From 48eba61e90e3958613ceca05bb6a550fce8816ad Mon Sep 17 00:00:00 2001 From: "Trond B. Krokli" <38162891+illfated@users.noreply.github.com> Date: Thu, 18 Oct 2018 09:12:03 +0200 Subject: Scripts/Blackrock Depths: npc_grimstone Event_Timer improvements (#22663) High Justice Grimstone's movement script timers improvement in Ring of the Law. case 6 & case 7 modifications: - Event_Timer = 5000; // originally 0 Closes #20499 (High Justice Grimstone issue) --- .../BlackrockMountain/BlackrockDepths/blackrock_depths.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp index 4721990c93b..eeed656f9f3 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp @@ -317,14 +317,14 @@ public: break; case 6: SummonRingMob(); - Event_Timer = 0; + Event_Timer = 5000; break; case 7: me->SetVisible(true); HandleGameObject(DATA_ARENA1, false); Talk(SAY_TEXT6); CanWalk = true; - Event_Timer = 0; + Event_Timer = 5000; break; case 8: HandleGameObject(DATA_ARENA2, true); -- cgit v1.2.3