From 472027c3e0ec8b4741a3e70d2df8765c9fd37d91 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 17 Apr 2011 14:16:48 +0200 Subject: Core/Units: Fixed kill credits --- src/server/game/Entities/Player/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index d3fda196774..ee4c0302dec 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -424,7 +424,7 @@ void TradeData::SetAccepted(bool state, bool crosssend /*= false*/) KillRewarder::KillRewarder(Player* killer, Unit* victim, bool isBattleGround) : // 1. Initialize internal variables to default values. _killer(killer), _victim(victim), _isBattleGround(isBattleGround), - _group(killer->GetGroup()), _groupRate(1.0f), + _isPvP(false), _group(killer->GetGroup()), _groupRate(1.0f), _maxLevel(0), _maxNotGrayMember(NULL), _count(0), _sumLevel(0), _isFullXP(false), _xp(0) { // mark the credit as pvp if victim is player -- cgit v1.2.3