From 3b6e5a87d83989151d434d871dfa67ad4f9a2013 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 11 Apr 2020 11:51:12 +0200 Subject: Core/Spells: Fixed Spell::CheckCast for targeting items trade with lockpicking --- src/server/game/Spells/Spell.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 42183394fdc..c4f9583661a 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5370,7 +5370,7 @@ SpellCastResult Spell::CheckCast(bool strict, uint32* param1 /*= nullptr*/, uint if (m_targets.GetTargetMask() & TARGET_FLAG_TRADE_ITEM) { if (TradeData* pTrade = m_caster->ToPlayer()->GetTradeData()) - pTempItem = pTrade->GetTraderData()->GetItem(TradeSlots(m_targets.GetItemTargetGUID().GetRawValue().at(0))); // at this point item target guid contains the trade slot + pTempItem = pTrade->GetTraderData()->GetItem(TRADE_SLOT_NONTRADED); } else if (m_targets.GetTargetMask() & TARGET_FLAG_ITEM) pTempItem = m_caster->ToPlayer()->GetItemByGuid(m_targets.GetItemTargetGUID()); -- cgit v1.2.3