From 3df64ceff4aaada63c598d110156f22dd31f1d2c Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 18 May 2021 14:41:06 +0200 Subject: Core/Items: Fixed crash happening when deleting item before it was saved for the first time Closes #26532 --- src/server/game/Entities/Player/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 2d054c23376..da7347c5457 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -12690,7 +12690,7 @@ void Player::DestroyItem(uint8 bag, uint8 slot, bool update) pItem->SetSlot(NULL_SLOT); pItem->SetState(ITEM_REMOVED, this); - if (pItem->GetTemplate()->GetInventoryType() != INVTYPE_NON_EQUIP) + if (pProto->GetInventoryType() != INVTYPE_NON_EQUIP) UpdateAverageItemLevelTotal(); if (bag == INVENTORY_SLOT_BAG_0) UpdateAverageItemLevelEquipped(); -- cgit v1.2.3