From 4c0bed828370efb45f02cc37944acc3389bd45fa Mon Sep 17 00:00:00 2001 From: ariel- Date: Sun, 2 Oct 2016 02:48:02 -0300 Subject: Core/Spells: SPELL_AURA_SCHOOL_IMMUNITY auras shouldn't remove passive auras (even if negative) Ref issue #6375 (cherry picked from commit b2fbd2c75df72034cc613b1a0054916f454f16ce) --- src/server/game/Spells/Auras/SpellAuraEffects.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 7f04f8ad0a9..705f688db60 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -3438,6 +3438,7 @@ void AuraEffect::HandleAuraModSchoolImmunity(AuraApplication const* aurApp, uint return (spell->GetSchoolMask() & schoolMask) // Check for school mask && GetSpellInfo()->CanDispelAura(spell) && !aurApp->IsPositive() // Don't remove positive spells + && !spell->IsPassive() // Don't remove passive auras && spell->Id != GetId(); // Don't remove self }); } -- cgit v1.2.3