From 3ac4e3033cb0f8b33554dcfbd29a2cf5d94a19bf Mon Sep 17 00:00:00 2001 From: Gacko Date: Mon, 5 May 2014 18:59:56 +0200 Subject: Core/GameObject: Add missing initialization of m_lootStateUnit --- src/server/game/Entities/GameObject/GameObject.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index f4f2a26240c..f9ff0d09b9f 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -47,6 +47,7 @@ GameObject::GameObject() : WorldObject(false), MapObject(), m_respawnTime = 0; m_respawnDelayTime = 300; m_lootState = GO_NOT_READY; + m_lootStateUnit = NULL; m_spawnedByDefault = true; m_usetimes = 0; m_spellId = 0; -- cgit v1.2.3