From 4d09046d5462c47dcf7799efdcaf0810291cc10f Mon Sep 17 00:00:00 2001 From: click Date: Wed, 21 Jul 2010 17:24:51 +0200 Subject: Modify pet leveling-logic slightly, making sure it'll pass up 5 FULL levels when tamed/unstabled + set XP to 0 if dropped DOWN to playerlevel (antihack with no excess XP allowed, thank you!) Disclaimer: No pets were harmed (much) during these changes - no need to call PETA! --HG-- branch : trunk --- src/server/game/Entities/Pet/Pet.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp index 9a8a5f58e40..5d4f0b8860e 100644 --- a/src/server/game/Entities/Pet/Pet.cpp +++ b/src/server/game/Entities/Pet/Pet.cpp @@ -2000,13 +2000,13 @@ void Pet::SynchronizeLevelWithOwner() { GivePetLevel(owner->getLevel()); SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, objmgr.GetXPForLevel(owner->getLevel())/5); - SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, GetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP)-1); + SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, 0); } if (getLevel() < owner->getLevel()-5) { GivePetLevel(owner->getLevel()-5); SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, objmgr.GetXPForLevel(owner->getLevel()-5)/5); - SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, GetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP)-1); + SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, 0); } break; default: -- cgit v1.2.3