From 3c35ce06af381cd416daad868c0f11709eb4855f Mon Sep 17 00:00:00 2001 From: Keader Date: Tue, 7 Jun 2016 15:24:15 -0300 Subject: Core/Scripts Fixed Anubarak issues related with Leeching Swarm spell --- .../CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp index 7c622c6154f..dfe0cacdef7 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp @@ -881,9 +881,9 @@ class spell_anubarak_leeching_swarm : public SpellScriptLoader if (lifeLeeched < 250) lifeLeeched = 250; // Damage - caster->CastCustomSpell(target, SPELL_LEECHING_SWARM_DMG, &lifeLeeched, 0, 0, false); + caster->CastCustomSpell(target, SPELL_LEECHING_SWARM_DMG, &lifeLeeched, 0, 0, true); // Heal - caster->CastCustomSpell(caster, SPELL_LEECHING_SWARM_HEAL, &lifeLeeched, 0, 0, false); + caster->CastCustomSpell(caster, SPELL_LEECHING_SWARM_HEAL, &lifeLeeched, 0, 0, true); } } -- cgit v1.2.3