From 4da2cdffea2c1849c80bc03f8494681673803b8c Mon Sep 17 00:00:00 2001 From: click Date: Sun, 12 Sep 2010 02:59:19 +0200 Subject: Core/ItemHandler: Force size on abs() value calaulation The size of the return value of abs() is natively defined, and can exceed 32 bits on x64 systems Fix by Zor --HG-- branch : trunk --- src/server/game/Server/Protocol/Handlers/ItemHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp b/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp index 67df969338c..322f6483236 100644 --- a/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp @@ -424,7 +424,7 @@ void WorldSession::HandleItemQuerySingleOpcode(WorldPacket & recv_data) data << pProto->GemProperties; data << pProto->RequiredDisenchantSkill; data << pProto->ArmorDamageModifier; - data << abs(pProto->Duration); // added in 2.4.2.8209, duration (seconds) + data << uint32(abs(pProto->Duration)); // added in 2.4.2.8209, duration (seconds) data << pProto->ItemLimitCategory; // WotLK, ItemLimitCategory data << pProto->HolidayId; // Holiday.dbc? SendPacket(&data); -- cgit v1.2.3