From 38316ca97bee09412efe5f1b87e21bfb194232be Mon Sep 17 00:00:00 2001 From: Brian Date: Wed, 30 Jun 2010 13:14:23 -0600 Subject: * Fix authentication for the new client * Thanks TOM_RUS --HG-- branch : trunk --- src/server/game/Server/WorldSocket.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index ac4900a0fd3..f7b128fb761 100644 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -768,7 +768,7 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket) // NOTE: ATM the socket is singlethread, have this in mind ... uint8 digest[20]; uint32 clientSeed; - uint32 unk2, unk3; + uint32 unk2, unk3, unk5, unk6, unk7; uint64 unk4; uint32 BuiltNumberClient; uint32 id, security; @@ -797,6 +797,7 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket) recvPacket >> account; recvPacket >> unk3; recvPacket >> clientSeed; + recvPacket >> unk5 >> unk6 >> unk7; recvPacket >> unk4; recvPacket.read (digest, 20); -- cgit v1.2.3