From 4df6ceed91a61b3574c5dc07fd1c8df78b424674 Mon Sep 17 00:00:00 2001 From: Shocker Date: Thu, 6 Jul 2017 23:33:49 +0300 Subject: Core/Battlegrounds: Correct error in HandleBattleFieldPortOpcode() battlefield status response --- src/server/game/Handlers/BattleGroundHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index 4d3b27bfd90..4ec65edb41a 100644 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -326,7 +326,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPackets::Battleground::Battl //send bg command result to show nice message WorldPackets::Battleground::BattlefieldStatusFailed battlefieldStatus; sBattlegroundMgr->BuildBattlegroundStatusFailed(&battlefieldStatus, bg, _player, battlefieldPort.Ticket.Id, 0, ERR_GROUP_JOIN_BATTLEGROUND_DESERTERS); - SendPacket(battlefieldPort.Write()); + SendPacket(battlefieldStatus.Write()); battlefieldPort.AcceptedInvite = false; TC_LOG_DEBUG("bg.battleground", "Player %s (%s) has a deserter debuff, do not port him to battleground!", _player->GetName().c_str(), _player->GetGUID().ToString().c_str()); } -- cgit v1.2.3