From 428fbcb133555b12f45cde64c6db4c1da5f766ea Mon Sep 17 00:00:00 2001 From: Matan Shukry Date: Tue, 23 Feb 2021 21:08:21 +0200 Subject: Core/Players: Always clear old action bars on specialization change, even if new specialization doesn't have anything on its bars (#26134) --- src/server/game/Entities/Player/Player.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index bb319c43bc6..1453217b917 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -27762,8 +27762,7 @@ void Player::ActivateTalentGroup(ChrSpecializationEntry const* spec) void Player::LoadActions(PreparedQueryResult result) { - if (result) - _LoadActions(result); + _LoadActions(result); SendActionButtons(1); } -- cgit v1.2.3