From 436b4db38f10d38d0df37bd197dc8d861380295a Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 26 Oct 2025 11:51:32 +0100 Subject: Core/Creatures: Fix floating corpses (cherry picked from commit d5ac1c87417e943b99ec95fd2041664484c380f2) --- src/server/game/Entities/Unit/Unit.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index bf6132e5c5d..d5a8a6a4272 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -13319,7 +13319,7 @@ bool Unit::SetDisableGravity(bool disable, bool updateAnimTier /*= true*/) SendMessageToSet(&data, true); } - if (IsCreature() && updateAnimTier && IsAlive() && !HasUnitState(UNIT_STATE_ROOT) && !ToCreature()->GetMovementTemplate().IsRooted()) + if (IsCreature() && updateAnimTier && !HasUnitState(UNIT_STATE_ROOT) && !ToCreature()->GetMovementTemplate().IsRooted()) { if (IsGravityDisabled()) SetAnimTier(AnimTier::Fly); @@ -13541,7 +13541,7 @@ bool Unit::SetHover(bool enable, bool updateAnimTier /*= true*/) SendMessageToSet(&data, true); } - if (IsCreature() && updateAnimTier && IsAlive() && !HasUnitState(UNIT_STATE_ROOT) && !ToCreature()->GetMovementTemplate().IsRooted()) + if (IsCreature() && updateAnimTier && !HasUnitState(UNIT_STATE_ROOT) && !ToCreature()->GetMovementTemplate().IsRooted()) { if (IsGravityDisabled()) SetAnimTier(AnimTier::Fly); -- cgit v1.2.3