From 4bf4575f9a9542fc8f264f6adb0a19783204f3ef Mon Sep 17 00:00:00 2001 From: megamage Date: Sat, 28 Mar 2009 17:33:46 -0600 Subject: Fix typo in spell block chance calc Author: pasdVn --HG-- branch : trunk --- src/game/Unit.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 056c2fa8952..91e2338e4fc 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -2682,8 +2682,8 @@ bool Unit::isSpellBlocked(Unit *pVictim, SpellEntry const *spellProto, WeaponAtt ((Creature*)pVictim)->GetCreatureInfo()->flags_extra & CREATURE_FLAG_EXTRA_NO_BLOCK ) return false; - float blockChance = GetUnitBlockChance(); - blockChance += (GetWeaponSkillValue(attackType) - pVictim->GetMaxSkillValueForLevel() )*0.04; + float blockChance = pVictim->GetUnitBlockChance(); + blockChance += (int32(GetWeaponSkillValue(attackType)) - int32(pVictim->GetMaxSkillValueForLevel()))*0.04f; if (roll_chance_f(blockChance)) return true; } -- cgit v1.2.3