From 3eb1d6701d4bd30b48f7fe4b7546357b69cf23da Mon Sep 17 00:00:00 2001 From: smellbee Date: Fri, 10 Jul 2009 06:16:20 +0200 Subject: *Remove movement flag fleeing at TimedFleeingMovementGenerator::Finalize. --HG-- branch : trunk --- src/game/FleeingMovementGenerator.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/game/FleeingMovementGenerator.cpp b/src/game/FleeingMovementGenerator.cpp index 2eddd2a128c..eef98b705cc 100644 --- a/src/game/FleeingMovementGenerator.cpp +++ b/src/game/FleeingMovementGenerator.cpp @@ -413,6 +413,7 @@ template bool FleeingMovementGenerator::Update(Creature &, const uint3 void TimedFleeingMovementGenerator::Finalize(Unit &owner) { + owner.RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_FLEEING); owner.clearUnitState(UNIT_STAT_FLEEING | UNIT_STAT_ROAMING); if (Unit* victim = owner.getVictim()) { -- cgit v1.2.3