From 4328e1dfb2ba0900e6a053622f16da1cd5debc9b Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 28 Oct 2019 16:45:59 +0100 Subject: Tools/vmap_extractor: Fixed crash in extracting gameobject models when db2 reader encounters encrypted section --- src/tools/vmap4_extractor/gameobject_extract.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src') diff --git a/src/tools/vmap4_extractor/gameobject_extract.cpp b/src/tools/vmap4_extractor/gameobject_extract.cpp index 88c13300adb..e57fedb51f7 100644 --- a/src/tools/vmap4_extractor/gameobject_extract.cpp +++ b/src/tools/vmap4_extractor/gameobject_extract.cpp @@ -112,6 +112,9 @@ void ExtractGameobjectModels() for (uint32 rec = 0; rec < db2.GetRecordCount(); ++rec) { DB2Record record = db2.GetRecord(rec); + if (!record) + continue; + uint32 fileId = record.GetUInt32("FileDataID"); if (!fileId) continue; -- cgit v1.2.3