From 5076e99df193b311c3055ebc3316401dc52a7f15 Mon Sep 17 00:00:00 2001 From: Drahy Date: Thu, 19 Feb 2009 16:09:49 +0100 Subject: * Fixed recent crashes in battleground code at player leave. Thx VladimirMangos --HG-- branch : trunk --- src/game/BattleGroundMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/BattleGroundMgr.cpp b/src/game/BattleGroundMgr.cpp index 2b6cd408f91..d151f3bc232 100644 --- a/src/game/BattleGroundMgr.cpp +++ b/src/game/BattleGroundMgr.cpp @@ -194,7 +194,7 @@ void BattleGroundQueue::RemovePlayer(const uint64& guid, bool decreaseInvitedCou } // couldn't find the player in bg queue, return - if(itr == m_QueuedPlayers[queue_id].end()) + if(queue_id == -1) { sLog.outError("Battleground: couldn't find player to remove."); return; -- cgit v1.2.3