From 4a30ca00c7d9adc3ec46267ca267d36c46a3c88e Mon Sep 17 00:00:00 2001 From: Shauren Date: Fri, 31 May 2024 16:07:47 +0200 Subject: Core/Spells: Removed early access_requirement checks for summon spells to prevent cross map inventory access (it is checked later by TeleportTo) Closes #26877 Closes #29906 --- src/server/game/Spells/Spell.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'src') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 9187a2411d8..a398fe55343 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5874,8 +5874,6 @@ SpellCastResult Spell::CheckCast(bool strict, uint32* param1 /*= nullptr*/, uint InstanceTemplate const* instance = sObjectMgr->GetInstanceTemplate(mapId); if (!instance) return SPELL_FAILED_TARGET_NOT_IN_INSTANCE; - if (!target->Satisfy(sObjectMgr->GetAccessRequirement(mapId, difficulty), mapId)) - return SPELL_FAILED_BAD_TARGETS; } break; } -- cgit v1.2.3