From 492fbd38f1b41680cb9034ed9ca66a19ba51d9f4 Mon Sep 17 00:00:00 2001 From: Az'gath <64296128+AzgathCore@users.noreply.github.com> Date: Mon, 9 Jan 2023 10:29:48 +0100 Subject: Core/Conf: Update MaxPlayerLevel 60 > 70 (#28663) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Co-authored-by: Aurøra/Nehyren --- src/server/game/DataStores/DBCEnums.h | 2 +- src/server/worldserver/worldserver.conf.dist | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/server/game/DataStores/DBCEnums.h b/src/server/game/DataStores/DBCEnums.h index 6de7baedc9c..a73502f9780 100644 --- a/src/server/game/DataStores/DBCEnums.h +++ b/src/server/game/DataStores/DBCEnums.h @@ -44,7 +44,7 @@ enum LevelLimit // Client expected level limitation, like as used in DBC item max levels for "until max player level" // use as default max player level, must be fit max level for used client // also see MAX_LEVEL and STRONG_MAX_LEVEL define - DEFAULT_MAX_LEVEL = 60, + DEFAULT_MAX_LEVEL = 70, // client supported max level for player/pets/etc. Avoid overflow or client stability affected. // also see GT_MAX_LEVEL define diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index 0aa8235e04e..fdcdbaeb2a1 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -888,9 +888,9 @@ SkipCinematics = 0 # Description: Maximum level that can be reached by players. # Important: Levels beyond 110 are not recommended at all. # Range: 1-255 -# Default: 60 +# Default: 70 -MaxPlayerLevel = 60 +MaxPlayerLevel = 70 # # MinDualSpecLevel -- cgit v1.2.3