From 441a102dc3e36e2338f80afc92d3e10af2db9930 Mon Sep 17 00:00:00 2001 From: ModoX Date: Sun, 26 Nov 2023 03:03:03 +0100 Subject: Core/Spells: Pass customArg from missiles to its triggered spell --- src/server/game/Spells/SpellEffects.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src') diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 350f20e239d..d81288454fc 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -754,6 +754,8 @@ void Spell::EffectTriggerMissileSpell() CastSpellExtraArgs args(TRIGGERED_FULL_MASK); args.SetOriginalCaster(m_originalCasterGUID); args.SetTriggeringSpell(this); + args.SetCustomArg(m_customArg); + // set basepoints for trigger with value effect if (effectInfo->Effect == SPELL_EFFECT_TRIGGER_MISSILE_SPELL_WITH_VALUE) for (uint32 i = 0; i < MAX_SPELL_EFFECTS; ++i) -- cgit v1.2.3