From 42b98f7e57cd2f090744a4dfbb213726832b4397 Mon Sep 17 00:00:00 2001 From: megamage Date: Tue, 10 Feb 2009 10:05:26 -0600 Subject: [7262] Check security level of target for .die command for case when this command have lesser security level from default setting. Author: VladimirMangos Original patch provided by NewAge. --HG-- branch : trunk --- src/game/Level3.cpp | 6 ++++++ src/shared/revision_nr.h | 2 +- 2 files changed, 7 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp index 21782fd5d41..57d5fb1f487 100644 --- a/src/game/Level3.cpp +++ b/src/game/Level3.cpp @@ -3752,6 +3752,12 @@ bool ChatHandler::HandleDieCommand(const char* /*args*/) return false; } + if(target->GetTypeId()==TYPEID_PLAYER) + { + if(HasLowerSecurity((Player*)target,0,false)) + return false; + } + if( target->isAlive() ) { //m_session->GetPlayer()->DealDamage(target, target->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 7b7bc6e7cf7..342b2950b30 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "7261" + #define REVISION_NR "7262" #endif // __REVISION_NR_H__ -- cgit v1.2.3