From 48ce1965bad3f24ffbe9d98676dfc1ffd81de9a2 Mon Sep 17 00:00:00 2001 From: Treeston Date: Tue, 24 Jul 2018 10:46:14 +0200 Subject: visibility range check, fac4700 follow-up (cherry picked from commit b7c0f1961c8800ff96e55b42df4448bdfc65092e) --- src/server/game/Maps/Map.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 27ee16d533f..2f783e65bea 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -884,7 +884,7 @@ void Map::Update(uint32 t_diff) for (std::pair pair : player->GetAppliedAuras()) { if (Unit* caster = pair.second->GetBase()->GetCaster()) - if (caster->GetTypeId() != TYPEID_PLAYER) + if (caster->GetTypeId() != TYPEID_PLAYER && !caster->IsWithinDistInMap(player, GetVisibilityRange(), false)) toVisit.insert(caster); } for (Unit* unit : toVisit) -- cgit v1.2.3