From 4c754de7a889d19e59830e755c86f6fda9ba3c54 Mon Sep 17 00:00:00 2001 From: Treeston Date: Sun, 21 Jul 2019 22:25:04 +0200 Subject: != and == are not the same thing. (cherry picked from commit 51cf1c7136741696fed9850b73f30cd45cb095a6) --- src/server/game/Combat/CombatManager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Combat/CombatManager.cpp b/src/server/game/Combat/CombatManager.cpp index a43bb72eca4..04525f02f1c 100644 --- a/src/server/game/Combat/CombatManager.cpp +++ b/src/server/game/Combat/CombatManager.cpp @@ -331,7 +331,7 @@ bool CombatManager::UpdateOwnerCombatState() const { _owner->AddUnitFlag(UNIT_FLAG_IN_COMBAT); _owner->AtEnterCombat(); - if (_owner->GetTypeId() == TYPEID_UNIT) + if (_owner->GetTypeId() != TYPEID_UNIT) _owner->AtEngage(GetAnyTarget()); } else -- cgit v1.2.3