From 4b8d590774563c08667c5933d6ce2255c0c08108 Mon Sep 17 00:00:00 2001 From: megamage Date: Thu, 1 Jan 2009 21:22:11 -0600 Subject: *Fix the bug that stun make eating/drinking cannot be interrupted. --HG-- branch : trunk --- src/game/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index b65f3860e90..ee4ca89eaa5 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -9708,7 +9708,7 @@ void Unit::SetInCombatWith(Unit* enemy) void Unit::CombatStart(Unit* target) { - if(!target->IsStandState() && !target->hasUnitState(UNIT_STAT_STUNNED)) + if(!target->IsStandState()/* && !target->hasUnitState(UNIT_STAT_STUNNED)*/) target->SetStandState(PLAYER_STATE_NONE); //Call creature group update -- cgit v1.2.3