From 4a1b881a0c050a11f69bf52a289de1db87f56aab Mon Sep 17 00:00:00 2001 From: Meji Date: Thu, 24 Jul 2025 20:03:27 +0200 Subject: Core/SAI: Fix SMART_ACTION_MOVE_OFFSET after 4887e0ea1da6fe32c76a899f03c4bf10ed21bc55 --- src/server/game/AI/SmartScripts/SmartScript.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 759f566d904..d5407d5f131 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -1180,7 +1180,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u for (WorldObject* target : targets) { Creature* creatureTarget = target->ToCreature(); - if (creatureTarget) + if (!creatureTarget) continue; if (!(e.event.event_flags & SMART_EVENT_FLAG_WHILE_CHARMED) && creatureTarget->IsCharmed()) -- cgit v1.2.3