From 4ae4e83e6802cc6bf79a537339945c7a4129a40f Mon Sep 17 00:00:00 2001 From: QAston Date: Mon, 2 Feb 2009 11:39:06 +0100 Subject: *Handle opcode SMSG_GROUP_SWAP_FAILED. --HG-- branch : trunk --- src/game/GroupHandler.cpp | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/GroupHandler.cpp b/src/game/GroupHandler.cpp index 61fe2fba697..b54b7cc1666 100644 --- a/src/game/GroupHandler.cpp +++ b/src/game/GroupHandler.cpp @@ -555,8 +555,17 @@ void WorldSession::HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data ) return; /********************/ + //Do not allow leader to change group of player in combat + Player *movedPlayer=objmgr.GetPlayer(name.c_str()); + if (movedPlayer->isInCombat()) + { + WorldPacket data(SMSG_GROUP_SWAP_FAILED, (0)); + SendPacket(&data); + return; + } + // everything's fine, do it - group->ChangeMembersGroup(objmgr.GetPlayer(name.c_str()), groupNr); + group->ChangeMembersGroup(movedPlayer), groupNr); } void WorldSession::HandleGroupAssistantOpcode( WorldPacket & recv_data ) -- cgit v1.2.3