From 4667db37f34504e25feefba7506ac31cfd7dceed Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 15 Aug 2022 22:18:17 +0200 Subject: Core/Maps: Implemented MapFlags2::IgnoreInstanceFarmLimit --- src/server/game/Maps/Map.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index ddfe404cc34..477b2e55d6d 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -1818,7 +1818,7 @@ Map::EnterState Map::PlayerCannotEnter(uint32 mapid, Player* player, bool /*logi return denyReason; // players are only allowed to enter 10 instances per hour - if (entry->IsDungeon() && !player->CheckInstanceCount(instanceIdToCheck) && !player->isDead()) + if (!entry->GetFlags2().HasFlag(MapFlags2::IgnoreInstanceFarmLimit) && entry->IsDungeon() && !player->CheckInstanceCount(instanceIdToCheck) && !player->isDead()) return CANNOT_ENTER_TOO_MANY_INSTANCES; } -- cgit v1.2.3