From 4c16421cde3229f4522a3820a7124d6ef3a798c3 Mon Sep 17 00:00:00 2001 From: Shocker Date: Sat, 24 Mar 2012 20:21:17 +0200 Subject: Core/Spells: Fix periodic aura log for SPELL_AURA_PERIODIC_HEAL and SPELL_AURA_OBS_MOD_HEALTH when there is heal absorption --- src/server/game/Spells/Auras/SpellAuraEffects.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 5e44c777cbd..3def3892c9a 100755 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -6460,7 +6460,7 @@ void AuraEffect::HandlePeriodicHealAurasTick(Unit* target, Unit* caster) const caster->CalcHealAbsorb(target, GetSpellInfo(), heal, absorb); int32 gain = caster->DealHeal(target, heal); - SpellPeriodicAuraLogInfo pInfo(this, damage, damage - gain, absorb, 0, 0.0f, crit); + SpellPeriodicAuraLogInfo pInfo(this, heal, heal - gain, absorb, 0, 0.0f, crit); target->SendPeriodicAuraLog(&pInfo); target->getHostileRefManager().threatAssist(caster, float(gain) * 0.5f, GetSpellInfo()); -- cgit v1.2.3