From 40ed37c1e73bcd1e4d7e48310591e082b82690e0 Mon Sep 17 00:00:00 2001 From: Machiavelli Date: Sat, 8 Oct 2011 15:06:31 +0200 Subject: Core/GameObects: Fix a crash in GameObject::Delete --- src/server/game/Entities/GameObject/GameObject.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src') diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index ac4e5f76e69..03da98d5624 100755 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -610,6 +610,8 @@ void GameObject::Delete() if (GetOwnerGUID()) if (Unit* owner = GetOwner()) owner->RemoveGameObject(this, false); + else //! Owner not in world anymore + SetOwnerGUID(0); ASSERT (!GetOwnerGUID()); SendObjectDeSpawnAnim(GetGUID()); -- cgit v1.2.3