedKnockaway = true; + bHasCastKnockaway = true; } //uiArcingTimer @@ -94,10 +94,10 @@ class boss_ironaya : public CreatureScript uiArcingTimer = 13000; } else uiArcingTimer -= uiDiff; - if (!bHasCastedWstomp && HealthBelowPct(25)) + if (!bHasCastWstomp && HealthBelowPct(25)) { DoCast(me, SPELL_WSTOMP); - bHasCastedWstomp = true; + bHasCastWstomp = true; } DoMeleeAttackIfReady(); diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp index 39ee2d6923a..594cc3d2918 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp @@ -266,7 +266,7 @@ class boss_halazzi : public CreatureScript { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) { - if (target->IsNonMeleeSpellCasted(false)) + if (target->IsNonMeleeSpellCast(false)) DoCast(target, SPELL_EARTHSHOCK); else DoCast(target, SPELL_FLAMESHOCK); diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp index e429f27aa48..cc5acbf8ab3 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp @@ -324,7 +324,7 @@ class boss_janalai : public CreatureScript { if (isFlameBreathing) { - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) isFlameBreathing = false; else return; diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp index 6281bcef5df..ef47fa8877a 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp @@ -246,7 +246,7 @@ class boss_zuljin : public CreatureScript void DoMeleeAttackIfReady() { - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) { if (me->isAttackReady() && me->IsWithinMeleeRange(me->GetVictim())) { diff --git a/src/server/scripts/Examples/example_spell.cpp b/src/server/scripts/Examples/example_spell.cpp index 2c76d9a40b0..af028d539f0 100644 --- a/src/server/scripts/Examples/example_spell.cpp +++ b/src/server/scripts/Examples/example_spell.cpp @@ -220,7 +220,7 @@ class spell_ex_66244 : public SpellScriptLoader // we initialize local variables if needed bool Load() OVERRIDE { - // do not load script if aura is casted by player or caster not avalible + // do not load script if aura is cast by player or caster not avalible if (Unit* caster = GetCaster()) if (caster->GetTypeId() == TYPEID_PLAYER) return true; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp index 6d73485d98b..0b84911bb96 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp @@ -858,7 +858,7 @@ void hyjalAI::UpdateAI(uint32 diff) { if (SpellTimer[i] <= diff) { - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) me->InterruptNonMeleeSpells(false); Unit* target = NULL; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp index 3e650bf4fe9..5cbe76671a4 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp @@ -104,7 +104,7 @@ public: //Sand Breath if (SandBreath_Timer <= diff) { - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) me->InterruptNonMeleeSpells(false); DoCastVictim(SPELL_SAND_BREATH); diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp index cc3cf8192dc..4fa7e007a7c 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp @@ -358,7 +358,7 @@ public: TimeRiftWave_Timer = 15000; } else TimeRiftWave_Timer -= diff; - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) return; TC_LOG_DEBUG("scripts", "npc_time_rift: not casting anylonger, i need to die."); diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp index 79421ffe37e..f16441ba72b 100644 --- a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp +++ b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp @@ -404,7 +404,7 @@ public: case EVENT_DEEP_BREATH: // Phase PHASE_BREATH if (!IsMoving) { - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) me->InterruptNonMeleeSpells(false); Talk(EMOTE_BREATH); diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp index 8dd009cdb32..63d43dcfb4b 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp @@ -32,7 +32,7 @@ enum Spells SPELL_CLEAVE = 26350, SPELL_TOXIC_VOLLEY = 25812, SPELL_POISON_CLOUD = 38718, //Only Spell with right dmg. - SPELL_ENRAGE = 34624, //Changed cause 25790 is casted on gamers too. Same prob with old explosion of twin emperors. + SPELL_ENRAGE = 34624, //Changed cause 25790 is cast on gamers too. Same prob with old explosion of twin emperors. SPELL_CHARGE = 26561, SPELL_KNOCKBACK = 26027, diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp index a3edd9ad83d..f640173efb2 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp @@ -160,7 +160,7 @@ public: //If she is 20% enrage if (!Enraged) { - if (!HealthAbovePct(20) && !me->IsNonMeleeSpellCasted(false)) + if (!HealthAbovePct(20) && !me->IsNonMeleeSpellCast(false)) { DoCast(me, SPELL_ENRAGE); Enraged = true; diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp index 1d888f3ce8b..76665f649b3 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp @@ -80,7 +80,7 @@ struct boss_twinemperorsAI : public ScriptedAI uint32 AfterTeleportTimer; bool DontYellWhenDead; uint32 Abuse_Bug_Timer, BugsTimer; - bool tspellcasted; + bool tspellcast; uint32 EnrageTimer; virtual bool IAmVeklor() = 0; @@ -92,7 +92,7 @@ struct boss_twinemperorsAI : public ScriptedAI Heal_Timer = 0; // first heal immediately when they get close together Teleport_Timer = TELEPORTTIME; AfterTeleport = false; - tspellcasted = false; + tspellcast = false; AfterTeleportTimer = 0; Abuse_Bug_Timer = urand(10000, 17000); BugsTimer = 2000; @@ -243,21 +243,21 @@ struct boss_twinemperorsAI : public ScriptedAI me->AddUnitState(UNIT_STATE_STUNNED); AfterTeleport = true; AfterTeleportTimer = 2000; - tspellcasted = false; + tspellcast = false; } bool TryActivateAfterTTelep(uint32 diff) { if (AfterTeleport) { - if (!tspellcasted) + if (!tspellcast) { me->ClearUnitState(UNIT_STATE_STUNNED); DoCast(me, SPELL_TWIN_TELEPORT); me->AddUnitState(UNIT_STATE_STUNNED); } - tspellcasted = true; + tspellcast = true; if (AfterTeleportTimer <= diff) { @@ -378,7 +378,7 @@ struct boss_twinemperorsAI : public ScriptedAI { if (EnrageTimer <= diff) { - if (!me->IsNonMeleeSpellCasted(true)) + if (!me->IsNonMeleeSpellCast(true)) { DoCast(me, SPELL_BERSERK); EnrageTimer = 60*60000; diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp index e8e815db5d4..a5997dc4cf8 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp @@ -33,7 +33,7 @@ enum Spells SPELL_MIND_FLAY = 57941, SPELL_SHADOW_BOLT_VOLLEY = 57942, SPELL_SHIVER = 57949, - SPELL_CLONE_PLAYER = 57507, //casted on player during insanity + SPELL_CLONE_PLAYER = 57507, //cast on player during insanity SPELL_INSANITY_PHASING_1 = 57508, SPELL_INSANITY_PHASING_2 = 57509, SPELL_INSANITY_PHASING_3 = 57510, diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp index a68a122bc31..fcd4d4d73b3 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp @@ -528,8 +528,8 @@ public: instance = creature->GetInstanceScript(); bRemoved = false; bRemoved2 = false; - bCasted = false; - bCasted2 = false; + bCast = false; + bCast2 = false; SetCombatMovement(false); } @@ -538,8 +538,8 @@ public: bool bRemoved; bool bRemoved2; - bool bCasted; - bool bCasted2; + bool bCast; + bool bCast2; void Reset() OVERRIDE { } void EnterCombat(Unit* /*who*/) OVERRIDE { } @@ -560,23 +560,23 @@ public: bRemoved = true; return; } - if (!bCasted) + if (!bCast) { DoCast(me, SPELL_BEAM_VISUAL_JEDOGAS_AUFSEHER_1, false); - bCasted = true; + bCast = true; } } if (!bRemoved2 && me->GetPositionX() < 440.0f) { - if (!bCasted2 && instance->GetData(DATA_JEDOGA_TRIGGER_SWITCH)) + if (!bCast2 && instance->GetData(DATA_JEDOGA_TRIGGER_SWITCH)) { DoCast(me, SPELL_BEAM_VISUAL_JEDOGAS_AUFSEHER_2, false); - bCasted2 = true; + bCast2 = true; } - if (bCasted2 && !instance->GetData(DATA_JEDOGA_TRIGGER_SWITCH)) + if (bCast2 && !instance->GetData(DATA_JEDOGA_TRIGGER_SWITCH)) { me->InterruptNonMeleeSpells(true); - bCasted2 = false; + bCast2 = false; } if (!bRemoved2 && instance->GetBossState(DATA_JEDOGA_SHADOWSEEKER) == DONE) { diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp index 8375fb7f0a8..9c5415375b7 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp @@ -45,7 +45,7 @@ enum Enums SPELL_TAIL_LASH = 56910, // A sweeping tail strike hits all enemies behind the caster, inflicting 3063 to 3937 damage and stunning them for 2 sec. SPELL_TAIL_LASH_H = 58957, // A sweeping tail strike hits all enemies behind the caster, inflicting 4375 to 5625 damage and stunning them for 2 sec. SPELL_WILL_OF_SARTHARION = 61254, // Sartharion's presence bolsters the resolve of the Twilight Drakes, increasing their total health by 25%. This effect also increases Sartharion's health by 25%. - SPELL_LAVA_STRIKE = 57571, // (Real spell casted should be 57578) 57571 then trigger visual missile, then summon Lava Blaze on impact(spell 57572) + SPELL_LAVA_STRIKE = 57571, // (Real spell cast should be 57578) 57571 then trigger visual missile, then summon Lava Blaze on impact(spell 57572) SPELL_TWILIGHT_REVENGE = 60639, NPC_FIRE_CYCLONE = 30648, diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp index 7843808a6a3..5b90676fffc 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp @@ -873,7 +873,7 @@ class boss_icehowl : public CreatureScript events.ScheduleEvent(EVENT_MASSIVE_CRASH, 30*IN_MILLISECONDS); _movementStarted = false; _movementFinish = false; - _trampleCasted = false; + _trampleCast = false; _trampleTargetGUID = 0; _trampleTargetX = 0; _trampleTargetY = 0; @@ -961,10 +961,10 @@ class boss_icehowl : public CreatureScript { if (spell->Id == SPELL_TRAMPLE && target->GetTypeId() == TYPEID_PLAYER) { - if (!_trampleCasted) + if (!_trampleCast) { DoCast(me, SPELL_FROTHING_RAGE, true); - _trampleCasted = true; + _trampleCast = true; } } } @@ -1025,7 +1025,7 @@ class boss_icehowl : public CreatureScript me->AttackStop(); _trampleTargetGUID = target->GetGUID(); me->SetTarget(_trampleTargetGUID); - _trampleCasted = false; + _trampleCast = false; SetCombatMovement(false); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_DISABLE_MOVE); me->GetMotionMaster()->Clear(); @@ -1047,7 +1047,7 @@ class boss_icehowl : public CreatureScript { me->StopMoving(); me->AttackStop(); - _trampleCasted = false; + _trampleCast = false; _movementStarted = true; _trampleTargetX = target->GetPositionX(); _trampleTargetY = target->GetPositionY(); @@ -1100,7 +1100,7 @@ class boss_icehowl : public CreatureScript } break; case 6: - if (!_trampleCasted) + if (!_trampleCast) { DoCast(me, SPELL_STAGGERED_DAZE); Talk(EMOTE_TRAMPLE_CRASH); @@ -1131,7 +1131,7 @@ class boss_icehowl : public CreatureScript uint64 _trampleTargetGUID; bool _movementStarted; bool _movementFinish; - bool _trampleCasted; + bool _trampleCast; uint8 _stage; }; diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_king_dred.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_king_dred.cpp index f8f0752184e..42f408861e1 100644 --- a/src/server/scripts/Northrend/DraktharonKeep/boss_king_dred.cpp +++ b/src/server/scripts/Northrend/DraktharonKeep/boss_king_dred.cpp @@ -27,7 +27,7 @@ enum Spells { SPELL_BELLOWING_ROAR = 22686, // fears the group, can be resisted/dispelled SPELL_GRIEVOUS_BITE = 48920, - SPELL_MANGLING_SLASH = 48873, // casted on the current tank, adds debuf + SPELL_MANGLING_SLASH = 48873, // cast on the current tank, adds debuf SPELL_FEARSOME_ROAR = 48849, SPELL_PIERCING_SLASH = 48878, // debuff --> Armor reduced by 75% SPELL_RAPTOR_CALL = 59416, // dummy diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp index efca060b67c..78399749fe6 100644 --- a/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp +++ b/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp @@ -32,7 +32,7 @@ enum Spells SPELL_CURSE_OF_LIFE = 49527, SPELL_RAIN_OF_FIRE = 49518, SPELL_SHADOW_VOLLEY = 49528, - SPELL_DECAY_FLESH = 49356, // casted at end of phase 1, starts phase 2 + SPELL_DECAY_FLESH = 49356, // cast at end of phase 1, starts phase 2 // Flesh Spells (phase 2) SPELL_GIFT_OF_THARON_JA = 52509, SPELL_CLEAR_GIFT_OF_THARON_JA = 53242, diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp index cdcd8ed796a..92c97ce6abf 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp @@ -739,7 +739,7 @@ class npc_putricide_oozeAI : public ScriptedAI if (!UpdateVictim() && !_newTargetSelectTimer) return; - if (!_newTargetSelectTimer && !me->IsNonMeleeSpellCasted(false, false, true, false, true)) + if (!_newTargetSelectTimer && !me->IsNonMeleeSpellCast(false, false, true, false, true)) _newTargetSelectTimer = 1000; DoMeleeAttackIfReady(); diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp index 2f2aa3b0b5c..d113daa4954 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp @@ -106,8 +106,8 @@ enum Spells SPELL_ARCANE_STORM_P_I = 61693, SPELL_VORTEX_1 = 56237, // seems that frezze object animation SPELL_VORTEX_2 = 55873, // visual effect - SPELL_VORTEX_3 = 56105, // this spell must handle all the script - casted by the boss and to himself - SPELL_VORTEX_6 = 73040, // teleport - (casted to all raid), caster vortex bunnies, targets players. + SPELL_VORTEX_3 = 56105, // this spell must handle all the script - cast by the boss and to himself + SPELL_VORTEX_6 = 73040, // teleport - (cast to all raid), caster vortex bunnies, targets players. // Phase II SPELL_TELEPORT_VISUAL_ONLY = 41232, // Light blue animation cast by arcane NPCs when spawned on Hover Disks @@ -117,7 +117,7 @@ enum Spells SPELL_SUMMON_ARCANE_BOMB = 56429, SPELL_ARCANE_BOMB_TRIGGER = 56430, SPELL_ARCANE_BOMB_KNOCKBACK_DAMAGE = 56431, - SPELL_ARCANE_OVERLOAD_1 = 56432, // casted by npc Arcane Overload ID: 30282 + SPELL_ARCANE_OVERLOAD_1 = 56432, // cast by npc Arcane Overload ID: 30282 // SPELL_ARCANE_OVERLOAD_2 = 56435, // Triggered by 56432 - resizing target // SPELL_ARCANE_OVERLOAD_3 = 56438, // Triggered by 56432 - damage reduction SPELL_SURGE_OF_POWER_P_II = 56505, @@ -1907,7 +1907,7 @@ class spell_malygos_vortex_visual : public SpellScriptLoader if (InstanceScript* instance = caster->GetInstanceScript()) { - // Teleport spell - I'm not sure but might be it must be casted by each vehicle when it's passenger leaves it. + // Teleport spell - I'm not sure but might be it must be cast by each vehicle when it's passenger leaves it. if (Creature* trigger = caster->GetMap()->GetCreature(instance->GetData64(DATA_TRIGGER))) trigger->CastSpell(targetPlayer, SPELL_VORTEX_6, true); } diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp index 875ddf8c9da..1f7d47ccc31 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp @@ -166,7 +166,7 @@ class boss_eregos : public CreatureScript if (summon->GetEntry() != NPC_PLANAR_ANOMALY) return; - /// @todo: See why the spell is not casted + /// @todo: See why the spell is not cast summon->CastSpell(summon, SPELL_PLANAR_BLAST, true); } diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp index f7c558879d1..db1bb342286 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp @@ -248,7 +248,7 @@ class boss_urom : public CreatureScript arcaneExplosionTimer -= diff; } - if (!me->IsNonMeleeSpellCasted(false, true, true)) + if (!me->IsNonMeleeSpellCast(false, true, true)) { if (frostBombTimer <= diff) { diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp index 944eacda34e..7d1f2d86b18 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp @@ -245,7 +245,7 @@ public: if (m_uiChangeStance_Timer <= uiDiff) { //wait for current spell to finish before change stance - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) return; DoRemoveStanceAura(m_uiStance); diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp index af89c7815ba..68116452082 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp @@ -279,7 +279,7 @@ public: Talk(SAY_SPLIT); - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) me->InterruptNonMeleeSpells(false); DoCast(me, SPELL_DISPERSE, false); diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp index 5cd17a2c8d2..8f231457619 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp @@ -287,7 +287,7 @@ public: { ++m_uiHealthAmountModifier; - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) me->InterruptNonMeleeSpells(false); Talk(SAY_FORGE); @@ -412,7 +412,7 @@ public: me->AttackStop(); // me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED); //Set in DB // me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); //Set in DB - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) me->InterruptNonMeleeSpells(false); if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() == CHASE_MOTION_TYPE) me->GetMotionMaster()->MovementExpired(); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp index 549d496f19d..e8f8e7684c2 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp @@ -433,7 +433,7 @@ class boss_freya : public CreatureScript case EVENT_STRENGTHENED_IRON_ROOTS: Talk(EMOTE_IRON_ROOTS); if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true, -SPELL_ROOTS_FREYA)) - target->CastSpell(target, SPELL_ROOTS_FREYA, true); // This must be casted by Target self + target->CastSpell(target, SPELL_ROOTS_FREYA, true); // This must be cast by Target self events.ScheduleEvent(EVENT_STRENGTHENED_IRON_ROOTS, urand(12000, 20000)); break; case EVENT_GROUND_TREMOR: diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp index 12925f1c6e1..3997a484323 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp @@ -232,7 +232,7 @@ class boss_xt002 : public CreatureScript events.ScheduleEvent(EVENT_ENRAGE, TIMER_ENRAGE); events.ScheduleEvent(EVENT_GRAVITY_BOMB, TIMER_GRAVITY_BOMB); events.ScheduleEvent(EVENT_SEARING_LIGHT, TIMER_SEARING_LIGHT); - //Tantrum is casted a bit slower the first time. + //Tantrum is cast a bit slower the first time. events.ScheduleEvent(EVENT_TYMPANIC_TANTRUM, urand(TIMER_TYMPANIC_TANTRUM_MIN, TIMER_TYMPANIC_TANTRUM_MAX) * 2); if (!instance) diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp index 575ab574140..96a2a52714a 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp @@ -108,7 +108,7 @@ enum Spells SPELL_SANITY = 63050, SPELL_INSANE_PERIODIC = 64554, SPELL_INSANE = 63120, - //SPELL_CLEAR_INSANE = 63122, // when it should be casted? + //SPELL_CLEAR_INSANE = 63122, // when should it be cast? SPELL_CONSTRICTOR_TENTACLE = 64132, SPELL_CRUSHER_TENTACLE_SUMMON = 64139, SPELL_CORRUPTOR_TENTACLE_SUMMON = 64143, @@ -799,7 +799,7 @@ class boss_sara : public CreatureScript DoCast(yogg, SPELL_RIDE_YOGG_SARON_VEHICLE); DoCast(me, SPELL_SHADOWY_BARRIER_SARA); _events.SetPhase(PHASE_TWO); - _events.ScheduleEvent(EVENT_DEATH_RAY, 20000, 0, PHASE_TWO); // almost never casted at scheduled time, why? + _events.ScheduleEvent(EVENT_DEATH_RAY, 20000, 0, PHASE_TWO); // almost never cast at scheduled time, why? _events.ScheduleEvent(EVENT_MALADY_OF_THE_MIND, 18000, 0, PHASE_TWO); _events.ScheduleEvent(EVENT_PSYCHOSIS, 1, 0, PHASE_TWO); _events.ScheduleEvent(EVENT_BRAIN_LINK, 23000, 0, PHASE_TWO); diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp index 6465864f94c..68f59419998 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp @@ -212,7 +212,7 @@ class boss_keleseth : public CreatureScript void SummonSkeletons() { - // I could not found any spell casted for this + // I could not found any spell cast for this for (uint8 i = 0; i < 4; ++i) me->SummonCreature(NPC_SKELETON, SkeletonSpawnPoint[0][0], SkeletonSpawnPoint[0][1], SKELETONSPAWN_Z, 0); } diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp index 5247f9019da..42fa0242df2 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp @@ -358,7 +358,7 @@ class boss_dalronn_the_controller : public CreatureScript if (ShadowBolt_Timer <= diff) { - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true)) DoCast(target, SPELL_SHADOW_BOLT); @@ -370,7 +370,7 @@ class boss_dalronn_the_controller : public CreatureScript if (Debilitate_Timer <= diff) { - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true)) DoCast(target, SPELL_DEBILITATE); @@ -384,7 +384,7 @@ class boss_dalronn_the_controller : public CreatureScript { if (Summon_Timer <= diff) { - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) { DoCast(me, H_SPELL_SUMMON_SKELETONS); Summon_Timer = (rand()%10000) + 20000; diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp index 12d25045a92..6fdbea2086d 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp @@ -133,7 +133,7 @@ enum Spells { // Skadi Spells SPELL_CRUSH = 50234, - SPELL_POISONED_SPEAR = 50225, //isn't being casted =/ + SPELL_POISONED_SPEAR = 50225, //isn't being cast SPELL_WHIRLWIND = 50228, //random target, but not the tank approx. every 20s SPELL_RAPID_FIRE = 56570, SPELL_HARPOON_DAMAGE = 56578, diff --git a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp index 4ff0f2d36e9..3e16f38001b 100644 --- a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp +++ b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp @@ -160,7 +160,7 @@ public: bool bActive; bool bWiped; - bool bIsDoorSpellCasted; + bool bIsDoorSpellCast; bool bCrystalActivated; bool defenseless; @@ -210,7 +210,7 @@ public: uiCyanigosaEventTimer = 3*IN_MILLISECONDS; bActive = false; - bIsDoorSpellCasted = false; + bIsDoorSpellCast = false; bCrystalActivated = false; defenseless = true; uiMainEventPhase = NOT_STARTED; diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp index c78a1ee1740..6897153c44d 100644 --- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp +++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp @@ -649,7 +649,7 @@ public: uiSpawnTimer = SPAWN_TIME; } else uiSpawnTimer -= diff; - if (bPortalGuardianOrKeeperOrEliteSpawn && !me->IsNonMeleeSpellCasted(false)) + if (bPortalGuardianOrKeeperOrEliteSpawn && !me->IsNonMeleeSpellCast(false)) { me->Kill(me, false); me->RemoveCorpse(); diff --git a/src/server/scripts/Northrend/zone_crystalsong_forest.cpp b/src/server/scripts/Northrend/zone_crystalsong_forest.cpp index 5c4efcc2430..4c45bed1af8 100644 --- a/src/server/scripts/Northrend/zone_crystalsong_forest.cpp +++ b/src/server/scripts/Northrend/zone_crystalsong_forest.cpp @@ -65,7 +65,7 @@ public: void UpdateAI(uint32 /*diff*/) OVERRIDE { - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) return; if (me->GetEntry() == NPC_WARMAGE_SARINA) diff --git a/src/server/scripts/Northrend/zone_dragonblight.cpp b/src/server/scripts/Northrend/zone_dragonblight.cpp index 5f3442c1ba9..9673fef0a1e 100644 --- a/src/server/scripts/Northrend/zone_dragonblight.cpp +++ b/src/server/scripts/Northrend/zone_dragonblight.cpp @@ -517,7 +517,7 @@ enum WyrmDefenderEnum // Spells data SPELL_CHARACTER_SCRIPT = 49213, SPELL_DEFENDER_ON_LOW_HEALTH_EMOTE = 52421, // ID - 52421 Wyrmrest Defender: On Low Health Boss Emote to Controller - Random /self/ - SPELL_RENEW = 49263, // casted to heal drakes + SPELL_RENEW = 49263, // cast to heal drakes SPELL_WYRMREST_DEFENDER_MOUNT = 49256, // Texts data diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp index 783e7b9f09b..9b96255fde0 100644 --- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp +++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp @@ -250,7 +250,7 @@ public: if (!Avatar_summoned && HealthBelowPct(25)) { - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) me->InterruptNonMeleeSpells(true); Talk(SAY_SUMMON); @@ -266,7 +266,7 @@ public: { if (target->GetTypeId() == TYPEID_PLAYER) { - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) me->InterruptNonMeleeSpells(true); Talk(SAY_ROAR); diff --git a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp index 862fe76decd..db69ca6c892 100644 --- a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp +++ b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp @@ -170,7 +170,7 @@ public: if (FrostNova_Timer <= diff) { - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) me->InterruptNonMeleeSpells(true); DoCast(me, SPELL_FROSTNOVA); @@ -194,7 +194,7 @@ public: { if (Blink_Timer <= diff) { - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) me->InterruptNonMeleeSpells(true); //expire movement, will prevent from running right back to victim after cast @@ -210,7 +210,7 @@ public: if (Beacon_Timer <= diff) { - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) me->InterruptNonMeleeSpells(true); if (!urand(0, 3)) @@ -301,7 +301,7 @@ public: if (Apprentice_Timer <= diff) { - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) me->InterruptNonMeleeSpells(true); DoCast(me, SPELL_ETHEREAL_APPRENTICE, true); diff --git a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp index 3a845842934..6f2b05a73c0 100644 --- a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp +++ b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp @@ -107,7 +107,7 @@ public: { if (DarkShell_Timer <= diff) { - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) me->InterruptNonMeleeSpells(true); Talk(EMOTE_DARK_SHELL); diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp index c077cec3c04..6adfdf7c885 100644 --- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp +++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp @@ -115,7 +115,7 @@ public: { Talk(SAY_SUMMON); - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) me->InterruptNonMeleeSpells(false); DoCast(me, SPELL_SUMMON_SYTH_ARCANE, true); //front diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp index 022ac3e9e4d..217eb2ea004 100644 --- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp +++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp @@ -167,7 +167,7 @@ public: if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) { - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) me->InterruptNonMeleeSpells(false); //Spell doesn't work, but we use for visual effect at least diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index c9ccbb79ad0..46e5c5783e6 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -974,7 +974,7 @@ public: break; } - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) return; if (Phase == PHASE_NORMAL || Phase == PHASE_NORMAL_2 || (Phase == PHASE_NORMAL_MAIEV && !me->HasAura(SPELL_CAGED))) diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp index 1d233aa6da4..e1d6955cd7d 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp @@ -831,12 +831,12 @@ public: InstanceScript* instance; uint32 CheckTimer; - bool Casted; + bool Cast; void Reset() OVERRIDE { CheckTimer = 0; - Casted = false; + Cast = false; me->SetDisplayId(11686); // invisible me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); @@ -857,10 +857,10 @@ public: if (vashj && vashj->IsAlive()) { // start visual channel - if (!Casted || !vashj->HasAura(SPELL_MAGIC_BARRIER)) + if (!Cast || !vashj->HasAura(SPELL_MAGIC_BARRIER)) { DoCast(vashj, SPELL_MAGIC_BARRIER, true); - Casted = true; + Cast = true; } } CheckTimer = 1000; diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp index f6bceb78a14..75ccc962996 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp @@ -115,7 +115,7 @@ class boss_kelidan_the_breaker : public CreatureScript void EnterCombat(Unit* who) OVERRIDE { Talk(SAY_WAKE); - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) me->InterruptNonMeleeSpells(true); DoStartMovement(who); if (instance) @@ -207,7 +207,7 @@ class boss_kelidan_the_breaker : public CreatureScript { if (check_Timer <= diff) { - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) DoCast(me, SPELL_EVOCATION); check_Timer = 5000; } @@ -248,7 +248,7 @@ class boss_kelidan_the_breaker : public CreatureScript if (BurningNova_Timer <= diff) { - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) me->InterruptNonMeleeSpells(true); Talk(SAY_NOVA); @@ -311,7 +311,7 @@ class npc_shadowmoon_channeler : public CreatureScript ShadowBolt_Timer = 1000+rand()%1000; MarkOfShadow_Timer = 5000+rand()%2000; check_Timer = 0; - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) me->InterruptNonMeleeSpells(true); } @@ -319,7 +319,7 @@ class npc_shadowmoon_channeler : public CreatureScript { if (Creature* Kelidan = me->FindNearestCreature(ENTRY_KELIDAN, 100)) CAST_AI(boss_kelidan_the_breaker::boss_kelidan_the_breakerAI, Kelidan->AI())->ChannelerEngaged(who); - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) me->InterruptNonMeleeSpells(true); DoStartMovement(who); } @@ -336,7 +336,7 @@ class npc_shadowmoon_channeler : public CreatureScript { if (check_Timer <= diff) { - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) if (Creature* Kelidan = me->FindNearestCreature(ENTRY_KELIDAN, 100)) { uint64 channeler = CAST_AI(boss_kelidan_the_breaker::boss_kelidan_the_breakerAI, Kelidan->AI())->GetChanneled(me); diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp index f4ee716dc67..44fcc7b8fe1 100644 --- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp @@ -71,7 +71,7 @@ enum Spells SPELL_SHADOW_CAGE = 30168, SPELL_SHADOW_GRASP = 30410, SPELL_SHADOW_GRASP_VISUAL = 30166, - SPELL_MIND_EXHAUSTION = 44032, //Casted by the cubes when channeling ends + SPELL_MIND_EXHAUSTION = 44032, //Cast by the cubes when channeling ends SPELL_SHADOW_CAGE_C = 30205, SPELL_SHADOW_GRASP_C = 30207, SPELL_SHADOW_BOLT_VOLLEY = 30510, @@ -392,7 +392,7 @@ class boss_magtheridon : public CreatureScript if (Quake_Timer <= diff) { // to avoid blastnova interruption - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) { DoCast(me, SPELL_QUAKE_TRIGGER, true); Quake_Timer = 50000; @@ -421,7 +421,7 @@ class boss_magtheridon : public CreatureScript Blaze_Timer -= diff; if (!Phase3 && HealthBelowPct(30) - && !me->IsNonMeleeSpellCasted(false) // blast nova + && !me->IsNonMeleeSpellCast(false) // blast nova && !me->HasUnitState(UNIT_STATE_STUNNED)) // shadow cage and earthquake { Phase3 = true; diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp index 5d789359864..07401e1efbb 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp @@ -426,7 +426,7 @@ class boss_alar : public CreatureScript void DoMeleeAttackIfReady() { - if (me->isAttackReady() && !me->IsNonMeleeSpellCasted(false)) + if (me->isAttackReady() && !me->IsNonMeleeSpellCast(false)) { if (me->IsWithinMeleeRange(me->GetVictim())) { diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index e85c8781dd9..a6ff49d1e48 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -308,7 +308,7 @@ class boss_kaelthas : public CreatureScript uint32 Phase; uint32 PhaseSubphase; //generic uint32 Phase_Timer; //generic timer - uint32 PyrosCasted; + uint32 PyrosCast; bool InGravityLapse; bool IsCastingFireball; @@ -330,7 +330,7 @@ class boss_kaelthas : public CreatureScript GravityLapse_Phase = 0; NetherBeam_Timer = 8000; NetherVapor_Timer = 10000; - PyrosCasted = 0; + PyrosCast = 0; Phase = 0; InGravityLapse = false; IsCastingFireball = false; @@ -750,7 +750,7 @@ class boss_kaelthas : public CreatureScript { if (!IsCastingFireball) { - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) { //interruptable me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_INTERRUPT_CAST, false); @@ -844,19 +844,19 @@ class boss_kaelthas : public CreatureScript { DoCast(me, SPELL_SHOCK_BARRIER); ChainPyros = true; - PyrosCasted = 0; + PyrosCast = 0; ShockBarrier_Timer = 60000; } else ShockBarrier_Timer -= diff; //Chain Pyros (3 of them max) - if (ChainPyros && !me->IsNonMeleeSpellCasted(false)) + if (ChainPyros && !me->IsNonMeleeSpellCast(false)) { - if (PyrosCasted < 3) + if (PyrosCast < 3) { DoCastVictim(SPELL_PYROBLAST); - ++PyrosCasted; + ++PyrosCast; } else { diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp index 0e3018d3f98..741b1378e4a 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp @@ -190,7 +190,7 @@ class npc_millhouse_manastorm : public CreatureScript if (Pyroblast_Timer <= diff) { - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) return; Talk(SAY_PYRO); diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp index 48d955acbc3..d590093de56 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp @@ -137,7 +137,7 @@ class boss_harbinger_skyriss : public CreatureScript void DoSplit(uint32 val) { - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) me->InterruptNonMeleeSpells(false); Talk(SAY_IMAGE); @@ -211,7 +211,7 @@ class boss_harbinger_skyriss : public CreatureScript if (Fear_Timer <= diff) { - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) return; Talk(SAY_FEAR); @@ -228,7 +228,7 @@ class boss_harbinger_skyriss : public CreatureScript if (Domination_Timer <= diff) { - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) return; Talk(SAY_MIND); @@ -247,7 +247,7 @@ class boss_harbinger_skyriss : public CreatureScript { if (ManaBurn_Timer <= diff) { - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) return; if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1)) diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp index 1b362fe8a5a..fe072b437eb 100644 --- a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp +++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp @@ -126,7 +126,7 @@ class boss_high_botanist_freywinn : public CreatureScript { Talk(SAY_TREE); - if (me->IsNonMeleeSpellCasted(false)) + if (me->IsNonMeleeSpellCast(false)) me->InterruptNonMeleeSpells(true); me->RemoveAllAuras(); diff --git a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp index a6daf3b420d..bb8bbe9215e 100644 --- a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp +++ b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp @@ -881,7 +881,7 @@ class npc_simon_bunny : public CreatureScript /* Called when AI is playing the sequence for player. We cast the visual spell and then remove the - casted color from the casting sequence. + cast color from the casting sequence. */ void PlayNextColor() { diff --git a/src/server/scripts/Pet/pet_mage.cpp b/src/server/scripts/Pet/pet_mage.cpp index 85247b29f84..7ac50f4313c 100644 --- a/src/server/scripts/Pet/pet_mage.cpp +++ b/src/server/scripts/Pet/pet_mage.cpp @@ -49,7 +49,7 @@ class npc_pet_mage_mirror_image : public CreatureScript // Inherit Master's Threat List (not yet implemented) owner->CastSpell((Unit*)NULL, SPELL_MAGE_MASTERS_THREAT_LIST, true); // here mirror image casts on summoner spell (not present in client dbc) 49866 - // here should be auras (not present in client dbc): 35657, 35658, 35659, 35660 selfcasted by mirror images (stats related?) + // here should be auras (not present in client dbc): 35657, 35658, 35659, 35660 selfcast by mirror images (stats related?) // Clone Me! owner->CastSpell(me, SPELL_MAGE_CLONE_ME, false); } diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index 98ed2c8b331..f2c3473d8c6 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -475,20 +475,20 @@ class spell_gen_bonked : public SpellScriptLoader + EFFECT_0: SCRIPT_EFFECT + EFFECT_1: NONE + EFFECT_2: NONE - - Spells casted by players triggered by script: + - Spells cast by players triggered by script: + EFFECT_0: SCHOOL_DAMAGE + EFFECT_1: SCRIPT_EFFECT + EFFECT_2: FORCE_CAST - - Spells casted by NPCs on players: + - Spells cast by NPCs on players: + EFFECT_0: SCHOOL_DAMAGE + EFFECT_1: SCRIPT_EFFECT + EFFECT_2: NONE In the following script we handle the SCRIPT_EFFECT for effIndex EFFECT_0 and EFFECT_1. - When handling EFFECT_0 we're in the "Spells on vehicle bar used by players" case - and we'll trigger "Spells casted by players triggered by script" - - When handling EFFECT_1 we're in the "Spells casted by players triggered by script" - or "Spells casted by NPCs on players" so we'll search for the first defend layer and drop it. + and we'll trigger "Spells cast by players triggered by script" + - When handling EFFECT_1 we're in the "Spells cast by players triggered by script" + or "Spells cast by NPCs on players" so we'll search for the first defend layer and drop it. */ enum BreakShieldSpells @@ -1193,7 +1193,7 @@ class spell_gen_defend : public SpellScriptLoader { SpellInfo const* spell = sSpellMgr->GetSpellInfo(m_scriptSpellId); - // Defend spells casted by NPCs (add visuals) + // Defend spells cast by NPCs (add visuals) if (spell->Effects[EFFECT_0].ApplyAuraName == SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN) { AfterEffectApply += AuraEffectApplyFn(spell_gen_defend_AuraScript::RefreshVisualShields, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); @@ -1204,7 +1204,7 @@ class spell_gen_defend : public SpellScriptLoader if (spell->Effects[EFFECT_2].ApplyAuraName == SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN) OnEffectRemove += AuraEffectRemoveFn(spell_gen_defend_AuraScript::RemoveDummyFromDriver, EFFECT_2, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL); - // Defend spells casted by players (add/remove visuals) + // Defend spells cast by players (add/remove visuals) if (spell->Effects[EFFECT_1].ApplyAuraName == SPELL_AURA_DUMMY) { AfterEffectApply += AuraEffectApplyFn(spell_gen_defend_AuraScript::RefreshVisualShields, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); @@ -2039,15 +2039,15 @@ class spell_gen_mount : public SpellScriptLoader + EFFECT_0: SCRIPT_EFFECT + EFFECT_1: TRIGGER_SPELL + EFFECT_2: NONE - - Spells casted by player's mounts triggered by script: + - Spells cast by player's mounts triggered by script: + EFFECT_0: CHARGE + EFFECT_1: TRIGGER_SPELL + EFFECT_2: APPLY_AURA - - Spells casted by players on the target triggered by script: + - Spells cast by players on the target triggered by script: + EFFECT_0: SCHOOL_DAMAGE + EFFECT_1: SCRIPT_EFFECT + EFFECT_2: NONE - - Spells casted by NPCs on players: + - Spells cast by NPCs on players: + EFFECT_0: SCHOOL_DAMAGE + EFFECT_1: CHARGE + EFFECT_2: SCRIPT_EFFECT @@ -2055,12 +2055,12 @@ class spell_gen_mount : public SpellScriptLoader In the following script we handle the SCRIPT_EFFECT and CHARGE - When handling SCRIPT_EFFECT: + EFFECT_0: Corresponds to "Spells on vehicle bar used by players" and we make player's mount cast - the charge effect on the current target ("Spells casted by player's mounts triggered by script"). - + EFFECT_1 and EFFECT_2: Triggered when "Spells casted by player's mounts triggered by script" hits target, - corresponding to "Spells casted by players on the target triggered by script" and "Spells casted by + the charge effect on the current target ("Spells cast by player's mounts triggered by script"). + + EFFECT_1 and EFFECT_2: Triggered when "Spells cast by player's mounts triggered by script" hits target, + corresponding to "Spells cast by players on the target triggered by script" and "Spells cast by NPCs on players" and we check Defend layers and drop a charge of the first found. - When handling CHARGE: - + Only launched for "Spells casted by player's mounts triggered by script", makes the player cast the + + Only launched for "Spells cast by player's mounts triggered by script", makes the player cast the damaging spell on target with a small chance of failing it. */ diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp index 92a18a654d5..cfb43e8a3f8 100644 --- a/src/server/scripts/Spells/spell_quest.cpp +++ b/src/server/scripts/Spells/spell_quest.cpp @@ -1367,7 +1367,7 @@ class spell_q12372_destabilize_azure_dragonshrine_dummy : public SpellScriptLoad } }; -// ID - 50287 Azure Dragon: On Death Force Cast Wyrmrest Defender to Whisper to Controller - Random (casted from Azure Dragons and Azure Drakes on death) +// ID - 50287 Azure Dragon: On Death Force Cast Wyrmrest Defender to Whisper to Controller - Random (cast from Azure Dragons and Azure Drakes on death) class spell_q12372_azure_on_death_force_whisper : public SpellScriptLoader { public: diff --git a/src/server/scripts/World/guards.cpp b/src/server/scripts/World/guards.cpp index 5ba95dca199..b629fd06b32 100644 --- a/src/server/scripts/World/guards.cpp +++ b/src/server/scripts/World/guards.cpp @@ -106,7 +106,7 @@ public: return; // Make sure our attack is ready and we arn't currently casting - if (me->isAttackReady() && !me->IsNonMeleeSpellCasted(false)) + if (me->isAttackReady() && !me->IsNonMeleeSpellCast(false)) { //If we are within range melee the target if (me->IsWithinMeleeRange(me->GetVictim())) @@ -145,7 +145,7 @@ public: else { //Only run this code if we arn't already casting - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) { bool healing = false; SpellInfo const* info = NULL; diff --git a/src/server/scripts/World/mob_generic_creature.cpp b/src/server/scripts/World/mob_generic_creature.cpp index ed086712ca2..5cc9e68eb9b 100644 --- a/src/server/scripts/World/mob_generic_creature.cpp +++ b/src/server/scripts/World/mob_generic_creature.cpp @@ -93,7 +93,7 @@ public: if (me->IsWithinMeleeRange(me->GetVictim())) { //Make sure our attack is ready and we arn't currently casting - if (me->isAttackReady() && !me->IsNonMeleeSpellCasted(false)) + if (me->isAttackReady() && !me->IsNonMeleeSpellCast(false)) { bool Healing = false; SpellInfo const* info = NULL; @@ -124,7 +124,7 @@ public: else { //Only run this code if we arn't already casting - if (!me->IsNonMeleeSpellCasted(false)) + if (!me->IsNonMeleeSpellCast(false)) { bool Healing = false; SpellInfo const* info = NULL; diff --git a/src/server/shared/Database/Field.cpp b/src/server/shared/Database/Field.cpp index 51d918e716e..87151f7a9be 100644 --- a/src/server/shared/Database/Field.cpp +++ b/src/server/shared/Database/Field.cpp @@ -35,7 +35,7 @@ void Field::SetByteValue(const void* newValue, const size_t newSize, enum_field_ if (data.value) CleanUp(); - // This value stores raw bytes that have to be explicitly casted later + // This value stores raw bytes that have to be explicitly cast later if (newValue) { data.value = new char[newSize]; -- cgit v1.2.3 From 01a43e6a300a0321bf11082f2eecfb0e8ecc2e1b Mon Sep 17 00:00:00 2001 From: Malcrom Date: Wed, 25 Dec 2013 14:31:28 -0330 Subject: Core/QuestDef: Well I clicked revert but Git didn't play along. --- src/server/game/Quests/QuestDef.h | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'src') diff --git a/src/server/game/Quests/QuestDef.h b/src/server/game/Quests/QuestDef.h index 7c0db146a4a..f763777fe15 100644 --- a/src/server/game/Quests/QuestDef.h +++ b/src/server/game/Quests/QuestDef.h @@ -109,15 +109,15 @@ enum QuestStatus enum QuestGiverStatus { DIALOG_STATUS_NONE = 0, - DIALOG_STATUS_UNAVAILABLE = 2, - DIALOG_STATUS_LOW_LEVEL_AVAILABLE = 3, - DIALOG_STATUS_LOW_LEVEL_REWARD_REP = 4, - DIALOG_STATUS_LOW_LEVEL_AVAILABLE_REP = 5, - DIALOG_STATUS_INCOMPLETE = 6, - DIALOG_STATUS_REWARD_REP = 7, - DIALOG_STATUS_AVAILABLE_REP = 8, - DIALOG_STATUS_AVAILABLE = 9, - DIALOG_STATUS_REWARD2 = 10, // no yellow dot on minimap + DIALOG_STATUS_UNAVAILABLE = 1, + DIALOG_STATUS_LOW_LEVEL_AVAILABLE = 2, + DIALOG_STATUS_LOW_LEVEL_REWARD_REP = 3, + DIALOG_STATUS_LOW_LEVEL_AVAILABLE_REP = 4, + DIALOG_STATUS_INCOMPLETE = 5, + DIALOG_STATUS_REWARD_REP = 6, + DIALOG_STATUS_AVAILABLE_REP = 7, + DIALOG_STATUS_AVAILABLE = 8, + DIALOG_STATUS_REWARD2 = 9, // no yellow dot on minimap DIALOG_STATUS_REWARD = 10, // yellow dot on minimap // Custom value meaning that script call did not return any valid quest status -- cgit v1.2.3 From 9b88a789e6cb12990d0b7b04e42fe876dc6dba9f Mon Sep 17 00:00:00 2001 From: jackpoz Date: Wed, 25 Dec 2013 19:17:44 +0100 Subject: Scripts/Blood Furnace: Fix crash in Broggok script Fix a NULL dereference exception in Broggok npc id 17380 script, happening when spawning it outside of an instance. Fixes #11344 --- .../scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp index be4cac80adb..307a329fd95 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp @@ -71,7 +71,8 @@ class boss_broggok : public CreatureScript PoisonSpawn_Timer = 5000; PoisonBolt_Timer = 7000; DoAction(ACTION_RESET_BROGGOK); - instance->SetData(TYPE_BROGGOK_EVENT, NOT_STARTED); + if (instance) + instance->SetData(TYPE_BROGGOK_EVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE -- cgit v1.2.3 From e255d1d37667f21612f9fcf0c14a23b2bb2f0e9b Mon Sep 17 00:00:00 2001 From: jackpoz Date: Wed, 25 Dec 2013 22:52:35 +0100 Subject: Core/Transports: Fix possible crash Fix a crash happening when deleting an instance with transports. This case doesn't appear in current sources but could have happened in ICC and HoR. --- src/server/game/Maps/Map.cpp | 20 +++++++++++--------- 1 file changed, 11 insertions(+), 9 deletions(-) (limited to 'src') diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index b57b50dd422..5b22940670f 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -63,15 +63,6 @@ Map::~Map() obj->ResetMap(); } - for (TransportsContainer::iterator itr = _transports.begin(); itr != _transports.end();) - { - Transport* transport = *itr; - ++itr; - - transport->RemoveFromWorld(); - delete transport; - } - if (!m_scriptSchedule.empty()) sScriptMgr->DecreaseScheduledScriptCount(m_scriptSchedule.size()); @@ -1357,6 +1348,17 @@ void Map::UnloadAll() ++i; UnloadGrid(grid, true); // deletes the grid and removes it from the GridRefManager } + + for (TransportsContainer::iterator itr = _transports.begin(); itr != _transports.end();) + { + Transport* transport = *itr; + ++itr; + + transport->RemoveFromWorld(); + delete transport; + } + + _transports.clear(); } // ***************************** -- cgit v1.2.3 From 3921f20c18c3cfa9e92c31aac0f786f0e13fd3b2 Mon Sep 17 00:00:00 2001 From: MitchesD Date: Thu, 26 Dec 2013 01:14:19 +0100 Subject: Scripts/ObsidianSanctum: added creature_formations for surrounding creatures and some clean up --- .../2013_12_27_01_world_creature_formations.sql | 25 ++++++++ .../scripts/Northrend/Naxxramas/boss_noth.cpp | 68 ++++++++++++---------- 2 files changed, 62 insertions(+), 31 deletions(-) create mode 100644 sql/updates/world/2013_12_27_01_world_creature_formations.sql (limited to 'src') diff --git a/sql/updates/world/2013_12_27_01_world_creature_formations.sql b/sql/updates/world/2013_12_27_01_world_creature_formations.sql new file mode 100644 index 00000000000..08b22a544b9 --- /dev/null +++ b/sql/updates/world/2013_12_27_01_world_creature_formations.sql @@ -0,0 +1,25 @@ +DELETE FROM `creature_formations` WHERE `leaderGUID` = 126396; +INSERT INTO `creature_formations` (`leaderGUID`, `memberGUID`, `dist`, `angle`, `groupAI`, `point_1`, `point_2`) VALUES +(126396, 126396, 0, 0, 1, 0, 0), +(126396, 126399, 0, 0, 1, 0, 0), +(126396, 126403, 0, 0, 1, 0, 0), +(126396, 126411, 0, 0, 1, 0, 0), +(126396, 126404, 0, 0, 1, 0, 0), +(126396, 126410, 0, 0, 1, 0, 0), +(126396, 126398, 0, 0, 1, 0, 0), +(126396, 126409, 0, 0, 1, 0, 0), +(126396, 126402, 0, 0, 1, 0, 0), +(126396, 126418, 0, 0, 1, 0, 0), +(126396, 126419, 0, 0, 1, 0, 0), +(126396, 126397, 0, 0, 1, 0, 0), +(126396, 126401, 0, 0, 1, 0, 0), +(126396, 126407, 0, 0, 1, 0, 0), +(126396, 126408, 0, 0, 1, 0, 0), +(126396, 126420, 0, 0, 1, 0, 0), +(126396, 126421, 0, 0, 1, 0, 0), +(126396, 126412, 0, 0, 1, 0, 0), +(126396, 126406, 0, 0, 1, 0, 0), +(126396, 126400, 0, 0, 1, 0, 0), +(126396, 126405, 0, 0, 1, 0, 0), +(126396, 126416, 0, 0, 1, 0, 0), +(126396, 126417, 0, 0, 1, 0, 0); diff --git a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp index d90db5e077e..b56ecdd8b53 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp @@ -37,23 +37,20 @@ enum Noth NPC_GUARDIAN = 16981 }; -#define SPELL_BLINK RAND(29208, 29209, 29210, 29211) +#define SPELL_BLINK RAND(29208, 29209, 29210, 29211) // Teleport position of Noth on his balcony -#define TELE_X 2631.370f -#define TELE_Y -3529.680f -#define TELE_Z 274.040f -#define TELE_O 6.277f +Position const Teleport = { 2631.370f, -3529.680f, 274.040f, 6.277f }; #define MAX_SUMMON_POS 5 -const float SummonPos[MAX_SUMMON_POS][4] = +Position const SummonPos[MAX_SUMMON_POS] = { - {2728.12f, -3544.43f, 261.91f, 6.04f}, - {2729.05f, -3544.47f, 261.91f, 5.58f}, - {2728.24f, -3465.08f, 264.20f, 3.56f}, - {2704.11f, -3456.81f, 265.53f, 4.51f}, - {2663.56f, -3464.43f, 262.66f, 5.20f}, + { 2728.12f, -3544.43f, 261.91f, 6.04f }, + { 2729.05f, -3544.47f, 261.91f, 5.58f }, + { 2728.24f, -3465.08f, 264.20f, 3.56f }, + { 2704.11f, -3456.81f, 265.53f, 4.51f }, + { 2663.56f, -3464.43f, 262.66f, 5.20f } }; enum Events @@ -65,7 +62,7 @@ enum Events EVENT_WARRIOR, EVENT_BALCONY, EVENT_WAVE, - EVENT_GROUND, + EVENT_GROUND }; class boss_noth : public CreatureScript @@ -73,17 +70,10 @@ class boss_noth : public CreatureScript public: boss_noth() : CreatureScript("boss_noth") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new boss_nothAI(creature); - } - struct boss_nothAI : public BossAI { boss_nothAI(Creature* creature) : BossAI(creature, BOSS_NOTH) { } - uint32 waveCount, balconyCount; - void Reset() OVERRIDE { me->SetReactState(REACT_AGGRESSIVE); @@ -104,6 +94,7 @@ public: me->SetReactState(REACT_AGGRESSIVE); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); DoZoneInCombat(); + if (me->getThreatManager().isThreatListEmpty()) EnterEvadeMode(); else @@ -138,11 +129,7 @@ public: void SummonUndead(uint32 entry, uint32 num) { for (uint32 i = 0; i < num; ++i) - { - uint32 pos = rand()%MAX_SUMMON_POS; - me->SummonCreature(entry, SummonPos[pos][0], SummonPos[pos][1], SummonPos[pos][2], - SummonPos[pos][3], TEMPSUMMON_CORPSE_DESPAWN, 60000); - } + me->SummonCreature(entry, SummonPos[rand()%MAX_SUMMON_POS], TEMPSUMMON_CORPSE_DESPAWN, 60000); } void UpdateAI(uint32 diff) OVERRIDE @@ -152,6 +139,9 @@ public: events.Update(diff); + if (me->HasUnitState(UNIT_STATE_CASTING)) + return; + while (uint32 eventId = events.ExecuteEvent()) { switch (eventId) @@ -176,7 +166,7 @@ public: me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->AttackStop(); me->RemoveAllAuras(); - me->NearTeleportTo(TELE_X, TELE_Y, TELE_Z, TELE_O); + me->NearTeleportTo(Teleport.GetPositionX(), Teleport.GetPositionY(), Teleport.GetPositionZ(), Teleport.GetOrientation()); events.Reset(); events.ScheduleEvent(EVENT_WAVE, urand(2000, 5000)); waveCount = 0; @@ -185,12 +175,20 @@ public: Talk(SAY_SUMMON); switch (balconyCount) { - case 0: SummonUndead(NPC_CHAMPION, RAID_MODE(2, 4)); break; - case 1: SummonUndead(NPC_CHAMPION, RAID_MODE(1, 2)); - SummonUndead(NPC_GUARDIAN, RAID_MODE(1, 2)); break; - case 2: SummonUndead(NPC_GUARDIAN, RAID_MODE(2, 4)); break; - default:SummonUndead(NPC_CHAMPION, RAID_MODE(5, 10)); - SummonUndead(NPC_GUARDIAN, RAID_MODE(5, 10));break; + case 0: + SummonUndead(NPC_CHAMPION, RAID_MODE(2, 4)); + break; + case 1: + SummonUndead(NPC_CHAMPION, RAID_MODE(1, 2)); + SummonUndead(NPC_GUARDIAN, RAID_MODE(1, 2)); + break; + case 2: + SummonUndead(NPC_GUARDIAN, RAID_MODE(2, 4)); + break; + default: + SummonUndead(NPC_CHAMPION, RAID_MODE(5, 10)); + SummonUndead(NPC_GUARDIAN, RAID_MODE(5, 10)); + break; } ++waveCount; events.ScheduleEvent(waveCount < 2 ? EVENT_WAVE : EVENT_GROUND, urand(30000, 45000)); @@ -211,8 +209,16 @@ public: if (me->HasReactState(REACT_AGGRESSIVE)) DoMeleeAttackIfReady(); } + + private: + uint32 waveCount; + uint32 balconyCount; }; + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new boss_nothAI(creature); + } }; void AddSC_boss_noth() -- cgit v1.2.3 From 29acf99ea626cf71c06fa8fd0481d7f70d33890e Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 28 Dec 2013 12:44:22 +0100 Subject: Core/Transports: Fixed new spawned transports not being visible for players already present on map --- src/server/game/Entities/Transport/Transport.cpp | 28 ------------------------ src/server/game/Maps/Map.cpp | 28 ++++++++++++++++++++++++ 2 files changed, 28 insertions(+), 28 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Transport/Transport.cpp b/src/server/game/Entities/Transport/Transport.cpp index 386a36ae1f0..860a84d5e83 100644 --- a/src/server/game/Entities/Transport/Transport.cpp +++ b/src/server/game/Entities/Transport/Transport.cpp @@ -411,38 +411,10 @@ bool Transport::TeleportTransport(uint32 newMapid, float x, float y, float z) if (oldMap->GetId() != newMapid) { Map* newMap = sMapMgr->CreateBaseMap(newMapid); - Map::PlayerList const& oldPlayers = GetMap()->GetPlayers(); - if (!oldPlayers.isEmpty()) - { - UpdateData data; - BuildOutOfRangeUpdateBlock(&data); - WorldPacket packet; - data.BuildPacket(&packet); - for (Map::PlayerList::const_iterator itr = oldPlayers.begin(); itr != oldPlayers.end(); ++itr) - if (itr->GetSource()->GetTransport() != this) - itr->GetSource()->SendDirectMessage(&packet); - } - UnloadStaticPassengers(); GetMap()->RemoveFromMap(this, false); SetMap(newMap); - Map::PlayerList const& newPlayers = GetMap()->GetPlayers(); - if (!newPlayers.isEmpty()) - { - for (Map::PlayerList::const_iterator itr = newPlayers.begin(); itr != newPlayers.end(); ++itr) - { - if (itr->GetSource()->GetTransport() != this) - { - UpdateData data; - BuildCreateUpdateBlockForPlayer(&data, itr->GetSource()); - WorldPacket packet; - data.BuildPacket(&packet); - itr->GetSource()->SendDirectMessage(&packet); - } - } - } - for (std::set::iterator itr = _passengers.begin(); itr != _passengers.end();) { WorldObject* obj = (*itr++); diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 5b22940670f..3723fc4ab45 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -553,6 +553,22 @@ bool Map::AddToMap(Transport* obj) obj->AddToWorld(); _transports.insert(obj); + // Broadcast creation to players + if (!GetPlayers().isEmpty()) + { + for (Map::PlayerList::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr) + { + if (itr->GetSource()->GetTransport() != obj) + { + UpdateData data; + obj->BuildCreateUpdateBlockForPlayer(&data, itr->GetSource()); + WorldPacket packet; + data.BuildPacket(&packet); + itr->GetSource()->SendDirectMessage(&packet); + } + } + } + return true; } @@ -801,6 +817,18 @@ void Map::RemoveFromMap(Transport* obj, bool remove) { obj->RemoveFromWorld(); + Map::PlayerList const& players = GetPlayers(); + if (!players.isEmpty()) + { + UpdateData data; + obj->BuildOutOfRangeUpdateBlock(&data); + WorldPacket packet; + data.BuildPacket(&packet); + for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) + if (itr->GetSource()->GetTransport() != obj) + itr->GetSource()->SendDirectMessage(&packet); + } + if (_transportsUpdateIter != _transports.end()) { TransportsContainer::iterator itr = _transports.find(obj); -- cgit v1.2.3 From 533180f2a16abb4016a0fcc5f55272b841648778 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 28 Dec 2013 13:02:05 +0100 Subject: Core/Battlegrounds: Removed unneeded code --- src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp | 5 ----- 1 file changed, 5 deletions(-) (limited to 'src') diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp index aa3568a62d5..0b04d81bd5b 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp @@ -397,11 +397,6 @@ bool BattlegroundIC::SetupBattleground() return false; } - //Send transport init packet to all player in map - for (BattlegroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr) - if (Player* player = ObjectAccessor::FindPlayer(itr->first)) - GetBgMap()->SendInitTransports(player); - // setting correct factions for Keep Cannons for (uint8 i = BG_IC_NPC_KEEP_CANNON_1; i < BG_IC_NPC_KEEP_CANNON_12; ++i) GetBGCreature(i)->setFaction(BG_IC_Factions[0]); -- cgit v1.2.3 From 2a7f03039dd95a5dc5e3463f1de3b8ea426a2f14 Mon Sep 17 00:00:00 2001 From: jackpoz Date: Sat, 28 Dec 2013 17:24:43 +0100 Subject: Core/Misc: Fix warnings Fix warnings appearing with -Wstrict-aliasing flag. --- src/server/authserver/Main.cpp | 2 +- src/server/worldserver/Master.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/authserver/Main.cpp b/src/server/authserver/Main.cpp index 80a810e4ce1..c4a130e7aa1 100644 --- a/src/server/authserver/Main.cpp +++ b/src/server/authserver/Main.cpp @@ -229,7 +229,7 @@ extern int main(int argc, char** argv) { CPU_ZERO(&mask); sched_getaffinity(0, sizeof(mask), &mask); - TC_LOG_INFO("server.authserver", "Using processors (bitmask, hex): %x", *(uint32*)(&mask)); + TC_LOG_INFO("server.authserver", "Using processors (bitmask, hex): %lx", *(__cpu_mask*)(&mask)); } } diff --git a/src/server/worldserver/Master.cpp b/src/server/worldserver/Master.cpp index 3fcd4c28f0f..eebf46f3831 100644 --- a/src/server/worldserver/Master.cpp +++ b/src/server/worldserver/Master.cpp @@ -251,7 +251,7 @@ int Master::Run() { CPU_ZERO(&mask); sched_getaffinity(0, sizeof(mask), &mask); - TC_LOG_INFO("server.worldserver", "Using processors (bitmask, hex): %x", *(uint32*)(&mask)); + TC_LOG_INFO("server.worldserver", "Using processors (bitmask, hex): %lx", *(__cpu_mask*)(&mask)); } } -- cgit v1.2.3 From 3744c141841917075c295c3c38643e3d156eb9d4 Mon Sep 17 00:00:00 2001 From: jackpoz Date: Sun, 29 Dec 2013 01:19:52 +0100 Subject: Scripts/Misc: Ensure Creatures are in instances when required Create ScriptedAIs that require a InstanceScript reference only if the InstanceScript exists, so if these Creatures are in an instance. ScriptedAIs that don't require a InstanceScript reference have not been modified. This fixes many possible NULL dereference crashes happening when spawning a scripted Creature outside of an instance. Fixed a GetOwner() and a ToPlayer() NULL dereference crashes too. --- src/server/game/Instances/InstanceScript.h | 12 +++++++- .../BlackrockDepths/blackrock_depths.cpp | 4 +-- .../boss_emperor_dagran_thaurissan.cpp | 2 +- .../BlackrockDepths/boss_tomb_of_seven.cpp | 2 +- .../BlackrockMountain/BlackrockSpire/boss_gyth.cpp | 2 +- .../BlackrockSpire/boss_lord_valthalak.cpp | 2 +- .../BlackrockSpire/boss_pyroguard_emberseer.cpp | 2 +- .../BlackrockSpire/boss_rend_blackhand.cpp | 2 +- .../BlackwingLair/boss_broodlord_lashlayer.cpp | 2 +- .../BlackwingLair/boss_chromaggus.cpp | 2 +- .../BlackwingLair/boss_ebonroc.cpp | 2 +- .../BlackwingLair/boss_firemaw.cpp | 2 +- .../BlackwingLair/boss_flamegor.cpp | 2 +- .../BlackwingLair/boss_nefarian.cpp | 4 +-- .../BlackwingLair/boss_razorgore.cpp | 2 +- .../BlackrockMountain/MoltenCore/boss_golemagg.cpp | 2 +- .../MoltenCore/boss_majordomo_executus.cpp | 2 +- .../BlackrockMountain/MoltenCore/boss_ragnaros.cpp | 4 +-- .../EasternKingdoms/Deadmines/boss_mr_smite.cpp | 2 +- .../EasternKingdoms/Gnomeregan/gnomeregan.cpp | 2 +- .../EasternKingdoms/Karazhan/boss_moroes.cpp | 14 ++++----- .../EasternKingdoms/Karazhan/boss_netherspite.cpp | 2 +- .../EasternKingdoms/Karazhan/boss_nightbane.cpp | 2 +- .../Karazhan/boss_prince_malchezaar.cpp | 2 +- .../Karazhan/boss_shade_of_aran.cpp | 2 +- .../Karazhan/boss_terestian_illhoof.cpp | 4 +-- .../EasternKingdoms/Karazhan/bosses_opera.cpp | 16 +++++----- .../scripts/EasternKingdoms/Karazhan/karazhan.cpp | 4 +-- .../MagistersTerrace/boss_felblood_kaelthas.cpp | 4 +-- .../MagistersTerrace/boss_priestess_delrissa.cpp | 18 ++++++------ .../MagistersTerrace/boss_selin_fireheart.cpp | 2 +- .../MagistersTerrace/boss_vexallus.cpp | 2 +- .../ScarletMonastery/boss_headless_horseman.cpp | 2 +- .../ScarletMonastery/boss_interrogator_vishas.cpp | 2 +- .../boss_mograine_and_whitemane.cpp | 4 +-- .../Scholomance/boss_darkmaster_gandling.cpp | 2 +- .../Scholomance/boss_kirtonos_the_herald.cpp | 2 +- .../ShadowfangKeep/shadowfang_keep.cpp | 4 +-- .../Stratholme/boss_baron_rivendare.cpp | 2 +- .../Stratholme/boss_baroness_anastari.cpp | 2 +- .../Stratholme/boss_maleki_the_pallid.cpp | 2 +- .../EasternKingdoms/Stratholme/boss_nerubenkan.cpp | 2 +- .../Stratholme/boss_order_of_silver_hand.cpp | 2 +- .../Stratholme/boss_ramstein_the_gorger.cpp | 2 +- .../SunwellPlateau/boss_kalecgos.cpp | 4 +-- .../SunwellPlateau/boss_kiljaeden.cpp | 6 ++-- .../EasternKingdoms/SunwellPlateau/boss_muru.cpp | 4 +-- .../EasternKingdoms/Uldaman/boss_archaedas.cpp | 6 ++-- .../EasternKingdoms/ZulAman/boss_akilzon.cpp | 2 +- .../EasternKingdoms/ZulAman/boss_halazzi.cpp | 2 +- .../EasternKingdoms/ZulAman/boss_hexlord.cpp | 16 +++++----- .../EasternKingdoms/ZulAman/boss_janalai.cpp | 6 ++-- .../EasternKingdoms/ZulAman/boss_nalorakk.cpp | 2 +- .../EasternKingdoms/ZulAman/boss_zuljin.cpp | 2 +- .../scripts/EasternKingdoms/ZulAman/zulaman.cpp | 4 +-- .../EasternKingdoms/ZulGurub/boss_hakkar.cpp | 2 +- .../EasternKingdoms/ZulGurub/boss_jeklik.cpp | 2 +- .../EasternKingdoms/ZulGurub/boss_jindo.cpp | 2 +- .../EasternKingdoms/ZulGurub/boss_mandokir.cpp | 2 +- .../EasternKingdoms/ZulGurub/boss_thekal.cpp | 6 ++-- .../BlackfathomDeeps/blackfathom_deeps.cpp | 2 +- .../Kalimdor/BlackfathomDeeps/boss_gelihast.cpp | 2 +- .../Kalimdor/BlackfathomDeeps/boss_kelris.cpp | 2 +- .../BattleForMountHyjal/boss_anetheron.cpp | 4 +-- .../BattleForMountHyjal/boss_archimonde.cpp | 4 +-- .../BattleForMountHyjal/boss_azgalor.cpp | 4 +-- .../BattleForMountHyjal/boss_kazrogal.cpp | 2 +- .../BattleForMountHyjal/boss_rage_winterchill.cpp | 2 +- .../CavernsOfTime/BattleForMountHyjal/hyjal.cpp | 9 ++++++ .../BattleForMountHyjal/hyjal_trash.cpp | 18 ++++++------ .../CullingOfStratholme/boss_chrono_lord_epoch.cpp | 2 +- .../boss_infinite_corruptor.cpp | 2 +- .../CullingOfStratholme/boss_mal_ganis.cpp | 2 +- .../CullingOfStratholme/boss_meathook.cpp | 2 +- .../boss_salramm_the_fleshcrafter.cpp | 2 +- .../CullingOfStratholme/culling_of_stratholme.cpp | 2 +- .../boss_captain_skarloc.cpp | 2 +- .../EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp | 2 +- .../EscapeFromDurnholdeKeep/old_hillsbrad.cpp | 4 +-- .../CavernsOfTime/TheBlackMorass/boss_aeonus.cpp | 2 +- .../TheBlackMorass/boss_chrono_lord_deja.cpp | 2 +- .../CavernsOfTime/TheBlackMorass/boss_temporus.cpp | 2 +- .../TheBlackMorass/the_black_morass.cpp | 4 +-- .../scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp | 2 +- .../Kalimdor/RazorfenDowns/razorfen_downs.cpp | 6 ++-- .../Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp | 4 +-- .../scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp | 2 +- .../Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp | 2 +- .../Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp | 2 +- .../Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp | 6 ++-- .../Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp | 4 +-- .../TempleOfAhnQiraj/boss_twinemperors.cpp | 4 +-- .../Kalimdor/WailingCaverns/wailing_caverns.cpp | 2 +- .../scripts/Kalimdor/ZulFarrak/boss_zum_rah.cpp | 2 +- .../scripts/Kalimdor/ZulFarrak/zulfarrak.cpp | 4 +-- .../AzjolNerub/Ahnkahet/boss_herald_volazj.cpp | 2 +- .../Ahnkahet/boss_jedoga_shadowseeker.cpp | 6 ++-- .../AzjolNerub/AzjolNerub/boss_anubarak.cpp | 2 +- .../AzjolNerub/AzjolNerub/boss_hadronox.cpp | 2 +- .../AzjolNerub/boss_krikthir_the_gatewatcher.cpp | 2 +- .../TrialOfTheChampion/boss_argent_challenge.cpp | 6 ++-- .../TrialOfTheChampion/boss_black_knight.cpp | 2 +- .../TrialOfTheChampion/boss_grand_champions.cpp | 12 ++++---- .../TrialOfTheChampion/trial_of_the_champion.cpp | 2 +- .../TrialOfTheCrusader/boss_anubarak_trial.cpp | 6 ++-- .../TrialOfTheCrusader/boss_faction_champions.cpp | 34 +++++++++++----------- .../TrialOfTheCrusader/boss_lord_jaraxxus.cpp | 8 ++--- .../TrialOfTheCrusader/boss_northrend_beasts.cpp | 14 ++++----- .../TrialOfTheCrusader/boss_twin_valkyr.cpp | 4 +-- .../TrialOfTheCrusader/trial_of_the_crusader.cpp | 10 +++---- .../FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp | 4 +-- .../ForgeOfSouls/boss_devourer_of_souls.cpp | 2 +- .../FrozenHalls/ForgeOfSouls/forge_of_souls.cpp | 4 +-- .../FrozenHalls/HallsOfReflection/boss_falric.cpp | 2 +- .../FrozenHalls/HallsOfReflection/boss_marwyn.cpp | 2 +- .../HallsOfReflection/halls_of_reflection.cpp | 18 ++++++------ .../Northrend/Gundrak/boss_drakkari_colossus.cpp | 6 ++-- src/server/scripts/Northrend/Gundrak/boss_eck.cpp | 4 +-- .../scripts/Northrend/Gundrak/boss_gal_darah.cpp | 2 +- .../scripts/Northrend/Gundrak/boss_moorabi.cpp | 2 +- .../scripts/Northrend/Gundrak/boss_slad_ran.cpp | 2 +- .../IcecrownCitadel/boss_valithria_dreamwalker.cpp | 2 +- .../Northrend/Naxxramas/boss_anubrekhan.cpp | 2 +- .../scripts/Northrend/Naxxramas/boss_faerlina.cpp | 2 +- .../Northrend/Naxxramas/boss_four_horsemen.cpp | 2 +- .../scripts/Northrend/Naxxramas/boss_gothik.cpp | 2 +- .../scripts/Northrend/Naxxramas/boss_heigan.cpp | 2 +- .../scripts/Northrend/Naxxramas/boss_kelthuzad.cpp | 4 +-- .../scripts/Northrend/Naxxramas/boss_noth.cpp | 2 +- .../scripts/Northrend/Naxxramas/boss_patchwerk.cpp | 2 +- .../scripts/Northrend/Naxxramas/boss_thaddius.cpp | 6 ++-- .../Northrend/Nexus/EyeOfEternity/boss_malygos.cpp | 16 +++++----- .../Northrend/Nexus/Nexus/boss_anomalus.cpp | 4 +-- .../Northrend/Nexus/Nexus/boss_keristrasza.cpp | 2 +- .../Northrend/Nexus/Nexus/boss_magus_telestra.cpp | 2 +- .../scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp | 2 +- .../scripts/Northrend/Nexus/Oculus/boss_varos.cpp | 2 +- .../Ulduar/HallsOfLightning/boss_bjarngrim.cpp | 4 +-- .../Ulduar/HallsOfLightning/boss_ionar.cpp | 4 +-- .../Ulduar/HallsOfLightning/boss_loken.cpp | 2 +- .../Ulduar/HallsOfLightning/boss_volkhan.cpp | 2 +- .../Northrend/Ulduar/Ulduar/boss_auriaya.cpp | 6 ++-- .../Ulduar/Ulduar/boss_flame_leviathan.cpp | 4 +-- .../scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp | 8 ++--- .../Northrend/Ulduar/Ulduar/boss_general_vezax.cpp | 4 +-- .../scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp | 4 +-- .../Northrend/Ulduar/Ulduar/boss_razorscale.cpp | 4 +-- .../scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp | 8 ++--- .../UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp | 10 +++---- .../UtgardeKeep/UtgardePinnacle/boss_skadi.cpp | 2 +- .../Northrend/VaultOfArchavon/boss_emalon.cpp | 2 +- .../Northrend/VaultOfArchavon/boss_toravon.cpp | 2 +- .../Northrend/VioletHold/boss_cyanigosa.cpp | 2 +- .../scripts/Northrend/VioletHold/boss_erekem.cpp | 4 +-- .../scripts/Northrend/VioletHold/boss_ichoron.cpp | 4 +-- .../Northrend/VioletHold/boss_lavanthor.cpp | 2 +- .../scripts/Northrend/VioletHold/boss_moragg.cpp | 2 +- .../scripts/Northrend/VioletHold/boss_xevozz.cpp | 4 +-- .../scripts/Northrend/VioletHold/boss_zuramat.cpp | 2 +- .../scripts/Northrend/VioletHold/violet_hold.cpp | 22 +++++++------- .../scripts/Northrend/zone_borean_tundra.cpp | 3 ++ .../scripts/Outland/BlackTemple/black_temple.cpp | 2 +- .../scripts/Outland/BlackTemple/boss_bloodboil.cpp | 2 +- .../scripts/Outland/BlackTemple/boss_illidan.cpp | 6 ++-- .../Outland/BlackTemple/boss_mother_shahraz.cpp | 2 +- .../BlackTemple/boss_reliquary_of_souls.cpp | 2 +- .../Outland/BlackTemple/boss_shade_of_akama.cpp | 18 ++++++------ .../scripts/Outland/BlackTemple/boss_supremus.cpp | 2 +- .../Outland/BlackTemple/boss_teron_gorefiend.cpp | 2 +- .../Outland/BlackTemple/boss_warlord_najentus.cpp | 2 +- .../Outland/BlackTemple/illidari_council.cpp | 10 +++---- .../SerpentShrine/boss_fathomlord_karathress.cpp | 8 ++--- .../SerpentShrine/boss_hydross_the_unstable.cpp | 2 +- .../SerpentShrine/boss_lady_vashj.cpp | 10 +++---- .../SerpentShrine/boss_leotheras_the_blind.cpp | 4 +-- .../SerpentShrine/boss_lurker_below.cpp | 2 +- .../SerpentShrine/boss_morogrim_tidewalker.cpp | 2 +- .../SteamVault/boss_hydromancer_thespia.cpp | 2 +- .../SteamVault/boss_mekgineer_steamrigger.cpp | 4 +-- .../SteamVault/boss_warlord_kalithresh.cpp | 4 +-- .../HellfireCitadel/BloodFurnace/boss_broggok.cpp | 2 +- .../BloodFurnace/boss_kelidan_the_breaker.cpp | 4 +-- .../BloodFurnace/boss_the_maker.cpp | 2 +- .../HellfireRamparts/boss_omor_the_unscarred.cpp | 2 +- .../MagtheridonsLair/boss_magtheridon.cpp | 4 +-- .../ShatteredHalls/boss_nethekurse.cpp | 4 +-- .../ShatteredHalls/boss_warbringer_omrogg.cpp | 4 +-- .../boss_warchief_kargath_bladefist.cpp | 2 +- .../scripts/Outland/TempestKeep/Eye/boss_alar.cpp | 4 +-- .../Outland/TempestKeep/Eye/boss_astromancer.cpp | 4 +-- .../Outland/TempestKeep/Eye/boss_kaelthas.cpp | 10 +++---- .../Outland/TempestKeep/Eye/boss_void_reaver.cpp | 2 +- .../Mechanar/boss_nethermancer_sepethrea.cpp | 2 +- .../scripts/Outland/zone_blades_edge_mountains.cpp | 5 ++-- 194 files changed, 414 insertions(+), 391 deletions(-) (limited to 'src') diff --git a/src/server/game/Instances/InstanceScript.h b/src/server/game/Instances/InstanceScript.h index acc8012bbbc..ade08b3a35d 100644 --- a/src/server/game/Instances/InstanceScript.h +++ b/src/server/game/Instances/InstanceScript.h @@ -243,6 +243,16 @@ AI* GetInstanceAI(T* obj, char const* scriptName) return new AI(obj); return NULL; -} +}; + +template +AI* GetInstanceAI(T* obj) +{ + if (InstanceMap* instance = obj->GetMap()->ToInstanceMap()) + if (instance->GetInstanceScript()) + return new AI(obj); + + return NULL; +}; #endif // TRINITY_INSTANCE_DATA_H diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp index ee8f22ca66c..6949c73a1f3 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp @@ -117,7 +117,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_grimstoneAI(creature); + return GetInstanceAI(creature); } struct npc_grimstoneAI : public npc_escortAI @@ -1237,7 +1237,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_rocknotAI(creature); + return GetInstanceAI(creature); } struct npc_rocknotAI : public npc_escortAI diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp index dcf5ef56848..ecdfafea641 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp @@ -39,7 +39,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_draganthaurissanAI(creature); + return GetInstanceAI(creature); } struct boss_draganthaurissanAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp index 55e6862bda7..aa0d0810a08 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp @@ -140,7 +140,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_doomrelAI(creature); + return GetInstanceAI(creature); } struct boss_doomrelAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gyth.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gyth.cpp index dbc3056b1ff..b2d496501ff 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gyth.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gyth.cpp @@ -162,7 +162,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_gythAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp index 26540eb38a6..5a34bffca6f 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp @@ -128,7 +128,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_lord_valthalakAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp index 1c40385c0fd..0e14eedc813 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp @@ -316,7 +316,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_pyroguard_emberseerAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp index ff839e3cacb..efe53d0825a 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp @@ -438,7 +438,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_rend_blackhandAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_broodlord_lashlayer.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_broodlord_lashlayer.cpp index c9dc3d8f134..77afea4b656 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_broodlord_lashlayer.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_broodlord_lashlayer.cpp @@ -116,7 +116,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_broodlordAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp index 05effabe557..9878720b1dd 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp @@ -282,7 +282,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_chromaggusAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp index 0d79f3faeee..222bd6f80ea 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp @@ -92,7 +92,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_ebonrocAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp index 369e4e02f5a..983fe60a2d0 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp @@ -94,7 +94,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_firemawAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp index 060bfeb60b3..63b43d81ae4 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp @@ -100,7 +100,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_flamegorAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp index 0d3774e1b58..5e0f17b2330 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp @@ -376,7 +376,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_victor_nefariusAI(creature); + return GetInstanceAI(creature); } }; @@ -572,7 +572,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_nefarianAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp index caf2719eff9..c2e7b7a091c 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp @@ -156,7 +156,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_razorgoreAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp index 0fdb88923b3..bc94f1b0267 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp @@ -179,7 +179,7 @@ class npc_core_rager : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_core_ragerAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp index 1001516d42e..4c1ae6b302f 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp @@ -207,7 +207,7 @@ class boss_majordomo : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_majordomoAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp index d03f756f366..165c33573bd 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp @@ -306,7 +306,7 @@ class boss_ragnaros : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_ragnarosAI(creature); + return GetInstanceAI(creature); } }; @@ -342,7 +342,7 @@ class npc_son_of_flame : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_son_of_flameAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp index 8a7836b310e..16142215e9f 100644 --- a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp +++ b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp @@ -45,7 +45,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_mr_smiteAI(creature); + return GetInstanceAI(creature); } struct boss_mr_smiteAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp index 46683442a60..3fe806e09a8 100644 --- a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp +++ b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp @@ -90,7 +90,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_blastmaster_emi_shortfuseAI(creature); + return GetInstanceAI(creature); } bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp index fc37c42be85..006f619d3ab 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp @@ -98,7 +98,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_moroesAI(creature); + return GetInstanceAI(creature); } struct boss_moroesAI : public ScriptedAI @@ -393,7 +393,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_baroness_dorothea_millstipeAI(creature); + return GetInstanceAI(creature); } struct boss_baroness_dorothea_millstipeAI : public boss_moroes_guestAI @@ -456,7 +456,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_baron_rafe_dreugerAI(creature); + return GetInstanceAI(creature); } struct boss_baron_rafe_dreugerAI : public boss_moroes_guestAI @@ -513,7 +513,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_lady_catriona_von_indiAI(creature); + return GetInstanceAI(creature); } struct boss_lady_catriona_von_indiAI : public boss_moroes_guestAI @@ -583,7 +583,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_lady_keira_berrybuckAI(creature); + return GetInstanceAI(creature); } struct boss_lady_keira_berrybuckAI : public boss_moroes_guestAI @@ -657,7 +657,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_lord_robin_darisAI(creature); + return GetInstanceAI(creature); } struct boss_lord_robin_darisAI : public boss_moroes_guestAI @@ -713,7 +713,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_lord_crispin_ferenceAI(creature); + return GetInstanceAI(creature); } struct boss_lord_crispin_ferenceAI : public boss_moroes_guestAI diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp index 7111056cc69..52bec6dbf27 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp @@ -71,7 +71,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_netherspiteAI(creature); + return GetInstanceAI(creature); } struct boss_netherspiteAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp index 984ef902f05..5f3156ccc5a 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp @@ -71,7 +71,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_nightbaneAI(creature); + return GetInstanceAI(creature); } struct boss_nightbaneAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp index 9f7db5813d4..d8901174d62 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp @@ -179,7 +179,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_malchezaarAI(creature); + return GetInstanceAI(creature); } struct boss_malchezaarAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp index 2036d083f6b..b2c74fc45f8 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp @@ -86,7 +86,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_aranAI(creature); + return GetInstanceAI(creature); } struct boss_aranAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp index 9e7897cd56a..68ba0a3fd01 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp @@ -72,7 +72,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_kilrekAI(creature); + return GetInstanceAI(creature); } struct npc_kilrekAI : public ScriptedAI @@ -257,7 +257,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_terestianAI(creature); + return GetInstanceAI(creature); } struct boss_terestianAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp index da14ab8646e..c6f37b15a54 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp @@ -118,7 +118,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_dorotheeAI(creature); + return GetInstanceAI(creature); } struct boss_dorotheeAI : public ScriptedAI @@ -299,7 +299,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_strawmanAI(creature); + return GetInstanceAI(creature); } struct boss_strawmanAI : public ScriptedAI @@ -414,7 +414,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_tinheadAI(creature); + return GetInstanceAI(creature); } struct boss_tinheadAI : public ScriptedAI @@ -524,7 +524,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_roarAI(creature); + return GetInstanceAI(creature); } struct boss_roarAI : public ScriptedAI @@ -633,7 +633,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_croneAI(creature); + return GetInstanceAI(creature); } struct boss_croneAI : public ScriptedAI @@ -813,7 +813,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_bigbadwolfAI(creature); + return GetInstanceAI(creature); } struct boss_bigbadwolfAI : public ScriptedAI @@ -1015,7 +1015,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_julianneAI(creature); + return GetInstanceAI(creature); } struct boss_julianneAI : public ScriptedAI @@ -1138,7 +1138,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_romuloAI(creature); + return GetInstanceAI(creature); } struct boss_romuloAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp index e59889d24aa..ed010124d6f 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp @@ -412,7 +412,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_barnesAI(creature); + return GetInstanceAI(creature); } }; @@ -476,7 +476,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_image_of_medivhAI(creature); + return GetInstanceAI(creature); } struct npc_image_of_medivhAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp index 074ad3f1b96..15b3e6833c6 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp @@ -96,7 +96,7 @@ public: CreatureAI* GetAI(Creature* c) const OVERRIDE { - return new boss_felblood_kaelthasAI(c); + return GetInstanceAI(c); } struct boss_felblood_kaelthasAI : public ScriptedAI @@ -482,7 +482,7 @@ public: CreatureAI* GetAI(Creature* c) const OVERRIDE { - return new npc_felkael_phoenixAI(c); + return GetInstanceAI(c); } struct npc_felkael_phoenixAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp index af78b250ae1..b5110c3c3c7 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp @@ -110,7 +110,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_priestess_delrissaAI(creature); + return GetInstanceAI(creature); } struct boss_priestess_delrissaAI : public ScriptedAI @@ -504,7 +504,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_kagani_nightstrikeAI(creature); + return GetInstanceAI(creature); } struct boss_kagani_nightstrikeAI : public boss_priestess_lackey_commonAI @@ -608,7 +608,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_ellris_duskhallowAI(creature); + return GetInstanceAI(creature); } struct boss_ellris_duskhallowAI : public boss_priestess_lackey_commonAI @@ -699,7 +699,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_eramas_brightblazeAI(creature); + return GetInstanceAI(creature); } struct boss_eramas_brightblazeAI : public boss_priestess_lackey_commonAI @@ -760,7 +760,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_yazzaiAI(creature); + return GetInstanceAI(creature); } struct boss_yazzaiAI : public boss_priestess_lackey_commonAI @@ -890,7 +890,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_warlord_salarisAI(creature); + return GetInstanceAI(creature); } struct boss_warlord_salarisAI : public boss_priestess_lackey_commonAI @@ -1010,7 +1010,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_garaxxasAI(creature); + return GetInstanceAI(creature); } struct boss_garaxxasAI : public boss_priestess_lackey_commonAI @@ -1121,7 +1121,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_apokoAI(creature); + return GetInstanceAI(creature); } struct boss_apokoAI : public boss_priestess_lackey_commonAI @@ -1219,7 +1219,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_zelfanAI(creature); + return GetInstanceAI(creature); } struct boss_zelfanAI : public boss_priestess_lackey_commonAI diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp index d2dbc85f52a..bcb321cab2e 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp @@ -66,7 +66,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_selin_fireheartAI(creature); + return GetInstanceAI(creature); }; struct boss_selin_fireheartAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp index 24b48112bb6..553107b2e82 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp @@ -76,7 +76,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_vexallusAI(creature); + return GetInstanceAI(creature); }; struct boss_vexallusAI : public BossAI diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index 442dcf91f32..7c561f8b920 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -374,7 +374,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_headless_horsemanAI(creature); + return GetInstanceAI(creature); } struct boss_headless_horsemanAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp index a57c237c21a..48b133081bd 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp @@ -48,7 +48,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_interrogator_vishasAI(creature); + return GetInstanceAI(creature); } struct boss_interrogator_vishasAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp index 6e71729ab50..41e961360b5 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp @@ -65,7 +65,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_scarlet_commander_mograineAI(creature); + return GetInstanceAI(creature); } struct boss_scarlet_commander_mograineAI : public ScriptedAI @@ -231,7 +231,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_high_inquisitor_whitemaneAI(creature); + return GetInstanceAI(creature); } struct boss_high_inquisitor_whitemaneAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp index 2277c53ae6b..558dc030eaf 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp @@ -128,7 +128,7 @@ class boss_darkmaster_gandling : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_darkmaster_gandlingAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp index 2433390f8f5..e485db94e42 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp @@ -253,7 +253,7 @@ class boss_kirtonos_the_herald : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_kirtonos_the_heraldAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp index 8d89592090e..b8f3df2da60 100644 --- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp +++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp @@ -72,7 +72,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_shadowfang_prisonerAI(creature); + return GetInstanceAI(creature); } bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE @@ -158,7 +158,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_arugal_voidwalkerAI(creature); + return GetInstanceAI(creature); } struct npc_arugal_voidwalkerAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp index 16ec442d963..04edf4e3f43 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp @@ -68,7 +68,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_baron_rivendareAI(creature); + return GetInstanceAI(creature); } struct boss_baron_rivendareAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp index 1812e2efd8d..2f5750b6141 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp @@ -42,7 +42,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_baroness_anastariAI(creature); + return GetInstanceAI(creature); } struct boss_baroness_anastariAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp index 0f8340891a8..57bd138e7e1 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp @@ -43,7 +43,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_maleki_the_pallidAI(creature); + return GetInstanceAI(creature); } struct boss_maleki_the_pallidAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp index 2cacf80e27c..2eb5d6024d4 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp @@ -42,7 +42,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_nerubenkanAI(creature); + return GetInstanceAI(creature); } struct boss_nerubenkanAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp index 706c2e7b6fb..b5d03ae9261 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp @@ -58,7 +58,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_silver_hand_bossesAI(creature); + return GetInstanceAI(creature); } struct boss_silver_hand_bossesAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp index 79b8dd7dfe2..17eebf227e8 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp @@ -45,7 +45,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_ramstein_the_gorgerAI(creature); + return GetInstanceAI(creature); } struct boss_ramstein_the_gorgerAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp index 28f4bae9f0f..92d5c3121ed 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp @@ -441,7 +441,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_kalecAI(creature); + return GetInstanceAI(creature); } struct boss_kalecAI : public ScriptedAI @@ -575,7 +575,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_sathrovarrAI(creature); + return GetInstanceAI(creature); } struct boss_sathrovarrAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp index 5db7e182ea1..d3e1661aca9 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp @@ -236,7 +236,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_kalecgos_kjAI(creature); + return GetInstanceAI(creature); } struct boss_kalecgos_kjAI : public ScriptedAI @@ -389,7 +389,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_kiljaeden_controllerAI(creature); + return GetInstanceAI(creature); } struct npc_kiljaeden_controllerAI : public ScriptedAI @@ -1150,7 +1150,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_shield_orbAI(creature); + return GetInstanceAI(creature); } struct npc_shield_orbAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp index 8da162bae14..add0885a8a2 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp @@ -371,7 +371,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_muru_portalAI(creature); + return GetInstanceAI(creature); } struct npc_muru_portalAI : public ScriptedAI @@ -571,7 +571,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_blackholeAI(creature); + return GetInstanceAI(creature); } struct npc_blackholeAI : public ScriptedAI diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp index 69ee53f0762..bae21721634 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp @@ -206,7 +206,7 @@ class boss_archaedas : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_archaedasAI(creature); + return GetInstanceAI(creature); } }; @@ -305,7 +305,7 @@ class npc_archaedas_minions : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_archaedas_minionsAI(creature); + return GetInstanceAI(creature); } }; @@ -368,7 +368,7 @@ class npc_stonekeepers : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_stonekeepersAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp index f436b3c89ab..f9470f89209 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp @@ -363,7 +363,7 @@ class boss_akilzon : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_akilzonAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp index 594cc3d2918..116c450ddab 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp @@ -343,7 +343,7 @@ class boss_halazzi : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_halazziAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp index 78c1395d82d..42f8837ac81 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp @@ -510,7 +510,7 @@ class boss_hexlord_malacrass : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_hex_lord_malacrassAI(creature); + return GetInstanceAI(creature); } }; @@ -567,7 +567,7 @@ class boss_thurg : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_thurgAI(creature); + return GetInstanceAI(creature); } }; @@ -664,7 +664,7 @@ class boss_alyson_antille : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_alyson_antilleAI(creature); + return GetInstanceAI(creature); } }; @@ -757,7 +757,7 @@ class boss_lord_raadan : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_lord_raadanAI(creature); + return GetInstanceAI(creature); } }; @@ -798,7 +798,7 @@ class boss_darkheart : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_darkheartAI(creature); + return GetInstanceAI(creature); } }; @@ -857,7 +857,7 @@ class boss_slither : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_slitherAI(creature); + return GetInstanceAI(creature); } }; @@ -900,7 +900,7 @@ class boss_fenstalker : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_fenstalkerAI(creature); + return GetInstanceAI(creature); } }; @@ -950,7 +950,7 @@ class boss_koragg : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_koraggAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp index cc5acbf8ab3..5d119b1d86a 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp @@ -442,7 +442,7 @@ class boss_janalai : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_janalaiAI(creature); + return GetInstanceAI(creature); } }; @@ -612,7 +612,7 @@ class npc_janalai_hatcher : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_janalai_hatcherAI(creature); + return GetInstanceAI(creature); } }; @@ -671,7 +671,7 @@ class npc_janalai_hatchling : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_janalai_hatchlingAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp index 25fa16b974c..e97456b3e7d 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp @@ -453,7 +453,7 @@ class boss_nalorakk : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_nalorakkAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp index ef47fa8877a..ce1c434bb96 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp @@ -555,7 +555,7 @@ class boss_zuljin : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_zuljinAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp index a4176322288..6e375114fc6 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp @@ -116,7 +116,7 @@ class npc_forest_frog : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_forest_frogAI(creature); + return GetInstanceAI(creature); } }; @@ -460,7 +460,7 @@ class npc_harrison_jones : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_harrison_jonesAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp index b25daf85a7c..d35e9bd31f6 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp @@ -169,7 +169,7 @@ class boss_hakkar : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_hakkarAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp index 50b7d277a70..16cdfc6c10a 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp @@ -286,7 +286,7 @@ class npc_batrider : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_batriderAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp index 4a37f3cf597..0bd97ec3bf4 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp @@ -232,7 +232,7 @@ class npc_healing_ward : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_healing_wardAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp index 121de7d9cf5..392b405b0a8 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp @@ -393,7 +393,7 @@ class npc_vilebranch_speaker : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_vilebranch_speakerAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp index d20414705cf..c784b2c65ad 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp @@ -251,7 +251,7 @@ class boss_thekal : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_thekalAI(creature); + return GetInstanceAI(creature); } }; @@ -406,7 +406,7 @@ class npc_zealot_lorkhan : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_zealot_lorkhanAI(creature); + return GetInstanceAI(creature); } }; @@ -559,7 +559,7 @@ class npc_zealot_zath : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_zealot_zathAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp index e74ed93bc66..f76bf2925ee 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp @@ -73,7 +73,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_blackfathom_deeps_eventAI(creature); + return GetInstanceAI(creature); } struct npc_blackfathom_deeps_eventAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp index 139eed963c1..092156b632a 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp @@ -31,7 +31,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_gelihastAI(creature); + return GetInstanceAI(creature); } struct boss_gelihastAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp index 8eeedb6e15f..d224fa2f06c 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp @@ -36,7 +36,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_kelrisAI(creature); + return GetInstanceAI(creature); } struct boss_kelrisAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp index d61fbc153e9..fc3252484db 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp @@ -47,7 +47,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_anetheronAI(creature); + return GetInstanceAI(creature); } struct boss_anetheronAI : public hyjal_trashAI @@ -180,7 +180,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_towering_infernalAI(creature); + return GetInstanceAI(creature); } struct npc_towering_infernalAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp index 41cc1d0241d..cd434f4aefd 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp @@ -83,7 +83,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_ancient_wispAI(creature); + return GetInstanceAI(creature); } struct npc_ancient_wispAI : public ScriptedAI @@ -239,7 +239,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_archimondeAI(creature); + return GetInstanceAI(creature); } struct boss_archimondeAI : public hyjal_trashAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp index dd486df16ed..91581ac7e92 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp @@ -48,7 +48,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_azgalorAI(creature); + return GetInstanceAI(creature); } struct boss_azgalorAI : public hyjal_trashAI @@ -186,7 +186,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_lesser_doomguardAI(creature); + return GetInstanceAI(creature); } struct npc_lesser_doomguardAI : public hyjal_trashAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp index 66e276d25b6..ea5e641347c 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp @@ -49,7 +49,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_kazrogalAI(creature); + return GetInstanceAI(creature); } struct boss_kazrogalAI : public hyjal_trashAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp index c163e7c0f1f..6b413ec847b 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp @@ -44,7 +44,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_rage_winterchillAI(creature); + return GetInstanceAI(creature); } struct boss_rage_winterchillAI : public hyjal_trashAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp index f4d3f559585..a352c3493ee 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp @@ -102,6 +102,9 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { + if (!creature->GetInstanceScript()) + return NULL; + hyjalAI* ai = new hyjalAI(creature); ai->Reset(); @@ -184,6 +187,9 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { + if (!creature->GetInstanceScript()) + return NULL; + hyjalAI* ai = new hyjalAI(creature); ai->Reset(); @@ -209,6 +215,9 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { + if (!creature->GetInstanceScript()) + return NULL; + hyjalAI* ai = new hyjalAI(creature); ai->Reset(); ai->EnterEvadeMode(); diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp index 9245a0c648f..6ca5bfd10d5 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp @@ -537,7 +537,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_giant_infernalAI(creature); + return GetInstanceAI(creature); } }; @@ -548,7 +548,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_abominationAI(creature); + return GetInstanceAI(creature); } struct npc_abominationAI : public hyjal_trashAI @@ -646,7 +646,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_ghoulAI(creature); + return GetInstanceAI(creature); } struct npc_ghoulAI : public hyjal_trashAI @@ -748,7 +748,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_necromancerAI(creature); + return GetInstanceAI(creature); } struct npc_necromancerAI : public hyjal_trashAI @@ -875,7 +875,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_bansheeAI(creature); + return GetInstanceAI(creature); } struct npc_bansheeAI : public hyjal_trashAI @@ -978,7 +978,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_crypt_fiendAI(creature); + return GetInstanceAI(creature); } struct npc_crypt_fiendAI : public hyjal_trashAI @@ -1068,7 +1068,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_fel_stalkerAI(creature); + return GetInstanceAI(creature); } struct npc_fel_stalkerAI : public hyjal_trashAI @@ -1158,7 +1158,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_frost_wyrmAI(creature); + return GetInstanceAI(creature); } struct npc_frost_wyrmAI : public hyjal_trashAI @@ -1270,7 +1270,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_gargoyleAI(creature); + return GetInstanceAI(creature); } struct npc_gargoyleAI : public hyjal_trashAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp index c049be0309b..15f0df5fae6 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp @@ -52,7 +52,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_epochAI(creature); + return GetInstanceAI(creature); } struct boss_epochAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite_corruptor.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite_corruptor.cpp index 54438e3b8a9..b12986c72ff 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite_corruptor.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite_corruptor.cpp @@ -39,7 +39,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_infinite_corruptorAI(creature); + return GetInstanceAI(creature); } struct boss_infinite_corruptorAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp index e16ed882171..0ab5f49fb34 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp @@ -66,7 +66,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_mal_ganisAI(creature); + return GetInstanceAI(creature); } struct boss_mal_ganisAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp index aff076f4763..490e93ec090 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp @@ -51,7 +51,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_meathookAI(creature); + return GetInstanceAI(creature); } struct boss_meathookAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp index fc5b3c4a8b0..ffc0c73ecfa 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp @@ -56,7 +56,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_salrammAI(creature); + return GetInstanceAI(creature); } struct boss_salrammAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp index dbead663cff..91a7ca9ab0d 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp @@ -344,7 +344,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_arthasAI(creature); + return GetInstanceAI(creature); } struct npc_arthasAI : public npc_escortAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp index 3b51f6d0f8f..d69137060e0 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp @@ -54,7 +54,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_captain_skarlocAI(creature); + return GetInstanceAI(creature); } struct boss_captain_skarlocAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp index 5cbe76671a4..0c20669775c 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp @@ -52,7 +52,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_epoch_hunterAI(creature); + return GetInstanceAI(creature); } struct boss_epoch_hunterAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp index bdf7d71a497..031a0f2792e 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp @@ -188,7 +188,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_thrall_old_hillsbradAI(creature); + return GetInstanceAI(creature); } bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE @@ -573,7 +573,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_tarethaAI(creature); + return GetInstanceAI(creature); } bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp index 3817c2628e3..a26b8f5556b 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp @@ -141,7 +141,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_aeonusAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp index fe91f3ab712..aa5fb22a24a 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp @@ -145,7 +145,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_chrono_lord_dejaAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp index 4d94edf7339..d496a9a79ab 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp @@ -143,7 +143,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_temporusAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp index 4fa7e007a7c..10cd2068f72 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp @@ -70,7 +70,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_medivh_bmAI(creature); + return GetInstanceAI(creature); } struct npc_medivh_bmAI : public ScriptedAI @@ -268,7 +268,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_time_riftAI(creature); + return GetInstanceAI(creature); } struct npc_time_riftAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp index f16441ba72b..c610760a289 100644 --- a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp +++ b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp @@ -469,7 +469,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_onyxiaAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp index abd76ebe508..28e7759a16f 100644 --- a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp +++ b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp @@ -321,7 +321,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_belnistraszAI(creature); + return GetInstanceAI(creature); } }; @@ -362,7 +362,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_idol_room_spawnerAI(creature); + return GetInstanceAI(creature); } }; @@ -433,7 +433,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_tomb_creatureAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp index 327fe0d1358..1cdcfae1139 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp @@ -232,7 +232,7 @@ class boss_ayamiss : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_ayamissAI(creature); + return GetInstanceAI(creature); } }; @@ -286,7 +286,7 @@ class npc_hive_zara_larva : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_hive_zara_larvaAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp index 0890a9804f9..ae4b42a4221 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp @@ -236,7 +236,7 @@ class npc_buru_egg : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_buru_eggAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp index 0b58ded0b1c..09c4734dc49 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp @@ -127,7 +127,7 @@ class boss_kurinnaxx : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_kurinnaxxAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp index 366f74f469e..6db8b3dde85 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp @@ -273,7 +273,7 @@ class boss_ossirian : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_ossirianAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp index 63d43dcfb4b..e00b46d3ed1 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp @@ -48,7 +48,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_kriAI(creature); + return GetInstanceAI(creature); } struct boss_kriAI : public ScriptedAI @@ -145,7 +145,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_vemAI(creature); + return GetInstanceAI(creature); } struct boss_vemAI : public ScriptedAI @@ -238,7 +238,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_yaujAI(creature); + return GetInstanceAI(creature); } struct boss_yaujAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp index d2b5b5eaf8c..73eb9a8163b 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp @@ -153,7 +153,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new eye_of_cthunAI(creature); + return GetInstanceAI(creature); } struct eye_of_cthunAI : public ScriptedAI @@ -459,7 +459,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new cthunAI(creature); + return GetInstanceAI(creature); } struct cthunAI : public ScriptedAI diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp index 76665f649b3..e63c2b8545b 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp @@ -394,7 +394,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_veknilashAI(creature); + return GetInstanceAI(creature); } struct boss_veknilashAI : public boss_twinemperorsAI @@ -480,7 +480,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_veklorAI(creature); + return GetInstanceAI(creature); } struct boss_veklorAI : public boss_twinemperorsAI diff --git a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp index a985f353976..fa1b780b258 100644 --- a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp +++ b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp @@ -81,7 +81,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_disciple_of_naralexAI(creature); + return GetInstanceAI(creature); } bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE diff --git a/src/server/scripts/Kalimdor/ZulFarrak/boss_zum_rah.cpp b/src/server/scripts/Kalimdor/ZulFarrak/boss_zum_rah.cpp index bc31fd118be..95e2c298af7 100644 --- a/src/server/scripts/Kalimdor/ZulFarrak/boss_zum_rah.cpp +++ b/src/server/scripts/Kalimdor/ZulFarrak/boss_zum_rah.cpp @@ -150,7 +150,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_zum_rahAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp index a2f98b21589..72715c49b8f 100644 --- a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp +++ b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp @@ -97,7 +97,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_sergeant_blyAI(creature); + return GetInstanceAI(creature); } struct npc_sergeant_blyAI : public ScriptedAI @@ -296,7 +296,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_weegli_blastfuseAI(creature); + return GetInstanceAI(creature); } struct npc_weegli_blastfuseAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp index a5997dc4cf8..e43d0846b75 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp @@ -311,7 +311,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_volazjAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp index fcd4d4d73b3..a80b6fda636 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp @@ -337,7 +337,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_jedoga_shadowseekerAI(creature); + return GetInstanceAI(creature); } }; @@ -503,7 +503,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_jedoga_initiandAI(creature); + return GetInstanceAI(creature); } }; @@ -589,7 +589,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_jedogas_aufseher_triggerAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp index 81530265617..155b8aa20b5 100644 --- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp @@ -355,7 +355,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_anub_arakAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp index 1664a1375ae..39aaae06ff5 100644 --- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp @@ -192,7 +192,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_hadronoxAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp index 143ccc29e0d..86fb0260cc5 100644 --- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp @@ -195,7 +195,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_krik_thirAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp index f6fd1c14a9b..39be0eebf60 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp @@ -248,7 +248,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_eadricAI(creature); + return GetInstanceAI(creature); } }; @@ -406,7 +406,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_paletressAI(creature); + return GetInstanceAI(creature); } }; @@ -589,7 +589,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_argent_soldierAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp index 1922ad26060..468ab681389 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp @@ -300,7 +300,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_black_knightAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp index 8bff123af75..3f86e75a410 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp @@ -300,7 +300,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new generic_vehicleAI_toc5AI(creature); + return GetInstanceAI(creature); } }; @@ -433,7 +433,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_warrior_toc5AI(creature); + return GetInstanceAI(creature); } }; @@ -572,7 +572,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_mage_toc5AI(creature); + return GetInstanceAI(creature); } }; @@ -719,7 +719,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_shaman_toc5AI(creature); + return GetInstanceAI(creature); } }; @@ -875,7 +875,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_hunter_toc5AI(creature); + return GetInstanceAI(creature); } }; @@ -996,7 +996,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_rouge_toc5AI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp index 00b312aa407..2add4e9a1dd 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp @@ -472,7 +472,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_announcer_toc5AI(creature); + return GetInstanceAI(creature); } bool OnGossipHello(Player* player, Creature* creature) OVERRIDE diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp index 32a8a2fe379..ddd906c790c 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp @@ -423,7 +423,7 @@ class boss_anubarak_trial : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_anubarak_trialAI(creature); + return GetInstanceAI(creature); }; }; @@ -495,7 +495,7 @@ class npc_swarm_scarab : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_swarm_scarabAI(creature); + return GetInstanceAI(creature); }; }; @@ -583,7 +583,7 @@ class npc_nerubian_burrower : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_nerubian_burrowerAI(creature); + return GetInstanceAI(creature); }; }; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp index 4c73d1a5f55..db926c32f96 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp @@ -539,7 +539,7 @@ class boss_toc_champion_controller : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_toc_champion_controllerAI(creature); + return GetInstanceAI(creature); } }; @@ -839,7 +839,7 @@ class npc_toc_druid : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_toc_druidAI(creature); + return GetInstanceAI(creature); } }; @@ -932,7 +932,7 @@ class npc_toc_shaman : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_toc_shamanAI(creature); + return GetInstanceAI(creature); } }; @@ -1036,7 +1036,7 @@ class npc_toc_paladin : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_toc_paladinAI(creature); + return GetInstanceAI(creature); } }; @@ -1121,7 +1121,7 @@ class npc_toc_priest : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_toc_priestAI(creature); + return GetInstanceAI(creature); } }; @@ -1219,7 +1219,7 @@ class npc_toc_shadow_priest : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_toc_shadow_priestAI(creature); + return GetInstanceAI(creature); } }; @@ -1310,7 +1310,7 @@ class npc_toc_warlock : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_toc_warlockAI(creature); + return GetInstanceAI(creature); } }; @@ -1404,7 +1404,7 @@ class npc_toc_mage : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_toc_mageAI(creature); + return GetInstanceAI(creature); } }; @@ -1506,7 +1506,7 @@ class npc_toc_hunter : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_toc_hunterAI(creature); + return GetInstanceAI(creature); } }; @@ -1598,7 +1598,7 @@ class npc_toc_boomkin : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_toc_boomkinAI(creature); + return GetInstanceAI(creature); } }; @@ -1702,7 +1702,7 @@ class npc_toc_warrior : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_toc_warriorAI(creature); + return GetInstanceAI(creature); } }; @@ -1798,7 +1798,7 @@ class npc_toc_dk : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_toc_dkAI(creature); + return GetInstanceAI(creature); } }; @@ -1903,7 +1903,7 @@ class npc_toc_rogue : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_toc_rogueAI(creature); + return GetInstanceAI(creature); } }; @@ -2029,7 +2029,7 @@ class npc_toc_enh_shaman : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_toc_enh_shamanAI(creature); + return GetInstanceAI(creature); } }; @@ -2135,7 +2135,7 @@ class npc_toc_retro_paladin : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_toc_retro_paladinAI(creature); + return GetInstanceAI(creature); } }; @@ -2187,7 +2187,7 @@ class npc_toc_pet_warlock : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_toc_pet_warlockAI(creature); + return GetInstanceAI(creature); } }; @@ -2227,7 +2227,7 @@ class npc_toc_pet_hunter : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_toc_pet_hunterAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp index 3fa9ac7387f..55372e73721 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp @@ -214,7 +214,7 @@ class boss_jaraxxus : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_jaraxxusAI(creature); + return GetInstanceAI(creature); } }; @@ -250,7 +250,7 @@ class npc_legion_flame : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_legion_flameAI(creature); + return GetInstanceAI(creature); } }; @@ -355,7 +355,7 @@ class npc_fel_infernal : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_fel_infernalAI(creature); + return GetInstanceAI(creature); } }; @@ -488,7 +488,7 @@ class npc_mistress_of_pain : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_mistress_of_painAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp index 5b90676fffc..3784c69225f 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp @@ -284,7 +284,7 @@ class boss_gormok : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_gormokAI(creature); + return GetInstanceAI(creature); } }; @@ -454,7 +454,7 @@ class npc_snobold_vassal : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_snobold_vassalAI(creature); + return GetInstanceAI(creature); } }; @@ -490,7 +490,7 @@ class npc_firebomb : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_firebombAI(creature); + return GetInstanceAI(creature); } }; @@ -712,7 +712,7 @@ class boss_acidmaw : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_acidmawAI(creature); + return GetInstanceAI(creature); } }; @@ -779,7 +779,7 @@ class boss_dreadscale : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_dreadscaleAI(creature); + return GetInstanceAI(creature); } }; @@ -820,7 +820,7 @@ class npc_slime_pool : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_slime_poolAI(creature); + return GetInstanceAI(creature); } }; @@ -1137,7 +1137,7 @@ class boss_icehowl : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_icehowlAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp index 0674696a033..88a404e8dfd 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp @@ -451,7 +451,7 @@ class boss_fjola : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_fjolaAI(creature); + return GetInstanceAI(creature); } }; @@ -486,7 +486,7 @@ class boss_eydis : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_eydisAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp index 36cf9432d96..cd3a4e26924 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp @@ -357,7 +357,7 @@ class boss_lich_king_toc : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_lich_king_tocAI(creature); + return GetInstanceAI(creature); } }; @@ -531,7 +531,7 @@ class npc_fizzlebang_toc : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_fizzlebang_tocAI(creature); + return GetInstanceAI(creature); } }; @@ -819,7 +819,7 @@ class npc_tirion_toc : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_tirion_tocAI(creature); + return GetInstanceAI(creature); } }; @@ -903,7 +903,7 @@ class npc_garrosh_toc : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_garrosh_tocAI(creature); + return GetInstanceAI(creature); } }; @@ -987,7 +987,7 @@ class npc_varian_toc : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_varian_tocAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp index 2dedc986b0c..7d1fbc752be 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp @@ -188,7 +188,7 @@ class boss_bronjahm : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_bronjahmAI(creature); + return GetInstanceAI(creature); } }; @@ -231,7 +231,7 @@ class npc_corrupted_soul_fragment : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_corrupted_soul_fragmentAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp index f3ed568fe23..52ab910fb9e 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp @@ -345,7 +345,7 @@ class boss_devourer_of_souls : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_devourer_of_soulsAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp index cfa149c134f..0fc5ee29ca0 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp @@ -193,7 +193,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_sylvanas_fosAI(creature); + return GetInstanceAI(creature); } }; @@ -330,7 +330,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_jaina_fosAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp index e2d285f7306..fbdd7f96fbe 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp @@ -52,7 +52,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_falricAI(creature); + return GetInstanceAI(creature); } struct boss_falricAI : public boss_horAI diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp index a87b7b6d93d..b13cae79434 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp @@ -51,7 +51,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_marwynAI(creature); + return GetInstanceAI(creature); } struct boss_marwynAI : public boss_horAI diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp index 96b772df5a9..2561dca0a4a 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp @@ -1283,7 +1283,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_ghostly_priestAI(creature); + return GetInstanceAI(creature); } }; @@ -1355,7 +1355,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_phantom_mageAI(creature); + return GetInstanceAI(creature); } }; @@ -1447,7 +1447,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_shadowy_mercenaryAI(creature); + return GetInstanceAI(creature); } }; @@ -1499,7 +1499,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_spectral_footmanAI(creature); + return GetInstanceAI(creature); } }; @@ -1558,7 +1558,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_tortured_riflemanAI(creature); + return GetInstanceAI(creature); } }; @@ -1674,7 +1674,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_frostworn_generalAI(creature); + return GetInstanceAI(creature); } }; @@ -1901,7 +1901,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_raging_ghoulAI(creature); + return GetInstanceAI(creature); } }; @@ -2021,7 +2021,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_risen_witch_doctorAI(creature); + return GetInstanceAI(creature); } }; @@ -2111,7 +2111,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_lumbering_abominationAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp index 93030492caf..f6973581a59 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp @@ -248,7 +248,7 @@ class boss_drakkari_colossus : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_drakkari_colossusAI(creature); + return GetInstanceAI(creature); } }; @@ -381,7 +381,7 @@ class boss_drakkari_elemental : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_drakkari_elementalAI(creature); + return GetInstanceAI(creature); } }; @@ -392,7 +392,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_living_mojoAI(creature); + return GetInstanceAI(creature); } struct npc_living_mojoAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/Gundrak/boss_eck.cpp b/src/server/scripts/Northrend/Gundrak/boss_eck.cpp index c11db7146d1..e597c4c9e96 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_eck.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_eck.cpp @@ -37,7 +37,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_eckAI(creature); + return GetInstanceAI(creature); } struct boss_eckAI : public ScriptedAI @@ -141,7 +141,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_ruins_dwellerAI(creature); + return GetInstanceAI(creature); } struct npc_ruins_dwellerAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp index 7a5520ab145..0337dc07d8a 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp @@ -70,7 +70,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_gal_darahAI(creature); + return GetInstanceAI(creature); } struct boss_gal_darahAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp b/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp index 0ccaea316ef..2b621a70a68 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp @@ -54,7 +54,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_moorabiAI(creature); + return GetInstanceAI(creature); } struct boss_moorabiAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp index 4c25bead1b4..0dcc2ca9c6e 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp @@ -76,7 +76,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_slad_ranAI(creature); + return GetInstanceAI(creature); } struct boss_slad_ranAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp index bbd700b7edd..9684c7d9cdf 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp @@ -666,7 +666,7 @@ class npc_the_lich_king_controller : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_the_lich_king_controllerAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp index b873b3ee15c..f6d4b5f786e 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp @@ -59,7 +59,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_anubrekhanAI(creature); + return GetInstanceAI(creature); } struct boss_anubrekhanAI : public BossAI diff --git a/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp b/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp index b723c2f4139..2d216c78ea8 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp @@ -216,7 +216,7 @@ class npc_faerlina_add : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_faerlina_addAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp index 9b336a77e26..04dba1d9fab 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp @@ -89,7 +89,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_four_horsemenAI(creature); + return GetInstanceAI(creature); } struct boss_four_horsemenAI : public BossAI diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp index f76c46d96ff..46c16320547 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp @@ -500,7 +500,7 @@ class boss_gothik : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_gothikAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp index a8e2783602f..3dad2798d2f 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp @@ -61,7 +61,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_heiganAI(creature); + return GetInstanceAI(creature); } struct boss_heiganAI : public BossAI diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp index f9efdfce28b..e112be27b21 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp @@ -649,7 +649,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_kelthuzadAI(creature); + return GetInstanceAI(creature); } }; @@ -769,7 +769,7 @@ class npc_kelthuzad_abomination : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_kelthuzad_abominationAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp index b56ecdd8b53..d653be216dc 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp @@ -217,7 +217,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_nothAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp index 96f2d743cac..f6e91d51af1 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp @@ -57,7 +57,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_patchwerkAI(creature); + return GetInstanceAI(creature); } struct boss_patchwerkAI : public BossAI diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp index 3d121887471..5548e5b7ad4 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp @@ -110,7 +110,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_thaddiusAI(creature); + return GetInstanceAI(creature); } struct boss_thaddiusAI : public BossAI @@ -285,7 +285,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_stalaggAI(creature); + return GetInstanceAI(creature); } struct npc_stalaggAI : public ScriptedAI @@ -379,7 +379,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_feugenAI(creature); + return GetInstanceAI(creature); } struct npc_feugenAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp index d113daa4954..81f14206d65 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp @@ -1074,7 +1074,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_malygosAI(creature); + return GetInstanceAI(creature); } }; @@ -1127,7 +1127,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_portal_eoeAI(creature); + return GetInstanceAI(creature); } }; @@ -1190,7 +1190,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_power_sparkAI(creature); + return GetInstanceAI(creature); } }; @@ -1292,7 +1292,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_melee_hover_diskAI(creature); + return GetInstanceAI(creature); } }; @@ -1374,7 +1374,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_caster_hover_diskAI(creature); + return GetInstanceAI(creature); } }; @@ -1450,7 +1450,7 @@ class npc_nexus_lord : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_nexus_lordAI(creature); + return GetInstanceAI(creature); } }; @@ -1517,7 +1517,7 @@ class npc_scion_of_eternity : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_scion_of_eternityAI(creature); + return GetInstanceAI(creature); } }; @@ -1575,7 +1575,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_arcane_overloadAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp index f05d065ab34..5d4167cc053 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp @@ -187,7 +187,7 @@ class boss_anomalus : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_anomalusAI(creature); + return GetInstanceAI(creature); } }; @@ -255,7 +255,7 @@ class npc_chaotic_rift : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_chaotic_riftAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp index f598de52e49..4d58a3449b9 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp @@ -61,7 +61,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_keristraszaAI(creature); + return GetInstanceAI(creature); } struct boss_keristraszaAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp index 1656d4c5a72..96c8f8c0ec5 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp @@ -65,7 +65,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_magus_telestraAI(creature); + return GetInstanceAI(creature); } struct boss_magus_telestraAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp index d911aa8ed1a..2c7b16d1160 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp @@ -160,7 +160,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_ormorokAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp index 385f80ae37d..3d1872e3f80 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp @@ -241,7 +241,7 @@ class npc_azure_ring_captain : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_azure_ring_captainAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp index 7d1f2d86b18..b2cdfe0c854 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp @@ -99,7 +99,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_bjarngrimAI(creature); + return GetInstanceAI(creature); } struct boss_bjarngrimAI : public ScriptedAI @@ -391,7 +391,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_stormforged_lieutenantAI(creature); + return GetInstanceAI(creature); } struct npc_stormforged_lieutenantAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp index 68116452082..350a036e861 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp @@ -72,7 +72,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_ionarAI(creature); + return GetInstanceAI(creature); } struct boss_ionarAI : public ScriptedAI @@ -302,7 +302,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_spark_of_ionarAI(creature); + return GetInstanceAI(creature); } struct npc_spark_of_ionarAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp index af6cc7350c3..a2aceb92832 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp @@ -69,7 +69,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_lokenAI(creature); + return GetInstanceAI(creature); } struct boss_lokenAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp index 8f231457619..c916bd06d1f 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp @@ -75,7 +75,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_volkhanAI(creature); + return GetInstanceAI(creature); } struct boss_volkhanAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp index e2a8ab25cac..d7fccf22d72 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp @@ -315,7 +315,7 @@ class npc_auriaya_seeping_trigger : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_auriaya_seeping_triggerAI(creature); + return GetInstanceAI(creature); } }; @@ -390,7 +390,7 @@ class npc_sanctum_sentry : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_sanctum_sentryAI(creature); + return GetInstanceAI(creature); } }; @@ -466,7 +466,7 @@ class npc_feral_defender : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_feral_defenderAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp index 44c380465a4..14588087e83 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp @@ -619,7 +619,7 @@ class boss_flame_leviathan_seat : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_flame_leviathan_seatAI(creature); + return GetInstanceAI(creature); } }; @@ -898,7 +898,7 @@ class npc_colossus : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_colossusAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp index e8f8e7684c2..19f22947b7c 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp @@ -1146,7 +1146,7 @@ class npc_ancient_water_spirit : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_ancient_water_spiritAI(creature); + return GetInstanceAI(creature); } }; @@ -1213,7 +1213,7 @@ class npc_storm_lasher : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_storm_lasherAI(creature); + return GetInstanceAI(creature); } }; @@ -1258,7 +1258,7 @@ class npc_snaplasher : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_snaplasherAI(creature); + return GetInstanceAI(creature); } }; @@ -1522,7 +1522,7 @@ class npc_unstable_sun_beam : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_unstable_sun_beamAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp index 46776ae9b96..d4ef496dba0 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp @@ -369,7 +369,7 @@ class boss_saronite_animus : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_saronite_animusAI(creature); + return GetInstanceAI(creature); } }; @@ -439,7 +439,7 @@ class npc_saronite_vapors : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_saronite_vaporsAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp index 2fb165b935e..344fd7d3e85 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp @@ -235,7 +235,7 @@ class npc_flash_freeze : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_flash_freezeAI(creature); + return GetInstanceAI(creature); } }; @@ -296,7 +296,7 @@ class npc_ice_block : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_ice_blockAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp index 31c635c7de5..30b0e41f52a 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp @@ -300,7 +300,7 @@ class boss_razorscale_controller : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_razorscale_controllerAI(creature); + return GetInstanceAI(creature); } }; @@ -735,7 +735,7 @@ class npc_expedition_commander : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_expedition_commanderAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp index 3997a484323..f8a78975117 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp @@ -477,7 +477,7 @@ class npc_xt002_heart : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_xt002_heartAI(creature); + return GetInstanceAI(creature); } }; @@ -493,7 +493,7 @@ class npc_scrapbot : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_scrapbotAI(creature); + return GetInstanceAI(creature); } struct npc_scrapbotAI : public ScriptedAI @@ -550,7 +550,7 @@ class npc_pummeller : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_pummellerAI(creature); + return GetInstanceAI(creature); } struct npc_pummellerAI : public ScriptedAI @@ -652,7 +652,7 @@ class npc_boombot : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_boombotAI(creature); + return GetInstanceAI(creature); } struct npc_boombotAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp index 7a25077cadd..5666c701807 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp @@ -256,7 +256,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_ravenous_furbolgAI(creature); + return GetInstanceAI(creature); } struct npc_ravenous_furbolgAI : public ScriptedAI @@ -364,7 +364,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_frenzied_worgenAI(creature); + return GetInstanceAI(creature); } struct npc_frenzied_worgenAI : public ScriptedAI @@ -475,7 +475,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_ferocious_rhinoAI(creature); + return GetInstanceAI(creature); } struct npc_ferocious_rhinoAI : public ScriptedAI @@ -590,7 +590,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_massive_jormungarAI(creature); + return GetInstanceAI(creature); } struct npc_massive_jormungarAI : public ScriptedAI @@ -691,7 +691,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_palehoof_orbAI(creature); + return GetInstanceAI(creature); } struct npc_palehoof_orbAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp index 6fdbea2086d..6bbecb35cfb 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp @@ -162,7 +162,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_skadiAI(creature); + return GetInstanceAI(creature); } struct boss_skadiAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp index 1ceddd4bd66..6fc0ffa2d45 100644 --- a/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp +++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp @@ -268,7 +268,7 @@ class npc_tempest_minion : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_tempest_minionAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp index e8e54184cb3..7a42983d4e8 100644 --- a/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp +++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp @@ -277,7 +277,7 @@ class npc_frozen_orb_stalker : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_frozen_orb_stalkerAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp index 80ebc01debc..5a2bdaad803 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp @@ -50,7 +50,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_cyanigosaAI(creature); + return GetInstanceAI(creature); } struct boss_cyanigosaAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp index 883ea8fa0c0..eb129bcc774 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp @@ -49,7 +49,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_erekemAI(creature); + return GetInstanceAI(creature); } struct boss_erekemAI : public ScriptedAI @@ -266,7 +266,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_erekem_guardAI(creature); + return GetInstanceAI(creature); } struct npc_erekem_guardAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp index 4852b6cea07..d190c8ae90d 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp @@ -78,7 +78,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_ichoronAI(creature); + return GetInstanceAI(creature); } struct boss_ichoronAI : public ScriptedAI @@ -342,7 +342,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_ichor_globuleAI(creature); + return GetInstanceAI(creature); } struct npc_ichor_globuleAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp index 964f6b75e72..f8b21707a7a 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp @@ -37,7 +37,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_lavanthorAI(creature); + return GetInstanceAI(creature); } struct boss_lavanthorAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp index d5dd41e7a90..7da9f75ffe6 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp @@ -33,7 +33,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_moraggAI(creature); + return GetInstanceAI(creature); } struct boss_moraggAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp index 8b39c48fb92..a3e4bfe43f6 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp @@ -63,7 +63,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_xevozzAI(creature); + return GetInstanceAI(creature); } struct boss_xevozzAI : public ScriptedAI @@ -231,7 +231,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_ethereal_sphereAI(creature); + return GetInstanceAI(creature); } struct npc_ethereal_sphereAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp index 3db389ac703..bcb1a60c744 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp @@ -58,7 +58,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_zuramatAI(creature); + return GetInstanceAI(creature); } struct boss_zuramatAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp index 6897153c44d..491d3bd38ac 100644 --- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp +++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp @@ -307,7 +307,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_sinclariAI(creature); + return GetInstanceAI(creature); } struct npc_sinclariAI : public ScriptedAI @@ -428,7 +428,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_azure_saboteurAI(creature); + return GetInstanceAI(creature); } struct npc_azure_saboteurAI : public npc_escortAI @@ -552,7 +552,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_teleportation_portalAI(creature); + return GetInstanceAI(creature); } struct npc_teleportation_portalAI : public ScriptedAI @@ -809,7 +809,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_azure_invaderAI(creature); + return GetInstanceAI(creature); } struct npc_azure_invaderAI : public violet_hold_trashAI @@ -887,7 +887,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_azure_binderAI(creature); + return GetInstanceAI(creature); } struct npc_azure_binderAI : public violet_hold_trashAI @@ -965,7 +965,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_azure_mage_slayerAI(creature); + return GetInstanceAI(creature); } struct npc_azure_mage_slayerAI : public violet_hold_trashAI @@ -1025,7 +1025,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_azure_raiderAI(creature); + return GetInstanceAI(creature); } struct npc_azure_raiderAI : public violet_hold_trashAI @@ -1131,7 +1131,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_azure_stalkerAI(creature); + return GetInstanceAI(creature); } }; @@ -1210,7 +1210,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_azure_spellbreakerAI(creature); + return GetInstanceAI(creature); } }; @@ -1221,7 +1221,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_azure_captainAI(creature); + return GetInstanceAI(creature); } struct npc_azure_captainAI : public violet_hold_trashAI @@ -1273,7 +1273,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_azure_sorcerorAI(creature); + return GetInstanceAI(creature); } struct npc_azure_sorcerorAI : public violet_hold_trashAI diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp index cef6c3388de..98a7f456d76 100644 --- a/src/server/scripts/Northrend/zone_borean_tundra.cpp +++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp @@ -439,6 +439,9 @@ public: me->SetReactState(REACT_PASSIVE); + if (!me->GetOwner()) + return; + switch (me->GetOwner()->ToPlayer()->GetTeamId()) { case TEAM_ALLIANCE: diff --git a/src/server/scripts/Outland/BlackTemple/black_temple.cpp b/src/server/scripts/Outland/BlackTemple/black_temple.cpp index 57c494756e5..0f13a03f568 100644 --- a/src/server/scripts/Outland/BlackTemple/black_temple.cpp +++ b/src/server/scripts/Outland/BlackTemple/black_temple.cpp @@ -207,7 +207,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_wrathbone_flayerAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp index 3a33885144d..9029a8bd2cd 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp @@ -64,7 +64,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_gurtogg_bloodboilAI(creature); + return GetInstanceAI(creature); } struct boss_gurtogg_bloodboilAI : public ScriptedAI diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index 46e5c5783e6..2b312aeacde 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -1126,7 +1126,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_illidan_stormrageAI(creature); + return GetInstanceAI(creature); } }; @@ -1794,7 +1794,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_akama_illidanAI(creature); + return GetInstanceAI(creature); } }; @@ -2228,7 +2228,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_parasitic_shadowfiendAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp index aafe5f365b2..6691d04441b 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp @@ -84,7 +84,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_shahrazAI(creature); + return GetInstanceAI(creature); } struct boss_shahrazAI : public ScriptedAI diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp index ad913a45071..0c8d7a7206c 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp @@ -134,7 +134,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_reliquary_of_soulsAI(creature); + return GetInstanceAI(creature); } struct boss_reliquary_of_soulsAI : public ScriptedAI diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp index 1a2a55e6d00..0f67ba822a1 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp @@ -405,7 +405,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_shade_of_akamaAI(creature); + return GetInstanceAI(creature); } }; @@ -550,7 +550,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_akamaAI(creature); + return GetInstanceAI(creature); } }; @@ -622,7 +622,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_ashtongue_channelerAI(creature); + return GetInstanceAI(creature); } }; @@ -730,7 +730,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_creature_generator_akamaAI(creature); + return GetInstanceAI(creature); } }; @@ -851,7 +851,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_ashtongue_sorcererAI(creature); + return GetInstanceAI(creature); } }; @@ -941,7 +941,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_ashtongue_defenderAI(creature); + return GetInstanceAI(creature); } }; @@ -1021,7 +1021,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_ashtongue_rogueAI(creature); + return GetInstanceAI(creature); } }; @@ -1101,7 +1101,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_ashtongue_elementalistAI(creature); + return GetInstanceAI(creature); } }; @@ -1198,7 +1198,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_ashtongue_spiritbinderAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp index b62e7b35a3c..0ba2a16e9df 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp @@ -90,7 +90,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_supremusAI(creature); + return GetInstanceAI(creature); } struct boss_supremusAI : public ScriptedAI diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp index 7d445e23053..e8f2f75abc1 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp @@ -217,7 +217,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_teron_gorefiendAI(creature); + return GetInstanceAI(creature); } struct boss_teron_gorefiendAI : public ScriptedAI diff --git a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp index 1f4a36afad6..c3dceaffd91 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp @@ -78,7 +78,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_najentusAI(creature); + return GetInstanceAI(creature); } struct boss_najentusAI : public ScriptedAI diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp index 057bb725c32..1ac413f237d 100644 --- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp +++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp @@ -218,7 +218,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_illidari_councilAI(creature); + return GetInstanceAI(creature); } struct npc_illidari_councilAI : public ScriptedAI @@ -476,7 +476,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_gathios_the_shattererAI(creature); + return GetInstanceAI(creature); } struct boss_gathios_the_shattererAI : public boss_illidari_councilAI @@ -608,7 +608,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_high_nethermancer_zerevorAI(creature); + return GetInstanceAI(creature); } struct boss_high_nethermancer_zerevorAI : public boss_illidari_councilAI @@ -712,7 +712,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_lady_malandeAI(creature); + return GetInstanceAI(creature); } struct boss_lady_malandeAI : public boss_illidari_councilAI @@ -790,7 +790,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_veras_darkshadowAI(creature); + return GetInstanceAI(creature); } struct boss_veras_darkshadowAI : public boss_illidari_councilAI diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp index 6ccf69ae39b..b31afd1cdc9 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp @@ -104,7 +104,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_fathomlord_karathressAI(creature); + return GetInstanceAI(creature); } struct boss_fathomlord_karathressAI : public ScriptedAI @@ -312,7 +312,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_fathomguard_sharkkisAI(creature); + return GetInstanceAI(creature); } struct boss_fathomguard_sharkkisAI : public ScriptedAI @@ -459,7 +459,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_fathomguard_tidalvessAI(creature); + return GetInstanceAI(creature); } struct boss_fathomguard_tidalvessAI : public ScriptedAI @@ -582,7 +582,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_fathomguard_caribdisAI(creature); + return GetInstanceAI(creature); } struct boss_fathomguard_caribdisAI : public ScriptedAI diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp index d6205cb3ec7..26119e0eb31 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp @@ -86,7 +86,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_hydross_the_unstableAI(creature); + return GetInstanceAI(creature); } struct boss_hydross_the_unstableAI : public ScriptedAI diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp index e1d6955cd7d..53ed13e8515 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp @@ -140,7 +140,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_lady_vashjAI(creature); + return GetInstanceAI(creature); } struct boss_lady_vashjAI : public ScriptedAI @@ -556,7 +556,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_enchanted_elementalAI(creature); + return GetInstanceAI(creature); } struct npc_enchanted_elementalAI : public ScriptedAI @@ -651,7 +651,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_tainted_elementalAI(creature); + return GetInstanceAI(creature); } struct npc_tainted_elementalAI : public ScriptedAI @@ -720,7 +720,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_toxic_sporebatAI(creature); + return GetInstanceAI(creature); } struct npc_toxic_sporebatAI : public ScriptedAI @@ -819,7 +819,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_shield_generator_channelAI(creature); + return GetInstanceAI(creature); } struct npc_shield_generator_channelAI : public ScriptedAI diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp index 83ec5e053c0..bfe63b80e48 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp @@ -181,7 +181,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_leotheras_the_blindAI(creature); + return GetInstanceAI(creature); } struct boss_leotheras_the_blindAI : public ScriptedAI @@ -677,7 +677,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_greyheart_spellbinderAI(creature); + return GetInstanceAI(creature); } struct npc_greyheart_spellbinderAI : public ScriptedAI diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp index c4a55065f27..392ad2fe2b4 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp @@ -81,7 +81,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_the_lurker_belowAI(creature); + return GetInstanceAI(creature); } struct boss_the_lurker_belowAI : public ScriptedAI diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp index 48a4a1e5ecd..6f507a3c50f 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp @@ -91,7 +91,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_morogrim_tidewalkerAI(creature); + return GetInstanceAI(creature); } struct boss_morogrim_tidewalkerAI : public ScriptedAI diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp index d6162fd1ea4..c7d99b8da85 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp @@ -41,7 +41,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_thespiaAI(creature); + return GetInstanceAI(creature); } struct boss_thespiaAI : public ScriptedAI diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp index 241d0f8fec2..6a94fc7ff00 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp @@ -57,7 +57,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_mekgineer_steamriggerAI(creature); + return GetInstanceAI(creature); } struct boss_mekgineer_steamriggerAI : public ScriptedAI @@ -197,7 +197,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_steamrigger_mechanicAI(creature); + return GetInstanceAI(creature); } struct npc_steamrigger_mechanicAI : public ScriptedAI diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp index 887d51a43bf..7deed59f8c4 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp @@ -50,7 +50,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_naga_distillerAI(creature); + return GetInstanceAI(creature); } struct npc_naga_distillerAI : public ScriptedAI @@ -108,7 +108,7 @@ public: CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_warlord_kalithreshAI(creature); + return GetInstanceAI(creature); } struct boss_warlord_kalithreshAI : public ScriptedAI diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp index 307a329fd95..d238bf98041 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp @@ -155,7 +155,7 @@ class boss_broggok : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_broggokAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp index 75ccc962996..0aec396afdd 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp @@ -275,7 +275,7 @@ class boss_kelidan_the_breaker : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_kelidan_the_breakerAI(creature); + return GetInstanceAI(creature); } }; @@ -373,7 +373,7 @@ class npc_shadowmoon_channeler : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_shadowmoon_channelerAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp index 33e23c12d14..b41b21c5d17 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp @@ -156,7 +156,7 @@ class boss_the_maker : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_the_makerAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp index 7e80182f1e8..6f8eac88c66 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp @@ -224,7 +224,7 @@ class boss_omor_the_unscarred : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_omor_the_unscarredAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp index 44fcc7b8fe1..5657880cbb6 100644 --- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp @@ -457,7 +457,7 @@ class boss_magtheridon : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_magtheridonAI(creature); + return GetInstanceAI(creature); } }; @@ -576,7 +576,7 @@ class npc_hellfire_channeler : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_hellfire_channelerAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp index 981774a677b..93f8b4f5030 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp @@ -297,7 +297,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_grand_warlock_nethekurseAI(creature); + return GetInstanceAI(creature); } }; @@ -369,7 +369,7 @@ class npc_fel_orc_convert : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_fel_orc_convertAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp index 9c4be7c0b1b..d5e56e13f24 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp @@ -388,7 +388,7 @@ class boss_warbringer_omrogg : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_warbringer_omroggAI(creature); + return GetInstanceAI(creature); } }; @@ -438,7 +438,7 @@ class npc_omrogg_heads : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_omrogg_headsAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp index f9ec3edb362..4aab27024c1 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp @@ -311,7 +311,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_warchief_kargath_bladefistAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp index 07401e1efbb..4659c7bc627 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp @@ -451,7 +451,7 @@ class boss_alar : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_alarAI(creature); + return GetInstanceAI(creature); } }; @@ -528,7 +528,7 @@ class npc_ember_of_alar : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_ember_of_alarAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp index c5c3f6deb12..aede4a6cefc 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp @@ -419,7 +419,7 @@ class boss_high_astromancer_solarian : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_high_astromancer_solarianAI(creature); + return GetInstanceAI(creature); } }; @@ -506,7 +506,7 @@ class npc_solarium_priest : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_solarium_priestAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index a6ff49d1e48..5651707985c 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -1011,7 +1011,7 @@ class boss_kaelthas : public CreatureScript }; CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_kaelthasAI(creature); + return GetInstanceAI(creature); } }; @@ -1109,7 +1109,7 @@ class boss_thaladred_the_darkener : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_thaladred_the_darkenerAI(creature); + return GetInstanceAI(creature); } }; @@ -1177,7 +1177,7 @@ class boss_lord_sanguinar : public CreatureScript }; CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_lord_sanguinarAI(creature); + return GetInstanceAI(creature); } }; //Grand Astromancer Capernian AI @@ -1321,7 +1321,7 @@ class boss_grand_astromancer_capernian : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_grand_astromancer_capernianAI(creature); + return GetInstanceAI(creature); } }; @@ -1404,7 +1404,7 @@ class boss_master_engineer_telonicus : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_master_engineer_telonicusAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp index f842ed19f3c..ef53d8fed92 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp @@ -172,7 +172,7 @@ class boss_void_reaver : public CreatureScript CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_void_reaverAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp index b5172245b49..7e4fc5c9bb5 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp @@ -223,7 +223,7 @@ class npc_ragin_flames : public CreatureScript }; CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_ragin_flamesAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp index bb8bbe9215e..2df2d272c3e 100644 --- a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp +++ b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp @@ -132,8 +132,9 @@ public: void JustDied(Unit* killer) OVERRIDE { - if (killer->ToPlayer()->GetQuestRewardStatus(QUEST_INTO_THE_SOULGRINDER)) - Talk(SAY_DEATH); + if (killer->GetTypeId() == TYPEID_PLAYER) + if (killer->ToPlayer()->GetQuestRewardStatus(QUEST_INTO_THE_SOULGRINDER)) + Talk(SAY_DEATH); } void MoveInLineOfSight(Unit* who) OVERRIDE -- cgit v1.2.3 From 4c66a3f79d785b752111986804e99c6e3244e338 Mon Sep 17 00:00:00 2001 From: Malcrom Date: Sat, 28 Dec 2013 20:51:21 -0330 Subject: Scripting/Boss Jandice Barov: Fix wrong spell id. --- src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp index 2663146317a..cbd996d04fc 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp @@ -32,7 +32,7 @@ enum Spells //SPELL_ILLUSION = 17773, // Spells of Illusion of Jandice Barov - SPELL_CLEAVE = 15584 + SPELL_CLEAVE = 15284 }; class boss_jandice_barov : public CreatureScript -- cgit v1.2.3 From 079905e29aa9158d0e33c0c27536e514bc662e36 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 29 Dec 2013 14:59:06 +0100 Subject: Core/Transports * Fixed transport orientation * Fixed transport position desynchronization for stoppable transports * Ignore spawnMask errors for objects spawned on transports --- .../game/Battlegrounds/Zones/BattlegroundIC.cpp | 3 + src/server/game/Entities/Transport/Transport.cpp | 58 +++++---- src/server/game/Entities/Transport/Transport.h | 2 +- src/server/game/Globals/ObjectMgr.cpp | 7 +- src/server/game/Globals/ObjectMgr.h | 2 + src/server/game/Maps/TransportMgr.cpp | 139 +++++++++++---------- src/server/game/Maps/TransportMgr.h | 3 +- src/server/game/Movement/Spline/Spline.cpp | 2 +- src/server/game/Movement/Spline/Spline.h | 2 +- src/server/scripts/Commands/cs_debug.cpp | 3 + 10 files changed, 123 insertions(+), 98 deletions(-) (limited to 'src') diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp index 0b04d81bd5b..5ebef030518 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp @@ -397,6 +397,9 @@ bool BattlegroundIC::SetupBattleground() return false; } + gunshipHorde->EnableMovement(false); + gunshipAlliance->EnableMovement(false); + // setting correct factions for Keep Cannons for (uint8 i = BG_IC_NPC_KEEP_CANNON_1; i < BG_IC_NPC_KEEP_CANNON_12; ++i) GetBGCreature(i)->setFaction(BG_IC_Factions[0]); diff --git a/src/server/game/Entities/Transport/Transport.cpp b/src/server/game/Entities/Transport/Transport.cpp index 860a84d5e83..04e388cc3ac 100644 --- a/src/server/game/Entities/Transport/Transport.cpp +++ b/src/server/game/Entities/Transport/Transport.cpp @@ -90,8 +90,7 @@ bool Transport::Create(uint32 guidlow, uint32 entry, uint32 mapid, float x, floa SetPeriod(tInfo->pathTime); SetEntry(goinfo->entry); SetDisplayId(goinfo->displayId); - SetGoState(GO_STATE_READY); - _pendingStop = goinfo->moTransport.canBeStopped != 0; + SetGoState(!goinfo->moTransport.canBeStopped ? GO_STATE_READY : GO_STATE_ACTIVE); SetGoType(GAMEOBJECT_TYPE_MO_TRANSPORT); SetGoAnimProgress(animprogress); SetName(goinfo->name); @@ -111,7 +110,8 @@ void Transport::Update(uint32 diff) if (GetKeyFrames().size() <= 1) return; - m_goValue.Transport.PathProgress += diff; + if (IsMoving() || !_pendingStop) + m_goValue.Transport.PathProgress += diff; uint32 timer = m_goValue.Transport.PathProgress % GetPeriod(); @@ -132,31 +132,23 @@ void Transport::Update(uint32 diff) if (timer < _currentFrame->DepartureTime) { SetMoving(false); - if (_pendingStop) + if (_pendingStop && GetGoState() != GO_STATE_READY) + { SetGoState(GO_STATE_READY); + m_goValue.Transport.PathProgress = (m_goValue.Transport.PathProgress / GetPeriod()); + m_goValue.Transport.PathProgress *= GetPeriod(); + m_goValue.Transport.PathProgress += _currentFrame->ArriveTime; + } break; // its a stop frame and we are waiting } } - if (_pendingStop && timer >= _currentFrame->DepartureTime && GetGoState() == GO_STATE_READY) - { - m_goValue.Transport.PathProgress = (m_goValue.Transport.PathProgress / GetPeriod()); - m_goValue.Transport.PathProgress *= GetPeriod(); - m_goValue.Transport.PathProgress += _currentFrame->ArriveTime; - break; - } - if (timer >= _currentFrame->DepartureTime && !_triggeredDepartureEvent) { DoEventIfAny(*_currentFrame, true); // departure event _triggeredDepartureEvent = true; } - if (timer >= _currentFrame->DepartureTime && timer < _currentFrame->NextArriveTime) - break; // found current waypoint - - MoveToNextWaypoint(); - // not waiting anymore SetMoving(true); @@ -164,13 +156,18 @@ void Transport::Update(uint32 diff) if (GetGOInfo()->moTransport.canBeStopped) SetGoState(GO_STATE_ACTIVE); + if (timer >= _currentFrame->DepartureTime && timer < _currentFrame->NextArriveTime) + break; // found current waypoint + + MoveToNextWaypoint(); + sScriptMgr->OnRelocate(this, _currentFrame->Node->index, _currentFrame->Node->mapid, _currentFrame->Node->x, _currentFrame->Node->y, _currentFrame->Node->z); TC_LOG_DEBUG("entities.transport", "Transport %u (%s) moved to node %u %u %f %f %f", GetEntry(), GetName().c_str(), _currentFrame->Node->index, _currentFrame->Node->mapid, _currentFrame->Node->x, _currentFrame->Node->y, _currentFrame->Node->z); // Departure event if (_currentFrame->IsTeleportFrame()) - if (TeleportTransport(_nextFrame->Node->mapid, _nextFrame->Node->x, _nextFrame->Node->y, _nextFrame->Node->z)) + if (TeleportTransport(_nextFrame->Node->mapid, _nextFrame->Node->x, _nextFrame->Node->y, _nextFrame->Node->z, _nextFrame->InitialOrientation)) return; // Update more in new map thread } @@ -185,7 +182,18 @@ void Transport::Update(uint32 diff) G3D::Vector3 pos, dir; _currentFrame->Spline->evaluate_percent(_currentFrame->Index, t, pos); _currentFrame->Spline->evaluate_derivative(_currentFrame->Index, t, dir); - UpdatePosition(pos.x, pos.y, pos.z, atan2(dir.x, dir.y)); + UpdatePosition(pos.x, pos.y, pos.z, atan2(dir.y, dir.x) + M_PI); + } + else + { + /* There are four possible scenarios that trigger loading/unloading passengers: + 1. transport moves from inactive to active grid + 2. the grid that transport is currently in becomes active + 3. transport moves from active to inactive grid + 4. the grid that transport is currently in unloads + */ + if (_staticPassengers.empty() && GetMap()->IsGridLoaded(GetPositionX(), GetPositionY())) // 2. + LoadStaticPassengers(); } } @@ -314,7 +322,7 @@ void Transport::UpdatePosition(float x, float y, float z, float o) 3. transport moves from active to inactive grid 4. the grid that transport is currently in unloads */ - if (_staticPassengers.empty() && newActive) // 1. and 2. + if (_staticPassengers.empty() && newActive) // 1. LoadStaticPassengers(); else if (!_staticPassengers.empty() && !newActive && Cell(x, y).DiffGrid(Cell(GetPositionX(), GetPositionY()))) // 3. UnloadStaticPassengers(); @@ -404,7 +412,7 @@ float Transport::CalculateSegmentPos(float now) return segmentPos / frame.NextDistFromPrev; } -bool Transport::TeleportTransport(uint32 newMapid, float x, float y, float z) +bool Transport::TeleportTransport(uint32 newMapid, float x, float y, float z, float o) { Map const* oldMap = GetMap(); @@ -421,7 +429,7 @@ bool Transport::TeleportTransport(uint32 newMapid, float x, float y, float z) float destX, destY, destZ, destO; obj->m_movementInfo.transport.pos.GetPosition(destX, destY, destZ, destO); - TransportBase::CalculatePassengerPosition(destX, destY, destZ, &destO, x, y, z, GetOrientation()); + TransportBase::CalculatePassengerPosition(destX, destY, destZ, &destO, x, y, z, o); switch (obj->GetTypeId()) { @@ -447,7 +455,7 @@ bool Transport::TeleportTransport(uint32 newMapid, float x, float y, float z) } } - Relocate(x, y, z, GetOrientation()); + Relocate(x, y, z, o); GetMap()->AddToMap(this); return true; } @@ -460,13 +468,13 @@ bool Transport::TeleportTransport(uint32 newMapid, float x, float y, float z) { float destX, destY, destZ, destO; (*itr)->m_movementInfo.transport.pos.GetPosition(destX, destY, destZ, destO); - TransportBase::CalculatePassengerPosition(destX, destY, destZ, &destO, x, y, z, GetOrientation()); + TransportBase::CalculatePassengerPosition(destX, destY, destZ, &destO, x, y, z, o); (*itr)->ToUnit()->NearTeleportTo(destX, destY, destZ, destO); } } - UpdatePosition(x, y, z, GetOrientation()); + UpdatePosition(x, y, z, o); return false; } } diff --git a/src/server/game/Entities/Transport/Transport.h b/src/server/game/Entities/Transport/Transport.h index e290a5d5e00..b0e80ea27b3 100644 --- a/src/server/game/Entities/Transport/Transport.h +++ b/src/server/game/Entities/Transport/Transport.h @@ -78,7 +78,7 @@ class Transport : public GameObject, public TransportBase private: void MoveToNextWaypoint(); float CalculateSegmentPos(float perc); - bool TeleportTransport(uint32 newMapid, float x, float y, float z); + bool TeleportTransport(uint32 newMapid, float x, float y, float z, float o); void UpdatePassengerPositions(std::set& passengers); void DoEventIfAny(KeyFrame const& node, bool departure); diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index e4d20cbc391..38549a358a0 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -1601,7 +1601,8 @@ void ObjectMgr::LoadCreatures() continue; } - if (data.spawnMask & ~spawnMasks[data.mapid]) + // Skip spawnMask check for transport maps + if (!_transportMaps.count(data.mapid) && data.spawnMask & ~spawnMasks[data.mapid]) TC_LOG_ERROR("sql.sql", "Table `creature` have creature (GUID: %u) that have wrong spawn mask %u including not supported difficulty modes for map (Id: %u).", guid, data.spawnMask, data.mapid); bool ok = true; @@ -1936,7 +1937,7 @@ void ObjectMgr::LoadGameobjects() data.spawnMask = fields[14].GetUInt8(); - if (data.spawnMask & ~spawnMasks[data.mapid]) + if (!_transportMaps.count(data.mapid) && data.spawnMask & ~spawnMasks[data.mapid]) TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: %u Entry: %u) that has wrong spawn mask %u including not supported difficulty modes for map (Id: %u), skip", guid, data.id, data.spawnMask, data.mapid); data.phaseMask = fields[15].GetUInt32(); @@ -6480,6 +6481,8 @@ void ObjectMgr::LoadGameObjectTemplate() TC_LOG_ERROR("sql.sql", "GameObject (Entry: %u GoType: %u) have data0=%u but TaxiPath (Id: %u) not exist.", entry, got.type, got.moTransport.taxiPathId, got.moTransport.taxiPathId); } + if (uint32 transportMap = got.moTransport.mapID) + _transportMaps.insert(transportMap); break; } case GAMEOBJECT_TYPE_SUMMONING_RITUAL: //18 diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h index bf835ed6c4e..a99140d4572 100644 --- a/src/server/game/Globals/ObjectMgr.h +++ b/src/server/game/Globals/ObjectMgr.h @@ -1384,6 +1384,8 @@ class ObjectMgr GO_TO_GO, GO_TO_CREATURE // GO is dependant on creature }; + + std::set _transportMaps; // Helper container storing map ids that are for transports only, loaded from gameobject_template }; #define sObjectMgr ACE_Singleton::instance() diff --git a/src/server/game/Maps/TransportMgr.cpp b/src/server/game/Maps/TransportMgr.cpp index 11798201397..8e768924eb8 100644 --- a/src/server/game/Maps/TransportMgr.cpp +++ b/src/server/game/Maps/TransportMgr.cpp @@ -87,28 +87,60 @@ void TransportMgr::LoadTransportTemplates() TC_LOG_INFO("server.loading", ">> Loaded %u transport templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } +class SplineRawInitializer +{ +public: + SplineRawInitializer(Movement::PointsArray& points) : _points(points) { } + + void operator()(uint8& mode, bool& cyclic, Movement::PointsArray& points, int& lo, int& hi) const + { + mode = Movement::SplineBase::ModeCatmullrom; + cyclic = false; + points.assign(_points.begin(), _points.end()); + lo = 1; + hi = points.size(); + } + + Movement::PointsArray& _points; +}; + void TransportMgr::GeneratePath(GameObjectTemplate const* goInfo, TransportTemplate* transport) { uint32 pathId = goInfo->moTransport.taxiPathId; TaxiPathNodeList const& path = sTaxiPathNodesByPath[pathId]; std::vector& keyFrames = transport->keyFrames; - Movement::PointsArray splinePath; + Movement::PointsArray splinePath, allPoints; bool mapChange = false; - bool cyclic = true; + for (size_t i = 0; i < path.size(); ++i) + allPoints.push_back(G3D::Vector3(path[i].x, path[i].y, path[i].z)); + + // Add extra points to allow derivative calculations for all path nodes + allPoints.insert(allPoints.begin(), allPoints.front().lerp(allPoints[1], -0.2f)); + allPoints.push_back(allPoints.back().lerp(allPoints[allPoints.size() - 2], -0.2f)); + allPoints.push_back(allPoints.back().lerp(allPoints[allPoints.size() - 2], -1.0f)); + + SplineRawInitializer initer(allPoints); + TransportSpline orientationSpline; + orientationSpline.init_spline_custom(initer); + orientationSpline.initLengths(); + for (size_t i = 0; i < path.size(); ++i) { if (!mapChange) { TaxiPathNodeEntry const& node_i = path[i]; - if (i != path.size() - 1 && (node_i.actionFlag == 1 || node_i.mapid != path[i + 1].mapid)) + if (i != path.size() - 1 && (node_i.actionFlag & 1 || node_i.mapid != path[i + 1].mapid)) { - cyclic = false; keyFrames.back().Teleport = true; mapChange = true; } else { KeyFrame k(node_i); + G3D::Vector3 h; + orientationSpline.evaluate_derivative(i + 1, 0.0f, h); + k.InitialOrientation = Position::NormalizeOrientation(atan2(h.y, h.x) + M_PI); + keyFrames.push_back(k); splinePath.push_back(G3D::Vector3(node_i.x, node_i.y, node_i.z)); transport->mapsUsed.insert(k.Node->mapid); @@ -118,16 +150,15 @@ void TransportMgr::GeneratePath(GameObjectTemplate const* goInfo, TransportTempl mapChange = false; } - // Not sure if data8 means the transport can be stopped or that its path in dbc does not contain extra spline points - if (!goInfo->moTransport.canBeStopped && splinePath.size() >= 2) + if (splinePath.size() >= 2) { // Remove special catmull-rom spline points - splinePath.erase(splinePath.begin()); - keyFrames.erase(keyFrames.begin()); - splinePath.pop_back(); - keyFrames.pop_back(); - // Cyclic spline has one more extra point - if (cyclic && !splinePath.empty()) + if (!keyFrames.front().IsStopFrame() && !keyFrames.front().Node->arrivalEventID && !keyFrames.front().Node->departureEventID) + { + splinePath.erase(splinePath.begin()); + keyFrames.erase(keyFrames.begin()); + } + if (!keyFrames.back().IsStopFrame() && !keyFrames.back().Node->arrivalEventID && !keyFrames.back().Node->departureEventID) { splinePath.pop_back(); keyFrames.pop_back(); @@ -170,67 +201,41 @@ void TransportMgr::GeneratePath(GameObjectTemplate const* goInfo, TransportTempl // find the rest of the distances between key points // Every path segment has its own spline - if (cyclic) - { - TransportSpline* spline = new TransportSpline(); - spline->init_cyclic_spline(&splinePath[0], splinePath.size(), Movement::SplineBase::ModeCatmullrom, 0); - spline->initLengths(); - keyFrames[0].DistFromPrev = spline->length(spline->last() - 2, spline->last() - 1); - keyFrames[0].Spline = spline; - for (size_t i = 0; i < keyFrames.size(); ++i) - { - keyFrames[i].Index = i + 1; - keyFrames[i].DistFromPrev = spline->length(i, i + 1); - if (i > 0) - keyFrames[i - 1].NextDistFromPrev = keyFrames[i].DistFromPrev; - keyFrames[i].Spline = spline; - if (keyFrames[i].IsStopFrame()) - { - // remember first stop frame - if (firstStop == -1) - firstStop = i; - lastStop = i; - } - } - } - else + size_t start = 0; + for (size_t i = 1; i < keyFrames.size(); ++i) { - size_t start = 0; - for (size_t i = 1; i < keyFrames.size(); ++i) + if (keyFrames[i - 1].Teleport || i + 1 == keyFrames.size()) { - if (keyFrames[i - 1].Teleport || i + 1 == keyFrames.size()) + size_t extra = !keyFrames[i - 1].Teleport ? 1 : 0; + TransportSpline* spline = new TransportSpline(); + spline->init_spline(&splinePath[start], i - start + extra, Movement::SplineBase::ModeCatmullrom); + spline->initLengths(); + for (size_t j = start; j < i + extra; ++j) { - size_t extra = !keyFrames[i - 1].Teleport ? 1 : 0; - TransportSpline* spline = new TransportSpline(); - spline->init_spline(&splinePath[start], i - start + extra, Movement::SplineBase::ModeCatmullrom); - spline->initLengths(); - for (size_t j = start; j < i + extra; ++j) - { - keyFrames[j].Index = j - start + 1; - keyFrames[j].DistFromPrev = spline->length(j - start, j + 1 - start); - if (j > 0) - keyFrames[j - 1].NextDistFromPrev = keyFrames[j].DistFromPrev; - keyFrames[j].Spline = spline; - } - - if (keyFrames[i - 1].Teleport) - { - keyFrames[i].Index = i - start + 1; - keyFrames[i].DistFromPrev = 0.0f; - keyFrames[i - 1].NextDistFromPrev = 0.0f; - keyFrames[i].Spline = spline; - } - - start = i; + keyFrames[j].Index = j - start + 1; + keyFrames[j].DistFromPrev = spline->length(j - start, j + 1 - start); + if (j > 0) + keyFrames[j - 1].NextDistFromPrev = keyFrames[j].DistFromPrev; + keyFrames[j].Spline = spline; } - if (keyFrames[i].IsStopFrame()) + if (keyFrames[i - 1].Teleport) { - // remember first stop frame - if (firstStop == -1) - firstStop = i; - lastStop = i; + keyFrames[i].Index = i - start + 1; + keyFrames[i].DistFromPrev = 0.0f; + keyFrames[i - 1].NextDistFromPrev = 0.0f; + keyFrames[i].Spline = spline; } + + start = i; + } + + if (keyFrames[i].IsStopFrame()) + { + // remember first stop frame + if (firstStop == -1) + firstStop = i; + lastStop = i; } } @@ -373,7 +378,7 @@ Transport* TransportMgr::CreateTransport(uint32 entry, uint32 guid /*= 0*/, Map* float x = startNode->x; float y = startNode->y; float z = startNode->z; - float o = 0.0f; + float o = tInfo->keyFrames.begin()->InitialOrientation; // initialize the gameobject base uint32 guidLow = guid ? guid : sObjectMgr->GenerateLowGuid(HIGHGUID_MO_TRANSPORT); diff --git a/src/server/game/Maps/TransportMgr.h b/src/server/game/Maps/TransportMgr.h index 205a614eabb..c2f82069b30 100644 --- a/src/server/game/Maps/TransportMgr.h +++ b/src/server/game/Maps/TransportMgr.h @@ -38,7 +38,7 @@ typedef UNORDERED_MAP > TransportInstanceMap; struct KeyFrame { - explicit KeyFrame(TaxiPathNodeEntry const& _node) : Index(0), Node(&_node), + explicit KeyFrame(TaxiPathNodeEntry const& _node) : Index(0), Node(&_node), InitialOrientation(0.0f), DistSinceStop(-1.0f), DistUntilStop(-1.0f), DistFromPrev(-1.0f), TimeFrom(0.0f), TimeTo(0.0f), Teleport(false), ArriveTime(0), DepartureTime(0), Spline(NULL), NextDistFromPrev(0.0f), NextArriveTime(0) { @@ -46,6 +46,7 @@ struct KeyFrame uint32 Index; TaxiPathNodeEntry const* Node; + float InitialOrientation; float DistSinceStop; float DistUntilStop; float DistFromPrev; diff --git a/src/server/game/Movement/Spline/Spline.cpp b/src/server/game/Movement/Spline/Spline.cpp index 887541e2289..6424afc5d6e 100644 --- a/src/server/game/Movement/Spline/Spline.cpp +++ b/src/server/game/Movement/Spline/Spline.cpp @@ -156,7 +156,7 @@ float SplineBase::SegLengthLinear(index_type index) const return (points[index] - points[index+1]).length(); } -float SplineBase::SegLengthCatmullRom( index_type index ) const +float SplineBase::SegLengthCatmullRom(index_type index) const { ASSERT(index >= index_lo && index < index_hi); diff --git a/src/server/game/Movement/Spline/Spline.h b/src/server/game/Movement/Spline/Spline.h index dab31e957f1..1444b2872d1 100644 --- a/src/server/game/Movement/Spline/Spline.h +++ b/src/server/game/Movement/Spline/Spline.h @@ -118,7 +118,7 @@ public: /** As i can see there are a lot of ways how spline can be initialized would be no harm to have some custom initializers. */ - template inline void init_spline(Init& initializer) + template inline void init_spline_custom(Init& initializer) { initializer(m_mode, cyclic, points, index_lo, index_hi); } diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index d3e6f3e8430..433e8e5a66b 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -1382,7 +1382,10 @@ public: } else { + Position pos; + transport->GetPosition(&pos); handler->PSendSysMessage("Transport %s is %s", transport->GetName().c_str(), transport->GetGoState() == GO_STATE_READY ? "stopped" : "moving"); + handler->PSendSysMessage("Transport position: %s", pos.ToString().c_str()); return true; } -- cgit v1.2.3 From 90c63e48188b74c89ec36f7756590017cd52ad79 Mon Sep 17 00:00:00 2001 From: jackpoz Date: Sun, 29 Dec 2013 14:49:52 +0100 Subject: Scripts/Misc: Fix uninitialized values Fix uninitialized values in scripts reported by valgrind. --- .../EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp | 2 +- src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp | 2 ++ src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp | 6 +++++- src/server/scripts/Northrend/zone_borean_tundra.cpp | 5 ++++- src/server/scripts/Outland/zone_blades_edge_mountains.cpp | 5 ++++- src/server/scripts/Pet/pet_dk.cpp | 7 ++++--- 6 files changed, 20 insertions(+), 7 deletions(-) (limited to 'src') diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index 7c561f8b920..07a5a906f5b 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -800,8 +800,8 @@ public: float x, y, z; me->GetPosition(x, y, z); //this visual aura some under ground me->SetPosition(x, y, z + 0.35f, 0.0f); - Despawn(); debuffGUID = 0; + Despawn(); Creature* debuff = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 14500); if (debuff) { diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp index 60620804db8..761529ab0f2 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp @@ -96,6 +96,8 @@ class boss_sapphiron : public CreatureScript void InitializeAI() OVERRIDE { + _canTheHundredClub = true; + float x, y, z; me->GetPosition(x, y, z); me->SummonGameObject(GO_BIRTH, x, y, z, 0, 0, 0, 0, 0, 0); diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp index 2c7b16d1160..4321a5846df 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp @@ -191,7 +191,11 @@ public: struct npc_crystal_spike_triggerAI : public ScriptedAI { - npc_crystal_spike_triggerAI(Creature* creature) : ScriptedAI(creature) { } + npc_crystal_spike_triggerAI(Creature* creature) : ScriptedAI(creature) + { + _count = 0; + _despawntimer = 0; + } void IsSummonedBy(Unit* owner) OVERRIDE { diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp index 98a7f456d76..420b01d3564 100644 --- a/src/server/scripts/Northrend/zone_borean_tundra.cpp +++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp @@ -428,7 +428,10 @@ public: struct npc_jennyAI : public ScriptedAI { - npc_jennyAI(Creature* creature) : ScriptedAI(creature) { } + npc_jennyAI(Creature* creature) : ScriptedAI(creature) + { + setCrateNumber = false; + } bool setCrateNumber; diff --git a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp index 2df2d272c3e..39a97bd4d8a 100644 --- a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp +++ b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp @@ -1125,7 +1125,10 @@ public: struct npc_oscillating_frequency_scanner_master_bunnyAI : public ScriptedAI { - npc_oscillating_frequency_scanner_master_bunnyAI(Creature* creature) : ScriptedAI(creature) { } + npc_oscillating_frequency_scanner_master_bunnyAI(Creature* creature) : ScriptedAI(creature) + { + playerGuid = 0; + } void Reset() OVERRIDE { diff --git a/src/server/scripts/Pet/pet_dk.cpp b/src/server/scripts/Pet/pet_dk.cpp index 31a6af2fc1c..799aaf5d0a2 100644 --- a/src/server/scripts/Pet/pet_dk.cpp +++ b/src/server/scripts/Pet/pet_dk.cpp @@ -47,13 +47,14 @@ class npc_pet_dk_ebon_gargoyle : public CreatureScript void InitializeAI() OVERRIDE { + // Not needed to be despawned now + _despawnTimer = 0; + CasterAI::InitializeAI(); uint64 ownerGuid = me->GetOwnerGUID(); if (!ownerGuid) return; - - // Not needed to be despawned now - _despawnTimer = 0; + // Find victim of Summon Gargoyle spell std::list targets; Trinity::AnyUnfriendlyUnitInObjectRangeCheck u_check(me, me, 30.0f); -- cgit v1.2.3 From 0e0b00cab68994837b707f84e9ff95ebb0bd2da9 Mon Sep 17 00:00:00 2001 From: Malcrom Date: Sun, 29 Dec 2013 11:41:46 -0330 Subject: Scripting/War Master Voone: Fix Cleave spell and minor cleanup. --- .../BlackrockSpire/boss_warmaster_voone.cpp | 15 +++++++-------- 1 file changed, 7 insertions(+), 8 deletions(-) (limited to 'src') diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp index ccd74b204ce..5849ab1442c 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp @@ -23,11 +23,11 @@ enum Spells { SPELL_SNAPKICK = 15618, - SPELL_CLEAVE = 15579, + SPELL_CLEAVE = 15284, SPELL_UPPERCUT = 10966, SPELL_MORTALSTRIKE = 16856, SPELL_PUMMEL = 15615, - SPELL_THROWAXE = 16075, + SPELL_THROWAXE = 16075 }; enum Events @@ -37,7 +37,7 @@ enum Events EVENT_UPPERCUT = 3, EVENT_MORTAL_STRIKE = 4, EVENT_PUMMEL = 5, - EVENT_THROW_AXE = 6, + EVENT_THROW_AXE = 6 }; class boss_warmaster_voone : public CreatureScript @@ -45,11 +45,6 @@ class boss_warmaster_voone : public CreatureScript public: boss_warmaster_voone() : CreatureScript("boss_warmaster_voone") { } - CreatureAI* GetAI(Creature* creature) const OVERRIDE - { - return new boss_warmastervooneAI(creature); - } - struct boss_warmastervooneAI : public BossAI { boss_warmastervooneAI(Creature* creature) : BossAI(creature, DATA_WARMASTER_VOONE) { } @@ -119,6 +114,10 @@ public: } }; + CreatureAI* GetAI(Creature* creature) const OVERRIDE + { + return new boss_warmastervooneAI(creature); + } }; void AddSC_boss_warmastervoone() -- cgit v1.2.3 From c40cdc2968c58d952878c09a60926af74f782867 Mon Sep 17 00:00:00 2001 From: jackpoz Date: Sun, 29 Dec 2013 19:37:20 +0100 Subject: Core/Chat: Fix assert triggered by .npc add Fix an assert in Aura::_UnapplyForTarget() caused by ".npc add" changing the guid of the spawned Creature. --- src/server/scripts/Commands/cs_npc.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index 12d0d4ea4f2..0306aed184d 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -275,7 +275,11 @@ public: uint32 db_guid = creature->GetDBTableGUIDLow(); - // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); + // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells() + // current "creature" variable is deleted and created fresh new, otherwise old values might trigger asserts or cause undefined behavior + creature->CleanupsBeforeDelete(); + delete creature; + creature = new Creature(); if (!creature->LoadCreatureFromDB(db_guid, map)) { delete creature; -- cgit v1.2.3 From d30eecf4e4b7766b7f46b9ca3f0c6741b08d79af Mon Sep 17 00:00:00 2001 From: Subv Date: Sun, 29 Dec 2013 15:47:23 -0500 Subject: Updated some code to use the STL --- src/tools/mesh_extractor/Utils.cpp | 10 ++-------- src/tools/mesh_extractor/Utils.h | 2 +- 2 files changed, 3 insertions(+), 9 deletions(-) (limited to 'src') diff --git a/src/tools/mesh_extractor/Utils.cpp b/src/tools/mesh_extractor/Utils.cpp index c2a7577937a..0591c121895 100644 --- a/src/tools/mesh_extractor/Utils.cpp +++ b/src/tools/mesh_extractor/Utils.cpp @@ -54,15 +54,9 @@ void Utils::CreateDir( const std::string& Path ) #endif } -void Utils::Reverse(char word[]) +void Utils::Reverse(std::string& str) { - int len = strlen(word); - for (int i = 0;i < len / 2; i++) - { - word[i] ^= word[len-i-1]; - word[len-i-1] ^= word[i]; - word[i] ^= word[len-i-1]; - } + std::reverse(str.begin(), str.end()); } Vector3 Utils::ToRecast(const Vector3& val ) diff --git a/src/tools/mesh_extractor/Utils.h b/src/tools/mesh_extractor/Utils.h index ad521852271..87b6a40582a 100644 --- a/src/tools/mesh_extractor/Utils.h +++ b/src/tools/mesh_extractor/Utils.h @@ -367,7 +367,7 @@ struct MmapTileHeader class Utils { public: - static void Reverse(char word[]); + static void Reverse(std::string& str); static Vector3 ToRecast(const Vector3& val ); static std::string GetAdtPath(const std::string& world, int x, int y); static std::string FixModelPath(const std::string& path); -- cgit v1.2.3 From 5c64dade0f49726c690ff5efb66d6338f6d401d8 Mon Sep 17 00:00:00 2001 From: jackpoz Date: Sun, 29 Dec 2013 21:23:21 +0100 Subject: Scripts/Misc: Fix uninitialized values Fix uninitialized values in scripts reported by valgrind. Fix target and GetOwner() NULL dereferences . --- .../BlackrockMountain/BlackwingLair/boss_nefarian.cpp | 3 ++- .../scripts/EasternKingdoms/Karazhan/karazhan.cpp | 2 ++ .../ScarletMonastery/boss_headless_horseman.cpp | 1 + .../ScarletMonastery/boss_interrogator_vishas.cpp | 2 ++ .../EasternKingdoms/SunwellPlateau/boss_muru.cpp | 1 + .../scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp | 18 ++++++++++++------ .../TrialOfTheCrusader/boss_anubarak_trial.cpp | 8 +++++--- .../HallsOfReflection/halls_of_reflection.cpp | 2 +- .../scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp | 6 ++++++ .../Outland/BlackTemple/boss_shade_of_akama.cpp | 1 + .../SerpentShrine/boss_fathomlord_karathress.cpp | 1 + 11 files changed, 34 insertions(+), 11 deletions(-) (limited to 'src') diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp index 5e0f17b2330..667d558d46a 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp @@ -170,11 +170,12 @@ public: void Reset() OVERRIDE { + SpawnedAdds = 0; + if (me->GetMapId() == 469) { if (!me->FindNearestCreature(NPC_NEFARIAN, 1000.0f, true)) _Reset(); - SpawnedAdds = 0; me->SetVisible(true); me->SetPhaseMask(1, true); diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp index ed010124d6f..c9d564eccdd 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp @@ -500,6 +500,8 @@ public: void Reset() OVERRIDE { ArcanagosGUID = 0; + EventStarted = false; + YellTimer = 0; if (instance && instance->GetData64(DATA_IMAGE_OF_MEDIVH) == 0) { diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index 07a5a906f5b..7b899516c64 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -382,6 +382,7 @@ public: boss_headless_horsemanAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); + headGUID = 0; } InstanceScript* instance; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp index 48b133081bd..2d2dcd74215 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp @@ -67,6 +67,8 @@ public: void Reset() OVERRIDE { ShadowWordPain_Timer = 5000; + Yell60 = false; + Yell30 = false; } void EnterCombat(Unit* /*who*/) OVERRIDE diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp index add0885a8a2..3b0bd351163 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp @@ -593,6 +593,7 @@ public: DespawnTimer = 15000; SpellTimer = 5000; Phase = 0; + NeedForAHack = 0; me->AddUnitState(UNIT_STATE_STUNNED); DoCastAOE(SPELL_BLACKHOLE_SPAWN, true); diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp index f9470f89209..3d38a2a4fae 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp @@ -229,10 +229,14 @@ class boss_akilzon : public CreatureScript case EVENT_STATIC_DISRUPTION: { Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1); - if (!target) target = me->GetVictim(); - TargetGUID = target->GetGUID(); - DoCast(target, SPELL_STATIC_DISRUPTION, false); - me->SetInFront(me->GetVictim()); + if (!target) + target = me->GetVictim(); + if (target) + { + TargetGUID = target->GetGUID(); + DoCast(target, SPELL_STATIC_DISRUPTION, false); + me->SetInFront(me->GetVictim()); + } /*if (float dist = me->IsWithinDist3d(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 5.0f) dist = 5.0f; SDisruptAOEVisual_Timer = 1000 + floor(dist / 30 * 1000.0f);*/ events.ScheduleEvent(EVENT_STATIC_DISRUPTION, urand(10000, 18000)); @@ -241,8 +245,10 @@ class boss_akilzon : public CreatureScript case EVENT_GUST_OF_WIND: { Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1); - if (!target) target = me->GetVictim(); - DoCast(target, SPELL_GUST_OF_WIND); + if (!target) + target = me->GetVictim(); + if (target) + DoCast(target, SPELL_GUST_OF_WIND); events.ScheduleEvent(EVENT_GUST_OF_WIND, urand(20000, 30000)); break; } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp index ddd906c790c..4a1473a07e9 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp @@ -245,7 +245,6 @@ class boss_anubarak_trial : public CreatureScript void JustSummoned(Creature* summoned) OVERRIDE { - Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true); switch (summoned->GetEntry()) { case NPC_BURROW: @@ -255,9 +254,12 @@ class boss_anubarak_trial : public CreatureScript summoned->SetDisplayId(summoned->GetCreatureTemplate()->Modelid2); break; case NPC_SPIKE: - summoned->CombatStart(target); summoned->SetDisplayId(summoned->GetCreatureTemplate()->Modelid1); - Talk(EMOTE_SPIKE, target); + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true)) + { + summoned->CombatStart(target); + Talk(EMOTE_SPIKE, target); + } break; default: break; diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp index 2561dca0a4a..9e4fe02a361 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp @@ -1377,7 +1377,7 @@ public: void EnterEvadeMode() OVERRIDE { - if (!me->GetOwner()->HasAura(AURA_HALLUCINATION)) + if (me->GetOwner() && !me->GetOwner()->HasAura(AURA_HALLUCINATION)) npc_phantom_mage::npc_phantom_mageAI::EnterEvadeMode(); } diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp index 4321a5846df..7d4e164ea1f 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp @@ -70,6 +70,12 @@ public: { boss_ormorokAI(Creature* creature) : BossAI(creature, DATA_ORMOROK_EVENT) { } + void Reset() + { + BossAI::Reset(); + frenzy = false; + } + void EnterCombat(Unit* /*who*/) OVERRIDE { _EnterCombat(); diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp index 0f67ba822a1..c44113d7bc6 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp @@ -748,6 +748,7 @@ public: npc_ashtongue_sorcererAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); + startedBanishing = false; } void Reset() OVERRIDE diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp index b31afd1cdc9..70b7862d551 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp @@ -320,6 +320,7 @@ public: boss_fathomguard_sharkkisAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); + SummonedPet = 0; } InstanceScript* instance; -- cgit v1.2.3 From 55936274e9cdf3d985588ecbae1c9845a1a9705e Mon Sep 17 00:00:00 2001 From: Subv Date: Sun, 29 Dec 2013 18:19:33 -0500 Subject: Fixed a few memory leaks. --- src/tools/mesh_extractor/DBC.cpp | 2 +- src/tools/mesh_extractor/LiquidHandler.cpp | 5 ++ src/tools/mesh_extractor/Utils.cpp | 75 ++++++++++++---------------- src/tools/mesh_extractor/Utils.h | 22 ++++++-- src/tools/mesh_extractor/WorldModelGroup.cpp | 4 +- src/tools/mesh_extractor/WorldModelRoot.cpp | 2 +- 6 files changed, 60 insertions(+), 50 deletions(-) (limited to 'src') diff --git a/src/tools/mesh_extractor/DBC.cpp b/src/tools/mesh_extractor/DBC.cpp index eb3bed43fdb..1484864d7a3 100644 --- a/src/tools/mesh_extractor/DBC.cpp +++ b/src/tools/mesh_extractor/DBC.cpp @@ -21,7 +21,7 @@ DBC::DBC(Stream* stream) : StringBlock(NULL), StringBlockSize(0), IsFaulty(true) { - stream->Read(4); // Read the magic "WDBC" + delete[] stream->Read(4); // Read the magic "WDBC" RecordCount = stream->Read(); Records.reserve(RecordCount); diff --git a/src/tools/mesh_extractor/LiquidHandler.cpp b/src/tools/mesh_extractor/LiquidHandler.cpp index ce9ea4fc84f..fa59d1bc7f0 100644 --- a/src/tools/mesh_extractor/LiquidHandler.cpp +++ b/src/tools/mesh_extractor/LiquidHandler.cpp @@ -113,5 +113,10 @@ void LiquidHandler::HandleNewLiquid() Triangles.push_back(Triangle(Constants::TRIANGLE_TYPE_WATER, vertOffset + 2, vertOffset + 3, vertOffset + 1)); } } + + // At this stage, heights is no longer needed, so we deallocate it + for (int j = 0; j < 9; ++j) + delete[] heights[j]; + delete[] heights; } } diff --git a/src/tools/mesh_extractor/Utils.cpp b/src/tools/mesh_extractor/Utils.cpp index 0591c121895..937de4b443a 100644 --- a/src/tools/mesh_extractor/Utils.cpp +++ b/src/tools/mesh_extractor/Utils.cpp @@ -219,7 +219,6 @@ void MapChunkHeader::Read(Stream* stream) AreaId = stream->Read(); MapObjectRefs = stream->Read(); Holes = stream->Read(); - LowQualityTextureMap = new uint32[4]; stream->Read(LowQualityTextureMap, sizeof(uint32) * 4); PredTex = stream->Read(); NumberEffectDoodad = stream->Read(); @@ -233,8 +232,6 @@ void MapChunkHeader::Read(Stream* stream) void MHDR::Read(Stream* stream) { - int count = 0; - Flags = stream->Read(); OffsetMCIN = stream->Read(); OffsetMTEX = stream->Read(); @@ -306,24 +303,20 @@ void ModelHeader::Read(Stream* stream) OffsetBoundingNormals = stream->Read(); } -WorldModelHeader WorldModelHeader::Read(Stream* stream) +void WorldModelHeader::Read(Stream* stream) { - WorldModelHeader ret; - int count = 0; - ret.CountMaterials = stream->Read(); - ret.CountGroups = stream->Read(); - ret.CountPortals = stream->Read(); - ret.CountLights = stream->Read(); - ret.CountModels = stream->Read(); - ret.CountDoodads = stream->Read(); - ret.CountSets = stream->Read(); - ret.AmbientColorUnk = stream->Read(); - ret.WmoId = stream->Read(); - ret.BoundingBox[0] = Vector3::Read(stream); - ret.BoundingBox[1] = Vector3::Read(stream); - ret.LiquidTypeRelated = stream->Read(); - - return ret; + CountMaterials = stream->Read(); + CountGroups = stream->Read(); + CountPortals = stream->Read(); + CountLights = stream->Read(); + CountModels = stream->Read(); + CountDoodads = stream->Read(); + CountSets = stream->Read(); + AmbientColorUnk = stream->Read(); + WmoId = stream->Read(); + BoundingBox[0] = Vector3::Read(stream); + BoundingBox[1] = Vector3::Read(stream); + LiquidTypeRelated = stream->Read(); } DoodadInstance DoodadInstance::Read(Stream* stream) @@ -344,8 +337,9 @@ DoodadInstance DoodadInstance::Read(Stream* stream) DoodadSet DoodadSet::Read(Stream* stream) { DoodadSet ret; - - ret.Name = std::string(stream->Read(20), 20); + char* name = stream->Read(20); + ret.Name = std::string(name, 20); + delete[] name; ret.FirstInstanceIndex = stream->Read(); ret.CountInstances = stream->Read(); ret.UnknownZero = stream->Read(); @@ -353,44 +347,41 @@ DoodadSet DoodadSet::Read(Stream* stream) return ret; } -LiquidHeader LiquidHeader::Read(Stream* stream) +void LiquidHeader::Read(Stream* stream) { - LiquidHeader ret; - ret.CountXVertices = stream->Read(); - ret.CountYVertices = stream->Read(); - ret.Width = stream->Read(); - ret.Height = stream->Read(); - ret.BaseLocation = Vector3::Read(stream); - ret.MaterialId = stream->Read(); - - return ret; + CountXVertices = stream->Read(); + CountYVertices = stream->Read(); + Width = stream->Read(); + Height = stream->Read(); + BaseLocation = Vector3::Read(stream); + MaterialId = stream->Read(); } -LiquidData LiquidData::Read(Stream* stream, LiquidHeader& header) +void LiquidData::Read(Stream* stream, LiquidHeader& header) { - LiquidData ret; - ret.HeightMap = new float*[header.CountXVertices]; + CountXVertices = header.CountXVertices; + Width = header.Width; + + HeightMap = new float*[header.CountXVertices]; for (uint32 i = 0; i < header.CountXVertices; ++i) - ret.HeightMap[i] = new float[header.CountYVertices]; + HeightMap[i] = new float[header.CountYVertices]; - ret.RenderFlags = new uint8*[header.Width]; + RenderFlags = new uint8*[header.Width]; for (uint32 i = 0; i < header.Width; ++i) - ret.RenderFlags[i] = new uint8[header.Height]; + RenderFlags[i] = new uint8[header.Height]; for (uint32 y = 0; y < header.CountYVertices; y++) { for (uint32 x = 0; x < header.CountXVertices; x++) { stream->Read(); // Dummy value - ret.HeightMap[x][y] = stream->Read(); + HeightMap[x][y] = stream->Read(); } } for (uint32 y = 0; y < header.Height; y++) for (uint32 x = 0; x < header.Width; x++) - ret.RenderFlags[x][y] = stream->Read(); - - return ret; + RenderFlags[x][y] = stream->Read(); } H2ORenderMask H2ORenderMask::Read(Stream* stream) diff --git a/src/tools/mesh_extractor/Utils.h b/src/tools/mesh_extractor/Utils.h index 87b6a40582a..00f89f717c4 100644 --- a/src/tools/mesh_extractor/Utils.h +++ b/src/tools/mesh_extractor/Utils.h @@ -102,7 +102,7 @@ public: uint32 AreaId; uint32 MapObjectRefs; uint32 Holes; - uint32* LowQualityTextureMap; + uint32 LowQualityTextureMap[4]; uint32 PredTex; uint32 NumberEffectDoodad; uint32 OffsetMCSE; @@ -208,7 +208,7 @@ public: Vector3 BoundingBox[2]; uint32 LiquidTypeRelated; - static WorldModelHeader Read(Stream* stream); + void Read(Stream* stream); }; class DoodadInstance @@ -251,22 +251,36 @@ public: Vector3 BaseLocation; uint16 MaterialId; - static LiquidHeader Read(Stream* stream); + void Read(Stream* stream); }; class LiquidData { public: LiquidData() {} + + ~LiquidData() + { + for (uint32 i = 0; i < CountXVertices; ++i) + delete[] HeightMap[i]; + delete[] HeightMap; + + for (uint32 i = 0; i < Width; ++i) + delete[] RenderFlags[i]; + delete[] RenderFlags; + } + float** HeightMap; uint8** RenderFlags; + uint32 CountXVertices; + uint32 Width; bool ShouldRender(int x, int y) { return RenderFlags[x][y] != 0x0F; } - static LiquidData Read(Stream* stream, LiquidHeader& header); + void Read(Stream* stream, LiquidHeader& header); }; class H2ORenderMask diff --git a/src/tools/mesh_extractor/WorldModelGroup.cpp b/src/tools/mesh_extractor/WorldModelGroup.cpp index 2e4d31086b2..2864edb23f2 100644 --- a/src/tools/mesh_extractor/WorldModelGroup.cpp +++ b/src/tools/mesh_extractor/WorldModelGroup.cpp @@ -70,8 +70,8 @@ void WorldModelGroup::ReadLiquid() HasLiquidData = true; Stream* stream = chunk->GetStream(); - LiquidDataHeader = LiquidHeader::Read(stream); - LiquidDataGeometry = LiquidData::Read(stream, LiquidDataHeader); + LiquidDataHeader.Read(stream); + LiquidDataGeometry.Read(stream, LiquidDataHeader); } void WorldModelGroup::ReadVertices() diff --git a/src/tools/mesh_extractor/WorldModelRoot.cpp b/src/tools/mesh_extractor/WorldModelRoot.cpp index 360a8dfed59..32ff2923c75 100644 --- a/src/tools/mesh_extractor/WorldModelRoot.cpp +++ b/src/tools/mesh_extractor/WorldModelRoot.cpp @@ -92,5 +92,5 @@ void WorldModelRoot::ReadHeader() return; Stream* stream = chunk->GetStream(); - Header = WorldModelHeader::Read(stream); + Header.Read(stream); } -- cgit v1.2.3 From 1011376b951b97d15fed2855cfcfc069a6a4b9b1 Mon Sep 17 00:00:00 2001 From: Subv Date: Sun, 29 Dec 2013 18:48:18 -0500 Subject: Ignore the build on some test maps. --- src/tools/mesh_extractor/MeshExtractor.cpp | 26 ++++++++++++++++++++++++-- 1 file changed, 24 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/tools/mesh_extractor/MeshExtractor.cpp b/src/tools/mesh_extractor/MeshExtractor.cpp index e0991d7942f..1f123a6452c 100644 --- a/src/tools/mesh_extractor/MeshExtractor.cpp +++ b/src/tools/mesh_extractor/MeshExtractor.cpp @@ -34,6 +34,28 @@ MPQManager* MPQHandler; CacheClass* Cache; +bool IgnoreMap(uint32 id) +{ + switch (id) + { + case 13: // test.wdt + case 25: // ScottTest.wdt + case 29: // Test.wdt + case 42: // Colin.wdt + case 169: // EmeraldDream.wdt (unused, and very large) + case 451: // development.wdt + case 573: // ExteriorTest.wdt + case 597: // CraigTest.wdt + case 605: // development_nonweighted.wdt + case 606: // QA_DVD.wdt + return true; + default: + break; + } + + return false; +} + void ExtractMMaps(std::set& mapIds, uint32 threads) { std::string basePath = "mmaps/"; @@ -45,8 +67,8 @@ void ExtractMMaps(std::set& mapIds, uint32 threads) { uint32 mapId = (*itr)->Values[0]; - // Skip this map if a list of specific maps was provided and this one is not contained in it. - if (!mapIds.empty() && mapIds.find(mapId) == mapIds.end()) + // Skip this map if a list of specific maps was provided and this one is not contained in it, or if the map is in the ignore list. + if ((!mapIds.empty() && mapIds.find(mapId) == mapIds.end()) || IgnoreMap(mapId)) { if (Constants::Debug) printf("Map %u will not be built.\n", mapId); -- cgit v1.2.3 From 5c5c14e0d4d85ee525baa7810fb0eab81d424c15 Mon Sep 17 00:00:00 2001 From: Subv Date: Sun, 29 Dec 2013 19:43:46 -0500 Subject: Move the WorldModelGroup when loading the WorldModelRoot groups to the Groups vector to prevent undefined behavior on destruction --- src/tools/mesh_extractor/WorldModelRoot.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/tools/mesh_extractor/WorldModelRoot.cpp b/src/tools/mesh_extractor/WorldModelRoot.cpp index 32ff2923c75..b5ee186afd0 100644 --- a/src/tools/mesh_extractor/WorldModelRoot.cpp +++ b/src/tools/mesh_extractor/WorldModelRoot.cpp @@ -44,7 +44,7 @@ void WorldModelRoot::ReadGroups() sprintf(name, "%s_%03u.wmo", pathBase.c_str(), i); WorldModelGroup group(name, i); if (!group.IsBad) - Groups.push_back(group); + Groups.push_back(std::move(group)); } } -- cgit v1.2.3 From 8cc77ff1fdc1f4ee788710383516d8794fb31a72 Mon Sep 17 00:00:00 2001 From: Subv Date: Sun, 29 Dec 2013 20:27:37 -0500 Subject: Don't delete the liquid height data in the destructor as it is called after ReadGroups ends, so the pointers are deleted but they are still referenced in the objects contained inside the Groups vector. --- src/tools/mesh_extractor/Utils.h | 4 ++-- src/tools/mesh_extractor/WDT.cpp | 3 ++- src/tools/mesh_extractor/WorldModelRoot.cpp | 2 +- 3 files changed, 5 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/tools/mesh_extractor/Utils.h b/src/tools/mesh_extractor/Utils.h index 00f89f717c4..07a76282a45 100644 --- a/src/tools/mesh_extractor/Utils.h +++ b/src/tools/mesh_extractor/Utils.h @@ -261,13 +261,13 @@ public: ~LiquidData() { - for (uint32 i = 0; i < CountXVertices; ++i) + /*for (uint32 i = 0; i < CountXVertices; ++i) delete[] HeightMap[i]; delete[] HeightMap; for (uint32 i = 0; i < Width; ++i) delete[] RenderFlags[i]; - delete[] RenderFlags; + delete[] RenderFlags;*/ } float** HeightMap; diff --git a/src/tools/mesh_extractor/WDT.cpp b/src/tools/mesh_extractor/WDT.cpp index 3dfd45b666e..b22e9ff136b 100644 --- a/src/tools/mesh_extractor/WDT.cpp +++ b/src/tools/mesh_extractor/WDT.cpp @@ -20,6 +20,7 @@ #include "ChunkedData.h" #include "Utils.h" #include "WorldModelHandler.h" +#include "Cache.h" WDT::WDT(std::string file) : IsGlobalModel(false), IsValid(false), Model(NULL) { @@ -38,7 +39,7 @@ void WDT::ReadGlobalModel() IsGlobalModel = true; ModelDefinition = WorldModelDefinition::Read(defChunk->GetStream()); ModelFile = fileChunk->GetStream()->ReadString(); - Model = new WorldModelRoot(ModelFile); + Model = Cache->WorldModelCache.Get(ModelFile); } void WDT::ReadTileTable() diff --git a/src/tools/mesh_extractor/WorldModelRoot.cpp b/src/tools/mesh_extractor/WorldModelRoot.cpp index b5ee186afd0..32ff2923c75 100644 --- a/src/tools/mesh_extractor/WorldModelRoot.cpp +++ b/src/tools/mesh_extractor/WorldModelRoot.cpp @@ -44,7 +44,7 @@ void WorldModelRoot::ReadGroups() sprintf(name, "%s_%03u.wmo", pathBase.c_str(), i); WorldModelGroup group(name, i); if (!group.IsBad) - Groups.push_back(std::move(group)); + Groups.push_back(group); } } -- cgit v1.2.3 From b89585e843e96b8edc6c8cccc53374fcb5cd1946 Mon Sep 17 00:00:00 2001 From: Subv Date: Sun, 29 Dec 2013 21:02:15 -0500 Subject: Tools/MeshExtractor: Added some stuff to make the switch to C++11 easier --- src/tools/mesh_extractor/WorldModelGroup.cpp | 18 ++++++++++++++++++ src/tools/mesh_extractor/WorldModelGroup.h | 4 ++++ src/tools/mesh_extractor/WorldModelRoot.cpp | 8 +++++--- 3 files changed, 27 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/tools/mesh_extractor/WorldModelGroup.cpp b/src/tools/mesh_extractor/WorldModelGroup.cpp index 2864edb23f2..ae17a77fc38 100644 --- a/src/tools/mesh_extractor/WorldModelGroup.cpp +++ b/src/tools/mesh_extractor/WorldModelGroup.cpp @@ -28,6 +28,24 @@ WorldModelGroup::WorldModelGroup(std::string path, int groupIndex) : GroupIndex( IsBad = true; return; } + Load(path); +} + +WorldModelGroup::WorldModelGroup(Stream* stream, std::string path, int groupIndex) +{ + Data = new ChunkedData(stream, stream->GetSize()); + Load(path); +} + +WorldModelGroup::~WorldModelGroup() +{ + delete Data; + delete SubData; + delete[] MOBA; +} + +void WorldModelGroup::Load(std::string& path) +{ Chunk* mainChunk = Data->GetChunkByName("MOGP"); int32 firstSub = mainChunk->FindSubChunkOffset("MOPY"); if (firstSub == -1) diff --git a/src/tools/mesh_extractor/WorldModelGroup.h b/src/tools/mesh_extractor/WorldModelGroup.h index b3c2c2bd940..20d453ee028 100644 --- a/src/tools/mesh_extractor/WorldModelGroup.h +++ b/src/tools/mesh_extractor/WorldModelGroup.h @@ -24,6 +24,10 @@ class WorldModelGroup { public: WorldModelGroup(std::string path, int groupIndex); + WorldModelGroup(Stream* stream, std::string path, int groupIndex); + ~WorldModelGroup(); + void Load(std::string& path); + ChunkedData* Data; ChunkedData* SubData; int GroupIndex; diff --git a/src/tools/mesh_extractor/WorldModelRoot.cpp b/src/tools/mesh_extractor/WorldModelRoot.cpp index 32ff2923c75..a288713c646 100644 --- a/src/tools/mesh_extractor/WorldModelRoot.cpp +++ b/src/tools/mesh_extractor/WorldModelRoot.cpp @@ -18,6 +18,7 @@ #include "WorldModelRoot.h" #include "ChunkedData.h" #include "Utils.h" +#include "MPQManager.h" WorldModelRoot::WorldModelRoot( std::string path ) { @@ -42,9 +43,10 @@ void WorldModelRoot::ReadGroups() { char name[200]; sprintf(name, "%s_%03u.wmo", pathBase.c_str(), i); - WorldModelGroup group(name, i); - if (!group.IsBad) - Groups.push_back(group); + Stream* stream = MPQHandler->GetFile(name); + if (!stream) + continue; + Groups.emplace_back(WorldModelGroup(stream, name, i)); // @ToDo: Use the real signature of emplace_back with variadic templates once we make the full switch to C++11 (At least Visual Studio 2012) } } -- cgit v1.2.3 From 473e4a7b7b72f5e316e0508d5232d4e96fa0168f Mon Sep 17 00:00:00 2001 From: Subv Date: Sun, 29 Dec 2013 21:02:43 -0500 Subject: Tools/MeshExtractor: Missing changes from previous commit --- src/tools/mesh_extractor/WorldModelGroup.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src') diff --git a/src/tools/mesh_extractor/WorldModelGroup.cpp b/src/tools/mesh_extractor/WorldModelGroup.cpp index ae17a77fc38..9c577879867 100644 --- a/src/tools/mesh_extractor/WorldModelGroup.cpp +++ b/src/tools/mesh_extractor/WorldModelGroup.cpp @@ -39,9 +39,12 @@ WorldModelGroup::WorldModelGroup(Stream* stream, std::string path, int groupInde WorldModelGroup::~WorldModelGroup() { + /* + @ToDo: Uncomment this when emplace_back is properly used in void WorldModelRoot::ReadGroups() or replace with smart pointers delete Data; delete SubData; delete[] MOBA; + */ } void WorldModelGroup::Load(std::string& path) -- cgit v1.2.3 From 15d66d19b42759ccbb1900082c736a3953fcd3c9 Mon Sep 17 00:00:00 2001 From: Subv Date: Sun, 29 Dec 2013 21:37:43 -0500 Subject: Tools/MeshExtractor: Fixed the threading, threads should no longer behave in a weird way. --- src/tools/mesh_extractor/ContinentBuilder.cpp | 143 +++++++++----------------- src/tools/mesh_extractor/ContinentBuilder.h | 63 ++++++++++++ 2 files changed, 113 insertions(+), 93 deletions(-) (limited to 'src') diff --git a/src/tools/mesh_extractor/ContinentBuilder.cpp b/src/tools/mesh_extractor/ContinentBuilder.cpp index e2c5616db31..8321a7924a1 100644 --- a/src/tools/mesh_extractor/ContinentBuilder.cpp +++ b/src/tools/mesh_extractor/ContinentBuilder.cpp @@ -16,80 +16,13 @@ */ #include "ContinentBuilder.h" -#include "TileBuilder.h" #include "WDT.h" #include "Utils.h" #include "DetourNavMesh.h" #include "Cache.h" -#include "ace/Task.h" #include "Recast.h" #include "DetourCommon.h" -#include -#include -#include - -class BuilderThread : public ACE_Task_Base -{ -private: - ACE_Thread_Mutex lock; - int X, Y, MapId; - std::string Continent; - dtNavMeshParams Params; - ContinentBuilder* cBuilder; -public: - BuilderThread(ContinentBuilder* _cBuilder, dtNavMeshParams& params) : Params(params), cBuilder(_cBuilder), Free(true) {} - - void SetData(int x, int y, int map, const std::string& cont) - { - ACE_GUARD(ACE_Thread_Mutex, g, lock); - X = x; - Y = y; - MapId = map; - Continent = cont; - Free = false; - } - - int svc() - { - ACE_GUARD_RETURN(ACE_Thread_Mutex, g, lock, 0); - printf("[%02i,%02i] Building tile\n", X, Y); - TileBuilder builder(cBuilder, Continent, X, Y, MapId); - char buff[100]; - sprintf(buff, "mmaps/%03u%02i%02i.mmtile", MapId, Y, X); - FILE* f = fopen(buff, "r"); - if (f) // Check if file already exists. - { - printf("[%02i,%02i] Tile skipped, file already exists\n", X, Y); - fclose(f); - Free = true; - return 0; - } - uint8* nav = builder.BuildTiled(Params); - if (nav) - { - f = fopen(buff, "wb"); - if (!f) - { - printf("Could not create file %s. Check that you have write permissions to the destination folder and try again\n", buff); - return 0; - } - MmapTileHeader header; - Utils::InitializeMmapTileHeader(header); - header.size = builder.DataSize; - fwrite(&header, sizeof(MmapTileHeader), 1, f); - fwrite(nav, sizeof(unsigned char), builder.DataSize, f); - fclose(f); - } - dtFree(nav); - printf("[%02i,%02i] Tile Built!\n", X, Y); - Free = true; - return 0; - } - - ACE_Atomic_Op Free; -}; - void ContinentBuilder::getTileBounds(uint32 tileX, uint32 tileY, float* verts, int vertCount, float* bmin, float* bmax) { // this is for elevation @@ -136,8 +69,6 @@ void ContinentBuilder::Build() dtNavMeshParams params; - std::vector Threads; - if (TileMap->IsGlobalModel) { printf("Map %s ( %u ) is a WMO. Building with 1 thread.\n", Continent.c_str(), MapId); @@ -187,36 +118,62 @@ void ContinentBuilder::Build() fwrite(¶ms, sizeof(dtNavMeshParams), 1, mmap); fclose(mmap); - for (uint32 i = 0; i < NumberOfThreads; ++i) - Threads.push_back(new BuilderThread(this, params)); + std::vector _threads; + BuilderThreadPool* pool = NumberOfThreads > 0 ? new BuilderThreadPool() : NULL; + printf("Map %s ( %u ) has %u tiles. Building them with %u threads\n", Continent.c_str(), MapId, uint32(TileMap->TileTable.size()), NumberOfThreads); + for (std::vector::iterator itr = TileMap->TileTable.begin(); itr != TileMap->TileTable.end(); ++itr) + pool->Enqueue(new TileBuildRequest(this, Continent, itr->X, itr->Y, MapId, params)); + + for (uint32 i = 0; i < NumberOfThreads; ++i) + _threads.push_back(new BuilderThread(this, pool->Queue())); + + // Free memory + for (std::vector::iterator _th = _threads.begin(); _th != _threads.end(); ++_th) { - bool next = false; - while (!next) - { - for (std::vector::iterator _th = Threads.begin(); _th != Threads.end(); ++_th) - { - if ((*_th)->Free.value()) - { - (*_th)->SetData(itr->X, itr->Y, MapId, Continent); - (*_th)->activate(); - next = true; - break; - } - } - // Wait for 20 seconds - ACE_OS::sleep(ACE_Time_Value (0, 20000)); - } + (*_th)->wait(); + delete *_th; } - } - // Free memory - for (std::vector::iterator _th = Threads.begin(); _th != Threads.end(); ++_th) - { - (*_th)->wait(); - delete *_th; + delete pool; } Cache->Clear(); } + +int TileBuildRequest::call() +{ + printf("[%02i,%02i] Building tile\n", X, Y); + // Build the tile and return negative on error + TileBuilder tile(_builder, _continent, X, Y, _mapId); + char buff[100]; + sprintf(buff, "mmaps/%03u%02i%02i.mmtile", _mapId, Y, X); + FILE* f = fopen(buff, "r"); + if (f) // Check if file already exists. + { + printf("[%02i,%02i] Tile skipped, file already exists\n", X, Y); + fclose(f); + return 0; + } + uint8* nav = tile.BuildTiled(_params); + if (nav) + { + f = fopen(buff, "wb"); + if (!f) + { + printf("Could not create file %s. Check that you have write permissions to the destination folder and try again\n", buff); + dtFree(nav); + return -1; + } + MmapTileHeader header; + Utils::InitializeMmapTileHeader(header); + header.size = tile.DataSize; + fwrite(&header, sizeof(MmapTileHeader), 1, f); + fwrite(nav, sizeof(unsigned char), tile.DataSize, f); + fclose(f); + } + dtFree(nav); + printf("[%02i,%02i] Tile Built!\n", X, Y); + return 0; +} diff --git a/src/tools/mesh_extractor/ContinentBuilder.h b/src/tools/mesh_extractor/ContinentBuilder.h index 5349b8e1ba5..ce1eef9b642 100644 --- a/src/tools/mesh_extractor/ContinentBuilder.h +++ b/src/tools/mesh_extractor/ContinentBuilder.h @@ -17,9 +17,15 @@ #ifndef CONT_BUILDER_H #define CONT_BUILDER_H + #include #include "WDT.h" #include "Define.h" +#include "TileBuilder.h" + +#include +#include +#include class ContinentBuilder { @@ -44,4 +50,61 @@ private: int tileXMax; int tileYMax; }; + +class TileBuildRequest : public ACE_Method_Request +{ +public: + TileBuildRequest(ContinentBuilder* builder, std::string& continent, uint32 x, uint32 y, uint32 mapId, dtNavMeshParams& params) : _builder(builder), _continent(continent), X(x), Y(y), _mapId(mapId), _params(params) { } + + virtual int call(); + +private: + uint32 _mapId; + ContinentBuilder* _builder; + std::string& _continent; + uint32 X; + uint32 Y; + dtNavMeshParams& _params; +}; + +class BuilderThreadPool +{ +public: + BuilderThreadPool() : _queue(new ACE_Activation_Queue()) {} + ~BuilderThreadPool() { _queue->queue()->close(); delete _queue; } + + void Enqueue(TileBuildRequest* request) + { + _queue->enqueue(request); + } + + ACE_Activation_Queue* Queue() { return _queue; } + +private: + ACE_Activation_Queue* _queue; +}; + +class BuilderThread : public ACE_Task_Base +{ +private: + ContinentBuilder* _builder; + ACE_Activation_Queue* _queue; +public: + BuilderThread(ContinentBuilder* builder, ACE_Activation_Queue* queue) : _builder(builder), _queue(queue) { activate(); } + + int svc() + { + /// @ Set a timeout for dequeue attempts (only used when the queue is empty) as it will never get populated after thread starts + ACE_Time_Value timeout(5); + ACE_Method_Request* request = NULL; + while ((request = _queue->dequeue(&timeout)) != NULL) + { + request->call(); + delete request; + request = NULL; + } + return 0; + } +}; + #endif -- cgit v1.2.3 From 0a693b1568bde79c0fc35ee0d4d91051f3bcbd99 Mon Sep 17 00:00:00 2001 From: Subv Date: Sun, 29 Dec 2013 22:59:23 -0500 Subject: Tools/MeshExtractor: Fixed a mistake in the WorldModelGroup constructor. --- src/tools/mesh_extractor/WorldModelGroup.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/tools/mesh_extractor/WorldModelGroup.cpp b/src/tools/mesh_extractor/WorldModelGroup.cpp index 9c577879867..283c51e24f6 100644 --- a/src/tools/mesh_extractor/WorldModelGroup.cpp +++ b/src/tools/mesh_extractor/WorldModelGroup.cpp @@ -31,7 +31,7 @@ WorldModelGroup::WorldModelGroup(std::string path, int groupIndex) : GroupIndex( Load(path); } -WorldModelGroup::WorldModelGroup(Stream* stream, std::string path, int groupIndex) +WorldModelGroup::WorldModelGroup(Stream* stream, std::string path, int groupIndex) : GroupIndex(groupIndex), MOBA(NULL), IsBad(false), HasLiquidData(false) { Data = new ChunkedData(stream, stream->GetSize()); Load(path); -- cgit v1.2.3 From 401527c351a7dee7768b70ca5e73bde52f9b2977 Mon Sep 17 00:00:00 2001 From: Subv Date: Sun, 29 Dec 2013 23:04:35 -0500 Subject: Tools: Only build the previous mmaps_generator when meshextractor isn't selected for building. --- src/tools/CMakeLists.txt | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/tools/CMakeLists.txt b/src/tools/CMakeLists.txt index 3adccf105de..f4a4aee92f6 100644 --- a/src/tools/CMakeLists.txt +++ b/src/tools/CMakeLists.txt @@ -11,7 +11,8 @@ add_subdirectory(map_extractor) add_subdirectory(vmap4_assembler) add_subdirectory(vmap4_extractor) -add_subdirectory(mmaps_generator) if (WITH_MESHEXTRACTOR) add_subdirectory(mesh_extractor) +else() + add_subdirectory(mmaps_generator) endif() -- cgit v1.2.3 From ca118b10e9d854fa050a1a677954660fda0ff99d Mon Sep 17 00:00:00 2001 From: Subv Date: Sun, 29 Dec 2013 23:21:36 -0500 Subject: Tools/MeshExtractor: Fixed some delete miss-matches --- src/tools/mesh_extractor/TileBuilder.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/tools/mesh_extractor/TileBuilder.cpp b/src/tools/mesh_extractor/TileBuilder.cpp index a3845c561a2..1a3a90f2168 100644 --- a/src/tools/mesh_extractor/TileBuilder.cpp +++ b/src/tools/mesh_extractor/TileBuilder.cpp @@ -183,11 +183,11 @@ uint8* TileBuilder::BuildInstance( dtNavMeshParams& navMeshParams ) rcFreeHeightField(hf); rcFreeCompactHeightfield(chf); rcFreeContourSet(contours); - delete vertices; - delete triangles; - delete areas; - delete bmin; - delete bmax; + delete[] vertices; + delete[] triangles; + delete[] areas; + delete[] bmin; + delete[] bmax; if (!params.polyCount || !params.polys || Constants::TilesPerMap * Constants::TilesPerMap == params.polyCount) { -- cgit v1.2.3 From 799daaae551556fce9a261c1280dd54cfd45aedd Mon Sep 17 00:00:00 2001 From: jackpoz Date: Mon, 30 Dec 2013 16:15:37 +0100 Subject: Core/Transports: Fix array overflow Fix an array overflow in TransportMgr::GeneratePath() spline code. Valgrind log: Invalid read of size 4 at : G3D::Vector3::operator*(float) const (Vector3.h:650) by : Movement::C_Evaluate(G3D::Vector3 const*, float, G3D::Matrix4 const&, G3D::Vector3&) (Spline.cpp:103) by : Movement::SplineBase::SegLengthCatmullRom(int) const (Spline.cpp:171) by : Movement::SplineBase::SegLength(int) const (in /home/jackpoz/trinity/bin/worldserver) by : Movement::Spline::initLengths() (SplineImpl.h:86) by : TransportMgr::GeneratePath(GameObjectTemplate const*, TransportTemplate*) (TransportMgr.cpp:125) by : TransportMgr::LoadTransportTemplates() (TransportMgr.cpp:78) Address 0x1d07d154 is 8 bytes after a block of size 300 alloc'd --- src/server/game/Maps/TransportMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Maps/TransportMgr.cpp b/src/server/game/Maps/TransportMgr.cpp index 8e768924eb8..328342ab303 100644 --- a/src/server/game/Maps/TransportMgr.cpp +++ b/src/server/game/Maps/TransportMgr.cpp @@ -98,7 +98,7 @@ public: cyclic = false; points.assign(_points.begin(), _points.end()); lo = 1; - hi = points.size(); + hi = points.size() - 2; } Movement::PointsArray& _points; -- cgit v1.2.3 From 6d21d33aac5c26e8541e29aeefffb1e5c4e4a596 Mon Sep 17 00:00:00 2001 From: Nawuko Date: Mon, 30 Dec 2013 20:35:37 +0100 Subject: Core: user defined literals need a space in front --- src/server/game/Entities/Unit/Unit.cpp | 2 +- src/server/scripts/Commands/cs_go.cpp | 2 +- src/server/scripts/Commands/cs_gobject.cpp | 2 +- .../scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index ea6eb49e99a..acbff8fae62 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -17205,7 +17205,7 @@ void Unit::OutDebugInfo() const { TC_LOG_ERROR("entities.unit", "Unit::OutDebugInfo"); TC_LOG_INFO("entities.unit", "GUID " UI64FMTD ", entry %u, type %u, name %s", GetGUID(), GetEntry(), (uint32)GetTypeId(), GetName().c_str()); - TC_LOG_INFO("entities.unit", "OwnerGUID " UI64FMTD ", MinionGUID " UI64FMTD ", CharmerGUID " UI64FMTD ", CharmedGUID "UI64FMTD, GetOwnerGUID(), GetMinionGUID(), GetCharmerGUID(), GetCharmGUID()); + TC_LOG_INFO("entities.unit", "OwnerGUID " UI64FMTD ", MinionGUID " UI64FMTD ", CharmerGUID " UI64FMTD ", CharmedGUID " UI64FMTD, GetOwnerGUID(), GetMinionGUID(), GetCharmerGUID(), GetCharmGUID()); TC_LOG_INFO("entities.unit", "In world %u, unit type mask %u", (uint32)(IsInWorld() ? 1 : 0), m_unitTypeMask); if (IsInWorld()) TC_LOG_INFO("entities.unit", "Mapid %u", GetMapId()); diff --git a/src/server/scripts/Commands/cs_go.cpp b/src/server/scripts/Commands/cs_go.cpp index 5bc59bb74d3..bf41670fd58 100644 --- a/src/server/scripts/Commands/cs_go.cpp +++ b/src/server/scripts/Commands/cs_go.cpp @@ -112,7 +112,7 @@ public: { std::string name = param1; WorldDatabase.EscapeString(name); - whereClause << ", creature_template WHERE creature.id = creature_template.entry AND creature_template.name "_LIKE_" '" << name << '\''; + whereClause << ", creature_template WHERE creature.id = creature_template.entry AND creature_template.name " _LIKE_" '" << name << '\''; } else whereClause << "WHERE guid = '" << guid << '\''; diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp index 6bb927fec5e..0c59cd5a3d4 100644 --- a/src/server/scripts/Commands/cs_gobject.cpp +++ b/src/server/scripts/Commands/cs_gobject.cpp @@ -238,7 +238,7 @@ public: WorldDatabase.EscapeString(name); result = WorldDatabase.PQuery( "SELECT guid, id, position_x, position_y, position_z, orientation, map, phaseMask, (POW(position_x - %f, 2) + POW(position_y - %f, 2) + POW(position_z - %f, 2)) AS order_ " - "FROM gameobject, gameobject_template WHERE gameobject_template.entry = gameobject.id AND map = %i AND name "_LIKE_" "_CONCAT3_("'%%'", "'%s'", "'%%'")" ORDER BY order_ ASC LIMIT 1", + "FROM gameobject, gameobject_template WHERE gameobject_template.entry = gameobject.id AND map = %i AND name " _LIKE_" " _CONCAT3_("'%%'", "'%s'", "'%%'")" ORDER BY order_ ASC LIMIT 1", player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetMapId(), name.c_str()); } } diff --git a/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp b/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp index d9e34ee2af3..445e3fa5f68 100644 --- a/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp +++ b/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp @@ -170,7 +170,7 @@ class instance_drak_tharon_keep : public InstanceMapScript return saveStream.str(); } - void Load(char const* str) OVERRIDE OVERRIDE + void Load(char const* str) OVERRIDE { if (!str) { -- cgit v1.2.3 From b2728cf1a03a2d687094b20bcd6b7181abd5aae0 Mon Sep 17 00:00:00 2001 From: Subv Date: Mon, 30 Dec 2013 15:19:50 -0500 Subject: Tools/MeshExtractor: Added some debug messages --- src/server/game/Movement/PathGenerator.cpp | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'src') diff --git a/src/server/game/Movement/PathGenerator.cpp b/src/server/game/Movement/PathGenerator.cpp index 3e32be56fb0..d434c5268a9 100644 --- a/src/server/game/Movement/PathGenerator.cpp +++ b/src/server/game/Movement/PathGenerator.cpp @@ -58,7 +58,10 @@ bool PathGenerator::CalculatePath(float destX, float destY, float destZ, bool fo _sourceUnit->GetPosition(x, y, z); if (!Trinity::IsValidMapCoord(destX, destY, destZ) || !Trinity::IsValidMapCoord(x, y, z)) + { + TC_LOG_DEBUG("maps", "PathGenerator::CalculatePath() called with invalid map coords, destX: %f destY: %f destZ: %f x: %f y: %f z: %f for creature %u", destX, destY, destZ, x, y, z, _sourceUnit->GetGUIDLow()); return false; + } G3D::Vector3 dest(destX, destY, destZ); SetEndPosition(dest); @@ -72,6 +75,7 @@ bool PathGenerator::CalculatePath(float destX, float destY, float destZ, bool fo // check if the start and end point have a .mmtile loaded (can we pass via not loaded tile on the way?) if (!_navMesh || !_navMeshQuery || _sourceUnit->HasUnitState(UNIT_STATE_IGNORE_PATHFINDING)) { + TC_LOG_DEBUG("maps", "PathGenerator::CalculatePath() navmesh is not initialized for %u \n", _sourceUnit->GetGUIDLow()); _type = PathType(PATHFIND_NORMAL | PATHFIND_NOT_USING_PATH); return true; } @@ -136,7 +140,10 @@ bool PathGenerator::CalculatePath(float destX, float destY, float destZ, bool fo SmoothPath(polyPickExt, resultHopCount, straightPath); // Separate the path from the walls for (uint32 i = 0; i < resultHopCount; ++i) + { + TC_LOG_DEBUG("maps", "PathGenerator::CalculatePath() for %u path point %u: (%f, %f, %f)", _sourceUnit->GetGUIDLow(), i, _pathPoints[i].x, _pathPoints[i].y, _pathPoints[i].z); _pathPoints.push_back(G3D::Vector3(-straightPath[i * 3 + 2], -straightPath[i * 3 + 0], straightPath[i * 3 + 1])); + } return true; } -- cgit v1.2.3 From 64ab81059504903c411944e9242e42d1f0864551 Mon Sep 17 00:00:00 2001 From: Subv Date: Mon, 30 Dec 2013 15:31:12 -0500 Subject: Tools/MeshExtractor: Corrected a mistake. --- src/server/game/Movement/PathGenerator.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Movement/PathGenerator.cpp b/src/server/game/Movement/PathGenerator.cpp index d434c5268a9..365699e3854 100644 --- a/src/server/game/Movement/PathGenerator.cpp +++ b/src/server/game/Movement/PathGenerator.cpp @@ -141,8 +141,8 @@ bool PathGenerator::CalculatePath(float destX, float destY, float destZ, bool fo for (uint32 i = 0; i < resultHopCount; ++i) { - TC_LOG_DEBUG("maps", "PathGenerator::CalculatePath() for %u path point %u: (%f, %f, %f)", _sourceUnit->GetGUIDLow(), i, _pathPoints[i].x, _pathPoints[i].y, _pathPoints[i].z); _pathPoints.push_back(G3D::Vector3(-straightPath[i * 3 + 2], -straightPath[i * 3 + 0], straightPath[i * 3 + 1])); + TC_LOG_DEBUG("maps", "PathGenerator::CalculatePath() for %u path point %u: (%f, %f, %f)", _sourceUnit->GetGUIDLow(), i, _pathPoints[i].x, _pathPoints[i].y, _pathPoints[i].z); } return true; -- cgit v1.2.3 From 64b42c75d2988afd35bf08a08288ac84042070c7 Mon Sep 17 00:00:00 2001 From: jackpoz Date: Mon, 30 Dec 2013 22:06:48 +0100 Subject: Scripts/Misc: Code cleanup Remove some NULL checks not needed anymore after 3744c141841917075c295c3c38643e3d156eb9d4 . Fix an invalid Creature to TempSummon cast. --- .../BlackrockDepths/blackrock_depths.cpp | 18 +- .../BlackrockDepths/boss_tomb_of_seven.cpp | 17 +- .../BlackrockSpire/boss_lord_valthalak.cpp | 3 +- .../BlackrockSpire/boss_pyroguard_emberseer.cpp | 79 ++++--- .../BlackwingLair/boss_nefarian.cpp | 3 +- .../BlackwingLair/boss_razorgore.cpp | 6 +- .../MoltenCore/boss_majordomo_executus.cpp | 3 +- .../BlackrockMountain/MoltenCore/boss_ragnaros.cpp | 49 ++--- .../EasternKingdoms/Deadmines/boss_mr_smite.cpp | 11 +- .../EasternKingdoms/Gnomeregan/gnomeregan.cpp | 29 +-- .../EasternKingdoms/Karazhan/boss_midnight.cpp | 1 + .../EasternKingdoms/Karazhan/boss_moroes.cpp | 18 +- .../EasternKingdoms/Karazhan/boss_nightbane.cpp | 24 +-- .../Karazhan/boss_prince_malchezaar.cpp | 9 +- .../Karazhan/boss_shade_of_aran.cpp | 30 +-- .../Karazhan/boss_terestian_illhoof.cpp | 26 +-- .../EasternKingdoms/Karazhan/bosses_opera.cpp | 64 +++--- .../scripts/EasternKingdoms/Karazhan/karazhan.cpp | 9 +- .../MagistersTerrace/boss_felblood_kaelthas.cpp | 12 +- .../MagistersTerrace/boss_priestess_delrissa.cpp | 43 ++-- .../MagistersTerrace/boss_selin_fireheart.cpp | 46 ++--- .../MagistersTerrace/boss_vexallus.cpp | 9 +- .../ScarletMonastery/boss_headless_horseman.cpp | 12 +- .../ScarletMonastery/boss_interrogator_vishas.cpp | 3 - .../boss_mograine_and_whitemane.cpp | 34 +-- .../ShadowfangKeep/shadowfang_keep.cpp | 6 +- .../Stratholme/boss_baron_rivendare.cpp | 13 +- .../Stratholme/boss_baroness_anastari.cpp | 9 +- .../Stratholme/boss_maleki_the_pallid.cpp | 3 +- .../EasternKingdoms/Stratholme/boss_nerubenkan.cpp | 3 +- .../Stratholme/boss_order_of_silver_hand.cpp | 38 ++-- .../Stratholme/boss_ramstein_the_gorger.cpp | 3 +- .../SunwellPlateau/boss_kalecgos.cpp | 13 +- .../SunwellPlateau/boss_kiljaeden.cpp | 11 +- .../EasternKingdoms/SunwellPlateau/boss_muru.cpp | 5 +- .../EasternKingdoms/Uldaman/boss_archaedas.cpp | 15 +- .../EasternKingdoms/ZulAman/boss_akilzon.cpp | 3 +- .../EasternKingdoms/ZulAman/boss_halazzi.cpp | 9 +- .../EasternKingdoms/ZulAman/boss_hexlord.cpp | 9 +- .../EasternKingdoms/ZulAman/boss_janalai.cpp | 9 +- .../EasternKingdoms/ZulAman/boss_nalorakk.cpp | 9 +- .../EasternKingdoms/ZulAman/boss_zuljin.cpp | 9 +- .../scripts/EasternKingdoms/ZulAman/zulaman.cpp | 49 ++--- .../EasternKingdoms/ZulGurub/boss_arlokk.cpp | 39 ++-- .../EasternKingdoms/ZulGurub/boss_jeklik.cpp | 11 +- .../EasternKingdoms/ZulGurub/boss_jindo.cpp | 9 +- .../EasternKingdoms/ZulGurub/boss_thekal.cpp | 158 +++++++------- .../BlackfathomDeeps/blackfathom_deeps.cpp | 3 +- .../Kalimdor/BlackfathomDeeps/boss_gelihast.cpp | 9 +- .../Kalimdor/BlackfathomDeeps/boss_kelris.cpp | 9 +- .../BattleForMountHyjal/boss_anetheron.cpp | 27 +-- .../BattleForMountHyjal/boss_archimonde.cpp | 33 ++- .../BattleForMountHyjal/boss_azgalor.cpp | 27 +-- .../BattleForMountHyjal/boss_kazrogal.cpp | 23 +-- .../BattleForMountHyjal/boss_rage_winterchill.cpp | 23 +-- .../CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp | 105 ++++------ .../BattleForMountHyjal/hyjal_trash.cpp | 228 +++++++++------------ .../CullingOfStratholme/boss_chrono_lord_epoch.cpp | 9 +- .../boss_infinite_corruptor.cpp | 9 +- .../CullingOfStratholme/boss_mal_ganis.cpp | 20 +- .../CullingOfStratholme/boss_meathook.cpp | 12 +- .../boss_salramm_the_fleshcrafter.cpp | 12 +- .../CullingOfStratholme/culling_of_stratholme.cpp | 157 ++++++-------- .../EscapeFromDurnholdeKeep/old_hillsbrad.cpp | 6 +- .../CavernsOfTime/TheBlackMorass/boss_aeonus.cpp | 7 +- .../TheBlackMorass/boss_chrono_lord_deja.cpp | 3 +- .../CavernsOfTime/TheBlackMorass/boss_temporus.cpp | 3 +- .../TheBlackMorass/the_black_morass.cpp | 16 -- .../scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp | 28 +-- .../Kalimdor/RazorfenDowns/razorfen_downs.cpp | 6 +- .../Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp | 31 ++- .../Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp | 68 +++--- .../Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp | 32 +-- .../TempleOfAhnQiraj/boss_twinemperors.cpp | 8 +- .../Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp | 7 +- .../Kalimdor/WailingCaverns/wailing_caverns.cpp | 16 +- .../scripts/Kalimdor/ZulFarrak/boss_zum_rah.cpp | 3 +- .../scripts/Kalimdor/ZulFarrak/zulfarrak.cpp | 40 ++-- .../AzjolNerub/Ahnkahet/boss_herald_volazj.cpp | 17 +- .../Ahnkahet/boss_jedoga_shadowseeker.cpp | 34 +-- .../AzjolNerub/AzjolNerub/boss_anubarak.cpp | 16 +- .../AzjolNerub/AzjolNerub/boss_hadronox.cpp | 6 +- .../AzjolNerub/boss_krikthir_the_gatewatcher.cpp | 9 +- .../ObsidianSanctum/boss_sartharion.cpp | 53 +++-- .../ObsidianSanctum/obsidian_sanctum.cpp | 25 +-- .../TrialOfTheChampion/boss_argent_challenge.cpp | 9 +- .../TrialOfTheChampion/boss_black_knight.cpp | 3 +- .../TrialOfTheChampion/boss_grand_champions.cpp | 30 +-- .../TrialOfTheChampion/trial_of_the_champion.cpp | 24 +-- .../TrialOfTheCrusader/boss_anubarak_trial.cpp | 6 +- .../TrialOfTheCrusader/boss_faction_champions.cpp | 34 ++- .../TrialOfTheCrusader/boss_lord_jaraxxus.cpp | 6 +- .../TrialOfTheCrusader/boss_northrend_beasts.cpp | 53 ++--- .../TrialOfTheCrusader/boss_twin_valkyr.cpp | 49 ++--- .../FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp | 17 +- .../FrozenHalls/ForgeOfSouls/forge_of_souls.cpp | 6 - .../FrozenHalls/HallsOfReflection/boss_falric.cpp | 9 +- .../FrozenHalls/HallsOfReflection/boss_marwyn.cpp | 9 +- .../Northrend/Gundrak/boss_drakkari_colossus.cpp | 16 +- src/server/scripts/Northrend/Gundrak/boss_eck.cpp | 18 +- .../scripts/Northrend/Gundrak/boss_gal_darah.cpp | 9 +- .../scripts/Northrend/Gundrak/boss_moorabi.cpp | 9 +- .../scripts/Northrend/Gundrak/boss_slad_ran.cpp | 9 +- .../Northrend/Naxxramas/boss_anubrekhan.cpp | 3 +- .../Northrend/Naxxramas/boss_four_horsemen.cpp | 11 +- .../scripts/Northrend/Naxxramas/boss_gothik.cpp | 15 +- .../scripts/Northrend/Naxxramas/boss_kelthuzad.cpp | 3 +- .../scripts/Northrend/Naxxramas/boss_patchwerk.cpp | 6 +- .../scripts/Northrend/Naxxramas/boss_thaddius.cpp | 38 ++-- .../Northrend/Nexus/EyeOfEternity/boss_malygos.cpp | 25 +-- .../Northrend/Nexus/Nexus/boss_anomalus.cpp | 9 +- .../Northrend/Nexus/Nexus/boss_keristrasza.cpp | 12 +- .../Northrend/Nexus/Nexus/boss_magus_telestra.cpp | 9 +- .../scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp | 6 +- .../scripts/Northrend/Nexus/Oculus/boss_varos.cpp | 15 +- .../Ulduar/HallsOfLightning/boss_bjarngrim.cpp | 27 +-- .../Ulduar/HallsOfLightning/boss_ionar.cpp | 34 ++- .../Ulduar/HallsOfLightning/boss_loken.cpp | 21 +- .../Ulduar/HallsOfLightning/boss_volkhan.cpp | 9 +- .../Ulduar/HallsOfStone/boss_krystallus.cpp | 9 +- .../Ulduar/HallsOfStone/boss_maiden_of_grief.cpp | 17 +- .../Ulduar/HallsOfStone/halls_of_stone.cpp | 152 ++++++-------- .../scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp | 6 - .../UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp | 3 +- .../UtgardeKeep/UtgardePinnacle/boss_skadi.cpp | 25 +-- .../Northrend/VioletHold/boss_cyanigosa.cpp | 9 +- .../scripts/Northrend/VioletHold/boss_erekem.cpp | 53 ++--- .../scripts/Northrend/VioletHold/boss_ichoron.cpp | 66 +++--- .../Northrend/VioletHold/boss_lavanthor.cpp | 33 ++- .../scripts/Northrend/VioletHold/boss_moragg.cpp | 53 ++--- .../scripts/Northrend/VioletHold/boss_xevozz.cpp | 68 +++--- .../scripts/Northrend/VioletHold/boss_zuramat.cpp | 53 ++--- .../scripts/Northrend/VioletHold/violet_hold.cpp | 24 +-- .../scripts/Outland/BlackTemple/boss_bloodboil.cpp | 9 +- .../scripts/Outland/BlackTemple/boss_illidan.cpp | 64 ++---- .../Outland/BlackTemple/boss_mother_shahraz.cpp | 9 +- .../BlackTemple/boss_reliquary_of_souls.cpp | 9 +- .../Outland/BlackTemple/boss_shade_of_akama.cpp | 20 +- .../scripts/Outland/BlackTemple/boss_supremus.cpp | 13 +- .../Outland/BlackTemple/boss_teron_gorefiend.cpp | 9 +- .../Outland/BlackTemple/boss_warlord_najentus.cpp | 9 +- .../Outland/BlackTemple/illidari_council.cpp | 42 +--- .../SerpentShrine/boss_fathomlord_karathress.cpp | 128 +++++------- .../SerpentShrine/boss_hydross_the_unstable.cpp | 9 +- .../SerpentShrine/boss_lady_vashj.cpp | 57 ++---- .../SerpentShrine/boss_leotheras_the_blind.cpp | 42 ++-- .../SerpentShrine/boss_lurker_below.cpp | 17 +- .../SerpentShrine/boss_morogrim_tidewalker.cpp | 9 +- .../SteamVault/boss_hydromancer_thespia.cpp | 9 +- .../SteamVault/boss_mekgineer_steamrigger.cpp | 9 +- .../SteamVault/boss_warlord_kalithresh.cpp | 29 +-- .../HellfireCitadel/BloodFurnace/boss_broggok.cpp | 12 +- .../BloodFurnace/boss_kelidan_the_breaker.cpp | 9 +- .../BloodFurnace/boss_the_maker.cpp | 9 - .../MagtheridonsLair/boss_magtheridon.cpp | 25 +-- .../ShatteredHalls/boss_nethekurse.cpp | 27 +-- .../ShatteredHalls/boss_warbringer_omrogg.cpp | 9 +- .../boss_warchief_kargath_bladefist.cpp | 3 +- .../scripts/Outland/TempestKeep/Eye/boss_alar.cpp | 9 +- .../Outland/TempestKeep/Eye/boss_astromancer.cpp | 12 +- .../Outland/TempestKeep/Eye/boss_kaelthas.cpp | 21 +- .../Outland/TempestKeep/Eye/boss_void_reaver.cpp | 6 +- .../Mechanar/boss_nethermancer_sepethrea.cpp | 11 +- 163 files changed, 1418 insertions(+), 2489 deletions(-) (limited to 'src') diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp index 6949c73a1f3..e2a4359f6a8 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp @@ -207,12 +207,9 @@ public: Event_Timer = 5000; break; case 5: - if (instance) - { - instance->UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, NPC_GRIMSTONE, me); - instance->SetData(TYPE_RING_OF_LAW, DONE); - TC_LOG_DEBUG("scripts", "npc_grimstone: event reached end and set complete."); - } + instance->UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, NPC_GRIMSTONE, me); + instance->SetData(TYPE_RING_OF_LAW, DONE); + TC_LOG_DEBUG("scripts", "npc_grimstone: event reached end and set complete."); break; } } @@ -224,9 +221,6 @@ public: void UpdateAI(uint32 diff) OVERRIDE { - if (!instance) - return; - if (MobDeath_Timer) { if (MobDeath_Timer <= diff) @@ -1269,9 +1263,6 @@ public: void WaypointReached(uint32 waypointId) OVERRIDE { - if (!instance) - return; - switch (waypointId) { case 1: @@ -1295,9 +1286,6 @@ public: void UpdateAI(uint32 diff) OVERRIDE { - if (!instance) - return; - if (BreakKeg_Timer) { if (BreakKeg_Timer <= diff) diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp index aa0d0810a08..2353f8bc4d6 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp @@ -170,13 +170,10 @@ public: // was set before event start, so set again me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); - if (instance) - { - if (instance->GetData(DATA_GHOSTKILL) >= 7) - me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE); - else - me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); - } + if (instance->GetData(DATA_GHOSTKILL) >= 7) + me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE); + else + me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); } void EnterCombat(Unit* /*who*/) OVERRIDE @@ -192,14 +189,12 @@ public: if (me->IsAlive()) me->GetMotionMaster()->MoveTargetedHome(); me->SetLootRecipient(NULL); - if (instance) - instance->SetData64(DATA_EVENSTARTER, 0); + instance->SetData64(DATA_EVENSTARTER, 0); } void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(DATA_GHOSTKILL, 1); + instance->SetData(DATA_GHOSTKILL, 1); } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp index 5a34bffca6f..11f421ac19e 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp @@ -64,8 +64,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(DATA_LORD_VALTHALAK, DONE); + instance->SetData(DATA_LORD_VALTHALAK, DONE); } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp index 0e14eedc813..65cddb55b8c 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp @@ -79,23 +79,20 @@ public: void Reset() OVERRIDE { - if (instance) - { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE); - events.Reset(); - // Apply auras on spawn and reset - // DoCast(me, SPELL_FIRE_SHIELD_TRIGGER); // Need to find this in old DBC if possible - me->RemoveAura(SPELL_EMBERSEER_FULL_STRENGTH); - me->RemoveAura(SPELL_EMBERSEER_GROWING); - me->RemoveAura(SPELL_EMBERSEER_GROWING_TRIGGER); - events.ScheduleEvent(EVENT_RESPAWN, 5000); - // Hack for missing trigger spell - events.ScheduleEvent(EVENT_FIRE_SHIELD, 3000); - - // Open doors on reset - if (instance->GetBossState(DATA_PYROGAURD_EMBERSEER) == IN_PROGRESS) - OpenDoors(false); // Opens 2 entrance doors - } + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE); + events.Reset(); + // Apply auras on spawn and reset + // DoCast(me, SPELL_FIRE_SHIELD_TRIGGER); // Need to find this in old DBC if possible + me->RemoveAura(SPELL_EMBERSEER_FULL_STRENGTH); + me->RemoveAura(SPELL_EMBERSEER_GROWING); + me->RemoveAura(SPELL_EMBERSEER_GROWING_TRIGGER); + events.ScheduleEvent(EVENT_RESPAWN, 5000); + // Hack for missing trigger spell + events.ScheduleEvent(EVENT_FIRE_SHIELD, 3000); + + // Open doors on reset + if (instance->GetBossState(DATA_PYROGAURD_EMBERSEER) == IN_PROGRESS) + OpenDoors(false); // Opens 2 entrance doors } void SetData(uint32 /*type*/, uint32 data) OVERRIDE @@ -132,15 +129,12 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - { - // Activate all the runes - UpdateRunes(GO_STATE_READY); - // Opens all 3 doors - OpenDoors(true); - // Complete encounter - instance->SetBossState(DATA_PYROGAURD_EMBERSEER, DONE); - } + // Activate all the runes + UpdateRunes(GO_STATE_READY); + // Opens all 3 doors + OpenDoors(true); + // Complete encounter + instance->SetBossState(DATA_PYROGAURD_EMBERSEER, DONE); } void SpellHit(Unit* /*caster*/, SpellInfo const* spell) OVERRIDE @@ -185,24 +179,21 @@ public: void UpdateRunes(GOState state) { - if (instance) - { - // update all runes - if (GameObject* rune1 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_1))) - rune1->SetGoState(state); - if (GameObject* rune2 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_2))) - rune2->SetGoState(state); - if (GameObject* rune3 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_3))) - rune3->SetGoState(state); - if (GameObject* rune4 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_4))) - rune4->SetGoState(state); - if (GameObject* rune5 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_5))) - rune5->SetGoState(state); - if (GameObject* rune6 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_6))) - rune6->SetGoState(state); - if (GameObject* rune7 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_7))) - rune7->SetGoState(state); - } + // update all runes + if (GameObject* rune1 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_1))) + rune1->SetGoState(state); + if (GameObject* rune2 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_2))) + rune2->SetGoState(state); + if (GameObject* rune3 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_3))) + rune3->SetGoState(state); + if (GameObject* rune4 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_4))) + rune4->SetGoState(state); + if (GameObject* rune5 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_5))) + rune5->SetGoState(state); + if (GameObject* rune6 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_6))) + rune6->SetGoState(state); + if (GameObject* rune7 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_7))) + rune7->SetGoState(state); } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp index 667d558d46a..ada704d440d 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp @@ -444,8 +444,7 @@ public: { if (canDespawn && DespawnTimer <= diff) { - if (instance) - instance->SetBossState(BOSS_NEFARIAN, FAIL); + instance->SetBossState(BOSS_NEFARIAN, FAIL); std::list constructList; me->GetCreatureListWithEntryInGrid(constructList, NPC_BONE_CONSTRUCT, 500.0f); diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp index c2e7b7a091c..6b24cd0b74b 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp @@ -75,8 +75,7 @@ public: _Reset(); secondPhase = false; - if (instance) - instance->SetData(DATA_EGG_EVENT, NOT_STARTED); + instance->SetData(DATA_EGG_EVENT, NOT_STARTED); } void JustDied(Unit* /*killer*/) OVERRIDE @@ -84,8 +83,7 @@ public: _JustDied(); Talk(SAY_DEATH); - if (instance) - instance->SetData(DATA_EGG_EVENT, NOT_STARTED); + instance->SetData(DATA_EGG_EVENT, NOT_STARTED); } void DoChangePhase() diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp index 4c1ae6b302f..19b4bea8858 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp @@ -161,8 +161,7 @@ class boss_majordomo : public CreatureScript me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); break; case EVENT_OUTRO_2: - if (instance) - instance->instance->SummonCreature(NPC_RAGNAROS, RagnarosSummonPos); + instance->instance->SummonCreature(NPC_RAGNAROS, RagnarosSummonPos); break; case EVENT_OUTRO_3: Talk(SAY_ARRIVAL2_MAJ); diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp index 165c33573bd..364d171ed35 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp @@ -147,9 +147,8 @@ class boss_ragnaros : public CreatureScript break; case EVENT_INTRO_4: Talk(SAY_ARRIVAL5_RAG); - if (instance) - if (Creature* executus = Unit::GetCreature(*me, instance->GetData64(BOSS_MAJORDOMO_EXECUTUS))) - me->Kill(executus); + if (Creature* executus = Unit::GetCreature(*me, instance->GetData64(BOSS_MAJORDOMO_EXECUTUS))) + me->Kill(executus); break; case EVENT_INTRO_5: me->SetReactState(REACT_AGGRESSIVE); @@ -163,29 +162,26 @@ class boss_ragnaros : public CreatureScript } else { - if (instance) + if (_isBanished && ((_emergeTimer <= diff) || (instance->GetData(DATA_RAGNAROS_ADDS)) > 8)) { - if (_isBanished && ((_emergeTimer <= diff) || (instance->GetData(DATA_RAGNAROS_ADDS)) > 8)) - { - //Become unbanished again - me->SetReactState(REACT_AGGRESSIVE); - me->setFaction(14); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0); - me->HandleEmoteCommand(EMOTE_ONESHOT_EMERGE); - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) - AttackStart(target); - instance->SetData(DATA_RAGNAROS_ADDS, 0); - - //DoCast(me, SPELL_RAGEMERGE); //"phase spells" didnt worked correctly so Ive commented them and wrote solution witch doesnt need core support - _isBanished = false; - } - else if (_isBanished) - { - _emergeTimer -= diff; - //Do nothing while banished - return; - } + //Become unbanished again + me->SetReactState(REACT_AGGRESSIVE); + me->setFaction(14); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0); + me->HandleEmoteCommand(EMOTE_ONESHOT_EMERGE); + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) + AttackStart(target); + instance->SetData(DATA_RAGNAROS_ADDS, 0); + + //DoCast(me, SPELL_RAGEMERGE); //"phase spells" didnt worked correctly so Ive commented them and wrote solution witch doesnt need core support + _isBanished = false; + } + else if (_isBanished) + { + _emergeTimer -= diff; + //Do nothing while banished + return; } //Return since we have no target @@ -324,8 +320,7 @@ class npc_son_of_flame : public CreatureScript void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(DATA_RAGNAROS_ADDS, 1); + instance->SetData(DATA_RAGNAROS_ADDS, 1); } void UpdateAI(uint32 /*diff*/) OVERRIDE diff --git a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp index 16142215e9f..57879c812e9 100644 --- a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp +++ b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp @@ -127,12 +127,11 @@ public: ++uiHealth; DoCastAOE(SPELL_SMITE_STOMP, false); SetCombatMovement(false); - if (instance) - if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_SMITE_CHEST))) - { - me->GetMotionMaster()->Clear(); - me->GetMotionMaster()->MovePoint(1, go->GetPositionX() - 3.0f, go->GetPositionY(), go->GetPositionZ()); - } + if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_SMITE_CHEST))) + { + me->GetMotionMaster()->Clear(); + me->GetMotionMaster()->MovePoint(1, go->GetPositionX() - 3.0f, go->GetPositionY(), go->GetPositionZ()); + } } if (uiPhase) diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp index 3fe806e09a8..325e39e638c 100644 --- a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp +++ b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp @@ -186,20 +186,15 @@ public: if (bBool) { - if (instance) - if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_RIGHT))) - instance->HandleGameObject(0, false, go); + if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_RIGHT))) + instance->HandleGameObject(0, false, go); }else - if (instance) - if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_LEFT))) - instance->HandleGameObject(0, false, go); + if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_LEFT))) + instance->HandleGameObject(0, false, go); } void SetInFace(bool bBool) { - if (!instance) - return; - if (bBool) { if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_RIGHT))) @@ -211,9 +206,6 @@ public: void RestoreAll() { - if (!instance) - return; - if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_RIGHT))) instance->HandleGameObject(0, false, go); @@ -318,9 +310,6 @@ public: NextStep(2000, true); break; case 2: - if (!instance) - return; - switch (uiValue) { case 1: @@ -441,9 +430,8 @@ public: SetInFace(true); Talk(SAY_BLASTMASTER_5); Summon(1); - if (instance) - if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_RIGHT))) - instance->HandleGameObject(0, true, go); + if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_RIGHT))) + instance->HandleGameObject(0, true, go); NextStep(3000, true); break; case 7: @@ -488,9 +476,8 @@ public: case 16: Talk(SAY_BLASTMASTER_14); SetInFace(false); - if (instance) - if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_LEFT))) - instance->HandleGameObject(0, true, go); + if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_LEFT))) + instance->HandleGameObject(0, true, go); NextStep(2000, true); break; case 17: diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp index 30416aca1b5..129a9af823c 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp @@ -82,6 +82,7 @@ public: void Reset() OVERRIDE { ResetTimer = 0; + Midnight = 0; } void EnterEvadeMode() OVERRIDE diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp index 006f619d3ab..06e5745c87e 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp @@ -138,14 +138,12 @@ public: if (me->IsAlive()) SpawnAdds(); - if (instance) - instance->SetData(TYPE_MOROES, NOT_STARTED); + instance->SetData(TYPE_MOROES, NOT_STARTED); } void StartEvent() { - if (instance) - instance->SetData(TYPE_MOROES, IN_PROGRESS); + instance->SetData(TYPE_MOROES, IN_PROGRESS); DoZoneInCombat(); } @@ -168,14 +166,12 @@ public: { Talk(SAY_DEATH); - if (instance) - instance->SetData(TYPE_MOROES, DONE); + instance->SetData(TYPE_MOROES, DONE); DeSpawnAdds(); //remove aura from spell Garrote when Moroes dies - if (instance) - instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_GARROTE); + instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_GARROTE); } void SpawnAdds() @@ -349,15 +345,11 @@ struct boss_moroes_guestAI : public ScriptedAI void Reset() OVERRIDE { - if (instance) - instance->SetData(TYPE_MOROES, NOT_STARTED); + instance->SetData(TYPE_MOROES, NOT_STARTED); } void AcquireGUID() { - if (!instance) - return; - if (Creature* Moroes = Unit::GetCreature(*me, instance->GetData64(DATA_MOROES))) for (uint8 i = 0; i < 4; ++i) if (uint64 GUID = CAST_AI(boss_moroes::boss_moroesAI, Moroes->AI())->AddGUID[i]) diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp index 5f3156ccc5a..b4cfd339909 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp @@ -131,13 +131,10 @@ public: me->SetWalk(false); me->setActive(true); - if (instance) - { - if (instance->GetData(TYPE_NIGHTBANE) == DONE || instance->GetData(TYPE_NIGHTBANE) == IN_PROGRESS) - me->DisappearAndDie(); - else - instance->SetData(TYPE_NIGHTBANE, NOT_STARTED); - } + if (instance->GetData(TYPE_NIGHTBANE) == DONE || instance->GetData(TYPE_NIGHTBANE) == IN_PROGRESS) + me->DisappearAndDie(); + else + instance->SetData(TYPE_NIGHTBANE, NOT_STARTED); HandleTerraceDoors(true); @@ -153,17 +150,13 @@ public: void HandleTerraceDoors(bool open) { - if (instance) - { - instance->HandleGameObject(instance->GetData64(DATA_MASTERS_TERRACE_DOOR_1), open); - instance->HandleGameObject(instance->GetData64(DATA_MASTERS_TERRACE_DOOR_2), open); - } + instance->HandleGameObject(instance->GetData64(DATA_MASTERS_TERRACE_DOOR_1), open); + instance->HandleGameObject(instance->GetData64(DATA_MASTERS_TERRACE_DOOR_2), open); } void EnterCombat(Unit* /*who*/) OVERRIDE { - if (instance) - instance->SetData(TYPE_NIGHTBANE, IN_PROGRESS); + instance->SetData(TYPE_NIGHTBANE, IN_PROGRESS); HandleTerraceDoors(false); Talk(YELL_AGGRO); @@ -177,8 +170,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(TYPE_NIGHTBANE, DONE); + instance->SetData(TYPE_NIGHTBANE, DONE); HandleTerraceDoors(true); } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp index d8901174d62..6ceceb5ab6c 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp @@ -239,8 +239,7 @@ public: SunderArmorTimer = urand(5000, 10000); phase = 1; - if (instance) - instance->HandleGameObject(instance->GetData64(DATA_GO_NETHER_DOOR), true); + instance->HandleGameObject(instance->GetData64(DATA_GO_NETHER_DOOR), true); } void KilledUnit(Unit* /*victim*/) OVERRIDE @@ -260,16 +259,14 @@ public: for (uint8 i = 0; i < TOTAL_INFERNAL_POINTS; ++i) positions.push_back(&InfernalPoints[i]); - if (instance) - instance->HandleGameObject(instance->GetData64(DATA_GO_NETHER_DOOR), true); + instance->HandleGameObject(instance->GetData64(DATA_GO_NETHER_DOOR), true); } void EnterCombat(Unit* /*who*/) OVERRIDE { Talk(SAY_AGGRO); - if (instance) - instance->HandleGameObject(instance->GetData64(DATA_GO_NETHER_DOOR), false); // Open the door leading further in + instance->HandleGameObject(instance->GetData64(DATA_GO_NETHER_DOOR), false); // Open the door leading further in } void InfernalCleanup() diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp index b2c74fc45f8..3d7ee24a64f 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp @@ -147,12 +147,9 @@ public: Drinking = false; DrinkInturrupted = false; - if (instance) - { - // Not in progress - instance->SetData(TYPE_ARAN, NOT_STARTED); - instance->HandleGameObject(instance->GetData64(DATA_GO_LIBRARY_DOOR), true); - } + // Not in progress + instance->SetData(TYPE_ARAN, NOT_STARTED); + instance->HandleGameObject(instance->GetData64(DATA_GO_LIBRARY_DOOR), true); } void KilledUnit(Unit* /*victim*/) OVERRIDE @@ -164,22 +161,16 @@ public: { Talk(SAY_DEATH); - if (instance) - { - instance->SetData(TYPE_ARAN, DONE); - instance->HandleGameObject(instance->GetData64(DATA_GO_LIBRARY_DOOR), true); - } + instance->SetData(TYPE_ARAN, DONE); + instance->HandleGameObject(instance->GetData64(DATA_GO_LIBRARY_DOOR), true); } void EnterCombat(Unit* /*who*/) OVERRIDE { Talk(SAY_AGGRO); - if (instance) - { - instance->SetData(TYPE_ARAN, IN_PROGRESS); - instance->HandleGameObject(instance->GetData64(DATA_GO_LIBRARY_DOOR), false); - } + instance->SetData(TYPE_ARAN, IN_PROGRESS); + instance->HandleGameObject(instance->GetData64(DATA_GO_LIBRARY_DOOR), false); } void FlameWreathEffect() @@ -226,11 +217,8 @@ public: { if (CloseDoorTimer <= diff) { - if (instance) - { - instance->HandleGameObject(instance->GetData64(DATA_GO_LIBRARY_DOOR), false); - CloseDoorTimer = 0; - } + instance->HandleGameObject(instance->GetData64(DATA_GO_LIBRARY_DOOR), false); + CloseDoorTimer = 0; } else CloseDoorTimer -= diff; } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp index 68ba0a3fd01..50717632cf2 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp @@ -96,25 +96,17 @@ public: void EnterCombat(Unit* /*who*/) OVERRIDE { - if (!instance) - { - ERROR_INST_DATA(me); - return; - } } void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) + uint64 TerestianGUID = instance->GetData64(DATA_TERESTIAN); + if (TerestianGUID) { - uint64 TerestianGUID = instance->GetData64(DATA_TERESTIAN); - if (TerestianGUID) - { - Unit* Terestian = Unit::GetUnit(*me, TerestianGUID); - if (Terestian && Terestian->IsAlive()) - DoCast(Terestian, SPELL_BROKEN_PACT, true); - } - } else ERROR_INST_DATA(me); + Unit* Terestian = Unit::GetUnit(*me, TerestianGUID); + if (Terestian && Terestian->IsAlive()) + DoCast(Terestian, SPELL_BROKEN_PACT, true); + } } void UpdateAI(uint32 diff) OVERRIDE @@ -307,8 +299,7 @@ public: SummonedPortals = false; Berserk = false; - if (instance) - instance->SetData(TYPE_TERESTIAN, NOT_STARTED); + instance->SetData(TYPE_TERESTIAN, NOT_STARTED); me->RemoveAurasDueToSpell(SPELL_BROKEN_PACT); @@ -363,8 +354,7 @@ public: Talk(SAY_DEATH); - if (instance) - instance->SetData(TYPE_TERESTIAN, DONE); + instance->SetData(TYPE_TERESTIAN, DONE); } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp index c6f37b15a54..e3a97ae72d9 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp @@ -167,8 +167,7 @@ public: { Talk(SAY_DOROTHEE_DEATH); - if (instance) - SummonCroneIfReady(instance, me); + SummonCroneIfReady(instance, me); } void AttackStart(Unit* who) OVERRIDE @@ -366,8 +365,7 @@ public: { Talk(SAY_STRAWMAN_DEATH); - if (instance) - SummonCroneIfReady(instance, me); + SummonCroneIfReady(instance, me); } void KilledUnit(Unit* /*victim*/) OVERRIDE @@ -472,8 +470,7 @@ public: { Talk(SAY_TINHEAD_DEATH); - if (instance) - SummonCroneIfReady(instance, me); + SummonCroneIfReady(instance, me); } void KilledUnit(Unit* /*victim*/) OVERRIDE @@ -580,8 +577,7 @@ public: { Talk(SAY_ROAR_DEATH); - if (instance) - SummonCroneIfReady(instance, me); + SummonCroneIfReady(instance, me); } void KilledUnit(Unit* /*victim*/) OVERRIDE @@ -675,15 +671,12 @@ public: { Talk(SAY_CRONE_DEATH); - if (instance) - { - instance->SetData(TYPE_OPERA, DONE); - instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORLEFT), true); - instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORRIGHT), true); + instance->SetData(TYPE_OPERA, DONE); + instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORLEFT), true); + instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORRIGHT), true); - if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetData64(DATA_GO_SIDE_ENTRANCE_DOOR))) - pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED); - } + if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetData64(DATA_GO_SIDE_ENTRANCE_DOOR))) + pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED); } void UpdateAI(uint32 diff) OVERRIDE @@ -865,15 +858,12 @@ public: { DoPlaySoundToSet(me, SOUND_WOLF_DEATH); - if (instance) - { - instance->SetData(TYPE_OPERA, DONE); - instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORLEFT), true); - instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORRIGHT), true); + instance->SetData(TYPE_OPERA, DONE); + instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORLEFT), true); + instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORRIGHT), true); - if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetData64(DATA_GO_SIDE_ENTRANCE_DOOR))) - pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED); - } + if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetData64(DATA_GO_SIDE_ENTRANCE_DOOR))) + pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED); } void UpdateAI(uint32 diff) OVERRIDE @@ -1112,14 +1102,11 @@ public: { Talk(SAY_JULIANNE_DEATH02); - if (instance) - { - instance->SetData(TYPE_OPERA, DONE); - instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORLEFT), true); - instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORRIGHT), true); - if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetData64(DATA_GO_SIDE_ENTRANCE_DOOR))) - pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED); - } + instance->SetData(TYPE_OPERA, DONE); + instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORLEFT), true); + instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORRIGHT), true); + if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetData64(DATA_GO_SIDE_ENTRANCE_DOOR))) + pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED); } void KilledUnit(Unit* /*victim*/) OVERRIDE @@ -1267,15 +1254,12 @@ public: { Talk(SAY_ROMULO_DEATH); - if (instance) - { - instance->SetData(TYPE_OPERA, DONE); - instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORLEFT), true); - instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORRIGHT), true); + instance->SetData(TYPE_OPERA, DONE); + instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORLEFT), true); + instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORRIGHT), true); - if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetData64(DATA_GO_SIDE_ENTRANCE_DOOR))) - pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED); - } + if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetData64(DATA_GO_SIDE_ENTRANCE_DOOR))) + pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED); } void KilledUnit(Unit* /*victim*/) OVERRIDE diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp index c9d564eccdd..ae08d580e57 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp @@ -158,15 +158,11 @@ public: PerformanceReady = false; - if (instance) - m_uiEventId = instance->GetData(DATA_OPERA_PERFORMANCE); + m_uiEventId = instance->GetData(DATA_OPERA_PERFORMANCE); } void StartEvent() { - if (!instance) - return; - instance->SetData(TYPE_OPERA, IN_PROGRESS); //resets count for this event, in case earlier failed @@ -180,9 +176,6 @@ public: void WaypointReached(uint32 waypointId) OVERRIDE { - if (!instance) - return; - switch (waypointId) { case 0: diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp index 15b3e6833c6..ddc8ceb0aa1 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp @@ -150,17 +150,13 @@ public: Phase = 0; - if (instance) - instance->SetData(DATA_KAELTHAS_EVENT, NOT_STARTED); + instance->SetData(DATA_KAELTHAS_EVENT, NOT_STARTED); } void JustDied(Unit* /*killer*/) OVERRIDE { Talk(SAY_DEATH); - if (!instance) - return; - instance->SetData(DATA_KAELTHAS_EVENT, DONE); // Enable the Translocation Orb Exit @@ -176,9 +172,6 @@ public: void EnterCombat(Unit* /*who*/) OVERRIDE { - if (!instance) - return; - instance->SetData(DATA_KAELTHAS_EVENT, IN_PROGRESS); } @@ -371,8 +364,7 @@ public: Talk(SAY_GRAVITY_LAPSE); FirstGravityLapse = false; - if (instance) - instance->SetData(DATA_KAELTHAS_STATUES, 1); + instance->SetData(DATA_KAELTHAS_STATUES, 1); } else Talk(SAY_RECAST_GRAVITY); diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp index b5110c3c3c7..1571c94dc33 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp @@ -153,8 +153,7 @@ public: //this mean she at some point evaded void JustReachedHome() OVERRIDE { - if (instance) - instance->SetData(DATA_DELRISSA_EVENT, FAIL); + instance->SetData(DATA_DELRISSA_EVENT, FAIL); } void EnterCombat(Unit* who) OVERRIDE @@ -173,8 +172,7 @@ public: } } - if (instance) - instance->SetData(DATA_DELRISSA_EVENT, IN_PROGRESS); + instance->SetData(DATA_DELRISSA_EVENT, IN_PROGRESS); } void InitializeLackeys() @@ -241,9 +239,6 @@ public: { Talk(SAY_DEATH); - if (!instance) - return; - if (instance->GetData(DATA_DELRISSA_DEATH_COUNT) == MAX_ACTIVE_LACKEY) instance->SetData(DATA_DELRISSA_EVENT, DONE); else @@ -393,36 +388,30 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI if (!who) return; - if (instance) + for (uint8 i = 0; i < MAX_ACTIVE_LACKEY; ++i) { - for (uint8 i = 0; i < MAX_ACTIVE_LACKEY; ++i) + if (Unit* pAdd = Unit::GetUnit(*me, m_auiLackeyGUIDs[i])) { - if (Unit* pAdd = Unit::GetUnit(*me, m_auiLackeyGUIDs[i])) + if (!pAdd->GetVictim() && pAdd != me) { - if (!pAdd->GetVictim() && pAdd != me) - { - who->SetInCombatWith(pAdd); - pAdd->AddThreat(who, 0.0f); - } + who->SetInCombatWith(pAdd); + pAdd->AddThreat(who, 0.0f); } } + } - if (Creature* pDelrissa = Unit::GetCreature(*me, instance->GetData64(DATA_DELRISSA))) + if (Creature* pDelrissa = Unit::GetCreature(*me, instance->GetData64(DATA_DELRISSA))) + { + if (pDelrissa->IsAlive() && !pDelrissa->GetVictim()) { - if (pDelrissa->IsAlive() && !pDelrissa->GetVictim()) - { - who->SetInCombatWith(pDelrissa); - pDelrissa->AddThreat(who, 0.0f); - } + who->SetInCombatWith(pDelrissa); + pDelrissa->AddThreat(who, 0.0f); } } } void JustDied(Unit* /*killer*/) OVERRIDE { - if (!instance) - return; - Creature* pDelrissa = Unit::GetCreature(*me, instance->GetData64(DATA_DELRISSA)); uint32 uiLackeyDeathCount = instance->GetData(DATA_DELRISSA_DEATH_COUNT); @@ -452,18 +441,12 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI void KilledUnit(Unit* victim) OVERRIDE { - if (!instance) - return; - if (Creature* Delrissa = Unit::GetCreature(*me, instance->GetData64(DATA_DELRISSA))) Delrissa->AI()->KilledUnit(victim); } void AcquireGUIDs() { - if (!instance) - return; - if (Creature* Delrissa = (Unit::GetCreature(*me, instance->GetData64(DATA_DELRISSA)))) { for (uint8 i = 0; i < MAX_ACTIVE_LACKEY; ++i) diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp index bcb321cab2e..936f30c4135 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp @@ -77,16 +77,13 @@ public: Crystals.clear(); //GUIDs per instance is static, so we only need to load them once. - if (instance) + uint32 size = instance->GetData(DATA_FEL_CRYSTAL_SIZE); + for (uint8 i = 0; i < size; ++i) { - uint32 size = instance->GetData(DATA_FEL_CRYSTAL_SIZE); - for (uint8 i = 0; i < size; ++i) - { - instance->SetData64(DATA_FEL_CRYSTAL, i); - uint64 guid = instance->GetData64(DATA_FEL_CRYSTAL); - TC_LOG_DEBUG("scripts", "Selin: Adding Fel Crystal " UI64FMTD " to list", guid); - Crystals.push_back(guid); - } + instance->SetData64(DATA_FEL_CRYSTAL, i); + uint64 guid = instance->GetData64(DATA_FEL_CRYSTAL); + TC_LOG_DEBUG("scripts", "Selin: Adding Fel Crystal " UI64FMTD " to list", guid); + Crystals.push_back(guid); } } @@ -107,25 +104,22 @@ public: void Reset() OVERRIDE { - if (instance) + //for (uint8 i = 0; i < CRYSTALS_NUMBER; ++i) + for (std::list::const_iterator itr = Crystals.begin(); itr != Crystals.end(); ++itr) { - //for (uint8 i = 0; i < CRYSTALS_NUMBER; ++i) - for (std::list::const_iterator itr = Crystals.begin(); itr != Crystals.end(); ++itr) + //Unit* unit = Unit::GetUnit(*me, FelCrystals[i]); + if (Creature* creature = Unit::GetCreature(*me, *itr)) { - //Unit* unit = Unit::GetUnit(*me, FelCrystals[i]); - if (Creature* creature = Unit::GetCreature(*me, *itr)) - { - if (!creature->IsAlive()) - creature->Respawn(); // Let the core handle setting death state, etc. + if (!creature->IsAlive()) + creature->Respawn(); // Let the core handle setting death state, etc. - // Only need to set unselectable flag. You can't attack unselectable units so non_attackable flag is not necessary here. - creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - } + // Only need to set unselectable flag. You can't attack unselectable units so non_attackable flag is not necessary here. + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); } + } - // Set Inst data for encounter - instance->SetData(DATA_SELIN_EVENT, NOT_STARTED); - } else TC_LOG_ERROR("scripts", ERROR_INST_DATA); + // Set Inst data for encounter + instance->SetData(DATA_SELIN_EVENT, NOT_STARTED); DrainLifeTimer = urand(3000, 7000); DrainManaTimer = DrainLifeTimer + 5000; @@ -200,8 +194,7 @@ public: void EnterCombat(Unit* /*who*/) OVERRIDE { Talk(SAY_AGGRO); - if (instance) - instance->SetData(DATA_SELIN_EVENT, IN_PROGRESS); + instance->SetData(DATA_SELIN_EVENT, IN_PROGRESS); } void KilledUnit(Unit* /*victim*/) OVERRIDE @@ -235,9 +228,6 @@ public: { Talk(SAY_DEATH); - if (!instance) - return; - instance->SetData(DATA_SELIN_EVENT, DONE); // Encounter complete! ShatterRemainingCrystals(); } diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp index 553107b2e82..290c4830251 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp @@ -103,8 +103,7 @@ public: IntervalHealthAmount = 1; Enraged = false; - if (instance) - instance->SetData(DATA_VEXALLUS_EVENT, NOT_STARTED); + instance->SetData(DATA_VEXALLUS_EVENT, NOT_STARTED); } void KilledUnit(Unit* /*victim*/) OVERRIDE @@ -115,16 +114,14 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { summons.DespawnAll(); - if (instance) - instance->SetData(DATA_VEXALLUS_EVENT, DONE); + instance->SetData(DATA_VEXALLUS_EVENT, DONE); } void EnterCombat(Unit* /*who*/) OVERRIDE { Talk(SAY_AGGRO); - if (instance) - instance->SetData(DATA_VEXALLUS_EVENT, IN_PROGRESS); + instance->SetData(DATA_VEXALLUS_EVENT, IN_PROGRESS); } void JustSummoned(Creature* summoned) OVERRIDE diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index 7b899516c64..f67d85469e3 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -435,8 +435,7 @@ public: } me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); - //if (instance) - // instance->SetData(DATA_HORSEMAN_EVENT, NOT_STARTED); + //instance->SetData(DATA_HORSEMAN_EVENT, NOT_STARTED); } void FlyMode() @@ -472,8 +471,7 @@ public: break; } case 6: - if (instance) - instance->SetData(GAMEOBJECT_PUMPKIN_SHRINE, 0); //hide gameobject + instance->SetData(GAMEOBJECT_PUMPKIN_SHRINE, 0); //hide gameobject break; case 19: me->SetDisableGravity(false); @@ -495,8 +493,7 @@ public: void EnterCombat(Unit* /*who*/) OVERRIDE { - if (instance) - instance->SetData(DATA_HORSEMAN_EVENT, IN_PROGRESS); + instance->SetData(DATA_HORSEMAN_EVENT, IN_PROGRESS); DoZoneInCombat(); } @@ -570,8 +567,7 @@ public: flame->CastSpell(flame, SPELL_BODY_FLAME, false); if (Creature* wisp = DoSpawnCreature(WISP_INVIS, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 60000)) CAST_AI(npc_wisp_invis::npc_wisp_invisAI, wisp->AI())->SetType(4); - if (instance) - instance->SetData(DATA_HORSEMAN_EVENT, DONE); + instance->SetData(DATA_HORSEMAN_EVENT, DONE); Map::PlayerList const& players = me->GetMap()->GetPlayers(); if (!players.isEmpty()) diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp index 2d2dcd74215..db10c319121 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp @@ -83,9 +83,6 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (!instance) - return; - //Any other Actions to do with vorrel? setStandState? if (Creature* vorrel = Creature::GetCreature(*me, instance->GetData64(DATA_VORREL))) vorrel->AI()->Talk(SAY_TRIGGER_VORREL); diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp index 41e961360b5..6490ee38ab6 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp @@ -94,9 +94,8 @@ public: me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetStandState(UNIT_STAND_STATE_STAND); - if (instance) - if (me->IsAlive()) - instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, NOT_STARTED); + if (me->IsAlive()) + instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, NOT_STARTED); _bHasDied = false; _bHeal = false; @@ -105,11 +104,8 @@ public: void JustReachedHome() OVERRIDE { - if (instance) - { - if (instance->GetData(TYPE_MOGRAINE_AND_WHITE_EVENT) != NOT_STARTED) - instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, FAIL); - } + if (instance->GetData(TYPE_MOGRAINE_AND_WHITE_EVENT) != NOT_STARTED) + instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, FAIL); } void EnterCombat(Unit* /*who*/) OVERRIDE @@ -130,9 +126,6 @@ public: if (damage < me->GetHealth() || _bHasDied || _bFakeDeath) return; - if (!instance) - return; - //On first death, fake death and open door, as well as initiate whitemane if exist if (Unit* Whitemane = Unit::GetUnit(*me, instance->GetData64(DATA_WHITEMANE))) { @@ -170,8 +163,7 @@ public: Talk(SAY_MO_RESSURECTED); _bFakeDeath = false; - if (instance) - instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, SPECIAL); + instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, SPECIAL); } } @@ -261,9 +253,8 @@ public: _bCanResurrectCheck = false; _bCanResurrect = false; - if (instance) - if (me->IsAlive()) - instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, NOT_STARTED); + if (me->IsAlive()) + instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, NOT_STARTED); } void AttackStart(Unit* who) OVERRIDE @@ -334,14 +325,11 @@ public: if (!HealthAbovePct(75)) target = me; - if (instance) + if (Creature* mograine = Unit::GetCreature((*me), instance->GetData64(DATA_MOGRAINE))) { - if (Creature* mograine = Unit::GetCreature((*me), instance->GetData64(DATA_MOGRAINE))) - { - // checking _bCanResurrectCheck prevents her healing Mograine while he is "faking death" - if (_bCanResurrectCheck && mograine->IsAlive() && !mograine->HealthAbovePct(75)) - target = mograine; - } + // checking _bCanResurrectCheck prevents her healing Mograine while he is "faking death" + if (_bCanResurrectCheck && mograine->IsAlive() && !mograine->HealthAbovePct(75)) + target = mograine; } if (target) diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp index b8f3df2da60..b7ce218008c 100644 --- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp +++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp @@ -135,8 +135,7 @@ public: else Talk(SAY_POST1_DOOR_AD); - if (instance) - instance->SetData(TYPE_FREE_NPC, DONE); + instance->SetData(TYPE_FREE_NPC, DONE); break; case 13: if (me->GetEntry() != NPC_ASH) @@ -196,8 +195,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(TYPE_FENRUS, instance->GetData(TYPE_FENRUS) + 1); + instance->SetData(TYPE_FENRUS, instance->GetData(TYPE_FENRUS) + 1); } }; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp index 04edf4e3f43..b6e7f850a0c 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp @@ -99,8 +99,8 @@ public: void AttackStart(Unit* who) OVERRIDE { - if (instance)//can't use entercombat(), boss' dmg aura sets near players in combat, before entering the room's door - instance->SetData(TYPE_BARON, IN_PROGRESS); + //can't use entercombat(), boss' dmg aura sets near players in combat, before entering the room's door + instance->SetData(TYPE_BARON, IN_PROGRESS); ScriptedAI::AttackStart(who); } @@ -110,11 +110,10 @@ public: summoned->AI()->AttackStart(target); } - void JustDied(Unit* /*killer*/) OVERRIDE - { - if (instance) - instance->SetData(TYPE_BARON, DONE); - } + void JustDied(Unit* /*killer*/) OVERRIDE + { + instance->SetData(TYPE_BARON, DONE); + } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp index 2f5750b6141..5cfa3766e1c 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp @@ -71,11 +71,10 @@ public: { } - void JustDied(Unit* /*killer*/) OVERRIDE - { - if (instance) - instance->SetData(TYPE_BARONESS, IN_PROGRESS); - } + void JustDied(Unit* /*killer*/) OVERRIDE + { + instance->SetData(TYPE_BARONESS, IN_PROGRESS); + } void UpdateAI(uint32 diff) OVERRIDE { diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp index 57bd138e7e1..daa5e754d17 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp @@ -72,8 +72,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(TYPE_PALLID, IN_PROGRESS); + instance->SetData(TYPE_PALLID, IN_PROGRESS); } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp index 2eb5d6024d4..0a73e0ea47a 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp @@ -73,8 +73,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(TYPE_NERUB, IN_PROGRESS); + instance->SetData(TYPE_NERUB, IN_PROGRESS); } void RaiseUndeadScarab(Unit* victim) diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp index b5d03ae9261..7a3200bd168 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp @@ -78,26 +78,23 @@ public: HolyLight_Timer = 20000; DivineShield_Timer = 20000; - if (instance) + switch (me->GetEntry()) { - switch (me->GetEntry()) - { - case SH_AELMAR: - instance->SetData(TYPE_SH_AELMAR, 0); - break; - case SH_CATHELA: - instance->SetData(TYPE_SH_CATHELA, 0); - break; - case SH_GREGOR: - instance->SetData(TYPE_SH_GREGOR, 0); - break; - case SH_NEMAS: - instance->SetData(TYPE_SH_NEMAS, 0); - break; - case SH_VICAR: - instance->SetData(TYPE_SH_VICAR, 0); - break; - } + case SH_AELMAR: + instance->SetData(TYPE_SH_AELMAR, 0); + break; + case SH_CATHELA: + instance->SetData(TYPE_SH_CATHELA, 0); + break; + case SH_GREGOR: + instance->SetData(TYPE_SH_GREGOR, 0); + break; + case SH_NEMAS: + instance->SetData(TYPE_SH_NEMAS, 0); + break; + case SH_VICAR: + instance->SetData(TYPE_SH_VICAR, 0); + break; } } @@ -107,9 +104,6 @@ public: void JustDied(Unit* killer) OVERRIDE { - if (!instance) - return; - switch (me->GetEntry()) { case SH_AELMAR: diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp index 17eebf227e8..91e7ed222c7 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp @@ -78,8 +78,7 @@ public: mob->AI()->AttackStart(me->SelectNearestTarget(100.0f)); } - if (instance) - instance->SetData(TYPE_RAMSTEIN, DONE); + instance->SetData(TYPE_RAMSTEIN, DONE); } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp index 92d5c3121ed..70331a87ab0 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp @@ -464,8 +464,7 @@ public: void Reset() OVERRIDE { - if (instance) - SathGUID = instance->GetData64(DATA_SATHROVARR); + SathGUID = instance->GetData64(DATA_SATHROVARR); RevitalizeTimer = 5000; HeroicStrikeTimer = 3000; @@ -605,11 +604,8 @@ public: { me->SetFullHealth();//dunno why it does not resets health at evade.. me->setActive(true); - if (instance) - { - KalecgosGUID = instance->GetData64(DATA_KALECGOS_DRAGON); - instance->SetBossState(DATA_KALECGOS, NOT_STARTED); - } + KalecgosGUID = instance->GetData64(DATA_KALECGOS_DRAGON); + instance->SetBossState(DATA_KALECGOS, NOT_STARTED); if (KalecGUID) { if (Creature* Kalec = ObjectAccessor::GetCreature(*me, KalecGUID)) @@ -674,8 +670,7 @@ public: CAST_AI(boss_kalecgos::boss_kalecgosAI, Kalecgos->AI())->isFriendly = true; } - if (instance) - instance->SetBossState(DATA_KALECGOS, DONE); + instance->SetBossState(DATA_KALECGOS, DONE); } void TeleportAllPlayersBack() diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp index d3e1661aca9..c949e4d103d 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp @@ -265,9 +265,6 @@ public: GameObject* GetOrb(int32 index) { - if (!instance) - return NULL; - switch (index) { case 0: @@ -424,9 +421,8 @@ public: { phase = PHASE_DECEIVERS; - if (instance) - if (Creature* pKalecKJ = ObjectAccessor::GetCreature((*me), instance->GetData64(DATA_KALECGOS_KJ))) - CAST_AI(boss_kalecgos_kj::boss_kalecgos_kjAI, pKalecKJ->AI())->ResetOrbs(); + if (Creature* pKalecKJ = ObjectAccessor::GetCreature((*me), instance->GetData64(DATA_KALECGOS_KJ))) + CAST_AI(boss_kalecgos_kj::boss_kalecgos_kjAI, pKalecKJ->AI())->ResetOrbs(); deceiverDeathCount = 0; bSummonedDeceivers = false; bKiljaedenDeath = false; @@ -927,9 +923,6 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (!instance) - return; - if (Creature* pControl = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_KILJAEDEN_CONTROLLER))) ++(CAST_AI(npc_kiljaeden_controller::npc_kiljaeden_controllerAI, pControl->AI())->deceiverDeathCount); } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp index 3b0bd351163..5d525103d5c 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp @@ -405,9 +405,8 @@ public: void JustSummoned(Creature* summoned) OVERRIDE { - if (instance) - if (Player* Target = ObjectAccessor::GetPlayer(*me, instance->GetData64(DATA_PLAYER_GUID))) - summoned->AI()->AttackStart(Target); + if (Player* Target = ObjectAccessor::GetPlayer(*me, instance->GetData64(DATA_PLAYER_GUID))) + summoned->AI()->AttackStart(Target); Summons.Summon(summoned); } diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp index bae21721634..726b9ea31a2 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp @@ -86,8 +86,7 @@ class boss_archaedas : public CreatureScript bGuardiansAwake = false; bVaultWalkersAwake = false; - if (instance) - instance->SetData(0, 5); // respawn any dead minions + instance->SetData(0, 5); // respawn any dead minions me->setFaction(35); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); @@ -132,8 +131,6 @@ class boss_archaedas : public CreatureScript void UpdateAI(uint32 uiDiff) OVERRIDE { - if (!instance) - return; // we're still doing awaken animation if (bWakingUp && iAwakenTimer >= 0) { @@ -196,11 +193,8 @@ class boss_archaedas : public CreatureScript void JustDied (Unit* /*killer*/) { - if (instance) - { - instance->SetData(DATA_ANCIENT_DOOR, DONE); // open the vault door - instance->SetData(DATA_MINIONS, SPECIAL); // deactivate his minions - } + instance->SetData(DATA_ANCIENT_DOOR, DONE); // open the vault door + instance->SetData(DATA_MINIONS, SPECIAL); // deactivate his minions } }; @@ -361,8 +355,7 @@ class npc_stonekeepers : public CreatureScript void JustDied(Unit* /*attacker*/) OVERRIDE { DoCast (me, SPELL_SELF_DESTRUCT, true); - if (instance) - instance->SetData(DATA_STONE_KEEPERS, IN_PROGRESS); // activate next stonekeeper + instance->SetData(DATA_STONE_KEEPERS, IN_PROGRESS); // activate next stonekeeper } }; diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp index 3d38a2a4fae..4702fd31ff1 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp @@ -116,8 +116,7 @@ class boss_akilzon : public CreatureScript Talk(SAY_AGGRO); //DoZoneInCombat(); - if (instance) - instance->SetData(DATA_AKILZONEVENT, IN_PROGRESS); + instance->SetData(DATA_AKILZONEVENT, IN_PROGRESS); } void JustDied(Unit* /*killer*/) OVERRIDE diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp index 116c450ddab..123548c0853 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp @@ -111,8 +111,7 @@ class boss_halazzi : public CreatureScript void Reset() OVERRIDE { - if (instance) - instance->SetData(DATA_HALAZZIEVENT, NOT_STARTED); + instance->SetData(DATA_HALAZZIEVENT, NOT_STARTED); LynxGUID = 0; TransformCount = 0; @@ -127,8 +126,7 @@ class boss_halazzi : public CreatureScript void EnterCombat(Unit* /*who*/) OVERRIDE { - if (instance) - instance->SetData(DATA_HALAZZIEVENT, IN_PROGRESS); + instance->SetData(DATA_HALAZZIEVENT, IN_PROGRESS); me->MonsterYell(YELL_AGGRO, LANG_UNIVERSAL, NULL); DoPlaySoundToSet(me, SOUND_AGGRO); @@ -333,8 +331,7 @@ class boss_halazzi : public CreatureScript void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(DATA_HALAZZIEVENT, DONE); + instance->SetData(DATA_HALAZZIEVENT, DONE); me->MonsterYell(YELL_DEATH, LANG_UNIVERSAL, NULL); DoPlaySoundToSet(me, SOUND_DEATH); diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp index 42f8837ac81..6bd2b223cb3 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp @@ -278,8 +278,7 @@ class boss_hexlord_malacrass : public CreatureScript void Reset() OVERRIDE { - if (instance) - instance->SetData(DATA_HEXLORDEVENT, NOT_STARTED); + instance->SetData(DATA_HEXLORDEVENT, NOT_STARTED); SpiritBolts_Timer = 20000; DrainPower_Timer = 60000; @@ -296,8 +295,7 @@ class boss_hexlord_malacrass : public CreatureScript void EnterCombat(Unit* /*who*/) OVERRIDE { - if (instance) - instance->SetData(DATA_HEXLORDEVENT, IN_PROGRESS); + instance->SetData(DATA_HEXLORDEVENT, IN_PROGRESS); DoZoneInCombat(); me->MonsterYell(YELL_AGGRO, LANG_UNIVERSAL, NULL); @@ -333,8 +331,7 @@ class boss_hexlord_malacrass : public CreatureScript void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(DATA_HEXLORDEVENT, DONE); + instance->SetData(DATA_HEXLORDEVENT, DONE); me->MonsterYell(YELL_DEATH, LANG_UNIVERSAL, NULL); DoPlaySoundToSet(me, SOUND_YELL_DEATH); diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp index 5d119b1d86a..d389f3a6acb 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp @@ -143,8 +143,7 @@ class boss_janalai : public CreatureScript void Reset() OVERRIDE { - if (instance) - instance->SetData(DATA_JANALAIEVENT, NOT_STARTED); + instance->SetData(DATA_JANALAIEVENT, NOT_STARTED); FireBreathTimer = 8000; BombTimer = 30000; @@ -169,8 +168,7 @@ class boss_janalai : public CreatureScript { Talk(SAY_DEATH); - if (instance) - instance->SetData(DATA_JANALAIEVENT, DONE); + instance->SetData(DATA_JANALAIEVENT, DONE); } void KilledUnit(Unit* /*victim*/) OVERRIDE @@ -180,8 +178,7 @@ class boss_janalai : public CreatureScript void EnterCombat(Unit* /*who*/) OVERRIDE { - if (instance) - instance->SetData(DATA_JANALAIEVENT, IN_PROGRESS); + instance->SetData(DATA_JANALAIEVENT, IN_PROGRESS); Talk(SAY_AGGRO); // DoZoneInCombat(); diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp index e97456b3e7d..44b9cdc12fc 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp @@ -148,8 +148,7 @@ class boss_nalorakk : public CreatureScript (*me).GetMotionMaster()->MovePoint(0, NalorakkWay[7][0], NalorakkWay[7][1], NalorakkWay[7][2]); } - if (instance) - instance->SetData(DATA_NALORAKKEVENT, NOT_STARTED); + instance->SetData(DATA_NALORAKKEVENT, NOT_STARTED); Surge_Timer = urand(15000, 20000); BrutalSwipe_Timer = urand(7000, 12000); @@ -275,8 +274,7 @@ class boss_nalorakk : public CreatureScript void EnterCombat(Unit* /*who*/) OVERRIDE { - if (instance) - instance->SetData(DATA_NALORAKKEVENT, IN_PROGRESS); + instance->SetData(DATA_NALORAKKEVENT, IN_PROGRESS); me->MonsterYell(YELL_AGGRO, LANG_UNIVERSAL, NULL); DoPlaySoundToSet(me, SOUND_YELL_AGGRO); @@ -285,8 +283,7 @@ class boss_nalorakk : public CreatureScript void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(DATA_NALORAKKEVENT, DONE); + instance->SetData(DATA_NALORAKKEVENT, DONE); me->MonsterYell(YELL_DEATH, LANG_UNIVERSAL, NULL); DoPlaySoundToSet(me, SOUND_YELL_DEATH); diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp index ce1c434bb96..6d1c86faac7 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp @@ -169,8 +169,7 @@ class boss_zuljin : public CreatureScript void Reset() OVERRIDE { - if (instance) - instance->SetData(DATA_ZULJINEVENT, NOT_STARTED); + instance->SetData(DATA_ZULJINEVENT, NOT_STARTED); Phase = 0; @@ -206,8 +205,7 @@ class boss_zuljin : public CreatureScript void EnterCombat(Unit* /*who*/) OVERRIDE { - if (instance) - instance->SetData(DATA_ZULJINEVENT, IN_PROGRESS); + instance->SetData(DATA_ZULJINEVENT, IN_PROGRESS); DoZoneInCombat(); @@ -226,8 +224,7 @@ class boss_zuljin : public CreatureScript void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(DATA_ZULJINEVENT, DONE); + instance->SetData(DATA_ZULJINEVENT, DONE); Talk(YELL_DEATH); Summons.DespawnEntry(CREATURE_COLUMN_OF_FIRE); diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp index 6e375114fc6..8b41825a733 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp @@ -74,33 +74,30 @@ class npc_forest_frog : public CreatureScript void DoSpawnRandom() { - if (instance) + uint32 cEntry = 0; + switch (rand()%10) { - uint32 cEntry = 0; - switch (rand()%10) - { - case 0: cEntry = 24397; break; //Mannuth - case 1: cEntry = 24403; break; //Deez - case 2: cEntry = 24404; break; //Galathryn - case 3: cEntry = 24405; break; //Adarrah - case 4: cEntry = 24406; break; //Fudgerick - case 5: cEntry = 24407; break; //Darwen - case 6: cEntry = 24445; break; //Mitzi - case 7: cEntry = 24448; break; //Christian - case 8: cEntry = 24453; break; //Brennan - case 9: cEntry = 24455; break; //Hollee - } + case 0: cEntry = 24397; break; //Mannuth + case 1: cEntry = 24403; break; //Deez + case 2: cEntry = 24404; break; //Galathryn + case 3: cEntry = 24405; break; //Adarrah + case 4: cEntry = 24406; break; //Fudgerick + case 5: cEntry = 24407; break; //Darwen + case 6: cEntry = 24445; break; //Mitzi + case 7: cEntry = 24448; break; //Christian + case 8: cEntry = 24453; break; //Brennan + case 9: cEntry = 24455; break; //Hollee + } - if (!instance->GetData(TYPE_RAND_VENDOR_1)) - if (rand()%10 == 1) cEntry = 24408; //Gunter - if (!instance->GetData(TYPE_RAND_VENDOR_2)) - if (rand()%10 == 1) cEntry = 24409; //Kyren + if (!instance->GetData(TYPE_RAND_VENDOR_1)) + if (rand()%10 == 1) cEntry = 24408; //Gunter + if (!instance->GetData(TYPE_RAND_VENDOR_2)) + if (rand()%10 == 1) cEntry = 24409; //Kyren - if (cEntry) me->UpdateEntry(cEntry); + if (cEntry) me->UpdateEntry(cEntry); - if (cEntry == 24408) instance->SetData(TYPE_RAND_VENDOR_1, DONE); - if (cEntry == 24409) instance->SetData(TYPE_RAND_VENDOR_2, DONE); - } + if (cEntry == 24408) instance->SetData(TYPE_RAND_VENDOR_1, DONE); + if (cEntry == 24409) instance->SetData(TYPE_RAND_VENDOR_2, DONE); } void SpellHit(Unit* caster, const SpellInfo* spell) OVERRIDE @@ -320,8 +317,7 @@ class npc_harrison_jones : public CreatureScript me->SetTarget(0); me->SetByteValue(UNIT_FIELD_BYTES_1, 0, UNIT_STAND_STATE_DEAD); me->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD); - if (instance) - instance->SetData(DATA_GONGEVENT, DONE); + instance->SetData(DATA_GONGEVENT, DONE); } } @@ -331,9 +327,6 @@ class npc_harrison_jones : public CreatureScript { if (_gongTimer <= diff) { - if (!instance) - return; - switch (_gongEvent) { case GONG_EVENT_1: diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp index 3b7d773b0eb..ffd986cd3dd 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp @@ -101,25 +101,19 @@ class boss_arlokk : public CreatureScript me->RemoveAllAuras(); me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, uint32(WEAPON_DAGGER)); me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, uint32(WEAPON_DAGGER)); - if (instance) - { - if (GameObject* gate = me->GetMap()->GetGameObject(instance->GetData64(GO_FORCEFIELD))) - gate->SetGoState(GO_STATE_READY); - me->SetWalk(false); - me->GetMotionMaster()->MovePoint(0, PosMoveOnSpawn[0]); - } + if (GameObject* gate = me->GetMap()->GetGameObject(instance->GetData64(GO_FORCEFIELD))) + gate->SetGoState(GO_STATE_READY); + me->SetWalk(false); + me->GetMotionMaster()->MovePoint(0, PosMoveOnSpawn[0]); } void JustDied(Unit* /*killer*/) OVERRIDE { Talk(SAY_DEATH); me->RemoveAllAuras(); - if (instance) - { - if (GameObject* gate = me->GetMap()->GetGameObject(instance->GetData64(GO_FORCEFIELD))) - gate->SetGoState(GO_STATE_ACTIVE); - instance->SetBossState(DATA_ARLOKK, DONE); - } + if (GameObject* gate = me->GetMap()->GetGameObject(instance->GetData64(GO_FORCEFIELD))) + gate->SetGoState(GO_STATE_ACTIVE); + instance->SetBossState(DATA_ARLOKK, DONE); } void EnterCombat(Unit* /*who*/) OVERRIDE @@ -127,8 +121,7 @@ class boss_arlokk : public CreatureScript _EnterCombat(); events.ScheduleEvent(EVENT_SHADOW_WORD_PAIN, urand(7000, 9000), 0, PHASE_ONE); events.ScheduleEvent(EVENT_GOUGE, urand(12000, 15000), 0, PHASE_ONE); - if (instance) - events.ScheduleEvent(EVENT_SUMMON_PROWLERS, 6000, 0, PHASE_ALL); + events.ScheduleEvent(EVENT_SUMMON_PROWLERS, 6000, 0, PHASE_ALL); events.ScheduleEvent(EVENT_MARK_OF_ARLOKK, urand(9000, 11000), 0, PHASE_ALL); events.ScheduleEvent(EVENT_TRANSFORM, urand(15000, 20000), 0, PHASE_ONE); Talk(SAY_AGGRO); @@ -161,14 +154,11 @@ class boss_arlokk : public CreatureScript void EnterEvadeMode() OVERRIDE { - if (instance) - { - if (GameObject* object = me->GetMap()->GetGameObject(instance->GetData64(GO_FORCEFIELD))) - object->SetGoState(GO_STATE_ACTIVE); - if (GameObject* object = me->GetMap()->GetGameObject(instance->GetData64(GO_GONG_OF_BETHEKK))) - object->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); - instance->SetBossState(DATA_ARLOKK, NOT_STARTED); - } + if (GameObject* object = me->GetMap()->GetGameObject(instance->GetData64(GO_FORCEFIELD))) + object->SetGoState(GO_STATE_ACTIVE); + if (GameObject* object = me->GetMap()->GetGameObject(instance->GetData64(GO_GONG_OF_BETHEKK))) + object->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); + instance->SetBossState(DATA_ARLOKK, NOT_STARTED); me->DespawnOrUnsummon(4000); } @@ -254,8 +244,7 @@ class boss_arlokk : public CreatureScript case EVENT_VANISH: DoCast(me, SPELL_SUPER_INVIS); me->SetWalk(false); - if (instance) - me->GetMotionMaster()->MovePoint(0, frand(-11551.0f, -11508.0f), frand(-1638.0f, -1617.0f), me->GetPositionZ()); + me->GetMotionMaster()->MovePoint(0, frand(-11551.0f, -11508.0f), frand(-1638.0f, -1617.0f), me->GetPositionZ()); events.ScheduleEvent(EVENT_VANISH_2, 9000, 0, PHASE_ONE); break; case EVENT_VANISH_2: diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp index 16cdfc6c10a..d0b55eb02b7 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp @@ -267,14 +267,11 @@ class npc_batrider : public CreatureScript //Check_Timer if (Check_Timer <= diff) { - if (instance) + if (instance->GetBossState(DATA_JEKLIK) == DONE) { - if (instance->GetBossState(DATA_JEKLIK) == DONE) - { - me->setDeathState(JUST_DIED); - me->RemoveCorpse(); - return; - } + me->setDeathState(JUST_DIED); + me->RemoveCorpse(); + return; } Check_Timer = 1000; diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp index 0bd97ec3bf4..792e668627f 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp @@ -217,12 +217,9 @@ class npc_healing_ward : public CreatureScript //Heal_Timer if (Heal_Timer <= diff) { - if (instance) - { - Unit* pJindo = Unit::GetUnit(*me, instance->GetData64(DATA_JINDO)); - if (pJindo) - DoCast(pJindo, SPELL_HEAL); - } + Unit* pJindo = Unit::GetUnit(*me, instance->GetData64(DATA_JINDO)); + if (pJindo) + DoCast(pJindo, SPELL_HEAL); Heal_Timer = 3000; } else Heal_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp index c784b2c65ad..028f29da267 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp @@ -112,8 +112,7 @@ class boss_thekal : public CreatureScript void JustReachedHome() OVERRIDE { - if (instance) - instance->SetBossState(DATA_THEKAL, NOT_STARTED); + instance->SetBossState(DATA_THEKAL, NOT_STARTED); } void UpdateAI(uint32 diff) OVERRIDE @@ -165,32 +164,29 @@ class boss_thekal : public CreatureScript //Check_Timer for the death of LorKhan and Zath. if (!WasDead) { - if (instance) + if (instance->GetBossState(DATA_LORKHAN) == SPECIAL) { - if (instance->GetBossState(DATA_LORKHAN) == SPECIAL) + //Resurrect LorKhan + if (Unit* pLorKhan = Unit::GetUnit(*me, instance->GetData64(DATA_LORKHAN))) { - //Resurrect LorKhan - if (Unit* pLorKhan = Unit::GetUnit(*me, instance->GetData64(DATA_LORKHAN))) - { - pLorKhan->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); - pLorKhan->setFaction(14); - pLorKhan->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - pLorKhan->SetFullHealth(); - instance->SetData(DATA_LORKHAN, DONE); - } + pLorKhan->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); + pLorKhan->setFaction(14); + pLorKhan->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + pLorKhan->SetFullHealth(); + instance->SetData(DATA_LORKHAN, DONE); } + } - if (instance->GetBossState(DATA_ZATH) == SPECIAL) + if (instance->GetBossState(DATA_ZATH) == SPECIAL) + { + //Resurrect Zath + if (Unit* pZath = Unit::GetUnit(*me, instance->GetData64(DATA_ZATH))) { - //Resurrect Zath - if (Unit* pZath = Unit::GetUnit(*me, instance->GetData64(DATA_ZATH))) - { - pZath->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); - pZath->setFaction(14); - pZath->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - pZath->SetFullHealth(); - instance->SetBossState(DATA_ZATH, DONE); - } + pZath->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); + pZath->setFaction(14); + pZath->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + pZath->SetFullHealth(); + instance->SetBossState(DATA_ZATH, DONE); } } } @@ -240,8 +236,7 @@ class boss_thekal : public CreatureScript me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetStandState(UNIT_STAND_STATE_SLEEP); me->AttackStop(); - if (instance) - instance->SetBossState(DATA_THEKAL, SPECIAL); + instance->SetBossState(DATA_THEKAL, SPECIAL); WasDead=true; } } @@ -287,8 +282,7 @@ class npc_zealot_lorkhan : public CreatureScript FakeDeath = false; - if (instance) - instance->SetBossState(DATA_LORKHAN, NOT_STARTED); + instance->SetBossState(DATA_LORKHAN, NOT_STARTED); me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); @@ -320,25 +314,22 @@ class npc_zealot_lorkhan : public CreatureScript //Casting Greaterheal to Thekal or Zath if they are in meele range. if (GreaterHeal_Timer <= diff) { - if (instance) - { - Unit* pThekal = Unit::GetUnit(*me, instance->GetData64(DATA_THEKAL)); - Unit* pZath = Unit::GetUnit(*me, instance->GetData64(DATA_ZATH)); + Unit* pThekal = Unit::GetUnit(*me, instance->GetData64(DATA_THEKAL)); + Unit* pZath = Unit::GetUnit(*me, instance->GetData64(DATA_ZATH)); - if (!pThekal || !pZath) - return; + if (!pThekal || !pZath) + return; - switch (urand(0, 1)) - { - case 0: - if (me->IsWithinMeleeRange(pThekal)) - DoCast(pThekal, SPELL_GREATERHEAL); - break; - case 1: - if (me->IsWithinMeleeRange(pZath)) - DoCast(pZath, SPELL_GREATERHEAL); - break; - } + switch (urand(0, 1)) + { + case 0: + if (me->IsWithinMeleeRange(pThekal)) + DoCast(pThekal, SPELL_GREATERHEAL); + break; + case 1: + if (me->IsWithinMeleeRange(pZath)) + DoCast(pZath, SPELL_GREATERHEAL); + break; } GreaterHeal_Timer = 15000+rand()%5000; @@ -354,30 +345,27 @@ class npc_zealot_lorkhan : public CreatureScript //Check_Timer for the death of LorKhan and Zath. if (!FakeDeath && Check_Timer <= diff) { - if (instance) + if (instance->GetBossState(DATA_THEKAL) == SPECIAL) { - if (instance->GetBossState(DATA_THEKAL) == SPECIAL) + //Resurrect Thekal + if (Unit* pThekal = Unit::GetUnit(*me, instance->GetData64(DATA_THEKAL))) { - //Resurrect Thekal - if (Unit* pThekal = Unit::GetUnit(*me, instance->GetData64(DATA_THEKAL))) - { - pThekal->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); - pThekal->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - pThekal->setFaction(14); - pThekal->SetFullHealth(); - } + pThekal->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); + pThekal->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + pThekal->setFaction(14); + pThekal->SetFullHealth(); } + } - if (instance->GetBossState(DATA_ZATH) == SPECIAL) + if (instance->GetBossState(DATA_ZATH) == SPECIAL) + { + //Resurrect Zath + if (Unit* pZath = Unit::GetUnit(*me, instance->GetData64(DATA_ZATH))) { - //Resurrect Zath - if (Unit* pZath = Unit::GetUnit(*me, instance->GetData64(DATA_ZATH))) - { - pZath->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); - pZath->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - pZath->setFaction(14); - pZath->SetFullHealth(); - } + pZath->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); + pZath->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + pZath->setFaction(14); + pZath->SetFullHealth(); } } @@ -394,8 +382,7 @@ class npc_zealot_lorkhan : public CreatureScript me->setFaction(35); me->AttackStop(); - if (instance) - instance->SetBossState(DATA_LORKHAN, SPECIAL); + instance->SetBossState(DATA_LORKHAN, SPECIAL); FakeDeath = true; } @@ -449,8 +436,7 @@ class npc_zealot_zath : public CreatureScript FakeDeath = false; - if (instance) - instance->SetBossState(DATA_ZATH, NOT_STARTED); + instance->SetBossState(DATA_ZATH, NOT_STARTED); me->SetStandState(UNIT_STAND_STATE_STAND); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); @@ -507,30 +493,27 @@ class npc_zealot_zath : public CreatureScript //Check_Timer for the death of LorKhan and Zath. if (!FakeDeath && Check_Timer <= diff) { - if (instance) + if (instance->GetBossState(DATA_LORKHAN) == SPECIAL) { - if (instance->GetBossState(DATA_LORKHAN) == SPECIAL) + //Resurrect LorKhan + if (Unit* pLorKhan = Unit::GetUnit(*me, instance->GetData64(DATA_LORKHAN))) { - //Resurrect LorKhan - if (Unit* pLorKhan = Unit::GetUnit(*me, instance->GetData64(DATA_LORKHAN))) - { - pLorKhan->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); - pLorKhan->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - pLorKhan->setFaction(14); - pLorKhan->SetFullHealth(); - } + pLorKhan->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); + pLorKhan->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + pLorKhan->setFaction(14); + pLorKhan->SetFullHealth(); } + } - if (instance->GetBossState(DATA_THEKAL) == SPECIAL) + if (instance->GetBossState(DATA_THEKAL) == SPECIAL) + { + //Resurrect Thekal + if (Unit* pThekal = Unit::GetUnit(*me, instance->GetData64(DATA_THEKAL))) { - //Resurrect Thekal - if (Unit* pThekal = Unit::GetUnit(*me, instance->GetData64(DATA_THEKAL))) - { - pThekal->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); - pThekal->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - pThekal->setFaction(14); - pThekal->SetFullHealth(); - } + pThekal->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); + pThekal->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + pThekal->setFaction(14); + pThekal->SetFullHealth(); } } @@ -547,8 +530,7 @@ class npc_zealot_zath : public CreatureScript me->setFaction(35); me->AttackStop(); - if (instance) - instance->SetBossState(DATA_ZATH, SPECIAL); + instance->SetBossState(DATA_ZATH, SPECIAL); FakeDeath = true; } diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp index f76bf2925ee..ac1403a26ec 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp @@ -182,8 +182,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { if (me->IsSummon()) //we are not a normal spawn. - if (instance) - instance->SetData(DATA_EVENT, instance->GetData(DATA_EVENT) + 1); + instance->SetData(DATA_EVENT, instance->GetData(DATA_EVENT) + 1); } }; }; diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp index 092156b632a..55e28e3f19e 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp @@ -48,20 +48,17 @@ public: void Reset() OVERRIDE { netTimer = urand(2000, 4000); - if (instance) - instance->SetData(TYPE_GELIHAST, NOT_STARTED); + instance->SetData(TYPE_GELIHAST, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE { - if (instance) - instance->SetData(TYPE_GELIHAST, IN_PROGRESS); + instance->SetData(TYPE_GELIHAST, IN_PROGRESS); } void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(TYPE_GELIHAST, DONE); + instance->SetData(TYPE_GELIHAST, DONE); } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp index d224fa2f06c..e43ac0d4e7c 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp @@ -55,22 +55,19 @@ public: { mindBlastTimer = urand(2000, 5000); sleepTimer = urand(9000, 12000); - if (instance) - instance->SetData(TYPE_KELRIS, NOT_STARTED); + instance->SetData(TYPE_KELRIS, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE { Talk(SAY_AGGRO); - if (instance) - instance->SetData(TYPE_KELRIS, IN_PROGRESS); + instance->SetData(TYPE_KELRIS, IN_PROGRESS); } void JustDied(Unit* /*killer*/) OVERRIDE { Talk(SAY_DEATH); - if (instance) - instance->SetData(TYPE_KELRIS, DONE); + instance->SetData(TYPE_KELRIS, DONE); } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp index fc3252484db..fa31628268b 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp @@ -116,19 +116,16 @@ public: if (!go) { go = true; - if (instance) - { - AddWaypoint(0, 4896.08f, -1576.35f, 1333.65f); - AddWaypoint(1, 4898.68f, -1615.02f, 1329.48f); - AddWaypoint(2, 4907.12f, -1667.08f, 1321.00f); - AddWaypoint(3, 4963.18f, -1699.35f, 1340.51f); - AddWaypoint(4, 4989.16f, -1716.67f, 1335.74f); - AddWaypoint(5, 5026.27f, -1736.89f, 1323.02f); - AddWaypoint(6, 5037.77f, -1770.56f, 1324.36f); - AddWaypoint(7, 5067.23f, -1789.95f, 1321.17f); - Start(false, true); - SetDespawnAtEnd(false); - } + AddWaypoint(0, 4896.08f, -1576.35f, 1333.65f); + AddWaypoint(1, 4898.68f, -1615.02f, 1329.48f); + AddWaypoint(2, 4907.12f, -1667.08f, 1321.00f); + AddWaypoint(3, 4963.18f, -1699.35f, 1340.51f); + AddWaypoint(4, 4989.16f, -1716.67f, 1335.74f); + AddWaypoint(5, 5026.27f, -1736.89f, 1323.02f); + AddWaypoint(6, 5037.77f, -1770.56f, 1324.36f); + AddWaypoint(7, 5067.23f, -1789.95f, 1321.17f); + Start(false, true); + SetDespawnAtEnd(false); } } @@ -187,10 +184,8 @@ public: { npc_towering_infernalAI(Creature* creature) : ScriptedAI(creature) { - AnetheronGUID = 0; instance = creature->GetInstanceScript(); - if (instance) - AnetheronGUID = instance->GetData64(DATA_ANETHERON); + AnetheronGUID = instance->GetData64(DATA_ANETHERON); } uint32 ImmolationTimer; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp index cd434f4aefd..2708b39e8a8 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp @@ -102,8 +102,7 @@ public: { CheckTimer = 1000; - if (instance) - ArchimondeGUID = instance->GetData64(DATA_ARCHIMONDE); + ArchimondeGUID = instance->GetData64(DATA_ARCHIMONDE); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); } @@ -275,8 +274,7 @@ public: void Reset() OVERRIDE { - if (instance) - instance->SetData(DATA_ARCHIMONDEEVENT, NOT_STARTED); + instance->SetData(DATA_ARCHIMONDEEVENT, NOT_STARTED); DoomfireSpiritGUID = 0; damageTaken = 0; @@ -308,8 +306,7 @@ public: Talk(SAY_AGGRO); DoZoneInCombat(); - if (instance) - instance->SetData(DATA_ARCHIMONDEEVENT, IN_PROGRESS); + instance->SetData(DATA_ARCHIMONDEEVENT, IN_PROGRESS); } void KilledUnit(Unit* victim) OVERRIDE @@ -350,8 +347,7 @@ public: hyjal_trashAI::JustDied(killer); Talk(SAY_DEATH); - if (instance) - instance->SetData(DATA_ARCHIMONDEEVENT, DONE); + instance->SetData(DATA_ARCHIMONDEEVENT, DONE); } bool CanUseFingerOfDeath() @@ -471,19 +467,16 @@ public: { if (!me->IsInCombat()) { - if (instance) + // Do not let the raid skip straight to Archimonde. Visible and hostile ONLY if Azagalor is finished. + if ((instance->GetData(DATA_AZGALOREVENT) < DONE) && (me->IsVisible() || (me->getFaction() != 35))) { - // Do not let the raid skip straight to Archimonde. Visible and hostile ONLY if Azagalor is finished. - if ((instance->GetData(DATA_AZGALOREVENT) < DONE) && (me->IsVisible() || (me->getFaction() != 35))) - { - me->SetVisible(false); - me->setFaction(35); - } - else if ((instance->GetData(DATA_AZGALOREVENT) >= DONE) && (!me->IsVisible() || (me->getFaction() == 35))) - { - me->setFaction(1720); - me->SetVisible(true); - } + me->SetVisible(false); + me->setFaction(35); + } + else if ((instance->GetData(DATA_AZGALOREVENT) >= DONE) && (!me->IsVisible() || (me->getFaction() == 35))) + { + me->setFaction(1720); + me->SetVisible(true); } if (DrainNordrassilTimer <= diff) diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp index 91581ac7e92..c4d68f76df4 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp @@ -121,19 +121,16 @@ public: if (!go) { go = true; - if (instance) - { - AddWaypoint(0, 5492.91f, -2404.61f, 1462.63f); - AddWaypoint(1, 5531.76f, -2460.87f, 1469.55f); - AddWaypoint(2, 5554.58f, -2514.66f, 1476.12f); - AddWaypoint(3, 5554.16f, -2567.23f, 1479.90f); - AddWaypoint(4, 5540.67f, -2625.99f, 1480.89f); - AddWaypoint(5, 5508.16f, -2659.2f, 1480.15f); - AddWaypoint(6, 5489.62f, -2704.05f, 1482.18f); - AddWaypoint(7, 5457.04f, -2726.26f, 1485.10f); - Start(false, true); - SetDespawnAtEnd(false); - } + AddWaypoint(0, 5492.91f, -2404.61f, 1462.63f); + AddWaypoint(1, 5531.76f, -2460.87f, 1469.55f); + AddWaypoint(2, 5554.58f, -2514.66f, 1476.12f); + AddWaypoint(3, 5554.16f, -2567.23f, 1479.90f); + AddWaypoint(4, 5540.67f, -2625.99f, 1480.89f); + AddWaypoint(5, 5508.16f, -2659.2f, 1480.15f); + AddWaypoint(6, 5489.62f, -2704.05f, 1482.18f); + AddWaypoint(7, 5457.04f, -2726.26f, 1485.10f); + Start(false, true); + SetDespawnAtEnd(false); } } @@ -193,10 +190,8 @@ public: { npc_lesser_doomguardAI(Creature* creature) : hyjal_trashAI(creature) { - AzgalorGUID = 0; instance = creature->GetInstanceScript(); - if (instance) - AzgalorGUID = instance->GetData64(DATA_AZGALOR); + AzgalorGUID = instance->GetData64(DATA_AZGALOR); } uint32 CrippleTimer; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp index ea5e641347c..32d3f8910fc 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp @@ -117,19 +117,16 @@ public: if (!go) { go = true; - if (instance) - { - AddWaypoint(0, 5492.91f, -2404.61f, 1462.63f); - AddWaypoint(1, 5531.76f, -2460.87f, 1469.55f); - AddWaypoint(2, 5554.58f, -2514.66f, 1476.12f); - AddWaypoint(3, 5554.16f, -2567.23f, 1479.90f); - AddWaypoint(4, 5540.67f, -2625.99f, 1480.89f); - AddWaypoint(5, 5508.16f, -2659.2f, 1480.15f); - AddWaypoint(6, 5489.62f, -2704.05f, 1482.18f); - AddWaypoint(7, 5457.04f, -2726.26f, 1485.10f); - Start(false, true); - SetDespawnAtEnd(false); - } + AddWaypoint(0, 5492.91f, -2404.61f, 1462.63f); + AddWaypoint(1, 5531.76f, -2460.87f, 1469.55f); + AddWaypoint(2, 5554.58f, -2514.66f, 1476.12f); + AddWaypoint(3, 5554.16f, -2567.23f, 1479.90f); + AddWaypoint(4, 5540.67f, -2625.99f, 1480.89f); + AddWaypoint(5, 5508.16f, -2659.2f, 1480.15f); + AddWaypoint(6, 5489.62f, -2704.05f, 1482.18f); + AddWaypoint(7, 5457.04f, -2726.26f, 1485.10f); + Start(false, true); + SetDespawnAtEnd(false); } } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp index 6b413ec847b..00c82b11171 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp @@ -112,19 +112,16 @@ public: if (!go) { go = true; - if (instance) - { - AddWaypoint(0, 4896.08f, -1576.35f, 1333.65f); - AddWaypoint(1, 4898.68f, -1615.02f, 1329.48f); - AddWaypoint(2, 4907.12f, -1667.08f, 1321.00f); - AddWaypoint(3, 4963.18f, -1699.35f, 1340.51f); - AddWaypoint(4, 4989.16f, -1716.67f, 1335.74f); - AddWaypoint(5, 5026.27f, -1736.89f, 1323.02f); - AddWaypoint(6, 5037.77f, -1770.56f, 1324.36f); - AddWaypoint(7, 5067.23f, -1789.95f, 1321.17f); - Start(false, true); - SetDespawnAtEnd(false); - } + AddWaypoint(0, 4896.08f, -1576.35f, 1333.65f); + AddWaypoint(1, 4898.68f, -1615.02f, 1329.48f); + AddWaypoint(2, 4907.12f, -1667.08f, 1321.00f); + AddWaypoint(3, 4963.18f, -1699.35f, 1340.51f); + AddWaypoint(4, 4989.16f, -1716.67f, 1335.74f); + AddWaypoint(5, 5026.27f, -1736.89f, 1323.02f); + AddWaypoint(6, 5037.77f, -1770.56f, 1324.36f); + AddWaypoint(7, 5067.23f, -1789.95f, 1321.17f); + Start(false, true); + SetDespawnAtEnd(false); } } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp index 0b84911bb96..70b0489447f 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp @@ -397,17 +397,14 @@ void hyjalAI::Reset() memset(Spells, 0, sizeof(Spell) * HYJAL_AI_MAX_SPELLS); //Reset Instance Data for trash count - if (instance) + if ((!instance->GetData(DATA_ALLIANCE_RETREAT) && me->GetEntry() == JAINA) || (instance->GetData(DATA_ALLIANCE_RETREAT) && me->GetEntry() == THRALL)) { - if ((!instance->GetData(DATA_ALLIANCE_RETREAT) && me->GetEntry() == JAINA) || (instance->GetData(DATA_ALLIANCE_RETREAT) && me->GetEntry() == THRALL)) - { - //Reset World States - instance->DoUpdateWorldState(WORLD_STATE_WAVES, 0); - instance->DoUpdateWorldState(WORLD_STATE_ENEMY, 0); - instance->DoUpdateWorldState(WORLD_STATE_ENEMYCOUNT, 0); - instance->SetData(DATA_RESET_TRASH_COUNT, 0); - } - } else TC_LOG_ERROR("scripts", ERROR_INST_DATA); + //Reset World States + instance->DoUpdateWorldState(WORLD_STATE_WAVES, 0); + instance->DoUpdateWorldState(WORLD_STATE_ENEMY, 0); + instance->DoUpdateWorldState(WORLD_STATE_ENEMYCOUNT, 0); + instance->SetData(DATA_RESET_TRASH_COUNT, 0); + } //Visibility DoHide = true; @@ -517,11 +514,8 @@ void hyjalAI::SummonCreature(uint32 entry, float Base[4][3]) CAST_AI(hyjal_trashAI, creature->AI())->IsEvent = true; break; } - if (instance) - { - if (instance->GetData(DATA_RAIDDAMAGE) < MINRAIDDAMAGE) - creature->SetDisableReputationGain(true);//no repu for solo farming - } + if (instance->GetData(DATA_RAIDDAMAGE) < MINRAIDDAMAGE) + creature->SetDisableReputationGain(true);//no repu for solo farming // Check if Creature is a boss. if (creature->isWorldBoss()) { @@ -538,11 +532,6 @@ void hyjalAI::SummonNextWave(const Wave wave[18], uint32 Count, float Base[4][3] if (rand()%4 == 0) Talk(RALLY); - if (!instance) - { - TC_LOG_ERROR("scripts", ERROR_INST_DATA); - return; - } InfernalCount = 0;//reset infernal count every new wave EnemyCount = instance->GetData(DATA_TRASH); @@ -612,41 +601,34 @@ void hyjalAI::StartEvent(Player* player) uint32 hyjalAI::GetInstanceData(uint32 Event) { - if (instance) - return instance->GetData(Event); - else TC_LOG_ERROR("scripts", ERROR_INST_DATA); - - return 0; + return instance->GetData(Event); } void hyjalAI::Retreat() { - if (instance) - { - instance->SetData(TYPE_RETREAT, SPECIAL); + instance->SetData(TYPE_RETREAT, SPECIAL); - if (Faction == 0) - { - instance->SetData(DATA_ALLIANCE_RETREAT, 1); - AddWaypoint(0, JainaWPs[0][0], JainaWPs[0][1], JainaWPs[0][2]); - AddWaypoint(1, JainaWPs[1][0], JainaWPs[1][1], JainaWPs[1][2]); - Start(false, false); - SetDespawnAtEnd(false);//move to center of alliance base - } - if (Faction == 1) + if (Faction == 0) + { + instance->SetData(DATA_ALLIANCE_RETREAT, 1); + AddWaypoint(0, JainaWPs[0][0], JainaWPs[0][1], JainaWPs[0][2]); + AddWaypoint(1, JainaWPs[1][0], JainaWPs[1][1], JainaWPs[1][2]); + Start(false, false); + SetDespawnAtEnd(false);//move to center of alliance base + } + if (Faction == 1) + { + instance->SetData(DATA_HORDE_RETREAT, 1); + Creature* JainaDummy = me->SummonCreature(JAINA, JainaDummySpawn[0][0], JainaDummySpawn[0][1], JainaDummySpawn[0][2], JainaDummySpawn[0][3], TEMPSUMMON_TIMED_DESPAWN, 60000); + if (JainaDummy) { - instance->SetData(DATA_HORDE_RETREAT, 1); - Creature* JainaDummy = me->SummonCreature(JAINA, JainaDummySpawn[0][0], JainaDummySpawn[0][1], JainaDummySpawn[0][2], JainaDummySpawn[0][3], TEMPSUMMON_TIMED_DESPAWN, 60000); - if (JainaDummy) - { - JainaDummy->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); - CAST_AI(hyjalAI, JainaDummy->AI())->IsDummy = true; - DummyGuid = JainaDummy->GetGUID(); - } - AddWaypoint(0, JainaDummySpawn[1][0], JainaDummySpawn[1][1], JainaDummySpawn[1][2]); - Start(false, false); - SetDespawnAtEnd(false);//move to center of alliance base + JainaDummy->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + CAST_AI(hyjalAI, JainaDummy->AI())->IsDummy = true; + DummyGuid = JainaDummy->GetGUID(); } + AddWaypoint(0, JainaDummySpawn[1][0], JainaDummySpawn[1][1], JainaDummySpawn[1][2]); + Start(false, false); + SetDespawnAtEnd(false);//move to center of alliance base } SpawnVeins(); Overrun = true; @@ -681,8 +663,6 @@ void hyjalAI::SpawnVeins() void hyjalAI::DeSpawnVeins() { - if (!instance) - return; if (Faction == 1) { Creature* unit=Unit::GetCreature((*me), instance->GetData64(DATA_JAINAPROUDMOORE)); @@ -841,8 +821,7 @@ void hyjalAI::UpdateAI(uint32 diff) CheckTimer = 0; me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); BossGUID[i] = 0; - if (instance) - instance->DoUpdateWorldState(WORLD_STATE_ENEMY, 0); // Reset world state for enemies to disable it + instance->DoUpdateWorldState(WORLD_STATE_ENEMY, 0); // Reset world state for enemies to disable it } } } @@ -899,18 +878,16 @@ void hyjalAI::JustDied(Unit* /*killer*/) RespawnTimer = 120000; Talk(DEATH); Summons.DespawnAll();//despawn all wave's summons - if (instance) - {//reset encounter if boss is despawned (ex: thrall is killed, boss despawns, event stucks at inprogress) - if (instance->GetData(DATA_RAGEWINTERCHILLEVENT) == IN_PROGRESS) - instance->SetData(DATA_RAGEWINTERCHILLEVENT, NOT_STARTED); - if (instance->GetData(DATA_ANETHERONEVENT) == IN_PROGRESS) - instance->SetData(DATA_ANETHERONEVENT, NOT_STARTED); - if (instance->GetData(DATA_KAZROGALEVENT) == IN_PROGRESS) - instance->SetData(DATA_KAZROGALEVENT, NOT_STARTED); - if (instance->GetData(DATA_AZGALOREVENT) == IN_PROGRESS) - instance->SetData(DATA_AZGALOREVENT, NOT_STARTED); - instance->SetData(DATA_RESET_RAIDDAMAGE, 0);//reset damage on die - } + //reset encounter if boss is despawned (ex: thrall is killed, boss despawns, event stucks at inprogress) + if (instance->GetData(DATA_RAGEWINTERCHILLEVENT) == IN_PROGRESS) + instance->SetData(DATA_RAGEWINTERCHILLEVENT, NOT_STARTED); + if (instance->GetData(DATA_ANETHERONEVENT) == IN_PROGRESS) + instance->SetData(DATA_ANETHERONEVENT, NOT_STARTED); + if (instance->GetData(DATA_KAZROGALEVENT) == IN_PROGRESS) + instance->SetData(DATA_KAZROGALEVENT, NOT_STARTED); + if (instance->GetData(DATA_AZGALOREVENT) == IN_PROGRESS) + instance->SetData(DATA_AZGALOREVENT, NOT_STARTED); + instance->SetData(DATA_RESET_RAIDDAMAGE, 0);//reset damage on die } void hyjalAI::HideNearPos(float x, float y) diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp index 6ca5bfd10d5..0a369154ad4 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp @@ -195,8 +195,7 @@ void hyjal_trashAI::DamageTaken(Unit* done_by, uint32 &damage) if (done_by->GetTypeId() == TYPEID_PLAYER || done_by->IsPet()) { damageTaken += damage; - if (instance) - instance->SetData(DATA_RAIDDAMAGE, damage);//store raid's damage + instance->SetData(DATA_RAIDDAMAGE, damage);//store raid's damage } } @@ -399,9 +398,6 @@ void hyjal_trashAI::UpdateAI(uint32 /*diff*/) void hyjal_trashAI::JustDied(Unit* /*killer*/) { - if (!instance) - return; - if (IsEvent && !me->isWorldBoss()) instance->SetData(DATA_TRASH, 0);//signal trash is dead @@ -488,16 +484,13 @@ public: me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetDisplayId(me->GetUInt32Value(UNIT_FIELD_NATIVEDISPLAYID)); CanMove = true; - if (instance) + if (instance->GetData(DATA_ALLIANCE_RETREAT) && !instance->GetData(DATA_HORDE_RETREAT)) { - if (instance->GetData(DATA_ALLIANCE_RETREAT) && !instance->GetData(DATA_HORDE_RETREAT)) - { - Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL)); - if (target && target->IsAlive()) - me->AddThreat(target, 0.0f); - } else if (instance->GetData(DATA_ALLIANCE_RETREAT) && instance->GetData(DATA_HORDE_RETREAT)){ - //do overrun - } + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL)); + if (target && target->IsAlive()) + me->AddThreat(target, 0.0f); + } else if (instance->GetData(DATA_ALLIANCE_RETREAT) && instance->GetData(DATA_HORDE_RETREAT)){ + //do overrun } } else spawnTimer -= diff; } @@ -510,12 +503,9 @@ public: if (!go) { go = true; - if (instance) - { - AddWaypoint(0, HordeWPs[7][0]+irand(-3, 3), HordeWPs[7][1]+irand(-3, 3), HordeWPs[7][2]);//HordeWPs[7] infront of thrall - Start(true, true); - SetDespawnAtEnd(false); - } + AddWaypoint(0, HordeWPs[7][0]+irand(-3, 3), HordeWPs[7][1]+irand(-3, 3), HordeWPs[7][2]);//HordeWPs[7] infront of thrall + Start(true, true); + SetDespawnAtEnd(false); } } @@ -606,21 +596,18 @@ public: if (!go) { go = true; - if (instance) + if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs + { + for (uint8 i = 0; i < 8; ++i) + AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]); + Start(false, true); + SetDespawnAtEnd(false); + }else//use alliance WPs { - if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs - { - for (uint8 i = 0; i < 8; ++i) - AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]); - Start(false, true); - SetDespawnAtEnd(false); - }else//use alliance WPs - { - for (uint8 i = 0; i < 8; ++i) - AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]); - Start(false, true); - SetDespawnAtEnd(false); - } + for (uint8 i = 0; i < 8; ++i) + AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]); + Start(false, true); + SetDespawnAtEnd(false); } } } @@ -709,21 +696,18 @@ public: if (!go) { go = true; - if (instance) + if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs { - if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs - { - for (uint8 i = 0; i < 8; ++i) - AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]); - Start(false, true); - SetDespawnAtEnd(false); - }else//use alliance WPs - { - for (uint8 i = 0; i < 8; ++i) - AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]); - Start(false, true); - SetDespawnAtEnd(false); - } + for (uint8 i = 0; i < 8; ++i) + AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]); + Start(false, true); + SetDespawnAtEnd(false); + }else//use alliance WPs + { + for (uint8 i = 0; i < 8; ++i) + AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]); + Start(false, true); + SetDespawnAtEnd(false); } } } @@ -834,21 +818,18 @@ public: if (!go) { go = true; - if (instance) + if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs + { + for (uint8 i = 0; i < 8; ++i) + AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]); + Start(true, true); + SetDespawnAtEnd(false); + }else//use alliance WPs { - if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs - { - for (uint8 i = 0; i < 8; ++i) - AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]); - Start(true, true); - SetDespawnAtEnd(false); - }else//use alliance WPs - { - for (uint8 i = 0; i < 8; ++i) - AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]); - Start(true, true); - SetDespawnAtEnd(false); - } + for (uint8 i = 0; i < 8; ++i) + AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]); + Start(true, true); + SetDespawnAtEnd(false); } } } @@ -930,21 +911,18 @@ public: if (!go) { go = true; - if (instance) + if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs { - if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs - { - for (uint8 i = 0; i < 8; ++i) - AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]); - Start(false, true); - SetDespawnAtEnd(false); - }else//use alliance WPs - { - for (uint8 i = 0; i < 8; ++i) - AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]); - Start(false, true); - SetDespawnAtEnd(false); - } + for (uint8 i = 0; i < 8; ++i) + AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]); + Start(false, true); + SetDespawnAtEnd(false); + }else//use alliance WPs + { + for (uint8 i = 0; i < 8; ++i) + AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]); + Start(false, true); + SetDespawnAtEnd(false); } } } @@ -1029,22 +1007,18 @@ public: if (!go) { go = true; - if (instance) + if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs { - if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs - { - for (uint8 i = 0; i < 8; ++i) - AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]); - Start(false, true); - SetDespawnAtEnd(false); - }else//use alliance WPs - { - for (uint8 i = 0; i < 8; ++i) - AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]); - Start(false, true); - SetDespawnAtEnd(false); - } - + for (uint8 i = 0; i < 8; ++i) + AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]); + Start(false, true); + SetDespawnAtEnd(false); + }else//use alliance WPs + { + for (uint8 i = 0; i < 8; ++i) + AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]); + Start(false, true); + SetDespawnAtEnd(false); } } } @@ -1119,22 +1093,18 @@ public: if (!go) { go = true; - if (instance) + if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs { - if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs - { - for (uint8 i = 0; i < 8; ++i) - AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]); - Start(false, true); - SetDespawnAtEnd(false); - }else//use alliance WPs - { - for (uint8 i = 0; i < 8; ++i) - AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]); - Start(false, true); - SetDespawnAtEnd(false); - } - + for (uint8 i = 0; i < 8; ++i) + AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]); + Start(false, true); + SetDespawnAtEnd(false); + }else//use alliance WPs + { + for (uint8 i = 0; i < 8; ++i) + AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]); + Start(false, true); + SetDespawnAtEnd(false); } } } @@ -1221,20 +1191,17 @@ public: if (!go) { go = true; - if (instance) + if (!useFlyPath) { - if (!useFlyPath) - { - for (uint8 i = 0; i < 3; ++i) - AddWaypoint(i, FrostWyrmWPs[i][0], FrostWyrmWPs[i][1], FrostWyrmWPs[i][2]); - Start(false, true); - SetDespawnAtEnd(false); - }else{//fly path FlyPathWPs - for (uint8 i = 0; i < 3; ++i) - AddWaypoint(i, FlyPathWPs[i][0]+irand(-10, 10), FlyPathWPs[i][1]+irand(-10, 10), FlyPathWPs[i][2]); - Start(false, true); - SetDespawnAtEnd(false); - } + for (uint8 i = 0; i < 3; ++i) + AddWaypoint(i, FrostWyrmWPs[i][0], FrostWyrmWPs[i][1], FrostWyrmWPs[i][2]); + Start(false, true); + SetDespawnAtEnd(false); + }else{//fly path FlyPathWPs + for (uint8 i = 0; i < 3; ++i) + AddWaypoint(i, FlyPathWPs[i][0]+irand(-10, 10), FlyPathWPs[i][1]+irand(-10, 10), FlyPathWPs[i][2]); + Start(false, true); + SetDespawnAtEnd(false); } } } @@ -1334,20 +1301,17 @@ public: if (!go) { go = true; - if (instance) + if (!useFlyPath) { - if (!useFlyPath) - { - for (uint8 i = 0; i < 3; ++i) - AddWaypoint(i, GargoyleWPs[i][0]+irand(-10, 10), GargoyleWPs[i][1]+irand(-10, 10), GargoyleWPs[i][2]); - Start(false, true); - SetDespawnAtEnd(false); - }else{//fly path FlyPathWPs - for (uint8 i = 0; i < 3; ++i) - AddWaypoint(i, FlyPathWPs[i][0]+irand(-10, 10), FlyPathWPs[i][1]+irand(-10, 10), FlyPathWPs[i][2]); - Start(false, true); - SetDespawnAtEnd(false); - } + for (uint8 i = 0; i < 3; ++i) + AddWaypoint(i, GargoyleWPs[i][0]+irand(-10, 10), GargoyleWPs[i][1]+irand(-10, 10), GargoyleWPs[i][2]); + Start(false, true); + SetDespawnAtEnd(false); + }else{//fly path FlyPathWPs + for (uint8 i = 0; i < 3; ++i) + AddWaypoint(i, FlyPathWPs[i][0]+irand(-10, 10), FlyPathWPs[i][1]+irand(-10, 10), FlyPathWPs[i][2]); + Start(false, true); + SetDespawnAtEnd(false); } } } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp index 15f0df5fae6..07bfdae208f 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp @@ -81,16 +81,14 @@ public: uiTimeStopTimer = 21300; uiWoundingStrikeTimer = 5300; - if (instance) - instance->SetData(DATA_EPOCH_EVENT, NOT_STARTED); + instance->SetData(DATA_EPOCH_EVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE { Talk(SAY_AGGRO); - if (instance) - instance->SetData(DATA_EPOCH_EVENT, IN_PROGRESS); + instance->SetData(DATA_EPOCH_EVENT, IN_PROGRESS); } void UpdateAI(uint32 diff) OVERRIDE @@ -132,8 +130,7 @@ public: { Talk(SAY_DEATH); - if (instance) - instance->SetData(DATA_EPOCH_EVENT, DONE); + instance->SetData(DATA_EPOCH_EVENT, DONE); } void KilledUnit(Unit* victim) OVERRIDE diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite_corruptor.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite_corruptor.cpp index b12986c72ff..f9ea0f482f0 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite_corruptor.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite_corruptor.cpp @@ -53,15 +53,13 @@ public: void Reset() OVERRIDE { - if (instance) - instance->SetData(DATA_INFINITE_EVENT, NOT_STARTED); + instance->SetData(DATA_INFINITE_EVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE { Talk(SAY_AGGRO); - if (instance) - instance->SetData(DATA_INFINITE_EVENT, IN_PROGRESS); + instance->SetData(DATA_INFINITE_EVENT, IN_PROGRESS); } void UpdateAI(uint32 /*diff*/) OVERRIDE @@ -76,8 +74,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { Talk(SAY_DEATH); - if (instance) - instance->SetData(DATA_INFINITE_EVENT, DONE); + instance->SetData(DATA_INFINITE_EVENT, DONE); } }; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp index 0ab5f49fb34..0e1d6e966c5 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp @@ -102,15 +102,13 @@ public: uiSleepTimer = urand(15000, 20000); uiOutroTimer = 1000; - if (instance) - instance->SetData(DATA_MAL_GANIS_EVENT, NOT_STARTED); + instance->SetData(DATA_MAL_GANIS_EVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE { Talk(SAY_AGGRO); - if (instance) - instance->SetData(DATA_MAL_GANIS_EVENT, IN_PROGRESS); + instance->SetData(DATA_MAL_GANIS_EVENT, IN_PROGRESS); } void DamageTaken(Unit* done_by, uint32 &damage) OVERRIDE @@ -154,8 +152,7 @@ public: { EnterEvadeMode(); me->DisappearAndDie(); - if (instance) - instance->SetData(DATA_MAL_GANIS_EVENT, FAIL); + instance->SetData(DATA_MAL_GANIS_EVENT, FAIL); } if (uiCarrionSwarmTimer < diff) @@ -228,13 +225,10 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - { - instance->SetData(DATA_MAL_GANIS_EVENT, DONE); - DoCastAOE(SPELL_MAL_GANIS_KILL_CREDIT); - // give achievement credit and LFG rewards to players. criteria use spell 58630 which doesn't exist, but it was created in spell_dbc - DoCastAOE(SPELL_KILL_CREDIT); - } + instance->SetData(DATA_MAL_GANIS_EVENT, DONE); + DoCastAOE(SPELL_MAL_GANIS_KILL_CREDIT); + // give achievement credit and LFG rewards to players. criteria use spell 58630 which doesn't exist, but it was created in spell_dbc + DoCastAOE(SPELL_KILL_CREDIT); } void KilledUnit(Unit* victim) OVERRIDE diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp index 490e93ec090..5b8ba2ad18c 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp @@ -59,8 +59,7 @@ public: boss_meathookAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); - if (instance) - Talk(SAY_SPAWN); + Talk(SAY_SPAWN); } uint32 uiChainTimer; @@ -75,16 +74,14 @@ public: uiDiseaseTimer = urand(2000, 4000); //approx 3s uiFrenzyTimer = urand(21000, 26000); //made it up - if (instance) - instance->SetData(DATA_MEATHOOK_EVENT, NOT_STARTED); + instance->SetData(DATA_MEATHOOK_EVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE { Talk(SAY_AGGRO); - if (instance) - instance->SetData(DATA_MEATHOOK_EVENT, IN_PROGRESS); + instance->SetData(DATA_MEATHOOK_EVENT, IN_PROGRESS); } void UpdateAI(uint32 diff) OVERRIDE @@ -119,8 +116,7 @@ public: { Talk(SAY_DEATH); - if (instance) - instance->SetData(DATA_MEATHOOK_EVENT, DONE); + instance->SetData(DATA_MEATHOOK_EVENT, DONE); } void KilledUnit(Unit* victim) OVERRIDE diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp index ffc0c73ecfa..0716f71574c 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp @@ -64,8 +64,7 @@ public: boss_salrammAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); - if (instance) - Talk(SAY_SPAWN); + Talk(SAY_SPAWN); } uint32 uiCurseFleshTimer; @@ -84,16 +83,14 @@ public: uiStealFleshTimer = 12345; uiSummonGhoulsTimer = urand(19000, 24000); //on a video approx 24s after aggro - if (instance) - instance->SetData(DATA_SALRAMM_EVENT, NOT_STARTED); + instance->SetData(DATA_SALRAMM_EVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE { Talk(SAY_AGGRO); - if (instance) - instance->SetData(DATA_SALRAMM_EVENT, IN_PROGRESS); + instance->SetData(DATA_SALRAMM_EVENT, IN_PROGRESS); } void UpdateAI(uint32 diff) OVERRIDE @@ -142,8 +139,7 @@ public: { Talk(SAY_DEATH); - if (instance) - instance->SetData(DATA_SALRAMM_EVENT, DONE); + instance->SetData(DATA_SALRAMM_EVENT, DONE); } void KilledUnit(Unit* victim) OVERRIDE diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp index 91a7ca9ab0d..e8f776d8a75 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp @@ -399,22 +399,20 @@ public: malganisGUID = 0; infiniteGUID = 0; - if (instance) { - instance->SetData(DATA_ARTHAS_EVENT, NOT_STARTED); - switch (instance->GetData(DATA_ARTHAS_EVENT)) - { - case NOT_STARTED: - bStepping = true; - step = 0; - me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); - bossEvent = DATA_MEATHOOK_EVENT; - gossipStep = 0; - break; - } - phaseTimer = 1000; - exorcismTimer = 7300; - wave = 0; + instance->SetData(DATA_ARTHAS_EVENT, NOT_STARTED); + switch (instance->GetData(DATA_ARTHAS_EVENT)) + { + case NOT_STARTED: + bStepping = true; + step = 0; + me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + bossEvent = DATA_MEATHOOK_EVENT; + gossipStep = 0; + break; } + phaseTimer = 1000; + exorcismTimer = 7300; + wave = 0; } void EnterCombat(Unit* /*who*/) OVERRIDE @@ -424,8 +422,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(DATA_ARTHAS_EVENT, FAIL); + instance->SetData(DATA_ARTHAS_EVENT, FAIL); } void SpawnTimeRift(uint32 timeRiftID, uint64* guidVector) @@ -559,9 +556,8 @@ public: Talk(SAY_PHASE403); break; case 36: - if (instance) - if (GameObject* pGate = instance->instance->GetGameObject(instance->GetData64(DATA_SHKAF_GATE))) - pGate->SetGoState(GO_STATE_ACTIVE); + if (GameObject* pGate = instance->instance->GetGameObject(instance->GetData64(DATA_SHKAF_GATE))) + pGate->SetGoState(GO_STATE_ACTIVE); break; case 45: SetRun(true); @@ -888,8 +884,7 @@ public: Talk(SAY_PHASE209); bossEvent = DATA_MEATHOOK_EVENT; - if (instance) - instance->SetData(DATA_ARTHAS_EVENT, IN_PROGRESS); + instance->SetData(DATA_ARTHAS_EVENT, IN_PROGRESS); me->SetReactState(REACT_DEFENSIVE); SetDespawnAtFar(false); @@ -961,25 +956,22 @@ public: break; case 50: //Wait Boss death case 60: - if (instance) + if (instance->GetData(bossEvent) == DONE) { - if (instance->GetData(bossEvent) == DONE) + JumpToNextStep(1000); + if (bossEvent == DATA_MEATHOOK_EVENT) + bossEvent = DATA_SALRAMM_EVENT; + else if (bossEvent == DATA_SALRAMM_EVENT) { - JumpToNextStep(1000); - if (bossEvent == DATA_MEATHOOK_EVENT) - bossEvent = DATA_SALRAMM_EVENT; - else if (bossEvent == DATA_SALRAMM_EVENT) - { - SetHoldState(false); - bStepping = false; - bossEvent = DATA_EPOCH_EVENT; - } + SetHoldState(false); + bStepping = false; + bossEvent = DATA_EPOCH_EVENT; } - else if (instance->GetData(bossEvent) == FAIL) - npc_escortAI::EnterEvadeMode(); - else - phaseTimer = 10000; } + else if (instance->GetData(bossEvent) == FAIL) + npc_escortAI::EnterEvadeMode(); + else + phaseTimer = 10000; break; //After Gossip 2 (waypoint 22) case 61: @@ -1096,53 +1088,47 @@ public: JumpToNextStep(1000); break; case 80: - if (instance) - if (instance->GetData(DATA_EPOCH_EVENT) != DONE) - { - SpawnTimeRift(17, &epochGUID); - if (Creature* epoch = Unit::GetCreature(*me, epochGUID)) - epoch->AI()->Talk(SAY_PHASE314); - me->SetTarget(epochGUID); - } + if (instance->GetData(DATA_EPOCH_EVENT) != DONE) + { + SpawnTimeRift(17, &epochGUID); + if (Creature* epoch = Unit::GetCreature(*me, epochGUID)) + epoch->AI()->Talk(SAY_PHASE314); + me->SetTarget(epochGUID); + } JumpToNextStep(18000); break; case 81: - if (instance) - if (instance->GetData(DATA_EPOCH_EVENT) != DONE) - Talk(SAY_PHASE315); + if (instance->GetData(DATA_EPOCH_EVENT) != DONE) + Talk(SAY_PHASE315); JumpToNextStep(6000); break; case 82: - if (instance) - if (instance->GetData(DATA_EPOCH_EVENT) != DONE) + if (instance->GetData(DATA_EPOCH_EVENT) != DONE) + { + if (Creature* epoch = Unit::GetCreature(*me, epochGUID)) { - if (Creature* epoch = Unit::GetCreature(*me, epochGUID)) - { - //Make Epoch attackable - epoch->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC); - epoch->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - epoch->SetReactState(REACT_AGGRESSIVE); - } - + //Make Epoch attackable + epoch->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC); + epoch->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + epoch->SetReactState(REACT_AGGRESSIVE); } + + } JumpToNextStep(1000); break; case 83: - if (instance) + if (instance->GetData(DATA_EPOCH_EVENT) == DONE) { - if (instance->GetData(DATA_EPOCH_EVENT) == DONE) - { - gossipStep = 3; - me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); - bStepping = false; - bossEvent = DATA_MAL_GANIS_EVENT; - JumpToNextStep(15000); - } - else if (instance->GetData(DATA_EPOCH_EVENT) == FAIL) - npc_escortAI::EnterEvadeMode(); - else - phaseTimer = 10000; + gossipStep = 3; + me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + bStepping = false; + bossEvent = DATA_MAL_GANIS_EVENT; + JumpToNextStep(15000); } + else if (instance->GetData(DATA_EPOCH_EVENT) == FAIL) + npc_escortAI::EnterEvadeMode(); + else + phaseTimer = 10000; break; //After Gossip 4 case 84: @@ -1158,9 +1144,8 @@ public: malganisGUID = malganis->GetGUID(); malganis->SetReactState(REACT_PASSIVE); } - if (instance) - if (GameObject* pGate = instance->instance->GetGameObject(instance->GetData64(DATA_MAL_GANIS_GATE_1))) - pGate->SetGoState(GO_STATE_ACTIVE); + if (GameObject* pGate = instance->instance->GetGameObject(instance->GetData64(DATA_MAL_GANIS_GATE_1))) + pGate->SetGoState(GO_STATE_ACTIVE); SetHoldState(false); bStepping = false; JumpToNextStep(0); @@ -1180,18 +1165,15 @@ public: JumpToNextStep(1000); break; case 88: - if (instance) + if (instance->GetData(DATA_MAL_GANIS_EVENT) == DONE) { - if (instance->GetData(DATA_MAL_GANIS_EVENT) == DONE) - { - SetHoldState(false); - JumpToNextStep(1000); - } - else if (instance->GetData(DATA_MAL_GANIS_EVENT) == FAIL) - npc_escortAI::EnterEvadeMode(); - else - phaseTimer = 10000; + SetHoldState(false); + JumpToNextStep(1000); } + else if (instance->GetData(DATA_MAL_GANIS_EVENT) == FAIL) + npc_escortAI::EnterEvadeMode(); + else + phaseTimer = 10000; break; //After waypoint 56 case 89: @@ -1201,11 +1183,8 @@ public: JumpToNextStep(7000); break; case 90: - if (instance) - { - instance->SetData(DATA_ARTHAS_EVENT, DONE); //Rewards: Achiev & Chest ;D - me->SetTarget(instance->GetData64(DATA_MAL_GANIS_GATE_2)); //Look behind - } + instance->SetData(DATA_ARTHAS_EVENT, DONE); //Rewards: Achiev & Chest ;D + me->SetTarget(instance->GetData64(DATA_MAL_GANIS_GATE_2)); //Look behind Talk(SAY_PHASE504); bStepping = false; break; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp index 031a0f2792e..f4da323a746 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp @@ -291,9 +291,6 @@ public: void WaypointReached(uint32 waypointId) OVERRIDE { - if (!instance) - return; - switch (waypointId) { case 8: @@ -526,8 +523,7 @@ public: } void JustDied(Unit* slayer) OVERRIDE { - if (instance) - instance->SetData(TYPE_THRALL_EVENT, FAIL); + instance->SetData(TYPE_THRALL_EVENT, FAIL); // Don't do a yell if he kills self (if player goes too far or at the end). if (slayer == me) diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp index a26b8f5556b..850dd3a10d7 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp @@ -90,11 +90,8 @@ public: { Talk(SAY_DEATH); - if (instance) - { - instance->SetData(TYPE_RIFT, DONE); - instance->SetData(TYPE_MEDIVH, DONE); // FIXME: later should be removed - } + instance->SetData(TYPE_RIFT, DONE); + instance->SetData(TYPE_MEDIVH, DONE); // FIXME: later should be removed } void KilledUnit(Unit* who) OVERRIDE diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp index aa5fb22a24a..8910631dc5d 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp @@ -98,8 +98,7 @@ public: { Talk(SAY_DEATH); - if (instance) - instance->SetData(TYPE_RIFT, SPECIAL); + instance->SetData(TYPE_RIFT, SPECIAL); } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp index d496a9a79ab..35ddfc2df3d 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp @@ -81,8 +81,7 @@ public: { Talk(SAY_DEATH); - if (instance) - instance->SetData(TYPE_RIFT, SPECIAL); + instance->SetData(TYPE_RIFT, SPECIAL); } void MoveInLineOfSight(Unit* who) OVERRIDE diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp index 10cd2068f72..90e746367c2 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp @@ -97,9 +97,6 @@ public: Life50 = true; Life25 = true; - if (!instance) - return; - if (instance->GetData(TYPE_MEDIVH) == IN_PROGRESS) DoCast(me, SPELL_CHANNEL, true); else if (me->HasAura(SPELL_CHANNEL)) @@ -109,11 +106,7 @@ public: } void MoveInLineOfSight(Unit* who) OVERRIDE - { - if (!instance) - return; - if (who->GetTypeId() == TYPEID_PLAYER && me->IsWithinDistInMap(who, 10.0f)) { if (instance->GetData(TYPE_MEDIVH) == IN_PROGRESS || instance->GetData(TYPE_MEDIVH) == DONE) @@ -175,9 +168,6 @@ public: void UpdateAI(uint32 diff) OVERRIDE { - if (!instance) - return; - if (SpellCorrupt_Timer) { if (SpellCorrupt_Timer <= diff) @@ -291,9 +281,6 @@ public: TimeRiftWave_Timer = 15000; mRiftWaveCount = 0; - if (!instance) - return; - mPortalCount = instance->GetData(DATA_PORTAL_COUNT); if (mPortalCount < 6) @@ -349,9 +336,6 @@ public: void UpdateAI(uint32 diff) OVERRIDE { - if (!instance) - return; - if (TimeRiftWave_Timer <= diff) { DoSelectSummon(); diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp index c610760a289..aef232ab3f3 100644 --- a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp +++ b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp @@ -145,12 +145,9 @@ public: SummonWhelpCount = 0; IsMoving = false; - if (instance) - { - instance->SetBossState(DATA_ONYXIA, NOT_STARTED); - instance->SetData(DATA_ONYXIA_PHASE, Phase); - instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT); - } + instance->SetBossState(DATA_ONYXIA, NOT_STARTED); + instance->SetData(DATA_ONYXIA_PHASE, Phase); + instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT); } void EnterCombat(Unit* /*who*/) OVERRIDE @@ -163,17 +160,13 @@ public: events.ScheduleEvent(EVENT_CLEAVE, urand (2000, 5000)); events.ScheduleEvent(EVENT_WING_BUFFET, urand (10000, 20000)); - if (instance) - { - instance->SetBossState(DATA_ONYXIA, IN_PROGRESS); - instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT); - } + instance->SetBossState(DATA_ONYXIA, IN_PROGRESS); + instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT); } void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetBossState(DATA_ONYXIA, DONE); + instance->SetBossState(DATA_ONYXIA, DONE); Summons.DespawnAll(); } @@ -246,8 +239,7 @@ public: me->GetMotionMaster()->MovePoint(11, Phase2Location.GetPositionX(), Phase2Location.GetPositionY(), Phase2Location.GetPositionZ()+25); me->SetSpeed(MOVE_FLIGHT, 1.0f); Talk(SAY_PHASE_2_TRANS); - if (instance) - instance->SetData(DATA_ONYXIA_PHASE, Phase); + instance->SetData(DATA_ONYXIA_PHASE, Phase); events.ScheduleEvent(EVENT_WHELP_SPAWN, 5000); events.ScheduleEvent(EVENT_LAIR_GUARD, 15000); break; @@ -280,10 +272,7 @@ public: (Spell->Id >= 22267 && Spell->Id <= 22268)) && (target->GetTypeId() == TYPEID_PLAYER)) { - if (instance) - { instance->SetData(DATA_SHE_DEEP_BREATH_MORE, FAIL); - } } } @@ -383,8 +372,7 @@ public: if (HealthBelowPct(40)) { Phase = PHASE_END; - if (instance) - instance->SetData(DATA_ONYXIA_PHASE, PHASE_END); + instance->SetData(DATA_ONYXIA_PHASE, PHASE_END); Talk(SAY_PHASE_3_TRANS); SetCombatMovement(true); diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp index 28e7759a16f..6c4db288a0f 100644 --- a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp +++ b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp @@ -341,9 +341,6 @@ public: void SetData(uint32 /*type*/, uint32 data) OVERRIDE { - if (!instance) - return; - if (data < 7) { me->SummonCreature(NPC_WITHERED_BATTLE_BOAR, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation()); @@ -397,8 +394,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(DATA_WAVE, me->GetEntry()); + instance->SetData(DATA_WAVE, me->GetEntry()); } void EnterCombat(Unit* /*who*/) OVERRIDE diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp index 6db8b3dde85..06d193ee5b0 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp @@ -136,26 +136,23 @@ class boss_ossirian : public CreatureScript DoCast(me, SPELL_SUPREME); Talk(SAY_AGGRO); - if (instance) - { - Map* map = me->GetMap(); - if (!map->IsDungeon()) - return; + Map* map = me->GetMap(); + if (!map->IsDungeon()) + return; - WorldPacket data(SMSG_WEATHER, (4+4+4)); - data << uint32(WEATHER_STATE_HEAVY_SANDSTORM) << float(1) << uint8(0); - map->SendToPlayers(&data); + WorldPacket data(SMSG_WEATHER, (4+4+4)); + data << uint32(WEATHER_STATE_HEAVY_SANDSTORM) << float(1) << uint8(0); + map->SendToPlayers(&data); - for (uint8 i = 0; i < NUM_TORNADOS; ++i) - { - Position Point; - me->GetRandomPoint(RoomCenter, RoomRadius, Point); - if (Creature* Tornado = me->GetMap()->SummonCreature(NPC_SAND_VORTEX, Point)) - Tornado->CastSpell(Tornado, SPELL_SAND_STORM, true); - } - - SpawnNextCrystal(); + for (uint8 i = 0; i < NUM_TORNADOS; ++i) + { + Position Point; + me->GetRandomPoint(RoomCenter, RoomRadius, Point); + if (Creature* Tornado = me->GetMap()->SummonCreature(NPC_SAND_VORTEX, Point)) + Tornado->CastSpell(Tornado, SPELL_SAND_STORM, true); } + + SpawnNextCrystal(); } void KilledUnit(Unit* /*victim*/) OVERRIDE diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp index e00b46d3ed1..5f0481431a8 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp @@ -83,14 +83,10 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - { - if (instance->GetData(DATA_BUG_TRIO_DEATH) < 2) - // Unlootable if death - me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE); + if (instance->GetData(DATA_BUG_TRIO_DEATH) < 2)// Unlootable if death + me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE); - instance->SetData(DATA_BUG_TRIO_DEATH, 1); - } + instance->SetData(DATA_BUG_TRIO_DEATH, 1); } void UpdateAI(uint32 diff) OVERRIDE { @@ -174,14 +170,10 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - { - instance->SetData(DATA_VEM_DEATH, 0); - if (instance->GetData(DATA_BUG_TRIO_DEATH) < 2) - // Unlootable if death - me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE); - instance->SetData(DATA_BUG_TRIO_DEATH, 1); - } + instance->SetData(DATA_VEM_DEATH, 0); + if (instance->GetData(DATA_BUG_TRIO_DEATH) < 2)// Unlootable if death + me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE); + instance->SetData(DATA_BUG_TRIO_DEATH, 1); } void EnterCombat(Unit* /*who*/) OVERRIDE @@ -267,13 +259,9 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - { - if (instance->GetData(DATA_BUG_TRIO_DEATH) < 2) - // Unlootable if death - me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE); - instance->SetData(DATA_BUG_TRIO_DEATH, 1); - } + if (instance->GetData(DATA_BUG_TRIO_DEATH) < 2)// Unlootable if death + me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE); + instance->SetData(DATA_BUG_TRIO_DEATH, 1); for (uint8 i = 0; i < 10; ++i) { @@ -306,22 +294,19 @@ public: //Casting Heal to other twins or herself. if (Heal_Timer <= diff) { - if (instance) + switch (urand(0, 2)) { - switch (urand(0, 2)) - { - case 0: - if (Creature* kri = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_KRI))) - DoCast(kri, SPELL_HEAL); - break; - case 1: - if (Creature* vem = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_VEM))) - DoCast(vem, SPELL_HEAL); - break; - case 2: - DoCast(me, SPELL_HEAL); - break; - } + case 0: + if (Creature* kri = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_KRI))) + DoCast(kri, SPELL_HEAL); + break; + case 1: + if (Creature* vem = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_VEM))) + DoCast(vem, SPELL_HEAL); + break; + case 2: + DoCast(me, SPELL_HEAL); + break; } Heal_Timer = 15000+rand()%15000; @@ -332,13 +317,10 @@ public: { if (!VemDead) { - if (instance) + if (instance->GetData(DATA_VEMISDEAD)) { - if (instance->GetData(DATA_VEMISDEAD)) - { - DoCast(me, SPELL_ENRAGE); - VemDead = true; - } + DoCast(me, SPELL_ENRAGE); + VemDead = true; } } Check_Timer = 2000; diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp index 73eb9a8163b..67b093a2c38 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp @@ -161,8 +161,6 @@ public: eye_of_cthunAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); - if (!instance) - TC_LOG_ERROR("scripts", "No Instance eye_of_cthunAI"); SetCombatMovement(false); } @@ -206,8 +204,7 @@ public: me->SetVisible(true); //Reset Phase - if (instance) - instance->SetData(DATA_CTHUN_PHASE, PHASE_NOT_STARTED); + instance->SetData(DATA_CTHUN_PHASE, PHASE_NOT_STARTED); //to avoid having a following void zone Creature* pPortal= me->FindNearestCreature(NPC_CTHUN_PORTAL, 10); @@ -218,8 +215,7 @@ public: void EnterCombat(Unit* /*who*/) OVERRIDE { DoZoneInCombat(); - if (instance) - instance->SetData(DATA_CTHUN_PHASE, PHASE_EYE_GREEN_BEAM); + instance->SetData(DATA_CTHUN_PHASE, PHASE_EYE_GREEN_BEAM); } void SpawnEyeTentacle(float x, float y) @@ -236,10 +232,6 @@ public: if (!UpdateVictim()) return; - //No instance - if (!instance) - return; - uint32 currentPhase = instance->GetData(DATA_CTHUN_PHASE); if (currentPhase == PHASE_EYE_GREEN_BEAM || currentPhase == PHASE_EYE_RED_BEAM) { @@ -404,10 +396,6 @@ public: void DamageTaken(Unit* /*done_by*/, uint32 &damage) OVERRIDE { - //No instance - if (!instance) - return; - switch (instance->GetData(DATA_CTHUN_PHASE)) { case PHASE_EYE_GREEN_BEAM: @@ -469,8 +457,6 @@ public: SetCombatMovement(false); instance = creature->GetInstanceScript(); - if (!instance) - TC_LOG_ERROR("scripts", "No Instance eye_of_cthunAI"); } InstanceScript* instance; @@ -528,8 +514,7 @@ public: me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE); me->SetVisible(false); - if (instance) - instance->SetData(DATA_CTHUN_PHASE, PHASE_NOT_STARTED); + instance->SetData(DATA_CTHUN_PHASE, PHASE_NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE @@ -615,10 +600,6 @@ public: me->SetTarget(0); - //No instance - if (!instance) - return; - uint32 currentPhase = instance->GetData(DATA_CTHUN_PHASE); if (currentPhase == PHASE_CTHUN_STOMACH || currentPhase == PHASE_CTHUN_WEAK) { @@ -861,16 +842,11 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(DATA_CTHUN_PHASE, PHASE_CTHUN_DONE); + instance->SetData(DATA_CTHUN_PHASE, PHASE_CTHUN_DONE); } void DamageTaken(Unit* /*done_by*/, uint32 &damage) OVERRIDE { - //No instance - if (!instance) - return; - switch (instance->GetData(DATA_CTHUN_PHASE)) { case PHASE_CTHUN_STOMACH: diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp index e63c2b8545b..90207746838 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp @@ -103,10 +103,7 @@ struct boss_twinemperorsAI : public ScriptedAI Creature* GetOtherBoss() { - if (instance) - return Unit::GetCreature(*me, instance->GetData64(IAmVeklor() ? DATA_VEKNILASH : DATA_VEKLOR)); - else - return NULL; + return Unit::GetCreature(*me, instance->GetData64(IAmVeklor() ? DATA_VEKNILASH : DATA_VEKLOR)); } void DamageTaken(Unit* /*done_by*/, uint32 &damage) OVERRIDE @@ -210,9 +207,6 @@ struct boss_twinemperorsAI : public ScriptedAI void TeleportToMyBrother() { - if (!instance) - return; - Teleport_Timer = TELEPORTTIME; if (IAmVeklor()) diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp index 115d9d0d12c..18dcc718848 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp @@ -263,8 +263,6 @@ class npc_glob_of_viscidus : public CreatureScript void JustDied(Unit* /*killer*/) OVERRIDE { InstanceScript* Instance = me->GetInstanceScript(); - if (!Instance) - return; if (Creature* Viscidus = me->GetMap()->GetCreature(Instance->GetData64(DATA_VISCIDUS))) { @@ -289,14 +287,15 @@ class npc_glob_of_viscidus : public CreatureScript if (id == ROOM_CENTER) { DoCast(me, SPELL_REJOIN_VISCIDUS); - ((TempSummon*)me)->UnSummon(); + if (TempSummon* summon = me->ToTempSummon()) + summon->UnSummon(); } } }; CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new npc_glob_of_viscidusAI(creature); + return GetInstanceAI(creature); } }; diff --git a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp index fa1b780b258..9d4a6f54c31 100644 --- a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp +++ b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp @@ -152,9 +152,6 @@ public: void WaypointReached(uint32 waypointId) OVERRIDE { - if (!instance) - return; - switch (waypointId) { case 4: @@ -194,13 +191,10 @@ public: void JustDied(Unit* /*slayer*/) OVERRIDE { - if (instance) - { - instance->SetData(TYPE_NARALEX_EVENT, FAIL); - instance->SetData(TYPE_NARALEX_PART1, FAIL); - instance->SetData(TYPE_NARALEX_PART2, FAIL); - instance->SetData(TYPE_NARALEX_PART3, FAIL); - } + instance->SetData(TYPE_NARALEX_EVENT, FAIL); + instance->SetData(TYPE_NARALEX_PART1, FAIL); + instance->SetData(TYPE_NARALEX_PART2, FAIL); + instance->SetData(TYPE_NARALEX_PART3, FAIL); } void JustSummoned(Creature* summoned) OVERRIDE @@ -213,8 +207,6 @@ public: if (currentEvent != TYPE_NARALEX_PART3) npc_escortAI::UpdateAI(diff); - if (!instance) - return; if (eventTimer <= diff) { eventTimer = 0; diff --git a/src/server/scripts/Kalimdor/ZulFarrak/boss_zum_rah.cpp b/src/server/scripts/Kalimdor/ZulFarrak/boss_zum_rah.cpp index 95e2c298af7..23cf3f56c35 100644 --- a/src/server/scripts/Kalimdor/ZulFarrak/boss_zum_rah.cpp +++ b/src/server/scripts/Kalimdor/ZulFarrak/boss_zum_rah.cpp @@ -78,8 +78,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(DATA_ZUM_RAH, DONE); + instance->SetData(DATA_ZUM_RAH, DONE); } void KilledUnit(Unit* /*victim*/) OVERRIDE diff --git a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp index 72715c49b8f..2fe443fd0a3 100644 --- a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp +++ b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp @@ -148,12 +148,9 @@ public: if (Player* target = ObjectAccessor::GetPlayer(*me, PlayerGUID)) AttackStart(target); - if (instance) - { - switchFactionIfAlive(instance, ENTRY_RAVEN); - switchFactionIfAlive(instance, ENTRY_ORO); - switchFactionIfAlive(instance, ENTRY_MURTA); - } + switchFactionIfAlive(instance, ENTRY_RAVEN); + switchFactionIfAlive(instance, ENTRY_ORO); + switchFactionIfAlive(instance, ENTRY_MURTA); } postGossipStep++; } @@ -316,8 +313,7 @@ public: void Reset() OVERRIDE { - /*if (instance) - instance->SetData(0, NOT_STARTED);*/ + /*instance->SetData(0, NOT_STARTED);*/ } void AttackStart(Unit* victim) OVERRIDE @@ -327,8 +323,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - /*if (instance) - instance->SetData(0, DONE);*/ + /*instance->SetData(0, DONE);*/ } void UpdateAI(uint32 diff) OVERRIDE @@ -358,22 +353,19 @@ public: void MovementInform(uint32 /*type*/, uint32 /*id*/) OVERRIDE { - if (instance) + if (instance->GetData(EVENT_PYRAMID) == PYRAMID_CAGES_OPEN) { - if (instance->GetData(EVENT_PYRAMID) == PYRAMID_CAGES_OPEN) - { - instance->SetData(EVENT_PYRAMID, PYRAMID_ARRIVED_AT_STAIR); - Talk(SAY_WEEGLI_OHNO); - me->SetHomePosition(1882.69f, 1272.28f, 41.87f, 0); - } - else - if (destroyingDoor) - { - instance->DoUseDoorOrButton(instance->GetData64(GO_END_DOOR)); - /// @todo leave the area... - me->DespawnOrUnsummon(); - }; + instance->SetData(EVENT_PYRAMID, PYRAMID_ARRIVED_AT_STAIR); + Talk(SAY_WEEGLI_OHNO); + me->SetHomePosition(1882.69f, 1272.28f, 41.87f, 0); } + else + if (destroyingDoor) + { + instance->DoUseDoorOrButton(instance->GetData64(GO_END_DOOR)); + /// @todo leave the area... + me->DespawnOrUnsummon(); + }; } void DoAction(int32 /*param*/) OVERRIDE diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp index e43d0846b75..51b234846ad 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp @@ -149,11 +149,8 @@ public: uiShadowBoltVolleyTimer = 5*IN_MILLISECONDS; uiShiverTimer = 15*IN_MILLISECONDS; - if (instance) - { - instance->SetBossState(DATA_HERALD_VOLAZJ, NOT_STARTED); - instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_QUICK_DEMISE_START_EVENT); - } + instance->SetBossState(DATA_HERALD_VOLAZJ, NOT_STARTED); + instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_QUICK_DEMISE_START_EVENT); // Visible for all players in insanity me->SetPhaseMask((1|16|32|64|128|256), true); @@ -172,11 +169,8 @@ public: { Talk(SAY_AGGRO); - if (instance) - { - instance->SetBossState(DATA_HERALD_VOLAZJ, IN_PROGRESS); - instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_QUICK_DEMISE_START_EVENT); - } + instance->SetBossState(DATA_HERALD_VOLAZJ, IN_PROGRESS); + instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_QUICK_DEMISE_START_EVENT); } void JustSummoned(Creature* summon) OVERRIDE @@ -295,8 +289,7 @@ public: { Talk(SAY_DEATH); - if (instance) - instance->SetBossState(DATA_HERALD_VOLAZJ, DONE); + instance->SetBossState(DATA_HERALD_VOLAZJ, DONE); Summons.DespawnAll(); ResetPlayersPhaseMask(); diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp index a80b6fda636..5cf57c18bcf 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp @@ -101,15 +101,12 @@ public: bCanDown = false; volunteerWork = true; - if (instance) - { - if (!bFirstTime) - instance->SetBossState(DATA_JEDOGA_SHADOWSEEKER, FAIL); + if (!bFirstTime) + instance->SetBossState(DATA_JEDOGA_SHADOWSEEKER, FAIL); - instance->SetData64(DATA_PL_JEDOGA_TARGET, 0); - instance->SetData64(DATA_ADD_JEDOGA_OPFER, 0); - instance->SetData(DATA_JEDOGA_RESET_INITIANDS, 0); - } + instance->SetData64(DATA_PL_JEDOGA_TARGET, 0); + instance->SetData64(DATA_ADD_JEDOGA_OPFER, 0); + instance->SetData(DATA_JEDOGA_RESET_INITIANDS, 0); MoveUp(); bFirstTime = false; @@ -144,8 +141,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { Talk(TEXT_DEATH); - if (instance) - instance->SetBossState(DATA_JEDOGA_SHADOWSEEKER, DONE); + instance->SetBossState(DATA_JEDOGA_SHADOWSEEKER, DONE); } void DoAction(int32 action) OVERRIDE @@ -197,9 +193,6 @@ public: void MoveDown() { - if (!instance) - return; - bOpFerokFail = false; instance->SetData(DATA_JEDOGA_TRIGGER_SWITCH, 0); @@ -233,9 +226,6 @@ public: void MoveUp() { - if (!instance) - return; - me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, true); me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, true); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE + UNIT_FLAG_NON_ATTACKABLE); @@ -255,9 +245,6 @@ public: void OpferRufen() { - if (!instance) - return; - uint64 opfer = instance->GetData64(DATA_ADD_JEDOGA_INITIAND); if (opfer) @@ -281,9 +268,6 @@ public: void UpdateAI(uint32 diff) OVERRIDE { - if (!instance) - return; - if (instance->GetBossState(DATA_JEDOGA_SHADOWSEEKER) != IN_PROGRESS && instance->GetData(DATA_ALL_INITIAND_DEAD)) MoveDown(); @@ -361,9 +345,6 @@ public: void Reset() OVERRIDE { - if (!instance) - return; - bWalking = false; bCheckTimer = 2*IN_MILLISECONDS; @@ -549,9 +530,6 @@ public: void UpdateAI(uint32 /*diff*/) OVERRIDE { - if (!instance) - return; - if (!bRemoved && me->GetPositionX() > 440.0f) { if (instance->GetBossState(DATA_PRINCE_TALDARAM) == DONE) diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp index 155b8aa20b5..8315f099198 100644 --- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp @@ -130,11 +130,8 @@ public: Summons.DespawnAll(); - if (instance) - { - instance->SetBossState(DATA_ANUBARAK, NOT_STARTED); - instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT); - } + instance->SetBossState(DATA_ANUBARAK, NOT_STARTED); + instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT); } Creature* DoSummonImpaleTarget(Unit* target) @@ -158,14 +155,12 @@ public: { Talk(SAY_AGGRO); DelayTimer = 0; - if (instance) - instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT); + instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT); } void DelayEventStart() { - if (instance) - instance->SetBossState(DATA_ANUBARAK, IN_PROGRESS); + instance->SetBossState(DATA_ANUBARAK, IN_PROGRESS); } void UpdateAI(uint32 diff) OVERRIDE @@ -335,8 +330,7 @@ public: { Talk(SAY_DEATH); Summons.DespawnAll(); - if (instance) - instance->SetBossState(DATA_ANUBARAK, DONE); + instance->SetBossState(DATA_ANUBARAK, DONE); } void KilledUnit(Unit* victim) OVERRIDE diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp index 39aaae06ff5..a3227b02f10 100644 --- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp @@ -102,14 +102,12 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetBossState(DATA_HADRONOX, DONE); + instance->SetBossState(DATA_HADRONOX, DONE); } void EnterCombat(Unit* /*who*/) OVERRIDE { - if (instance) - instance->SetBossState(DATA_HADRONOX, IN_PROGRESS); + instance->SetBossState(DATA_HADRONOX, IN_PROGRESS); me->SetInCombatWithZone(); } diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp index 86fb0260cc5..527b5d76973 100644 --- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp @@ -104,8 +104,7 @@ public: uiMindFlayTimer = 15*IN_MILLISECONDS; uiCurseFatigueTimer = 12*IN_MILLISECONDS; - if (instance) - instance->SetBossState(DATA_KRIKTHIR_THE_GATEWATCHER, NOT_STARTED); + instance->SetBossState(DATA_KRIKTHIR_THE_GATEWATCHER, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE @@ -114,8 +113,7 @@ public: Summon(); uiSummonTimer = 15*IN_MILLISECONDS; - if (instance) - instance->SetBossState(DATA_KRIKTHIR_THE_GATEWATCHER, IN_PROGRESS); + instance->SetBossState(DATA_KRIKTHIR_THE_GATEWATCHER, IN_PROGRESS); } void Summon() @@ -175,8 +173,7 @@ public: { Talk(SAY_DEATH); - if (instance) - instance->SetBossState(DATA_KRIKTHIR_THE_GATEWATCHER, DONE); + instance->SetBossState(DATA_KRIKTHIR_THE_GATEWATCHER, DONE); } void KilledUnit(Unit* victim) OVERRIDE diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp index 9c5415375b7..534d942b9ef 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp @@ -340,40 +340,37 @@ public: void CallDragon(uint32 dataId) { - if (instance) + if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(dataId))) { - if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(dataId))) + if (temp->IsAlive() && !temp->GetVictim()) { - if (temp->IsAlive() && !temp->GetVictim()) - { - temp->SetWalk(false); + temp->SetWalk(false); - if (temp->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) - temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + if (temp->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) + temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - uint8 textId = 0; + uint8 textId = 0; - switch (temp->GetEntry()) - { - case NPC_TENEBRON: - textId = SAY_SARTHARION_CALL_TENEBRON; - temp->AddAura(SPELL_POWER_OF_TENEBRON, temp); - temp->GetMotionMaster()->MovePoint(POINT_ID_LAND, TenebronPositions[1]); - break; - case NPC_SHADRON: - textId = SAY_SARTHARION_CALL_SHADRON; - temp->AddAura(SPELL_POWER_OF_SHADRON, temp); - temp->GetMotionMaster()->MovePoint(POINT_ID_LAND, ShadronPositions[1]); - break; - case NPC_VESPERON: - textId = SAY_SARTHARION_CALL_VESPERON; - temp->AddAura(SPELL_POWER_OF_VESPERON, temp); - temp->GetMotionMaster()->MovePoint(POINT_ID_LAND, VesperonPositions[1]); - break; - } - - Talk(textId); + switch (temp->GetEntry()) + { + case NPC_TENEBRON: + textId = SAY_SARTHARION_CALL_TENEBRON; + temp->AddAura(SPELL_POWER_OF_TENEBRON, temp); + temp->GetMotionMaster()->MovePoint(POINT_ID_LAND, TenebronPositions[1]); + break; + case NPC_SHADRON: + textId = SAY_SARTHARION_CALL_SHADRON; + temp->AddAura(SPELL_POWER_OF_SHADRON, temp); + temp->GetMotionMaster()->MovePoint(POINT_ID_LAND, ShadronPositions[1]); + break; + case NPC_VESPERON: + textId = SAY_SARTHARION_CALL_VESPERON; + temp->AddAura(SPELL_POWER_OF_VESPERON, temp); + temp->GetMotionMaster()->MovePoint(POINT_ID_LAND, VesperonPositions[1]); + break; } + + Talk(textId); } } } diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp index 9476f4161aa..2891834c6e0 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp @@ -350,22 +350,19 @@ struct dummy_dragonAI : public ScriptedAI Talk(SAY_DEATH); me->RemoveAurasDueToSpell(spellId); - if (instance) - { - instance->DoRemoveAurasDueToSpellOnPlayers(spellId); + instance->DoRemoveAurasDueToSpellOnPlayers(spellId); - // not if solo mini-boss fight - if (instance->GetBossState(DATA_SARTHARION) != IN_PROGRESS) - return; + // not if solo mini-boss fight + if (instance->GetBossState(DATA_SARTHARION) != IN_PROGRESS) + return; - // Twilight Revenge to main boss - if (Unit* sartharion = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_SARTHARION))) - if (sartharion->IsAlive()) - { - sartharion->RemoveAurasDueToSpell(spellId); - DoCast(sartharion, SPELL_TWILIGHT_REVENGE, true); - } - } + // Twilight Revenge to main boss + if (Unit* sartharion = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_SARTHARION))) + if (sartharion->IsAlive()) + { + sartharion->RemoveAurasDueToSpell(spellId); + DoCast(sartharion, SPELL_TWILIGHT_REVENGE, true); + } } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp index 39be0eebf60..7839ad3dde8 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp @@ -196,8 +196,7 @@ public: if (MovementType != POINT_MOTION_TYPE) return; - if (instance) - instance->SetData(BOSS_ARGENT_CHALLENGE_E, DONE); + instance->SetData(BOSS_ARGENT_CHALLENGE_E, DONE); me->DisappearAndDie(); } @@ -320,8 +319,7 @@ public: if (MovementType != POINT_MOTION_TYPE || Point != 0) return; - if (instance) - instance->SetData(BOSS_ARGENT_CHALLENGE_P, DONE); + instance->SetData(BOSS_ARGENT_CHALLENGE_P, DONE); me->DisappearAndDie(); } @@ -582,8 +580,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(DATA_ARGENT_SOLDIER_DEFEATED, instance->GetData(DATA_ARGENT_SOLDIER_DEFEATED) + 1); + instance->SetData(DATA_ARGENT_SOLDIER_DEFEATED, instance->GetData(DATA_ARGENT_SOLDIER_DEFEATED) + 1); } }; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp index 468ab681389..29aac1cd40e 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp @@ -293,8 +293,7 @@ public: { DoCast(me, SPELL_KILL_CREDIT); - if (instance) - instance->SetData(BOSS_BLACK_KNIGHT, DONE); + instance->SetData(BOSS_BLACK_KNIGHT, DONE); } }; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp index 3f86e75a410..baa67694339 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp @@ -207,9 +207,6 @@ public: void WaypointReached(uint32 waypointId) OVERRIDE { - if (!instance) - return; - switch (waypointId) { case 2: @@ -426,8 +423,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(BOSS_GRAND_CHAMPIONS, DONE); + instance->SetData(BOSS_GRAND_CHAMPIONS, DONE); } }; @@ -507,8 +503,7 @@ public: else if (instance && me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_3)) me->SetHomePosition(754.34f, 660.70f, 412.39f, 4.79f); - if (instance) - instance->SetData(BOSS_GRAND_CHAMPIONS, IN_PROGRESS); + instance->SetData(BOSS_GRAND_CHAMPIONS, IN_PROGRESS); EnterEvadeMode(); bHome = true; @@ -565,8 +560,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(BOSS_GRAND_CHAMPIONS, DONE); + instance->SetData(BOSS_GRAND_CHAMPIONS, DONE); } }; @@ -652,8 +646,7 @@ public: else if (instance && me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_3)) me->SetHomePosition(754.34f, 660.70f, 412.39f, 4.79f); - if (instance) - instance->SetData(BOSS_GRAND_CHAMPIONS, IN_PROGRESS); + instance->SetData(BOSS_GRAND_CHAMPIONS, IN_PROGRESS); EnterEvadeMode(); bHome = true; @@ -712,8 +705,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(BOSS_GRAND_CHAMPIONS, DONE); + instance->SetData(BOSS_GRAND_CHAMPIONS, DONE); } }; @@ -798,8 +790,7 @@ public: else if (instance && me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_3)) me->SetHomePosition(754.34f, 660.70f, 412.39f, 4.79f); - if (instance) - instance->SetData(BOSS_GRAND_CHAMPIONS, IN_PROGRESS); + instance->SetData(BOSS_GRAND_CHAMPIONS, IN_PROGRESS); EnterEvadeMode(); bHome = true; @@ -868,8 +859,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(BOSS_GRAND_CHAMPIONS, DONE); + instance->SetData(BOSS_GRAND_CHAMPIONS, DONE); } }; @@ -946,8 +936,7 @@ public: else if (instance && me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_3)) me->SetHomePosition(754.34f, 660.70f, 412.39f, 4.79f); - if (instance) - instance->SetData(BOSS_GRAND_CHAMPIONS, IN_PROGRESS); + instance->SetData(BOSS_GRAND_CHAMPIONS, IN_PROGRESS); EnterEvadeMode(); bHome = true; @@ -989,8 +978,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(BOSS_GRAND_CHAMPIONS, DONE); + instance->SetData(BOSS_GRAND_CHAMPIONS, DONE); } }; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp index 2add4e9a1dd..3f01e055141 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp @@ -236,11 +236,8 @@ public: if (Vehicle* pVehicle = pBoss->GetVehicleKit()) if (Unit* unit = pVehicle->GetPassenger(0)) uiGrandChampionBoss1 = unit->GetGUID(); - if (instance) - { - instance->SetData64(DATA_GRAND_CHAMPION_VEHICLE_1, uiVehicle1GUID); - instance->SetData64(DATA_GRAND_CHAMPION_1, uiGrandChampionBoss1); - } + instance->SetData64(DATA_GRAND_CHAMPION_VEHICLE_1, uiVehicle1GUID); + instance->SetData64(DATA_GRAND_CHAMPION_1, uiGrandChampionBoss1); pBoss->AI()->SetData(1, 0); break; } @@ -251,11 +248,8 @@ public: if (Vehicle* pVehicle = pBoss->GetVehicleKit()) if (Unit* unit = pVehicle->GetPassenger(0)) uiGrandChampionBoss2 = unit->GetGUID(); - if (instance) - { - instance->SetData64(DATA_GRAND_CHAMPION_VEHICLE_2, uiVehicle2GUID); - instance->SetData64(DATA_GRAND_CHAMPION_2, uiGrandChampionBoss2); - } + instance->SetData64(DATA_GRAND_CHAMPION_VEHICLE_2, uiVehicle2GUID); + instance->SetData64(DATA_GRAND_CHAMPION_2, uiGrandChampionBoss2); pBoss->AI()->SetData(2, 0); break; } @@ -266,11 +260,8 @@ public: if (Vehicle* pVehicle = pBoss->GetVehicleKit()) if (Unit* unit = pVehicle->GetPassenger(0)) uiGrandChampionBoss3 = unit->GetGUID(); - if (instance) - { - instance->SetData64(DATA_GRAND_CHAMPION_VEHICLE_3, uiVehicle3GUID); - instance->SetData64(DATA_GRAND_CHAMPION_3, uiGrandChampionBoss3); - } + instance->SetData64(DATA_GRAND_CHAMPION_VEHICLE_3, uiVehicle3GUID); + instance->SetData64(DATA_GRAND_CHAMPION_3, uiGrandChampionBoss3); pBoss->AI()->SetData(3, 0); break; } @@ -359,9 +350,6 @@ public: void StartEncounter() { - if (!instance) - return; - me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); if (instance->GetData(BOSS_BLACK_KNIGHT) == NOT_STARTED) diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp index 4a1473a07e9..1f1b7f3ff3b 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp @@ -201,8 +201,7 @@ class boss_anubarak_trial : public CreatureScript if (who->GetTypeId() == TYPEID_PLAYER) { Talk(SAY_KILL_PLAYER); - if (instance) - instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0); + instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0); } } @@ -218,8 +217,7 @@ class boss_anubarak_trial : public CreatureScript void JustReachedHome() OVERRIDE { - if (instance) - instance->SetBossState(BOSS_ANUBARAK, FAIL); + instance->SetBossState(BOSS_ANUBARAK, FAIL); //Summon Scarab Swarms neutral at random places for (int i = 0; i < 10; i++) if (Creature* temp = me->SummonCreature(NPC_SCARAB, AnubarakLoc[1].GetPositionX()+urand(0, 50)-25, AnubarakLoc[1].GetPositionY()+urand(0, 50)-25, AnubarakLoc[1].GetPositionZ())) diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp index db926c32f96..f510e2be99f 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp @@ -559,9 +559,8 @@ struct boss_faction_championsAI : public BossAI void JustReachedHome() OVERRIDE { - if (instance) - if (Creature* pChampionController = Unit::GetCreature((*me), instance->GetData64(NPC_CHAMPIONS_CONTROLLER))) - pChampionController->AI()->SetData(2, FAIL); + if (Creature* pChampionController = Unit::GetCreature((*me), instance->GetData64(NPC_CHAMPIONS_CONTROLLER))) + pChampionController->AI()->SetData(2, FAIL); me->DespawnOrUnsummon(); } @@ -610,18 +609,16 @@ struct boss_faction_championsAI : public BossAI void JustDied(Unit* /*killer*/) OVERRIDE { if (_aiType != AI_PET) - if (instance) - if (Creature* pChampionController = Unit::GetCreature((*me), instance->GetData64(NPC_CHAMPIONS_CONTROLLER))) - pChampionController->AI()->SetData(2, DONE); + if (Creature* pChampionController = Unit::GetCreature((*me), instance->GetData64(NPC_CHAMPIONS_CONTROLLER))) + pChampionController->AI()->SetData(2, DONE); } void EnterCombat(Unit* /*who*/) OVERRIDE { DoCast(me, SPELL_ANTI_AOE, true); _EnterCombat(); - if (instance) - if (Creature* pChampionController = Unit::GetCreature((*me), instance->GetData64(NPC_CHAMPIONS_CONTROLLER))) - pChampionController->AI()->SetData(2, IN_PROGRESS); + if (Creature* pChampionController = Unit::GetCreature((*me), instance->GetData64(NPC_CHAMPIONS_CONTROLLER))) + pChampionController->AI()->SetData(2, IN_PROGRESS); } void KilledUnit(Unit* who) OVERRIDE @@ -635,20 +632,17 @@ struct boss_faction_championsAI : public BossAI if (Player* player = players.begin()->GetSource()) TeamInInstance = player->GetTeam(); - if (instance) + if (TeamInInstance == ALLIANCE) { - if (TeamInInstance == ALLIANCE) - { - if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(NPC_VARIAN))) - temp->AI()->Talk(SAY_KILL_PLAYER); - } - else - if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(NPC_GARROSH))) - temp->AI()->Talk(SAY_KILL_PLAYER); + if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(NPC_VARIAN))) + temp->AI()->Talk(SAY_KILL_PLAYER); + } + else + if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(NPC_GARROSH))) + temp->AI()->Talk(SAY_KILL_PLAYER); - instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0); - } + instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0); } } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp index 55372e73721..7fbdc30c0e5 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp @@ -116,8 +116,7 @@ class boss_jaraxxus : public CreatureScript void JustReachedHome() OVERRIDE { _JustReachedHome(); - if (instance) - instance->SetBossState(BOSS_JARAXXUS, FAIL); + instance->SetBossState(BOSS_JARAXXUS, FAIL); DoCast(me, SPELL_JARAXXUS_CHAINS); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); } @@ -127,8 +126,7 @@ class boss_jaraxxus : public CreatureScript if (who->GetTypeId() == TYPEID_PLAYER) { Talk(SAY_KILL_PLAYER); - if (instance) - instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0); + instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0); } } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp index 3784c69225f..0209c1d9ac8 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp @@ -195,17 +195,14 @@ class boss_gormok : public CreatureScript void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(TYPE_NORTHREND_BEASTS, GORMOK_DONE); + instance->SetData(TYPE_NORTHREND_BEASTS, GORMOK_DONE); } void JustReachedHome() OVERRIDE { - if (instance) - { - instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR)); - instance->SetData(TYPE_NORTHREND_BEASTS, FAIL); - } + instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR)); + instance->SetData(TYPE_NORTHREND_BEASTS, FAIL); + me->DespawnOrUnsummon(); } @@ -514,20 +511,17 @@ struct boss_jormungarAI : public BossAI void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) + if (Creature* otherWorm = Unit::GetCreature(*me, instance->GetData64(OtherWormEntry))) { - if (Creature* otherWorm = Unit::GetCreature(*me, instance->GetData64(OtherWormEntry))) + if (!otherWorm->IsAlive()) { - if (!otherWorm->IsAlive()) - { - instance->SetData(TYPE_NORTHREND_BEASTS, SNAKES_DONE); + instance->SetData(TYPE_NORTHREND_BEASTS, SNAKES_DONE); - me->DespawnOrUnsummon(); - otherWorm->DespawnOrUnsummon(); - } - else - instance->SetData(TYPE_NORTHREND_BEASTS, SNAKES_SPECIAL); + me->DespawnOrUnsummon(); + otherWorm->DespawnOrUnsummon(); } + else + instance->SetData(TYPE_NORTHREND_BEASTS, SNAKES_SPECIAL); } } @@ -543,16 +537,14 @@ struct boss_jormungarAI : public BossAI void KilledUnit(Unit* who) OVERRIDE { if (who->GetTypeId() == TYPEID_PLAYER) - if (instance) - instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0); + instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0); } void EnterCombat(Unit* /*who*/) OVERRIDE { _EnterCombat(); me->SetInCombatWithZone(); - if (instance) - instance->SetData(TYPE_NORTHREND_BEASTS, SNAKES_IN_PROGRESS); + instance->SetData(TYPE_NORTHREND_BEASTS, SNAKES_IN_PROGRESS); } void UpdateAI(uint32 diff) OVERRIDE @@ -770,8 +762,7 @@ class boss_dreadscale : public CreatureScript void JustReachedHome() OVERRIDE { - if (instance) - instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR)); + instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR)); boss_jormungarAI::JustReachedHome(); } @@ -884,8 +875,7 @@ class boss_icehowl : public CreatureScript void JustDied(Unit* /*killer*/) OVERRIDE { _JustDied(); - if (instance) - instance->SetData(TYPE_NORTHREND_BEASTS, ICEHOWL_DONE); + instance->SetData(TYPE_NORTHREND_BEASTS, ICEHOWL_DONE); } void MovementInform(uint32 type, uint32 pointId) OVERRIDE @@ -933,11 +923,8 @@ class boss_icehowl : public CreatureScript void JustReachedHome() OVERRIDE { - if (instance) - { - instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR)); - instance->SetData(TYPE_NORTHREND_BEASTS, FAIL); - } + instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR)); + instance->SetData(TYPE_NORTHREND_BEASTS, FAIL); me->DespawnOrUnsummon(); } @@ -945,16 +932,14 @@ class boss_icehowl : public CreatureScript { if (who->GetTypeId() == TYPEID_PLAYER) { - if (instance) - instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0); + instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0); } } void EnterCombat(Unit* /*who*/) OVERRIDE { _EnterCombat(); - if (instance) - instance->SetData(TYPE_NORTHREND_BEASTS, ICEHOWL_IN_PROGRESS); + instance->SetData(TYPE_NORTHREND_BEASTS, ICEHOWL_IN_PROGRESS); } void SpellHitTarget(Unit* target, SpellInfo const* spell) OVERRIDE diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp index 88a404e8dfd..e81cfee1b98 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp @@ -165,8 +165,7 @@ struct boss_twin_baseAI : public BossAI void JustReachedHome() OVERRIDE { - if (instance) - instance->SetBossState(BOSS_VALKIRIES, FAIL); + instance->SetBossState(BOSS_VALKIRIES, FAIL); summons.DespawnAll(); me->DespawnOrUnsummon(); @@ -193,8 +192,7 @@ struct boss_twin_baseAI : public BossAI if (who->GetTypeId() == TYPEID_PLAYER) { Talk(SAY_KILL_PLAYER); - if (instance) - instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0); + instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0); } } @@ -227,21 +225,18 @@ struct boss_twin_baseAI : public BossAI void JustDied(Unit* /*killer*/) OVERRIDE { Talk(SAY_DEATH); - if (instance) + if (Creature* pSister = GetSister()) { - if (Creature* pSister = GetSister()) + if (!pSister->IsAlive()) { - if (!pSister->IsAlive()) - { - me->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE); - pSister->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE); - _JustDied(); - } - else - { - me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE); - instance->SetBossState(BOSS_VALKIRIES, SPECIAL); - } + me->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE); + pSister->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE); + _JustDied(); + } + else + { + me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE); + instance->SetBossState(BOSS_VALKIRIES, SPECIAL); } } summons.DespawnAll(); @@ -256,15 +251,12 @@ struct boss_twin_baseAI : public BossAI void EnterCombat(Unit* /*who*/) OVERRIDE { me->SetInCombatWithZone(); - if (instance) + if (Creature* pSister = GetSister()) { - if (Creature* pSister = GetSister()) - { - me->AddAura(MyEmphatySpellId, pSister); - pSister->SetInCombatWithZone(); - } - instance->SetBossState(BOSS_VALKIRIES, IN_PROGRESS); + me->AddAura(MyEmphatySpellId, pSister); + pSister->SetInCombatWithZone(); } + instance->SetBossState(BOSS_VALKIRIES, IN_PROGRESS); Talk(SAY_AGGRO); DoCast(me, SurgeSpellId); @@ -420,15 +412,13 @@ class boss_fjola : public CreatureScript TouchSpellId = SPELL_LIGHT_TOUCH; SpikeSpellId = SPELL_LIGHT_TWIN_SPIKE; - if (instance) - instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, EVENT_START_TWINS_FIGHT); + instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, EVENT_START_TWINS_FIGHT); boss_twin_baseAI::Reset(); } void EnterCombat(Unit* who) OVERRIDE { - if (instance) - instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, EVENT_START_TWINS_FIGHT); + instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, EVENT_START_TWINS_FIGHT); me->SummonCreature(NPC_BULLET_CONTROLLER, ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY(), ToCCommonLoc[1].GetPositionZ(), 0.0f, TEMPSUMMON_MANUAL_DESPAWN); boss_twin_baseAI::EnterCombat(who); @@ -442,8 +432,7 @@ class boss_fjola : public CreatureScript void JustReachedHome() OVERRIDE { - if (instance) - instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR)); + instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR)); boss_twin_baseAI::JustReachedHome(); } diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp index 7d1fbc752be..5ef97aa87cf 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp @@ -209,19 +209,16 @@ class npc_corrupted_soul_fragment : public CreatureScript if (type != CHASE_MOTION_TYPE) return; - if (instance) + if (TempSummon* summ = me->ToTempSummon()) { - if (TempSummon* summ = me->ToTempSummon()) - { - uint64 BronjahmGUID = instance->GetData64(DATA_BRONJAHM); - if (GUID_LOPART(BronjahmGUID) != id) - return; + uint64 BronjahmGUID = instance->GetData64(DATA_BRONJAHM); + if (GUID_LOPART(BronjahmGUID) != id) + return; - if (Creature* bronjahm = ObjectAccessor::GetCreature(*me, BronjahmGUID)) - me->CastSpell(bronjahm, SPELL_CONSUME_SOUL, true); + if (Creature* bronjahm = ObjectAccessor::GetCreature(*me, BronjahmGUID)) + me->CastSpell(bronjahm, SPELL_CONSUME_SOUL, true); - summ->UnSummon(); - } + summ->UnSummon(); } } diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp index 0fc5ee29ca0..4d2a87a3850 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp @@ -113,9 +113,6 @@ public: { if (phase == PHASE_INTRO) { - if (!instance) - return; - events.Update(diff); switch (events.ExecuteEvent()) { @@ -239,9 +236,6 @@ public: { if (phase == PHASE_INTRO) { - if (!instance) - return; - events.Update(diff); switch (events.ExecuteEvent()) { diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp index fbdd7f96fbe..a7111a1d07f 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp @@ -67,15 +67,13 @@ public: uiHopelessnessCount = 0; - if (instance) - instance->SetBossState(DATA_FALRIC_EVENT, NOT_STARTED); + instance->SetBossState(DATA_FALRIC_EVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE { Talk(SAY_AGGRO); - if (instance) - instance->SetBossState(DATA_FALRIC_EVENT, IN_PROGRESS); + instance->SetBossState(DATA_FALRIC_EVENT, IN_PROGRESS); events.ScheduleEvent(EVENT_QUIVERING_STRIKE, 23000); events.ScheduleEvent(EVENT_IMPENDING_DESPAIR, 9000); @@ -86,8 +84,7 @@ public: { Talk(SAY_DEATH); - if (instance) - instance->SetBossState(DATA_FALRIC_EVENT, DONE); + instance->SetBossState(DATA_FALRIC_EVENT, DONE); } void KilledUnit(Unit* /*victim*/) OVERRIDE diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp index b13cae79434..ae448bdc65c 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp @@ -62,15 +62,13 @@ public: { boss_horAI::Reset(); - if (instance) - instance->SetBossState(DATA_MARWYN_EVENT, NOT_STARTED); + instance->SetBossState(DATA_MARWYN_EVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE { Talk(SAY_AGGRO); - if (instance) - instance->SetBossState(DATA_MARWYN_EVENT, IN_PROGRESS); + instance->SetBossState(DATA_MARWYN_EVENT, IN_PROGRESS); events.ScheduleEvent(EVENT_OBLITERATE, 30000); /// @todo Check timer events.ScheduleEvent(EVENT_WELL_OF_CORRUPTION, 13000); @@ -82,8 +80,7 @@ public: { Talk(SAY_DEATH); - if (instance) - instance->SetBossState(DATA_MARWYN_EVENT, DONE); + instance->SetBossState(DATA_MARWYN_EVENT, DONE); } void KilledUnit(Unit* /*victim*/) OVERRIDE diff --git a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp index f6973581a59..c8e58ca700c 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp @@ -278,11 +278,8 @@ class boss_drakkari_elemental : public CreatureScript if (killer == me) return; - if (instance) - { - if (Creature* colossus = Unit::GetCreature(*me, instance->GetData64(DATA_DRAKKARI_COLOSSUS))) - killer->Kill(colossus); - } + if (Creature* colossus = Unit::GetCreature(*me, instance->GetData64(DATA_DRAKKARI_COLOSSUS))) + killer->Kill(colossus); } void UpdateAI(uint32 diff) OVERRIDE @@ -317,12 +314,9 @@ class boss_drakkari_elemental : public CreatureScript { case ACTION_RETURN_TO_COLOSSUS: DoCast(SPELL_SURGE_VISUAL); - if (instance) - { - if (Creature* colossus = Unit::GetCreature(*me, instance->GetData64(DATA_DRAKKARI_COLOSSUS))) - // what if the elemental is more than 80 yards from drakkari colossus ? - DoCast(colossus, SPELL_MERGE, true); - } + if (Creature* colossus = Unit::GetCreature(*me, instance->GetData64(DATA_DRAKKARI_COLOSSUS))) + // what if the elemental is more than 80 yards from drakkari colossus ? + DoCast(colossus, SPELL_MERGE, true); break; } } diff --git a/src/server/scripts/Northrend/Gundrak/boss_eck.cpp b/src/server/scripts/Northrend/Gundrak/boss_eck.cpp index e597c4c9e96..71d1748a3ea 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_eck.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_eck.cpp @@ -65,14 +65,12 @@ public: bBerserk = false; - if (instance) - instance->SetData(DATA_ECK_THE_FEROCIOUS_EVENT, NOT_STARTED); + instance->SetData(DATA_ECK_THE_FEROCIOUS_EVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE { - if (instance) - instance->SetData(DATA_ECK_THE_FEROCIOUS_EVENT, IN_PROGRESS); + instance->SetData(DATA_ECK_THE_FEROCIOUS_EVENT, IN_PROGRESS); } void UpdateAI(uint32 diff) OVERRIDE @@ -127,8 +125,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(DATA_ECK_THE_FEROCIOUS_EVENT, DONE); + instance->SetData(DATA_ECK_THE_FEROCIOUS_EVENT, DONE); } }; @@ -155,12 +152,9 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - { - instance->SetData64(DATA_RUIN_DWELLER_DIED, me->GetGUID()); - if (instance->GetData(DATA_ALIVE_RUIN_DWELLERS) == 0) - me->SummonCreature(CREATURE_ECK, EckSpawnPoint, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300*IN_MILLISECONDS); - } + instance->SetData64(DATA_RUIN_DWELLER_DIED, me->GetGUID()); + if (instance->GetData(DATA_ALIVE_RUIN_DWELLERS) == 0) + me->SummonCreature(CREATURE_ECK, EckSpawnPoint, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300*IN_MILLISECONDS); } }; diff --git a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp index 0337dc07d8a..5a3c4b8c694 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp @@ -118,16 +118,14 @@ public: me->SetDisplayId(DISPLAY_TROLL); - if (instance) - instance->SetData(DATA_GAL_DARAH_EVENT, NOT_STARTED); + instance->SetData(DATA_GAL_DARAH_EVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE { Talk(SAY_AGGRO); - if (instance) - instance->SetData(DATA_GAL_DARAH_EVENT, IN_PROGRESS); + instance->SetData(DATA_GAL_DARAH_EVENT, IN_PROGRESS); } void UpdateAI(uint32 diff) OVERRIDE @@ -269,8 +267,7 @@ public: { Talk(SAY_DEATH); - if (instance) - instance->SetData(DATA_GAL_DARAH_EVENT, DONE); + instance->SetData(DATA_GAL_DARAH_EVENT, DONE); } void KilledUnit(Unit* victim) OVERRIDE diff --git a/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp b/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp index 2b621a70a68..a69e236c6e9 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp @@ -81,8 +81,7 @@ public: uiTransformationTImer = 12*IN_MILLISECONDS; bPhase = false; - if (instance) - instance->SetData(DATA_MOORABI_EVENT, NOT_STARTED); + instance->SetData(DATA_MOORABI_EVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE @@ -90,8 +89,7 @@ public: Talk(SAY_AGGRO); DoCast(me, SPELL_MOJO_FRENZY, true); - if (instance) - instance->SetData(DATA_MOORABI_EVENT, IN_PROGRESS); + instance->SetData(DATA_MOORABI_EVENT, IN_PROGRESS); } void UpdateAI(uint32 uiDiff) OVERRIDE @@ -157,8 +155,7 @@ public: { Talk(SAY_DEATH); - if (instance) - instance->SetData(DATA_MOORABI_EVENT, DONE); + instance->SetData(DATA_MOORABI_EVENT, DONE); } void KilledUnit(Unit* victim) OVERRIDE diff --git a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp index 0dcc2ca9c6e..25989ca9652 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp @@ -109,16 +109,14 @@ public: lSummons.DespawnAll(); - if (instance) - instance->SetData(DATA_SLAD_RAN_EVENT, NOT_STARTED); + instance->SetData(DATA_SLAD_RAN_EVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE { Talk(SAY_AGGRO); - if (instance) - instance->SetData(DATA_SLAD_RAN_EVENT, IN_PROGRESS); + instance->SetData(DATA_SLAD_RAN_EVENT, IN_PROGRESS); } void UpdateAI(uint32 diff) OVERRIDE @@ -180,8 +178,7 @@ public: Talk(SAY_DEATH); lSummons.DespawnAll(); - if (instance) - instance->SetData(DATA_SLAD_RAN_EVENT, DONE); + instance->SetData(DATA_SLAD_RAN_EVENT, DONE); } void KilledUnit(Unit* who) OVERRIDE diff --git a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp index f6d4b5f786e..da2dc8583a8 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp @@ -105,8 +105,7 @@ public: _JustDied(); // start achievement timer (kill Maexna within 20 min) - if (instance) - instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT); + instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT); } void EnterCombat(Unit* /*who*/) OVERRIDE { diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp index 04dba1d9fab..b57cb3af190 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp @@ -121,8 +121,7 @@ public: if (!encounterActionReset) DoEncounteraction(NULL, false, true, false); - if (instance) - instance->SetData(DATA_HORSEMEN0 + id, NOT_STARTED); + instance->SetData(DATA_HORSEMEN0 + id, NOT_STARTED); me->SetReactState(REACT_AGGRESSIVE); uiEventStarterGUID = 0; @@ -139,9 +138,6 @@ public: bool DoEncounteraction(Unit* who, bool attack, bool reset, bool checkAllDead) { - if (!instance) - return false; - Creature* Thane = Unit::GetCreature(*me, instance->GetData64(DATA_THANE)); Creature* Lady = Unit::GetCreature(*me, instance->GetData64(DATA_LADY)); Creature* Baron = Unit::GetCreature(*me, instance->GetData64(DATA_BARON)); @@ -301,10 +297,9 @@ public: events.Reset(); summons.DespawnAll(); - if (instance) - instance->SetData(DATA_HORSEMEN0 + id, DONE); + instance->SetData(DATA_HORSEMEN0 + id, DONE); - if (instance && DoEncounteraction(NULL, false, false, true)) + if (DoEncounteraction(NULL, false, false, true)) { instance->SetBossState(BOSS_HORSEMEN, DONE); instance->SaveToDB(); diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp index 46c16320547..9e5dac9c50b 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp @@ -181,8 +181,7 @@ class boss_gothik : public CreatureScript DeadTriggerGUID.clear(); me->SetReactState(REACT_PASSIVE); - if (instance) - instance->SetData(DATA_GOTHIK_GATE, GO_STATE_ACTIVE); + instance->SetData(DATA_GOTHIK_GATE, GO_STATE_ACTIVE); _Reset(); mergedSides = false; phaseTwo = false; @@ -210,8 +209,7 @@ class boss_gothik : public CreatureScript events.ScheduleEvent(EVENT_SUMMON, 30000); DoTeleportTo(PosPlatform); Talk(SAY_SPEECH); - if (instance) - instance->SetData(DATA_GOTHIK_GATE, GO_STATE_READY); + instance->SetData(DATA_GOTHIK_GATE, GO_STATE_READY); } void JustSummoned(Creature* summon) OVERRIDE @@ -248,8 +246,7 @@ class boss_gothik : public CreatureScript DeadTriggerGUID.clear(); _JustDied(); Talk(SAY_DEATH); - if (instance) - instance->SetData(DATA_GOTHIK_GATE, GO_STATE_ACTIVE); + instance->SetData(DATA_GOTHIK_GATE, GO_STATE_ACTIVE); } void DoGothikSummon(uint32 entry) @@ -403,8 +400,7 @@ class boss_gothik : public CreatureScript if (!thirtyPercentReached && HealthBelowPct(30) && phaseTwo) { thirtyPercentReached = true; - if (instance) - instance->SetData(DATA_GOTHIK_GATE, GO_STATE_ACTIVE); + instance->SetData(DATA_GOTHIK_GATE, GO_STATE_ACTIVE); } if (me->HasUnitState(UNIT_STATE_CASTING)) @@ -429,8 +425,7 @@ class boss_gothik : public CreatureScript { if (!CheckGroupSplitted()) { - if (instance) - instance->SetData(DATA_GOTHIK_GATE, GO_STATE_ACTIVE); + instance->SetData(DATA_GOTHIK_GATE, GO_STATE_ACTIVE); DummyEntryCheckPredicate pred; summons.DoAction(0, pred); //! Magic numbers fail summons.DoZoneInCombat(); diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp index e112be27b21..169c3241a73 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp @@ -310,8 +310,7 @@ public: FindGameObjects(); - if (instance) - instance->SetData(DATA_ABOMINATION_KILLED, 0); + instance->SetData(DATA_ABOMINATION_KILLED, 0); if (GameObject* pKTTrigger = me->GetMap()->GetGameObject(KTTriggerGUID)) { diff --git a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp index f6e91d51af1..e414bdaaa33 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp @@ -70,8 +70,7 @@ public: { _Reset(); - if (instance) - instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_MAKE_QUICK_WERK_OF_HIM_STARTING_EVENT); + instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_MAKE_QUICK_WERK_OF_HIM_STARTING_EVENT); } void KilledUnit(Unit* /*Victim*/) OVERRIDE @@ -94,8 +93,7 @@ public: events.ScheduleEvent(EVENT_HATEFUL, 1000); events.ScheduleEvent(EVENT_BERSERK, 360000); - if (instance) - instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_MAKE_QUICK_WERK_OF_HIM_STARTING_EVENT); + instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_MAKE_QUICK_WERK_OF_HIM_STARTING_EVENT); } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp index 5548e5b7ad4..1ef81faa57e 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp @@ -230,15 +230,13 @@ public: { if (!checkStalaggAlive) { - if (instance) - if (Creature* pStalagg = me->GetCreature(*me, instance->GetData64(DATA_STALAGG))) - pStalagg->Respawn(); + if (Creature* pStalagg = me->GetCreature(*me, instance->GetData64(DATA_STALAGG))) + pStalagg->Respawn(); } else { - if (instance) - if (Creature* pFeugen = me->GetCreature(*me, instance->GetData64(DATA_FEUGEN))) - pFeugen->Respawn(); + if (Creature* pFeugen = me->GetCreature(*me, instance->GetData64(DATA_FEUGEN))) + pFeugen->Respawn(); } } } @@ -302,10 +300,9 @@ public: void Reset() OVERRIDE { - if (instance) - if (Creature* pThaddius = me->GetCreature(*me, instance->GetData64(DATA_THADDIUS))) - if (pThaddius->AI()) - pThaddius->AI()->DoAction(ACTION_STALAGG_RESET); + if (Creature* pThaddius = me->GetCreature(*me, instance->GetData64(DATA_THADDIUS))) + if (pThaddius->AI()) + pThaddius->AI()->DoAction(ACTION_STALAGG_RESET); powerSurgeTimer = urand(20000, 25000); magneticPullTimer = 20000; } @@ -325,10 +322,9 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { Talk(SAY_STAL_DEATH); - if (instance) - if (Creature* pThaddius = me->GetCreature(*me, instance->GetData64(DATA_THADDIUS))) - if (pThaddius->AI()) - pThaddius->AI()->DoAction(ACTION_STALAGG_DIED); + if (Creature* pThaddius = me->GetCreature(*me, instance->GetData64(DATA_THADDIUS))) + if (pThaddius->AI()) + pThaddius->AI()->DoAction(ACTION_STALAGG_DIED); } void UpdateAI(uint32 uiDiff) OVERRIDE @@ -395,10 +391,9 @@ public: void Reset() OVERRIDE { - if (instance) - if (Creature* pThaddius = me->GetCreature(*me, instance->GetData64(DATA_THADDIUS))) - if (pThaddius->AI()) - pThaddius->AI()->DoAction(ACTION_FEUGEN_RESET); + if (Creature* pThaddius = me->GetCreature(*me, instance->GetData64(DATA_THADDIUS))) + if (pThaddius->AI()) + pThaddius->AI()->DoAction(ACTION_FEUGEN_RESET); staticFieldTimer = 5000; } @@ -417,10 +412,9 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { Talk(SAY_FEUG_DEATH); - if (instance) - if (Creature* pThaddius = me->GetCreature(*me, instance->GetData64(DATA_THADDIUS))) - if (pThaddius->AI()) - pThaddius->AI()->DoAction(ACTION_FEUGEN_DIED); + if (Creature* pThaddius = me->GetCreature(*me, instance->GetData64(DATA_THADDIUS))) + if (pThaddius->AI()) + pThaddius->AI()->DoAction(ACTION_FEUGEN_DIED); } void UpdateAI(uint32 uiDiff) OVERRIDE diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp index 81f14206d65..96512527eeb 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp @@ -376,8 +376,7 @@ public: SetPhase(PHASE_NOT_STARTED, true); me->SetReactState(REACT_PASSIVE); - if (instance) - instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT); + instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT); } uint32 GetData(uint32 data) const OVERRIDE @@ -568,27 +567,22 @@ public: // We can't call full function here since it includes DoZoneInCombat(), // if someone does it will be returned with a warning. me->setActive(true); - if (instance) + if (!instance->CheckRequiredBosses(DATA_MALYGOS_EVENT)) { - if (!instance->CheckRequiredBosses(DATA_MALYGOS_EVENT)) - { - EnterEvadeMode(); - return; - } - - instance->SetBossState(DATA_MALYGOS_EVENT, IN_PROGRESS); + EnterEvadeMode(); + return; } + instance->SetBossState(DATA_MALYGOS_EVENT, IN_PROGRESS); + Talk(SAY_START_P_ONE); DoCast(SPELL_BERSERK); // periodic aura, first tick in 10 minutes - if (instance) - instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT); + instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT); } void EnterEvadeMode() OVERRIDE { - if (instance) - instance->SetBossState(DATA_MALYGOS_EVENT, FAIL); + instance->SetBossState(DATA_MALYGOS_EVENT, FAIL); SendLightOverride(LIGHT_GET_DEFAULT_FOR_MAP, 1*IN_MILLISECONDS); @@ -628,8 +622,7 @@ public: summons.DespawnAll(); } - if (instance) - instance->SetBossState(DATA_MALYGOS_EVENT, NOT_STARTED); + instance->SetBossState(DATA_MALYGOS_EVENT, NOT_STARTED); } void KilledUnit(Unit* victim) OVERRIDE diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp index 5d4167cc053..bffae212eec 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp @@ -95,24 +95,21 @@ class boss_anomalus : public CreatureScript uiChaoticRiftGUID = 0; chaosTheory = true; - if (instance) - instance->SetData(DATA_ANOMALUS_EVENT, NOT_STARTED); + instance->SetData(DATA_ANOMALUS_EVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE { Talk(SAY_AGGRO); - if (instance) - instance->SetData(DATA_ANOMALUS_EVENT, IN_PROGRESS); + instance->SetData(DATA_ANOMALUS_EVENT, IN_PROGRESS); } void JustDied(Unit* /*killer*/) OVERRIDE { Talk(SAY_DEATH); - if (instance) - instance->SetData(DATA_ANOMALUS_EVENT, DONE); + instance->SetData(DATA_ANOMALUS_EVENT, DONE); } uint32 GetData(uint32 type) const OVERRIDE diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp index 4d58a3449b9..b0d2334790b 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp @@ -95,8 +95,7 @@ public: RemovePrison(CheckContainmentSpheres()); - if (instance) - instance->SetData(DATA_KERISTRASZA_EVENT, NOT_STARTED); + instance->SetData(DATA_KERISTRASZA_EVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE @@ -104,16 +103,14 @@ public: Talk(SAY_AGGRO); DoCastAOE(SPELL_INTENSE_COLD); - if (instance) - instance->SetData(DATA_KERISTRASZA_EVENT, IN_PROGRESS); + instance->SetData(DATA_KERISTRASZA_EVENT, IN_PROGRESS); } void JustDied(Unit* /*killer*/) OVERRIDE { Talk(SAY_DEATH); - if (instance) - instance->SetData(DATA_KERISTRASZA_EVENT, DONE); + instance->SetData(DATA_KERISTRASZA_EVENT, DONE); } void KilledUnit(Unit* who) OVERRIDE @@ -124,9 +121,6 @@ public: bool CheckContainmentSpheres(bool remove_prison = false) { - if (!instance) - return false; - auiContainmentSphereGUIDs[0] = instance->GetData64(ANOMALUS_CONTAINMET_SPHERE); auiContainmentSphereGUIDs[1] = instance->GetData64(ORMOROKS_CONTAINMET_SPHERE); auiContainmentSphereGUIDs[2] = instance->GetData64(TELESTRAS_CONTAINMET_SPHERE); diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp index 96c8f8c0ec5..e528b9e1634 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp @@ -118,24 +118,21 @@ public: me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetVisible(true); - if (instance) - instance->SetData(DATA_MAGUS_TELESTRA_EVENT, NOT_STARTED); + instance->SetData(DATA_MAGUS_TELESTRA_EVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE { Talk(SAY_AGGRO); - if (instance) - instance->SetData(DATA_MAGUS_TELESTRA_EVENT, IN_PROGRESS); + instance->SetData(DATA_MAGUS_TELESTRA_EVENT, IN_PROGRESS); } void JustDied(Unit* /*killer*/) OVERRIDE { Talk(SAY_DEATH); - if (instance) - instance->SetData(DATA_MAGUS_TELESTRA_EVENT, DONE); + instance->SetData(DATA_MAGUS_TELESTRA_EVENT, DONE); } void KilledUnit(Unit* who) OVERRIDE diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp index 7d4e164ea1f..ddaf9f7e94b 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp @@ -88,8 +88,7 @@ public: Talk(SAY_AGGRO); - if (instance) - instance->SetData(DATA_ORMOROK_EVENT, IN_PROGRESS); + instance->SetData(DATA_ORMOROK_EVENT, IN_PROGRESS); } void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/) OVERRIDE @@ -108,8 +107,7 @@ public: Talk(SAY_DEATH); - if (instance) - instance->SetData(DATA_ORMOROK_EVENT, DONE); + instance->SetData(DATA_ORMOROK_EVENT, DONE); } void KilledUnit(Unit* who) OVERRIDE diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp index 3d1872e3f80..074f3b9a135 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp @@ -217,17 +217,14 @@ class npc_azure_ring_captain : public CreatureScript switch (action) { case ACTION_CALL_DRAGON_EVENT: - if (instance) + if (Creature* varos = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_VAROS))) { - if (Creature* varos = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_VAROS))) + if (Unit* victim = varos->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0)) { - if (Unit* victim = varos->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0)) - { - me->SetReactState(REACT_PASSIVE); - me->SetWalk(false); - me->GetMotionMaster()->MovePoint(ACTION_CALL_DRAGON_EVENT, victim->GetPositionX(), victim->GetPositionY(), victim->GetPositionZ() + 20.0f); - targetGUID = victim->GetGUID(); - } + me->SetReactState(REACT_PASSIVE); + me->SetWalk(false); + me->GetMotionMaster()->MovePoint(ACTION_CALL_DRAGON_EVENT, victim->GetPositionX(), victim->GetPositionY(), victim->GetPositionZ() + 20.0f); + targetGUID = victim->GetGUID(); } } break; diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp index b2cdfe0c854..b61d12df484 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp @@ -180,8 +180,7 @@ public: SetEquipmentSlots(false, EQUIP_SWORD, EQUIP_SHIELD, EQUIP_NO_CHANGE); - if (instance) - instance->SetBossState(DATA_BJARNGRIM, NOT_STARTED); + instance->SetBossState(DATA_BJARNGRIM, NOT_STARTED); } void EnterEvadeMode() OVERRIDE @@ -201,8 +200,7 @@ public: //must get both lieutenants here and make sure they are with him me->CallForHelp(30.0f); - if (instance) - instance->SetBossState(DATA_BJARNGRIM, IN_PROGRESS); + instance->SetBossState(DATA_BJARNGRIM, IN_PROGRESS); } void KilledUnit(Unit* /*victim*/) OVERRIDE @@ -214,8 +212,7 @@ public: { Talk(SAY_DEATH); - if (instance) - instance->SetBossState(DATA_BJARNGRIM, DONE); + instance->SetBossState(DATA_BJARNGRIM, DONE); } /// @todo remove when removal is done by the core @@ -414,13 +411,10 @@ public: void EnterCombat(Unit* who) OVERRIDE { - if (instance) + if (Creature* pBjarngrim = instance->instance->GetCreature(instance->GetData64(DATA_BJARNGRIM))) { - if (Creature* pBjarngrim = instance->instance->GetCreature(instance->GetData64(DATA_BJARNGRIM))) - { - if (pBjarngrim->IsAlive() && !pBjarngrim->GetVictim()) - pBjarngrim->AI()->AttackStart(who); - } + if (pBjarngrim->IsAlive() && !pBjarngrim->GetVictim()) + pBjarngrim->AI()->AttackStart(who); } } @@ -440,13 +434,10 @@ public: if (m_uiRenewSteel_Timer <= uiDiff) { - if (instance) + if (Creature* pBjarngrim = instance->instance->GetCreature(instance->GetData64(DATA_BJARNGRIM))) { - if (Creature* pBjarngrim = instance->instance->GetCreature(instance->GetData64(DATA_BJARNGRIM))) - { - if (pBjarngrim->IsAlive()) - DoCast(pBjarngrim, SPELL_RENEW_STEEL_N); - } + if (pBjarngrim->IsAlive()) + DoCast(pBjarngrim, SPELL_RENEW_STEEL_N); } m_uiRenewSteel_Timer = urand(10000, 14000); } diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp index 350a036e861..3e35ae3fae7 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp @@ -115,16 +115,14 @@ public: if (!me->IsVisible()) me->SetVisible(true); - if (instance) - instance->SetBossState(DATA_IONAR, NOT_STARTED); + instance->SetBossState(DATA_IONAR, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE { Talk(SAY_AGGRO); - if (instance) - instance->SetBossState(DATA_IONAR, IN_PROGRESS); + instance->SetBossState(DATA_IONAR, IN_PROGRESS); } void JustDied(Unit* /*killer*/) OVERRIDE @@ -133,8 +131,7 @@ public: lSparkList.DespawnAll(); - if (instance) - instance->SetBossState(DATA_IONAR, DONE); + instance->SetBossState(DATA_IONAR, DONE); } void KilledUnit(Unit* who) OVERRIDE @@ -348,24 +345,21 @@ public: // Prevent them to follow players through the whole instance if (uiCheckTimer <= uiDiff) { - if (instance) + Creature* pIonar = instance->instance->GetCreature(instance->GetData64(DATA_IONAR)); + if (pIonar && pIonar->IsAlive()) { - Creature* pIonar = instance->instance->GetCreature(instance->GetData64(DATA_IONAR)); - if (pIonar && pIonar->IsAlive()) + if (me->GetDistance(pIonar) > DATA_MAX_SPARK_DISTANCE) { - if (me->GetDistance(pIonar) > DATA_MAX_SPARK_DISTANCE) - { - Position pos; - pIonar->GetPosition(&pos); - - me->SetSpeed(MOVE_RUN, 2.0f); - me->GetMotionMaster()->Clear(); - me->GetMotionMaster()->MovePoint(DATA_POINT_CALLBACK, pos); - } + Position pos; + pIonar->GetPosition(&pos); + + me->SetSpeed(MOVE_RUN, 2.0f); + me->GetMotionMaster()->Clear(); + me->GetMotionMaster()->MovePoint(DATA_POINT_CALLBACK, pos); } - else - me->DespawnOrUnsummon(); } + else + me->DespawnOrUnsummon(); uiCheckTimer = 2*IN_MILLISECONDS; } else diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp index a2aceb92832..cb997ebe0ec 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp @@ -95,33 +95,24 @@ public: m_uiHealthAmountModifier = 1; - if (instance) - { - instance->SetBossState(DATA_LOKEN, NOT_STARTED); - instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMELY_DEATH_START_EVENT); - } + instance->SetBossState(DATA_LOKEN, NOT_STARTED); + instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMELY_DEATH_START_EVENT); } void EnterCombat(Unit* /*who*/) OVERRIDE { Talk(SAY_AGGRO); - if (instance) - { - instance->SetBossState(DATA_LOKEN, IN_PROGRESS); - instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMELY_DEATH_START_EVENT); - } + instance->SetBossState(DATA_LOKEN, IN_PROGRESS); + instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMELY_DEATH_START_EVENT); } void JustDied(Unit* /*killer*/) OVERRIDE { Talk(SAY_DEATH); - if (instance) - { - instance->SetBossState(DATA_LOKEN, DONE); - instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_PULSING_SHOCKWAVE_AURA); - } + instance->SetBossState(DATA_LOKEN, DONE); + instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_PULSING_SHOCKWAVE_AURA); } void KilledUnit(Unit* who) OVERRIDE diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp index c916bd06d1f..b756a9a3dc6 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp @@ -120,16 +120,14 @@ public: DespawnGolem(); m_lGolemGUIDList.clear(); - if (instance) - instance->SetBossState(DATA_VOLKHAN, NOT_STARTED); + instance->SetBossState(DATA_VOLKHAN, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE { Talk(SAY_AGGRO); - if (instance) - instance->SetBossState(DATA_VOLKHAN, IN_PROGRESS); + instance->SetBossState(DATA_VOLKHAN, IN_PROGRESS); } void AttackStart(Unit* who) OVERRIDE @@ -150,8 +148,7 @@ public: Talk(SAY_DEATH); DespawnGolem(); - if (instance) - instance->SetBossState(DATA_VOLKHAN, DONE); + instance->SetBossState(DATA_VOLKHAN, DONE); } void KilledUnit(Unit* who) OVERRIDE diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp index b6a4375d0eb..d445dc08ce1 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp @@ -83,15 +83,13 @@ public: uiStompTimer = urand(20000, 29000); uiShatterTimer = 0; - if (instance) - instance->SetBossState(DATA_KRYSTALLUS, NOT_STARTED); + instance->SetBossState(DATA_KRYSTALLUS, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE { Talk(SAY_AGGRO); - if (instance) - instance->SetBossState(DATA_KRYSTALLUS, IN_PROGRESS); + instance->SetBossState(DATA_KRYSTALLUS, IN_PROGRESS); } void UpdateAI(uint32 diff) OVERRIDE @@ -143,8 +141,7 @@ public: { Talk(SAY_DEATH); - if (instance) - instance->SetBossState(DATA_KRYSTALLUS, DONE); + instance->SetBossState(DATA_KRYSTALLUS, DONE); } void KilledUnit(Unit* victim) OVERRIDE diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp index f4ea3ff556c..d2e85438bc1 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp @@ -77,22 +77,16 @@ public: ShockOfSorrowTimer = 20000+rand()%5000; PillarOfWoeTimer = urand(5000, 15000); - if (instance) - { - instance->SetBossState(DATA_MAIDEN_OF_GRIEF, NOT_STARTED); - instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_GOOD_GRIEF_START_EVENT); - } + instance->SetBossState(DATA_MAIDEN_OF_GRIEF, NOT_STARTED); + instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_GOOD_GRIEF_START_EVENT); } void EnterCombat(Unit* /*who*/) OVERRIDE { Talk(SAY_AGGRO); - if (instance) - { - instance->SetBossState(DATA_MAIDEN_OF_GRIEF, IN_PROGRESS); - instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_GOOD_GRIEF_START_EVENT); - } + instance->SetBossState(DATA_MAIDEN_OF_GRIEF, IN_PROGRESS); + instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_GOOD_GRIEF_START_EVENT); } void UpdateAI(uint32 diff) OVERRIDE @@ -145,8 +139,7 @@ public: { Talk(SAY_DEATH); - if (instance) - instance->SetBossState(DATA_MAIDEN_OF_GRIEF, DONE); + instance->SetBossState(DATA_MAIDEN_OF_GRIEF, DONE); } void KilledUnit(Unit* victim) OVERRIDE diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp index ff4a5d1b43a..5fff9889fac 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp @@ -167,13 +167,10 @@ public: bMarnakActivated = false; bAbedneumActivated = false; - if (instance) - { - instance->HandleGameObject(instance->GetData64(DATA_GO_KADDRAK), false); - instance->HandleGameObject(instance->GetData64(DATA_GO_MARNAK), false); - instance->HandleGameObject(instance->GetData64(DATA_GO_ABEDNEUM), false); - instance->HandleGameObject(instance->GetData64(DATA_GO_SKY_FLOOR), false); - } + instance->HandleGameObject(instance->GetData64(DATA_GO_KADDRAK), false); + instance->HandleGameObject(instance->GetData64(DATA_GO_MARNAK), false); + instance->HandleGameObject(instance->GetData64(DATA_GO_ABEDNEUM), false); + instance->HandleGameObject(instance->GetData64(DATA_GO_SKY_FLOOR), false); KaddrakGUIDList.clear(); } @@ -324,8 +321,7 @@ public: DespawnDwarf(); - if (instance) - instance->SetBossState(DATA_BRANN_EVENT, NOT_STARTED); + instance->SetBossState(DATA_BRANN_EVENT, NOT_STARTED); } } @@ -362,8 +358,7 @@ public: break; case 17: Talk(SAY_EVENT_INTRO_2); - if (instance) - instance->HandleGameObject(instance->GetData64(DATA_GO_TRIBUNAL_CONSOLE), true); + instance->HandleGameObject(instance->GetData64(DATA_GO_TRIBUNAL_CONSOLE), true); me->SetStandState(UNIT_STAND_STATE_KNEEL); SetEscortPaused(true); JumpToNextStep(8500); @@ -438,12 +433,9 @@ public: switch (uiStep) { case 1: - if (instance) - { - if (instance->GetBossState(DATA_BRANN_EVENT) != NOT_STARTED) - return; - instance->SetBossState(DATA_BRANN_EVENT, IN_PROGRESS); - } + if (instance->GetBossState(DATA_BRANN_EVENT) != NOT_STARTED) + return; + instance->SetBossState(DATA_BRANN_EVENT, IN_PROGRESS); bIsBattle = false; Talk(SAY_ESCORT_START); SetRun(true); @@ -454,25 +446,22 @@ public: JumpToNextStep(0); break; case 5: - if (instance) - if (Creature* temp = (Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM)))) - temp->AI()->Talk(SAY_EVENT_INTRO_3_ABED); - JumpToNextStep(8500); + if (Creature* temp = (Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM)))) + temp->AI()->Talk(SAY_EVENT_INTRO_3_ABED); + JumpToNextStep(8500); break; case 6: Talk(SAY_EVENT_A_1); JumpToNextStep(6500); break; case 7: - if (instance) - if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_KADDRAK))) - temp->AI()->Talk(SAY_EVENT_A_2_KADD); - JumpToNextStep(12500); + if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_KADDRAK))) + temp->AI()->Talk(SAY_EVENT_A_2_KADD); + JumpToNextStep(12500); break; case 8: Talk(SAY_EVENT_A_3); - if (instance) - instance->HandleGameObject(instance->GetData64(DATA_GO_KADDRAK), true); + instance->HandleGameObject(instance->GetData64(DATA_GO_KADDRAK), true); if (Creature* temp = Unit::GetCreature(*me, uiControllerGUID)) CAST_AI(npc_tribuna_controller::npc_tribuna_controllerAI, temp->AI())->bKaddrakActivated = true; JumpToNextStep(5000); @@ -487,16 +476,14 @@ public: JumpToNextStep(6000); break; case 11: - if (instance) - if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_MARNAK))) - temp->AI()->Talk(SAY_EVENT_B_2_MARN); + if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_MARNAK))) + temp->AI()->Talk(SAY_EVENT_B_2_MARN); SpawnDwarf(1); JumpToNextStep(20000); break; case 12: Talk(SAY_EVENT_B_3); - if (instance) - instance->HandleGameObject(instance->GetData64(DATA_GO_MARNAK), true); + instance->HandleGameObject(instance->GetData64(DATA_GO_MARNAK), true); if (Creature* temp = Unit::GetCreature(*me, uiControllerGUID)) CAST_AI(npc_tribuna_controller::npc_tribuna_controllerAI, temp->AI())->bMarnakActivated = true; JumpToNextStep(10000); @@ -519,16 +506,14 @@ public: JumpToNextStep(20000); break; case 17: - if (instance) - if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM))) - temp->AI()->Talk(SAY_EVENT_C_2_ABED); - SpawnDwarf(1); + if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM))) + temp->AI()->Talk(SAY_EVENT_C_2_ABED); + SpawnDwarf(1); JumpToNextStep(20000); break; case 18: Talk(SAY_EVENT_C_3); - if (instance) - instance->HandleGameObject(instance->GetData64(DATA_GO_ABEDNEUM), true); + instance->HandleGameObject(instance->GetData64(DATA_GO_ABEDNEUM), true); if (Creature* temp = Unit::GetCreature(*me, uiControllerGUID)) CAST_AI(npc_tribuna_controller::npc_tribuna_controllerAI, temp->AI())->bAbedneumActivated = true; JumpToNextStep(5000); @@ -547,9 +532,8 @@ public: JumpToNextStep(20000); break; case 22: - if (instance) - if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM))) - temp->AI()->Talk(SAY_EVENT_D_2_ABED); + if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM))) + temp->AI()->Talk(SAY_EVENT_D_2_ABED); SpawnDwarf(1); JumpToNextStep(5000); break; @@ -571,9 +555,8 @@ public: JumpToNextStep(10000); break; case 27: - if (instance) - if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM))) - temp->AI()->Talk(SAY_EVENT_D_4_ABED); + if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM))) + temp->AI()->Talk(SAY_EVENT_D_4_ABED); SpawnDwarf(1); JumpToNextStep(10000); break; @@ -581,8 +564,7 @@ public: me->SetReactState(REACT_DEFENSIVE); Talk(SAY_EVENT_END_01); me->SetStandState(UNIT_STAND_STATE_STAND); - if (instance) - instance->HandleGameObject(instance->GetData64(DATA_GO_SKY_FLOOR), true); + instance->HandleGameObject(instance->GetData64(DATA_GO_SKY_FLOOR), true); if (Creature* temp = Unit::GetCreature(*me, uiControllerGUID)) temp->DealDamage(temp, temp->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); bIsBattle = true; @@ -591,15 +573,13 @@ public: break; case 29: Talk(SAY_EVENT_END_02); - if (instance) - instance->SetBossState(DATA_BRANN_EVENT, DONE); + instance->SetBossState(DATA_BRANN_EVENT, DONE); me->CastSpell(me, SPELL_REWARD_ACHIEVEMENT, true); JumpToNextStep(5500); break; case 30: - if (instance) - if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM))) - temp->AI()->Talk(SAY_EVENT_END_03_ABED); + if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM))) + temp->AI()->Talk(SAY_EVENT_END_03_ABED); JumpToNextStep(8500); break; case 31: @@ -607,29 +587,26 @@ public: JumpToNextStep(11500); break; case 32: - if (instance) - if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM))) - temp->AI()->Talk(SAY_EVENT_END_05_ABED); - JumpToNextStep(11500); + if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM))) + temp->AI()->Talk(SAY_EVENT_END_05_ABED); + JumpToNextStep(11500); break; case 33: Talk(SAY_EVENT_END_06); JumpToNextStep(4500); break; case 34: - if (instance) - if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM))) - temp->AI()->Talk(SAY_EVENT_END_07_ABED); - JumpToNextStep(22500); + if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM))) + temp->AI()->Talk(SAY_EVENT_END_07_ABED); + JumpToNextStep(22500); break; case 35: Talk(SAY_EVENT_END_08); JumpToNextStep(7500); break; case 36: - if (instance) - if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_KADDRAK))) - temp->AI()->Talk(SAY_EVENT_END_09_KADD); + if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_KADDRAK))) + temp->AI()->Talk(SAY_EVENT_END_09_KADD); JumpToNextStep(18500); break; case 37: @@ -637,19 +614,17 @@ public: JumpToNextStep(5500); break; case 38: - if (instance) - if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_KADDRAK))) - temp->AI()->Talk(SAY_EVENT_END_11_KADD); - JumpToNextStep(20500); + if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_KADDRAK))) + temp->AI()->Talk(SAY_EVENT_END_11_KADD); + JumpToNextStep(20500); break; case 39: Talk(SAY_EVENT_END_12); JumpToNextStep(2500); break; case 40: - if (instance) - if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_KADDRAK))) - temp->AI()->Talk(SAY_EVENT_END_13_KADD); + if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_KADDRAK))) + temp->AI()->Talk(SAY_EVENT_END_13_KADD); JumpToNextStep(19500); break; case 41: @@ -657,50 +632,43 @@ public: JumpToNextStep(10500); break; case 42: - if (instance) - if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_MARNAK))) - temp->AI()->Talk(SAY_EVENT_END_15_MARN); - JumpToNextStep(6500); + if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_MARNAK))) + temp->AI()->Talk(SAY_EVENT_END_15_MARN); + JumpToNextStep(6500); break; case 43: Talk(SAY_EVENT_END_16); JumpToNextStep(6500); break; case 44: - if (instance) - if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_MARNAK))) - temp->AI()->Talk(SAY_EVENT_END_17_MARN); - JumpToNextStep(25500); + if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_MARNAK))) + temp->AI()->Talk(SAY_EVENT_END_17_MARN); + JumpToNextStep(25500); break; case 45: Talk(SAY_EVENT_END_18); JumpToNextStep(23500); break; case 46: - if (instance) - if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_MARNAK))) - temp->AI()->Talk(SAY_EVENT_END_19_MARN); - JumpToNextStep(3500); + if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_MARNAK))) + temp->AI()->Talk(SAY_EVENT_END_19_MARN); + JumpToNextStep(3500); break; case 47: Talk(SAY_EVENT_END_20); JumpToNextStep(8500); break; case 48: - if (instance) - if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM))) - temp->AI()->Talk(SAY_EVENT_END_21_ABED); - JumpToNextStep(5500); + if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM))) + temp->AI()->Talk(SAY_EVENT_END_21_ABED); + JumpToNextStep(5500); break; case 49: { - if (instance) - { - instance->HandleGameObject(instance->GetData64(DATA_GO_KADDRAK), false); - instance->HandleGameObject(instance->GetData64(DATA_GO_MARNAK), false); - instance->HandleGameObject(instance->GetData64(DATA_GO_ABEDNEUM), false); - instance->HandleGameObject(instance->GetData64(DATA_GO_SKY_FLOOR), false); - } + instance->HandleGameObject(instance->GetData64(DATA_GO_KADDRAK), false); + instance->HandleGameObject(instance->GetData64(DATA_GO_MARNAK), false); + instance->HandleGameObject(instance->GetData64(DATA_GO_ABEDNEUM), false); + instance->HandleGameObject(instance->GetData64(DATA_GO_SKY_FLOOR), false); Player* player = GetPlayerForEscort(); if (player) player->GroupEventHappens(QUEST_HALLS_OF_STONE, me); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp index f8a78975117..74fc83653d4 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp @@ -218,9 +218,6 @@ class boss_xt002 : public CreatureScript _phase = 1; _heartExposed = 0; - if (!instance) - return; - instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_MUST_DECONSTRUCT_FASTER); } @@ -235,9 +232,6 @@ class boss_xt002 : public CreatureScript //Tantrum is cast a bit slower the first time. events.ScheduleEvent(EVENT_TYMPANIC_TANTRUM, urand(TIMER_TYMPANIC_TANTRUM_MIN, TIMER_TYMPANIC_TANTRUM_MAX) * 2); - if (!instance) - return; - instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_MUST_DECONSTRUCT_FASTER); } diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp index 5666c701807..e02ceb4866a 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp @@ -438,8 +438,7 @@ public: who->SetInCombatWith(me); DoStartMovement(who); } - if (instance) - instance->SetBossState(DATA_GORTOK_PALEHOOF, IN_PROGRESS); + instance->SetBossState(DATA_GORTOK_PALEHOOF, IN_PROGRESS); } void JustDied(Unit* /*killer*/) OVERRIDE diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp index 6bbecb35cfb..aa955f6957a 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp @@ -208,11 +208,8 @@ public: me->SetSpeed(MOVE_FLIGHT, 3.0f); if ((Unit::GetCreature(*me, m_uiGraufGUID) == NULL) && !me->IsMounted()) me->SummonCreature(NPC_GRAUF, Location[0].GetPositionX(), Location[0].GetPositionY(), Location[0].GetPositionZ(), 3.0f); - if (instance) - { - instance->SetBossState(DATA_SKADI_THE_RUTHLESS, NOT_STARTED); - instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT); - } + instance->SetBossState(DATA_SKADI_THE_RUTHLESS, NOT_STARTED); + instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT); } void JustReachedHome() OVERRIDE @@ -235,15 +232,12 @@ public: m_uiMovementTimer = 1000; m_uiSummonTimer = 10000; me->SetInCombatWithZone(); - if (instance) - { - instance->SetBossState(DATA_SKADI_THE_RUTHLESS, IN_PROGRESS); - instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT); - me->GetMotionMaster()->MoveJump(Location[0].GetPositionX(), Location[0].GetPositionY(), Location[0].GetPositionZ(), 5.0f, 10.0f); - me->SetWalk(false); - m_uiMountTimer = 1000; - Summons.DespawnEntry(NPC_GRAUF); - } + instance->SetBossState(DATA_SKADI_THE_RUTHLESS, IN_PROGRESS); + instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT); + me->GetMotionMaster()->MoveJump(Location[0].GetPositionX(), Location[0].GetPositionY(), Location[0].GetPositionZ(), 5.0f, 10.0f); + me->SetWalk(false); + m_uiMountTimer = 1000; + Summons.DespawnEntry(NPC_GRAUF); } void JustSummoned(Creature* summoned) OVERRIDE @@ -411,8 +405,7 @@ public: { Talk(SAY_DEATH); Summons.DespawnAll(); - if (instance) - instance->SetBossState(DATA_SKADI_THE_RUTHLESS, DONE); + instance->SetBossState(DATA_SKADI_THE_RUTHLESS, DONE); } void KilledUnit(Unit* who) OVERRIDE diff --git a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp index 5a2bdaad803..524ca946e25 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp @@ -75,16 +75,14 @@ public: uiManaDestructionTimer = 30000; uiTailSweepTimer = 20000; uiUncontrollableEnergyTimer = 25000; - if (instance) - instance->SetData(DATA_CYANIGOSA_EVENT, NOT_STARTED); + instance->SetData(DATA_CYANIGOSA_EVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE { Talk(SAY_AGGRO); - if (instance) - instance->SetData(DATA_CYANIGOSA_EVENT, IN_PROGRESS); + instance->SetData(DATA_CYANIGOSA_EVENT, IN_PROGRESS); } void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } @@ -144,8 +142,7 @@ public: { Talk(SAY_DEATH); - if (instance) - instance->SetData(DATA_CYANIGOSA_EVENT, DONE); + instance->SetData(DATA_CYANIGOSA_EVENT, DONE); } void KilledUnit(Unit* victim) OVERRIDE diff --git a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp index eb129bcc774..fb6ca01a3d7 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp @@ -74,13 +74,10 @@ public: uiEarthShockTimer = urand(2000, 8000); uiLightningBoltTimer = urand(5000, 10000); uiEarthShieldTimer = 20000; - if (instance) - { - if (instance->GetData(DATA_WAVE_COUNT) == 6) - instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED); - else if (instance->GetData(DATA_WAVE_COUNT) == 12) - instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED); - } + if (instance->GetData(DATA_WAVE_COUNT) == 6) + instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED); + else if (instance->GetData(DATA_WAVE_COUNT) == 12) + instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED); if (Creature* pGuard1 = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EREKEM_GUARD_1) : 0)) { @@ -126,20 +123,17 @@ public: Talk(SAY_AGGRO); DoCast(me, SPELL_EARTH_SHIELD); - if (instance) - { - if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetData64(DATA_EREKEM_CELL))) - if (pDoor->GetGoState() == GO_STATE_READY) - { - EnterEvadeMode(); - return; - } + if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetData64(DATA_EREKEM_CELL))) + if (pDoor->GetGoState() == GO_STATE_READY) + { + EnterEvadeMode(); + return; + } - if (instance->GetData(DATA_WAVE_COUNT) == 6) - instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS); - else if (instance->GetData(DATA_WAVE_COUNT) == 12) - instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS); - } + if (instance->GetData(DATA_WAVE_COUNT) == 6) + instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS); + else if (instance->GetData(DATA_WAVE_COUNT) == 12) + instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS); } void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } @@ -210,18 +204,15 @@ public: { Talk(SAY_DEATH); - if (instance) + if (instance->GetData(DATA_WAVE_COUNT) == 6) { - if (instance->GetData(DATA_WAVE_COUNT) == 6) - { - instance->SetData(DATA_1ST_BOSS_EVENT, DONE); - instance->SetData(DATA_WAVE_COUNT, 7); - } - else if (instance->GetData(DATA_WAVE_COUNT) == 12) - { - instance->SetData(DATA_2ND_BOSS_EVENT, DONE); - instance->SetData(DATA_WAVE_COUNT, 13); - } + instance->SetData(DATA_1ST_BOSS_EVENT, DONE); + instance->SetData(DATA_WAVE_COUNT, 7); + } + else if (instance->GetData(DATA_WAVE_COUNT) == 12) + { + instance->SetData(DATA_2ND_BOSS_EVENT, DONE); + instance->SetData(DATA_WAVE_COUNT, 13); } } diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp index d190c8ae90d..d6a434669ce 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp @@ -110,13 +110,10 @@ public: me->SetVisible(true); DespawnWaterElements(); - if (instance) - { - if (instance->GetData(DATA_WAVE_COUNT) == 6) - instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED); - else if (instance->GetData(DATA_WAVE_COUNT) == 12) - instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED); - } + if (instance->GetData(DATA_WAVE_COUNT) == 6) + instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED); + else if (instance->GetData(DATA_WAVE_COUNT) == 12) + instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE @@ -125,19 +122,16 @@ public: DoCast(me, SPELL_PROTECTIVE_BUBBLE); - if (instance) - { - if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetData64(DATA_ICHORON_CELL))) - if (pDoor->GetGoState() == GO_STATE_READY) - { - EnterEvadeMode(); - return; - } - if (instance->GetData(DATA_WAVE_COUNT) == 6) - instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS); - else if (instance->GetData(DATA_WAVE_COUNT) == 12) - instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS); - } + if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetData64(DATA_ICHORON_CELL))) + if (pDoor->GetGoState() == GO_STATE_READY) + { + EnterEvadeMode(); + return; + } + if (instance->GetData(DATA_WAVE_COUNT) == 6) + instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS); + else if (instance->GetData(DATA_WAVE_COUNT) == 12) + instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS); } void AttackStart(Unit* who) OVERRIDE @@ -289,18 +283,15 @@ public: DespawnWaterElements(); - if (instance) + if (instance->GetData(DATA_WAVE_COUNT) == 6) { - if (instance->GetData(DATA_WAVE_COUNT) == 6) - { - instance->SetData(DATA_1ST_BOSS_EVENT, DONE); - instance->SetData(DATA_WAVE_COUNT, 7); - } - else if (instance->GetData(DATA_WAVE_COUNT) == 12) - { - instance->SetData(DATA_2ND_BOSS_EVENT, DONE); - instance->SetData(DATA_WAVE_COUNT, 13); - } + instance->SetData(DATA_1ST_BOSS_EVENT, DONE); + instance->SetData(DATA_WAVE_COUNT, 7); + } + else if (instance->GetData(DATA_WAVE_COUNT) == 12) + { + instance->SetData(DATA_2ND_BOSS_EVENT, DONE); + instance->SetData(DATA_WAVE_COUNT, 13); } } @@ -371,16 +362,13 @@ public: { if (uiRangeCheck_Timer < uiDiff) { - if (instance) + if (Creature* pIchoron = Unit::GetCreature(*me, instance->GetData64(DATA_ICHORON))) { - if (Creature* pIchoron = Unit::GetCreature(*me, instance->GetData64(DATA_ICHORON))) + if (me->IsWithinDist(pIchoron, 2.0f, false)) { - if (me->IsWithinDist(pIchoron, 2.0f, false)) - { - if (pIchoron->AI()) - pIchoron->AI()->DoAction(ACTION_WATER_ELEMENT_HIT); - me->DespawnOrUnsummon(); - } + if (pIchoron->AI()) + pIchoron->AI()->DoAction(ACTION_WATER_ELEMENT_HIT); + me->DespawnOrUnsummon(); } } uiRangeCheck_Timer = 1000; diff --git a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp index f8b21707a7a..c4985962bd4 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp @@ -60,19 +60,14 @@ public: uiFlameBreathTimer = 5000; uiLavaBurnTimer = 10000; uiCauterizingFlamesTimer = 3000; - if (instance) - { - if (instance->GetData(DATA_WAVE_COUNT) == 6) - instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED); - else if (instance->GetData(DATA_WAVE_COUNT) == 12) - instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED); - } + if (instance->GetData(DATA_WAVE_COUNT) == 6) + instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED); + else if (instance->GetData(DATA_WAVE_COUNT) == 12) + instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE { - if (instance) - { if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetData64(DATA_LAVANTHOR_CELL))) if (pDoor->GetGoState() == GO_STATE_READY) { @@ -83,7 +78,6 @@ public: instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS); else if (instance->GetData(DATA_WAVE_COUNT) == 12) instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS); - } } void AttackStart(Unit* who) OVERRIDE @@ -141,18 +135,15 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) + if (instance->GetData(DATA_WAVE_COUNT) == 6) { - if (instance->GetData(DATA_WAVE_COUNT) == 6) - { - instance->SetData(DATA_1ST_BOSS_EVENT, DONE); - instance->SetData(DATA_WAVE_COUNT, 7); - } - else if (instance->GetData(DATA_WAVE_COUNT) == 12) - { - instance->SetData(DATA_2ND_BOSS_EVENT, DONE); - instance->SetData(DATA_WAVE_COUNT, 13); - } + instance->SetData(DATA_1ST_BOSS_EVENT, DONE); + instance->SetData(DATA_WAVE_COUNT, 7); + } + else if (instance->GetData(DATA_WAVE_COUNT) == 12) + { + instance->SetData(DATA_2ND_BOSS_EVENT, DONE); + instance->SetData(DATA_WAVE_COUNT, 13); } } }; diff --git a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp index 7da9f75ffe6..0807fb826f2 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp @@ -53,30 +53,24 @@ public: uiOpticLinkTimer = 10000; uiCorrosiveSalivaTimer = 5000; - if (instance) - { - if (instance->GetData(DATA_WAVE_COUNT) == 6) - instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED); - else if (instance->GetData(DATA_WAVE_COUNT) == 12) - instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED); - } + if (instance->GetData(DATA_WAVE_COUNT) == 6) + instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED); + else if (instance->GetData(DATA_WAVE_COUNT) == 12) + instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE { - if (instance) - { - if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetData64(DATA_MORAGG_CELL))) - if (pDoor->GetGoState() == GO_STATE_READY) - { - EnterEvadeMode(); - return; - } - if (instance->GetData(DATA_WAVE_COUNT) == 6) - instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS); - else if (instance->GetData(DATA_WAVE_COUNT) == 12) - instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS); - } + if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetData64(DATA_MORAGG_CELL))) + if (pDoor->GetGoState() == GO_STATE_READY) + { + EnterEvadeMode(); + return; + } + if (instance->GetData(DATA_WAVE_COUNT) == 6) + instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS); + else if (instance->GetData(DATA_WAVE_COUNT) == 12) + instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS); } void AttackStart(Unit* who) OVERRIDE @@ -119,18 +113,15 @@ public: } void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) + if (instance->GetData(DATA_WAVE_COUNT) == 6) { - if (instance->GetData(DATA_WAVE_COUNT) == 6) - { - instance->SetData(DATA_1ST_BOSS_EVENT, DONE); - instance->SetData(DATA_WAVE_COUNT, 7); - } - else if (instance->GetData(DATA_WAVE_COUNT) == 12) - { - instance->SetData(DATA_2ND_BOSS_EVENT, DONE); - instance->SetData(DATA_WAVE_COUNT, 13); - } + instance->SetData(DATA_1ST_BOSS_EVENT, DONE); + instance->SetData(DATA_WAVE_COUNT, 7); + } + else if (instance->GetData(DATA_WAVE_COUNT) == 12) + { + instance->SetData(DATA_2ND_BOSS_EVENT, DONE); + instance->SetData(DATA_WAVE_COUNT, 13); } } }; diff --git a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp index a3e4bfe43f6..40dcac41692 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp @@ -81,13 +81,10 @@ public: void Reset() OVERRIDE { - if (instance) - { - if (instance->GetData(DATA_WAVE_COUNT) == 6) - instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED); - else if (instance->GetData(DATA_WAVE_COUNT) == 12) - instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED); - } + if (instance->GetData(DATA_WAVE_COUNT) == 6) + instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED); + else if (instance->GetData(DATA_WAVE_COUNT) == 12) + instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED); uiSummonEtherealSphere_Timer = urand(10000, 12000); uiArcaneBarrageVolley_Timer = urand(20000, 22000); @@ -137,19 +134,16 @@ public: void EnterCombat(Unit* /*who*/) OVERRIDE { Talk(SAY_AGGRO); - if (instance) - { - if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetData64(DATA_XEVOZZ_CELL))) - if (pDoor->GetGoState() == GO_STATE_READY) - { - EnterEvadeMode(); - return; - } - if (instance->GetData(DATA_WAVE_COUNT) == 6) - instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS); - else if (instance->GetData(DATA_WAVE_COUNT) == 12) - instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS); - } + if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetData64(DATA_XEVOZZ_CELL))) + if (pDoor->GetGoState() == GO_STATE_READY) + { + EnterEvadeMode(); + return; + } + if (instance->GetData(DATA_WAVE_COUNT) == 6) + instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS); + else if (instance->GetData(DATA_WAVE_COUNT) == 12) + instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS); } void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } @@ -199,18 +193,15 @@ public: DespawnSphere(); - if (instance) + if (instance->GetData(DATA_WAVE_COUNT) == 6) { - if (instance->GetData(DATA_WAVE_COUNT) == 6) - { - instance->SetData(DATA_1ST_BOSS_EVENT, DONE); - instance->SetData(DATA_WAVE_COUNT, 7); - } - else if (instance->GetData(DATA_WAVE_COUNT) == 12) - { - instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED); - instance->SetData(DATA_WAVE_COUNT, 13); - } + instance->SetData(DATA_1ST_BOSS_EVENT, DONE); + instance->SetData(DATA_WAVE_COUNT, 7); + } + else if (instance->GetData(DATA_WAVE_COUNT) == 12) + { + instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED); + instance->SetData(DATA_WAVE_COUNT, 13); } } void KilledUnit(Unit* victim) OVERRIDE @@ -263,16 +254,13 @@ public: if (uiRangeCheck_Timer < uiDiff) { - if (instance) + if (Creature* pXevozz = Unit::GetCreature(*me, instance->GetData64(DATA_XEVOZZ))) { - if (Creature* pXevozz = Unit::GetCreature(*me, instance->GetData64(DATA_XEVOZZ))) - { - float fDistance = me->GetDistance2d(pXevozz); - if (fDistance <= 3) - DoCast(pXevozz, SPELL_ARCANE_POWER); - else - DoCast(me, 35845); //Is it blizzlike? - } + float fDistance = me->GetDistance2d(pXevozz); + if (fDistance <= 3) + DoCast(pXevozz, SPELL_ARCANE_POWER); + else + DoCast(me, 35845); //Is it blizzlike? } uiRangeCheck_Timer = 1000; } diff --git a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp index bcb1a60c744..420f3d2836b 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp @@ -77,13 +77,10 @@ public: void Reset() OVERRIDE { - if (instance) - { - if (instance->GetData(DATA_WAVE_COUNT) == 6) - instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED); - else if (instance->GetData(DATA_WAVE_COUNT) == 12) - instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED); - } + if (instance->GetData(DATA_WAVE_COUNT) == 6) + instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED); + else if (instance->GetData(DATA_WAVE_COUNT) == 12) + instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED); SpellShroudOfDarknessTimer = 22000; SpellVoidShiftTimer = 15000; @@ -108,19 +105,16 @@ public: void EnterCombat(Unit* /*who*/) OVERRIDE { Talk(SAY_AGGRO); - if (instance) - { - if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetData64(DATA_ZURAMAT_CELL))) - if (pDoor->GetGoState() == GO_STATE_READY) - { - EnterEvadeMode(); - return; - } - if (instance->GetData(DATA_WAVE_COUNT) == 6) - instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS); - else if (instance->GetData(DATA_WAVE_COUNT) == 12) - instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS); - } + if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetData64(DATA_ZURAMAT_CELL))) + if (pDoor->GetGoState() == GO_STATE_READY) + { + EnterEvadeMode(); + return; + } + if (instance->GetData(DATA_WAVE_COUNT) == 6) + instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS); + else if (instance->GetData(DATA_WAVE_COUNT) == 12) + instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS); } void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } @@ -172,18 +166,15 @@ public: { Talk(SAY_DEATH); - if (instance) + if (instance->GetData(DATA_WAVE_COUNT) == 6) { - if (instance->GetData(DATA_WAVE_COUNT) == 6) - { - instance->SetData(DATA_1ST_BOSS_EVENT, DONE); - instance->SetData(DATA_WAVE_COUNT, 7); - } - else if (instance->GetData(DATA_WAVE_COUNT) == 12) - { - instance->SetData(DATA_2ND_BOSS_EVENT, DONE); - instance->SetData(DATA_WAVE_COUNT, 13); - } + instance->SetData(DATA_1ST_BOSS_EVENT, DONE); + instance->SetData(DATA_WAVE_COUNT, 7); + } + else if (instance->GetData(DATA_WAVE_COUNT) == 12) + { + instance->SetData(DATA_2ND_BOSS_EVENT, DONE); + instance->SetData(DATA_WAVE_COUNT, 13); } } diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp index 491d3bd38ac..af833f3d4c5 100644 --- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp +++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp @@ -401,8 +401,7 @@ public: uiPhase = 5; break; case 5: - if (instance) - instance->SetData(DATA_MAIN_EVENT_PHASE, IN_PROGRESS); + instance->SetData(DATA_MAIN_EVENT_PHASE, IN_PROGRESS); me->SetReactState(REACT_PASSIVE); uiTimer = 0; uiPhase = 0; @@ -585,9 +584,6 @@ public: void UpdateAI(uint32 diff) OVERRIDE { - if (!instance) //Massive usage of instance, global check - return; - if (instance->GetData(DATA_REMOVE_NPC) == 1) { me->DespawnOrUnsummon(); @@ -660,22 +656,19 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(DATA_WAVE_COUNT, instance->GetData(DATA_WAVE_COUNT)+1); + instance->SetData(DATA_WAVE_COUNT, instance->GetData(DATA_WAVE_COUNT)+1); } void JustSummoned(Creature* summoned) OVERRIDE { listOfMobs.Summon(summoned); - if (instance) - instance->SetData64(DATA_ADD_TRASH_MOB, summoned->GetGUID()); + instance->SetData64(DATA_ADD_TRASH_MOB, summoned->GetGUID()); } void SummonedCreatureDies(Creature* summoned, Unit* /*killer*/) OVERRIDE { listOfMobs.Despawn(summoned); - if (instance) - instance->SetData64(DATA_DEL_TRASH_MOB, summoned->GetGUID()); + instance->SetData64(DATA_DEL_TRASH_MOB, summoned->GetGUID()); } }; @@ -687,8 +680,7 @@ struct violet_hold_trashAI : public npc_escortAI { instance = creature->GetInstanceScript(); bHasGotMovingPoints = false; - if (instance) - portalLocationID = instance->GetData(DATA_PORTAL_LOCATION); + portalLocationID = instance->GetData(DATA_PORTAL_LOCATION); Reset(); } @@ -788,16 +780,14 @@ struct violet_hold_trashAI : public npc_escortAI void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(DATA_NPC_PRESENCE_AT_DOOR_REMOVE, 1); + instance->SetData(DATA_NPC_PRESENCE_AT_DOOR_REMOVE, 1); } void CreatureStartAttackDoor() { me->SetReactState(REACT_PASSIVE); DoCast(SPELL_DESTROY_DOOR_SEAL); - if (instance) - instance->SetData(DATA_NPC_PRESENCE_AT_DOOR_ADD, 1); + instance->SetData(DATA_NPC_PRESENCE_AT_DOOR_ADD, 1); } }; diff --git a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp index 9029a8bd2cd..080960c27c3 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp @@ -95,8 +95,7 @@ public: void Reset() OVERRIDE { - if (instance) - instance->SetBossState(DATA_GURTOGG_BLOODBOIL, NOT_STARTED); + instance->SetBossState(DATA_GURTOGG_BLOODBOIL, NOT_STARTED); TargetGUID = 0; @@ -123,8 +122,7 @@ public: { DoZoneInCombat(); Talk(SAY_AGGRO); - if (instance) - instance->SetBossState(DATA_GURTOGG_BLOODBOIL, IN_PROGRESS); + instance->SetBossState(DATA_GURTOGG_BLOODBOIL, IN_PROGRESS); } void KilledUnit(Unit* /*victim*/) OVERRIDE @@ -134,8 +132,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetBossState(DATA_GURTOGG_BLOODBOIL, DONE); + instance->SetBossState(DATA_GURTOGG_BLOODBOIL, DONE); Talk(SAY_DEATH); } diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index 2b312aeacde..88a549e124b 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -541,9 +541,6 @@ public: { me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - if (!instance) - return; - instance->SetBossState(DATA_ILLIDAN_STORMRAGE, DONE); for (uint8 i = DATA_GO_ILLIDAN_DOOR_R; i < DATA_GO_ILLIDAN_DOOR_L + 1; ++i) @@ -1368,37 +1365,27 @@ public: void Reset() OVERRIDE { WalkCount = 0; - if (instance) - { - instance->SetBossState(DATA_ILLIDAN_STORMRAGE, NOT_STARTED); + instance->SetBossState(DATA_ILLIDAN_STORMRAGE, NOT_STARTED); - IllidanGUID = instance->GetData64(DATA_ILLIDAN_STORMRAGE); - GateGUID = instance->GetData64(DATA_GO_ILLIDAN_GATE); - DoorGUID[0] = instance->GetData64(DATA_GO_ILLIDAN_DOOR_R); - DoorGUID[1] = instance->GetData64(DATA_GO_ILLIDAN_DOOR_L); - - if (JustCreated) // close all doors at create - { - instance->HandleGameObject(GateGUID, false); + IllidanGUID = instance->GetData64(DATA_ILLIDAN_STORMRAGE); + GateGUID = instance->GetData64(DATA_GO_ILLIDAN_GATE); + DoorGUID[0] = instance->GetData64(DATA_GO_ILLIDAN_DOOR_R); + DoorGUID[1] = instance->GetData64(DATA_GO_ILLIDAN_DOOR_L); - for (uint8 i = 0; i < 2; ++i) - instance->HandleGameObject(DoorGUID[i], false); - } - else // open all doors, raid wiped - { - instance->HandleGameObject(GateGUID, true); - WalkCount = 1; // skip first wp + if (JustCreated) // close all doors at create + { + instance->HandleGameObject(GateGUID, false); - for (uint8 i = 0; i < 2; ++i) - instance->HandleGameObject(DoorGUID[i], true); - } + for (uint8 i = 0; i < 2; ++i) + instance->HandleGameObject(DoorGUID[i], false); } - else + else // open all doors, raid wiped { - IllidanGUID = 0; - GateGUID = 0; - DoorGUID[0] = 0; - DoorGUID[1] = 0; + instance->HandleGameObject(GateGUID, true); + WalkCount = 1; // skip first wp + + for (uint8 i = 0; i < 2; ++i) + instance->HandleGameObject(DoorGUID[i], true); } ChannelGUID = 0; @@ -1461,9 +1448,6 @@ public: void BeginTalk() { - if (!instance) - return; - instance->SetBossState(DATA_ILLIDAN_STORMRAGE, IN_PROGRESS); for (uint8 i = 0; i < 2; ++i) instance->HandleGameObject(DoorGUID[i], false); @@ -1515,8 +1499,6 @@ public: void EnterPhase(PhaseAkama NextPhase) { - if (!instance) - return; switch (NextPhase) { case PHASE_CHANNEL: @@ -1634,8 +1616,7 @@ public: me->InterruptNonMeleeSpells(true); Spirit[0]->InterruptNonMeleeSpells(true); Spirit[1]->InterruptNonMeleeSpells(true); - if (instance) - instance->HandleGameObject(GateGUID, true); + instance->HandleGameObject(GateGUID, true); Timer = 2000; break; case 4: @@ -1664,8 +1645,7 @@ public: { case 6: for (uint8 i = 0; i < 2; ++i) - if (instance) - instance->HandleGameObject(DoorGUID[i], true); + instance->HandleGameObject(DoorGUID[i], true); break; case 8: if (Phase == PHASE_WALK) @@ -1800,8 +1780,7 @@ public: void boss_illidan_stormrage::boss_illidan_stormrageAI::Reset() { - if (instance) - instance->SetBossState(DATA_ILLIDAN_STORMRAGE, NOT_STARTED); + instance->SetBossState(DATA_ILLIDAN_STORMRAGE, NOT_STARTED); if (Creature* akama = ObjectAccessor::GetCreature(*me, AkamaGUID)) { @@ -2160,10 +2139,7 @@ public: void Reset() OVERRIDE { - if (instance) - IllidanGUID = instance->GetData64(DATA_ILLIDAN_STORMRAGE); - else - IllidanGUID = 0; + IllidanGUID = instance->GetData64(DATA_ILLIDAN_STORMRAGE); CheckTimer = 5000; DoCast(me, SPELL_SHADOWFIEND_PASSIVE, true); diff --git a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp index 6691d04441b..f33c316d278 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp @@ -113,8 +113,7 @@ public: void Reset() OVERRIDE { - if (instance) - instance->SetBossState(DATA_MOTHER_SHAHRAZ, NOT_STARTED); + instance->SetBossState(DATA_MOTHER_SHAHRAZ, NOT_STARTED); for (uint8 i = 0; i<3; ++i) TargetGUID[i] = 0; @@ -136,8 +135,7 @@ public: void EnterCombat(Unit* /*who*/) OVERRIDE { - if (instance) - instance->SetBossState(DATA_MOTHER_SHAHRAZ, IN_PROGRESS); + instance->SetBossState(DATA_MOTHER_SHAHRAZ, IN_PROGRESS); DoZoneInCombat(); Talk(SAY_AGGRO); @@ -150,8 +148,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetBossState(DATA_MOTHER_SHAHRAZ, DONE); + instance->SetBossState(DATA_MOTHER_SHAHRAZ, DONE); Talk(SAY_DEATH); } diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp index 0c8d7a7206c..da238c3ec4e 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp @@ -158,8 +158,7 @@ public: void Reset() OVERRIDE { - if (instance) - instance->SetBossState(DATA_RELIQUARY_OF_SOULS, NOT_STARTED); + instance->SetBossState(DATA_RELIQUARY_OF_SOULS, NOT_STARTED); if (EssenceGUID) { @@ -197,8 +196,7 @@ public: { me->AddThreat(who, 10000.0f); DoZoneInCombat(); - if (instance) - instance->SetBossState(DATA_RELIQUARY_OF_SOULS, IN_PROGRESS); + instance->SetBossState(DATA_RELIQUARY_OF_SOULS, IN_PROGRESS); Phase = 1; Counter = 0; @@ -243,8 +241,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetBossState(DATA_RELIQUARY_OF_SOULS, DONE); + instance->SetBossState(DATA_RELIQUARY_OF_SOULS, DONE); } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp index c44113d7bc6..be3c5b35ea6 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp @@ -198,8 +198,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetBossState(DATA_SHADE_OF_AKAMA, DONE); + instance->SetBossState(DATA_SHADE_OF_AKAMA, DONE); } void EnterCombat(Unit* /*who*/) OVERRIDE { } @@ -475,16 +474,13 @@ public: switch (eventId) { case EVENT_SHADE_START: - if (instance) - { - instance->SetBossState(DATA_SHADE_OF_AKAMA, IN_PROGRESS); - me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); - me->RemoveAura(SPELL_STEALTH); - me->SetWalk(true); - me->GetMotionMaster()->MovePoint(0, AkamaWP[0].x, AkamaWP[0].y, AkamaWP[0].z, false); - events.ScheduleEvent(EVENT_SHADE_CHANNEL, 10000); - break; - } + instance->SetBossState(DATA_SHADE_OF_AKAMA, IN_PROGRESS); + me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + me->RemoveAura(SPELL_STEALTH); + me->SetWalk(true); + me->GetMotionMaster()->MovePoint(0, AkamaWP[0].x, AkamaWP[0].y, AkamaWP[0].z, false); + events.ScheduleEvent(EVENT_SHADE_CHANNEL, 10000); + break; case EVENT_SHADE_CHANNEL: me->AddUnitState(UNIT_STATE_ROOT); me->SetFacingTo(3.118662f); diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp index 0ba2a16e9df..7c9d88e8db2 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp @@ -107,11 +107,8 @@ public: void Reset() OVERRIDE { - if (instance) - { - if (me->IsAlive()) - instance->SetBossState(DATA_SUPREMUS, NOT_STARTED); - } + if (me->IsAlive()) + instance->SetBossState(DATA_SUPREMUS, NOT_STARTED); phase = 0; @@ -121,8 +118,7 @@ public: void EnterCombat(Unit* /*who*/) OVERRIDE { - if (instance) - instance->SetBossState(DATA_SUPREMUS, IN_PROGRESS); + instance->SetBossState(DATA_SUPREMUS, IN_PROGRESS); ChangePhase(); events.ScheduleEvent(EVENT_BERSERK, 900000, GCD_CAST); @@ -158,8 +154,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetBossState(DATA_SUPREMUS, DONE); + instance->SetBossState(DATA_SUPREMUS, DONE); summons.DespawnAll(); } diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp index e8f2f75abc1..acdc6819ef6 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp @@ -246,8 +246,7 @@ public: void Reset() OVERRIDE { - if (instance) - instance->SetBossState(DATA_TERON_GOREFIEND, NOT_STARTED); + instance->SetBossState(DATA_TERON_GOREFIEND, NOT_STARTED); IncinerateTimer = urand(20000, 31000); SummonDoomBlossomTimer = 12000; @@ -275,8 +274,7 @@ public: { if (me->IsWithinDistInMap(who, VISIBLE_RANGE) && me->IsWithinLOSInMap(who)) { - if (instance) - instance->SetBossState(DATA_TERON_GOREFIEND, IN_PROGRESS); + instance->SetBossState(DATA_TERON_GOREFIEND, IN_PROGRESS); me->GetMotionMaster()->Clear(false); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); @@ -297,8 +295,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetBossState(DATA_TERON_GOREFIEND, DONE); + instance->SetBossState(DATA_TERON_GOREFIEND, DONE); Talk(SAY_DEATH); } diff --git a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp index c3dceaffd91..882c334cb6e 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp @@ -99,8 +99,7 @@ public: SpineTargetGUID = 0; - if (instance) - instance->SetBossState(DATA_HIGH_WARLORD_NAJENTUS, NOT_STARTED); + instance->SetBossState(DATA_HIGH_WARLORD_NAJENTUS, NOT_STARTED); } void KilledUnit(Unit* /*victim*/) OVERRIDE @@ -111,8 +110,7 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetBossState(DATA_HIGH_WARLORD_NAJENTUS, DONE); + instance->SetBossState(DATA_HIGH_WARLORD_NAJENTUS, DONE); Talk(SAY_DEATH); } @@ -129,8 +127,7 @@ public: void EnterCombat(Unit* /*who*/) OVERRIDE { - if (instance) - instance->SetBossState(DATA_HIGH_WARLORD_NAJENTUS, IN_PROGRESS); + instance->SetBossState(DATA_HIGH_WARLORD_NAJENTUS, IN_PROGRESS); Talk(SAY_AGGRO); DoZoneInCombat(); diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp index 1ac413f237d..bb77e10d727 100644 --- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp +++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp @@ -263,12 +263,9 @@ public: pMember->AI()->EnterEvadeMode(); } - if (instance) - { - instance->SetBossState(DATA_ILLIDARI_COUNCIL, NOT_STARTED); - if (Creature* VoiceTrigger = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE))) - VoiceTrigger->AI()->EnterEvadeMode(); - } + instance->SetBossState(DATA_ILLIDARI_COUNCIL, NOT_STARTED); + if (Creature* VoiceTrigger = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE))) + VoiceTrigger->AI()->EnterEvadeMode(); EventBegun = false; @@ -284,9 +281,6 @@ public: void StartEvent(Unit* target) { - if (!instance) - return; - if (target && target->IsAlive()) { Council[0] = instance->GetData64(DATA_GATHIOS_THE_SHATTERER); @@ -328,13 +322,10 @@ public: { if (DeathCount > 3) { - if (instance) - { - if (Creature* VoiceTrigger = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE))) - VoiceTrigger->DealDamage(VoiceTrigger, VoiceTrigger->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); - instance->SetBossState(DATA_ILLIDARI_COUNCIL, DONE); - //me->SummonCreature(AKAMAID, 746.466980f, 304.394989f, 311.90208f, 6.272870f, TEMPSUMMON_DEAD_DESPAWN, 0); - } + if (Creature* VoiceTrigger = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE))) + VoiceTrigger->DealDamage(VoiceTrigger, VoiceTrigger->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); + instance->SetBossState(DATA_ILLIDARI_COUNCIL, DONE); + //me->SummonCreature(AKAMAID, 746.466980f, 304.394989f, 311.90208f, 6.272870f, TEMPSUMMON_DEAD_DESPAWN, 0); me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); return; } @@ -401,17 +392,8 @@ struct boss_illidari_councilAI : public ScriptedAI void EnterCombat(Unit* who) OVERRIDE { - if (instance) - { - if (Creature* controller = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_ILLIDARI_COUNCIL))) - CAST_AI(npc_illidari_council::npc_illidari_councilAI, controller->AI())->StartEvent(who); - } - else - { - TC_LOG_ERROR("scripts", ERROR_INST_DATA); - EnterEvadeMode(); - return; - } + if (Creature* controller = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_ILLIDARI_COUNCIL))) + CAST_AI(npc_illidari_council::npc_illidari_councilAI, controller->AI())->StartEvent(who); DoZoneInCombat(); // Load GUIDs on first aggro because the Creature guids are only set as the creatures are created in world- // this means that for each creature, it will attempt to LoadGUIDs even though some of the other creatures are @@ -454,12 +436,6 @@ struct boss_illidari_councilAI : public ScriptedAI void LoadGUIDs() { - if (!instance) - { - TC_LOG_ERROR("scripts", ERROR_INST_DATA); - return; - } - Council[0] = instance->GetData64(DATA_LADY_MALANDE); Council[1] = instance->GetData64(DATA_HIGH_NETHERMANCER_ZEREVOR); Council[2] = instance->GetData64(DATA_GATHIOS_THE_SHATTERER); diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp index 70b7862d551..1552c4ffe46 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp @@ -135,27 +135,24 @@ public: BlessingOfTides = false; - if (instance) - { - uint64 RAdvisors[MAX_ADVISORS]; - RAdvisors[0] = instance->GetData64(DATA_SHARKKIS); - RAdvisors[1] = instance->GetData64(DATA_TIDALVESS); - RAdvisors[2] = instance->GetData64(DATA_CARIBDIS); - //Respawn of the 3 Advisors - Creature* pAdvisor = NULL; - for (int i=0; iGetData64(DATA_SHARKKIS); + RAdvisors[1] = instance->GetData64(DATA_TIDALVESS); + RAdvisors[2] = instance->GetData64(DATA_CARIBDIS); + //Respawn of the 3 Advisors + Creature* pAdvisor = NULL; + for (int i=0; iIsAlive()) { - pAdvisor = (Unit::GetCreature((*me), RAdvisors[i])); - if (pAdvisor && !pAdvisor->IsAlive()) - { - pAdvisor->Respawn(); - pAdvisor->AI()->EnterEvadeMode(); - pAdvisor->GetMotionMaster()->MoveTargetedHome(); - } + pAdvisor->Respawn(); + pAdvisor->AI()->EnterEvadeMode(); + pAdvisor->GetMotionMaster()->MoveTargetedHome(); } - instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED); - } + } + instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED); } @@ -179,9 +176,6 @@ public: void GetAdvisors() { - if (!instance) - return; - Advisors[0] = instance->GetData64(DATA_SHARKKIS); Advisors[1] = instance->GetData64(DATA_TIDALVESS); Advisors[2] = instance->GetData64(DATA_CARIBDIS); @@ -189,9 +183,6 @@ public: void StartEvent(Unit* who) { - if (!instance) - return; - GetAdvisors(); Talk(SAY_AGGRO); @@ -210,8 +201,7 @@ public: { Talk(SAY_DEATH); - if (instance) - instance->SetData(DATA_FATHOMLORDKARATHRESSEVENT, DONE); + instance->SetData(DATA_FATHOMLORDKARATHRESSEVENT, DONE); //support for quest 10944 me->SummonCreature(SEER_OLUM, OLUM_X, OLUM_Y, OLUM_Z, OLUM_O, TEMPSUMMON_TIMED_DESPAWN, 3600000); @@ -351,26 +341,19 @@ public: SummonedPet = 0; - if (instance) - instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED); + instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED); } void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - { - if (Creature* Karathress = (Unit::GetCreature((*me), instance->GetData64(DATA_KARATHRESS)))) - CAST_AI(boss_fathomlord_karathress::boss_fathomlord_karathressAI, Karathress->AI())->EventSharkkisDeath(); - } + if (Creature* Karathress = (Unit::GetCreature((*me), instance->GetData64(DATA_KARATHRESS)))) + CAST_AI(boss_fathomlord_karathress::boss_fathomlord_karathressAI, Karathress->AI())->EventSharkkisDeath(); } void EnterCombat(Unit* who) OVERRIDE { - if (instance) - { - instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID()); - instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS); - } + instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID()); + instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS); } void UpdateAI(uint32 diff) OVERRIDE @@ -484,26 +467,19 @@ public: PoisonCleansing_Timer = 30000; Earthbind_Timer = 45000; - if (instance) - instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED); + instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED); } void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - { - if (Creature* Karathress = Unit::GetCreature((*me), instance->GetData64(DATA_KARATHRESS))) - CAST_AI(boss_fathomlord_karathress::boss_fathomlord_karathressAI, Karathress->AI())->EventTidalvessDeath(); - } + if (Creature* Karathress = Unit::GetCreature((*me), instance->GetData64(DATA_KARATHRESS))) + CAST_AI(boss_fathomlord_karathress::boss_fathomlord_karathressAI, Karathress->AI())->EventTidalvessDeath(); } void EnterCombat(Unit* who) OVERRIDE { - if (instance) - { - instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID()); - instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS); - } + instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID()); + instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS); DoCast(me, SPELL_WINDFURY_WEAPON); } @@ -607,26 +583,19 @@ public: Heal_Timer = 55000; Cyclone_Timer = 30000+rand()%10000; - if (instance) - instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED); + instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED); } void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - { - if (Creature* Karathress = Unit::GetCreature((*me), instance->GetData64(DATA_KARATHRESS))) - CAST_AI(boss_fathomlord_karathress::boss_fathomlord_karathressAI, Karathress->AI())->EventCaribdisDeath(); - } + if (Creature* Karathress = Unit::GetCreature((*me), instance->GetData64(DATA_KARATHRESS))) + CAST_AI(boss_fathomlord_karathress::boss_fathomlord_karathressAI, Karathress->AI())->EventCaribdisDeath(); } void EnterCombat(Unit* who) OVERRIDE { - if (instance) - { - instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID()); - instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS); - } + instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID()); + instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS); } void UpdateAI(uint32 diff) OVERRIDE @@ -706,24 +675,21 @@ public: Unit* selectAdvisorUnit() { Unit* unit = NULL; - if (instance) - { - switch (rand()%4) - { - case 0: - unit = Unit::GetUnit(*me, instance->GetData64(DATA_KARATHRESS)); - break; - case 1: - unit = Unit::GetUnit(*me, instance->GetData64(DATA_SHARKKIS)); - break; - case 2: - unit = Unit::GetUnit(*me, instance->GetData64(DATA_TIDALVESS)); - break; - case 3: - unit = me; - break; - } - } else unit = me; + switch (rand()%4) + { + case 0: + unit = Unit::GetUnit(*me, instance->GetData64(DATA_KARATHRESS)); + break; + case 1: + unit = Unit::GetUnit(*me, instance->GetData64(DATA_SHARKKIS)); + break; + case 2: + unit = Unit::GetUnit(*me, instance->GetData64(DATA_TIDALVESS)); + break; + case 3: + unit = me; + break; + } return unit; } }; diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp index 26119e0eb31..e3b9006527c 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp @@ -134,8 +134,7 @@ public: me->SetDisplayId(MODEL_CLEAN); - if (instance) - instance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, NOT_STARTED); + instance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, NOT_STARTED); beam = false; Summons.DespawnAll(); } @@ -174,8 +173,7 @@ public: { Talk(SAY_AGGRO); - if (instance) - instance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, IN_PROGRESS); + instance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, IN_PROGRESS); } void KilledUnit(Unit* /*victim*/) OVERRIDE @@ -208,8 +206,7 @@ public: { Talk(CorruptedForm ? SAY_CORRUPT_DEATH : SAY_CLEAN_DEATH); - if (instance) - instance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, DONE); + instance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, DONE); Summons.DespawnAll(); } diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp index 53ed13e8515..f13c64235c4 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp @@ -215,8 +215,7 @@ public: } } - if (instance) - instance->SetData(DATA_LADYVASHJEVENT, NOT_STARTED); + instance->SetData(DATA_LADYVASHJEVENT, NOT_STARTED); me->SetCorpseDelay(1000*60*60); } @@ -237,8 +236,7 @@ public: { Talk(SAY_DEATH); - if (instance) - instance->SetData(DATA_LADYVASHJEVENT, DONE); + instance->SetData(DATA_LADYVASHJEVENT, DONE); } void StartEvent() @@ -247,21 +245,17 @@ public: Phase = 1; - if (instance) - instance->SetData(DATA_LADYVASHJEVENT, IN_PROGRESS); + instance->SetData(DATA_LADYVASHJEVENT, IN_PROGRESS); } void EnterCombat(Unit* who) OVERRIDE { - if (instance) - { - // remove old tainted cores to prevent cheating in phase 2 - Map* map = me->GetMap(); - Map::PlayerList const &PlayerList = map->GetPlayers(); - for (Map::PlayerList::const_iterator itr = PlayerList.begin(); itr != PlayerList.end(); ++itr) - if (Player* player = itr->GetSource()) - player->DestroyItemCount(31088, 1, true); - } + // remove old tainted cores to prevent cheating in phase 2 + Map* map = me->GetMap(); + Map::PlayerList const &PlayerList = map->GetPlayers(); + for (Map::PlayerList::const_iterator itr = PlayerList.begin(); itr != PlayerList.end(); ++itr) + if (Player* player = itr->GetSource()) + player->DestroyItemCount(31088, 1, true); StartEvent(); // this is EnterCombat(), so were are 100% in combat, start the event if (Phase != 2) @@ -580,8 +574,6 @@ public: Move = 0; Phase = 1; - VashjGUID = 0; - X = ElementWPPos[0][0]; Y = ElementWPPos[0][1]; Z = ElementWPPos[0][2]; @@ -597,8 +589,7 @@ public: } } - if (instance) - VashjGUID = instance->GetData64(DATA_LADYVASHJ); + VashjGUID = instance->GetData64(DATA_LADYVASHJ); } void EnterCombat(Unit* /*who*/) OVERRIDE { } @@ -608,9 +599,6 @@ public: void UpdateAI(uint32 diff) OVERRIDE { - if (!instance) - return; - if (!VashjGUID) return; @@ -674,9 +662,8 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - if (Creature* vashj = Unit::GetCreature((*me), instance->GetData64(DATA_LADYVASHJ))) - CAST_AI(boss_lady_vashj::boss_lady_vashjAI, vashj->AI())->EventTaintedElementalDeath(); + if (Creature* vashj = Unit::GetCreature((*me), instance->GetData64(DATA_LADYVASHJ))) + CAST_AI(boss_lady_vashj::boss_lady_vashjAI, vashj->AI())->EventTaintedElementalDeath(); } void EnterCombat(Unit* who) OVERRIDE @@ -790,17 +777,14 @@ public: // CheckTimer if (CheckTimer <= diff) { - if (instance) + // check if vashj is death + Unit* Vashj = Unit::GetUnit(*me, instance->GetData64(DATA_LADYVASHJ)); + if (!Vashj || !Vashj->IsAlive() || CAST_AI(boss_lady_vashj::boss_lady_vashjAI, Vashj->ToCreature()->AI())->Phase != 3) { - // check if vashj is death - Unit* Vashj = Unit::GetUnit(*me, instance->GetData64(DATA_LADYVASHJ)); - if (!Vashj || !Vashj->IsAlive() || CAST_AI(boss_lady_vashj::boss_lady_vashjAI, Vashj->ToCreature()->AI())->Phase != 3) - { - // remove - me->setDeathState(DEAD); - me->RemoveCorpse(); - me->setFaction(35); - } + // remove + me->setDeathState(DEAD); + me->RemoveCorpse(); + me->setFaction(35); } CheckTimer = 1000; @@ -847,9 +831,6 @@ public: void UpdateAI(uint32 diff) OVERRIDE { - if (!instance) - return; - if (CheckTimer <= diff) { Unit* vashj = Unit::GetUnit(*me, instance->GetData64(DATA_LADYVASHJ)); diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp index bfe63b80e48..069b4a45933 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp @@ -242,8 +242,7 @@ public: me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID+1, 0); DoCast(me, SPELL_DUAL_WIELD, true); me->SetCorpseDelay(1000*60*60); - if (instance) - instance->SetData(DATA_LEOTHERASTHEBLINDEVENT, NOT_STARTED); + instance->SetData(DATA_LEOTHERASTHEBLINDEVENT, NOT_STARTED); } void CheckChannelers(/*bool DoEvade = true*/) @@ -290,8 +289,7 @@ public: void StartEvent() { Talk(SAY_AGGRO); - if (instance) - instance->SetData(DATA_LEOTHERASTHEBLINDEVENT, IN_PROGRESS); + instance->SetData(DATA_LEOTHERASTHEBLINDEVENT, IN_PROGRESS); } void CheckBanish() @@ -402,8 +400,7 @@ public: if (Creature* pDemon = Unit::GetCreature(*me, Demon)) pDemon->DespawnOrUnsummon(); } - if (instance) - instance->SetData(DATA_LEOTHERASTHEBLINDEVENT, DONE); + instance->SetData(DATA_LEOTHERASTHEBLINDEVENT, DONE); } void EnterCombat(Unit* /*who*/) OVERRIDE @@ -703,20 +700,16 @@ public: Mindblast_Timer = urand(3000, 8000); Earthshock_Timer = urand(5000, 10000); - if (instance) - { - instance->SetData64(DATA_LEOTHERAS_EVENT_STARTER, 0); - Creature* leotheras = Unit::GetCreature(*me, leotherasGUID); - if (leotheras && leotheras->IsAlive()) - CAST_AI(boss_leotheras_the_blind::boss_leotheras_the_blindAI, leotheras->AI())->CheckChannelers(/*false*/); - } + instance->SetData64(DATA_LEOTHERAS_EVENT_STARTER, 0); + Creature* leotheras = Unit::GetCreature(*me, leotherasGUID); + if (leotheras && leotheras->IsAlive()) + CAST_AI(boss_leotheras_the_blind::boss_leotheras_the_blindAI, leotheras->AI())->CheckChannelers(/*false*/); } void EnterCombat(Unit* who) OVERRIDE { me->InterruptNonMeleeSpells(false); - if (instance) - instance->SetData64(DATA_LEOTHERAS_EVENT_STARTER, who->GetGUID()); + instance->SetData64(DATA_LEOTHERAS_EVENT_STARTER, who->GetGUID()); } void JustRespawned() OVERRIDE @@ -740,18 +733,15 @@ public: void UpdateAI(uint32 diff) OVERRIDE { - if (instance) - { - if (!leotherasGUID) - leotherasGUID = instance->GetData64(DATA_LEOTHERAS); + if (!leotherasGUID) + leotherasGUID = instance->GetData64(DATA_LEOTHERAS); - if (!me->IsInCombat() && instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER)) - { - Unit* victim = NULL; - victim = Unit::GetUnit(*me, instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER)); - if (victim) - AttackStart(victim); - } + if (!me->IsInCombat() && instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER)) + { + Unit* victim = NULL; + victim = Unit::GetUnit(*me, instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER)); + if (victim) + AttackStart(victim); } if (!UpdateVictim()) diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp index 392ad2fe2b4..8ea9337537a 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp @@ -138,11 +138,8 @@ public: Summons.DespawnAll(); - if (instance) - { - instance->SetData(DATA_THELURKERBELOWEVENT, NOT_STARTED); - instance->SetData(DATA_STRANGE_POOL, NOT_STARTED); - } + instance->SetData(DATA_THELURKERBELOWEVENT, NOT_STARTED); + instance->SetData(DATA_STRANGE_POOL, NOT_STARTED); DoCast(me, SPELL_SUBMERGE); // submerge anim me->SetVisible(false); // we start invis under water, submerged me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); @@ -151,19 +148,15 @@ public: void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - { - instance->SetData(DATA_THELURKERBELOWEVENT, DONE); - instance->SetData(DATA_STRANGE_POOL, IN_PROGRESS); - } + instance->SetData(DATA_THELURKERBELOWEVENT, DONE); + instance->SetData(DATA_STRANGE_POOL, IN_PROGRESS); Summons.DespawnAll(); } void EnterCombat(Unit* /*who*/) OVERRIDE { - if (instance) - instance->SetData(DATA_THELURKERBELOWEVENT, IN_PROGRESS); + instance->SetData(DATA_THELURKERBELOWEVENT, IN_PROGRESS); } void MoveInLineOfSight(Unit* who) OVERRIDE diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp index 6f507a3c50f..1a0b06d25dc 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp @@ -130,16 +130,14 @@ public: Earthquake = false; Phase2 = false; - if (instance) - instance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, NOT_STARTED); + instance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, NOT_STARTED); } void StartEvent() { Talk(SAY_AGGRO); - if (instance) - instance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, IN_PROGRESS); + instance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, IN_PROGRESS); } void KilledUnit(Unit* /*victim*/) OVERRIDE @@ -151,8 +149,7 @@ public: { Talk(SAY_DEATH); - if (instance) - instance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, DONE); + instance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, DONE); } void EnterCombat(Unit* /*who*/) OVERRIDE diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp index c7d99b8da85..0dd83a1adf6 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp @@ -63,16 +63,14 @@ public: LungBurst_Timer = 7000; EnvelopingWinds_Timer = 9000; - if (instance) - instance->SetBossState(DATA_HYDROMANCER_THESPIA, NOT_STARTED); + instance->SetBossState(DATA_HYDROMANCER_THESPIA, NOT_STARTED); } void JustDied(Unit* /*killer*/) OVERRIDE { Talk(SAY_DEAD); - if (instance) - instance->SetBossState(DATA_HYDROMANCER_THESPIA, DONE); + instance->SetBossState(DATA_HYDROMANCER_THESPIA, DONE); } void KilledUnit(Unit* /*victim*/) OVERRIDE @@ -84,8 +82,7 @@ public: { Talk(SAY_AGGRO); - if (instance) - instance->SetBossState(DATA_HYDROMANCER_THESPIA, IN_PROGRESS); + instance->SetBossState(DATA_HYDROMANCER_THESPIA, IN_PROGRESS); } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp index 6a94fc7ff00..2cc3d45ccff 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp @@ -86,16 +86,14 @@ public: Summon50 = false; Summon25 = false; - if (instance) - instance->SetBossState(DATA_MEKGINEER_STEAMRIGGER, NOT_STARTED); + instance->SetBossState(DATA_MEKGINEER_STEAMRIGGER, NOT_STARTED); } void JustDied(Unit* /*killer*/) OVERRIDE { Talk(SAY_DEATH); - if (instance) - instance->SetBossState(DATA_MEKGINEER_STEAMRIGGER, DONE); + instance->SetBossState(DATA_MEKGINEER_STEAMRIGGER, DONE); } void KilledUnit(Unit* /*victim*/) OVERRIDE @@ -107,8 +105,7 @@ public: { Talk(SAY_AGGRO); - if (instance) - instance->SetBossState(DATA_MEKGINEER_STEAMRIGGER, IN_PROGRESS); + instance->SetBossState(DATA_MEKGINEER_STEAMRIGGER, IN_PROGRESS); } //no known summon spells exist diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp index 7deed59f8c4..1b496c086bd 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp @@ -68,13 +68,10 @@ public: me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); //hack, due to really weird spell behaviour :( - if (instance) + if (instance->GetData(DATA_DISTILLER) == IN_PROGRESS) { - if (instance->GetData(DATA_DISTILLER) == IN_PROGRESS) - { - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - } + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); } } @@ -87,15 +84,13 @@ public: DoCast(me, SPELL_WARLORDS_RAGE_NAGA, true); - if (instance) - instance->SetData(DATA_DISTILLER, IN_PROGRESS); + instance->SetData(DATA_DISTILLER, IN_PROGRESS); } void DamageTaken(Unit* /*done_by*/, uint32 &damage) OVERRIDE { if (me->GetHealth() <= damage) - if (instance) - instance->SetData(DATA_DISTILLER, DONE); + instance->SetData(DATA_DISTILLER, DONE); } }; @@ -132,16 +127,14 @@ public: Rage_Timer = 45000; CanRage = false; - if (instance) - instance->SetBossState(DATA_WARLORD_KALITHRESH, NOT_STARTED); + instance->SetBossState(DATA_WARLORD_KALITHRESH, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE { Talk(SAY_AGGRO); - if (instance) - instance->SetBossState(DATA_WARLORD_KALITHRESH, IN_PROGRESS); + instance->SetBossState(DATA_WARLORD_KALITHRESH, IN_PROGRESS); } void KilledUnit(Unit* /*victim*/) OVERRIDE @@ -153,17 +146,15 @@ public: { //hack :( if (spell->Id == SPELL_WARLORDS_RAGE_PROC) - if (instance) - if (instance->GetData(DATA_DISTILLER) == DONE) - me->RemoveAurasDueToSpell(SPELL_WARLORDS_RAGE_PROC); + if (instance->GetData(DATA_DISTILLER) == DONE) + me->RemoveAurasDueToSpell(SPELL_WARLORDS_RAGE_PROC); } void JustDied(Unit* /*killer*/) OVERRIDE { Talk(SAY_DEATH); - if (instance) - instance->SetBossState(DATA_WARLORD_KALITHRESH, DONE); + instance->SetBossState(DATA_WARLORD_KALITHRESH, DONE); } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp index d238bf98041..0788fdb3796 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp @@ -71,8 +71,7 @@ class boss_broggok : public CreatureScript PoisonSpawn_Timer = 5000; PoisonBolt_Timer = 7000; DoAction(ACTION_RESET_BROGGOK); - if (instance) - instance->SetData(TYPE_BROGGOK_EVENT, NOT_STARTED); + instance->SetData(TYPE_BROGGOK_EVENT, NOT_STARTED); } void EnterCombat(Unit* /*who*/) OVERRIDE @@ -123,12 +122,9 @@ class boss_broggok : public CreatureScript void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - { - instance->HandleGameObject(instance->GetData64(DATA_DOOR4), true); - instance->HandleGameObject(instance->GetData64(DATA_DOOR5), true); - instance->SetData(TYPE_BROGGOK_EVENT, DONE); - } + instance->HandleGameObject(instance->GetData64(DATA_DOOR4), true); + instance->HandleGameObject(instance->GetData64(DATA_DOOR5), true); + instance->SetData(TYPE_BROGGOK_EVENT, DONE); } void DoAction(int32 action) OVERRIDE diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp index 0aec396afdd..f4bc5a99a01 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp @@ -108,8 +108,7 @@ class boss_kelidan_the_breaker : public CreatureScript SummonChannelers(); me->SetReactState(REACT_PASSIVE); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NON_ATTACKABLE); - if (instance) - instance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, NOT_STARTED); + instance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, NOT_STARTED); } void EnterCombat(Unit* who) OVERRIDE @@ -118,8 +117,7 @@ class boss_kelidan_the_breaker : public CreatureScript if (me->IsNonMeleeSpellCast(false)) me->InterruptNonMeleeSpells(true); DoStartMovement(who); - if (instance) - instance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, IN_PROGRESS); + instance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, IN_PROGRESS); } void KilledUnit(Unit* /*victim*/) OVERRIDE @@ -193,9 +191,6 @@ class boss_kelidan_the_breaker : public CreatureScript { Talk(SAY_DIE); - if (!instance) - return; - instance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, DONE); instance->HandleGameObject(instance->GetData64(DATA_DOOR1), true); instance->HandleGameObject(instance->GetData64(DATA_DOOR6), true); diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp index b41b21c5d17..fb5cfa272aa 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp @@ -72,9 +72,6 @@ class boss_the_maker : public CreatureScript Domination_Timer = 120000; Knockdown_Timer = 10000; - if (!instance) - return; - instance->SetData(TYPE_THE_MAKER_EVENT, NOT_STARTED); instance->HandleGameObject(instance->GetData64(DATA_DOOR2), true); } @@ -83,9 +80,6 @@ class boss_the_maker : public CreatureScript { Talk(SAY_AGGRO); - if (!instance) - return; - instance->SetData(TYPE_THE_MAKER_EVENT, IN_PROGRESS); instance->HandleGameObject(instance->GetData64(DATA_DOOR2), false); } @@ -99,9 +93,6 @@ class boss_the_maker : public CreatureScript { Talk(SAY_DIE); - if (!instance) - return; - instance->SetData(TYPE_THE_MAKER_EVENT, DONE); instance->HandleGameObject(instance->GetData64(DATA_DOOR2), true); instance->HandleGameObject(instance->GetData64(DATA_DOOR3), true); diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp index 5657880cbb6..f52ae3a8948 100644 --- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp @@ -249,11 +249,8 @@ class boss_magtheridon : public CreatureScript void JustReachedHome() OVERRIDE { - if (instance) - { - instance->SetData(DATA_MAGTHERIDON_EVENT, NOT_STARTED); - instance->SetData(DATA_COLLAPSE, false); - } + instance->SetData(DATA_MAGTHERIDON_EVENT, NOT_STARTED); + instance->SetData(DATA_COLLAPSE, false); } void SetClicker(uint64 cubeGUID, uint64 clickerGUID) @@ -314,8 +311,7 @@ class boss_magtheridon : public CreatureScript void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(DATA_MAGTHERIDON_EVENT, DONE); + instance->SetData(DATA_MAGTHERIDON_EVENT, DONE); Talk(SAY_DEATH); } @@ -331,8 +327,7 @@ class boss_magtheridon : public CreatureScript void EnterCombat(Unit* /*who*/) OVERRIDE { - if (instance) - instance->SetData(DATA_MAGTHERIDON_EVENT, IN_PROGRESS); + instance->SetData(DATA_MAGTHERIDON_EVENT, IN_PROGRESS); DoZoneInCombat(); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); @@ -429,8 +424,7 @@ class boss_magtheridon : public CreatureScript DoCast(me, SPELL_CAMERA_SHAKE, true); DoCast(me, SPELL_DEBRIS_KNOCKDOWN, true); - if (instance) - instance->SetData(DATA_COLLAPSE, true); + instance->SetData(DATA_COLLAPSE, true); } if (Phase3) @@ -498,8 +492,7 @@ class npc_hellfire_channeler : public CreatureScript void EnterCombat(Unit* /*who*/) OVERRIDE { - if (instance) - instance->SetData(DATA_CHANNELER_EVENT, IN_PROGRESS); + instance->SetData(DATA_CHANNELER_EVENT, IN_PROGRESS); me->InterruptNonMeleeSpells(false); DoZoneInCombat(); @@ -507,8 +500,7 @@ class npc_hellfire_channeler : public CreatureScript void JustReachedHome() OVERRIDE { - if (instance) - instance->SetData(DATA_CHANNELER_EVENT, NOT_STARTED); + instance->SetData(DATA_CHANNELER_EVENT, NOT_STARTED); DoCast(me, SPELL_SHADOW_GRASP_C, false); } @@ -526,8 +518,7 @@ class npc_hellfire_channeler : public CreatureScript void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(DATA_CHANNELER_EVENT, DONE); + instance->SetData(DATA_CHANNELER_EVENT, DONE); } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp index 93f8b4f5030..404680a9097 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp @@ -109,8 +109,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript { Talk(SAY_DIE); - if (instance) - instance->SetBossState(DATA_NETHEKURSE, DONE); + instance->SetBossState(DATA_NETHEKURSE, DONE); } void SetData(uint32 data, uint32 value) OVERRIDE @@ -184,8 +183,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript IntroOnce = true; IsIntroEvent = true; - if (instance) - instance->SetBossState(DATA_NETHEKURSE, IN_PROGRESS); + instance->SetBossState(DATA_NETHEKURSE, IN_PROGRESS); } if (IsIntroEvent || !IsMainEvent) @@ -219,9 +217,6 @@ class boss_grand_warlock_nethekurse : public CreatureScript { if (IsIntroEvent) { - if (!instance) - return; - if (instance->GetBossState(DATA_NETHEKURSE) == IN_PROGRESS) { if (IntroEvent_Timer <= diff) @@ -328,22 +323,18 @@ class npc_fel_orc_convert : public CreatureScript { events.ScheduleEvent(EVENT_HEMORRHAGE, 3000); - if (instance) - if (Creature* Kurse = Unit::GetCreature(*me, instance->GetData64(NPC_GRAND_WARLOCK_NETHEKURSE))) - if (Kurse && me->IsWithinDist(Kurse, 45.0f)) - Kurse->AI()->SetData(SETDATA_DATA, SETDATA_PEON_AGGRO); + if (Creature* Kurse = Unit::GetCreature(*me, instance->GetData64(NPC_GRAND_WARLOCK_NETHEKURSE))) + if (me->IsWithinDist(Kurse, 45.0f)) + Kurse->AI()->SetData(SETDATA_DATA, SETDATA_PEON_AGGRO); } void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - { - if (instance->GetBossState(DATA_NETHEKURSE) != IN_PROGRESS) - return; + if (instance->GetBossState(DATA_NETHEKURSE) != IN_PROGRESS) + return; - if (Creature* Kurse = Unit::GetCreature(*me, instance->GetData64(NPC_GRAND_WARLOCK_NETHEKURSE))) - Kurse->AI()->SetData(SETDATA_DATA, SETDATA_PEON_DEATH); - } + if (Creature* Kurse = Unit::GetCreature(*me, instance->GetData64(NPC_GRAND_WARLOCK_NETHEKURSE))) + Kurse->AI()->SetData(SETDATA_DATA, SETDATA_PEON_DEATH); } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp index d5e56e13f24..e647947c133 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp @@ -167,8 +167,7 @@ class boss_warbringer_omrogg : public CreatureScript ThunderClap_Timer = 15000; ResetThreat_Timer = 30000; - if (instance) - instance->SetData(DATA_OMROGG, NOT_STARTED); //End boss can use this later. O'mrogg must be defeated(DONE) or he will come to aid. + instance->SetData(DATA_OMROGG, NOT_STARTED); //End boss can use this later. O'mrogg must be defeated(DONE) or he will come to aid. } void DoYellForThreat() @@ -204,8 +203,7 @@ class boss_warbringer_omrogg : public CreatureScript AggroYell = true; } - if (instance) - instance->SetBossState(DATA_OMROGG, IN_PROGRESS); + instance->SetBossState(DATA_OMROGG, IN_PROGRESS); } void JustSummoned(Creature* summoned) OVERRIDE @@ -259,8 +257,7 @@ class boss_warbringer_omrogg : public CreatureScript RightHead->AI()->SetData(SETDATA_DATA, SETDATA_YELL); - if (instance) - instance->SetBossState(DATA_OMROGG, DONE); + instance->SetBossState(DATA_OMROGG, DONE); } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp index 4aab27024c1..553c1cbdb33 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp @@ -90,8 +90,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript Talk(SAY_DEATH); removeAdds(); - if (instance) - instance->SetBossState(DATA_KARGATH, DONE); + instance->SetBossState(DATA_KARGATH, DONE); } void EnterCombat(Unit* /*who*/) OVERRIDE diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp index 4659c7bc627..ef01fd3a2ea 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp @@ -109,8 +109,7 @@ class boss_alar : public CreatureScript void Reset() OVERRIDE { - if (instance) - instance->SetData(DATA_ALAREVENT, NOT_STARTED); + instance->SetData(DATA_ALAREVENT, NOT_STARTED); Berserk_Timer = 1200000; Platforms_Move_Timer = 0; @@ -136,8 +135,7 @@ class boss_alar : public CreatureScript void EnterCombat(Unit* /*who*/) OVERRIDE { - if (instance) - instance->SetData(DATA_ALAREVENT, IN_PROGRESS); + instance->SetData(DATA_ALAREVENT, IN_PROGRESS); me->SetDisableGravity(true); // after enterevademode will be set walk movement DoZoneInCombat(); @@ -146,8 +144,7 @@ class boss_alar : public CreatureScript void JustDied(Unit* /*killer*/) OVERRIDE { - if (instance) - instance->SetData(DATA_ALAREVENT, DONE); + instance->SetData(DATA_ALAREVENT, DONE); } void JustSummoned(Creature* summon) OVERRIDE diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp index aede4a6cefc..241438d611b 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp @@ -146,8 +146,7 @@ class boss_high_astromancer_solarian : public CreatureScript Wrath_Timer = 20000+rand()%5000;//twice in phase one Phase = 1; - if (instance) - instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, NOT_STARTED); + instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, NOT_STARTED); me->SetArmor(defaultarmor); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); @@ -168,8 +167,7 @@ class boss_high_astromancer_solarian : public CreatureScript me->SetObjectScale(defaultsize); me->SetDisplayId(MODEL_HUMAN); Talk(SAY_DEATH); - if (instance) - instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, DONE); + instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, DONE); } void EnterCombat(Unit* /*who*/) OVERRIDE @@ -177,8 +175,7 @@ class boss_high_astromancer_solarian : public CreatureScript Talk(SAY_AGGRO); DoZoneInCombat(); - if (instance) - instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, IN_PROGRESS); + instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, IN_PROGRESS); } void SummonMinion(uint32 entry, float x, float y, float z) @@ -467,8 +464,7 @@ class npc_solarium_priest : public CreatureScript switch (urand(0, 1)) { case 0: - if (instance) - target = Unit::GetUnit(*me, instance->GetData64(DATA_ASTROMANCER)); + target = Unit::GetUnit(*me, instance->GetData64(DATA_ASTROMANCER)); break; case 1: target = me; diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index 5651707985c..11b4ad1398d 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -344,8 +344,7 @@ class boss_kaelthas : public CreatureScript me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - if (instance) - instance->SetData(DATA_KAELTHASEVENT, 0); + instance->SetData(DATA_KAELTHASEVENT, 0); } void PrepareAdvisors() @@ -364,9 +363,6 @@ class boss_kaelthas : public CreatureScript void StartEvent() { - if (!instance) - return; - m_auiAdvisorGuid[0] = instance->GetData64(DATA_THALADREDTHEDARKENER); m_auiAdvisorGuid[1] = instance->GetData64(DATA_LORDSANGUINAR); m_auiAdvisorGuid[2] = instance->GetData64(DATA_GRANDASTROMANCERCAPERNIAN); @@ -468,8 +464,7 @@ class boss_kaelthas : public CreatureScript summons.DespawnAll(); - if (instance) - instance->SetData(DATA_KAELTHASEVENT, 0); + instance->SetData(DATA_KAELTHASEVENT, 0); for (uint8 i = 0; i < MAX_ADVISORS; ++i) { @@ -633,8 +628,7 @@ class boss_kaelthas : public CreatureScript if (Advisor && (Advisor->getStandState() == UNIT_STAND_STATE_DEAD)) { Phase = 2; - if (instance) - instance->SetData(DATA_KAELTHASEVENT, 2); + instance->SetData(DATA_KAELTHASEVENT, 2); Talk(SAY_PHASE2_WEAPON); @@ -678,8 +672,7 @@ class boss_kaelthas : public CreatureScript if (Phase_Timer <= diff) { Talk(SAY_PHASE3_ADVANCE); - if (instance) - instance->SetData(DATA_KAELTHASEVENT, 3); + instance->SetData(DATA_KAELTHASEVENT, 3); Phase = 3; PhaseSubphase = 0; } @@ -716,8 +709,7 @@ class boss_kaelthas : public CreatureScript Talk(SAY_PHASE4_INTRO2); Phase = 4; - if (instance) - instance->SetData(DATA_KAELTHASEVENT, 4); + instance->SetData(DATA_KAELTHASEVENT, 4); // Sometimes people can collect Aggro in Phase 1-3. Reset threat before releasing Kael. DoResetThreat(); @@ -821,8 +813,7 @@ class boss_kaelthas : public CreatureScript { if (HealthBelowPct(50)) { - if (instance) - instance->SetData(DATA_KAELTHASEVENT, 4); + instance->SetData(DATA_KAELTHASEVENT, 4); Phase = 5; Phase_Timer = 10000; diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp index ef53d8fed92..db6bd772a83 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp @@ -91,16 +91,14 @@ class boss_void_reaver : public CreatureScript Talk(SAY_DEATH); DoZoneInCombat(); - if (instance) - instance->SetData(DATA_VOIDREAVEREVENT, DONE); + instance->SetData(DATA_VOIDREAVEREVENT, DONE); } void EnterCombat(Unit* /*who*/) OVERRIDE { Talk(SAY_AGGRO); - if (instance) - instance->SetData(DATA_VOIDREAVEREVENT, IN_PROGRESS); + instance->SetData(DATA_VOIDREAVEREVENT, IN_PROGRESS); } void UpdateAI(uint32 diff) OVERRIDE diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp index 7e4fc5c9bb5..37a6886cda5 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp @@ -182,14 +182,11 @@ class npc_ragin_flames : public CreatureScript //Check_Timer if (Check_Timer <= diff) { - if (instance) + if (instance->GetData(DATA_NETHERMANCER_SEPRETHREA) != IN_PROGRESS) { - if (instance->GetData(DATA_NETHERMANCER_SEPRETHREA) != IN_PROGRESS) - { - //remove - me->setDeathState(JUST_DIED); - me->RemoveCorpse(); - } + //remove + me->setDeathState(JUST_DIED); + me->RemoveCorpse(); } Check_Timer = 1000; } else Check_Timer -= diff; -- cgit v1.2.3 From 84b20f07e83c2812602babdaf04f2a48ce3ed4e3 Mon Sep 17 00:00:00 2001 From: Subv Date: Mon, 30 Dec 2013 18:47:34 -0500 Subject: Core/MMaps: Clear the points on each CalculatePath call and allow for shortcut paths in case no path is available. --- src/server/game/Movement/PathGenerator.cpp | 19 ++++++++++++++++--- 1 file changed, 16 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/server/game/Movement/PathGenerator.cpp b/src/server/game/Movement/PathGenerator.cpp index 365699e3854..19295f63712 100644 --- a/src/server/game/Movement/PathGenerator.cpp +++ b/src/server/game/Movement/PathGenerator.cpp @@ -54,12 +54,16 @@ PathGenerator::~PathGenerator() bool PathGenerator::CalculatePath(float destX, float destY, float destZ, bool forceDest) { + // Clear the previous path, just in case that the same PathGenerator instance is being used + _pathPoints.clear(); + float x, y, z; _sourceUnit->GetPosition(x, y, z); if (!Trinity::IsValidMapCoord(destX, destY, destZ) || !Trinity::IsValidMapCoord(x, y, z)) { TC_LOG_DEBUG("maps", "PathGenerator::CalculatePath() called with invalid map coords, destX: %f destY: %f destZ: %f x: %f y: %f z: %f for creature %u", destX, destY, destZ, x, y, z, _sourceUnit->GetGUIDLow()); + _type = PATHFIND_NOPATH; return false; } @@ -77,6 +81,8 @@ bool PathGenerator::CalculatePath(float destX, float destY, float destZ, bool fo { TC_LOG_DEBUG("maps", "PathGenerator::CalculatePath() navmesh is not initialized for %u \n", _sourceUnit->GetGUIDLow()); _type = PathType(PATHFIND_NORMAL | PATHFIND_NOT_USING_PATH); + _pathPoints.push_back(start); + _pathPoints.push_back(dest); return true; } @@ -109,7 +115,9 @@ bool PathGenerator::CalculatePath(float destX, float destY, float destZ, bool fo if (!startRef || !endRef) { TC_LOG_DEBUG("maps", "PathGenerator::CalculatePath() for %u no polygons found for start and end locations\n", _sourceUnit->GetGUIDLow()); - _type = PATHFIND_NOPATH; + _type = PathType(PATHFIND_NORMAL | PATHFIND_NOT_USING_PATH); + _pathPoints.push_back(start); + _pathPoints.push_back(dest); return false; } @@ -120,7 +128,9 @@ bool PathGenerator::CalculatePath(float destX, float destY, float destZ, bool fo if (!dtStatusSucceed(status)) { TC_LOG_DEBUG("maps", "PathGenerator::CalculatePath() for %u no path found for start and end locations\n", _sourceUnit->GetGUIDLow()); - _type = PATHFIND_NOPATH; + _type = PathType(PATHFIND_NORMAL | PATHFIND_NOT_USING_PATH); + _pathPoints.push_back(start); + _pathPoints.push_back(dest); return false; } @@ -133,7 +143,9 @@ bool PathGenerator::CalculatePath(float destX, float destY, float destZ, bool fo if (!dtStatusSucceed(status)) { TC_LOG_DEBUG("maps", "PathGenerator::CalculatePath() for %u no straight path found for start and end locations\n", _sourceUnit->GetGUIDLow()); - _type = PATHFIND_NOPATH; + _type = PathType(PATHFIND_NORMAL | PATHFIND_NOT_USING_PATH); + _pathPoints.push_back(start); + _pathPoints.push_back(dest); return false; } @@ -145,6 +157,7 @@ bool PathGenerator::CalculatePath(float destX, float destY, float destZ, bool fo TC_LOG_DEBUG("maps", "PathGenerator::CalculatePath() for %u path point %u: (%f, %f, %f)", _sourceUnit->GetGUIDLow(), i, _pathPoints[i].x, _pathPoints[i].y, _pathPoints[i].z); } + _type = PATHFIND_NORMAL; return true; } -- cgit v1.2.3 From 85218f443639eea8bc7c511c83cf4ca0c45f11af Mon Sep 17 00:00:00 2001 From: jackpoz Date: Tue, 31 Dec 2013 01:09:09 +0100 Subject: Tools/MeshExtractor: Fix warnings --- src/server/collision/Management/MMapManager.cpp | 2 +- src/tools/mesh_extractor/MeshExtractor.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/collision/Management/MMapManager.cpp b/src/server/collision/Management/MMapManager.cpp index d3bfe17aaa4..c29d6fa4b56 100644 --- a/src/server/collision/Management/MMapManager.cpp +++ b/src/server/collision/Management/MMapManager.cpp @@ -222,7 +222,7 @@ namespace MMAP else { --_loadedTiles; - TC_LOG_INFO("maps", "MMAP::UnloadMap: Unloaded mmtile [%02u, %02u] from %03u", mapId, x, y, mapId); + TC_LOG_INFO("maps", "MMAP::UnloadMap: Unloaded mmtile [%02u, %02u] from %03u", x, y, mapId); } } diff --git a/src/tools/mesh_extractor/MeshExtractor.cpp b/src/tools/mesh_extractor/MeshExtractor.cpp index 1f123a6452c..3b6efabd0c2 100644 --- a/src/tools/mesh_extractor/MeshExtractor.cpp +++ b/src/tools/mesh_extractor/MeshExtractor.cpp @@ -62,7 +62,7 @@ void ExtractMMaps(std::set& mapIds, uint32 threads) Utils::CreateDir(basePath); DBC* dbc = MPQHandler->GetDBC("Map"); - printf("Map.dbc contains %u rows.\n", dbc->Records.size()); + printf("Map.dbc contains " SIZEFMTD " rows.\n", dbc->Records.size()); for (std::vector::iterator itr = dbc->Records.begin(); itr != dbc->Records.end(); ++itr) { uint32 mapId = (*itr)->Values[0]; -- cgit v1.2.3 From 91f93feff5c32c345fceabd6807fe44ea059c3f4 Mon Sep 17 00:00:00 2001 From: Subv Date: Mon, 30 Dec 2013 22:55:53 -0500 Subject: Tools/MeshExtractor: Adjusted some config values and added some testing code. --- src/tools/mesh_extractor/MeshExtractor.cpp | 34 +++++++++++++++++++++--------- src/tools/mesh_extractor/TileBuilder.cpp | 8 +++---- 2 files changed, 28 insertions(+), 14 deletions(-) (limited to 'src') diff --git a/src/tools/mesh_extractor/MeshExtractor.cpp b/src/tools/mesh_extractor/MeshExtractor.cpp index 3b6efabd0c2..f756bf087bd 100644 --- a/src/tools/mesh_extractor/MeshExtractor.cpp +++ b/src/tools/mesh_extractor/MeshExtractor.cpp @@ -422,8 +422,8 @@ int main(int argc, char* argv[]) if (extractFlags & Constants::EXTRACT_FLAG_TEST) { - float start[] = { -1.37402868f, -21.7641087f, -20.1751060f }; - float end[] = { -22.756405f, -62.745014f, -21.371508f }; + float start[] = { -45.4745407f, -29.5000954f, -21.4456501f }; + float end[] = { -107.686218f, -32.3544769f, -30.3459435f }; // float m_spos[3]; @@ -489,24 +489,38 @@ int main(int argc, char* argv[]) return 0; } - int hops; - dtPolyRef* hopBuffer = new dtPolyRef[8192]; - dtStatus status = navMeshQuery->findPath(m_startRef, m_endRef, m_spos, m_epos, &m_filter, hopBuffer, &hops, 8192); + dtStatus status; + status = navMeshQuery->initSlicedFindPath(m_startRef, m_endRef, m_spos, m_epos, &m_filter); + while (status != DT_SUCCESS) + status = navMeshQuery->updateSlicedFindPath(1, 0); - int resultHopCount; - float* straightPath = new float[2048*3]; - unsigned char* pathFlags = new unsigned char[2048]; dtPolyRef* pathRefs = new dtPolyRef[2048]; + int pcount = 0; + int resultHopCount = 0; + float* straightPath = new float[2048 * 3]; + unsigned char* pathFlags = new unsigned char[2048]; + dtPolyRef* hopBuffer = new dtPolyRef[8192]; - status = navMeshQuery->findStraightPath(m_spos, m_epos, hopBuffer, hops, straightPath, pathFlags, pathRefs, &resultHopCount, 2048); + navMeshQuery->finalizeSlicedFindPath(pathRefs, &pcount, 200); std::vector FinalPath; + + for (int i = 0; i < pcount; ++i) + { + navMeshQuery->findStraightPath(m_spos, m_epos, &pathRefs[i], 1, + straightPath, pathFlags, + hopBuffer, &resultHopCount, 200); + Vector3 finalV = Utils::ToWoWCoords(Vector3(straightPath[0 * 3 + 0], straightPath[0 * 3 + 1], straightPath[0 * 3 + 2])); + FinalPath.push_back(finalV); + printf("Point %f %f %f\n", finalV.x, finalV.y, finalV.z); + } + /* FinalPath.reserve(resultHopCount); for (int i = 0; i < resultHopCount; ++i) { Vector3 finalV = Utils::ToWoWCoords(Vector3(straightPath[i * 3 + 0], straightPath[i * 3 + 1], straightPath[i * 3 + 2])); FinalPath.push_back(finalV); printf("Point %f %f %f\n", finalV.x, finalV.y, finalV.z); - } + }*/ } return 0; diff --git a/src/tools/mesh_extractor/TileBuilder.cpp b/src/tools/mesh_extractor/TileBuilder.cpp index 1a3a90f2168..f9563485c8b 100644 --- a/src/tools/mesh_extractor/TileBuilder.cpp +++ b/src/tools/mesh_extractor/TileBuilder.cpp @@ -43,8 +43,8 @@ TileBuilder::TileBuilder(ContinentBuilder* _cBuilder, std::string world, int x, Config.detailSampleDist = 3.0f; Config.detailSampleMaxError = 1.25f; Config.walkableClimb = 1.0f / Config.ch; - Config.walkableHeight = 2.1 / Config.ch; - Config.walkableRadius = 0.6f / Config.cs; + Config.walkableHeight = 2.1; + Config.walkableRadius = 0.6f; Config.maxEdgeLen = Config.walkableRadius * 8; Config.borderSize = Config.walkableRadius + 8; Config.tileSize = 1800; @@ -61,8 +61,8 @@ TileBuilder::TileBuilder(ContinentBuilder* _cBuilder, std::string world, int x, InstanceConfig.detailSampleDist = 3.0f; InstanceConfig.detailSampleMaxError = 1.25f; InstanceConfig.walkableClimb = 1.0f / InstanceConfig.ch; - InstanceConfig.walkableHeight = 2.1f / InstanceConfig.ch; - InstanceConfig.walkableRadius = 0.6f / InstanceConfig.cs; + InstanceConfig.walkableHeight = 2.1f; + InstanceConfig.walkableRadius = 0.6f; InstanceConfig.maxEdgeLen = 8 * InstanceConfig.walkableRadius; InstanceConfig.maxVertsPerPoly = 6; InstanceConfig.maxSimplificationError = 1.3f; -- cgit v1.2.3 From 9a1282aac6befe6b3e26deb39d066fdc04452f4a Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 31 Dec 2013 13:08:45 +0100 Subject: Core/Spells: Fixed movement from SPELL_EFFECT_PULL_TOWARDS_DEST --- src/server/game/Spells/SpellEffects.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 90334281a8a..3bb74bad9d7 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -5003,8 +5003,6 @@ void Spell::EffectPullTowards(SpellEffIndex effIndex) if (!unitTarget) return; - float speedZ = (float)(m_spellInfo->Effects[effIndex].CalcValue() / 10); - float speedXY = (float)(m_spellInfo->Effects[effIndex].MiscValue/10); Position pos; if (m_spellInfo->Effects[effIndex].Effect == SPELL_EFFECT_PULL_TOWARDS_DEST) { @@ -5018,6 +5016,9 @@ void Spell::EffectPullTowards(SpellEffIndex effIndex) pos.Relocate(m_caster); } + float speedXY = float(m_spellInfo->Effects[effIndex].MiscValue) * 0.1f; + float speedZ = unitTarget->GetDistance(pos) / speedXY * 0.5f * Movement::gravity; + unitTarget->GetMotionMaster()->MoveJump(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), speedXY, speedZ); } -- cgit v1.2.3 From 1cdc2e8c2a362afc1a2ab4aa5cb3a3cb7544ea33 Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 31 Dec 2013 14:12:02 +0100 Subject: Core/Movement: Fixed creature movement on transports --- src/server/game/Entities/Creature/Creature.cpp | 2 +- src/server/game/Entities/Object/Object.cpp | 4 ++++ src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp | 2 +- 3 files changed, 6 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index d039ee385ec..dfc283b7df1 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -1477,7 +1477,7 @@ void Creature::setDeathState(DeathState s) CreatureTemplate const* cinfo = GetCreatureTemplate(); SetUInt32Value(UNIT_NPC_FLAGS, cinfo->npcflag); - ClearUnitState(uint32(UNIT_STATE_ALL_STATE)); + ClearUnitState(uint32(UNIT_STATE_ALL_STATE & ~UNIT_STATE_IGNORE_PATHFINDING)); SetMeleeDamageSchool(SpellSchools(cinfo->dmgschool)); LoadCreaturesAddon(true); Motion_Initialize(); diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index e88d84d4a18..07386720c76 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -1556,6 +1556,10 @@ void WorldObject::UpdateGroundPositionZ(float x, float y, float &z) const void WorldObject::UpdateAllowedPositionZ(float x, float y, float &z) const { + // TODO: Allow transports to be part of dynamic vmap tree + if (GetTransport()) + return; + switch (GetTypeId()) { case TYPEID_UNIT: diff --git a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp index 2d9fe4dd27f..ecf9e0c9ede 100644 --- a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp @@ -60,7 +60,7 @@ void HomeMovementGenerator::_setTargetLocation(Creature* owner) arrived = false; - owner->ClearUnitState(uint32(UNIT_STATE_ALL_STATE & ~UNIT_STATE_EVADE)); + owner->ClearUnitState(uint32(UNIT_STATE_ALL_STATE & ~(UNIT_STATE_EVADE | UNIT_STATE_IGNORE_PATHFINDING))); } bool HomeMovementGenerator::DoUpdate(Creature* owner, const uint32 /*time_diff*/) -- cgit v1.2.3 From bd57e06cafdb925ed6b07e3acad7e486f3286328 Mon Sep 17 00:00:00 2001 From: jackpoz Date: Tue, 31 Dec 2013 15:08:37 +0100 Subject: Tools/MeshExtractor: Store WorldModelGroup references in WorldModelRoot --- src/tools/mesh_extractor/MeshExtractor.cpp | 3 ++- src/tools/mesh_extractor/WorldModelHandler.cpp | 6 ++++-- src/tools/mesh_extractor/WorldModelRoot.cpp | 7 ++++++- src/tools/mesh_extractor/WorldModelRoot.h | 2 +- 4 files changed, 13 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/tools/mesh_extractor/MeshExtractor.cpp b/src/tools/mesh_extractor/MeshExtractor.cpp index f756bf087bd..0e2ca46b399 100644 --- a/src/tools/mesh_extractor/MeshExtractor.cpp +++ b/src/tools/mesh_extractor/MeshExtractor.cpp @@ -253,8 +253,9 @@ void ExtractGameobjectModels() fwrite(&model.Header.WmoId, sizeof(uint32), 1, output); const char grp[] = { 'G' , 'R' , 'P', ' ' }; - for (std::vector::iterator itr2 = model.Groups.begin(); itr2 != model.Groups.end(); ++itr2) + for (std::vector::iterator groupItr = model.Groups.begin(); groupItr != model.Groups.end(); ++groupItr) { + WorldModelGroup* itr2 = *groupItr; const WMOGroupHeader& header = itr2->Header; fwrite(&header.Flags, sizeof(uint32), 1, output); fwrite(&header.WmoId, sizeof(uint32), 1, output); diff --git a/src/tools/mesh_extractor/WorldModelHandler.cpp b/src/tools/mesh_extractor/WorldModelHandler.cpp index e4238b1e321..2f4c1b6323c 100644 --- a/src/tools/mesh_extractor/WorldModelHandler.cpp +++ b/src/tools/mesh_extractor/WorldModelHandler.cpp @@ -88,8 +88,9 @@ void WorldModelHandler::ProcessInternal( MapChunk* mcnk ) void WorldModelHandler::InsertModelGeometry( std::vector& verts, std::vector >& tris, const WorldModelDefinition& def, WorldModelRoot* root, bool translate ) { - for (std::vector::iterator group = root->Groups.begin(); group != root->Groups.end(); ++group) + for (std::vector::iterator groupItr = root->Groups.begin(); groupItr != root->Groups.end(); ++groupItr) { + WorldModelGroup* group = *groupItr; uint32 vertOffset = verts.size(); for (std::vector::iterator itr2 = group->Vertices.begin(); itr2 != group->Vertices.end(); ++itr2) { @@ -136,8 +137,9 @@ void WorldModelHandler::InsertModelGeometry( std::vector& verts, std::v tris.push_back(Triangle(Constants::TRIANGLE_TYPE_WMO, itr2->V0 + vertOffset, itr2->V1 + vertOffset, itr2->V2 + vertOffset)); } - for (std::vector::iterator group = root->Groups.begin(); group != root->Groups.end(); ++group) + for (std::vector::iterator groupItr = root->Groups.begin(); groupItr != root->Groups.end(); ++groupItr) { + WorldModelGroup* group = *groupItr; if (!group->HasLiquidData) continue; diff --git a/src/tools/mesh_extractor/WorldModelRoot.cpp b/src/tools/mesh_extractor/WorldModelRoot.cpp index a288713c646..d80e5a1691a 100644 --- a/src/tools/mesh_extractor/WorldModelRoot.cpp +++ b/src/tools/mesh_extractor/WorldModelRoot.cpp @@ -33,6 +33,11 @@ WorldModelRoot::WorldModelRoot( std::string path ) WorldModelRoot::~WorldModelRoot() { delete Data; + /* @ToDo: uncomment this once the ~WorldModelGroup() doesn't cause a crash anymore + for (std::vector::iterator group = Groups.begin(); group != Groups.end(); ++group) + delete *group; + + Groups.clear();*/ } void WorldModelRoot::ReadGroups() @@ -46,7 +51,7 @@ void WorldModelRoot::ReadGroups() Stream* stream = MPQHandler->GetFile(name); if (!stream) continue; - Groups.emplace_back(WorldModelGroup(stream, name, i)); // @ToDo: Use the real signature of emplace_back with variadic templates once we make the full switch to C++11 (At least Visual Studio 2012) + Groups.push_back(new WorldModelGroup(stream, name, i)); } } diff --git a/src/tools/mesh_extractor/WorldModelRoot.h b/src/tools/mesh_extractor/WorldModelRoot.h index c2303ceafe4..7b1248246ca 100644 --- a/src/tools/mesh_extractor/WorldModelRoot.h +++ b/src/tools/mesh_extractor/WorldModelRoot.h @@ -34,7 +34,7 @@ public: WorldModelHeader Header; std::vector DoodadInstances; std::vector DoodadSets; - std::vector Groups; + std::vector Groups; private: void ReadGroups(); void ReadDoodadSets(); -- cgit v1.2.3 From a7c77322eb1c195c6b4b0220406f10d5d2c7ed9c Mon Sep 17 00:00:00 2001 From: jackpoz Date: Tue, 31 Dec 2013 15:39:47 +0100 Subject: Tools/MeshExtractor: Fix uninitialized values causing crashes Fix uninitialized values causing crashes in the destructor. --- src/tools/mesh_extractor/ChunkedData.cpp | 3 ++- src/tools/mesh_extractor/Utils.h | 8 ++++---- src/tools/mesh_extractor/WorldModelGroup.cpp | 8 +++----- src/tools/mesh_extractor/WorldModelRoot.cpp | 3 +-- 4 files changed, 10 insertions(+), 12 deletions(-) (limited to 'src') diff --git a/src/tools/mesh_extractor/ChunkedData.cpp b/src/tools/mesh_extractor/ChunkedData.cpp index 00c528352aa..a3c3ec4b92c 100644 --- a/src/tools/mesh_extractor/ChunkedData.cpp +++ b/src/tools/mesh_extractor/ChunkedData.cpp @@ -85,6 +85,7 @@ ChunkedData::~ChunkedData() delete *itr; Chunks.clear(); + /* WorldModelGroup Data and SubData share the same _Stream so it's deleted twice and it crahes if (_Stream) - delete _Stream; + delete _Stream;*/ } diff --git a/src/tools/mesh_extractor/Utils.h b/src/tools/mesh_extractor/Utils.h index 07a76282a45..0f2df672250 100644 --- a/src/tools/mesh_extractor/Utils.h +++ b/src/tools/mesh_extractor/Utils.h @@ -243,7 +243,7 @@ public: class LiquidHeader { public: - LiquidHeader() {} + LiquidHeader() : CountXVertices(0), CountYVertices(0), Width(0), Height(0), BaseLocation(0,0,0), MaterialId(0) {} uint32 CountXVertices; uint32 CountYVertices; uint32 Width; @@ -257,17 +257,17 @@ public: class LiquidData { public: - LiquidData() {} + LiquidData() : HeightMap(NULL), RenderFlags(NULL), CountXVertices(0), Width(0) {} ~LiquidData() { - /*for (uint32 i = 0; i < CountXVertices; ++i) + for (uint32 i = 0; i < CountXVertices; ++i) delete[] HeightMap[i]; delete[] HeightMap; for (uint32 i = 0; i < Width; ++i) delete[] RenderFlags[i]; - delete[] RenderFlags;*/ + delete[] RenderFlags; } float** HeightMap; diff --git a/src/tools/mesh_extractor/WorldModelGroup.cpp b/src/tools/mesh_extractor/WorldModelGroup.cpp index 283c51e24f6..454756f2baf 100644 --- a/src/tools/mesh_extractor/WorldModelGroup.cpp +++ b/src/tools/mesh_extractor/WorldModelGroup.cpp @@ -20,7 +20,7 @@ #include "Chunk.h" #include "Utils.h" -WorldModelGroup::WorldModelGroup(std::string path, int groupIndex) : GroupIndex(groupIndex), MOBA(NULL), IsBad(false), HasLiquidData(false) +WorldModelGroup::WorldModelGroup(std::string path, int groupIndex) : SubData(NULL), GroupIndex(groupIndex), MOBA(NULL), MOBALength(0), IsBad(false), HasLiquidData(false) { Data = new ChunkedData(path); if (!Data->_Stream) @@ -31,7 +31,7 @@ WorldModelGroup::WorldModelGroup(std::string path, int groupIndex) : GroupIndex( Load(path); } -WorldModelGroup::WorldModelGroup(Stream* stream, std::string path, int groupIndex) : GroupIndex(groupIndex), MOBA(NULL), IsBad(false), HasLiquidData(false) +WorldModelGroup::WorldModelGroup(Stream* stream, std::string path, int groupIndex) : SubData(NULL), GroupIndex(groupIndex), MOBA(NULL), MOBALength(0), IsBad(false), HasLiquidData(false) { Data = new ChunkedData(stream, stream->GetSize()); Load(path); @@ -39,12 +39,10 @@ WorldModelGroup::WorldModelGroup(Stream* stream, std::string path, int groupInde WorldModelGroup::~WorldModelGroup() { - /* - @ToDo: Uncomment this when emplace_back is properly used in void WorldModelRoot::ReadGroups() or replace with smart pointers delete Data; delete SubData; delete[] MOBA; - */ + } void WorldModelGroup::Load(std::string& path) diff --git a/src/tools/mesh_extractor/WorldModelRoot.cpp b/src/tools/mesh_extractor/WorldModelRoot.cpp index d80e5a1691a..cdeeec5ad26 100644 --- a/src/tools/mesh_extractor/WorldModelRoot.cpp +++ b/src/tools/mesh_extractor/WorldModelRoot.cpp @@ -33,11 +33,10 @@ WorldModelRoot::WorldModelRoot( std::string path ) WorldModelRoot::~WorldModelRoot() { delete Data; - /* @ToDo: uncomment this once the ~WorldModelGroup() doesn't cause a crash anymore for (std::vector::iterator group = Groups.begin(); group != Groups.end(); ++group) delete *group; - Groups.clear();*/ + Groups.clear(); } void WorldModelRoot::ReadGroups() -- cgit v1.2.3 From 7ccf9b948c1fa7cef9f90da72d1c96984a8a3998 Mon Sep 17 00:00:00 2001 From: jackpoz Date: Tue, 31 Dec 2013 16:05:24 +0100 Subject: Tools/MeshExtractor: Fix warnings --- src/tools/mesh_extractor/ContinentBuilder.h | 2 +- src/tools/mesh_extractor/MPQManager.cpp | 1 - src/tools/mesh_extractor/ObjectDataHandler.h | 1 + src/tools/mesh_extractor/Stream.h | 6 ++++++ src/tools/mesh_extractor/TileBuilder.cpp | 2 +- src/tools/mesh_extractor/Utils.cpp | 2 +- src/tools/mesh_extractor/WDT.cpp | 2 +- src/tools/mesh_extractor/WorldModelGroup.cpp | 4 ++-- 8 files changed, 13 insertions(+), 7 deletions(-) (limited to 'src') diff --git a/src/tools/mesh_extractor/ContinentBuilder.h b/src/tools/mesh_extractor/ContinentBuilder.h index ce1eef9b642..8ecad9d9722 100644 --- a/src/tools/mesh_extractor/ContinentBuilder.h +++ b/src/tools/mesh_extractor/ContinentBuilder.h @@ -54,7 +54,7 @@ private: class TileBuildRequest : public ACE_Method_Request { public: - TileBuildRequest(ContinentBuilder* builder, std::string& continent, uint32 x, uint32 y, uint32 mapId, dtNavMeshParams& params) : _builder(builder), _continent(continent), X(x), Y(y), _mapId(mapId), _params(params) { } + TileBuildRequest(ContinentBuilder* builder, std::string& continent, uint32 x, uint32 y, uint32 mapId, dtNavMeshParams& params) : _mapId(mapId), _builder(builder), _continent(continent), X(x), Y(y), _params(params) { } virtual int call(); diff --git a/src/tools/mesh_extractor/MPQManager.cpp b/src/tools/mesh_extractor/MPQManager.cpp index 82e4a2b5bff..987e53eb340 100644 --- a/src/tools/mesh_extractor/MPQManager.cpp +++ b/src/tools/mesh_extractor/MPQManager.cpp @@ -56,7 +56,6 @@ void MPQManager::InitializeDBC() { BaseLocale = -1; uint32 size = sizeof(Languages) / sizeof(char*); - MPQArchive* _baseLocale = NULL; for (uint32 i = 0; i < size; ++i) { std::string _fileName = "Data/" + std::string(Languages[i]) + "/locale-" + std::string(Languages[i]) + ".MPQ"; diff --git a/src/tools/mesh_extractor/ObjectDataHandler.h b/src/tools/mesh_extractor/ObjectDataHandler.h index 3b18427db47..346241f9ae0 100644 --- a/src/tools/mesh_extractor/ObjectDataHandler.h +++ b/src/tools/mesh_extractor/ObjectDataHandler.h @@ -24,6 +24,7 @@ class ObjectDataHandler { public: ObjectDataHandler(ADT* _adt) : Source(_adt) {} + virtual ~ObjectDataHandler() {} void ProcessMapChunk(MapChunk* chunk); virtual void ProcessInternal(MapChunk* data) = 0; diff --git a/src/tools/mesh_extractor/Stream.h b/src/tools/mesh_extractor/Stream.h index 76d9511bbc4..9aaeba3369c 100644 --- a/src/tools/mesh_extractor/Stream.h +++ b/src/tools/mesh_extractor/Stream.h @@ -25,6 +25,12 @@ public: _position += size; } + template + void Skip() + { + _position += sizeof(T); + } + char* Read(uint32 size); std::string ReadString(); diff --git a/src/tools/mesh_extractor/TileBuilder.cpp b/src/tools/mesh_extractor/TileBuilder.cpp index f9563485c8b..e5c274380e9 100644 --- a/src/tools/mesh_extractor/TileBuilder.cpp +++ b/src/tools/mesh_extractor/TileBuilder.cpp @@ -91,7 +91,7 @@ void TileBuilder::AddGeometry(WorldModelRoot* root, const WorldModelDefinition& OutputDebugVertices(); } -uint8* TileBuilder::BuildInstance( dtNavMeshParams& navMeshParams ) +uint8* TileBuilder::BuildInstance( dtNavMeshParams& /*navMeshParams*/ ) { float* bmin = NULL, *bmax = NULL; diff --git a/src/tools/mesh_extractor/Utils.cpp b/src/tools/mesh_extractor/Utils.cpp index 937de4b443a..5395fb1c92b 100644 --- a/src/tools/mesh_extractor/Utils.cpp +++ b/src/tools/mesh_extractor/Utils.cpp @@ -92,7 +92,7 @@ Vector3 Utils::TransformDoodadVertex(const IDefinition& def, Vector3 vec, bool t return ret; } -Vector3 Utils::TransformWmoDoodad(const DoodadInstance& inst, const WorldModelDefinition& root, Vector3& vec, bool translate ) +Vector3 Utils::TransformWmoDoodad(const DoodadInstance& inst, const WorldModelDefinition& /*root*/, Vector3& vec, bool translate ) { G3D::Quat quat = G3D::Quat(-inst.QuatY, inst.QuatZ, -inst.QuatX, inst.QuatW); diff --git a/src/tools/mesh_extractor/WDT.cpp b/src/tools/mesh_extractor/WDT.cpp index b22e9ff136b..ef554d7606f 100644 --- a/src/tools/mesh_extractor/WDT.cpp +++ b/src/tools/mesh_extractor/WDT.cpp @@ -55,7 +55,7 @@ void WDT::ReadTileTable() { const uint32 hasTileFlag = 0x1; uint32 flags = stream->Read(); - uint32 discard = stream->Read(); + stream->Skip(); if (flags & hasTileFlag) TileTable.push_back(TilePos(x, y)); diff --git a/src/tools/mesh_extractor/WorldModelGroup.cpp b/src/tools/mesh_extractor/WorldModelGroup.cpp index 454756f2baf..57d1126a239 100644 --- a/src/tools/mesh_extractor/WorldModelGroup.cpp +++ b/src/tools/mesh_extractor/WorldModelGroup.cpp @@ -20,7 +20,7 @@ #include "Chunk.h" #include "Utils.h" -WorldModelGroup::WorldModelGroup(std::string path, int groupIndex) : SubData(NULL), GroupIndex(groupIndex), MOBA(NULL), MOBALength(0), IsBad(false), HasLiquidData(false) +WorldModelGroup::WorldModelGroup(std::string path, int groupIndex) : SubData(NULL), GroupIndex(groupIndex), MOBA(NULL), MOBALength(0), HasLiquidData(false), IsBad(false) { Data = new ChunkedData(path); if (!Data->_Stream) @@ -31,7 +31,7 @@ WorldModelGroup::WorldModelGroup(std::string path, int groupIndex) : SubData(NUL Load(path); } -WorldModelGroup::WorldModelGroup(Stream* stream, std::string path, int groupIndex) : SubData(NULL), GroupIndex(groupIndex), MOBA(NULL), MOBALength(0), IsBad(false), HasLiquidData(false) +WorldModelGroup::WorldModelGroup(Stream* stream, std::string path, int groupIndex) : SubData(NULL), GroupIndex(groupIndex), MOBA(NULL), MOBALength(0), HasLiquidData(false), IsBad(false) { Data = new ChunkedData(stream, stream->GetSize()); Load(path); -- cgit v1.2.3 From 3018ff4e6cbed7e3270df7727d1a04e28a901954 Mon Sep 17 00:00:00 2001 From: Malcrom Date: Tue, 31 Dec 2013 12:45:56 -0330 Subject: Core/Creature: Obtain Attack power and base damage from creature_classlevelstats table. --- src/server/game/Entities/Creature/Creature.cpp | 14 ++++++++------ src/server/game/Entities/Creature/Creature.h | 11 ++++++++++- src/server/game/Globals/ObjectMgr.cpp | 8 +++++++- 3 files changed, 25 insertions(+), 8 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index dfc283b7df1..5d3f717d845 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -1074,15 +1074,17 @@ void Creature::SelectLevel(const CreatureTemplate* cinfo) SetModifierValue(UNIT_MOD_MANA, BASE_VALUE, (float)mana); //damage - float damagemod = 1.0f;//_GetDamageMod(rank); - SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, cinfo->mindmg * damagemod); - SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, cinfo->maxdmg * damagemod); + float basedamage = stats->GenerateBaseDamage(cinfo); + + SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, ((basedamage + (stats->AttackPower / 14)) * cinfo->dmg_multiplier) * (cinfo->baseattacktime / 1000)); + SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (((basedamage * 1.5) + (stats->AttackPower / 14)) * cinfo->dmg_multiplier) * (cinfo->baseattacktime / 1000)); + SetBaseWeaponDamage(RANGED_ATTACK, MINDAMAGE, (basedamage + (stats->RangedAttackPower / 14)) * (cinfo->rangeattacktime / 1000)); + SetBaseWeaponDamage(RANGED_ATTACK, MAXDAMAGE, ((basedamage * 1.5) + (stats->RangedAttackPower / 14)) * (cinfo->rangeattacktime / 1000)); - SetFloatValue(UNIT_FIELD_MINRANGEDDAMAGE, cinfo->minrangedmg * damagemod); - SetFloatValue(UNIT_FIELD_MAXRANGEDDAMAGE, cinfo->maxrangedmg * damagemod); + float damagemod = 1.0f;//_GetDamageMod(rank); - SetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE, cinfo->attackpower * damagemod); + SetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE, stats->AttackPower * damagemod); } diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h index 90e8bd7edb1..692ae941d9e 100644 --- a/src/server/game/Entities/Creature/Creature.h +++ b/src/server/game/Entities/Creature/Creature.h @@ -176,6 +176,7 @@ typedef UNORDERED_MAP CreatureTemplateContainer; // Represents max amount of expansions. /// @todo: Add MAX_EXPANSION constant. #define MAX_CREATURE_BASE_HP 3 +#define MAX_CREATURE_BASE_DAMAGE 3 // GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push, N), also any gcc version not support it at some platform #if defined(__GNUC__) @@ -184,12 +185,15 @@ typedef UNORDERED_MAP CreatureTemplateContainer; #pragma pack(push, 1) #endif -// Defines base stats for creatures (used to calculate HP/mana/armor). +// Defines base stats for creatures (used to calculate HP/mana/armor/attackpower/rangedattackpower/all damage). struct CreatureBaseStats { uint32 BaseHealth[MAX_CREATURE_BASE_HP]; uint32 BaseMana; uint32 BaseArmor; + uint32 AttackPower; + uint32 RangedAttackPower; + float BaseDamage[MAX_CREATURE_BASE_DAMAGE]; // Helpers @@ -212,6 +216,11 @@ struct CreatureBaseStats return uint32(ceil(BaseArmor * info->ModArmor)); } + float GenerateBaseDamage(CreatureTemplate const* info) const + { + return BaseDamage[info->expansion]; + } + static CreatureBaseStats const* GetBaseStats(uint8 level, uint8 unitClass); }; diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 38549a358a0..9b0c14ac826 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -8528,7 +8528,7 @@ void ObjectMgr::LoadCreatureClassLevelStats() { uint32 oldMSTime = getMSTime(); - QueryResult result = WorldDatabase.Query("SELECT level, class, basehp0, basehp1, basehp2, basemana, basearmor FROM creature_classlevelstats"); + QueryResult result = WorldDatabase.Query("SELECT level, class, basehp0, basehp1, basehp2, basemana, basearmor, attackpower, rangedattackpower, damage_base, damage_exp1, damage_exp2 FROM creature_classlevelstats"); if (!result) { @@ -8552,6 +8552,12 @@ void ObjectMgr::LoadCreatureClassLevelStats() stats.BaseMana = fields[5].GetInt16(); stats.BaseArmor = fields[6].GetInt16(); + stats.AttackPower = fields[7].GetInt16(); + stats.RangedAttackPower = fields[8].GetInt16(); + + for (uint8 i = 0; i < MAX_CREATURE_BASE_DAMAGE; ++i) + stats.BaseDamage[i] = fields[i + 9].GetFloat(); + if (!Class || ((1 << (Class - 1)) & CLASSMASK_ALL_CREATURES) == 0) TC_LOG_ERROR("sql.sql", "Creature base stats for level %u has invalid class %u", Level, Class); -- cgit v1.2.3 From 31bd3bab3fddd2734f4abc9dd40aa0d1c02b8706 Mon Sep 17 00:00:00 2001 From: Subv Date: Tue, 31 Dec 2013 14:11:05 -0500 Subject: Tools/MeshExtractor: Fixed a crash when parsing liquid data (Thanks @Cyberium). Added some support for other liquid types in the liquid chunks (Namely Magma and Slime) --- src/tools/mesh_extractor/Constants.h | 2 ++ src/tools/mesh_extractor/LiquidHandler.cpp | 40 ++++++++++++++++++++++-------- src/tools/mesh_extractor/LiquidHandler.h | 3 ++- src/tools/mesh_extractor/MapChunk.cpp | 4 +-- src/tools/mesh_extractor/Utils.cpp | 11 ++++++++ src/tools/mesh_extractor/Utils.h | 3 ++- 6 files changed, 49 insertions(+), 14 deletions(-) (limited to 'src') diff --git a/src/tools/mesh_extractor/Constants.h b/src/tools/mesh_extractor/Constants.h index 5a89be9fe9c..7d9d6f92b92 100644 --- a/src/tools/mesh_extractor/Constants.h +++ b/src/tools/mesh_extractor/Constants.h @@ -26,6 +26,8 @@ public: TRIANGLE_TYPE_UNKNOWN, TRIANGLE_TYPE_TERRAIN, TRIANGLE_TYPE_WATER, + TRIANGLE_TYPE_MAGMA, + TRIANGLE_TYPE_SLIME, TRIANGLE_TYPE_DOODAD, TRIANGLE_TYPE_WMO }; diff --git a/src/tools/mesh_extractor/LiquidHandler.cpp b/src/tools/mesh_extractor/LiquidHandler.cpp index fa59d1bc7f0..6800cb773f7 100644 --- a/src/tools/mesh_extractor/LiquidHandler.cpp +++ b/src/tools/mesh_extractor/LiquidHandler.cpp @@ -23,6 +23,13 @@ LiquidHandler::LiquidHandler( ADT* adt ) : Source(adt) HandleNewLiquid(); } +LiquidHandler::~LiquidHandler() +{ + for (std::vector::iterator itr = MCNKData.begin(); itr != MCNKData.end(); ++itr) + delete *itr; + MCNKData.clear(); +} + void LiquidHandler::HandleNewLiquid() { Chunk* chunk = Source->Data->GetChunkByName("MH2O"); @@ -44,12 +51,13 @@ void LiquidHandler::HandleNewLiquid() if (h.LayerCount == 0) { // Need to fill in missing data with dummies. - MCNKData.push_back(MCNKLiquidData(NULL, H2ORenderMask())); + MCNKData.push_back(new MCNKLiquidData(NULL, H2ORenderMask())); continue; } stream->Seek(chunk->Offset + h.OffsetInformation, SEEK_SET); H2OInformation information = H2OInformation::Read(stream); + // This pointer will be passed to the MCNKLiquidData constructor, from that point on, it is the job of MCNKLiquidData's destructor to release it. float** heights = new float*[9]; for (int j = 0; j < 9; ++j) { @@ -88,7 +96,7 @@ void LiquidHandler::HandleNewLiquid() heights[x][y] = information.HeightLevel1; } - MCNKData.push_back(MCNKLiquidData(heights, renderMask)); + MCNKData.push_back(new MCNKLiquidData(heights, renderMask)); for (int y = information.OffsetY; y < (information.OffsetY + information.Height); y++) { @@ -108,15 +116,27 @@ void LiquidHandler::HandleNewLiquid() Vertices.push_back(Vector3(location.x - Constants::UnitSize, location.y, location.z)); Vertices.push_back(Vector3(location.x, location.y - Constants::UnitSize, location.z)); Vertices.push_back(Vector3(location.x - Constants::UnitSize, location.y - Constants::UnitSize, location.z)); - - Triangles.push_back(Triangle(Constants::TRIANGLE_TYPE_WATER, vertOffset, vertOffset+2, vertOffset + 1)); - Triangles.push_back(Triangle(Constants::TRIANGLE_TYPE_WATER, vertOffset + 2, vertOffset + 3, vertOffset + 1)); + + // Define the liquid type + Constants::TriangleType type = Constants::TRIANGLE_TYPE_UNKNOWN; + switch (information.LiquidType) + { + case 1: // Water + case 2: // Ocean + default: + type = Constants::TRIANGLE_TYPE_WATER; + break; + case 3: + type = Constants::TRIANGLE_TYPE_MAGMA; + break; + case 4: + type = Constants::TRIANGLE_TYPE_SLIME; + break; + } + + Triangles.push_back(Triangle(type, vertOffset, vertOffset+2, vertOffset + 1)); + Triangles.push_back(Triangle(type, vertOffset + 2, vertOffset + 3, vertOffset + 1)); } } - - // At this stage, heights is no longer needed, so we deallocate it - for (int j = 0; j < 9; ++j) - delete[] heights[j]; - delete[] heights; } } diff --git a/src/tools/mesh_extractor/LiquidHandler.h b/src/tools/mesh_extractor/LiquidHandler.h index c053b621088..2bb503cc7e7 100644 --- a/src/tools/mesh_extractor/LiquidHandler.h +++ b/src/tools/mesh_extractor/LiquidHandler.h @@ -27,11 +27,12 @@ class LiquidHandler { public: LiquidHandler(ADT* adt); + ~LiquidHandler(); ADT* Source; std::vector Vertices; std::vector > Triangles; - std::vector MCNKData; + std::vector MCNKData; private: void HandleNewLiquid(); }; diff --git a/src/tools/mesh_extractor/MapChunk.cpp b/src/tools/mesh_extractor/MapChunk.cpp index f9d49762209..ee6b4584396 100644 --- a/src/tools/mesh_extractor/MapChunk.cpp +++ b/src/tools/mesh_extractor/MapChunk.cpp @@ -47,12 +47,12 @@ void MapChunk::GenerateTriangles() Constants::TriangleType triangleType = Constants::TRIANGLE_TYPE_TERRAIN; if (Adt->_LiquidHandler && !Adt->_LiquidHandler->MCNKData.empty()) { - MCNKLiquidData& data = Adt->_LiquidHandler->MCNKData[Index]; + MCNKLiquidData* data = Adt->_LiquidHandler->MCNKData[Index]; float maxHeight = std::max( std::max( std::max(std::max(Vertices[topLeft].z, Vertices[topRight].z), Vertices[bottomLeft].z), Vertices[bottomRight].z), Vertices[center].z); - if (data.IsWater(x, y, maxHeight)) + if (data->IsWater(x, y, maxHeight)) triangleType = Constants::TRIANGLE_TYPE_WATER; } diff --git a/src/tools/mesh_extractor/Utils.cpp b/src/tools/mesh_extractor/Utils.cpp index 5395fb1c92b..9344776ae1f 100644 --- a/src/tools/mesh_extractor/Utils.cpp +++ b/src/tools/mesh_extractor/Utils.cpp @@ -403,6 +403,17 @@ bool MCNKLiquidData::IsWater(int x, int y, float height) return false; } +MCNKLiquidData::~MCNKLiquidData() +{ + if (!Heights) + return; + + for (uint32 i = 0; i < 9; ++i) + delete[] Heights[i]; + delete[] Heights; + Heights = NULL; +} + H2OHeader H2OHeader::Read(Stream* stream) { H2OHeader ret; diff --git a/src/tools/mesh_extractor/Utils.h b/src/tools/mesh_extractor/Utils.h index 0f2df672250..ec826c701f9 100644 --- a/src/tools/mesh_extractor/Utils.h +++ b/src/tools/mesh_extractor/Utils.h @@ -300,8 +300,9 @@ public: class MCNKLiquidData { public: - MCNKLiquidData() {} + MCNKLiquidData() : Heights(NULL) {} MCNKLiquidData(float** heights, H2ORenderMask mask) : Heights(heights), Mask(mask) {} + ~MCNKLiquidData(); float** Heights; H2ORenderMask Mask; -- cgit v1.2.3 From 7b9dbfb1db1ee7464302add948c9779876f00ff1 Mon Sep 17 00:00:00 2001 From: Subv Date: Tue, 31 Dec 2013 16:22:24 -0500 Subject: Tools/MeshExtractor: Fixed a few leaks and added the liquid vertices to the output data. --- src/tools/mesh_extractor/ADT.cpp | 5 +++++ src/tools/mesh_extractor/ChunkedData.cpp | 2 +- src/tools/mesh_extractor/Geometry.cpp | 4 ++++ src/tools/mesh_extractor/LiquidHandler.cpp | 26 +++++++++++++++++++++++--- src/tools/mesh_extractor/LiquidHandler.h | 1 + src/tools/mesh_extractor/WorldModelGroup.cpp | 4 ++++ 6 files changed, 38 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/tools/mesh_extractor/ADT.cpp b/src/tools/mesh_extractor/ADT.cpp index 39b600d21b7..ee7e1b12b44 100644 --- a/src/tools/mesh_extractor/ADT.cpp +++ b/src/tools/mesh_extractor/ADT.cpp @@ -33,6 +33,11 @@ ADT::ADT( std::string file, int x, int y ) : ObjectData(NULL), Data(NULL), HasOb ADT::~ADT() { + // Temporarily delete the underlying streams, they are guaranteed to be different + // @TODO: Remove this code once the ChunkedData destructor properly releases _Stream + delete ObjectData->_Stream; + delete Data->_Stream; + delete ObjectData; delete Data; diff --git a/src/tools/mesh_extractor/ChunkedData.cpp b/src/tools/mesh_extractor/ChunkedData.cpp index a3c3ec4b92c..8237449191a 100644 --- a/src/tools/mesh_extractor/ChunkedData.cpp +++ b/src/tools/mesh_extractor/ChunkedData.cpp @@ -85,7 +85,7 @@ ChunkedData::~ChunkedData() delete *itr; Chunks.clear(); - /* WorldModelGroup Data and SubData share the same _Stream so it's deleted twice and it crahes + /* WorldModelGroup Data and SubData share the same _Stream so it's deleted twice and it crashes if (_Stream) delete _Stream;*/ } diff --git a/src/tools/mesh_extractor/Geometry.cpp b/src/tools/mesh_extractor/Geometry.cpp index a11dda85659..62a10a65c16 100644 --- a/src/tools/mesh_extractor/Geometry.cpp +++ b/src/tools/mesh_extractor/Geometry.cpp @@ -20,6 +20,7 @@ #include "ADT.h" #include "WorldModelHandler.h" #include "DoodadHandler.h" +#include "LiquidHandler.h" #include Geometry::Geometry() : Transform(false) @@ -142,5 +143,8 @@ void Geometry::AddAdt( ADT* adt ) if (!adt->_WorldModelHandler->Triangles.empty()) AddData(adt->_WorldModelHandler->Vertices, adt->_WorldModelHandler->Triangles); + + if (!adt->_LiquidHandler->Triangles.empty()) + AddData(adt->_LiquidHandler->Vertices, adt->_LiquidHandler->Triangles); } diff --git a/src/tools/mesh_extractor/LiquidHandler.cpp b/src/tools/mesh_extractor/LiquidHandler.cpp index 6800cb773f7..7d93275f283 100644 --- a/src/tools/mesh_extractor/LiquidHandler.cpp +++ b/src/tools/mesh_extractor/LiquidHandler.cpp @@ -21,6 +21,7 @@ LiquidHandler::LiquidHandler( ADT* adt ) : Source(adt) { HandleNewLiquid(); + HandleOldLiquid(); } LiquidHandler::~LiquidHandler() @@ -66,7 +67,7 @@ void LiquidHandler::HandleNewLiquid() } H2ORenderMask renderMask; - if (information.LiquidType != 2) + if (information.LiquidType != 2 && information.LiquidType != 6 && information.LiquidType != 10) // Skip Ocean, Slow Ocean and Fast Ocean { stream->Seek(chunk->Offset + h.OffsetRender, SEEK_SET); renderMask = H2ORenderMask::Read(stream); @@ -123,13 +124,21 @@ void LiquidHandler::HandleNewLiquid() { case 1: // Water case 2: // Ocean + case 5: // Slow Water + case 6: // Slow Ocean + case 9: // Fast Water + case 10: // Fast Ocean default: type = Constants::TRIANGLE_TYPE_WATER; break; - case 3: + case 3: // Magma + case 7: // Slow Magma + case 11: // Fast Magma type = Constants::TRIANGLE_TYPE_MAGMA; break; - case 4: + case 4: // Slime + case 8: // Slow Slime + case 12: // Fast Slime type = Constants::TRIANGLE_TYPE_SLIME; break; } @@ -140,3 +149,14 @@ void LiquidHandler::HandleNewLiquid() } } } + +void LiquidHandler::HandleOldLiquid() +{ + for (uint32 i = 0; i < 256; ++i) + { + MapChunk* mapChunk = Source->MapChunks[i]; + if (!mapChunk->Header.OffsetMCLQ || mapChunk->Header.SizeMCLQ <= 8) + continue; + printf("Found old liquid"); + } +} diff --git a/src/tools/mesh_extractor/LiquidHandler.h b/src/tools/mesh_extractor/LiquidHandler.h index 2bb503cc7e7..d7f493e2719 100644 --- a/src/tools/mesh_extractor/LiquidHandler.h +++ b/src/tools/mesh_extractor/LiquidHandler.h @@ -35,5 +35,6 @@ public: std::vector MCNKData; private: void HandleNewLiquid(); + void HandleOldLiquid(); }; #endif \ No newline at end of file diff --git a/src/tools/mesh_extractor/WorldModelGroup.cpp b/src/tools/mesh_extractor/WorldModelGroup.cpp index 57d1126a239..3e16894ced6 100644 --- a/src/tools/mesh_extractor/WorldModelGroup.cpp +++ b/src/tools/mesh_extractor/WorldModelGroup.cpp @@ -39,6 +39,10 @@ WorldModelGroup::WorldModelGroup(Stream* stream, std::string path, int groupInde WorldModelGroup::~WorldModelGroup() { + // Temporarily delete the underlying stream, it is the same pointer for both Data and SubData. + // @TODO: Remove this code once the ChunkedData destructor properly releases _Stream + delete Data->_Stream; + delete Data; delete SubData; delete[] MOBA; -- cgit v1.2.3 From 060bc7817fef6751f0c7c24b2efc12a2f3754dae Mon Sep 17 00:00:00 2001 From: Subv Date: Tue, 31 Dec 2013 17:19:18 -0500 Subject: Tools/MeshExtractor: Added some consts --- src/tools/mesh_extractor/Cache.h | 2 +- src/tools/mesh_extractor/ChunkedData.cpp | 2 +- src/tools/mesh_extractor/ChunkedData.h | 2 +- src/tools/mesh_extractor/ContinentBuilder.cpp | 2 +- src/tools/mesh_extractor/ContinentBuilder.h | 2 +- src/tools/mesh_extractor/DBC.cpp | 6 +++--- src/tools/mesh_extractor/DBC.h | 10 ++++----- src/tools/mesh_extractor/DoodadHandler.cpp | 8 +++---- src/tools/mesh_extractor/DoodadHandler.h | 4 ++-- src/tools/mesh_extractor/Geometry.cpp | 6 +++--- src/tools/mesh_extractor/Geometry.h | 2 +- src/tools/mesh_extractor/LiquidHandler.cpp | 30 ++++++++++++-------------- src/tools/mesh_extractor/MPQ.h | 8 +++---- src/tools/mesh_extractor/MPQManager.cpp | 12 +++++++++-- src/tools/mesh_extractor/MPQManager.h | 3 ++- src/tools/mesh_extractor/MeshExtractor.cpp | 8 +++---- src/tools/mesh_extractor/Stream.h | 4 ++-- src/tools/mesh_extractor/TileBuilder.cpp | 8 +++---- src/tools/mesh_extractor/TileBuilder.h | 6 +++--- src/tools/mesh_extractor/Utils.cpp | 4 ++-- src/tools/mesh_extractor/Utils.h | 4 ++-- src/tools/mesh_extractor/WDT.cpp | 4 ++-- src/tools/mesh_extractor/WDT.h | 4 ++-- src/tools/mesh_extractor/WorldModelHandler.cpp | 23 ++++++++++---------- src/tools/mesh_extractor/WorldModelHandler.h | 4 ++-- 25 files changed, 87 insertions(+), 81 deletions(-) (limited to 'src') diff --git a/src/tools/mesh_extractor/Cache.h b/src/tools/mesh_extractor/Cache.h index 499983c6eb0..75496b5364d 100644 --- a/src/tools/mesh_extractor/Cache.h +++ b/src/tools/mesh_extractor/Cache.h @@ -31,7 +31,7 @@ class GenericCache public: GenericCache() {} - T* Get(K key) + T const* Get(K key) { ACE_GUARD_RETURN(ACE_Thread_Mutex, g, mutex, NULL); typename std::map::iterator itr = _items.find(key); diff --git a/src/tools/mesh_extractor/ChunkedData.cpp b/src/tools/mesh_extractor/ChunkedData.cpp index 8237449191a..b288b5712cd 100644 --- a/src/tools/mesh_extractor/ChunkedData.cpp +++ b/src/tools/mesh_extractor/ChunkedData.cpp @@ -63,7 +63,7 @@ void ChunkedData::Load( uint32 maxLength, uint32 chunksHint ) } } -int ChunkedData::GetFirstIndex( const std::string& name ) +int ChunkedData::GetFirstIndex( const std::string& name ) const { for (uint32 i = 0; i < Chunks.size(); ++i) if (Chunks[i]->Name == name) diff --git a/src/tools/mesh_extractor/ChunkedData.h b/src/tools/mesh_extractor/ChunkedData.h index 349750b6c85..112bdb47199 100644 --- a/src/tools/mesh_extractor/ChunkedData.h +++ b/src/tools/mesh_extractor/ChunkedData.h @@ -29,7 +29,7 @@ public: ChunkedData(const std::string &file, uint32 chunksHint = 300); ~ChunkedData(); - int GetFirstIndex(const std::string& name); + int GetFirstIndex(const std::string& name) const; Chunk* GetChunkByName(const std::string& name); void Load(uint32 maxLength, uint32 chunksHint); diff --git a/src/tools/mesh_extractor/ContinentBuilder.cpp b/src/tools/mesh_extractor/ContinentBuilder.cpp index 8321a7924a1..1e4b63ccec9 100644 --- a/src/tools/mesh_extractor/ContinentBuilder.cpp +++ b/src/tools/mesh_extractor/ContinentBuilder.cpp @@ -23,7 +23,7 @@ #include "Recast.h" #include "DetourCommon.h" -void ContinentBuilder::getTileBounds(uint32 tileX, uint32 tileY, float* verts, int vertCount, float* bmin, float* bmax) +void ContinentBuilder::getTileBounds(uint32 tileX, uint32 tileY, float* verts, int vertCount, float* bmin, float* bmax) const { // this is for elevation if (verts && vertCount) diff --git a/src/tools/mesh_extractor/ContinentBuilder.h b/src/tools/mesh_extractor/ContinentBuilder.h index 8ecad9d9722..249fad05eb1 100644 --- a/src/tools/mesh_extractor/ContinentBuilder.h +++ b/src/tools/mesh_extractor/ContinentBuilder.h @@ -36,7 +36,7 @@ public: {} void Build(); - void getTileBounds(uint32 tileX, uint32 tileY, float* verts, int vertCount, float* bmin, float* bmax); + void getTileBounds(uint32 tileX, uint32 tileY, float* verts, int vertCount, float* bmin, float* bmax) const; void CalculateTileBounds(); float bmin[3]; float bmax[3]; diff --git a/src/tools/mesh_extractor/DBC.cpp b/src/tools/mesh_extractor/DBC.cpp index 1484864d7a3..5bebc34a389 100644 --- a/src/tools/mesh_extractor/DBC.cpp +++ b/src/tools/mesh_extractor/DBC.cpp @@ -55,7 +55,7 @@ DBC::~DBC() delete *itr; } -std::string DBC::GetStringByOffset( int offset ) +std::string DBC::GetStringByOffset( int offset ) const { int len = 0; for (uint32 i = offset; i < StringBlockSize; i++) @@ -74,10 +74,10 @@ std::string DBC::GetStringByOffset( int offset ) return val; } -Record* DBC::GetRecordById( int id ) +Record const* DBC::GetRecordById( int id ) const { // we assume Id is index 0 - for (std::vector::iterator itr = Records.begin(); itr != Records.end(); ++itr) + for (std::vector::const_iterator itr = Records.begin(); itr != Records.end(); ++itr) if ((*itr)->Values[0] == id) return *itr; return NULL; diff --git a/src/tools/mesh_extractor/DBC.h b/src/tools/mesh_extractor/DBC.h index 61912cd456d..33f5437ebe2 100644 --- a/src/tools/mesh_extractor/DBC.h +++ b/src/tools/mesh_extractor/DBC.h @@ -30,9 +30,9 @@ public: DBC(Stream* stream); ~DBC(); - std::string GetStringByOffset(int offset); + std::string GetStringByOffset(int offset) const; - Record* GetRecordById(int id); + Record const* GetRecordById(int id) const; std::string Name; std::vector Records; @@ -52,18 +52,18 @@ public: DBC* Source; std::vector Values; - int operator[](int index) + int operator[](int index) const { return Values[index]; } template - T GetValue(int index) + T GetValue(int index) const { return *(T*)(&Values[index]); } - std::string GetString(int index) + const std::string GetString(int index) const { return Source->GetStringByOffset(Values[index]); } diff --git a/src/tools/mesh_extractor/DoodadHandler.cpp b/src/tools/mesh_extractor/DoodadHandler.cpp index 90f676ef769..5363855740e 100644 --- a/src/tools/mesh_extractor/DoodadHandler.cpp +++ b/src/tools/mesh_extractor/DoodadHandler.cpp @@ -56,7 +56,7 @@ void DoodadHandler::ProcessInternal(MapChunk* mcnk) continue; std::string path = (*_paths)[doodad.MmidIndex]; - Model* model = Cache->ModelCache.Get(path); + Model const* model = Cache->ModelCache.Get(path); if (!model->IsCollidable) continue; @@ -100,14 +100,14 @@ void DoodadHandler::ReadDoodadPaths( Chunk* id, Chunk* data ) } } -void DoodadHandler::InsertModelGeometry(const DoodadDefinition& def, Model* model) +void DoodadHandler::InsertModelGeometry(const DoodadDefinition& def, Model const* model) { uint32 vertOffset = Vertices.size(); - for (std::vector::iterator itr = model->Vertices.begin(); itr != model->Vertices.end(); ++itr) + for (std::vector::const_iterator itr = model->Vertices.begin(); itr != model->Vertices.end(); ++itr) Vertices.push_back(Utils::TransformDoodadVertex(def, *itr)); // Vertices have to be converted based on the information from the DoodadDefinition struct - for (std::vector >::iterator itr = model->Triangles.begin(); itr != model->Triangles.end(); ++itr) + for (std::vector >::const_iterator itr = model->Triangles.begin(); itr != model->Triangles.end(); ++itr) Triangles.push_back(Triangle(Constants::TRIANGLE_TYPE_DOODAD, itr->V0 + vertOffset, itr->V1 + vertOffset, itr->V2 + vertOffset)); } diff --git a/src/tools/mesh_extractor/DoodadHandler.h b/src/tools/mesh_extractor/DoodadHandler.h index b02fcc664d1..d7d3e0917b5 100644 --- a/src/tools/mesh_extractor/DoodadHandler.h +++ b/src/tools/mesh_extractor/DoodadHandler.h @@ -59,7 +59,7 @@ public: std::vector Vertices; std::vector > Triangles; - bool IsSane() { return _definitions && _paths; } + bool IsSane() const { return _definitions && _paths; } protected: @@ -68,7 +68,7 @@ protected: private: void ReadDoodadDefinitions(Chunk* chunk); void ReadDoodadPaths(Chunk* id, Chunk* data); - void InsertModelGeometry(const DoodadDefinition& def, Model* model); + void InsertModelGeometry(const DoodadDefinition& def, Model const* model); std::set _drawn; std::vector* _definitions; std::vector* _paths; diff --git a/src/tools/mesh_extractor/Geometry.cpp b/src/tools/mesh_extractor/Geometry.cpp index 62a10a65c16..2ae05c0b736 100644 --- a/src/tools/mesh_extractor/Geometry.cpp +++ b/src/tools/mesh_extractor/Geometry.cpp @@ -92,12 +92,12 @@ void Geometry::AddData( std::vector& verts, std::vector(itr->Type, itr->V0 + vertOffset, itr->V1 + vertOffset, itr->V2 + vertOffset)); } -void Geometry::GetRawData( float*& verts, int*& tris, uint8*& areas ) +void Geometry::GetRawData( float*& verts, int*& tris, uint8*& areas ) const { verts = new float[Vertices.size() * 3]; for (uint32 i = 0; i < Vertices.size(); ++i) { - Vector3& vert = Vertices[i]; + const Vector3& vert = Vertices[i]; verts[(i * 3) + 0] = vert.x; verts[(i * 3) + 1] = vert.y; verts[(i * 3) + 2] = vert.z; @@ -106,7 +106,7 @@ void Geometry::GetRawData( float*& verts, int*& tris, uint8*& areas ) tris = new int[Triangles.size() * 3]; for (uint32 i = 0; i < Triangles.size(); ++i) { - Triangle& tri = Triangles[i]; + const Triangle& tri = Triangles[i]; tris[(i * 3) + 0] = (int)tri.V0; tris[(i * 3) + 1] = (int)tri.V1; tris[(i * 3) + 2] = (int)tri.V2; diff --git a/src/tools/mesh_extractor/Geometry.h b/src/tools/mesh_extractor/Geometry.h index f2ea43e381e..cd71ac5a828 100644 --- a/src/tools/mesh_extractor/Geometry.h +++ b/src/tools/mesh_extractor/Geometry.h @@ -31,7 +31,7 @@ public: void CalculateMinMaxHeight(float& min, float& max); void AddData(std::vector& verts, std::vector >& tris); void AddAdt(ADT* adt); - void GetRawData(float*& verts, int*& tris, uint8*& areas); + void GetRawData(float*& verts, int*& tris, uint8*& areas) const; std::vector Vertices; std::vector > Triangles; diff --git a/src/tools/mesh_extractor/LiquidHandler.cpp b/src/tools/mesh_extractor/LiquidHandler.cpp index 7d93275f283..1b6f5ce944e 100644 --- a/src/tools/mesh_extractor/LiquidHandler.cpp +++ b/src/tools/mesh_extractor/LiquidHandler.cpp @@ -17,6 +17,8 @@ #include "LiquidHandler.h" #include "Utils.h" +#include "DBC.h" +#include "MPQManager.h" LiquidHandler::LiquidHandler( ADT* adt ) : Source(adt) { @@ -58,6 +60,11 @@ void LiquidHandler::HandleNewLiquid() stream->Seek(chunk->Offset + h.OffsetInformation, SEEK_SET); H2OInformation information = H2OInformation::Read(stream); + // Load the LiquidTypes DBC + DBC const* liquidTypes = MPQHandler->GetDBC("LiquidTypes"); + Record const* liquid = liquidTypes->GetRecordById(information.LiquidType); + ASSERT(liquid); + // This pointer will be passed to the MCNKLiquidData constructor, from that point on, it is the job of MCNKLiquidData's destructor to release it. float** heights = new float*[9]; for (int j = 0; j < 9; ++j) @@ -65,9 +72,9 @@ void LiquidHandler::HandleNewLiquid() heights[j] = new float[9]; memset(heights[j], 0, sizeof(float) * 9); } - + H2ORenderMask renderMask; - if (information.LiquidType != 2 && information.LiquidType != 6 && information.LiquidType != 10) // Skip Ocean, Slow Ocean and Fast Ocean + if (liquid->GetValue(3) != 1) // Read the liquid type and skip Ocean, Slow Ocean and Fast Ocean { stream->Seek(chunk->Offset + h.OffsetRender, SEEK_SET); renderMask = H2ORenderMask::Read(stream); @@ -120,25 +127,16 @@ void LiquidHandler::HandleNewLiquid() // Define the liquid type Constants::TriangleType type = Constants::TRIANGLE_TYPE_UNKNOWN; - switch (information.LiquidType) + switch (liquid->GetValue(3)) { - case 1: // Water - case 2: // Ocean - case 5: // Slow Water - case 6: // Slow Ocean - case 9: // Fast Water - case 10: // Fast Ocean - default: + case 0: // Water + case 1: // Ocean type = Constants::TRIANGLE_TYPE_WATER; break; - case 3: // Magma - case 7: // Slow Magma - case 11: // Fast Magma + case 2: // Magma type = Constants::TRIANGLE_TYPE_MAGMA; break; - case 4: // Slime - case 8: // Slow Slime - case 12: // Fast Slime + case 3: // Slime type = Constants::TRIANGLE_TYPE_SLIME; break; } diff --git a/src/tools/mesh_extractor/MPQ.h b/src/tools/mesh_extractor/MPQ.h index c9b55545f1f..df39e901d5d 100644 --- a/src/tools/mesh_extractor/MPQ.h +++ b/src/tools/mesh_extractor/MPQ.h @@ -83,17 +83,17 @@ public: ~MPQFile() { close(); } size_t Read(void* dest, size_t bytes); Stream* GetFileStream(); - size_t getSize() { return size; } - size_t getPos() { return pointer; } + size_t getSize() const { return size; } + size_t getPos() const { return pointer; } char* getBuffer() { return buffer; } char* getPointer() { return buffer + pointer; } - bool isEof() { return eof; } + bool isEof() const { return eof; } void seek(int offset); void seekRelative(int offset); void close(); }; -inline void flipcc(char *fcc) +inline void flipcc(char* fcc) { char t; t=fcc[0]; diff --git a/src/tools/mesh_extractor/MPQManager.cpp b/src/tools/mesh_extractor/MPQManager.cpp index 987e53eb340..4834ca368c0 100644 --- a/src/tools/mesh_extractor/MPQManager.cpp +++ b/src/tools/mesh_extractor/MPQManager.cpp @@ -109,10 +109,18 @@ Stream* MPQManager::GetFile(const std::string& path ) return file.GetFileStream(); } -DBC* MPQManager::GetDBC(const std::string& name ) +DBC const* MPQManager::GetDBC(const std::string& name ) { + std::map::const_iterator itr = LoadedDBCs.find(name); + if (itr != LoadedDBCs.end()) + return itr->second; + std::string path = "DBFilesClient\\" + name + ".dbc"; - return new DBC(GetFile(path)); + DBC* dbc = new DBC(GetFile(path)); + + LoadedDBCs[name] = dbc; + + return dbc; } Stream* MPQManager::GetFileFromLocale( const std::string& path, uint32 locale ) diff --git a/src/tools/mesh_extractor/MPQManager.h b/src/tools/mesh_extractor/MPQManager.h index 32a60917c82..d44030319cf 100644 --- a/src/tools/mesh_extractor/MPQManager.h +++ b/src/tools/mesh_extractor/MPQManager.h @@ -36,7 +36,7 @@ public: Stream* GetFileFrom(const std::string& path, MPQArchive* file); Stream* GetFileFromLocale(const std::string& path, uint32 locale); - DBC* GetDBC(const std::string& name); + DBC const* GetDBC(const std::string& name); std::vector GetAllFiles(std::string extension); std::deque Archives; @@ -51,6 +51,7 @@ protected: void InitializeDBC(); private: ACE_Thread_Mutex mutex; + std::map LoadedDBCs; }; extern MPQManager* MPQHandler; diff --git a/src/tools/mesh_extractor/MeshExtractor.cpp b/src/tools/mesh_extractor/MeshExtractor.cpp index 0e2ca46b399..6e0cd11740c 100644 --- a/src/tools/mesh_extractor/MeshExtractor.cpp +++ b/src/tools/mesh_extractor/MeshExtractor.cpp @@ -61,9 +61,9 @@ void ExtractMMaps(std::set& mapIds, uint32 threads) std::string basePath = "mmaps/"; Utils::CreateDir(basePath); - DBC* dbc = MPQHandler->GetDBC("Map"); + DBC const* dbc = MPQHandler->GetDBC("Map"); printf("Map.dbc contains " SIZEFMTD " rows.\n", dbc->Records.size()); - for (std::vector::iterator itr = dbc->Records.begin(); itr != dbc->Records.end(); ++itr) + for (std::vector::const_iterator itr = dbc->Records.begin(); itr != dbc->Records.end(); ++itr) { uint32 mapId = (*itr)->Values[0]; @@ -146,8 +146,8 @@ void ExtractGameobjectModels() return; } - DBC* dbc = MPQHandler->GetDBC("GameObjectDisplayInfo"); - for (std::vector::iterator itr = dbc->Records.begin(); itr != dbc->Records.end(); ++itr) + DBC const* dbc = MPQHandler->GetDBC("GameObjectDisplayInfo"); + for (std::vector::const_iterator itr = dbc->Records.begin(); itr != dbc->Records.end(); ++itr) { std::string path = (*itr)->GetString(1); std::string fileName = Utils::GetPlainName(path.c_str()); diff --git a/src/tools/mesh_extractor/Stream.h b/src/tools/mesh_extractor/Stream.h index 9aaeba3369c..647ff9d5357 100644 --- a/src/tools/mesh_extractor/Stream.h +++ b/src/tools/mesh_extractor/Stream.h @@ -41,12 +41,12 @@ public: void Seek(uint32 position, uint32 type); - uint32 GetSize() + uint32 GetSize() const { return _size; } - uint32 GetPos() + uint32 GetPos() const { return _position; } diff --git a/src/tools/mesh_extractor/TileBuilder.cpp b/src/tools/mesh_extractor/TileBuilder.cpp index e5c274380e9..faee5b767cd 100644 --- a/src/tools/mesh_extractor/TileBuilder.cpp +++ b/src/tools/mesh_extractor/TileBuilder.cpp @@ -71,7 +71,7 @@ TileBuilder::TileBuilder(ContinentBuilder* _cBuilder, std::string world, int x, Context = new rcContext; } -void TileBuilder::CalculateTileBounds( float*& bmin, float*& bmax, dtNavMeshParams& /*navMeshParams*/ ) +void TileBuilder::CalculateTileBounds( float*& bmin, float*& bmax, dtNavMeshParams& /*navMeshParams*/ ) const { bmin = new float[3]; bmax = new float[3]; @@ -81,7 +81,7 @@ void TileBuilder::CalculateTileBounds( float*& bmin, float*& bmax, dtNavMeshPara bmax[2] = Constants::Origin[2] /*navMeshParams.orig[2]*/ + (Constants::TileSize * (Y + 1)); } -void TileBuilder::AddGeometry(WorldModelRoot* root, const WorldModelDefinition& def) +void TileBuilder::AddGeometry(WorldModelRoot const* root, const WorldModelDefinition& def) { _Geometry = new Geometry(); _Geometry->Transform = true; @@ -226,7 +226,7 @@ uint8* TileBuilder::BuildTiled(dtNavMeshParams& navMeshParams) adt->Read(); _Geometry->AddAdt(adt); delete adt; - + if (_Geometry->Vertices.empty() && _Geometry->Triangles.empty()) return NULL; @@ -387,7 +387,7 @@ uint8* TileBuilder::BuildTiled(dtNavMeshParams& navMeshParams) return NULL; } -void TileBuilder::OutputDebugVertices() +void TileBuilder::OutputDebugVertices() const { if (Constants::Debug) { diff --git a/src/tools/mesh_extractor/TileBuilder.h b/src/tools/mesh_extractor/TileBuilder.h index fb8950c552b..6171d407212 100644 --- a/src/tools/mesh_extractor/TileBuilder.h +++ b/src/tools/mesh_extractor/TileBuilder.h @@ -32,11 +32,11 @@ public: TileBuilder(ContinentBuilder* _cBuilder, std::string world, int x, int y, uint32 mapId); ~TileBuilder(); - void CalculateTileBounds(float*& bmin, float*& bmax, dtNavMeshParams& navMeshParams); + void CalculateTileBounds(float*& bmin, float*& bmax, dtNavMeshParams& navMeshParams) const; uint8* BuildTiled(dtNavMeshParams& navMeshParams); uint8* BuildInstance(dtNavMeshParams& navMeshParams); - void AddGeometry(WorldModelRoot* root, const WorldModelDefinition& def); - void OutputDebugVertices(); + void AddGeometry(WorldModelRoot const* root, const WorldModelDefinition& def); + void OutputDebugVertices() const; std::string World; int X; int Y; diff --git a/src/tools/mesh_extractor/Utils.cpp b/src/tools/mesh_extractor/Utils.cpp index 9344776ae1f..b8ebc0b8fd3 100644 --- a/src/tools/mesh_extractor/Utils.cpp +++ b/src/tools/mesh_extractor/Utils.cpp @@ -92,7 +92,7 @@ Vector3 Utils::TransformDoodadVertex(const IDefinition& def, Vector3 vec, bool t return ret; } -Vector3 Utils::TransformWmoDoodad(const DoodadInstance& inst, const WorldModelDefinition& /*root*/, Vector3& vec, bool translate ) +Vector3 Utils::TransformWmoDoodad(const DoodadInstance& inst, const WorldModelDefinition& /*root*/, const Vector3& vec, bool translate) { G3D::Quat quat = G3D::Quat(-inst.QuatY, inst.QuatZ, -inst.QuatX, inst.QuatW); @@ -374,7 +374,7 @@ void LiquidData::Read(Stream* stream, LiquidHeader& header) { for (uint32 x = 0; x < header.CountXVertices; x++) { - stream->Read(); // Dummy value + stream->Skip(); HeightMap[x][y] = stream->Read(); } } diff --git a/src/tools/mesh_extractor/Utils.h b/src/tools/mesh_extractor/Utils.h index ec826c701f9..8424d92baa9 100644 --- a/src/tools/mesh_extractor/Utils.h +++ b/src/tools/mesh_extractor/Utils.h @@ -275,7 +275,7 @@ public: uint32 CountXVertices; uint32 Width; - bool ShouldRender(int x, int y) + bool ShouldRender(int x, int y) const { return RenderFlags[x][y] != 0x0F; } @@ -414,7 +414,7 @@ public: static char* GetPlainName(const char* FileName); static Vector3 TransformDoodadVertex(const IDefinition& def, Vector3 vec, bool translate = true); static Vector3 VectorTransform(const Vector3& vec, const G3D::Matrix4& matrix, bool normal = false); - static Vector3 TransformWmoDoodad(const DoodadInstance& inst, const WorldModelDefinition& root, Vector3& vec, bool translate = true); + static Vector3 TransformWmoDoodad(const DoodadInstance& inst, const WorldModelDefinition& root, const Vector3& vec, bool translate = true); static void InitializeMmapTileHeader(MmapTileHeader& header); }; #endif diff --git a/src/tools/mesh_extractor/WDT.cpp b/src/tools/mesh_extractor/WDT.cpp index ef554d7606f..c4afec32a63 100644 --- a/src/tools/mesh_extractor/WDT.cpp +++ b/src/tools/mesh_extractor/WDT.cpp @@ -64,9 +64,9 @@ void WDT::ReadTileTable() } } -bool WDT::HasTile( int x, int y ) +bool WDT::HasTile( int x, int y ) const { - for (std::vector::iterator itr = TileTable.begin(); itr != TileTable.end(); ++itr) + for (std::vector::const_iterator itr = TileTable.begin(); itr != TileTable.end(); ++itr) if (itr->X == x && itr->Y == y) return true; return false; diff --git a/src/tools/mesh_extractor/WDT.h b/src/tools/mesh_extractor/WDT.h index d1e8e30918d..0deb5830e75 100644 --- a/src/tools/mesh_extractor/WDT.h +++ b/src/tools/mesh_extractor/WDT.h @@ -36,8 +36,8 @@ public: bool IsValid; std::string ModelFile; WorldModelDefinition ModelDefinition; - WorldModelRoot* Model; - bool HasTile(int x, int y); + WorldModelRoot const* Model; + bool HasTile(int x, int y) const; private: void ReadGlobalModel(); void ReadTileTable(); diff --git a/src/tools/mesh_extractor/WorldModelHandler.cpp b/src/tools/mesh_extractor/WorldModelHandler.cpp index 2f4c1b6323c..00e2d462dbf 100644 --- a/src/tools/mesh_extractor/WorldModelHandler.cpp +++ b/src/tools/mesh_extractor/WorldModelHandler.cpp @@ -75,7 +75,7 @@ void WorldModelHandler::ProcessInternal( MapChunk* mcnk ) continue; std::string path = (*_paths)[wmo.MwidIndex]; - WorldModelRoot* model = Cache->WorldModelCache.Get(path); + WorldModelRoot const* model = Cache->WorldModelCache.Get(path); Vertices.reserve(1000); Triangles.reserve(1000); @@ -86,13 +86,13 @@ void WorldModelHandler::ProcessInternal( MapChunk* mcnk ) stream->Seek(mcnk->Source->Offset, SEEK_SET); } -void WorldModelHandler::InsertModelGeometry( std::vector& verts, std::vector >& tris, const WorldModelDefinition& def, WorldModelRoot* root, bool translate ) +void WorldModelHandler::InsertModelGeometry( std::vector& verts, std::vector >& tris, const WorldModelDefinition& def, WorldModelRoot const* root, bool translate ) { - for (std::vector::iterator groupItr = root->Groups.begin(); groupItr != root->Groups.end(); ++groupItr) + for (std::vector::const_iterator groupItr = root->Groups.begin(); groupItr != root->Groups.end(); ++groupItr) { - WorldModelGroup* group = *groupItr; + WorldModelGroup const* group = *groupItr; uint32 vertOffset = verts.size(); - for (std::vector::iterator itr2 = group->Vertices.begin(); itr2 != group->Vertices.end(); ++itr2) + for (std::vector::const_iterator itr2 = group->Vertices.begin(); itr2 != group->Vertices.end(); ++itr2) { Vector3 v = Utils::TransformDoodadVertex(def, *itr2, translate); // If translate is false, then we were called directly from the TileBuilder to add data to it's _Geometry member, hence, we have to manually convert the vertices to Recast format. @@ -123,34 +123,33 @@ void WorldModelHandler::InsertModelGeometry( std::vector& verts, std::v for (std::vector::iterator instance = instances.begin(); instance != instances.end(); ++instance) { - Model* model = Cache->ModelCache.Get(instance->File); + Model const* model = Cache->ModelCache.Get(instance->File); if (!model->IsCollidable) continue; int vertOffset = verts.size(); - for (std::vector::iterator itr2 = model->Vertices.begin(); itr2 != model->Vertices.end(); ++itr2) + for (std::vector::const_iterator itr2 = model->Vertices.begin(); itr2 != model->Vertices.end(); ++itr2) { Vector3 v = Utils::TransformDoodadVertex(def, Utils::TransformWmoDoodad(*instance, def, *itr2, false), translate); verts.push_back(translate ? v : Utils::ToRecast(v)); } - for (std::vector >::iterator itr2 = model->Triangles.begin(); itr2 != model->Triangles.end(); ++itr2) + for (std::vector >::const_iterator itr2 = model->Triangles.begin(); itr2 != model->Triangles.end(); ++itr2) tris.push_back(Triangle(Constants::TRIANGLE_TYPE_WMO, itr2->V0 + vertOffset, itr2->V1 + vertOffset, itr2->V2 + vertOffset)); } - for (std::vector::iterator groupItr = root->Groups.begin(); groupItr != root->Groups.end(); ++groupItr) + for (std::vector::const_iterator groupItr = root->Groups.begin(); groupItr != root->Groups.end(); ++groupItr) { - WorldModelGroup* group = *groupItr; + WorldModelGroup const* group = *groupItr; if (!group->HasLiquidData) continue; const LiquidHeader& liquidHeader = group->LiquidDataHeader; - LiquidData& liquidDataGeometry = group->LiquidDataGeometry; + const LiquidData& liquidDataGeometry = group->LiquidDataGeometry; for (uint32 y = 0; y < liquidHeader.Height; y++) { for (uint32 x = 0; x < liquidHeader.Width; x++) { - if (!liquidDataGeometry.ShouldRender(x, y)) continue; diff --git a/src/tools/mesh_extractor/WorldModelHandler.h b/src/tools/mesh_extractor/WorldModelHandler.h index 9e5b1d1a3f7..ddc6f589147 100644 --- a/src/tools/mesh_extractor/WorldModelHandler.h +++ b/src/tools/mesh_extractor/WorldModelHandler.h @@ -50,8 +50,8 @@ public: std::vector Vertices; std::vector > Triangles; - bool IsSane() { return _definitions && _paths; } - static void InsertModelGeometry(std::vector& verts, std::vector >& tris, const WorldModelDefinition& def, WorldModelRoot* root, bool translate = true); + bool IsSane() const { return _definitions && _paths; } + static void InsertModelGeometry(std::vector& verts, std::vector >& tris, const WorldModelDefinition& def, WorldModelRoot const* root, bool translate = true); protected: void ProcessInternal(MapChunk* data); private: -- cgit v1.2.3 From a63780fd90701ed81a0a5f2030e82ab1f6927ab4 Mon Sep 17 00:00:00 2001 From: Subv Date: Tue, 31 Dec 2013 18:03:04 -0500 Subject: Tools/MeshExtractor: Fixed continent meshes, exclude triangles with material 0xFF from the mesh. --- src/tools/mesh_extractor/ContinentBuilder.cpp | 4 ++-- src/tools/mesh_extractor/MeshExtractor.cpp | 4 ++-- src/tools/mesh_extractor/WorldModelHandler.cpp | 3 ++- 3 files changed, 6 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/tools/mesh_extractor/ContinentBuilder.cpp b/src/tools/mesh_extractor/ContinentBuilder.cpp index 1e4b63ccec9..9e64e7a1b05 100644 --- a/src/tools/mesh_extractor/ContinentBuilder.cpp +++ b/src/tools/mesh_extractor/ContinentBuilder.cpp @@ -110,8 +110,8 @@ void ContinentBuilder::Build() } else { - params.maxPolys = 32768; - params.maxTiles = 4096; + params.maxPolys = 1024; + params.maxTiles = TileMap->TileTable.size(); rcVcopy(params.orig, Constants::Origin); params.tileHeight = Constants::TileSize; params.tileWidth = Constants::TileSize; diff --git a/src/tools/mesh_extractor/MeshExtractor.cpp b/src/tools/mesh_extractor/MeshExtractor.cpp index 6e0cd11740c..de791b04d36 100644 --- a/src/tools/mesh_extractor/MeshExtractor.cpp +++ b/src/tools/mesh_extractor/MeshExtractor.cpp @@ -453,7 +453,7 @@ int main(int argc, char* argv[]) dtPolyRef m_startRef; dtPolyRef m_endRef; - FILE* mmap = fopen("mmaps/389.mmap", "rb"); + FILE* mmap = fopen("mmaps/631.mmap", "rb"); dtNavMeshParams params; int count = fread(¶ms, sizeof(dtNavMeshParams), 1, mmap); fclose(mmap); @@ -472,7 +472,7 @@ int main(int argc, char* argv[]) for (int j = 0; j <= 32; ++j) { char buff[100]; - sprintf(buff, "mmaps/389%02i%02i.mmtile", i, j); + sprintf(buff, "mmaps/631%02i%02i.mmtile", i, j); LoadTile(navMesh, buff); } } diff --git a/src/tools/mesh_extractor/WorldModelHandler.cpp b/src/tools/mesh_extractor/WorldModelHandler.cpp index 00e2d462dbf..18a90365c5b 100644 --- a/src/tools/mesh_extractor/WorldModelHandler.cpp +++ b/src/tools/mesh_extractor/WorldModelHandler.cpp @@ -102,8 +102,9 @@ void WorldModelHandler::InsertModelGeometry( std::vector& verts, std::v for (uint32 i = 0; i < group->Triangles.size(); ++i) { // only include colliding tris - if ((group->TriangleFlags[i] & 0x04) != 0 && group->TriangleMaterials[i] != 0xFF) + if ((group->TriangleFlags[i] & 0x04) != 0 || group->TriangleMaterials[i] == 0xFF) continue; + Triangle tri = group->Triangles[i]; tris.push_back(Triangle(Constants::TRIANGLE_TYPE_WMO, tri.V0 + vertOffset, tri.V1 + vertOffset, tri.V2 + vertOffset)); } -- cgit v1.2.3