From 3fa651ce199e3e9fe65328c5c8fb9b916eb5647b Mon Sep 17 00:00:00 2001 From: Shocker Date: Mon, 9 May 2011 17:01:10 +0300 Subject: Core/Misc: Include resilience in character_stats --- src/server/game/Entities/Player/Player.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 46325984ad2..738ff2abd97 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -18757,7 +18757,7 @@ void Player::_SaveStats(SQLTransaction& trans) std::ostringstream ss; ss << "INSERT INTO character_stats (guid, maxhealth, maxpower1, maxpower2, maxpower3, maxpower4, maxpower5, maxpower6, maxpower7, " "strength, agility, stamina, intellect, spirit, armor, resHoly, resFire, resNature, resFrost, resShadow, resArcane, " - "blockPct, dodgePct, parryPct, critPct, rangedCritPct, spellCritPct, attackPower, rangedAttackPower, spellPower) VALUES (" + "blockPct, dodgePct, parryPct, critPct, rangedCritPct, spellCritPct, attackPower, rangedAttackPower, spellPower, resilience) VALUES (" << GetGUIDLow() << ", " << GetMaxHealth() << ", "; for (uint8 i = 0; i < MAX_POWERS; ++i) @@ -18775,7 +18775,8 @@ void Player::_SaveStats(SQLTransaction& trans) << GetFloatValue(PLAYER_SPELL_CRIT_PERCENTAGE1) << ", " << GetUInt32Value(UNIT_FIELD_ATTACK_POWER) << ", " << GetUInt32Value(UNIT_FIELD_RANGED_ATTACK_POWER) << ", " - << GetBaseSpellPowerBonus() << ")"; + << GetBaseSpellPowerBonus() << ", " + << GetUInt32Value(PLAYER_FIELD_COMBAT_RATING_1 + CR_CRIT_TAKEN_SPELL) << ")"; trans->Append(ss.str().c_str()); } -- cgit v1.2.3