From 3cb0c4d969b30799449b677a519674b2be2fcd0d Mon Sep 17 00:00:00 2001 From: Shauren Date: Wed, 2 Mar 2011 18:22:48 +0100 Subject: Core/SAI: Fixed SMART_ACTION_EQUIP used with creature_equip_template ids --- src/server/game/AI/SmartScripts/SmartScript.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 7809ded8e78..f8a2e6ae807 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -1159,11 +1159,11 @@ void SmartScript::ProcessAction(SmartScriptHolder &e, Unit* unit, uint32 var0, u slot[2] = e.action.equip.slot3; } if (!e.action.equip.mask || e.action.equip.mask & 1) - npc->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, e.action.equip.slot1); + npc->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, slot[0]); if (!e.action.equip.mask || e.action.equip.mask & 2) - npc->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, e.action.equip.slot2); + npc->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, slot[1]); if (!e.action.equip.mask || e.action.equip.mask & 4) - npc->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 2, e.action.equip.slot3); + npc->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 2, slot[2]); } } break; -- cgit v1.2.3