From 3d79b5bdeae1aae75c74de10ad5126f8f4eede8c Mon Sep 17 00:00:00 2001 From: ariel- Date: Fri, 31 Mar 2017 02:18:46 -0300 Subject: Revert "Core/Battlegrounds: disable health regen for battleground vehicles (#19183)" This reverts commit 85af0a06305e6f771482da973244737e47bcf34c. (cherry picked from commit 006e90339ec27b7d487c9a58dc8a212058a8174c) --- src/server/game/Battlegrounds/Battleground.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'src') diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index e8ac41d3059..7b5972cf394 100644 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -1557,9 +1557,6 @@ Creature* Battleground::AddCreature(uint32 entry, uint32 type, float x, float y, if (respawntime) creature->SetRespawnDelay(respawntime); - if (creature->IsVehicle()) - creature->setRegeneratingHealth(false); - return creature; } -- cgit v1.2.3