From 4e9de61e97050dfcfa402f8fe16cd820f2938aa9 Mon Sep 17 00:00:00 2001 From: Chaplain Date: Mon, 21 May 2012 13:28:37 +0300 Subject: Core/MapManager: Fix logic in SetMapUpdateInterval() --- src/server/game/Maps/MapManager.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Maps/MapManager.h b/src/server/game/Maps/MapManager.h index 1049325237a..106c2189c65 100755 --- a/src/server/game/Maps/MapManager.h +++ b/src/server/game/Maps/MapManager.h @@ -71,7 +71,7 @@ class MapManager void SetMapUpdateInterval(uint32 t) { - if (t > MIN_MAP_UPDATE_DELAY) + if (t < MIN_MAP_UPDATE_DELAY) t = MIN_MAP_UPDATE_DELAY; i_timer.SetInterval(t); -- cgit v1.2.3