From 4dc1bf307687068b8aa0f3d96c34de7704d3cecd Mon Sep 17 00:00:00 2001 From: leak Date: Thu, 24 Feb 2011 23:35:39 +0100 Subject: Core/Groups: Prevent group id pool corruption (BG groups take their Ids out of the same pool thus the need to register properly) --- src/server/game/Battlegrounds/Battleground.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index e0844cdcccd..5791b504d6e 100755 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -1203,6 +1203,7 @@ void Battleground::AddOrSetPlayerToCorrectBgGroup(Player *player, uint32 team) group = new Group; SetBgRaid(team, group); group->Create(player); + sObjectMgr->AddGroup(group); } else // raid already exist { -- cgit v1.2.3