From 360f0534ce857d89e792ad3c493c412411b49f53 Mon Sep 17 00:00:00 2001 From: maanuel Date: Sun, 26 Jun 2011 22:27:00 -0300 Subject: Entities/Vehicle: Removed unneeded Spell Immunity, this fixes problems with spell 66296 (Shadow Veil). Thanks to tobmaps. --- src/server/game/Entities/Vehicle/Vehicle.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp index a1a4035ca4d..05da6f15c12 100755 --- a/src/server/game/Entities/Vehicle/Vehicle.cpp +++ b/src/server/game/Entities/Vehicle/Vehicle.cpp @@ -173,7 +173,6 @@ void Vehicle::ApplyAllImmunities() me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_RESISTANCE, true); me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_STAT, true); me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, true); - me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_INCREASE_SPEED, true); } // Different immunities for vehicles goes below -- cgit v1.2.3