From 4d70fd95beeb447d63f584d813a1b08205d35892 Mon Sep 17 00:00:00 2001 From: Machiavelli Date: Mon, 5 Oct 2009 23:27:56 +0200 Subject: *Fix issue with reset timers of raids and heroic instances, by Taliesin. --HG-- branch : trunk --- src/game/InstanceSaveMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/InstanceSaveMgr.cpp b/src/game/InstanceSaveMgr.cpp index f0df28c5c17..90714356fc1 100644 --- a/src/game/InstanceSaveMgr.cpp +++ b/src/game/InstanceSaveMgr.cpp @@ -651,7 +651,7 @@ void InstanceSaveManager::_ResetOrWarnAll(uint32 mapid, bool warn, uint32 timeLe // schedule next reset. m_resetTimeByMapId[mapid] = (time_t) next_reset; - ScheduleReset(true, (time_t) next_reset, InstResetEvent(1, mapid)); + ScheduleReset(true, (time_t) (next_reset-3600), InstResetEvent(1, mapid)); } MapInstanced::InstancedMaps &instMaps = ((MapInstanced*)map)->GetInstancedMaps(); -- cgit v1.2.3