From 41aac793572c52e374824691c01681ece644c067 Mon Sep 17 00:00:00 2001 From: Vincent-Michael Date: Sat, 30 Jul 2016 16:14:43 +0200 Subject: Core/Player: Fixed coverity issues Coverity CID 1360561 --- src/server/game/Entities/Player/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 7c9670bd732..d6a2ac35aa2 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -11023,7 +11023,7 @@ InventoryResult Player::CanEquipChildItem(Item* parentItem) const return EQUIP_ERR_OK; ItemChildEquipmentEntry const* childEquipement = sDB2Manager.GetItemChildEquipment(parentItem->GetEntry()); - if (!childItem) + if (!childEquipement) return EQUIP_ERR_OK; Item* dstItem = GetItemByPos(INVENTORY_SLOT_BAG_0, childEquipement->AltEquipmentSlot); -- cgit v1.2.3