From 4af3c33d04b8ccaba7dc38ce4f2c757970b86156 Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 20 Mar 2018 23:30:41 +0100 Subject: Core/Movement: Fixed chase distance calculation for hovering units Closes #21668 --- .../game/Movement/MovementGenerators/TargetedMovementGenerator.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp index 4de930e56b6..e440fbdcf5e 100644 --- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp @@ -126,7 +126,7 @@ void TargetedMovementGenerator::SetTargetLocation(T* owner, bool updateDes if (updateDestination || !_path) { float size = owner->GetCombatReach(); - float hoverDiff = owner->GetHoverOffset() - GetTarget()->GetHoverOffset(); + float hoverDiff = std::abs(owner->GetHoverOffset() - GetTarget()->GetHoverOffset()); if (!_offset) { if (GetTarget()->IsWithinDistInMap(owner, CONTACT_DISTANCE)) -- cgit v1.2.3